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/vr/ - Retro Games


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6820798 No.6820798 [Reply] [Original]

If the N64 had a CD-ROM Drive, would've Nintendo won the fifth generation?

What do /vr/ think?

>> No.6820852

It's hard to say. Apparently devs used the fast cartridge read times to make up for the small texture cache. They wouldn't be able to do that with a CD drive. If it had a CD drive, and a larger texture cache, and they didn't cut back on graphics power, sure, but it would have been more expensive.

>> No.6820862

>>6820798
It might, I remember being kinda pissed off because of no cinematics and sparse soundtracks in n64 games. How did they even get the idea that 32mb of storage would be fine?

>> No.6820895
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6820895

>>6820798
They would still flop because Nintendo would still make a machine with software dedicated to manchildren/autists.
The entire point with Sony's success is because its marketing campaign aimed towards normal kid AND adults. The PlayStation literally ended the stigma of video games being associated with degradation.

>> No.6820901

>>6820895
That was just marketing, both consoles had their share of mature and childish games.

>> No.6820904

>>6820798
No, even with a cd drive they would find a way to drive away developers.

>> No.6820908

>>6820852
>Apparently devs used the fast cartridge read times to make up for the small texture cache.
i'm sure some did, but doing so will use even more cart space, since then they can't be compressed

>> No.6820928
File: 13 KB, 225x225, yamauchi.jpg [View same] [iqdb] [saucenao] [google]
6820928

I don't agree with his Yokoi-killing policy, but I do agree with this RPG-killing policy.

>> No.6820937

>>6820798
no


the n64 was annoying to develop for
and sonys emotion engine was easy to port to from pc also

did ludicrous deals with developers practically making nothing and sold the systems at a net loss

sony is a megacorp first and foremost

>> No.6820941

>>6820798
>What do /vr/ think?
I do be thinkin that

>> No.6820968

>>6820937
The emotion engine was PS2 zoomer.

It was normal to sell consoles at a loss and make it back on software. On one hand you're saying Nintendo was too greedy and on the other too generous selling at a loss.

>> No.6820973

>>6820862
>pissed off that you dont have to sit through shitty cutscenes
Ok incel.
By every metric that matters, i.e., game quality/number of games, Nintendo won every generation up to the 6th.

>> No.6820974

>>6820901
I can't think of 5 good N64 games made for a mature audience.

>> No.6821005
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6821005

The N64 can't do glows or other graphical FX, look at how the glows always have white. The system would fail without a hardware architecture rethink.

>> No.6821009

>>6820974
That's because you are dumb and know nothing about N64 games.

Don't tell me you don't think Mario games are made for a mature audience. That's like a stupid old bat who thinks that because The Simpsons are drawn they mustn't be made for a mature audience.

>> No.6821013

>>6821005
>this retard again

>> No.6821015

>>6820974
>Diddy Kong Racing
>Super Mario 64
>Mario Kart 64
>Banjo-Kazooie
>Mario Party 1, 2 and 3
These are good games made for manchildren.
It's the thing, the good actual mature games were on the PlayStation.

>> No.6821020

>>6821009
>Mario games are made for a mature audience.
kek

>> No.6821031

>>6820798
>the N64 had a CD-ROM Drive, would've Nintendo won the fifth generation?
No. Would still be 1 1/2 years late.

>> No.6821032
File: 288 KB, 578x610, simpsons.png [View same] [iqdb] [saucenao] [google]
6821032

>>6821009
>That's like a stupid old bat who thinks that because The Simpsons are drawn they mustn't be made for a mature audience.
The Simpsons has never been made for a mature audience and never was Nintendo games.
It's just autists who grossly overrating the "classic" seasons.

>> No.6821036

>>6820798
It would've been a very different system. They would either have to put more hardware in the system itself, making it too expensive, or make it less powerful, on par with PS1. The competition would've been similar to Genesis and SNES, I imagine, with Saturn being even more cucked than it was.

>> No.6821039

>>6820968
you have to put it into historical perspective

nintendo thought they could tell sony to fuck off just like hudsonsoft/nec
they had beaten every rival up to this point by shooting from the hip

sony selling the systems at a loss and signing developers at a near loss is similar to the practices amazon partakes in today.

they see a business model/idea theyd like to get into - offer to buyout/take a huge cut or if they cant reach a swindle they hemorrhage money on purpose until the competition is bled out

imagine a timeline where nintendo didn't bounce back after the gamecube failed

>> No.6821047

>>6821015
Okay I'll give you two on that list, DKR and BK had kiddy elements in them. State any legitimate reason how or why the other three games are kiddy.

>>6821020
>>6821032
Obviously I don't mean exclusively for a mature audience as in kids restricted. They're not sacrificing anything so they can be viewed by kids.

>> No.6821092
File: 408 KB, 882x1102, Mario_Victory_Pose_Artwork_-_Super_Mario_64.png [View same] [iqdb] [saucenao] [google]
6821092

>>6821047
>State any legitimate reason how or why the other three games are kiddy.
Brand recognition.
This is why Mario and Nintendo is kiddy, video games were used to be seen as escapism which is a stigma Nintendo created still capitalize too.
Sony and developers for their consoles on the other hand, embrace the cold reality people live in and people related to mature games the way that wasn't possible before the fifth gen.

Takes this as Nintendo blue-pilling their audience if you want to...

>> No.6821095

>>6821092
>video games were used to be seen as escapism
And they were significantly better for it.

>> No.6821107

>>6820798
Closest thing to a non gimped N64 would have been Panasonic M2, now if the dev tools would have been good not o can't comment.

>> No.6821118

>>6820973
>by every metric that matters, i.e., game quality/number of games, Nintendo won every generation up to the 6th
There's ~5 games worth playing on the N64. There's a couple hundred great ones on the playstation.

>> No.6821120

>>6821032
>The Simpsons has never been made for a mature audience
not true at all, i bet you've only watched the good simpsons episodes as a small child who didn't pick up any of the adult humour or themes (as evidenced by calling out homer as nothing but an idiot, which is only true of newer simpsons)

>> No.6821128

>>6821118
Sony fans massively overrate the libraries of the first two Playstation consoles.

>> No.6821138

>>6821128
I couldn't give less of a fuck about the PS2, but the PS1's library is snes-tier.

>> No.6821148 [DELETED] 

>>6821092
>Brand recognition.
I'm looking for why you think it's kiddy, not why they made it kiddy.
>video games were used to be seen as escapism which is a stigma Nintendo created still capitalize too.
>Sony and developers for their consoles on the other hand, embrace the cold reality people live in and people related to mature games the way that wasn't possible before the fifth gen.
Nintendo had Mario, Sony had Final Fantasy, neither are real world.

Also I don't know why you have such a hard-on for Sony in all this. Sega did very well when they appealed to older teens and adults as well. A major point in marketing towards older people was that most kids don't want "for kids" stuff, they want stuff that's for adults. Nintendo is the only company that went out of their way to do kiddy stuff like Kirby and Pokemon.

>>6821118
Yeah just pulling a random ridiculous number from your ass an argument. There are more games worth playing on the N64 than PS1, and the very similar games are mainly just better on N64.

>> No.6821153

>>6821092
>Brand recognition.
I'm looking for why you think it's kiddy, not why they made it kiddy.
>video games were used to be seen as escapism which is a stigma Nintendo created still capitalize too.
>Sony and developers for their consoles on the other hand, embrace the cold reality people live in and people related to mature games the way that wasn't possible before the fifth gen.
Nintendo had Mario, Sony had Final Fantasy, neither are real world.

Also I don't know why you have such a hard-on for Sony in all this. Sega did very well when they appealed to older teens and adults as well. A major point in marketing towards older people was that most kids don't want "for kids" stuff, they want stuff that's for adults. Nintendo is the only company that went out of their way to do kiddy stuff like Kirby and Pokemon so that gave them a kiddy reputation. And they didn't help themselves in a lot of ways. But just because a game has Mario in it =/= kiddy.

>>6821118
Yeah just pulling a random ridiculous number from your ass an argument. There are more games worth playing on the N64 than PS1, and the very similar games are mainly just better on N64.

>> No.6821156
File: 15 KB, 300x267, Doctor_V64.jpg [View same] [iqdb] [saucenao] [google]
6821156

>>6820798
>not having a CD-ROM drive for your N64
wew lad

>> No.6821158

>>6821148
>>6821153
Why do you keep deleting and remaking your posts?

>> No.6821161

>>6820904
Those poor little developers, and all their precious shovelware. Wherever will they go? What a shame, endless movie tie-ins and gimmicks, oh noooo!
>NOOO NOT MY HECKIN SHOVELWARINOS

>> No.6821163

>>6821158
This is the only time I did it in this thread.

I left something out of my post, why'd you think?

>> No.6821168

>>6820974
Perfect Dark
Goldeneye
Conker
Some racing shit idk

>> No.6821175

>>6821163
I'm watching you do it in other threads, you have a very distinct and unhinged post style. Calm down, take a breather, and carefully write out your posts. When you're seething and furiously hammering the keys before immediately hitting submit, of course you're going to make a bunch of low IQ grammatical errors.

>> No.6821178

>>6820798
The console needed more than a CD drive, but if it had been designed around a CD drive it could have been a decent piece of hardware. As it is currently the console has way too many other problems to be considered competent.

>>6820928
But RPGs helped Nintendo survive the 90s Horishma Goochie.

>> No.6821182

>>6821138
>the PS1's library is snes-tier
Is that supposed to be a good thing?

>> No.6821183

>>6821175
Take your meds.

>> No.6821189
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6821189

Which texture are they using to fill in these characters? I've seen it elsewhere in SM64 related things.

>> No.6821217

>>6821182
If you enjoyed the snes, yes. The N64's library has more in common with the Saturn than anything else, it's embarrassing really.

>> No.6821225

>>6821217
>Playstation is just an inferior rehash of the SNES library
>N64 is something original and great
Based.

>> No.6821231

>>6820895
Sony didn't invent anything new, the trick of tricking kids into thinking they were buying games for "MAture Adults" has been done by both Nintendo and Sega before. Reminder that Nintendo published stuff like Killer Instinct.
Also, this only applies to the west, in Japan they don't give a shit about marketing slogans telling them whether they were adult or kids.
Also, PS1 is full of games for lonely nerds, N64 had a lot of racing, sports and FPS games for jocks. When I was a kid, all the jocks at my school played N64, while the nerds played PS1.

>> No.6821237

>>6821231
Based.

>> No.6821242

>>6821095
No, it just make you into fanboy for the flawed designs of retro software. The developers emotionally manipulate their audience to be invested in literal pixels only moving from left to right. That's how console manufacturers bluepilled and exploited minorities' vulnerability. Autists escaped from social life and literally quit jobs to stare at shallow bitmaps.
Sony and with their software were trying to tell these people to play their games and get a fucking life. Sony's strategy was to redpill its audience and that worked (which still does to this day).

>Sega did very well when they appealed to older teens and adults as well.
That argument doesn't work. SEGA seemed mature at the surface, but still fall for the same traps Nintendo did with their software.
The entire point of Chris Chan invested his entire life to Sonic The Hedgehog is that SEGA exported sensitive children to become fanboys for their products which just worked for the Genisis and the Master System in Brazil.
SEGA failed when they tried this strategy for the Japanese audience with the Saturn hoping for Chris Chan-like audiences with non-Sonic products.

>A major point in marketing towards older people was that most kids don't want "for kids" stuff, they want stuff that's for adults.
Yes, normal behavior for kids to want to grow up and contribute to society as adults. They didn't want to be treated as small children like what Nintendo and SEGA did. Sony knew that for a long time and struck for that opportunity when their competitors failed.

>> No.6821245

>>6821231
>Reminder that Nintendo published stuff like Killer Instinct
It was heavily censored compared to the arcade version, so that's not a great comparison.
>When I was a kid, all the jocks at my school played N64, while the nerds played PS1
How could you possibly know that? Sounds like grade A cope to me. My friends and I owned both.

>> No.6821251

>>6821245
>It was heavily censored compared to the arcade version
What about it was "heavily" censored? I remember all the blood was there.
>How could you possibly know that?
Because I was there. It's weird but I know a lot of literal jocks "chad" type of guys who loved kiddie shit like Banjo Kazooie. As a kid/preteen I couldn't understand why they wouldn't want to play cooler games that I considered more badass like Final Fantasy VIII, but whatever.

>> No.6821263

>>6821251
>I remember all the blood was there
Arcade version has fountains of blood after every hit, the snes version has these little comic book flashes with very little blood.
>more badass like Final Fantasy VIII
>whatever
Okay now this is based.

>> No.6821265
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6821265

>>6820973
>Nintendo won every generation up to the 6th.
Nintendo won the First & Second Generation?

>> No.6821275

>>6821263
>Arcade version has fountains of blood after every hit, the snes version has these little comic book flashes with very little blood.
That's not censorship that's system limitations.

>> No.6821281

>>6821263
>Arcade version has fountains of blood after every hit, the snes version has these little comic book flashes with very little blood.
So the blood is still there, I wouldn't consider it censored, much less "heavily" censored.
Also KI Gold on N64 had the same amount of blood as the arcade.

>> No.6821283

>>6821275
But they said that I would have an arcade-perfect port in my home by Christmas 1995?

>> No.6821285

>>6821283
That was back when the N64 was in development hell.

>> No.6821286

>>6821283
Only on Ultra 64, nonetheless...

>> No.6821289

>>6821242
>The entire point of Chris Chan

Woah. Woah, woah, woah. Chris Chan - really? You're somehow going to pull Chris Chan into this discussion? I didn't know what to make of some of your posts and points but some things you were saying seemed reasonable enough. And for sure there is something to the claim of Nintendo appearing kiddy to some people. Now I can see it's a very different mentality I'm dealing with here and I am done with this discussion. Goodbye and good luck man, frankly you're going to need it.

>> No.6821297

There was a time Apple feared Nintendo. What happened to their aspirations to be bigger than they are?

>> No.6821327

>>6820798
it doesn't seem like that because
>Neogeo used cartridges and CDs to cut costs but it was not a massive success
>M2 is the closest thing to n64 + cd
>the Mario saga "this and that" + zelda "this and that" is boring and extremely silly
>Nintendo likes to be attention-wh0r3 by being extravagant, nothing more

>> No.6821330

>>6821327
>wh0r3
New /vr/ is bringing in some special kids.

>> No.6821335

>>6821330
I think it's cool, the l33t sp34k has added an entirely new edge to the posts.

>> No.6821339

>>6821242
>The entire point of Chris Chan invested his entire life to Sonic The Hedgehog
Sonic is only half of sonichu.

>> No.6821341

>>6821335
l337sp4ak is only cool when you're trying to hide some sort of information from plebs, auto-censoring words like whore is peak onions.

>> No.6821351

No. The N64's generally wack architecture is what delayed or restricted development of most games to first- or second-party, and even had the N64 had a CD drive Nintendo would have likely kept the one-disc publication limit which killed the N64's chances with JRPGs in the first place.

>> No.6821426

I see introducing 6th gen has not improved on the Sony Nigger Situation. They are just making all the same gay arguments now, but about PS2 now.
>>6820798
To answer you OP,
>If the N64 had a CD-ROM Drive, would've Nintendo won the fifth generation?
If the "Nintendo Playstation" had released (if this is how your question is to be interpreted) then the answer is probably "yes", this probably would have outsold Sega (who had other issues, specifically, being too arcadey).

But if you mean just the N64, but with discs then.... Maybe? Not necessarily, but possibly wouldve done better. It did seem like a missed opportunity at the time, but with the carts they did OK too and made some good games. The carts also have more longevity (hardly any of my PS1 discs work nowadays, but my 64 carts are all ok).

I would think it would have done a bit better, but maybe not massively so. Maybe it and PS1 would both have sold roughly level. sales figures arent everything, of course. Some manufacturers sell at a loss (at least initially) and others dont, and some companies had massive brand IPs in 5th gen (Pokemon) that others didnt. So, it all swings in roundabouts.

>> No.6821437

>>6821426
>I see introducing 6th gen has not improved on the Sony Nigger Situation
That was one of the major problems with allowing 6th gen here.
There's already a /v/ autist that used to spam anti-Gamecube threads on /v/, he's on here now.
Have fun with your new console war board for people in their 20s.

>> No.6821471
File: 2.33 MB, 2046x767, N64_software_advancements_.png [View same] [iqdb] [saucenao] [google]
6821471

FF7 and a bunch of other games landing would have been rad.
But I guess it would still have been too expensive as a bundle.

>> No.6821489

>>6820895
>Nintendo would still make a machine with software dedicated to manchildren/autists.
During the late SNES and N64 era Nintendo was all about PLaY iT LoUD!! as a response to the Sega Genesis and then Playstation. Before that they acted like a toy company for little kids, and after the Wii was a hit they went back to their baby ways hard.

>> No.6821492

>>6821005
>The N64 can't do glows or other graphical FX.
Neither the PSOne, all of those effects are done in software using the consoles framebuffer Sin & Punishment (Pretty much the entire game) & Megaman 64 (Megaman Juno boss fight) had shader effects on certain parts

>> No.6821546

sony incels still seething to this day proves the N64 won.

>> No.6821656

>>6821128
How?

>> No.6821814
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6821814

>>6820973
>Nintendo won every generation up to the 6th.
lol. PS1 and PS2 blew Nintendo and the other competitors out of the water during 5th and 6th gen, in both sales and number of good games

>> No.6821854

>>6821231
>Also, PS1 is full of games for lonely nerds, N64 had a lot of racing, sports and FPS games for jocks. When I was a kid, all the jocks at my school played N64, while the nerds played PS1.
Based and Redpilled

>> No.6821930

>>6821814
There isnt a single good game on PS1 except SOTN and the better version is on Saturn. Snoy and the cuckstation was always the autistic third wheel.

>> No.6822078

>>6821930
Crash Trilogy, CTR, Spyro Trilogy, Medievil games, Ape Escape, Klonoa, Silent Hill, Gran Turismo games
>Inb4 "hurr durr it's just nostalgia"
I didn't even play a single PS1 game until a few years ago, and even then I've still yet to play on an actual PS1 console

>> No.6822259

>>6820798
Fuck no, but it would have been a much bigger success outside of Japan than it was. We would have a bigger library of better games out on it.

>> No.6822275

>>6821231
>in Japan they don't give a shit about marketing slogans telling them whether they were adult or kids.
This part is true, the japs don't have hangups about liking kids stuff like we do in the west, in fact the cultre over there kinds of embraces it.

And having been there a few times i can see why, as it's a good why to cope with the stresses of the grown up world, just some take it too far and thats when you get the Hikikomori and otaku

>> No.6823039

>>6822275
>as it's a good why to cope with the stresses of the grown up world
No, it just that Japan is much more degradative than the west and many autistic japs left untreated. Something Nintendo has capitalized since the very beginning.

>> No.6823046

They wouldn't have lost Square.

>> No.6823113

>>6821242
I was with you until you mentioned Chris Chan out of nowhere. Jesus Christ

>> No.6823130

>>6820798
Sony is a multinational conglomerate, so it's likely Nintendo would have lost no matter what. Sony has deep pockets, and they moneyhat all the time. Hard to compete with that. Nintendo got lucky with handhelds, as they had a firm grip on that corner of the market.

>> No.6823140

>>6820895
What are you talking about? They had games like Castlevania, Shatterhand, Metroid, Contra, etc. for NES and SNES. Only thing that killed them was no third party support during N64 era. Literal zoomer post here

>> No.6823159

>>6821242
>Chris Chan
the board really is just /v/ 2.0 now. Bravo jannies.

>> No.6823178
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6823178

>>6820798
The real blunder was partnering with Philips, which wound up outraging Sony so much that they decided to develop their own CD-based console instead of partnering with Nintendo.

>> No.6823187

>>6823178
That deal with Sony was a bad one, so I can why they backed out. Still, they should have gone with someone besides Phillips. CDI was trash