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/vr/ - Retro Games


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File: 76 KB, 460x345, the-state-of-the-rts-20060407082247450[1].jpg [View same] [iqdb] [saucenao] [google]
649738 No.649738 [Reply] [Original]

Which are the best retro strategy games out there?

Getting a fairly obvious one out of the way.

>> No.649746

Dune 2000

>> No.649753

>>649738

Panzer General, and all of their successors (allied general, fantasy general, etc)

Homeworld

Homm 3

Master of Magic

X-Com

AoE2

>> No.649763

Warcraft 2, Total Annihilation

>> No.649771

TA. Few others are worth playing in multiplayer.

>> No.649773
File: 61 KB, 446x500, Myth_II_Cover.jpg [View same] [iqdb] [saucenao] [google]
649773

>> No.649783

Worms: Armaggeddon

>> No.649793
File: 28 KB, 256x303, Master of Magic.jpg [View same] [iqdb] [saucenao] [google]
649793

>>649753

Agreeing with based anon. Game was the shit.

>> No.649801

>>649738
>The greatest RTS ever done
>A fairly obvious one

eat shit

>> No.649802
File: 63 KB, 640x480, screen7.png [View same] [iqdb] [saucenao] [google]
649802

Orcs and Humans, even though it has aged a lot

>> No.649831

>>649801
Ya, Brood War is just fucking terrible

>> No.649838

>>649831

Oh come on, tell me you didn't half crap your pants at Samir Duran's little speech in the secret mission.

>> No.649839

>>649831
elaborate.

>> No.649847

>>649802
I never liked 2 or 3 as much as that game.

>> No.649850

>>649839
I was just making fun of the person I replied to, because BW is a very obvious choice in this category.

>> No.649859

>>649850
oh. Alright.

I can expect someone to spout senseless shit, but someone agreeing with that useless shit? that's rather surprising.

>> No.649863
File: 149 KB, 665x552, fucking rookies.jpg [View same] [iqdb] [saucenao] [google]
649863

>>649738

X-Com is definitely worth your time if you take the time to learn it and accept a bit of unfairness.

>> No.649865

>>649863

Oh yes, FUCK opening doors in that game.

>> No.649874

>>649865
how do you go around doing that?

>> No.649876

>>649738
Baldies
Jurassic war
Echelon
Warbreeds
Army Men

>> No.649881

Anything other than Total Annihilation is the wrong answer.

>> No.649882

>>649865

When I have rookies stack up, I have one rookie in front, one rookie with a live grenade and my crack shots hiding around the corner waiting for the rookies to die.

>> No.649884

>>649850
That was making fun of him? I thought you were being agreeable. I sure as fuck couldn't tell, because it's not an obvious choice at all.

>> No.649887

>>649874

Well, I mean, walk through the door and it opens, the problem is, the way reflex shots work, if there's an alien (especially a sectoid) behind the door, he gets a free shot at point blank range, which will almost certainly kill you.

About the only thing you can do is wait for them to come out, or have a weapon powerful enough to punch the wall in and set up a crossfire.

TFTD was all about amping up the difficulty of the original, and even they finally gave you an option to open a door without walking through it.

>> No.649895

>>649884
not really, Starcraft and it's expansion, Brood war, were one of the most well known, played and socially exposed RTS games of the decade.

>> No.649905
File: 141 KB, 256x301, Deadlock_-_Planetary_Conquest_Coverart.png [View same] [iqdb] [saucenao] [google]
649905

chaos overlords
civ 2
ceasar 3
command and conquer
command and conquer red alert
KKND
dungeon keeper
syndicate wars
mission force cyberstorm
outpost
deadlock
War Wind (sorta the predecesor to battle realms)
battlezone 1 and 2
starwars rebellion
mech commander
populous the beginning
warhammer dark omen
Z
master of orion
star control 3
Pax Imperia Eminent Domain
Army Men
Commandos
Ground Control
Dark Reign
Total Annihilation
Seven Kingdoms
Warhams 40k: Final Liberation and Chaos Gate

Im missing a few more, that others havent mentioned yet

>> No.649902

>>649895
holy repetitive punctuation batman I fucked that post up.

>> No.649904
File: 299 KB, 360x2340, fucking xcom.png [View same] [iqdb] [saucenao] [google]
649904

>>649887

>One aquatoid vs eight rookies
>Aquatoid returns home to loving wife and son

I hope the sequel to the new X-Com is based on Terror from the Deep.

>> No.649908

>>649904

You mean cloning vat, amirite?

>> No.649914

>>649895
>were one of the most well known, played and socially exposed RTS games of the decade.
Yeah... there's a reason for that. It ain't good.

>> No.649917

Warlords, and later Warlords Battlecry.

>> No.649918

>>649908

>Aquatoid returns home to loving cloning vat and cloning vat operator

>> No.649924

>>649905

>Outpost

You serious nigga?

>War wind.

Oh damn, that was a nice game. The campaign could be brutal at times though, and the Eaggra would always win a long game, but that was nice.

>Army men.

Oh man, good memories with that.

>Seven Kingdoms.
Way too reliant on espionage, but a solid game.

>> No.649929
File: 2.71 MB, 320x272, 1358476190651.gif [View same] [iqdb] [saucenao] [google]
649929

>>649914
good one m8
give me your reasoning besides your bullshit hipster anti-bandwagon.

>> No.649954

>>649914
Maybe because it was so balanced and dynamic...Starcraft has done more for e-sports than any other game has ever done. We wouldn't have a developed community and markets for things like League or DOTA today if Starcraft didn't pave the way. You may not like it, and that's fine, but give respect where it is due.

>> No.649961

>>649929
>hipster anti-bandwagon.

>> No.649963

>>649954
>We wouldn't have a developed community and markets for things like League or DOTA today if Starcraft didn't pave the way.
You're making it worse you know.

>> No.649964

I'm surprised no one has mentioned any Koei games yet. Koei was king of strategy.

>> No.649983

>>649963
How exactly? It's a fact that Starcraft helped elevate gaming out of the bedrooms and basements and into more mainstream society. It turned attention to our hobby and changed it forever. Maybe not always for the best, sure, but if anyone is going to sit there and say Starcraft wasn't a monumental changing point in gaming, regardless of their personal opinion on it, is just being wholly ignorant of the facts. I'm not a huge fan of the original Super Mario Brothers, I don't think it was some kind of holy grail in gaming in terms of quality, but I would never sit here and espouse that it's a bad game or that it didn't fundamentally alter the hobby of video games as a whole.

>> No.649993

>>649738
Warcraft II

>> No.649995

>>649963
Just seems that you're in denial more than anything.

>> No.650007

>>649884
It's the most obvious choice in this category.

>> No.650012

>>649983

Grognards like him think that gaming should have stayed in his mother's basement and other basements like his.

>> No.650025
File: 39 KB, 381x292, 1350862429440.png [View same] [iqdb] [saucenao] [google]
650025

>>649963
you have no argument.

>> No.650067

>>649983
>but if anyone is going to sit there and say Starcraft wasn't a monumental changing point in gaming,
No one disagreed with that. It's just not a good game.
No one can really deny that it's done it's part in damaging gaming and funding a terrible company.

>I'm not a huge fan of the original Super Mario Brothers, I don't think it was some kind of holy grail in gaming in terms of quality, but I would never sit here and espouse that it's a bad game or that it didn't fundamentally alter the hobby of video games as a whole.
You're getting really close to implying some retarded shit you don't want to be implying.
Think out your arguments before you whip out your dick.

>> No.650069
File: 130 KB, 900x837, 1368288282755.jpg [View same] [iqdb] [saucenao] [google]
650069

>Crtl + F
>Tiberian Sun
>Lords of Magic
>Shadow of the Horned Rat
>Galactic Battlegrounds
>Stronghold

Step your game up, niggas.

>> No.650070

>>650012
using grognard wrong.
play more 40k tabletop.

Anyways Starcraft was pretty much the first PC (read: Personal Computer) Game that got branding deals with doritos and shit in korea. Also Starcraft was the first of the blizzard games that would take waay too long to develop.

>> No.650075

>>650069
stronghold, that's one I forgot!

>> No.650090
File: 58 KB, 315x310, 1358834575943.jpg [View same] [iqdb] [saucenao] [google]
650090

>>650067
>think out your argument before you whip out your dick
>no actual argument, only claims and redirect outside his belief that it's irreparably damaged gaming and funded an "evil" company

>> No.650113
File: 177 KB, 1920x1080, 1368054815375.png [View same] [iqdb] [saucenao] [google]
650113

>>650075

You're the only nigga who's talking about quality strategy titles.

May your path be free of agitating skeletons.

7th Legion
Dune (2000 & 2)
War Diary
Romance of the 3 Kingdoms
Command H.Q.

Are a few other oldies but goodies.

>> No.650125
File: 126 KB, 640x400, WARC_09.jpg [View same] [iqdb] [saucenao] [google]
650125

Some favorites:
WarCraft: Orcs & Humans
WarCraft II
StarCraft
Castles II
Age of Empires II
Command & Conquer
Red Alert
Populous: The Beginning

Honorable mentions:
KKnD
Dark Reign
Total Annihilation

Cossacks, Stronghold: Crusader, and Red Alert II are only borderline retro by board standards but all fantastic games.

Z (I recommend checking out the Zod Engine for multiplayer)

North and South and Herzog Zwei for the console fags.

Dune II is pretty good from a historical perspective, but in terms of gameplay it's pretty outdated (Dune Dynasty does a good job keeping the spirit of original game while making it much less of a chore to play).
>>649802
Mah nigga.

>> No.650142
File: 56 KB, 640x480, aoealpha.jpg [View same] [iqdb] [saucenao] [google]
650142

>>650125
Fug :DDD, meant to put Z in the top category,

>> No.650143

>>650067
>No one can really deny that it's done it's part in damaging and funding a terrible company.
i'll straight up disagree with you on that one bro. starcraft revolutionized the RTS genre and custom game types thereof.

give me some specific examples of how it damaged gaming. blizzard being a terrible company is an opinion so i won't debate that because i'm not their PR department

>> No.650154
File: 515 KB, 1024x768, Close_Combat_2_battle.jpg [View same] [iqdb] [saucenao] [google]
650154

Close Combat, Age of Empires, and C&C series are always the first three that come to mind for me.

>>649905
I liked Deadlock a lot but I remember it always crashing on me. Cyth were my favorite because they hardly ever riot.

>> No.650156

>>650067
>done it's part in damaging gaming and funding a terrible company.

What bad people do with a thing once they get their hands on it is not the fault of the thing itself, or of its original creators. It's like blaming a doctor when one of his patients ignores warnings or willfully OD's on his prescription meds and plows his car into a bunch of schoolchildren he thought were space aliens.

Activision might have made something bad out of Blizzard, and Starcraft 2 might be ushering in the stagnation and decay of the RTS genre as CoD is doing with FPS. But none of that is Brood War's fault. It did what it set out to do, and it was good.

>> No.650172

>>650156
The fuck? How can you compare SC2 with CoD?

They're nothing alike, in any way, shape, nor form. There aren't even a million Starcraft 2 copies like there are CoD copies, I seriously don't get what you're talking about there.

>> No.650176

Settlers II, III, IV

>> No.650206

>>650172
he was using it as a simile.

unfortunately, there are no exact similes. He was comparing the lack of innovation with RTS brought from SC2, and the stagnation of the FPS genre that it has been experiencing since CoD

>> No.650240

>>650206
There hasn't been any innovation in RTS since SC:BW, seriously, what other relevant RTS was there besides SC:BW and WC3 before SC2 came along?

You could argue WC3 was pretty innovative, except no RTS to date has successfully fleshed out WC3s style of gameplay, so besides WC3 itself it didn't change much.

>> No.650276

>>650240
Age of mythology had a bit of innovation, axes and allies had the tabletop and single battle/campaign mode, Empire Earth had a simply massive Epoch system that was the closest thing to an grand strategy without actually getting a grand strategy.

besides tidbits there hasn't been a lot for the RTS genre in the last 10 years, the market was oversaturated w/ it in the 90's and devs were moving to the more console-accessible genres, because that's where the money was.

>> No.650301

>>650240
Company of Heroes and Rise of Nations had their own twist on the genre. They weren't nearly as huge as sc or wc3 but I wouldn't say they weren't relevant as they were both well liked and had a pretty decent player base at one point.

>> No.650318

>>650301
I don't know anything about Rise of Nations but you just reminded me of Company of Heroes and yeah, you're right actually. My bad.

>> No.652805

Metal Fatigue!

>> No.652846
File: 170 KB, 256x328, Stronghold_(1993)_Coverart.png [View same] [iqdb] [saucenao] [google]
652846

Did anyone else play this? It's stronghold by SSI and is a great strategy game that has you build multiple towns of various D&D classes and races to fight against the forces of evil. Something I really like about it is that every unit has its own exp level, so you can get extremely powerful mages and the like if you manage to keep them alive
http://www.youtube.com/watch?v=hSQ9I2xAD2g
I'm saddened that whenever Stronghold is mentioned it's always that newer one.

>> No.653007
File: 97 KB, 640x757, 1016072054-00.jpg [View same] [iqdb] [saucenao] [google]
653007

StarWars Galactic Battlegrounds (AoE II mod)
Warlords Battlecry

>> No.653197
File: 127 KB, 590x768, Mechcommander_2_box_art.jpg [View same] [iqdb] [saucenao] [google]
653197

Disciples 2. Deadlock Planetary Conquest (a fun little game). Etherlords 1. Star Trek BotF. Mechcommander. (Metal Fatigue). Space Rangers definitely.

>> No.655042
File: 79 KB, 621x254, Final_Fantasy_Tactics_Logo.jpg [View same] [iqdb] [saucenao] [google]
655042

I post it because it's kinda related.
do we count S-RPGs?

>> No.655050

>>650069
>Lords of Magic

I want to like it but it's terrible. I'll never figure out how to progress properly without getting fucked in the ass.

>> No.655053

I could never into this genre, theres just way way way too many possible tactics and combinations of squads possible.

>having to make a fucking sheet graph of damage and armor values to determine what unit out dps's other units, then factoring in multiple numbers, then crossing it with every single other unit combination possible

How.

>> No.655060

>>653197

I never really liked Disciples 2 as a strategy game. You tended to get this one uberstack that soon became the only thing that could creep around the map. It felt less like a strategy game to me, and more like a quasi-RPG.

Not saying I didn't enjoy it, but it was a bit too weird for my tastes in strategy.


I forget, when did EU2 come out? Does that classify as retro?

>> No.655061
File: 44 KB, 352x224, IronStorm_title.png [View same] [iqdb] [saucenao] [google]
655061

>>649738

>> No.655078
File: 1.39 MB, 488x300, ougabouga.gif [View same] [iqdb] [saucenao] [google]
655078

>>655042

>> No.655192

>>655078
I'm afraid I don't understand, good sir.

>> No.656812
File: 89 KB, 320x256, Tavern_view.png [View same] [iqdb] [saucenao] [google]
656812

Warcraft 2 is my all time favorite. I really really like Tradewars.....i've wasted soooo much time in that game.

>> No.656908

>>650240

Total Annhiliation changed RTS games, it used 3d maps and real time physics to project the bullets and missiles, it also had true line of sight, hell it still has more features than SCII

>> No.658250

Original War, the game only Central Europeans played.

>> No.658271 [DELETED] 

>Ctrl+F
>No Submarine Titans

>> No.658276
File: 105 KB, 800x600, subtitans.jpg [View same] [iqdb] [saucenao] [google]
658276

>Ctrl+F
>No Submarine Titans

>> No.658291

>>658250
It was fun and the whole monkey soldier thing was cool but maps and missions were pretty bland.

>> No.658407

>>658276
>>658276
Oh MAAAN!

I played this game when I was a kid but I could never remember the name. Thank you so much!

>> No.658406
File: 32 KB, 490x319, MOOmeklars.jpg [View same] [iqdb] [saucenao] [google]
658406

Master of Orion, which I am playing right now and getting my ass handed to me as Alkaris on Hard mode.

>> No.658436

My father is casual but he beated every mision on briliant in Pancer General 2 he played that game five hours every day until i gived him Age of Mitology

>> No.658440

>>658407

No problem, friend.

>> No.658458

>>650240
what the fuck, how did broodwar innovate at all?

it refined existing mechanics really well, but it really didn't introduce anything new.

>> No.658461 [DELETED] 

>>658458
>>655555

>it really didn't introduce anything new.

true. but sometimes you just want a new game

>> No.658490

KKND 1&2
C&C Red Alert plus expansions
AoE

>> No.658802

You guys might be able to help me. Very vague description here.

It was an RTS, and I'm fairly certain it had 2 resources (yellow and blue?). You could have a lot of control over unit design, IIRC, with different chassis and weapon components, I think.

You could get air units, and I'm fairly certain they didn't actually fly around, the one I remember using sort of divebombed from off the map the target you specified.

Would have been pre-2000.

>> No.658826

>>655053
You're overthinking

>>658458
Some people still think that being balanced is some kind of major innovation

>> No.658868

>>655053

Just play the single player. You usually develop a bit of a feel for what's needed. Particularly as most of the time it's never very obfuscted. Long range guys, short range guys, healers, big smashy dudes, generic towers types 1 2 and 3.

>> No.660026

>>658276
It wasn't really good tho.

>> No.660727
File: 35 KB, 341x256, _-Atrox-PC-_[1].jpg [View same] [iqdb] [saucenao] [google]
660727

>> No.660730

>>658802

Earth 2150? Or Warzone 2100,

>> No.660793
File: 69 KB, 1024x768, battlezone.jpg [View same] [iqdb] [saucenao] [google]
660793

Any other good FPS/RTS hybrids?

>> No.663657

>>649763
Just played through the original TA campaign, Arm and Core, on hard. Was pretty solid.

Is it worth trying to track down the Core Contingency expansion? How does the campaign fare in length/variety compared to the original.

>> No.663698
File: 89 KB, 661x800, KKND 2 - KROSSFIRE_E.jpg [View same] [iqdb] [saucenao] [google]
663698

This shit right here OP, both KKND Xtreme and KKND 2 Krossfire are fun rts. I lean more towards Krossfire simply because of the third faction in it and the ability to make custom vehicles with their own little "perks" such as self repair and doing aoe explosions when destroyed, which not alot of rts do.

>> No.665062

>>663657
Core Contingency is a MUCH better game than core TA. Seriously.

>> No.665074

>>650240
>There hasn't been any innovation in RTS since SC:BW,
What the fuck? Shut up if you're an ignorant ass who hasn't even touched the rest of the genre. Off of the top of my head, there's at LEAST Warzone 2100, Earth 2150, Metal Fatigue, and the Kohan series, which were all fairly innovative.

>> No.665104

>>665062
It's even better if you add TA Bugfix and a good AI.

>> No.665105

>>665104
>tfw AI spams nothing but missile vehicles
Fuck.

>> No.666878
File: 127 KB, 256x303, Dark_Reign_-_The_Future_of_War.png [View same] [iqdb] [saucenao] [google]
666878

Why is Dark Reign such a forgotten game?

It was a very good c&c like with good enemy ai and some advanced features like the unit ai ingame editor or true LOS, real stealth (morphing) and fun units.

Or was it really a bad game?

>> No.666910
File: 816 KB, 4292x1464, warzone 2100 tech tree.png [View same] [iqdb] [saucenao] [google]
666910

>>658802
Warzone 2100?

Its open source and free ware these days (and still getting patched)

http://wz2100.net/

>> No.666993

Close Combat
MechCommander
Deadlock 1 and 2

I'd kill for these to be on GoG

>> No.670107

>>660727
starcraft was already mentioned... a couple times... That's not starcraft.

>> No.670128

>>666878
Dark reign was a fun game, atleast I thought so back in the late 90s

>> No.670143

Lots of good recommendations here : X-Com, Master of Magic, Homm ... and some more obscure

I'll add Kohan, a RTS with squad based combat and zone of influence and M.A.X.

>> No.670153

>>670143

>Tfw they will never make a sequel to Master of Magic that cleans up all the bugs, fixes the AI, and maybe rebalances some of the more worthless races (like the Gnolls and Orcs and Lizardmen)

>> No.670734

>>670153
look up kyrub's patch. it should fix the bugs and improve AI

>> No.670778
File: 41 KB, 480x300, 17262-FallenHaven.jpg [View same] [iqdb] [saucenao] [google]
670778

I kind of liked this one

>> No.671001

>>665074
LOOK AT ALL THESE MECHANICS THEY CHANGED WITHIN THE GENRE TO BECOME STANDARD!!!!

... oh wait.

>> No.672224

>>67100
I hope you are not implying that SC was responsible for many genre standarts...