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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


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6597097 No.6597097 [Reply] [Original]

Since there aren't new ones being made.

>> No.6597117

Time to finally move out of mom's basement and get a job at age 67. What I'm talking about, it's post Corona virus, there are no jobs!

>> No.6597126

We will invent a program that emulates games in reverse, so now we can play our favorite game again with a new twist on it. For RPGs you have to level down.

>> No.6597165
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6597165

>>6597097
Got a new layout, I see.

>> No.6597278

You haven't beaten every NES game, let alone all the NES games worth playing. And that's just one console. You're a long way away from exhausting your retro reserves, boyo.

>> No.6597330

>>6597097
Suck it up and play some 6th gen games

>> No.6598041

>>6597097
>finished playing every /vr/ game
I highly doubt ANYONE here will ever do that in their lifetime. I'll be using Mobygames for this, but keep in mind they don't have records of every game for every system.
7,483 DOS games, 5,634 Windows 9x games(released between 95 and 2000), 1,569 Windows 3.x games. That's 14,686 games only counting IBM compatible gaming. Can't forget consoles, so 737 for the Atari 2600-7800, 1,357 NES, 351 SMS, 242 PCE, 1,187 SNES, 1,003 Genesis, 2,519 PSX, 673 Saturn, and 348 for the N64 plus a few hundred more with the lesser selling consoles like Jaguar and whatnot, so that's easily over 8,500 games there. And then there's handhelds. 679 Gameboy, 536 GBC, 320 Gamegear, 91 Lynx, and 53 Neo Geo Pocket/Color for 1,679 games not counting Game and Watch titles and Tiger Electronic handhelds. What about the other microcomputers? 4,959 C64, 484 C16/+4, 3,725 Amiga, 2,202 Apple II, 1,546 Atari 8-bit, 2,437 Atari ST, 494 FM Towns, 1,902 Macintosh(between 1986-2000), 1,226 MSX, 506 PC-88, 1,321 PC-98, and 530 on the TRS-80. Not including a lot more microcomputers from the era like the ZX Spectrum, that's 21,332 games. What about arcade? 2,742 games listed on mobygames.
Put it all together, and you are looking at well over 49,000 if not 50,000 or more games from the time they started up to the 5th gen/win9x/year 2000 cutoff. Even if you were a NEET who managed to get in 16 hours of retro videogaming a day, and managed to beat a game every single hour, it would still take you 8 and a half years of non-stop gaming with no breaks for vacation, illness, or holidays. For those of us with adult responsibilities getting at best 4 hours of gameplay in a day, even if we managed to beat a game every hour, it would take a little over 34 years as long as we don't ever go back to play a game we've already beaten.
The amount of retro videogames /vr/ hasn't even mentioned in passing is still far bigger than the amount we have talked about.

>> No.6598052

play romhacks

>> No.6598059

None of us will ever finish our backlog of retro games and even if we do the amount of time that has passed since we started will mean that replaying games will feel like a fresh experience. It also helps that many retro games were built with replayability in mind to make up for their short length. You can do 1CC and other kinds of fun challenge runs to keep it interesting and also there are thousands of romhacks that are effectively entirely new games as well.

>> No.6598080

>>6597126
But randomizers are already a thing.

>> No.6598087

learn how to make homebrew games for /vr/ consoles