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/vr/ - Retro Games


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6751283 No.6751283 [Reply] [Original]

ugh.... what could have been...

>> No.6751284

imagine the SOUL

>> No.6751286

>>6751283
it was just a cd addon

>> No.6751293

Cool, but loading times aren't cool. It would have still been a Super Nintendo. I prefer the chip enhanced chips on carts than having to deal with CDs, especially as early as that with X1 speed.

>> No.6751292

>>6751286
I think it could have saved the abortion that was the SNES sound chip

>> No.6751295
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6751295

Okay, so the popular consensus/narrative with the Nintendo PlayStation seems to be that Nintendo was far too cocky and Sony was a plucky underdog who ultimately bested them with their own hubris... But it's to my understanding that Nintendo was basically going to get reamed (hard) by this deal... So who was actually in the wrong here?

>> No.6751302

>>6751295
>Nintendo was basically going to get reamed (hard) by this deal...
This wasn't the case, it was just a partnership and sharing of technology. Sony and Nintendo were even deep in their SHVC partnership. Nintendo got cold feet, arranged one of the stupidest deals with Philips solely because the 'gooch insisted upon it and basically made their biggest rivals.

>> No.6751305 [DELETED] 

>>6751302
So Sony getting most/all the profits from SNES-CD sales was just fake news?

>> No.6751306

I don't even remember hearing about a Sony CD-ROM addon for the SNES until maybe a couple years ago.

In my old Nintendo Power magazines I had from the time, they talked about it being a Philips add-on. I remember the articles even showing screenshots of The 7th Guest and some other game (maybe Dragon's Lair?)

>> No.6751308

>>6751286
I mean, pretty much this, it wasn't going to have that much of a hardware upgrade besides CDs, so who knows how Super FX games would work out.

>> No.6751379

>>6751305
Got a source for it?

>> No.6751394

>>6751283
Nintendo would have continued to carry the momentum and domination of the SNES.

...but instead we got the N64.

And Nintendo took backseat in the industry as mostly a successful hand-held gaming company, while the company they stood-up went on to become a sensation dominating the market to this day.

Perhaps gaming history's biggest blunder.

>> No.6751438

I honestly think it was for the best that this add-on never happened. The Playstation is a fantastic console.

>> No.6751447
File: 601 KB, 736x458, night trap snes.png [View same] [iqdb] [saucenao] [google]
6751447

>>6751283
Imagine...

>> No.6751450

>>6751283
It sorta came true, thanks to the PS1 Classic Mini and RetroArch.

>> No.6751514

>>6751283

I can't get excited about this. Game consoles haven't been super hungry for read-only storage space since the SNES era, except in the view of kids and idiots who want more spectacle and corporate managers who want more kids and idiots to pay for more spectacles. The main limitations have been in processing power, in RAM size, and in game design. A CD drive improves none of that.

Adding a vast new read-only data store to a SNES game development project would just mean "better" (i.e., more cluttered and overdone) music and lots of new FMV sequences and voice-acted cutscenes for the player to wait through instead of actually DOING something. It would generally have made games worse, not better.

>> No.6751525

>>6751514
You forget how big CD was at the time. Same shit happened again with the DVD.

>> No.6751527

>>6751286
Not all. It gonna be final 32 bit retailers similar towards 32x spec.

>> No.6751530

>>6751283
This would have been a jap-only product that produced some hidden-gem SNES games with redbook audio and other novelties. We live in the good timeline where Nintendo are retarded assholes. The PSX is amazing just how it is.

>> No.6751536
File: 6 KB, 225x225, CAD5B9B2-0579-4F5E-8DBD-C7092067B2AD.jpg [View same] [iqdb] [saucenao] [google]
6751536

>>6751292

>> No.6751538

>>6751447
I rather having burn every copy.

>> No.6751540

>>6751292
>saved
Imagine Nintendo can pick FM synthesis music chip for GBA.

>> No.6751576

>>6751447
>Shitter vibe lacking

>> No.6751674

>>6751302
Huh? Oh no.

>> No.6751854

>>6751379
In your butt round.

>> No.6751943

>>6751283
>ugh.... what could have been...
a snes with a cd-rom. weeeeeeeeeeeew.
>>6751292
shit b8
>>6751306
>I don't even remember hearing about a Sony CD-ROM addon for the SNES until maybe a couple years ago.
it was in a lot of gaming magazines back when the prototype was first revealed to the public in the early 90s. people were really looking forward to it but then nintendo cancelled the project.

>> No.6751945

>>6751283
It would've been a blunder had it been an add-on because its specs were similar to that of the SEGA CD - adding nothing but enhanced audio and FMVs.
Had it been the equivalent of a PS1/N64 hybrid with backwards compatibility, it would've torn the gaming industry a new one.

>> No.6751947

>>6751945
>Had it been the equivalent of a PS1/N64 hybrid with backwards compatibility
considering neither had the chipsets for such use in consoles then no.. that wasn't ever going to happen.
>backwards compatibility
with what? a NES?

>> No.6751951

oof

>> No.6752318

>>6751945
Mega CD threw in a whole new CPU with rotation effects and fuck tons of ram.

>> No.6752346

>>6751945
This 100%, aside from the whole deal with Sony taking a large share of the profits is what killed it.
>>6752318
But in the end, hardly any software was made for the system, and most of what did come out was FMV crap that ultimately nobody wanted. The tech for home consoles just wasn't there yet, or not at the price point to be feasible to get a large install base sold on.

>> No.6752352

>>6752346
blame Sega's retarded management for that

>> No.6752359

>>6752352
That's probably a given yeah. I think a lot of people were pretty excited for the Sega/Mega CD when it was coming out. Shit seemed pretty futuristic, almost like they were skipping into the coming gen early.
In a weird way, I think if they held off on the CD, and somehow got the 32x out sooner with it's capabilities and no load times it could have done reasonably better than it did. Maybe then people wouldn't have lost their trust in Sega, and they'd still be making consoles today.

>> No.6752480

>>6752352
MEGA CD turning into such a disappointment was more of a SoA thing.
SoJ wanted more JRPGs on SEGA platforms and that was it, SoA took all that hard earned cash and dumped it on Marky Mark,INXS and Kris Kross. The original 1st person dungeon crawling Phantasy Star IV and Final Fight CD is really what MEGA CD should have been about.

>> No.6752486

I feel like it would have just been SNES games with CD audio, like the stuff they did through Satellaview without the need for a tuner because all of the files would be stored on disk.

>> No.6752491
File: 65 KB, 830x598, brand-logo-dvdrom-compact-disc-area.jpg [View same] [iqdb] [saucenao] [google]
6752491

>>6751286
yeah, just a cd addon

>> No.6752520

>>6751284
Look at the specs, it would have been utter shit. Sony also wanted publishing rights, it was never ever going to happen.

>> No.6752627

>>6752318
Nintendo was famous for shipping underperforming hardware and having the customer make up for it with later purchases; like putting enhancement chips in the carts, or all the capacitors and resistors the cables have to have to bring the video outputted by the console to spec. I doubt Nintendo would have added anything special to the SNES CD addon/system.

>> No.6752689

>>6752627
They realised that they didn't need to after Sega completely bungled the Mega CD.

>> No.6752831

>>6751302
>made
Even if the deal went through Sony will just spin off and make their own consoles anyway after gaining experience in the market through the deal.

>> No.6752953

>>6752831
Sony wanted publishing rights on all software for the system, which exactly the same reason why Sega turned down their deal.

>> No.6753297

>>6752953
>Source: my ass

>> No.6753514

>>6751283
We basically have the system now with the MSU-1 hacks.

>> No.6753583

>>6752491
popular only in Japan.

>> No.6754204

>>6751283
This would have been awful. Like the sega cd of nintendo. You guys should be thankful.

>> No.6754387

Maybe it would have been nice, but it would basically result in the death of Nintendo as Sony would be taking profits from their IPs on disc based games. Which, to some people doesn't sound all that bad, but when you consider the fact that no one would be buying the cart based games, you can see how it would result in Nintendo would be boned in this situation.

I guess to some it would be great, as they masturbate to the idea of Nintendo being out of business, but I don't think it would have been good for the industry if another competitor got pushed out by big multimedia conglomerates.

>> No.6755249

>>6753297
This woulda been awful.

>> No.6755282
File: 142 KB, 200x336, 1568756813326.png [View same] [iqdb] [saucenao] [google]
6755282

>>6752627
>Nintendo was famous for shipping underperforming hardware and having the customer make up for it with later purchases; like putting enhancement chips in the carts, or all the capacitors and resistors the cables have to have to bring the video outputted by the console to spec.

Nintendo's whole philosophy for this came from Gunpei Yokoi (gameboy, wonderswan etc.) Nothing has changed much since his untimely passing.
https://en.wikipedia.org/wiki/Gunpei_Yokoi#Lateral_Thinking_with_Withered_Technology

> Yokoi said, "The Nintendo way of adapting technology is not to look for the state of the art but to utilize mature technology that can be mass-produced cheaply." He articulated his philosophy of "Lateral Thinking of Withered Technology" (枯れた技術の水平思考, "Kareta Gijutsu no Suihei Shikō") (also translated as "Lateral Thinking with Seasoned Technology") in the book Yokoi Gunpei Game House. "Withered technology" in this context refers to a mature technology which is cheap and well understood. "Lateral thinking" refers to finding radical new ways of using such technology. Yokoi held that toys and games do not necessarily require cutting edge technology; novel and fun gameplay are more important. In the interview he suggested that expensive cutting edge technology can get in the way of developing a new product.

>> No.6756918

>>6755282
Whole so called philosophy destroyed Nintendo chance at won powerful hardware/disc space.

>> No.6756934
File: 13 KB, 225x225, 168564A8-BFB7-4117-A396-4C6B4D968908.jpg [View same] [iqdb] [saucenao] [google]
6756934

>>6756918
They... corrected that problem...

>> No.6756943

>>6751283
That's retarded. Now, if N64 was CD based, however...

>> No.6756948

>>6752480
Final Fight CD should been Nintendo CD exclusive.

>> No.6756965

>>6752953
>turned down
It mostly NEC.

>> No.6757856

>>6756934
kek...

>> No.6758895

>>6751283
Chrono Trigger as we know it would have never come out, neither would Secret of Mana.

>> No.6758979

>>6751292
luscious reverb > farts

>> No.6758991

>>6756934
Not just Yakuza. He truly was the last Shogun.

>> No.6759960

>people thinking nintendo would have gotten a smaller cut of profits for disc media

Please, Sony would have only been given a miniscule percentage

>> No.6759971

>>6759960
Sony owning every piece of soft released for it was in the contract, nig.

>> No.6759973

It would have been a disastrous shitbomb.
>>6756934
A nigger... cook.

>> No.6760049

>>6751447
Considering Howard Lincoln's stance on the game at the time I doubt that shit would happen. Who knows though, mayne he said all that shit in the courtroom to throw Sega under the bus.

>> No.6760065

It would have been great, but instead we got 2 great consoles: n64 and ps1, so no complaints.

>> No.6760110

>>6751394
Nintendo would have been royally screwed. Sony would have eaten up the majority of the profits from it and then run off to go make their own console anyways after gaining the experience from the endeavor. It simply would have taken more time. Nintendo has never been particularly hurting for cash, they have much better pocketbooks than their competitors ever had.

The biggest blunder in gaming history remains the 32x/Saturn debacle on Sega's side.

>> No.6760142
File: 327 KB, 736x458, sherlock snes cd.jpg [View same] [iqdb] [saucenao] [google]
6760142

>>6760110
So more like this then

>> No.6760168

>>6751514
>new FMV sequences and voice-acted cutscenes for the player to wait through instead of actually DOING something.

That's the point of a video game. VIDEO GAME, video and game. VIDEO is the part you watch, GAME is the part you play. It has to be equal to be a good video game.

>> No.6760263

>>6760110
This is what people don't realise. Sony took the Vince McMahon approach, which was basically: "we're taking over, accept these terms or you're going out of business".

I bet they couldn't believe their luck when Sega decided to do it themselves.

>> No.6760365

>>6760263
>tfw his daughter has bigger balls then your reddit bitch ass

>> No.6760420

>>6760142
What would the Super Nintendo CD cases would have been?

>> No.6760471

>>6760365
She'd kick your ass.

>> No.6760478

>>6760420
Yes.

>> No.6760484

>>6760263
Interesting theory but post proof anyway

>> No.6760506

>>6760484
>Brainless manchild, obviously triggered by reddit. Posting utter shit on an internet message board dedicated to twenty+ year old toys..

How much more proof do you need?

>> No.6760674

>>6760471
Sweet. I like it rough.
She'd just laugh at your limp reddit spaced noodle.

>> No.6761181

>>6751302
So the story about Nintendo giving Sony the royalty rights for CD format games wasn't true?
Was it really just Nintendo not liking the idea of a Sony Playstation / Nintendo Playstation cross license production like the SEGA-Saturn / Hi-Saturn / V-Saturn?

>> No.6761215

>>6761181
Yeah that's a good comparison. Hi-Saturn, Samsung Saturn, Victor Saturn, etc. All still Sega through and through, just with unique branding.

My concern is the insistence that this is what the issue was, that Sony managed to wrestle poor wittle Nintendo (who was not little at the time at all) into one of the most absurd, obtuse licensing agreements every conceived.

It just doesn't add up. Especially when all accounts point to Sony being the one wronged in the scenario, why Kutaragi geared up against his superiors wishes to push a product that would enter Sony fully into a new industry. I just want to see some proof from a primary source.

>> No.6761806

>>6760506
Worthless post.

>> No.6761928

Sony would have fucked nintendo over. Thats why both nintendo and sega turned sony down. They both already knew what kind of cancerous psychopaths they were dealing with.