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/vr/ - Retro Games


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File: 581 KB, 1310x960, super-smash-bros-n64-review.jpg [View same] [iqdb] [saucenao] [google]
6470256 No.6470256 [Reply] [Original]

Why is this so much more fun than Ultimate?

>> No.6470274

This whole series is kind of boring. Loved it when I was 9 though.

>> No.6470280

>>6470256
I don’t enjoy this board when anons post opening questions with the intention to antagonize an argument. It’s so lame. Makes me go on this board less and less. Seriously OP what kind of question is this, it’s an opinion written with intent to antagonize. Reddit is full of “my haul” posts and /vr/ is full of “ why is this better then this” threads

>> No.6470283

>>6470256
SOUL

>> No.6470285

I never played Ultimate, but Smash 64 is fun because it has good controls and mechanics, simple as.
If it wasn't an all-stars nintendo game and instead was a sentai fighting game as originally planned, people around here would revere it as a hidden gem.

>> No.6470294
File: 110 KB, 456x373, skeletons.png [View same] [iqdb] [saucenao] [google]
6470294

it's better than the rest of the series, other than the wallsplats in the latest 2 games there's nothing like this anymore

I blame melee's shift to realism and its weird techno aesthetic

>> No.6470305

>>6470256
The controls are just so much more responsive. More responsive than Melee even.

>> No.6470312

>>6470256
I remember playing this almost 12 hours daily until my mom had a nightmare with Mario bleeding or some shit, so she took away my n64 for a month

>> No.6470317

>>6470312
holy shit
was the blood hyper realistic?

>> No.6470327

Damage physics is way more satisfying, you can easily send people flying with percentages under 90%, later installments fucked that up.

>> No.6470328

>>6470256
>smash
>fun
Ah, to be 10-years-old.

>> No.6470332

>>6470328
>>6470274
Samefag and obsessed.

>> No.6470347

>>6470317
I don't think so

>> No.6470474

unironically soul

>> No.6470479

>>6470256
My brother kicks my ass at the game and I have to be honest it makes me rage quit. I wish he would play fair and go easy on me, to at least make it interesting and a close match. It's a good game, I want to believe. But is it unfair?

>> No.6470482

>>6470312
based prophetic mom

>> No.6470495

>>6470479
It's a deeply unbalanced game. Kirby and Pikachu are far and away the best. But if he's beating your ass using Luigi or donkey Kong or something then you just suck.

>> No.6470502

>>6470495
It was a while ago. My post may have misled you in that we haven't played it as a recurring activity. We happened to both be willing. He picked the game up cold (not practiced) and with Fox he killed me as Yoshi. We did a few matches with various characters and he won all of them.

>> No.6470520
File: 58 KB, 776x480, DuCNszTXgAIzVTp.jpg [View same] [iqdb] [saucenao] [google]
6470520

>>6470305
You are correct.

>> No.6470527

>>6470256
>64
you're essentially playing an even worse and gimped Melee

>> No.6470531

i honestly miss it when we could talk about Smash 64 without having to force a discussion about shitty mod packs done by zoomers

>> No.6470559
File: 500 KB, 1023x577, 91dd59bd75580fa7abf1b9b0c2c46ba911f30c034808dc7a6b3ca0b1745f3ca9.png [View same] [iqdb] [saucenao] [google]
6470559

>>6470256
>Loud impact sound effect
>Moves are fast and simple without being too redundant
>No super armor aside from yoshi jump
>Camera doesn't jump around like crazy usually shows full stage
>If you go flying it's because you actually got hit hard, not because of some unrealistic trajectory
>Characters aren't as tanky
>Colorful art style
>All characters are distinct. There are no generic anime characters
By far the biggest reasons are the first 3. Seeing some faggot do this big overcomplicated move that causes them to fly all over the stage while being covered in super armor and takes a solid second is not fun. Even if it's a shitty character it just slows the game down and is boring to play against. Even Yoshi's jump is probably a bug they decided to keep in later installments.

>> No.6470571

>>6470294
i like melee because it has a high skill ceiling (and i'm not autistic enough to be competitive in it). N64 is like a slow dance in comparison

>> No.6470583

>>6470571
>N64 is like a slow dance in comparison
N64 is so fast you can get people in infinite combos that they have 0 chance of escaping from. The closest thing melee has is wobbling/.

>> No.6470608

>>6470583
Melee's speed is unmatched in terms of the movement and the amount of inputs you make in a short period of time. What you're describing is the game's lethality. Smash 64 is definitely the most lethal game in the series, which is why it's played at 5 stocks, but every character is rather floaty and the mechanics don't allow for the balls to the wall rushdown combos that you can do in melee. That's not to say 64 is worse, but it's just not the same.

>> No.6470651

>>6470256
>characters carry momentum in the air
>Hitstun is insane causing for easy 0 to death combos with every character when they start juggling
>Balance wasnt much of an importance with party games since it was local only, causing for moves like kirbys D-air and UP-tilt to exist
>Small roster meant they could add features like character specific sprites for getting electrocuted
>Since it was the first game, it only had first party characters and no bloat
>Characters like falcon and ness were added, introducing people to their series
>limited hardware made them use sprites for some assets which i personally like (the pokemon and falcon punch for example)
>small character and map roster led to getting consistent with each map and character matchup
>Tons of jank to mess around with, that nowadays wouldve just been patched
>I dont know what it is about the pokemon stage but i always get a little sad whenever i see one of the cheap looking legendary bird sprites fly across the screen. i miss when games could get away with fun little workarounds like that, maybe its just nostalgia

I dont know if id call it my favorite (better than smash brawl at least), but it definitely has a charm that will never be done again.
Also add jump momentum back, sakurai

>> No.6470656

>>6470608
But that's objectively false. Even considering tourneyfagging shit. L-Canceling reduces the frames to 0 in 64, where as melee reduces it by 50% or something. Smash 64 is so fast it's not even viable for tournaments because it comes down to whoever gets hit first.

>> No.6470659
File: 4 KB, 64x64, Moltres64.gif [View same] [iqdb] [saucenao] [google]
6470659

>>6470651
Think moltres might actually be the same sprite as falcon punch now that i look at it

>> No.6470662

>>6470256
It doesnt have any gay fire emblem characters

>> No.6470674

>>6470280
You don't have to engage.

>>6470283
tpbp

>>6470651
>>6470608
>>6470583
64 was the most fun for me but I was also the best at it than any other. Melee people got too good and I got salty

>> No.6470681

I never owned Smash as a kid, just played it at friends' houses and maybe rented it once or twice, so I don't have deep experience with it. I did get Melee and have owned each game since (albeit the 3DS version of 4 instead of Wii U), but going back to 64 just feels weird and barebones. I might try doing some multiplayer with it next time I can get together with friends, but I must say I'd rather play one of the newer titles, probably even Brawl - they're just a lot more fun for me.

>> No.6470696

>>6470674
>64 was the most fun for me but I was also the best at it than any other. Melee people got too good and I got salty
See >>6470656 Smash 64 is so fast that it's literally unplayable at a competitive level.

>> No.6470713

>>6470696
While i agree its unplayable at a competitive level, its not because its fast or execution intensive or whatever, its just that the mechanics are broken (Hitstun and Lcanceling), this does not mean its faster than a game without it.

What is really fun at competitive levels are custom combos and watching people try and get the coolest combos by setting up items in training mode. Shits fun to watch

>> No.6470783

I played Ultimate for the first time yesterday and the Pokemon don't even pop out the door anymore on this stage!

>> No.6470796

>>6470527
not really, the original is the most pure and distilled smash experience
melee is just a worse form of sm4sh, the most concentrated and condensed form

>> No.6470864

It's only what it is. It doesn't have two decades of "uhhhh now what do we put in it?" piled on top.

>> No.6470867

>>6470256
Because the thought of games from your childhood being made obsolete upsets you.

>> No.6470884

>>6470656
>>6470696
Do you even know what speed is, lol? Just because you die in one hit does not mean it is fast, although Smash 64 is way faster than lots of games, the "speed" of Melee, aka, the speed of the characters like Falcon, Fox, Falco, is incredibly quick and significantly quicker than Melee. That being said I do like Smash 64 more than Melee but you sound like you argue with people about this a lot and you are just being a contrarian faggot. Go google what the word speed means.

>> No.6470910

>>6470256
because the roster isn't comprised primarily of boring anime sword fighters.

>> No.6470924

>>6470280
>I don’t enjoy this board when anons post opening questions with the intention to antagonize an argument.
Or to talk about non-retro games.

>> No.6471051

>>6470864
This is an understatement. The series got worse as it went on but Smash is mega casualfag filter so it falls into that awful mindset of more = better.

>> No.6471061

>>6470910
It still isn't.

>> No.6471124

>>6471061
Ultimates roster is 90% anime pretty boy sword fighters.

>> No.6471148

>>6470280
That's like half of 4chan. I don't think people really come here to have decent discussion, they just come here to be needlessly hostile to strangers without repercussions most of the time. The most popular threads tend to be like this, barely more than a sentence and loaded with thinly veiled implications, and the like.

>> No.6471149

>>6470571
I really like the idea of a fighting game looking like a dance.

>> No.6471169

>>6470867
ok zoomer

>> No.6471682
File: 102 KB, 500x241, yoshi_sm64.gif [View same] [iqdb] [saucenao] [google]
6471682

>get this game in 1999
>pick Yoshi first because I love him
>suck ass playing as him
>end up playing Link and Falcon mostly and do pretty good against my friends
>fast forward to current year
>play Smash 64 again
>actually get good with Yoshi
>realize how much of a beast he is
I dunno about tier lists and shit, but I'm glad I finally got to get good with my bro Yoshi. Feels good.

>> No.6471772

>>6470280
>>6471148
Also those kinds of threads get many more replies.
Like on /tv/ I made a thread asking "is X good", got zero replies. Then I made the same thread but wrote "I just finished watching X, what did I think of it" got lots of replies.

Too many people here will only reply if they are baited (or your thread dies too fast if you don't bait). It sucks.

>> No.6471789

Older Smash feels more arcadey, thats why.

>> No.6471841

>>6470256
It's still a fun game, but it feels sort of archaic now when compared to the newer stuff. Having no Side-Bs feels really weird now.

>> No.6472182

>>6470256
It's not.

>> No.6473070

>>6470796
Melee had board game, online, and angry birds?

>> No.6473093

>y-yeah we're still b-better than Brawl 3
Melee is still king

>> No.6473128
File: 692 KB, 746x541, file.png [View same] [iqdb] [saucenao] [google]
6473128

There's something absolutely magical about this game's soundtrack, a magic that later series couldn't capture.

https://www.youtube.com/watch?v=rIwWCioBpEM
https://www.youtube.com/watch?v=-DzkPDyraHI
https://www.youtube.com/watch?v=99yNVxIJL4s
https://www.youtube.com/watch?v=S5DFhaprlRM
https://www.youtube.com/watch?v=FEIAGr3rII0

The composer apparently only did this game and Melee, which explains why Brawl onwards have this samey, overly grandiose orchestral music with the haunting DA NANANAAAAAAA as a persistent theme.

>> No.6473154

>>6470280
Pretty much all boards do this now. Ever since poltards left their cages in 2014 it's been like this.

>> No.6473165
File: 51 KB, 506x314, 1586288632398.jpg [View same] [iqdb] [saucenao] [google]
6473165

>>6473128
I hear ya Anon. I pissed away all of my adolescence playing this game with a friend in his Mom's attic. We would only stop to walk across the street to buy junk food and then go back to it.

>tfw I'm almost 30 and have no friends now

>> No.6473170

>>6470280
Finally a based anon

>> No.6473190

>>6473093
Melee is literally the only actually serious Smash game, the rest are just party games to play drunk when you're over a friend's house with 30 more people.
That being said, Ultimate is the closest to Melee they could get. I would consider it the perfect sequel to Melee if the DLC characters weren't intentionally broken to make people buy them.
As for 64, Brawl and 3DS, they're just obsolete now. I can't play Smash without using the right stick.

>> No.6473235

>>6470559
This. Smash 64 is far from perfect but it all clicks for me in a way that none of the games after it ever have. I regret even buying Smash Ultimate.

>> No.6473436

>"swordman bad"
>"man i wish Saki, Meta Knight and Takamaru was in 64"

>> No.6473445

>>6470256
more efficient visual expression and restrained usage of color

>> No.6474035

>>6473154
It's been happening much longer than that, but I would say 2016 was the final nail in the coffin.

>> No.6474039

>>6473190
Melee is a party game. They're all party games for people who suck at fighting games but want to have the ego and scene of people who play them.

>> No.6474057

>>6471124
No it isn't.

>> No.6474102

Smash 64 has objectively the best audio design.

>> No.6474104

>>6470280
And who are you?

>> No.6474105

>>6473128
Didn't know that about the composer. Makes a lot of sense though. I can still remember a lot of the tunes from 64 and melee but the newer sound direction leaves me genuinely bored. It's all overproduced and unmemorable.

>> No.6475078

>>6473128
I hate when games have orchestral music. In mario galaxy I felt like I was in Disney World and I couldn't leave

>> No.6475127

Ultimate is fun, my problem with smash starting with brawl is that the games no longer feel unique enough to keep playing when the new one comes out.
The mechanics and game flow in 64 and melee are so unique to themselves that it doesn’t matter there’s new games. You can still go back and have fun with them due to how differently they play.
The others aren’t that way though. Brawl just feels like a worse version of 4. 4 just feels like a worse version of Ultimate. My personal ranking is Melee > 64 > Ultimate >>>>>>>> 4 > Brawl, but whenever smash 6 comes out in all likelihood Ultimate will get pushed down to the 4/Brawl tier and whatever the newest one is will take Ultimate’s spot at third place, while 64 and Melee have actual staying power.

>> No.6475158

>>6470280
4chan has been like that since /v/ was created

>> No.6475224

>>6470294
Its a shame the series lost the comic book/cartoon aesthetic of 64. Every original design from Brawl on looks like a Kingdom Hearts reject.

>> No.6475349

>>6470256
So this is how smash tards try to infect a retro game board with their kiddy game.
Go back to your containment board.

>> No.6475467

>>6475349
This, 1000x times this. Oh em gee, YAS. THIS.
WE NEED MORE EMULATOR FILTER THREADS.

>> No.6475479

>>6470884
>You can whip out attacks with 0 frames of lag
>That's not speed
Ok.

>> No.6475505

>>6475349
>noooooooo you can’t discuss retro games on the retro games board!
>10 waifu threads
>5-6 tech wank threads
>innumerable bait threads
Sure is some great “board culture” going on here

>> No.6475515

>>6470256
64 smash is the only one i like, ive tried several times to enjoy the modern ones, i bough brawl and ultimate but im not having fun.
I guess is not for me

>> No.6475538

>>6475467
>WE NEED MORE EMULATOR FILTER THREADS
Show me one of those.

>>6475505
>>noooooooo you can’t discuss retro games on the retro games board!
>Smash Ultimate
>retro game

>> No.6475564
File: 47 KB, 640x360, 1385946081534.jpg [View same] [iqdb] [saucenao] [google]
6475564

A lot of good points have been made in the thread, but I'll go with the smaller roster and lack of stacked characters. Kirby and Pikachu are objectively the strongest characters by a large margin, but unless the skill gap among the players is large it doesn't result in constant stomps. Ultimate just has too many poorly designed characters and the resulting power creep is ridiculous. Too many characters with stagewide recovery, high damage counters, reflects, quick hits with massive spike/damage etc.

I used to play Smash 64 everyday with friends when I was a drug dealer and even though we all started at different skill levels, we all ended up getting pretty damn good with every character. The matches were always entertaining, dynamic and there was virtually no salt involved. Playing Ultimate with friends is a terrible experience in comparison. Like I said above the discrepancy between movesets in the game is massive because of the sheer amount of them, and a lot of my friends and people online stick to S tiers because its easier. This results in frustrating and salty matches for both players because unless you're an adderall snorting god at the game, the only winning choice to a lot of these mechanics is infuriating for both players. I have multiple friends who only play characters with strong counters like Joker and Lucina, and after half an hour of being forced to grabspam every game we both end up pissed off and don't want to play anymore. Random character games are fun, but most people just want to play their 2 safe picks all night and its boring as all hell.

>> No.6475659

>>6475564
I liked it a lot more when it was actually a party game, and tryhardism was limited to whatever my friends could figure out themselves like when melee was new. The last time I played Ultimate they'd picked up a lot of the online lingo and play habits, I'm not going to keep up with that mess.

>> No.6475664

>>6475349
careful guys, a Mature Gamer is among us.

>> No.6476014

>>6470280
some people just want an echo chamber, some people just want to rustle jimmies

>> No.6476024

Because you're a contrarian.

>> No.6476058

>>6470559
>Even Yoshi's jump is probably a bug they decided to keep in later installments.
Really, really, really doubtful. You're forgetting that Yoshi's second jump is his only means of recovery in 64.

>> No.6476092

>>6475659
Pretty much. Competitive autism is what ruined Smash Bros.

>> No.6476105

Imagine taking a children's party game seriously.

>> No.6476217

>>6470608
It's 4 stocks now. Same as Melee.
>>6470656
It reduces landing to 4 frames, or 8 if you fast fall. But remember that you can't fast fall in the middle of an aerial in 64. You have to fast fall before starting the aerial.

Some of the inputs in 64 can be pretty fast, but the slow falling speed definitely limits the APM. Ness DJC runs (not so much Yoshi's DJC; it's way slower), Fox multi-shines, and Pika up-b ledge stalling are the only really fast inputs in the game.

>> No.6476218

>>6475538
>smash ultimate
This is a smash 64 thread you autistic mess of a poster

>> No.6476240

>>6476105
Right? Us Mature Gamers just know better, thankfully.

>> No.6476263

>>6476218
>posts are all about competitive, melee and ultimate
>N-no I swear this is a retro thread!
Take your cancer back to /v/.

>> No.6476457

>>6470256
Nostalgia

>> No.6476475

>>6476263
This anon is having an autism attack

>> No.6476653

>>6470651
Everything is better than Brawl

>> No.6476658

>>6470662
I'm a Marth main in Melee, but..
FUCKING BASED

>> No.6476662

>>6473128
I miss when the narrator shouted the name of the game in the title screen, it made you so hyped, but you don't see that anymore

>> No.6476668

>>6476263
>>6476457
>>6476105
>>6475349
>>6476024
Samefag

>> No.6476675
File: 710 KB, 640x480, file.png [View same] [iqdb] [saucenao] [google]
6476675

>>6474105
I done some more research, the composer (Hirukazo Ando) was the only guy who done the music for Smash 64, while he was merely a sound director for melee. At least Melee's music was equally distinct, it had this feeling like it's something you'd hear in a weird fever dream, which complimented the game's admittedly odd art direction well. The weird mishmash of realistic textures, stylized artwork, and often N64 assets straight up reused gives the game a distinct look.

>> No.6476683

>>6476675
>merely a sound director
Oh no you mean he got bumped down to overseeing an entire aspect of the design?

>> No.6476691

>>6476683
I previously implied that he was the composer for both 64 and melee, while he was only the composer for 64.

>> No.6476693
File: 8 KB, 378x162, file.png [View same] [iqdb] [saucenao] [google]
6476693

>>6476668
Retard.

>> No.6476714

>>6476691
Are you pretending not to understand my post?

>> No.6476718

>>6476714
I don't know. Do you?

>> No.6476743

>>6476718
Yes, you are.

>> No.6476981
File: 809 KB, 274x298, 1585385165775.gif [View same] [iqdb] [saucenao] [google]
6476981

>>6470256
Ultimate has fundamental problems in its gameplay design.

>3 buffer systems working together
One lets you input a move 8 frames before you could possibly do them, other one let's you do the move on frame 1 if you held the button. Last one has to do with a short hop shortcut so you do a frame 1 neutral SH.
While they may sound good in theory, instead of helping the player needing to be less precise, it makes it so you have even less control. Wanna shield and angle shield after an attack? Buffer makes you roll. Wanna do a rising, full jump n-air? you get a short hop. It's like you have added lag when playing, even worse online.

That's the big one, there are others that make the game more awful to play

>C-stick is just a direction + A macro instead of a "smash attack" button
Combine it with the buffer problems and diagonal n-airs, plus the macro makes it so you can't drift left while hitting right, absolutely awful.

>DI
It's so weak in Ultimate you might as well not use it, also DI is different from vectoring to survive, so they took something really easy to understand and made it more complex just because. Granted, 64's DI is also pretty bad in context, the thing with 0-death combos is the moves' knocback

Balloon knockback isn't that bad, attacks are balanced around it, even though they make freestyling harder and you have to resort to dragdown and slower neutral. 64 at least has the 0-death combos that make it so neutral is rarer and makes it more tense, they also look pretty flashy but that's just my opinion.

>No teching after certain %
Pretty straightforward, removes tight situations were you could've lived.

That's all I can think of right now. 64 and Melee feel like completely different games to Brawl-4-Ult. I wonder how things would be if Sakurai hadn't beat that little kid at Street Fighter and made him reconsider Smash as a whole.

>> No.6477051

>tfw didn't believe the kid who said he got a new N64 game where you play as a bunch of nintendo characters fighting each other
>goes on to say you can throw poke balls at each other and pokemon attack you
>thought he was a retard
>go to his house
>it was real
I don't think I will ever be surprised at something like that ever again.

>> No.6477269

>>6477051
Ah, that reminds me of my childhood when my friends would describe a game that they have, I'd imagine it a certain way and then when I actually get to play it, it's completely different from what I expected. I miss that
Did you think the game was 3D when that kid explained it or something?

>> No.6477302

I like that smash 64 has meat to its bones but is also very simple. You don't need to practice inputs all day and night to git gud like in melee, and there aren't a billion little tricks and gimmicks to learn like in newer smash games. I get that they felt a need to make characters feel unique as they approach 80-something fighters, but IMO it amounts to a lot of confusion when you've got folks together and just want to play a party game.

>> No.6477379

>>6473165
Are you a fat buyfag too?

>> No.6477420

>>6470280
REMEMBER COMFYPOSTING

>> No.6477965

>>6475158
that's just your redditfag-twisted narrative

>> No.6477969

>>6475349
say the retard that talks likes he frequents there

>> No.6477972
File: 3 KB, 96x123, file.png [View same] [iqdb] [saucenao] [google]
6477972

>>6476693
yes, everyone has 4chanX dude.

>> No.6477990 [SPOILER] 
File: 33 KB, 600x565, 1590774912590.jpg [View same] [iqdb] [saucenao] [google]
6477990

>>6477972
>this unholy cope

>> No.6477991

>>6471124
>my first game is Smash 4

>> No.6478001

>>6477990
>"n-no please not the light!"

>> No.6478005
File: 109 KB, 640x480, menu_SSB.jpg [View same] [iqdb] [saucenao] [google]
6478005

For me, it's the atmosphere. Even the menu is just comfy to look at. For some reason selecting stuff on this menu feels great, don't know exactly why because it's something trivial, but it just feels satisfying sliding through the options here.

>> No.6478017 [SPOILER] 
File: 10 KB, 219x265, 1590775578903.jpg [View same] [iqdb] [saucenao] [google]
6478017

>>6478001
what did he mean by this?

>> No.6478040

>>6478017
>"it's not working! he's supposed to be coping!"
>"i'll just dramatically spoiler my reaction images, that will teach him!"
what's even more hilarious that this is actually another way to personally cope.

people just want to talk about Smash here dude, and unlike /v/ nobody wants to flood a board because some bandwagon character didn't get in.
no need to be a toddler over it.

>> No.6478052 [SPOILER] 
File: 174 KB, 512x346, 1590776290394.png [View same] [iqdb] [saucenao] [google]
6478052

>>6478040
this is a heavy duty cope

>> No.6478210

>>6470256
it's not

not that ultimate is much better but 64 is floaty, unbalanced, tech demo-y crap. i'd rather play brawl

>> No.6478215 [DELETED] 

>I wonder how things would be if Sakurai hadn't beat that little kid at Street Fighter and made him reconsider Smash as a whole.
exactly the same. 64 already feels extremely casualized compared to melee because melee was an accident

>> No.6478220

>>6476981
>I wonder how things would be if Sakurai hadn't beat that little kid at Street Fighter and made him reconsider Smash as a whole.
exactly the same. 64 already feels extremely casualized compared to melee because melee was an accident

>> No.6478230

>niggers trying to trash talk based smash 64 itt

>> No.6478243

>>6478052
thanks for not proving me wrong?

>>6478230
what do you expect from /v/tards?

>> No.6478256

>>6470583
fast =/= strong punish game
you have no idea what you are talking about

>> No.6478262

>>6478230
>>6478243
you can play old games and not enjoy a floaty tech demo

>> No.6478264

>>6478256
>strong punish game
up tilting with kirby over and over again is sooo hardddd

>> No.6478276

>>6478264
thats beside the point
regardless of how a hard it is, 64 has the stronger punish game while also being much slower paced than melee

>> No.6478285

>>6478262
>tech demo
This was never an argument.
>floaty
Get good

>> No.6478303

>This was never an argument.
it's how it feels
>Get good
what? 64 takes less skill than any smash cause the horrifically unbalanced roster and floaty-ass physics on top of the ridiculous hitstun means whoever gets the first good tilt hit with kirby autowins since the other guy's so easy to follow mid-air

>> No.6478307

>>6478303
>it's how it feels
The only thing you feel is the cock in your ass
>complaining about based smash 64's hitstun
Get fucking Good and don't get hit

>> No.6478324

>>6478307
>Get fucking Good
this whole thread is 64fags crying that melee is too hard lmao
>don't get hit
one of the fundemental mechanics of smash and a huge part of gitting gud is based around dealing with hits (di, since 64fags probably don't know what it is). shit like kirby's multiverse-sized up-tilt hitbox doesn't help either

>> No.6478337

>>6478324
>this whole thread is 64fags crying that melee is too hard lmao
Where?
Also don't get hit, simple as, babby.

>> No.6478371

>>6476981
Imagine trying this hard in a party game, lmao. Its like if someone wanted to go pro with play-doh, lmao.

>> No.6478373

>>6478324
>this whole thread is 64fags crying that melee is too hard lmao
That is my problem with melee. It isn't nearly as good of a party game because of it.

>> No.6478512

>>6478373
>ugggh coin battles are hardddd
shut up, you bitch.

>> No.6478515
File: 76 KB, 1200x677, DkFVG1NU0AAZIPW[1].jpg [View same] [iqdb] [saucenao] [google]
6478515

>>6470783
Are you retarded? All n64 stages still have their gimmicks, especially this one since i play on it a lot.
You probably accidentally toggled "stage hazards" off in the match setting like a room temp iq smooth brain

>> No.6478546

>>6478515
Yeah. I was playing my brother's switch. It might of been on already. My bad.

>> No.6480469

>>6470256
Big polygons are satisfying. Same with Super Hot

>> No.6480672

>>6470256
because you could put three level 9s on a team against you and you could still win handily. meanwhile in ultimate, a single level 9 might kick your ass with a bad matchup/stage.

>> No.6480683

>>6470256
Smash 4 was fun and better than the mediocre brawl but ultimate is so similar to 4 that I haven't bothered getting a switch to play it.

>> No.6481175

>>6470294
>samus
brehs...

>> No.6481572

>>6475564
You and your friends just suck. Of all the shit, you think Counter is overpowered and what ruins the game? That move is so shit and easily punishable.

>> No.6481575

>>6481175
I know

>> No.6481719
File: 198 KB, 500x376, 1305219599878.png [View same] [iqdb] [saucenao] [google]
6481719

>>6481572
Reading is hard

>> No.6481827

>>6481572
I think the sidestep mechanic specifically is what ruined the series as a party game.

>> No.6481890

>>6474039
Melee players are generally better at traditional fighters than vice versa. Although I had an old friend who was ridiculously good at ST, 3s, SF4 etc and later got great at melee too. (I miss you Matt)
>>6474102
Everything in 64 felt so satisfying because of the sound effects.
>>6470256
Sakurai purposely made the game mechanics from Brawl onward as gimped as possible because his hyperestrogenism causes him to dislike competition. Read some interviews, you'll get the idea.
64 and Melee were great largely because he didn't have as much control as he did with all the later games.

>> No.6482267
File: 46 KB, 300x300, sakurai.png [View same] [iqdb] [saucenao] [google]
6482267

>sakurai hates competitive play!
But wasn't he endorsing smash tournaments? At least I think he did for 4, and maybe Ultimate too.
Maybe what he didn't like was that people were using meta game (exploits, things that Sakurai didn't intend to be in the game), because he probably sees that as people breaking through his game, but I don't think he is against competition.
Also, the same way he said Smash is a "party" game on interviews, he also said it's a fighting games many times, so that's not an argument.

>> No.6482374

>>6481719

Given you couldn't make it to the second paragraph, yes it is.

>> No.6482387

>>6482267
There have been tournaments for Ultimate but I think they have items enabled. Sakurai is a fan of competitive fighting games but it is just not his vision for smash. He didn't like how the skill ceiling is so high in Melee leading to seasoned players becoming untouchably good. Plus their weird meta that ignored all the party game mechanics. Smash is supposed to be the accessible fighting game and whenever it risks becoming something else he cracks down on it.

>> No.6482513

>>6474039
Melee has a higher skillcap than traditional fighting games and it isn't even close

>> No.6483519

>>6470256
It's called having nostalgia and/or shit taste

>> No.6484501

>>6470256
Because you're a fucking loser who doesn't actually enjoy video games but rather uses them to cope with how much your life sucks so naturally you gravitate towards older games ruining the hobby for people who genuinely do enjoy both old and new games alike by driving up prices purely so you can get your quick fix. Kill yourself faggot or rather let me suck you off real quick mmmmmmmmmmm

>> No.6484524
File: 10 KB, 379x245, 1589232358316.jpg [View same] [iqdb] [saucenao] [google]
6484524

>>6484501
>or rather let me suck you off real quick mmmmmm

Nigga u gay

>> No.6484613

I was gonna throw my hat in the ring on how Smash 64 is a good game of its own merits, but most of you are idiots who I wouldn't want to engage in a conversation. Whether you're a "nothing comes close to Melee" poster or a "Smash is nothing but a party game lmao" poster, rest assured, you're both equally obnoxious retards.

>> No.6484617

>>6484613
I'm sure most of those people are retarded zoomers parroting stuff they've read, or actual trolls.
Smash is a fun game, only people who don't like it are either people who from the get go won't like anything with Nintendo characters (the famous "Mature Gamer"), or people who get angry because they can't get good at a game that's seemingly casual. I've seen a bunch of people ragequit hard at Smash at parties, they go in thinking it'll be easy and they change their faces quickly once they get humiliated with a 0% 3 stock from an experienced player.

>> No.6484778
File: 152 KB, 649x350, 1530wljupxk41.png [View same] [iqdb] [saucenao] [google]
6484778

>>6484613

What if I think this is the best game?

>> No.6485206

>>6481890
>>6482513
Only hecause of all the retarded rules forced onto it so they can pretend it's supposed to he anything serious

>> No.6485451

YO WE SMASHERS TOTALLY BELONG IN THE FGC https://www.youtube.com/watch?v=m_KEtL3WQeI

>> No.6485481

>>6485451
I'm brain dead when it comes to real fighting games, someone tell me what he's doing wrong here

>> No.6485510

>>6470280
Not helped by OP's question blatantly meant to invoke a "hey, let's talk about the MODERN THING" response.

>> No.6485875

>>6485451
>YO WE SMASHERS TOTALLY BELONG IN THE FGC
smashers are niggers, so yes.

>> No.6485920

>>6485481
Just a clueless idiot who won't shut the fuck up. He clearly only plays smash and should have let Baf take the lead but he's too dumb and loud to consider that.

>> No.6485946

>>6485481
He's commentating street fighter and he doesn't know who Alex Valle is lol

>> No.6485948

>>6485920
>a clueless idiot who won't shut the fuck up
smash players in a nutshell

>> No.6485963

>>6470659
nope, very different

>> No.6486464

>>6470527
Melee is fucking terrible dude, that shit is very heavy, very pretentious, vert fast fall. 64 is the only smash that made me connect with people and find good players. Melee is so overrated.

>> No.6486469

>>6470328
Fuck you nigger.

>> No.6486478
File: 36 KB, 640x480, link_smash_bros_64_by_nochena.jpg [View same] [iqdb] [saucenao] [google]
6486478

You all spend too much time hating on people who like games you don't.

>> No.6486482

>>6470608
Melee is a turd buddy, I understand you love the community and the drama with the pro players but 64 is a better game.
Melee is so fucking retarded that you can't play it casually once you get good, the physics are so dense that it becomes boring. Just ecause it has more things it doesnt make it better.
64 on the other hand feels like a duel, who hits first wins, no gay swordsmen from fire emblem too. Also its so minimalistic and iconic. Fuck melee.