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/vr/ - Retro Games


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File: 49 KB, 500x422, amiga-commodore-a500.jpg [View same] [iqdb] [saucenao] [google]
6493583 No.6493583 [Reply] [Original]

Why Amiga fandom/fanbase is the most obnoxious, loudmouthed, narcissistic bunch of oldfags within all the gaming/hardware fandoms out there? I'm was seeing this back in the 90s and I still see it to this day, people that spent a lot of money on a sub-par IBM PC rip-off try to not only convince, but force the rest that only AMIGA is worth anything. You gotta do some research on their John Carmack hate and their 25+ years (and counting) efforts to port DOOM on Amiga, holy shit you're in for an absolute autist treat. Is it because Amiga was directed mainly at poor European market? You'd be surprised at how many people use these old junks for document formatting or video editing today. Hell, I remember visiting a local radio/press station in 2005 and all that those fuckers had were 12+ year old Amigas. Of course the media output was ridiculously outdated but every time you tried to talk to them about PCs or new design strategies/programs they literally started to act out so actively aggressive like if they had a real emotional connection to their machine. Amiga fandom across Europe is also the only one that actively sabotages its own fandom and is radically insular about any "newcomers" (if you weren't born in the early 70s you weren't "at the time to experience Amiga" and emulators doesn't count). Why's that so?

>> No.6493689

Don't stir up drama please. Thank you.

>> No.6493759

well at least they're not pathetic enough to make 30 year-old format war threads on /vr/

>> No.6494415

>>6493583
It's a youropoor thing. You see the same thing with spectrum fanbois.

>> No.6494442

It's like idk man. They always acted like the Amiga was some revolutionary supercomputer years ahead of its time, but when you actually played its games, you were really let down.

https://www.youtube.com/watch?v=4oIHDudFegk
https://www.youtube.com/watch?v=mbbkDEeolYg
https://www.youtube.com/watch?v=6RDgt26Zcio
https://www.youtube.com/watch?v=kxef66P3Z3g
https://www.youtube.com/watch?v=6KJeCensol8
https://www.youtube.com/watch?v=QCwvVpfhi7k

>> No.6494464

>>6493583
>Hell, I remember visiting a local radio/press station in 2005 and all that those fuckers had were 12+ year old Amigas. Of course the media output was ridiculously outdated but every time you tried to talk to them about PCs or new design strategies/programs they literally started to act out so actively aggressive
Everyone knew "that" guy who claimed his Amiga was all the computer he'd ever need and would buy a $1k accelerator card to just barely get it up to the performance level of a 75Mhz Pentium PC.

>> No.6494483

Literally the only good games on this piece of garbage is the turrican series.

>> No.6494489

>>6494483
Man, Turrican was so good. The soundtrack composer is in the hall of fame, if there is one.
https://www.youtube.com/watch?v=2G6HfJd5Lj0

>> No.6494496

>>6493759
This. I've never seen an Amiga in real life, and never emulated one either, but OP is a faggot.
>complaining about obnoxious, loudmouthed, narcissistic people on 4chan of all places
Hey OP, why stay on 4chan since this is exactly what you will see on 99% of boards?

>> No.6494541

So how about a nice round of Zniggy: Amiga Edition?

>rainbow striped sky
>25 fps speed
>almost impossible controls
>30% of the screen is covered by a huge score box with Zniggy's face on it
>press Up to jump
>music or sfx, never both
>generic shit music made with ProTracker
>gameplay is just you walking around poorly designed mazes collecting keys/gems and getting killed by enemies that are impossible to avoid

>> No.6494567

>>6494483
even then, the best game in the series is nothing like the rest and is on the sega genesis.

>> No.6494617

>>6493583
>comparing a $3000 IBM PC to a $700 amiga 500.
Ah yes who's the obnoxious, loudmouthed, narcissistic retard here.

Amiga was the mid-range PC of its time, perfectly in the middle.
>high range: IBM PC
>mid range: Amiga
>low range: Atari ST, Amstrad CPC
>very low range (even much cheaper than game consoles back then): C64, ZX spectrum
>obsolete but still has games made for it so still worth buying: atari 800
It's loved for its crisp graphics and solid sound chip, acquirable at an affordable price. It could run some 4th gen console looking games despite being a mid range 1985 hardware. It was cheaper than Japanese PCs at the time like MSX2 and PC98 yet had better performance at running games. Yes it's got some rabid fans, but their obnoxiousness pales in comparison to segays, nintendrones, and snoys. There's literally nothing wrong with a strong homebrew scene, are you jealous OP?

Don't get me wrong, I agree with some of your points. I do hate sekrit clubs, hoarders, and corporate worshipping manchilds too. But that doesn't mean that the amiga wasn't a really good system. I'd rather own a modern PC now since I'm not autistic, but Amiga is still a great system with a well deserved legacy.

>>6494442
>posts shitty ports
Also Apidya is good you brainlet.

>>6494567
Mega turrican and super turrican aren't as good as the PC exclusive Turrican I and II. They lacked the open ended level design and were more expensive to buy.

>> No.6494624

>>6494617
>They lacked the open ended level design
that's why they were good

>> No.6494627

>>6494624
As expected from a consoleshitter.

>> No.6494756

The funny thing is, you never see Amiga fans go into threads talking about other systems just to tell them how gay/shitty/whatever they are.
However, whenever there is an Amiga thread, it is instantly inundated with posts such as OP's.
I get that we're on 4chan and NEETs have little else to do, but still, WTF is the problem? If you don't enjoy Amigas, then don't post in Amiga threads.

>> No.6494774

overrated computer, has barley any good games on it.
t. C64 Chad

>> No.6494781
File: 65 KB, 452x640, Amiga-ComoEsta01sm.jpg [View same] [iqdb] [saucenao] [google]
6494781

Why no games? Not enough Japanese development?

>> No.6494876 [DELETED] 

>>6494781
not saying it has no games, it certainly does have a few great games, but i still think the amiga is extremely overrated.

>> No.6494886

>>6494781
Amiga had a shitload of great games, although still not as big as Chad64's library.

>>6494774
C64 is definitely the best 8 bit system, but if you want to go 16 bit, amiga's the way, or atari st if you want slightly worse graphics and sound quality.

>> No.6494905

>>6494886
i can kinda agree there, im more of an 8bit kinda guy, i dont play much 16bit outside of PC engine and some super famicom games. so naturally i would prefer the C64.

>> No.6494961
File: 18 KB, 320x256, alien-breed-3d_13.png [View same] [iqdb] [saucenao] [google]
6494961

>>6493583
>You gotta do some research on their John Carmack hate and their 25+ years (and counting) efforts to port DOOM on Amiga, holy shit you're in for an absolute autist treat.

>b-b-but Amiga doesn't even need Doom, look at how great Alien Breen 3D looks! The p-p-power of AGA!

>> No.6494970

>>6494961
>You gotta do some research on their John Carmack hate and their 25+ years (and counting) efforts to port DOOM on Amiga

?

https://www.youtube.com/watch?v=afyCn6m2Qbc

>> No.6494981

>>6494483

Ruff & Tumble though

>> No.6495006

>>6494970
Atari Falcon could run Quake using the same Motorolla 060 processor.
https://www.youtube.com/watch?v=r1M-mxOuJUw

Too bad it stopped getting software support because Atari was focusing on their DOA jaguar though.

>> No.6495018

Fanboys are annoying in general, but yeah. I've met some really annoying amiga ones. Here on vr there's australia kun

>> No.6495145
File: 788 KB, 960x768, This was supposed to be Amigas doom killer LOL.png [View same] [iqdb] [saucenao] [google]
6495145

>>6494970
>Doom not able to hit 30fps on a Pentium competitor 060 66MHz CPU

Meanwhile a 66MHz 486 can hit the 35fps limit. Amiga shits the bed as soon as games aren't 2D.

>> No.6495159

>>6494415
A lot of Amiga fanboys are from the US.

>> No.6495168

>>6495145
>b-but muh 5fps!
Well that was some quick goalpost moving, anon

>> No.6495172
File: 29 KB, 500x409, unnamed.jpg [View same] [iqdb] [saucenao] [google]
6495172

>>6494442
It was, compared to what others did at the time. I never liked playing games on it though. For me its graphic capabilities were the selling point. My dad's A1000 and (later) my own A2000 got me into the realm of digital painting and 3D graphics on a reasonable budget.

>> No.6495175

>>6495145
>see thumbnail
>"Oh that looks pretty cool, like marathon or something"
>open it
>doom_on_GBA.jpg

>> No.6495180

Amiga 1000 was impressive for 1985.

>> No.6495215

>>6495006
who the hell had a falcon tho

>> No.6495232

>>6495215
Who the hell had an 060 in their Amiga?

>> No.6495267

>>6494627
Honestly, aside from metroidvanias, i think platformers are better without overtly large levels most of the time, just leads to a more concise and fun experience, less likelihood of getting lost or bored, and it's much harder to make a long level that is good all the way through.

Not that open ended level designs are bad in themselves, but they feel much easier to screw up and often just padding time with needless parts.

>> No.6495326

>>6495232

>>6494464

>> No.6495337

>>6495145
>Meanwhile a 66MHz 486 can hit the 35fps limit
To be fair that’s in windowed mode

>> No.6495359
File: 78 KB, 314x512, unnamed.jpg [View same] [iqdb] [saucenao] [google]
6495359

Man do I love swapping ten floppies as my PC friends with hard disks were laughing at me.

>> No.6495380

>>6495359
I'd forgotten how many floppies that game came on...

I had an A500, and I used to think it was a good machine - I certainly liked the graphics better than CGA blue-purple or the NES. As I've got older (and watched some YouTube videos) I realise it's not the platform I remember it being - still not a bad home computer, but there were better things out there for everything it did.

Well, almost. The effects for Babylon 5 (and, I think, seaQuest DSV) were done on Amigas, so... yeah. But in hindsight some of the games were only graphically good and otherwise weak or slow, and the Doom clones (Gloom, Alien Breed 3D and others) aren't exactly all that.

Still. Like any other community I suppose. Some people are OK, some people are passionate, some people are utter asshats who won't be told when they are wrong even if you have peer-reviewed evidence to that effect.

>> No.6495407

>>6495380
>>6495359
FOA is an early 90s game, by that time the OCS Amiga was definitely showing its age.

>> No.6495478

>>6495145
Planar graphics killed it, it couldn't handle Doom.

>> No.6495492

>>6494970
I'm just going to steal a comment left on that video in response to you.

"I run Crysis on my 1991 era 286 AT-PC too, with a small swap of CPU, motherboard and graphics card. My point being, you'd have to pay more than a full 486DX2/66 system to buy an accelerator card for the Amiga 1200, when the Amiga 1200 was relevant. Now, Doom on the 68EC020, which is the actual CPU, actual sold-in-stores Amigas had... that would be impressive (and impossible).

It's moot pretending that John Carmack was wrong about the impossibility of porting Doom on the Amiga, while using an accelerator card that did not even exist at that point in time. The fastest accelerator card when he replied to this email was 68040, iirc. And barely ANYONE had it. That's like asking ID to port a game that will run only on Tesla T4 GPUs.


Commodore royally screwed the pooch with the AGA graphics chipset. Commodore royally screwed with the choice of a 68EC020 CPU. The Amiga 500 was beyond anything any PC whatsoever, regardless of price, could accomplish in its time. The Amiga 1200 was at best barely competitive and at worst (lack of chunky graphics) obsolete, compared to PCs of that time from the word-go. Amiga 500 was so far ahead in 1987 that it might as well have been a Playstation 1 competing against the Genesis and Snes. We look back at the the Amiga 1200 with nostalgia because we got some great 2D titles on it, by stalwart Amiga developers, but if we take the rose tinted glasses off it was not comparable to the technological advantage of the original Amiga."

>> No.6495536

>>6495492
They made the AGA still use planar graphics which was amazingly stupid and thus ensured 3D games would never be a viable idea. As for the A500, yes, it was more technically advanced than the 8086/286 PCs of the time but its potential was still largely wasted on shitty arcade ports and shovelware platformers and shmups.

>> No.6495561

Amigafags are like those old guys who still drove a 1949 Packard in the 70s because they were convinced it was the best car that ever was and ever will be made and totally hadn't been surpassed technologically a long time ago and it wasn't a soulless Big Three shitbox.

>> No.6495573
File: 92 KB, 611x559, 1588685713671.jpg [View same] [iqdb] [saucenao] [google]
6495573

>>6495561
>t. ST owner

>> No.6495592

>>6495492
>>6495536
Yeah, by 1992 amiga had really lost their touch. I remember a bunch of seething amiga fanboys shitting on an article comparing Atari Falcon to Amiga 1200 favorably. Atari 1000 and 500 were the best gaming platform in the 80s-early 90s but 1200 was nowhere as innovative. Once IBM started making cheap low end 32 bit PCs by the end of early 90s, Amiga was killed and Atari withdrew themselves from the competition.

>> No.6495629

>>6495592
>>6495561
samefag

>> No.6495639
File: 57 KB, 720x202, Screenshot_20200606-022852_Firefox.jpg [View same] [iqdb] [saucenao] [google]
6495639

>>6495629
Stop seething. OP is a faggot for hating amiga 500, but only corporate cultists would defend A1200.

>> No.6495656

>1993
>Me: editing video and rendering for local businesses, earning big money
>PC owners: BEEP BOOP BEEP MEEP MEEP

HUE HUE HUE HUE HUE :^)

>> No.6495661

>>6495639
A1200 was a waste, can't imagine they sold many. Not enough grunt to do anything.

>> No.6495667

>>6495656
What, you don't think PC users made $$$ doing corporate accounting on Quattro Pro while the Amiga never had any business software worth anything?

>> No.6495671

>>6495667
Cope harder little corporate slave boy :^) HUE HUE HUE HUE

>> No.6495673

>>6495667
yeah that was a huge killer to the Amiga, especially in the US.

>walk into store
>see Amiga running bouncing ball demo
>cool, can it run dBase?
>nope
>oh well forget it then

>> No.6495676
File: 51 KB, 390x387, 123.jpg [View same] [iqdb] [saucenao] [google]
6495676

>>6495667
Sounds like PC users are boring nerds desu.

>> No.6495717

>>6493583
TLDR LOL

>> No.6495735

>>6493583
two words: rent free

>> No.6495769

I had an Amiga back in the day. Enjoyed it immensely, played a lot of games, and remember it fondly.

But apparently I should have realised I was playing terrible games. And I should not have had fun.

Silly me.

>> No.6495805

>>6495492
Worms is better than doom. I'd rather play Turrican 3 than doom.

>> No.6495829

>>6493583
>Why Amiga fandom/fanbase is the most obnoxious, loudmouthed, narcissistic bunch of oldfags within all the gaming/hardware fandoms out there?
maybe in the hardware category
overall quakefags are worse than amigafags

>> No.6495919

>>6495805
Worms is better with friends, but yeah, never was a big fan of Doom either...then again, never really got into FPS games in general.

But yeah, even if the Amiga couldn't run Doom, it had it's own games that were great and fun,
it's just that it had a lot of crap as well...much like every system ever that managed to get more than a 100 titles.

PC's also had a ton of crap outside of it's killer app Doom that everyone obsessed over.

>> No.6495921

Computer enthusiast in general tend to be more bitter and dense than console fanboys, not sure why.

>> No.6495928

>>6495919
i really wish doomfaggots fuck off this board.

>> No.6495930

>>6495919
>Worms is better with friends
Amen to that. I miss the days of cozy 2-player on the sofa (or at the desk).

>even if the Amiga couldn't run Doom, it had it's own games that were great and fun
This is true. It wasn't a bad system, though I think it tried too hard to be all things to all people and suffered as a result. Like all systems, there were great games and mediocre ones, ambitious ones, unwise ports...

In fact, Amiga software was compliant with Sturgeon's Law.

>> No.6495980

>>6495536
>>6495592
>>6495805
I literally said I didn't write that post as it was taken verbatim from that "Doom on Amiga" video. This apparently proves Amiga fans don't read; We weren't even testing for that.

Oh, and comparing games from different generations? Lolwut

>> No.6496009

>>6494415
Spectrum was always shit. I don't understand bongs for loving this ugly machine that was inferior to everything on the market on release day.

>> No.6496020

>>6496009
It's all they could afford.

>> No.6496069

>>6495159
Nah. Amigas were yuge in the US way before the youropoors could afford bin end sales of the 600. People who actually used the things productively as opposed to finding them in their dads box of junk aren't "fanboys"

>> No.6496154

Also fuck US Gold and Ocean for ruining children's birthdays and Christmases.

>> No.6496205

>>6493583
>oldfags
I'm 23.
A lot of them are gatekeeping/narcissistic types though. Elitism is rampant because unlike with game consoles, old computers typically have a much greater degree of expandability.
I don't hate John Carmack (although I prefer 2D games, I think Carmack was and is very clever and resourceful. It's not his fault the Amiga isn't well suited to Doom).
>IBM PC rip-off
The year that it launched it was superior in almost every way to an early PC AT (except maybe the keyboard). Pre-emptive multitasking, a cleaner CPU ISA, more color, a more flexible floppy drive (could read more formats), and a more flexible UART all come to mind immediately, not even going into how much better the graphics hardware was in '85. The initial models weren't even compatible with PC's at all, so they definitely weren't a rip-off. If they "ripped off" anyone it'd be Apple (and Xerox), but even there I found Amiga programming significantly easier than classic Mac programming in most respects and the Amiga was far more performant (and also had colors, pre-emptive multitasking, etc).

It had lost most of its advantages by the late 80's and early 90's due primarily to stagnation and bad management choices, but also a factor was that PC hardware was less specialized and therefore better able to take on given roles with expansion hardware. While the Amiga was more versatile than a DOS machine out of the box, its deeply integrated components made expansion more difficult. It didn't help that it took so long to get nice 480p high-color display modes. AGA was too little too late.
Also an issue was the lack of memory protection, but that wasn't a _huge_ issue for most until a few years later as people were still used to DOS and early Windows/Mac OS which didn't have it either.
>and their 25+ years (and counting) efforts to port DOOM on Amiga
Most of us don't care.
>Is it because Amiga was directed mainly at poor European market?
It first launched in the states. I live in the states

>> No.6496210

>>6496205
>Also an issue was the lack of memory protection
Two words spring to mind:
Guru Meditation

I lost track of how many times I saw those. Only now do I understand what the long string of numbers was, even if I don't get what it meant.

>> No.6496212 [DELETED] 

interspecies relationships are wrong.

>> No.6496225

>>6496205
cont'd
>>6493583
>people that spent a lot of money on a sub-par IBM PC rip-off try to not only convince, but force the rest that only AMIGA is worth anything
To get audio as good as or better than it on a PC in 1987, you needed a PC compatible with a monitor and _then_ an MPU-401 and MT-32. Reminder that when the MT-32 first launched in '87 it cost almost as much as an Amiga 500 _on its own_ ($600 for MT-32, without even counting the PC, monitor, or MPU-401, vs. $700 for an Amiga 500 which would just need the monitor if you didn't want to use a TV).
>You'd be surprised at how many people use these old junks for document formatting or video editing today.
I don't, because there are better ways. It is cool that it can subtitle VHS tapes and stuff though.
>Every time you tried to talk to them about PCs or new design strategies/programs they literally started to act out so actively aggressive like if they had a real emotional connection to their machine.
>NOOOOO you can't like things I don't like
>outdated
Reminder we're on /vr/.
Anyway, standard definition wasn't quite dead yet in 2005 so it might have still served a purpose.
>Amiga fandom across Europe is also the only one that actively sabotages its own fandom and is radically insular about any "newcomers"
There's definitely elitism on the boards, but people usually are happy to see that I take an interest (even if I do only have an A500 and a hard disk rather than a 'big box'). I take pictures, show the modifications I've done and the repairs I've made, and people are generally friendly (although I do get a little annoyed when they talk about their expensive accessories or whatever that I can't really afford, it's not their fault if they got them years ago when they were still available.)
>(if you weren't born in the early 70s you weren't "at the time to experience Amiga" and emulators doesn't count).
I've just found using real hardware (plus a gotek) a lot less cumbersome than purely emulating, desu.

>> No.6496227

>>6496210
BSOD's were at least as cryptic but with no humor. Everyone had some form of cryptic error, so I can't hold it against them even if it was mystifying.

>> No.6496236

>>6496205
>>6496225
Cont'd 2
If I had to pick a least favorite thing about the Amiga it'd be how expensive it can be to get hardware for them now. I got really, really lucky which is the only reason I have one at all ($40 for the computer, monitor, HDD, and a load of floppy disks). The barrier to entry wouldn't be justifiable for me at ebay prices, especially considering I don't have a large attachment to the software library (I mostly use it for Deluxe Paint because I think it's a really fun drawing platform and I have a gotek USB floppy drive thing which makes transferring files to my Linux laptop pretty simple).

>> No.6496242

Thankfully today, same as always, there are two distinct Amiga fandom:
People who grew up with the games and have find memories of them, the music, mucking about with dpaint and protracker
And the fat virgins who talk about specs, the corporate lore and how it's still their daily driver.
Just look up any Amiga based documentary on YouTube, any that go heavy on the business, hardware and history of it has a completely different crowd from the people who just want to play shit janky games they remember and listen to soulful grainy music.

And you just know the autistic latter crowd are fucking furries, too.

>> No.6496243
File: 99 KB, 630x466, graybeard autism.png [View same] [iqdb] [saucenao] [google]
6496243

>>6493583
>>6495492
>finally port Doom to the 68040
>6fps
oof https://www.youtube.com/watch?v=9N4VjFMs9x8

>> No.6496245

Console niggers are so pathetic.

>> No.6496246

>>6496242
>furries
Yeah, I don't think that's any secret with AROS at least.
I tried to make AROS work on my machine once, gave up after a few hours of building resulted in a binary that did fuck-all when run.
>>6496243
It might just be for lulz. That'd be a reasonable justification.
>>6496245
I know you're just trolling, but I like both.

>> No.6496249

>>6496242
>People who grew up with the games and have find memories of them
That's the problem though. Most of them only have a vague memory of playing Zniggy-tier games on an Amiga when they were 8 years old and don't remember just how shitty they were.

>> No.6496272

>>6496243
>September 4, 1994
Boyz II Men--I'll Make Love To You was the #1 song on the Billboard that week.

>> No.6496305

>>6496246
That is @25mhz; apparently it runs much better at 50mhz https://www.youtube.com/watch?v=tbBSahI6W9c

>> No.6496313
File: 54 KB, 580x573, usenet.png [View same] [iqdb] [saucenao] [google]
6496313

>> No.6496319

muh Doom
Ultima Underworld 2 was better.

>> No.6496325

>>6496246
>It might just be for lulz. That'd be a reasonable justification.
You're not wrong - plenty of people do things "because they can", and getting Doom to run at all on an Amiga - even at 6fps - is an achievement in technical terms.

More power to them, I say, and to the folks who keep the hardware and the OS alive - it's interesting even if I'm more into the nostalgia than the hobby at this stage in my life. As long as they aren't being dicks or full-on turbo autists, anyway.

>> No.6496341

I mean, it couldn't run Doom, but at least it did the TV listings flawlessly
https://www.youtube.com/watch?v=4x9Vado0S7M

>> No.6496419

Like the original Amiga, on the 1200, if if you wanted to get a good number of objects on screen with a lot of colours and scrolling, you had to spend ages using hardware tricks or specific techniques. Time = money and developers aren't going to want to spend 2 years making an arcade quality game on the A1200 when you could just use a Mega Drive instead with no load time or piracy issues.

>> No.6496510

Economies of scale were a killer. Amiga just didn't have the PC's vast support structure and the 680x0 was also losing the war against the x86 in economy of scale.

>> No.6496764

or when they talk about trying to port Sonic to the Amiga

>> No.6496806

>>6496246
>>6496419
From the consumer and small startup dev perspective, consoles are a ripoff. PC games dont need a devkit and expensive cartridge production and distribution. In the end the games will be much cheaper too. Also there are obviously some things the amiga was capable of that sega couldn't, namely things that require a lot of RAM and rewritable storage.

>> No.6496850

>>6496243
yeah there you go. his only argument is that "But if I buy a $1200 accelerator board, I may be able to run Doom at 15 fps."

>> No.6496873

>>6496319
Zoomers are too dumb for RPG. They're obsessed with doom because it's the only retro PC game simple enough for them to play.

>> No.6496892

>>6496873
It's more like Doom was the definitive turning point where the PC came into its own as a gaming platform and the Amiga was officially yesterday's news.

>> No.6496992

>>6496892
IBM PC DOS was always popular as a gaming platform. Amiga, atari, and c64 were popular among the low budget gamers. The only turning point was commodore shooting themselves in the foot by releasing obsolete hardwares. They should've released something a higher performance x86 PC or not release anything new at all and keep producing their old products that were still popular back then.

>> No.6497046

ok

>> No.6497064

>>6495407
By that time, most Amiga owners had harddisks and were on AmigaOS 2+.

>> No.6497069

>>6497064
Sure if you wanted to get an expensive SCSI drive while PCs had cheap, easily obtainable IDE drives and then having to contend with games that were still not hard disk installable and designed for a lowest-common-denominator floppy-only A500 setup.

>> No.6497070

>>6497069
We had IDE hard disks, too! (A600 and A1200 even had a builtin controller).
And before IDE was a thing, we also had ST506 or whatever interface options.
SCSI was the corporate money no object choice. Most Amiga owners I knew didn't go the SCSI route.

>> No.6497090

>>6493583
When Amiga came out in '85, IBM PCs were fucking awful for games. Amiga had the advantage in both sound and graphics.

In the UK in the early 90s Amigas were ~£400, much more than home consoles so they definitely weren't the cheap option. My dad eventually bought me an Amiga for pretty cheap from a colleague in 1995 when they were becoming a bit old hat (PCs were far more advanced by that point and stuff like the Playstation and Dreamcast were out). It came with 6 boxes like pic related full of copied games and I had a few friends who also had Amigas so we were always copying and sharing each others' games.

So yeah, home computers like the Amiga and to a lesser extent the Atari ST were part of our gaming culture. It doesn't matter if you don't get it, quite frankly you sound like you're the one being obnoxious.

>> No.6497113

>>6497090
>When Amiga came out in '85, IBM PCs were fucking awful for games. Amiga had the advantage in both sound and graphics
The problem was, while the Amiga had impressive specs on paper, the software was less than inspiring >>6494442

>In the UK in the early 90s Amigas were ~£400, much more than home consoles so they definitely weren't the cheap option
The advantage was mainly cheap, copyable games. Unfortunately when it came to games. you got what you paid for.

>> No.6497119

>>6496243
C
>>6495492
Also
>>6495980

>> No.6497127
File: 114 KB, 844x788, floppy_disk_storage_case.jpg [View same] [iqdb] [saucenao] [google]
6497127

>>6497090
forgot pic.

Basically what I'm saying is that it didn't matter to me that there were better systems out there. I was just enjoying playing games that I'd never had a chance to play before. You couldn't get stuff like Monkey Island, Sierra games etc on Mega Drive and SNES.

We did eventually get a PC a couple of years later when I convinced my parents that I could use it for my schoolwork.

>> No.6497137

>>6497113
Sure there were a lot of shite games on Amiga, but also a lot of decent stuff, plenty of LucasArts, Sierra, Microprose games. Games that you would otherwise need a £1000 PC to play.

>> No.6497186

>>6497137
Sierra games on the Amiga were absolute crud, they didn't care about it at all. LucasArts games were fine up to 1991.

>> No.6497298

>>6493583
Because they don't have any good games they could play

>> No.6497889

>>6497186
Day Of The Tentacle and Fate Of Atlantis released after 1991, also Full Throttle and Curse Of Monkey Island(no, i don't care that it wasn't Ron Gilbert behind this one, i still love it) as well, your idea is invalid to me.

Seriously, Monkey Island 2 was not the last good game that Lucasarts made.

>> No.6497895

>>6496873
RPG's are still around and popular, honestly, from what i have read of newer gamers playing computer RPG's it's not that they are dumb, gamers just find them utterly boring and frustrating aside from the story.

And not just frustrating as in the game beind hard, but the very UI and controls seem to really be hard to get into after playing games with simpler controls, even though old RPG's had some neat features and much cooler UI's that fit the game itself, that doesn't mean people love using the menus or actually controlling the characters, i also doubt it's not just that the graphics are worse or there is less animation or what not, since retro RPG's on consoles are still popular, yes, much less complex, but they don't work like modern RPG's either, the difference is that they have much easier controls to get into and UI's.

Don't know what old RPG's have, but even if the story is good, newer generations just absolutely tend to LOATHE the menuing and controls there, even if they try to give unique looks to the UI rather than some extremely generic menus.

>> No.6498292

>>6497889
The games weren't bad, the Amiga ports of them were.

>> No.6498295

Sorry for having fun, I'll go flagellate myself.

>> No.6498296

>>6497895
Yeah pre-32 bit CRPGs are not much fun to play nowadays.

>> No.6498601

| This message brought to you via: |
| AMIGA CD32 with SX1, 6MB, 420MB Hard Disk, FMV, keyboard, |
| floppy drive and US Robotics Modem. Now try that on a 3DO |

>> No.6498616

>>6497895
You had to read the 300-page manuals to understand how anything worked; this was considered """fun""" for the sort of autistic people who love tabletop RPGs but was really a form of copy protection

>> No.6498621

>>6498601
Why 3DO? Atari ST owners are the classic Nemesis of Amigaians. That shit predated the Nintendo vs SEGA rivalries, with adults instead of school kids.

>> No.6498631

>>6494442
Amigavania never fails to entertain.

>> No.6499127

>>6495805
this post reeks of cope

>> No.6499251

>>6498296
>>6498616
Guy you are quoting, this has sadly been my experience, despite having always been a computer gamer...RPG's were a genre i missed as a kid over adventure games or more action based ones, and the odd simulation game.

It wasn't until a few years back that i actually tried some classic CRPG's, starting with Ultima IV because GOG offered it for free...i am sad to say the experience wasn't what i hoped.

From Fallout onwards it's fine, but a lot of classic RPG's are ones i genuinely don't find all that fun or engaging, i like to think it's my kid self having good taste, but honestly, the games just looked too complicated as a child and i ignored them.

Maybe if i grew up playing Ultima and others i would be able to enjoy them more, but there's always something odd about classic CRPG's.

>> No.6499258

>>6499127
Doom isn't that great, sorry.

>> No.6499434

>>6498621
ST owners arent autistic though.

>> No.6499436

>>6499434
Oh absolutely.

>> No.6500259

>Thread literally has to resort to dredging up usenet posts from 25 years ago to complain about fans of a computer because none of them post here and all that is ever posted about the Amiga is threads about how shit it was
What is point?

>> No.6500307

>>6496249
How is that a "problem"?

>> No.6500342
File: 24 KB, 500x353, 1565138059202.jpg [View same] [iqdb] [saucenao] [google]
6500342

Meh, I mock Brits over their irrational love for THA SPECCAY but the Amiga line were okay computers for their time outside of game software. Video Toaster was really good video editing software for the time.

>> No.6500363
File: 772 KB, 986x654, Screenshot at 2020-06-07 21:09:03.png [View same] [iqdb] [saucenao] [google]
6500363

>>6495175
doom gba is alright

>> No.6500403

>>6496272
thread theme
https://www.youtube.com/watch?v=mYcFPlhHmn0

>> No.6500407
File: 58 KB, 600x338, bender-laugh-600x338.jpg [View same] [iqdb] [saucenao] [google]
6500407

>>6499258
haha
oh wait you're serious

>> No.6500416

the thing I like the most about this board is when people come around with little bits of their lives somehow related to videogames.I grew up with an amiga and you'd be surprised at how many memories, some of which very far away from the computer itself, I can link to a specific game. one day i'll make a video out of it

>> No.6500463

>>6500342
Video Toaster and Lightwave...

But you know... Speccy, ZX81 and C64 were huge, and hugely influential. Lots of people learned to code on those things. Wouldn't say I have an irrational love for them, but I can see the appeal - they were iconic, and commercially successful.

>> No.6500573 [DELETED] 

>>6500342
Hardware AND Software

>> No.6500596

>>6500463
Toaster was NTSC. This is why A600 babies get to butthurt when burgers point out how massive Amigas were before they were born.

>> No.6500613

>>6500596
Yeah, I know it was NTSC. Still important though. Trying to remember... I think at the time Wil Wheaton had quit acting and was writing documentation for NewTek. And as I may have mentioned before... no Amiga, no Babylon 5.

The A600 was kind of at the tail end of things though. But Amigas were massive once, for a while, then faded away. Kind of like Sega consoles - they had their day, and some people rememer them with nostalgic fondness.

>> No.6500639

>>6500342

https://www.youtube.com/watch?v=TT-b08IVnr8

Software AND custom hardware, since the machines of the time simply lacked the power on their own.

Loved my Toaster/Flyer setup. So easy just to sit down and create something for fun.

>> No.6500645

>>6500596
An Italian friend and former co-student of mine imported the Toasters to Europe in those days, going trough the extra steps of converting all the inputs to NTSC and the output later back.

Only the later VT cards that NewTek released for PCs (past 1996) fixed this issue completely.

>> No.6500687

Jungle and drum and bass made on Amiga trackers is sick though

>> No.6500775
File: 281 KB, 535x466, mike_stoklasa.png [View same] [iqdb] [saucenao] [google]
6500775

>>6493583
Holy ESL, Batman!
But yeah, Amigafags do come off as somewhat snobbish.

>>6494442
>Amigavania
Every time.

>> No.6500813
File: 1.80 MB, 640x360, 1405292427345.webm [View same] [iqdb] [saucenao] [google]
6500813

>>6495805
>>6499258

>> No.6500817

>>6496243
Oof.

>> No.6500829

>>6495359
The Talkie version of Fate Of Atlantis was the tits, and all on one CD.

>> No.6500840

>>6495928
We own this board, you're allowed to use it by our graceful generosity.

>>6496009
It was a poorfag machine during a recession, which was probably why, yet I still don't understand why someone wouldn't just save up for a comprehensively superior Commodore 64 instead, it would be infinitely better value for the money.

>> No.6500850

>>6500775
>Holy ESL, Batman!
?

>> No.6500857

>>6496319
Here we have this guy again, UU ran like a slideshow on PC, what chance do you think it would have on an Amiga shitbox?

>>6496873
Zoomer doesn't mean millennial, but thanks for playing. Setting aside that Doom is a fast and exciting game which demands you to think on your feet (along with learning monster behavior and suitable tactics), and beyond its base form bearing a modding scene that's as strong as ever 27 years later, with literal decades of (free) high quality level sets, there's definitely better RPGs from the 90s than Ultima Underworld.

>> No.6500858

>>6500850
English Second Language

>> No.6500871

>>6495018
Is Australia-Kun the guy who insists that Nintendo ruined gaming by introducing the NES to the west after Atari shot themselves in the taint?

>> No.6500880

>>6498616
Depends on the games you were playing, something like Baldur's Gate doesn't really require a manual (and the manual had errors anyway), you can get by just fine by just rolling a character and playing, and most things are mostly straightforward, the things that weren't were easy enough to figure out (and the game has some optional tutorial stuff at the beginning), and the things which weren't, like THAC0, don't really need to be paid attention to all that much.

>> No.6500881

>>6498631
Why does it look so gross though?

>> No.6500894

>>6500880
I think the worst games to figure out were probably flight sims, holy god they had like 100 page user manuals back then.

>> No.6500906

>>6500871
Australia is the autistic guy who keeps spamming the "sega system" and "scotformer" memes.
He LARPs as a Sega fan but he's not really a Sega fan as he is actually someone who seems very bitter about other people having had a different experience with video games than him.
He's strictly an Amiga fanboy, with Master System and Sega Genesis as some other systems he supposedly likes. I actually think he's just an Amiga fanboy who uses Sega as a shield to shitpost against Nintendo.
he's also the guy who once tried to trick people into thinking Amiga castlevania was good.

>> No.6500960

atari st > and it's not even a question

>> No.6500965

>>6500960
absolute cringe

>> No.6500969

>>6500894
Well, for a lot of those they were looking at being authentic, so I guess there was a lot to learn. I always preferred less strict flight sims such as G-Police and Crimson Skies.

>>6500906
>he's also the guy who once tried to trick people into thinking Amiga castlevania was good.
How the hell was he going to accomplish that? It looks and plays absolutely disgusting.

>> No.6500975

>>6500894
I have an original copy of Wolfpack on my shelf, the manual is a good 60 pages or something and I don't think I ever really figured out how to play the thing.

>> No.6501000

>>6500960
Like a clockwork

>> No.6501006

>>6500965
>>6501000
>excellent midi controller
>runs significantly smoother
yeah I cant imagine why the st would be better

>> No.6501051
File: 22 KB, 169x170, 1583331617675.jpg [View same] [iqdb] [saucenao] [google]
6501051

>>6501006
>excellent midi controller
*plugs interface card in free port* problem solved.
Also contrary to what some so called "musicians" tell you about the ST as great MIDI controller, I always had to hand correct notes because that POS leaves some frames offset when it triggers them. BUT GREAT MIDI CONTROLLER, HAHAHAHA, ATARI junk

>runs significantly smoother
[citation needed]
*plugs in PPC accelerator*

>> No.6501068
File: 74 KB, 474x238, Boomers.jpg [View same] [iqdb] [saucenao] [google]
6501068

ITT

>> No.6501292

>>6501051
I've literally been using the st as a midi controller for years and never had that problem so maybe you're just bad at using it lol

>> No.6501332

>>6501292
I happen to know a guy locally who owns a small recording studio and is an engineer, and he still has a ST. He has plenty of other kit, but he keeps it partly out of nostalgia and partly because it is still really good at what it does.

>> No.6501359

>>6497069
Later amigas had IDE drives. Most 2.x and all 3.x-shipping amigas did.
I do have SCSI for mine though, since it's an A590 (which shipped with an 8-bit _XT_ IDE hard drive; the only way to get much larger capacities was to go to SCSI).
>>6497127
Well Monkey Island was on Mega CD. Load times were at least as bad as the amiga if not worse though.
>>6497889
The MI2 port for Amiga was somewhat lacking. Most of the music was missing for instance.
It's still alright (graphically it's still stunning), but I prefer the PC port for that game. The first Monkey Island is great on Amiga though.
>>6498601
Nice flex. Would like an A1200 or compatible. I'm in burgerland though so even finding my 500 was quite a catch.
>>6501051
Well, the Amiga was capable of multitasking, so in a sense that made it a somewhat less dependable/solid MIDI sequencer timing-wise than the ST. But I agree that MIDI on Amiga was under-utilized because usually you could still make it do what you wanted.
>>6501051
No one could afford a PPC accelerator and you know it. No software used them either. They exist just for sysinfo statistic flexes.

>> No.6501441

>>6500965
>>6501000
Atari ST a lot cheaper than the Amiga. With the STM model you could even connect it to any colour PC, you didn't need to buy a monitor. It could run any game the amiga had, sometimes better sometimes worse, but it could run them all. The only weakness is its sound chip, but with its extra features and more competitive price, it was still worth it.

>>6495667
I don't know about the Amiga, but the ST had Lotus and dBase compatible softwares.

>> No.6501445

>>6501441
>colour PC
*color tv

>> No.6501454

>>6501359
>No one could afford a PPC accelerator
I could and I don't give any fucks

>> No.6501458

>>6501441
>I don't know about the Amiga, but the ST had Lotus and dBase compatible softwares.
The ST had a hi-res monochrome mode which made it superior for productivity software (though it needed a different monitor) and in Germany particularly it was a very popular office machine. The Amiga had an eye-straining 640x200 color monitor and its library of application software, especially in North America, was extremely deficient.

>> No.6501462

I was a huge Amiga fan back in the day but in hindsight 99% of the games for Amiga/PC in that period was pure jank.
Since dev teams were mostly just a couple guys working out of a garage somewhere you rarely got a polished and tested product and more often than not it was a barely playable mess.

This constrast sharply with console games (of the time) which felt more like a complete and tested product.

>> No.6501465

>>6495359
If it makes you feel any better, I was once installing Win95 on a laptop that only took floppies into it.

>> No.6501474

>>6501462
>A product developed by a scene feels like a product developed by a scene
>A product developed by a large, multi-milion company feels like a product developed by a large, multi-milion company
Who would have fucking expect that twist of fate

>> No.6501476

>>6501454
no one _can_ afford PPC now then.
And there's still no software.

>> No.6501481

>>6501462
That was a pretty big problem in Europe, the gaming industry in North America (Sierra, Microprose, Origin, etc) was much more professional and had gotten past the bedroom coder phase by the late 80s.

>> No.6501483

>>6501462
You fucking genius

>> No.6501512

>>6501462
Could consoles even run Civilization? The only console port it had was for the snes made in fucking 1995. Also console games were a lot more expensive. Speaking of janky, console ports of PC games were usually janky and had missing features.

>> No.6501515

>>6501462
I mean, yes, the console games obviously were developed by well staffed studios financed by publishers (most of them anyway).

>> No.6501530

>>6501515
The Famicom had some garage developers like Micronics and those fags who developed Ghostbusters, but for the most part...

>> No.6501542

>>6493583
You know you’re fucked when your top advocate is a furry fetish artist

>> No.6501543

>>6501530
Well yeah, there's always gonna be some garbage, but there was much more money in console games at the time.

>> No.6501548

>>6501542
Who is this?

>> No.6501616

>>6501542
Not even we Amiga fans like to mention Eric Schwartz

>> No.6501620

>>6501512
There are PS1 and Saturn ports

>> No.6501634

>>6501620
They're 2 generations above amiga. By that point PCs could run even more complex games.

>> No.6501637

>>6501548
https://www.sabrina-online.com/1996-01.html

>> No.6501647

>>6501548
Eric W. Schwartz

>> No.6501741
File: 81 KB, 2083x768, SabOnline09.gif [View same] [iqdb] [saucenao] [google]
6501741

>>6501637
Why does this relationship feel shallow as fuck? Like if it was written by a virgin or something.

>> No.6501771

>>6501741
>Like if it was written by a virgin or something.

You don’t wind up as a furry web artist by being a normal, well adjusted member of society

>> No.6502131

>>6493583
Speccy fans are worse

At least this had good games for the time, speccy shit was unplayable and ugly

>> No.6502142

>>6500850
ESL refers to a person who knows English as a second (or otherwise not primary) language
he's saying your english is poor, basically.

I read through OP and i don't think I would call that ESL, there's a couple small issues;
>I'm was seeing
>25+ years (and counting) efforts (years efforts)
>directed mainly at poor European market?
>these old junks for
>like if they
they're all pretty minor and inconsistent, so probably just typos
being a native english speaker doesn't mean you write flawless english all the time

>> No.6502148

>>6501068
this board*
ftfy

>> No.6502165

best thing about the amiga is the demos
https://www.youtube.com/watch?v=iD9xk3SDSYc

>> No.6502180

>>6502165
Pleb

>> No.6503209

>>6502142
If that's all you found wrong with the OP then you're also an ESL

>> No.6503359

>>6502142
There's a bunch of weird errors with the writing in the OP post, even this ESL can tell.

>> No.6503439

>>6493583
All /vr/ home computers were irredeemable dogshit. PC gaming only got good after it wasn't retro anymore.

>> No.6503458
File: 12 KB, 230x230, gum-flapping.gif [View same] [iqdb] [saucenao] [google]
6503458

>>6503439
blablablablablablablabla

>> No.6503508
File: 7 KB, 640x400, Prince_of_Persia_028_(DOS).png [View same] [iqdb] [saucenao] [google]
6503508

>>6503439
well at what point would that be?

>> No.6503637

>>6503508
Unironically the games that pewdiepie and markiplier have been playing since 2012

>> No.6503640

>>6501741
This is hot. I coomed.

>> No.6503742

>>6493583
Amiga fans are the bing bing wahoo of retro vidya

>> No.6503750

>too plebian for pc games unless it's doom, too casual for arcade games
lmao at this board.

>> No.6503781

>>6501647
Jeez, I remember when his cartoons/demos used to get written up in the magazines. 25 years later, I finally get that he's a furry and not just someone doing his own version of Looney Tunes.

>> No.6503821

>>6503750
The Amiga is shit at first person shooters and arcade games though. Can't do Doom, can't do Castlevania.

>> No.6503835

>>6503821
>he Amiga is shit at first person shooters and arcade games though
Hey, we had Gloom, Breathless, Alien Breed 3D... actually we had a few first-person shooters. They weren't great though, but it was as good as computers of its generation got.

As for arcade games... no, we were up to our ears in arcade ports. Better that than another Amy the Squirrel cartoon.

>> No.6503852

>>6503637
Holy shit, fuck off

>> No.6503856

>>6503835
Yeah, I'm just fucking with you, I know they're not all like Amigavania.

>> No.6503859

>>6503856
Eh, it's 4ch. Fucking with each other is what we do - it's cool. Having watched a few Amiga videos on YouTube this week, I think it's not so good as I remember and there were a lot of really bad games.

>> No.6503920 [DELETED] 
File: 286 KB, 3400x2300, 1579563100954.png [View same] [iqdb] [saucenao] [google]
6503920

>>6503852

>> No.6504128
File: 10 KB, 177x284, 1577712779477.jpg [View same] [iqdb] [saucenao] [google]
6504128

Amiga could produce great sound.

Music always sounds better on the Amiga when.

https://youtu.be/PJsFk0M4OCc

>> No.6504269

>>6503781
Yeah, no there was a whole culture of people cooming to those animals, they just weren’t as in your face or obnoxious (>>6503640) about it as they are today when everyone needs to tell you about their fetishes

>> No.6504281

>>6504269
Hm, were your around in the mid-late 90s? It really got out of hand at conventions and online during that time. The fandom attracted all kinds of real, and I mean REAL sickos.
Problem was it started to spill over into other communities and the freaks caused some real-world problems, like stalking voice actresses of cartoon characters or making death threats.

>> No.6504290

You know what's worse than aimga fanboys? The little faggots that feel the constant need to remind us the amiga/spectrum/c64 were shit. You would have to be one massive faggot to think anyone cares.

>> No.6504342
File: 20 KB, 181x200, TUT256.gif [View same] [iqdb] [saucenao] [google]
6504342

>>6504290
based

>> No.6504346

>>6504281
probably because it consisted entirely of autistic boomers who never received treatment rather than gay twinks

>> No.6504457

>>6504290
The C64 was king though, unlike the Speccy.

>> No.6504459

>>6504281
>like stalking voice actresses of cartoon characters
Oh yeah, that faggot who killed Tiny Tunes by being a demented creep

>> No.6504507

>>6504290
No one really has a hate boner for the C64 from what I’ve seen

>>6504459
Link to this? I like true crime shit.

>> No.6504603
File: 35 KB, 233x413, fan.gif [View same] [iqdb] [saucenao] [google]
6504603

>>6504507
That shit went on for some time and they even mocked him on the show
https://tinytoons.fandom.com/wiki/The_World%27s_Biggest_Tiny_Toon_Fan

>> No.6504647

>>6504507
It's not so much a True Crime murder story as it's just a fucking creep who bothered and disgusted all the people involved with the show so much that it stopped being fun for them to do and they kind of just lost the will to keep doing it.

>> No.6505387

>>6504603
>>6504647
Thanks just read about him

What a fuckin wacko

>> No.6505912

>>6503637
who?

>> No.6506017

>>6505912
He's shitposting to get a rise out of you.

>> No.6506350

>>6504290
based

>> No.6506394

>>6504603
This guy's photo reminds me strongly of someone who's something of an ascended meme in these parts. And in recent years, said person has been stalking (and harassing) My Little Pony voice actresses on social media.

Seriously, do they have a tool-and-die set for stamping out these obsessive autists?

>> No.6506417

>>6496873
RPGs are not real video games

>> No.6506454

>>6506417
That level of tardation can't easily be fathomed... even for a shitpost.

>> No.6506502
File: 96 KB, 475x258, 1590165497244.png [View same] [iqdb] [saucenao] [google]
6506502

>>6506417

>> No.6506504

>>6506394
Who?

>> No.6506560

>>6500857
>doom
>demands you to think
monster close grug use shotgun
>modding scene
popular good unpopular bad

>> No.6507027

>>6506560
>monster close grug use shotgun
Oh yeah, there's no kind of skill, thinking, or reflexes involved at all:
https://www.youtube.com/watch?v=qvMk1VOfWEI
I get though that you've probably just bumbled through the original three episodes on HMP and called it a day.

>popular good unpopular bad
That's not really a counter argument to the statement "it's popular because it's good", which was in reply to the argument "Doom is only popular because it's simple", when really only the first game is at all simple (and can easily be made more complex by playing with Fast Monsters or outright Nightmare difficulty).

>> No.6507053

>>6506560
t. rpg incel who thinks reading kindergarten-level dialogue is thought-provoking

>> No.6507094

Amigafags being butthurt about Doom is like hair metal fags still being butthurt about Nirvana almost 30 years later. You had a good run for a while, but all things come to an end eventually.

>> No.6507101

>>6494541
>press Up to jump
Up for jump on keyboard is perfectly fine, unlike that shitty r/nes meme.

>> No.6507105

>>6494624
Sour grapes.

>> No.6507110

>>6494961
>what is Breathless

>> No.6507123

>>6493583
Hey look. It's this thread again.

>> No.6507161
File: 1.94 MB, 623x340, conan turns on his new monitor.gif [View same] [iqdb] [saucenao] [google]
6507161

>>6507110
A game that needs an 060, a fucking Pentium class CPU, just to be playable on an Amiga.

>> No.6507225

>>6507110
Quite bland?

>> No.6507232

>>6507161
>Pentium class CPU
Wow, it's like you don't even know what a Pentium is.

>> No.6507239

>>6507094
Nirvana was pretty trashy though

>> No.6507291

>>6507239
Yeah, Alice In Chains was MUCH better.

>> No.6507295

>>6507110
Barely a step above Wolfenstein 3D?
Could the Amiga handle Rise Of The Triad by the way?

>> No.6507315

>>6507232
It released after the Pentium and competed with it.
Is this not correct?

>> No.6508038

>>6507315
not him, but "pentium class" suggests a cpu with i586 or i686 instructions, not an unrelated cpu with similar performance, for that i'd use "pentium competitor"

>> No.6508062

>>6503637
>youtuber cancer
Holy fucking shit, kys.
SWBF and SWBF2 (the pandemic ones) around a decade older, and then there's Quake and Doom. Also Monkey Island, Commander Keen come to mind.
>>6504507
>No one really has a hate boner for the C64 from what I’ve seen
My hatred of it stems from its absolute unreliability (mostly in the PSU and 1541), but when they work they're great.

>> No.6508679

>>6507239
Kys

>> No.6508723

>>6495232
more people had falcons than an 060 in amigas. atari sold off all the unsold stock to some audio company and they turned the falcons into studio gear.

>> No.6510764

bump

>> No.6511617

>>6494483

i was an atari st kid and alien breed made me jelly desu, and shadow of the beast looked tons fucking better on amiga.

>> No.6511619

>>6499434

I was an ST owner and im autistic as fuck, its one of the reasons i got into music production though so theres that.

>> No.6511627

>>6500687

I know people who still use amiga hardware with octamed. I was still using an atari st and atari cubase for a while. Made the jump to pc cubase and then to reaper.

>> No.6511630

>>6500960

Ataris are still top tier for a dedicated 16 channel hardware sequencer, and are still totally useable now if you have a hardware sampler, like an akai/emu/ensoniq/yamaha/roland rack.. if you dont consider it like a modern computer..

There is an arguement to be made that with a tape machine or a dat or hard drive multitrack recorder, an atari st, a sampler and a few guitars and mics you could make modern music without touching a windows/mac computer at all. That being said they were dogshit for games compared to pc and even amiga, and thats coming from a former st owner.

>> No.6511635

>>6501332
>I happen to know a guy locally who owns a small recording studio and is an engineer, and he still has a ST. He has plenty of other kit, but he keeps it partly out of nostalgia and partly because it is still really good at what it does.

I got rid of my atari and amiga, i still have like 300 720kb floppies though as i use them in the half a dozen samplers i have and i just cant bring myself to install usb floppy emulators in them.. Something about the whiir and click of floppy disks in samplers makes me happy. I hope i didnt erase some games that are rare and have not been uploaded to the internet.

>> No.6511674

>>6511635
Don't floppies degrade over time?

>> No.6511694

>>6508679
Buttmad normie detected

>> No.6512012

>>6501481
>had gotten past the bedroom coder phase by the late 80s
US never really had it.

>> No.6512028

>>6511674
3.5" plastic floppies are commonly wont to do it because the standards for quality control were gradually dropped, one from the early 90s will probably still work, but any manufactured in the early 2000s and beyond are going to be pretty unreliable and not last very long.
If you look back to the 8" diskettes (the ones which literally are floppy), they could actually be VERY hardy, you could store them in a milk crate in a loft in a barn for decades, and they're almost certainly still gonna read (you did pay more for this though), while later lower end 3.5" diskettes may just not hold up for a single decade in a good and protected storage.

Many old US missile systems still use 8" floppy drives, which may sound appalling to some, but they are good quality ones which still hold up to this day.

>> No.6512035

>>6512012
It kinda did, even if not as widespread, guys like John Romero and John Carmack started out doing amateur shit on Apple II computers way back in their youth, and they weren't alone in that.

>> No.6512234

Sierra pretty much invented the big box game with King's Quest, which was the first major computer or console game to be developed by a large team instead of one guy. Epyx followed soon after that with Summer Games.

>> No.6512349

>>6512028
It's not only because of its quality control but also because of their size. 8" floppy simply has less room for error. 3.5 floppy has higher compression and therefore more vulnerable to errors.

>> No.6512708

>>6511674
They don't. They defy all physical laws and will survive the death of the universe regardless of what favor it comes in. They're literally that badass hard core retro.

>> No.6514492

>>6507027
>posts video of mindless running and gunning on a joke difficulty level such as nightmare.
>bb-but its actual skill and quick thinking !!!1
The absolute state of dewm brainlets.

>> No.6514981

>>6514492
>mindless
If you can't tell how skillful that movement is, I guess you must have had a lobotomy.

>joke difficulty
That's the thing, Nightmare was added after the fact and not seriously intended to be playable, yet it actually IS if you're a very good player. TNT's map 10 is one of the very hardest official levels you can possibly play on Nightmare, and it wasn't until the 2010s that someone finally beat it, it was thought to be impossible originally.
The kind of speed, reaction time, tactics, and route planning necessary is something most people couldn't do, you don't just need to be intimately familiar with the game and level, you need to be better than everyone else.

>> No.6515382

>>6493583

I was surprised to recently find out that "Starquake" was made for the Amiga in 2018, and needed an A1200 with 8MB fast ram, yet still ran slow as balls.

That aside, I went from an ST to an Amiga, and basically the Amiga was way better. The St had to use tricks, like the Speccy did, such as the replay sound method to get 4 channel sound whereas the Amiga just did it off the bat. They ended up releasing the Atari STE that had a sound chip essentially the same as the Amiga and more colors, but it was playing desparate catch up with a model no one would ever buy.

Amiga was objectively better, period. I owned both so I'm allowed to have an unbiased view.

https://www.youtube.com/watch?v=Ogt7_lOf2-4

>> No.6516768

>>6515382
anyone remember the name of the track this 'cracktro' is a remix of?

>> No.6516782

https://www.youtube.com/watch?v=SSlu3W0tMyI
this runs on an amiga 500, amiga 1200 might be twice as fast as, so still won't run doom but it would interesting to see what it could do with this level of optimization

>> No.6516804

>>6516768
c64 robocop 3 theme
https://www.youtube.com/watch?v=HaZSF67F948

>> No.6516810

>>6516804
no, not the youtube video intro, the cracktro portion after it

>> No.6517059

>>6516768

Anything in here about the music?
http://www.pouet.net/prod.php?which=78949

>> No.6517082

>>6517059
ah, he says he got the recognisable flute sample from this game, and this is the track i was reminded of
it sounds very similar, not just because of the same sample imo
https://www.youtube.com/watch?v=64dDKmryo8g

>> No.6517194

>>6496419
>he thinks there were no piracy issues on the mega drive

>> No.6517724

>>6517194

>he thinks there were no piracy issues on the mega drive

Never had a megadrive, but I remember the local papers had people selling Super wild cards for snes in the ads section, even the smaller game stores sold them. I had something before the wilcard that became obsolete, because they started putting junk rom on some cartridges so it never had the capacity to copy them, foret its name though. When they advertised a game as 32mb, they actually meant 16mb game and 16mb unused memory that the copier tried to write without realizing.

>> No.6517923

>>6517724

Super Magic Drive?

>> No.6518298
File: 455 KB, 804x1028, Eric_W._Schwartz_Anthrocon_2009.jpg [View same] [iqdb] [saucenao] [google]
6518298

>>6501741
Heard you talking shit like I wouldn't find out

>> No.6518542

>>6518298
Oh my god, he looks like me! I HAVE TO SHAVE

>> No.6518719

>>6517724
Did you actually have something and not understand how it worked or is the whole story made up?

>> No.6519119

>>6518719
What he's talking about is a real issue that can happen, overdumping. https://web.archive.org/web/20100620065438/http://trashcan.h1.ru/antiover_eng.htm

>> No.6519139

>>6519119
What he's talking about is something he read about and didn't understand and attributed to a device he totally had but can't even remember the name of

>> No.6519168

>>6519139
He said he had an older copier than the SWC, which he read about. SWC was top of the line at the end of life for SNES. The rest obviously had to do with overdumping but it didn't make total sense. Apparently his copier had issues dumping newer carts and the people selling pirated games on disks near him were offering overdumped games that wouldn't run on his copier due to it not having enough ram. That's just a guess based on my reading of it. If he ever comes back around he can clarify.

>> No.6519198

https://web.archive.org/web/19961028100020/http://anthrox.com/news.html#dx2

>plugging a hard drive filled with roms into your SNES in 1996

>> No.6519954

>>6519168

>Apparently his copier had issues dumping newer carts and the people selling pirated games on disks near him were offering overdumped games that wouldn't run on his copier due to it not having enough ram.


I'm the poster of this >>6517724
. To clarify for you, I never got cracked roms off anyone (ie with the junk rom removed) I rented them from either the local Blockbuster or local game stores and copied them to floppies myself. In other words the cartridge got copied as is, with the overdump included, meaning I had to get the SWC 32mb as the original one had only 16mb capacity, and became useless once they started deliberately putting gaps of useless data to counter it.

As for its name, it's simply too long ago sorry. I just bought the thing from a Chinese guy who advertised them in the classified ads section of a local newspaper, I do remember the box and instructions were in Chinese, but the interface was English. It's name has simply escaped my memory though, it was almost 30 years ago.

>> No.6519996

>>6519168
>didn't make total sense
Or much sense at all, which is why I asked him to clarify. Which he has now done. He doesn't remember the name of the uncommon and expensive device he originally had. But he remembers incorrect information other people have posted on the internet about the SWC in great detail. It's all crystal clear now.

>> No.6520002

>>6519954
With a PC and the correct tools you could have just fixed the overdumps by writing a new header and discarding the excess files. But of course if you didn't have access to cracks and such finding those kinds of tools would be pretty much impossible too.

>> No.6520241

>>6519954

After a bit of digging on these things my memory got jogged, it was the Super UFO 16mb version. From what I just read they did make a 32mb version, but I had the SWC by then. It came back instantly when I saw the name though.

>> No.6521354 [DELETED] 

reported and saged captcha thinks i'm a bot i am an npc tho

>> No.6521360

>>6520241
They even dug up their old design and created a modern version of it that uses SD cards. I'd like to own one but I never see them at a sane price that would justify buying one over a modern flash cart that isn't just a glorified 90s copier. It's main selling point these days would be the ability to dump carts with it but there are other options if that's all you want.

>> No.6521756

>>6507291
Mah nigga

>> No.6521961

>>6521360
Main selling point for me with old copiers is a parallel port. Anyone who's ever needed to test their software on actual hardware knows how useful this is. Transferring saves is also a great feature. While others are crying about batteries or chips going bad I have backs up of stuff from decades ago.
From the time each console became "obsolete" up until the "retro" craze most copiers were dirt cheap. There was generally also a period after the initial release of a modern flash cart for a console where prices dropped. If you missed those you're fucked. Many of these things are legit rare and there are a lot of people collecting. The fact that they're legit useful makes it even worse. Shit I bought for a few buck <10 years ago is selling for hundreds. Really regret buying so many of these terrible investments.

>> No.6521979

>>6521961
sd2snes has usb and other cheaper solutions will allow you to back up your saves too. When I eventually obtain one it's just going to be for the fun of dicking around with it. I've collected all the original BBS scene roms from the 90s complete with the cracks/patches they released. It will be fun to play with that stuff on the original hardware it was intended for rather than modern stuff that has measures in place to defeat anti piracy things.

>> No.6522024

>>6493583
>Amiga fandom across Europe is also the only one that actively sabotages its own fandom and is radically insular about any "newcomers"
You haven't seen Neo Geo collectors yet, I see

>> No.6522045

>>6522024
What the hell do they even need to do? You need to pay up the equivalent of a used car for just a cartridge, that would keep out the least serious people.

>> No.6522087

>>6521979
Maybe, but no SD2SNES has never been purchased for a few bucks from a hawker outside an opium den in Hong Kong. Also, there's a lot of old software that won't work with SD2SNES or pretty much anything that uses USB. If you're just dicking around that's probably want you want to be dicking around with.

>> No.6522219

>>6522045
Well thankfully these days MVS hardware can be obtained pretty cheaply and adapted to work in your home. Multicarts are cheap too. That ticks all the boxes for the entry level. If that's not enough for you there's a whole rabbit hole of shit you can get into without delving into the cancerous world of AES collecting.

>>6522087
Yeah I have all the old software. It's all janky as fuck and ucon64 does pretty much everything now but that's not the point. It's about seeing just how much one could accomplish with one of these things in the 1990s.

>> No.6522274

>>6522219
I'd assume flashcarts would be a utility for just wanting to play the games, not actually collecting.

>> No.6522297

>>6522274
Everyone has a different approach to this as a hobby. Some people want pristine boxes and shiny things. I want to open some things up and mess around with them, save something from the e-waste pile. I like buying things that are cheap and beat the fuck up. The good thing about flash carts, at least for the most common and popular systems, is that they can appeal to almost everyone. Even if you have a complete collection of complete in box games for a system there are prototypes and hacks you won't be able to play without one. If you're like me and would never spend that kind of money on stuff it's still appealing because you can get original hardware especially from Japan cheap and a flash cart opens up the whole library for you.

>> No.6522441

>>6522219
Considering quite a few commercial games were developed using old copiers it should be clear that one could accomplish quite a lot. Of course one would have to understand that one would need more than ucon64 to accomplish that.

>>6522274
Welcome to /vr/. How's your first day going so far? Collectors don't play games and certainly don't play with their plastic. Collectors are only interested in owning L@@K R@RE shit they can display on shelves and make youtube videos about.
Old piracy devices are a goldmine for this. "Rare" meme shit like the 64DD are childsplay. Thousands were made made and you could find them on ebay for $50 up until several years ago. In contrast, my MGD2 Neo Geo cart sold a fraction of that and is so rare the the basic shell, without memory or the copier is worth well over $1k. A whole set would go for twice that. Practically, it's useless as you'd need to swap floppies a dozen times to load even a small game. But because only a handful exist cuckllectors are willing to pay much jewgold for the epen.

>> No.6522496

>>6522441
I can imagine the kind of person who owned those back in the day. Dialing in to Hong Kong BBSes to spend all night downloading fucking Neo Geo roms.

>> No.6522557

>>6494961
Alien Breed was made past the Amiga's prime though. In hindsight, it obviously wasn't comparable to DOOM as a system seller, but maybe it succeeded in some ways in keeping the existing users at Amiga? I can see the thoughts of them go like that: "Damn, Doom looks great, but do i really need the new PC just for playing it? Surely Alien Breed isn't that advanced, but it will run on my three years old machine, and at the core it is basically the same stuff: find keys, shoot monsters". Nowadays, of course, noone gives a shit but diehard Amiga fans, to the point that there is no ports with the source code avaliable from 1997. But there is a GZDoom remake, Project Osiris: https://forum.zdoom.org/viewtopic.php?t=67666

>> No.6522560

>>6494961
see >>6522557

>> No.6522874

>>6504128
>https://www.youtube.com/watch?v=r1M-mxOuJUw
sounds like a pack of dogs drowning, absolute shit. At least the C64 has that chip-tune edge and not a bunch of shitty samples

>> No.6523249 [DELETED] 
File: 79 KB, 2128x775, SabOnline14.gif [View same] [iqdb] [saucenao] [google]
6523249

>> No.6523291

>>6518298
i expected him to be older considering my first ever exposure to furry art was Sabrina on the screen of an Amiga in a store

>> No.6523583

>>6507110
Very underwhelming and dry.

>>6523291
They were displaying that shit in public? What the fuck?

>> No.6523636

>>6493583
AMIGAAAA ROCK N' ROLL NENENENE

>> No.6523654

>>6523583
>>6523636

stfu millennial

>> No.6523687

>>6523654
What are you upset about, me calling Breathless a fucking boring game, or objecting to furfaggotry?

>> No.6523691

>>6523687
Yes

>> No.6523746

>>6523691
Have you tried not having boring tastes in games, also not being a furfag fuck?

>> No.6524291

>>6522557
The GZDoom remake looks a lot better.

>> No.6524681 [DELETED] 

this why

https://www.youtube.com/watch?v=rAkHGbRPNR4

>> No.6525141

>>6522496
I never met anyone else who owned one. AFAIK they only made a few. I was joking about needing a dozen disks for the smallest game. I think the max memory you can put in the thing is 136mega so it can't even hold a game that would take 10 disks. In reality most games fit on just a few disks. A few hours downloading, and even a few minutes loading was a small price to pay for not having to pay hundreds for an original cart.
Keep in mind this was the only flash cart for the system until fairly recently. Same with the PCE/TG. I was still using it for both those and GB up less than a year go.