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/vr/ - Retro Games


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6748325 No.6748325 [Reply] [Original]

I keep seeing Win 9x /vr/ uses gush over Voodoo cards.

So tell me; what 3dfx games are even worth playing today?

>> No.6748395

>>6748325
Unironically, Diablo 2
Glide engine has better lighting and ran more stable then Direct3d or DirectDraw

>> No.6748409

>>6748325
Tomb Raider on a Voodoo 1 card is as close as you're going to get for an N64 port of the game. That is to say it's pretty blurry but I like it.

>> No.6748457

>>6748325
Rice water relflections but mostly because /vr/ games run smoother with Voodoo tech.

>> No.6748483

>>6748457
'Rice water relflections' sounds like a tech demo

>> No.6748503

>>6748395
I'm curious how accurate the "GLIDE3-to-OpenGL-Wrapper" is
http://www.svenswrapper.de/english/

>> No.6748548

>>6748503
Extremely. D2 is probably the single best Glide supported game of them all, with Sven's being the best.

>> No.6749203

>>6748457
>>6748483
not watery but here's some "rice" reflections rendered with 3dfx
https://youtu.be/af_R2xO7ocE
and some wet pussy.
https://youtu.be/xDUoZD16BZM?t=144

>> No.6749231

>>6749203
Man 2k0-2k1 madonion stuff is peak aesthetics.

>> No.6750559

>>6749203
I love it

>> No.6751043
File: 203 KB, 1280x720, MechWarrior 3.jpg [View same] [iqdb] [saucenao] [google]
6751043

>>6748325
MechWarrior 3

>> No.6751385
File: 161 KB, 913x713, 1336575464252.jpg [View same] [iqdb] [saucenao] [google]
6751385

>>6748395
>>6751043
based

>> No.6751417

>>6748325
Tons of games

>> No.6751429
File: 254 KB, 1100x618, 3349737_orig.png [View same] [iqdb] [saucenao] [google]
6751429

I mean the answer is "every polygonal PC game released between 1997 and 2000," isn't it?

>> No.6751443

>>6751429
>that jump between Voodoo 1 and 2

>> No.6751458

>>6751429
Not gonna lie, these cards kinda suck. Why not get a better Nvidia GPU?

>> No.6751460

>>6751458
cause 3dfx does what nVidon't

>> No.6751482

>the Voodoo5 6000 was ready for mass production but 3dfx went under just before the launch
>approximately 1,000 engineering samples exist, they're worth $1000 to $1500 each

>the Voodoo Rampage was going to be the next gen card after that, a single digit number of engineering samples exist
>they're worth tens of thousands of dollars
sheeeit

>> No.6751484

>>6748325
These are the ones I owned back then or played on my Voodoo 1/2/3 cards:

GLQuake
Quake III Arena
Hexen II
SIN
Unreal
Die By the Sword
Unreal Tournament
Alien Vs Predator
Battlezone
Heretic 2
Incoming
MicroMachines V3
Incubation
Outlaws
Outwars
Overboard!
Scorched Planet
Screamer Rally
Heavy Gear
Heavy Gear 2
Half-Life
Screamer II
Ignition
Nuclear Strike
Motocross Madness
Carmageddon
Carmageddon 2
Croc
Speed Busters
Resident Evil
Gex 2
Shogo
Future Cop LAPD
Forsaken
Lands Of Lore 2
H.E.D.Z.
Pandemonium
Redline Racer
Interstate 76
Montezuma's Return
Extreme Assault
Daytona USA Deluxe
Deathtrap Dungeon
Grim Fandango
Descent 2
Moto Racer
Powerslide
Jedi Knight + Mysteries of the Sith
Populous the Beginning
N.I.C.E. 2
Trespasser
Klingon Honor Guard
Mageslayer
Warzone 2100
Need For Speed 2 SE
Need For Speed 3
I-War
Robo Rumble
Redguard
Shadows Of The Empire
Recoil
Thief
Turok
Turok 2
Red Baron 2
Sub Culture
Requiem
Wargames
Wing Commander 5
Wargasm
Warhammer Dark Omen
Uprising
Uprising 2
S.C.A.R.S.
Mortal Kombat 4
MechWarrior 2 + Expansions
Kingpin
Rogue Squadron 3D
G-Police
Flight Unlimited 2
DethKarz
Dungeon Keeper
House of the Dead
WipeOut XL

>> No.6751494

>>6751458
Back then they didn't and Nvidia was nothing at the time. Most other accelerators had their own share of problems at the time.

>> No.6751496

>>6751494
Looking at benchmarks, Nvidia ran circles around 3dfx's later offerings.

>> No.6751501

>>6751496
>later offerings
There was a point when Glide was the only game in town. I know because people would play Tomb Raider on a 3dfx card and be like "HOLY FUCK THIS IS REALER THAN REAL LIFE"

>> No.6751506
File: 274 KB, 269x382, file.png [View same] [iqdb] [saucenao] [google]
6751506

>>6751501
>realer than real life

>> No.6751517

>>6751496
See >>6751501
It took Nvidia until early 2001 to get going. People didn't care much until 3dfx went under.

>> No.6751535
File: 73 KB, 512x340, unnamed.jpg [View same] [iqdb] [saucenao] [google]
6751535

>>6751501
I will never forget my Voodoo 2 12mb SLI setup

>> No.6751729

>>6751517
Yeah, ATI and nVidia earned their duopoly with their strong showings of the earliest GeForce and Radeon cards, but I distinctly remember they were nonentities before that. There were like 60 different video card manufacturers and they were ALL garbage compared to 3dfx.

3dfx was like the Model T, it wasn't the first ever made but it codified what the entire concept meant so much that everything in existence today is descended from it.

>> No.6751834

>>6751729
I think the TNT/TNT2 were already cutting into Vodoo's market. And then there's the Vanta.

>> No.6752575

>>6751484
Dang, I thought I had no life in the 90s.

>> No.6752582

>>6751517
Not quite. TNT2 took a lot of share from 3dfx

>> No.6752585

>>6751458
3dfx basically invented 3d accelerated games in 1996/97. NVida took over later on, but for a couple years, 3dfx was king. They also had a lot of developer support with their proprietary API Glide.

>> No.6752885

>>6751458
compatibility

>> No.6752919

>>6752575
I worked as illustrator during the 90s. Whatever disposable income I had went either into my cars or into gaming.

>> No.6753270
File: 785 KB, 1489x1152, hurr-hurr-gpu-goes-BRRRRRRRRR.png [View same] [iqdb] [saucenao] [google]
6753270

>>6751458
>>6751496
>why not just use newer components like a Pentium 4 and Nvidia card?

let's seriously talk about power consumption.

windows 9x was terrible at power saving. CPU/GPUs would run at full speed no matter what you are doing; this was terrible for CPUs such as Pentium 4's which used 3 or 4 times as much power compared to the most powerful Pentium 3's.

this also applies to Nvidia cards, which constantly drew 2 or 3 times the power of the Voodoo line.

so what happens if you use a P4 and Geforce instead? you pc case is turned into a furnace. this is why slick beige boxes went out for cases with a million noisy fans trying to push air through as fast as possible.

P3 + Voodoo = average power consumption: 45W
P4 + Nvidia = average power consumption: 130W

TLDR; if you're already getting more than 60/90fps in any Win9x game with a Voodoo card why get a power bill that costs three times as much each year for your noisy fan riddled PC?

>> No.6753429

>>6753270
>P3 + Voodoo = average power consumption: 45W
>P4 + Nvidia = average power consumption: 130W
Voodoo was already half-dead by the time Voodoo3 came out. Nvidia and Radeon had cheaper options with better support for AGP features. So pretty much no one used a Voodoo GPU with a brand new P4 chipset. P4 was already WinXP/2000 era.

>> No.6753458

>>6753270
>>6753429
http://helppage.3dfx.sk/#misconceptions
>When selecting 1x, *2x or *4x AGP on any AGP 3dfx card you will see very little performance increase due to the lack of AGP Texture Acceleration (Direct Memory Execute (DIME)), which is covered briefly in the following section.
>AGP Texture Acceleration
>Voodoos Banshee/3/4/5 don't support this feature which means the Voodoo cards are not true AGP cards. Because of this you don't actually need an AGP aperture so this is best reduced to as low as can be within the BIOS setup program...
Basically they all ran like PCI GPUs. The AGP versions were meme.

>> No.6753761
File: 135 KB, 1024x768, G-Police.jpg [View same] [iqdb] [saucenao] [google]
6753761

G-Police was amazing for the time, and it still looks good.
https://youtu.be/0UlLF1CBduc
>>6752585
Yeah, until 1999 3dfx was the way to go, until the GeForce 256.

>> No.6753856

>>6753761
GeForce stuff never took off here(Germany) in the 90s. This was pretty much 3dfx country until the bitter end. For consumers it was 3dfx; for professionals it was the cripplingly expensive stuff by Intergraph .

>> No.6753859

NfS2 with no Voodoo and NfS2 with one are different games.

>> No.6754220

>>6753856
Yeah, until you started having games that required GeForce for the T&L effects like Morrowind it was not really widely adopted. Still, at the time you had brand new stuff every six months, the cycles were much shorter than nowadays.

>> No.6755120

>>6751484
really hard finding anything that wouldnt play just as well on a different type of card

i'll let you have Thief and Motocross Madness because the dark engine really fucking hated Nvidia cards for me

>> No.6755123

>>6748325
Max payne

>> No.6755280

>>6755120
>Motocross Madness
Boy was that game fun! It came with the Sidewinder Force Feedback Pro
https://www.youtube.com/watch?v=wIzR-Rwiqg8