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/vr/ - Retro Games


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6541347 No.6541347 [Reply] [Original]

Bought it on a sale on GoG expecting a story driven Baldur's Gate little brother.

The combat is unbelievably awful (especially considering, it's made on the same engine Baldur was made on) and so far the story didn't hook me up

Not really intetested in reading walls of texts as long as that wall isn't fun. The morgue, Morty and Deionarra were quite enjoyable, but everything else was not (keep in mind I haven't made that big of a progress, I stopped upon finding that jew)

The scalling of the UI is also a big issue for me. My desktop isn't too big and the resolution is fixed making the wall of text really annoying to read (even the original version was much more pleasent for my eyes)

Now

I've played Witcher 1 and at the begining I had the exact same issues. Once I got past the bad phase, the game quickly became one of my favs. I heard Planescape's story gets excellent later on, but is it worth waiting for if so far I haven't enjoyed the game? I could easly refund it

>> No.6541371

no

>> No.6541384

EDIT: Thanks for gold!

>> No.6541547
File: 75 KB, 384x342, 1592126935129.jpg [View same] [iqdb] [saucenao] [google]
6541547

>>6541347
Most of the combat can be skipped and once you get cloudkill the majority of trash mobs will be instakilled from a charge. You DID max out intelligence, wisdom and dumped the rest into charisma to become a mage, right?
Because that's the best way to play the game and how you get to the really good scenes.
>Not really intetested in reading walls of texts as long as that wall isn't fun
Define not fun

>> No.6541624

>>6541347
The plot an feel are the reason this game is still worth playing 20 years after it was made. The combat system aged horribly and is not something worth reliving. I honestly would not feel bad about cheating to pump up your str con and DeX to 20 so you don't need to worry about dying and treat the combat as part of the interactive movie/plot/immersion rather than a feature to get invested in.
Play for plot not mechanics and you will be happy.

>> No.6541670

If you don't like it, you don't like it. The harsh reality is a lot of fanboys praise bad games that don't do much worthy of merit if anything at all, that or they're hyper specific in their appeal and attract autistic elitists that attempt to raise the pedigree of outright bad games.

This is a common thread with all PC games. Just don't play them.

>> No.6541674

I didn't enjoy it either OP, and dropped it after three hours or so. I normally like story heavy and immersive RPG's (Fallout 1&2, Baldurs Gate, Deus ex, Bloodlines etc), but this one just didn't grip me. The combat is so incredibly boring to go through that each combat encounter made me sigh and took me out of any enjoyment I felt while traversing the setting every time they happened. The story and setting weren't gripping enough to make up for the extremely shoddy gameplay imo, I actually think the story presentation of the first hours (which I played) was pretty weak. Yes, I know that the main character has amnesia, but things that happen are just so god damn weird and out of left field, and the reactions are so odd, that I just could not understand the motivations of any character. Minor spoiler coming up, one scene that especially struck me as odd and left me wondering what I was even supposed to feel or take away from it was when the main character agrees to being cut open alive, some character is digging around in his stomach for items that were stashed there before for some reason. Everyone just acted so blasé about it, even the main character who was being cut open. It made the scene feel like some weird dadaist farce to me. I don't know, the game just wasn't gripping me.

>> No.6541675

>>6541670
>The harsh reality is a lot of fanboys praise bad games that don't do much worthy of merit if anything at all, that or they're hyper specific in their appeal and attract autistic elitists that attempt to raise the pedigree of outright bad games.
This is true but not limited at all to computer games. See the elephant in the room that causes you consolefags to shit up every PST thread due to some percived rivalry with a certain JRPG

>> No.6541678

>>6541674
cont.

I had the same problem with Witcher as well OP, and dropped that one as well at around the point where you can go to the swamp. Though now after I've seen a full lets play of it I kind of wish I hadn't, the story was pretty damn good. Maybe I should force myself through Planescape some day.

>> No.6541679

>>6541675
planet escape torrent is the rick & morty of book games.

>> No.6541683
File: 32 KB, 450x343, image0-3.jpg [View same] [iqdb] [saucenao] [google]
6541683

>>6541679
>No argument and still seething over nothing
Keep going, retard

>> No.6541687

>>6541683
Thanks, it's safe to say the more people that play PST, the more people realize there's nothing redeeming about it. I encourage everyone to try it and see how boring it is for themselves.

>> No.6541717

>>6541687
You are welcome.

>> No.6542386

>>6541347
>The combat is unbelievably awful (especially considering, it's made on the same engine Baldur was made on)
If you think BG combat is awful, and you don't want to read paragraphs, why did you install the game?

>> No.6542432

>/vr/ gets perpetually filtered by PST
Pretty impressive to realize just how retarded this place actually is

>> No.6542464

Planescape is unironically the most brilliant story ever told, it's incredibly well written, has true narrative and philosophical depth. It would be great if anyone here was intelligent enough not only to get it but to discuss it, but sadly we are and will always be stuck with a bunch of pseuds who physically cant understand it.
On the one hand you have the gay ADD band that focuses on gameplay mechanics and misses everything else.
On the other you have the even gayer band of illiterate morons who don't understand written text but are always too happy to name drop an author or two they didnt read to tell us that Planescape is like, totally not deep, and that's like, totally why they aren't able to articulate a single argument about it.
In the middle, you have those who played it for 10 minutes and write two paragraphs about their hurt feefees.
Really weird shit.

I'd say if you browse /vr/ it's really no use playing PST because you're physically unable to open up to it and let it work its magic.

>> No.6542505

>>6542464
I really dont understand this sentiment at all. I played PST and while I liked it it isnt nearly the revolutionary thing its lovers enjoy. Gameplay wise it kind of fails as a video game and as a novel its okay but doesnt really measure up.
Its a good game sure but I dont see why its held up as some holy cow where if you voice any thing that isn't pious devotion to PST you are a twitchy zoomer idiot or trying to be pretentious.

I've read books that I liked more than PST and I've played games that were more fun on that level than PST and I've played games that had both of those things to offer at the same and ive played games that incorporate story into gameplay better than PST
PST is a good game, that's all it is and all it has to be. There's nothing magical and its not holy.

>> No.6542507 [DELETED] 

>>6541674
>BG is story heavy
if only it was

>> No.6542516

>>6542505
>I read bookz iz not gud
Thanks for this groundbreaking opinion

>> No.6542518

>>6542516
That's not even vaguely my point

>> No.6542523

>>6542518
Your entire point is one giant strawman about why some like the game, and then a precise explanation of why you don't conform to that strawman.
Ok, good for you.

>> No.6542526

>>6542523
Where's the strawman? My entire point is how you shouldn't be doing this exact thing you're trying to do to me. Like I said I'm a fan of PST

>> No.6542530

>>6542526
I'm not trying to do anything to your worthless ass, I don't give a fuck whether you like Planescape or not and I don't have some pious devotion to it or whatever the fuck you're on about.
I simply despise the stupid shits who use it to posture and blogpost one way or another, just like you're doing.

>> No.6542534

>>6542464
good to know planescape is so deep that instead of talking about it you gossip about people who dont like it
>accuses people of being pseuds
>but also if you don't like it you have ADD

>> No.6542536

>>6542530
You apparently do because you're reacting so violently to someone who's only crime is having a slightly more dialed in opinion of a video game than you. Yet still agrees with you.

>> No.6542545

>>6542536
I don't react particularly violently, your opinion is worthless and your posts are useless, but beyond that I'm not insulting your stupid face all that much and I haven't even copypasted your posts with a soijak yet.

>> No.6542548

>>6542534
I don't see what me not making a blog analysis of why I think PST is good magically makes it not deep, just as much as I don't see why morons disliking it for all the wrong reasons would all magically agree with each other.

>> No.6542551

>>6542545
uh, ok

>> No.6542552

>>6542551
Should have been your reaction right from the start, we both would have gained some time

>> No.6542558

>>6541670
i dont understand why pc players are such a contentious audience. its so impossible to discuss pc games anywhere. and it makes no sense because any toaster can run all these old pc games and emulators all the way to 5th gen consoles.

>> No.6542561

>>6542558
Yes console players really arent a contentious audience at all, damn pc players.

>> No.6542562

>>6542561
its def more comfy

>> No.6542613

>>6542505
Agreed. It's ok, has some neat moments, but people who think it's some kind of philosophical masterpiece are terminally retarded.

>> No.6542631

>>6542613
t. posturing retard
No one pretends it revolutionized philosophy but it has a very good understanding of the concepts it touches and the reasoning is perfectly sound.

>> No.6542695
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6542695

>>6542631
No, it's a rather superficial pop-understanding of those concepts (although I don't expect more from a work of entertainment). Look at you: "reasoning is perfectly sound" this is the kind of retardation I'm talking about. It didn't even revolutionize game writing, you utter ponce.

>> No.6542736

>>6542695
>superficial
>work of entertainment
>not a crumb of argument
Thanks for your worthless opinion, poser

>> No.6542742

>>6542695
>rather superficial pop-understanding of those concepts
I'm sure you're not as shallow as you sound vain and pedantic, so I'm sure you can explain that

>> No.6542803

>>6542736
>>6542742
Go ahead and provide what you think is the strongest instance of a "very good understanding" of a philosophical theme, and I'll explain why you're wrong. I want you to provide the example so that it's harder for you to weasel-out afterwards.

>> No.6542829

>>6541347
>'ate reading
>'ate BG engine
>'ate UI
What sort of quests interest you? Torment has gang warfare, undead dungeon crawls (even though you don't like the combat), intrigue and romance, a dark conspiracy. Surely, at least one of the storylines will be interesting.

>> No.6542830

the game takes a dive after a certain encounter that has some deeper meaning to you. if you played bloodlines you'll know what to expect. however the game itself is pretty short, and the whole experience is well worth it.

>> No.6542839

>>6542803
>I-i swear I'll explain why you're w-wrong
No thanks I've read enough empty posturing for today
If you really thought that Planescape is indeed a "superficial pop-understanding of those concepts", you would be able to explain it without me to hold your hand, or my words to hold onto.
Planescape is a very good defense of idealism in every aspect. If you don't agree and think it's dumb, feel free to tell us why, otherwise fuck off.

>> No.6542843

>>6542830
Curst, Baator, the Fortress of regrets are honestly all among the best parts of the game
I'll never get those who think the game becomes less good after Ravel
If anything, Ravel herself is the only kind of low point because she's really just here to explain everything to those who are a bit too slow to get it.

>> No.6542847

>>6542803
Also nice of you to talk about weaseling out when that's literally all you've done so far, down to expecting me to feed you something to disagree with.

>> No.6542865

>>6542839
I will explain. All you have to do is select the example, or the strongest argument you think the game makes in defense of idealism, and I'll torpedo your pseud claim. If I don't explain, then you win.

So what's the problem? Oh right, you're full of shit and you know it.

>> No.6542868

>>6542865
>I-i swear I have an actual opinion, I-I just need y-you to give me a precise example and then I'll greentext it and say u wrong
Brilliant
The entire game is a good defense of idealism, from the very first seconds down to the ending.
Every single dialogue, every bit of exploited lore, every side story, memory, anecdote, literally anything, is filled with this core idea.
So gl hf

>> No.6542869

>>6542847
It's an entirely reasonable request, with the intent of preventing deflection. If you pick what you deem to be the strongest instance/argument, then you can't simply dismiss my argument by saying I picked the wrong example.

I've been forthright here, you're the passive-aggressive fanboy positively dripping with seethe (and now projecting).

>> No.6542871

>>6542865
For fuck's sake, just tell us why you think the game isn't a good defense of idealism already

>> No.6542874

>>6542869
>blablabla
see >>6542871

>> No.6542879

>>6541547
I agree with this, my first char was pure str and it was rly shitty way to play the game. Nvm, tho since:
>Not really intetested in reading walls of texts as long as that wall isn't fun
You won't like PT

>> No.6542880

>>6542869
>If you pick what you deem to be the strongest instance/argument, then you can't simply dismiss my argument by saying I picked the wrong example.
What kind of moron are you

>> No.6542889

>>6542871
It makes no philosophical argument to the effect of establishing idealism. Where did you get the idea that it does? Do you even know what philosophical idealism is?

Do you think a twisty reincarnation story, or some faggy lore about how a plane manifests constitutes a "defense"? You're a moron.

>> No.6542895
File: 212 KB, 604x340, planegapesoylent.png [View same] [iqdb] [saucenao] [google]
6542895

>>6542736
>>6542742
>>6542839
>>6542847
>>6542868
>>6542871
>>6542874
>>6542880

>> No.6542903

>>6542889
The entire game tells you the story of a guy who refuses to die, has countless stories, anecdotes and examples about the power of will and the core idea that sentient representation of the world transcend its (untangible) reality.
It relentlessly attacks determinism and fatalism, makes the case that the mechanics of the universe bow to sentience and willpower and uses fiction to successfully argue it.
If I wasn't an edgy retard posturing as a contrarian on an anonymous image board, I would call it a pretty solid philosophical case in an artistic masterpiece.

You're proving nothing but your own illiteracy. I was going to say incapacity to understand subtext, but almost none of this is even subtext.
You have no excuses, just postures.

>> No.6542914 [DELETED] 
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6542914

>>6542895
>t.

>> No.6542915

>>6542903
It makes no case whatsoever. I can tell you a story about how flatulence can propel us at superluminal speeds, but a story doesn't it make it so.

Why do you think determinism entails fatalism? What 'case' does the game make that sentience precedes substance? Does the game even sensibly define 'willpower'? Of course not.

Run along, pseud.

>> No.6542919

>>6542915
You really have absolutely nothing whatsoever to say, dont you?

>> No.6542923

>>6542915
If you want to make a proper criticism of the game's case, it would be good that you start by understanding it.
Rhetorical questions won't take you anywhere as long as you refuse to engage and address both my arguments and those of the game
Pretty nice of you to call me a pseud in the process, but I 've already noticed your dishonest tendency to accuse me of exactly what you are doing
Talking to you is a waste of time, it's clear as day that you have nothing to say about Planescape, you're just yet another mongoloid who wants to look smart by saying it's dumb, and who starts to stutter as soon as he is asked to delve a bit.

>> No.6542927

>>6542923
You haven't made any argument, because you haven't provided any specifics. All you've made is a claim. How am I supposed to take anything you say re: philosophy seriously?

>> No.6542929
File: 209 KB, 300x498, 1538089797618.png [View same] [iqdb] [saucenao] [google]
6542929

>>6542919

>> No.6542930

>>6542923
the first two questions aren't rhetorical

>> No.6542932

>>6542927
What specifics do you even want?
Nothing, you just want something you can make a snarky greentext out of.
You keep asking for more while being literally incapable to counter a single argument. Then you resort to claiming I have none. Brilliant. Go fuck yourself honestly.

>> No.6542934

>>6542930
Yes they are.
The first one doesn't even make any sense based on what I wrote.>>6542929

>> No.6542936

>>6542932
You haven't made a single argument.

I haven't greentexted once. Again, projection.

>> No.6542937

>>6542936
I'm done wasting my time with your dumb answers that address nothing.

>> No.6542952

>>6541675
which JRPG?

>> No.6543060

>>6542386
Have you even played the game? The combat is much different from the BG's, as BG2 was still in development and they had to make a new system. BG's combat is great, Planescape's is considered by literally everyone as shit.

The wall of text I think is the issue, because there are a lot of "tell me about the quest I'm doing" and not much else, even when it comes to unrelated to the quest NPCs

>> No.6543158

>>6543060
>Have you even played the game? The combat is much different from the BG's
Mechanically identical. BG has more spells/stuff.

>> No.6543167

>>6542516
>>6542523
>>6542530
>>6542545
Not him but to me it just looks like you didn't even really read his initial post before going off and now you're trying to back pedal and hope acting like a dick will distract. You sound super upset about something lol.

>> No.6543195

>>6543167
This

>> No.6543227

>>6543167
>>6543167
I read his first post, it had literally nothing interesting to say about anything
He didn't read mine and just felt the need to insist upon the fact that PST "is just not that good", with literally no substance to defend that, just to fit in with you and the rest of the board herd and your retarded, baseless opinions about this game.
It's not even because I particularly like PST, it's just this sheepish and cowardly attitude in a place where one would expect at least a bit of original thought that honestly piss me off.

>> No.6543249

It's a shitty read a book simulator

>> No.6543265

>>6543227
>He didn't read mine

You mean your ohh so insightful
>I read bookz iz not gud
>Thanks for this groundbreaking opinion

Everyone read that you baby. Literally all you've been doing since is trolling over nothing and trying to pick fights. Grow up.

>> No.6543273

>>6543265
No, the one before, mongoloid. The one he was answering to in the first place.
Don't tell me to grow up when you're doing the exact thing you're supposedly denouncing.
Fucking incredible.

>> No.6543274

>>6543273
Keep pedaling lol

>> No.6543276

>>6543274
Keep stirring up useless shit

>> No.6543280

>>6543273
Kek

You're proving his point

>> No.6543282
File: 956 KB, 304x127, 2141.gif [View same] [iqdb] [saucenao] [google]
6543282

>>6543276
Lol. You're the one who's been stirring up the shit that's why I'm laughing at you now. I don't give a shit about any of these games it's just how hard you've been trolling. Meow!

>> No.6543285

>main character looks like conan the barbarian
>the only way it's remotely enjoyable is to play as a 5 strength hyper-intelligent and charismatic wizard
Makes perfect sense.

>> No.6543292

>arguing with a pseud who probably hasn't even played the game since he can't say anything specific about it
i seriously hope you guys don't do this

>> No.6543293

>>6543285
Yes. Conan has easily 18 INT

>> No.6543295

>>6543293
This.

>> No.6543424

>>6543285
Conan is not a meathead. What had me scratch my head was playing as sneaky thief. Pay no attention to this hulking best of a man picking your pockets.

>> No.6543426

Annah was absolutely worthless as a party member, but I still love her and was happy to have her around. She reminded me of someone I used to know.

>> No.6543437

>>6543424
Don't forget the smell of a stuffed corpse

>> No.6543438

>>6543426
She can effortlessly solo the game while TNO sits back and eats popcorn

>> No.6543871

>>6543292
Not everyone who plays your faggy game fawns over it. Keep seething.

>> No.6543919

>>6543871
You're the one who's seething here, pseud

>> No.6543990

>>6541347

the point of the game is the story, not the combat

if you want combat I suggest you try a game with good combat

>> No.6544049
File: 143 KB, 502x890, compelling.jpg [View same] [iqdb] [saucenao] [google]
6544049

>>6543919
no u

>>6543990
no, point of the game is to update your journal

>> No.6544078

>>6543285

To be fair, every character in this game looks unfit for any role.

This game's visual design should be thought of in the same way its combat is: as badly executed trash that you have to suffer through if you want to experience the story.

>> No.6544116

My vague memory of how Planescape: Torment has a bad story: Dak'kon has devoted his life to his weird creed or religion or whatever; it's like the entire purpose of existence in the view of his whole tribe or whatever I guess? And then Beef Jerky spends like thirty seconds making some simple argument in favor of a different view, I forget what it was but I think it was something fairly obvious, and Dak'kon is suddenly ready to completely change his way of life. I dunno maybe I'm remembering it wrong but at the time I felt it was embarrassingly stupid.

Also, I sort of remember getting Annah to fall in love with me even though I was a walking Slim Jim who had barely interacted with her. That seemed pretty stupid too. But I guess it was a brilliantly pure defense of philosophical idealism so nevermind it's the best scene I ever saw in anything.

>> No.6544135

>>6544116
the romance in the game is pretty cringy, honestly
i don't know how they thought it was a good idea to put in that cringeshit in a plot that deals with way more serious themes like religion, mortality, nihilism etc.
i guess they had to put something to appeal to the neckbeard cringetards who focus on romances when playing those kinds of games

>> No.6544149

>>6544078

Here's another thing I've forgotten: Does the game at least have good sound? Is there music? Is it good music?

I kinda remember one or two spell animations being cool. They took too long and were extremely annoying for that reason, but maybe they were cool-looking at least.

It's hard to identify good things about this game, other than the story. I'd say the setting was good, but nah it's one of those D&D things where every cell in that stupid alignment grid thing is manifested as an entire universe I guess, which is the stupidest concept in the world. Stupid nerds trying to turn everything into spreadsheets and rulesets... man I want to play this game through again so I can reassess it and maybe actually like it this time, but almost everything I remember about it was mediocre or worse.

>> No.6544331

>>6544149
The music is really good, but it doesn't seem to loop as often as it should.

When it comes to the sounds, they're quite awful. The attack sounds have no punch to them (and are really quiet for some reason), making the combat even worse than it should be.

>> No.6544384

>>6541670
This %100
>>6542558
Never underestimate the rage of a 20 something virgin.

>> No.6544387

>>6542952
Probably Xenogears.

>> No.6544518

>>6544116
Its been a while since I played but Dak'kon is an extreme autist and essentialy a failed war priest with a long history with TNO. He's also his slave through contract.
Really getting his backstory demands interaction with the unbroken circle of Zerthimon he carries, an encounter with a Githyanki in the high ward and some dialogue with the Practical incarnation in the final area.

>> No.6544910

>>6541670
>>6542558
>>6542562
>>6544384
Why are you in this thread

>> No.6545078

>>6543060
>The combat is much different from the BG's
How, in any way? It's the same engine, the same awkward point 'n click controls, the same pathfinding, the differences are truly minute. Mechanically speaking, it's more of a Baldurs Gate mod than a game of its own. How can you say the combat is significantly different?

>> No.6545231

>>6544116
Haha so funny and witty xD
Upvoted

You really all are worthless retards.

>> No.6545545

>>6545078
>awkward wheel for a control scheme
>recommended to roll mage but get none of the fun mage spells like magic missile / sleep / web / hold person / fire arrow / fireball / skull trap / etc.
>the enemies are still pretty strong so unless a strong tank is made out of Dak'kon you will struggle
It's like they removed the entirety of what made the other games enjoyable because reading was somehow supposed to make up for all of it.

>> No.6545574

Love the Baldur's Gates games, probably my favorite games of all time. And I really like the Icewind Dale games.

But I absolutely cannot get into Planescape Torment. I've started numerous times over the years but never manage more than the Trash Warrens before I'm so overwhelmed with boredom and disinterest caused by yet another trash mob and the absolute shit combat, shit game mechanics, shit atmosphere, shit sound and music, and borderline shit graphics. And for people who actually read books, the writing and story is just... meh. Not saying that BG has some great writing and story, but it has charm and is just fun to play. PS:T is the opposite.

>> No.6545743

>>6545574
I have an opposite situation - I tried getting into Baldur's Gate 2 twice, and I dropped the game every time. The second time I got further and I would have maybe even stuck to the game if I didn't stumble upon some sidequest related to I think trolls invading some castle. I recall the enemies of that sidequest had to be killed in a specific way (I think you had to burn their corpse or something) and I didn't figure out the battle system completely so I had a hard time, especially because there was some I think miniboss which you stumble upon when you enter the castle (some wizard, I think).
Any gameplay tips for Baldur's Gate 2?

>> No.6545881
File: 120 KB, 1280x720, Baldurs-Gate-Enhanced-Edition-i-Baldurs-Gate-II-Enhanced-Edition-e1572298269337.jpg [View same] [iqdb] [saucenao] [google]
6545881

>>6545743
BGs combat is imo by far the best one in the gaming history. The amount of spells and classes you can use provide endless combinations of tackling any problem you may come across. You definitely shouldn't stop because of the combat. Once you understand it, it's the best part of the game.

Don't worry about not understanding everything on your first playthrough. The game's balance is more than great and you can beat it using even the simpliest party composition (fighters, mages and a thief + probably a cleric). Those are the starters. Once you get the basics, you can go from there.

Tips:
-Rest by using the button on the bottom left side of the UI. Resting heals your party members and reloads their skills. Do it after each battle.
-Reload if a party member dies. There's no fun in spending money and time on trying to ressurect him/her. Unless you have a ressurection spell and are after a hard battle
-Use the basic classes I mentioned to understand the basics. Go from there.
-The castle quest is kind of hard, even though it is intended as a first big sidequest
- Use the thief to find and disarm the traps and open locked chests. One thief is enough for a beginner's party
- Once you get it, use the Speed/Haste or whatever it's called ability all of the time. It makes your party members attack and move much faster.

- A tip for much later, when you're better at the game. The elemental resistance isn't suppose to protect yoy from the ennemy spells. It suppose to protect you from your own AoE spells.


Once you get the fun basics, learn more about the mechanics. The game gets better and better the more you know about it. I'm on my fourth playthrough and the game still feels fresh + I still haven't tried all of the abilities

If you need more help, create a seperate thread. There's way too many tips to mention them here.

>> No.6545898

>>6545743
>>6545881

Also if you'd be more specific with what you do/don't know, that would help a lot. Knowing your party composition, your class, the difficulty (you get less exp on lower difficulties I think, which sucks a dick)

>> No.6545967

>>6541624
Imagine being a simpleton of such magnitude that P:T is still peak content for your small, smooth brain, 20 years in.

>> No.6545978

>>6545967
Noone said it's peak content. If it's good it's good. It's the Retro Games board, so I doubt anyone minds the fact that these games aged quite a bit.

>> No.6546162

>>6545881
>Resting heals your party members and reloads their skills. Do it after each battle.
I think this is crucial since if I recall correctly you can only use a spell a few times before having to rest, right? How much time passes when you rest? This worries me because some quests are time-based (e.g. the castle quest has a time limit if I remember it right).
>If you need more help, create a seperate thread. There's way too many tips to mention them here.
Thanks, I think the ones you typed are enough. I'll try the game again this summer, I recall reading the library in the starting location of the game the last time I tried to play it and falling in love with all the details (there's so much lore). I really love when the world is really detailed in the sense of historic events, characters etc.

>> No.6546245

>>6546162
To answer your questions and give a few more really, really important tips:

- Resting lasts 8 hours. You can use the "Z" button rather than clicking the one on the UI. Quicksave (Q) beforehand as you might get interupted by monsters. Also don't worry about the timed quests. I've never been to late to finish any one of them and believe me I took some time before doing them.

- I don't wanna spoil the fun, but once you become an owner of some properties, you definitely SHOULD worry about their quick events.

- Use the space button to pause the fight and give your heroes new orders (be it casting a spell, moving around, using an item and anything else)

- Rather than using the scrolls, rewrite them into the mage's spellbooks. You'll lose the scroll, but the spell will appear in the spellbook so you'll keep it forever.

- You can change the spells remembered by your mages at any time, but you'll have to rest before the they will be able to use them. This way when you come across the trolls you can replace the magic missile (though low-tiered it is one of the best spells in the game) with a fireball which can actually kill them.


I hope you'll enjoy the game as much as I did. It really is a gem.

>> No.6546273

>>6546245
Also good luck replaying the Irenicus dungeon for the third time. There's a reason there are mods to skip it.

>> No.6546307

>>6546245
>but once you become an owner of some properties, you definitely SHOULD worry about their quick events
How is this reconciled with the rest requirement? If I can only cast a few spells before having to rest for 8 hours to use them again, how will I be able to manage those quick events?

>>6546273
>Also good luck replaying the Irenicus dungeon for the third time. There's a reason there are mods to skip it.
It's been quite some time since I tried playing the game, so I won't mind it much I'm sure. I also look forward to rereading all the stuff in the library.

>> No.6546329

>>6546307
Wasting time on resting really isn't a big issue in the game. The quests usually last for about a week or more (so at least 21 rests/battles) and most of them only require you travel to some place to talk with someone. Again, don't worry.

The quick events also last for a couple of days, but they usually come up at the worst time possible. Be sure to check your guilds, castles, etc. regulary or else you'll either fail a quest or what's much worse just lose those properties.

>> No.6546356

How's the enhanced edition lads?

>> No.6546545

>>6546356
from my experience, they have enough fixes that you can tailor it to play it like it's a modded widescreen version of the original. there's some UI changes which may or may not be worse but since it's an Infinity Engine game, it's a terrible UI regardless

>> No.6546568

>>6546545
BG2 UI was nice, especially with how much it improved over BG1. (Though you're right that any other IE UI is in fact complete utter shit)

>> No.6548042

>>6546545
>there's some UI changes which may or may not be worse
Didn't play the remaster but the original has a really bizzare UI with a wheel selector thing that looks cool but is clunky to use. Its more like something from an adventure game that had to be adapted for an RPG. Kinda fitting all things considered

>> No.6548313

>>6548042
funny you say that cause PS:T plays a lot more like a point and click adventure game with some roleplaying bits than a RPG in a traditional sense.

>> No.6550509 [DELETED] 

>>6541347
What the fuck do you think you stupid ass? Sure, continue a game you don't like like it's the only fucking one available. Can miss please ban these retards with no thought processes? Do your fucking jobs.

>> No.6551085

No replies for 24 hours and thread is on page 5. This board is dead.

The minimum of 21 year old games (1999 and earlier) are too old. Why don't we still use the original 15 year old games?

>> No.6551120

>>6541347
PS:T has a great story. It's worth suffering through the shitty combat. Playing RPGs is about the story anyway.

>> No.6551217

>>6551085
There was a deleted post to be fair

>> No.6551296

>>6542386
You misunderstood. Anon expected better combat because it's the BG engine.

>> No.6551304

>>6542558
Without console wars, we needed to argue about something.

>> No.6551362

>>6551085
The thread about to be 404'd next had it's most recent reply at midnight last night. The board isn't that slow.

>> No.6552096

>>6542562
I somewhat disagree. In the case of FF, for instance, FF4, FF6, and FF7 are the "holy trinity" of FF games which you cannot possibly shit on, meanwhile, it's fine to relentlessly talk shit about lesser-known, but also completely alright FF games like FF2, FF3, and FF5. It's just full of nostalgiafags and I would rather talk with PC elitist than with nostalgiafags, tbqh. Although both groups are full of retarded shills unable to handle criticism.

>> No.6552118

>>6552096
Maybe on other boards, here V gets far more love than IV on average but they all get shit on, even VI.

>> No.6552132

>>6551085
It's not just that the games are too old, it's that the board has already fully chewed down all the classics. Every post now is either the exact same surface level discussion of one of the few games that's been discussed to death already, or it's about something so niche or shitty that nobody cares about it. Not to mention, the autist factor here is way higher than some other boards, because of all the old millenials/young boomers that refuse to actually make an argument or defend their views on things like 2000 being the final retro year.

>> No.6552148

>>6552132
>. Not to mention, the autist factor here is way higher than some other boards, because of all the old millenials/young boomers that refuse to actually make an argument or defend their views on things like 2000 being the final retro year.

The point with this isn't necessarily that we like the rules, almost no one thinks going by console release like we do makes sense. The point is that 4chan staff have made it clear several times they have no interest in changing it. So all making those threads does is shit up the board with an utterly pointless fight.

>> No.6552157

>>6552148
4chan staff have something to do with the rules for the board? I assumed that would be up to the users. Are the mods on the take or something?

>> No.6552205

>>6551085
When you shit up threads with this off-topic nonsense it just makes people hate you and your cause even more. There is a designated shitting thread for you to whine in, fuck off:
>>6549407
I absolutely don't want this board to be much faster like /v/ or /vg/ where threads 404 within 5 minutes. I'm not a zoomer with a 5 second attention span that needs to be constantly bombarded with brand new stimuli in order to not get bored. If you think this place is dead/slow then check out other chans like 8kun or 7chan. The current speed is right around where it was when /v/ was first created. It is pitifully obvious how new you are. If the speed really is too slow for your addled zoomer brain to cope with then go start a 6th gen general on /v/ or /vg/. Fuck off.

>> No.6552321

>>6552205
>When you shit up threads with this off-topic nonsense it just makes people hate you and your cause even more.
Are you mentally ill?
>some more autistic screeching including this gem "The current speed is right around where it was when /v/ was first created. It is pitifully obvious how new you are."
Yikes. Why do I get a disabled/wheelchair vibe from your post? Also, 2007. Not proud of it. Quite the opposite.

>> No.6552714

>>6552157
>4chan staff have something to do with the rules for the board?
Obviously

> I assumed that would be up to the users.

You're retarded. The website you want is called Reddit.

>> No.6553404

>>6552321
Not him but go back, moron.

>> No.6553697

>>6553404
You should heed your own advice, loser. And take your boyfriend with you. It's cancerous shizos like you two that are ruining the board.

>> No.6553710

>>6553697
>yikes, u fat, u handicapped, u schizos
Mental illness, nothing to say about anything, but it sure is everyone else ruining your precious board
lmao retard