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File: 150 KB, 210x330, Korgan_Bloodaxe.png [View same] [iqdb] [saucenao] [google]
6453738 No.6453738 [Reply] [Original]

Korgan is based af edition
Old: >>6408205

>> No.6453741

Friendly reminder that Mazzy is best girl.

>> No.6454004
File: 1.57 MB, 800x1020, BG1Map.png [View same] [iqdb] [saucenao] [google]
6454004

This game is so fuckhuge. Played for hours yesterday and still have not managed to get into Baldur's Gate.

>> No.6454023

>>6454004
>still have not managed to get into Baldur's Gate.

you have to advance several chapters first.

>> No.6454030

>ulgoth's beard

prepare for absolute bullshit story arc.

>> No.6454039

>>6454004
>Durlag’s tower
My favorite Dungeon crawl in the whole franchise, even Watcher’s Keep in BG2TOB doesn’t capture the same feeling of impending danger.

>> No.6454048

>>6454039
I like how it's so close to the carnival side.
Sword Coast = cray-cray.

>> No.6454134

>>6454023
>you have to advance several chapters first.
I guess so, but the game doesn't feel like it's giving away the intended route organically.
Not that I'm complaining, the game clearly communicates there are pointless areas that you shouldn't mindlessly explore, but at the same time there aren't that many of them that you want to be thorough and experience all of it.
Comparing this to say Might & Magic 1, you would never want to "100%" because the amount of mundane exploration would overhelm you, and in BG1 the same principle seems to have carried over, but the limited openness and every location being quite detailed somewhat clashes with what you'd want to prioritize.

All in all it's interesting to see how these RPGs slowly changed into being more and more story-oriented. The emphasis on individual locations being much more interesting to visit and fully uncover likely played a big role.

>> No.6454425

Going to revisit NN soon. I did the official campaigns, but I ran into some bugs in the expansions. Are there unofficial patches and what usermade campaigns are must-play?

>> No.6454513

>>6454004
I love it too. There's so much wilderness to explore, and there's always SOMETHING there to find.

>>6454134
It's not really that tedious to 100%, or at least getting like 95%.

>> No.6454547

>>6454513
>It's not really that tedious to 100%, or at least getting like 95%.
If you play on 60 FPS. Then it's actually pretty fun, especially when it doesn't take ages to heal your party by manually casting.

>> No.6454564

>>6454547
I don't do any of that stuff and it's fine.

>> No.6454576
File: 447 KB, 1920x1080, Baldr094.jpg [View same] [iqdb] [saucenao] [google]
6454576

I was convinced that SCS Ust-Natha was just an inifnite spawn but it's actually possible to beat it entirely, pic related is the last group I had to deal with
It took me about three in game hours, so 15 minutes unpaused, which is 15 turns, about 6 projected images counting the ones that got instantly dispelled by true sights and I don't know how many incendiary clouds and firestorms (but probably close to 30) and god knows how many improved haste and other shorter term buffs.
I got about 210k XP for each of 6 party members, so there's more than 1,2 million XP to win in this fight
Such a great, tense fight, sure beats any ankheg farming

>> No.6454592

>>6454547
I guess I could point out that there is a tweak fro increased movment speed out-of-combat and that SCS allows for instant and aura cleansed casting out-of-combat, but I don't know why, I have a feeling that you will just answer this with a bunch of retarded insults.

>> No.6454837

>>6454425
pls respond, beamdrones have shitted up the Internet after the enhanced edition came out

>> No.6454990

>>6454592
Playing just the vanilla with only a resolution and UI tweaks since the game's default res is way small for modern monitors. Not sure why I would insult you for sharing you can mod stuff.
I'd still argue it's fine to just increase the FPS instead, though. Casting spells does take unreasonably long on default timings.

>> No.6456020

>two korgan threads in a row
based

>> No.6456468

>>6454004
>This game is so fuckhuge.
It's just the walking speed that's fooling you. The game is tiny, most of those maps have nothing interesting and every one is small. You've seen most of what the game offers already.

>> No.6456735

>>6454425

I can't remember having any large issues with Undrentide or Underdark.
Are you playing Enhanced? Might be because of that.

> what usermade campaigns are must-play?

There was a thing back in the day, where people could make modules that bridge both expansions.
The Nether Scrolls was one of the best.

Also
A Dance with Rogues
A Dance with Rogues 2
Also also https://neverwintervault.org/article/reference/neverwinter-nights-hall-fame

>> No.6457397

>>6456020
Next one should be a Kagain.

>> No.6457474

>>6456735
>>6454425
>NWN1
1.) Not IE.
2.) Diablofied, no party garbage
If you must play NWN, skip to 2.

>> No.6457529

>>6457474

BG2 loading screen told me I can export my character and use it in NWN!

>> No.6457617
File: 17 KB, 209x242, 1ab020b534d3f49b95b00ab6499315ab4a92e27f_400_400.jpg [View same] [iqdb] [saucenao] [google]
6457617

I've got a Planescape question for anyone who can answer it.

I know with HP rolls, whatever class gets to a level first is the one that rolls HP. So, for the Mage that I'm playing, it behooves me to level 1-6 as a Fighter first to get those 1d10HP, but since I want the Mage bonuses, I should let the Mage get to 7.

Here's where I'm not sure what to do. I'm at Fighter 6 / Mage 7. I want the Mage bonus at level 12. If I continue to level Fighter until 9 to get the last three levels at 1d10, will I also get the Fighter 7 stat bonuses and lock myself out of Mage 12? If so, does that mean I have to level Mage to 12 first and accept the lower 1d4 hit dice?

>> No.6457635

>>6457617
According to wiki your plan should work fine. I have no personal experience to back that up though.
https://torment.fandom.com/wiki/Training

>> No.6457665

>>6457635
That's a load off. Thanks bro!

>> No.6457860

The kobold dungeon under Gullykin is actually ridiculous. Those commando shits spawn infinitely in clusters of 20. Combined with bad pathing this makes for a horrible experience. Not even sleep stops it from being a savescumfest.

>> No.6457940

>>6457860
You need better AC, kobold commandos shouldn't be able to hit any of your party members on the regular with decent AC.
There are 3 items to increase AC against missile, girdle of piercing, cloak of displacement and boots of avoidance, and all 3 are available really early. The level 1 mage spell shield gives them a base AC of 2 against missile, with 18 dex that's already -2 AC against ranged which is mostly enough with the occasional mirror image or blur
Martial types with decent dex and a simple plate armor should just shrug them off

>> No.6457949

>>6457860
That said this dungeon is a fucking chore and there is nothing interesting to get there.
I often just grab the gauntlets of weapon expertise from the guy next to the firewyne bridge and call it a day

>> No.6458003

>>6457940
>You need better AC
At -4 it was still not low (high?) enough not to get spam-shotted to death in a second. However, I did notice the fire arrows are sporting an extra 1-6 of fire damage, so that can be mitigated I guess.
Sleep and corner camping was ultimately the most effective strategy. The cool thing was that despite the annoyances, being trailed by kobolds sort of forced realistic tactics of leaving a char behind camping corners to protect the casters, which made for a pretty unique combat situation

...

But yeah pretty pointless with only a ghost quest in there. The ogre mage was literally right at the secret entrance in the dipshit halfling's house. The path I took was literally the longest possible route, and Fireball from the mage in there would've made cleaning the dungeon immensely easier.

>> No.6458032

>This expression was changed with the Enhanced Edition. Before it had been "Madre de merced!"
Based beamdog

>> No.6458042

>>6457949
>there is nothing interesting to get there
You can still pickpocket the Dead Shot (longbow +3 thac0, +2 damage) from a ghost knight there. Just make sure your thief doesn't have a bow and arrows equipped when he attempts it.

>> No.6458067

>>6458042
I didnt know that
Not that big of a deal since there is another dead shot in the game, and it's competing in slot with the comp bow +1, but nice to know anyway

>> No.6458073

>>6458003
If you take a good martial around, like a charname fighter or Kagain with gauntlets of dex, give him a potion of giant strenght, a large shield +1 and an oil of speed and just watch him hack his way untouched through the dungeon

>> No.6458074

>>6458042
Damn. They're gone already since I finished the quest. I dual-classed Imoen at level 4 to mage, so no pick-pocketing for me either way.
I wish I had archers though because they're stupidly OP and vanilla caps out Fighter attacks 1.5, which is bullshit.

>> No.6458092

>>6458074
You can buy potions of master thievery at the nashkel festival, and they stack
It's probably a good place to use them considering that you can just murder Dushai for her ring of free action, not great if you RP goody-two-shoes tho

>> No.6458130

>>6458067
>it's competing in slot with the comp bow +1
Yeah but Khalid and Coran can't use comp bows without gauntlets of strength. Dead Shot leaves their hands free for gauntlets of weapon expertise and you'll have extra if you pickpocket Tazok in the bandit camp when he walks away.

>> No.6458441

45 fps is the perfect speed.

>> No.6458456

>>6458441
You can just get used to playing on 60 and not opt for 15 fps slower gameplay.

>> No.6458460

>>6458456
It feels too fast and immersion breaking for me. 45 blends faster speed with much smoother animations just right.

>> No.6458506

>>6458460
You're not special. Play for an hour and 60 fps will look natural.

>> No.6458514

>>6458506
No.

>> No.6458538

>>6458514
Cope

>> No.6458650

>>6458538
dilate

>> No.6459139

>>6457860
it's pretty easy if you know where all the traps are.
I fucking kited that retarded ogre mage at the end as well. now he's lying in a pool of his own blood. the douchebag mage in front of him is the actual dickbag. just make sure you give him spell failure and slay him quickly.

>> No.6460046

>>6457617
>If so, does that mean I have to level Mage to 12 first and accept the lower 1d4 hit dice?
Sorry to give you differing info here but as I understand it this quote is correct. I believe you will miss out on double specialisation if you get anything else to 7 first. On the bright side, what good are hitpoints in a game about talking?

>> No.6460609

>>6460046
>, what good are hitpoints in a game about talking
Considering there are quite a few heavy hitting demons in the game, plenty of good.

>> No.6461268

Does ensemble still drop from trial of valor?

>> No.6461782

Anyone have an alternate download link to the iwdfication mod latest version (or the previous one)? They just updated and fucked the links up

>> No.6461829

>>6461782
Everything from g3, shs and co is on github (pretty neat seeing that these sites have a tendency to be offline when you most need them)
https://github.com/Gibberlings3/iwdification/releases

>> No.6461845

>>6461829
Thanks, I could only find the master file when I looked

>> No.6461864

>>6460609
Considering that there are a lot more health items usable without restriction in inventory mid-combat, is it really a problem

>> No.6461917

>>6461864
It's easy to say when you already beat the game and know all the mobs. But realistically larger health pool is just comfy.
It's like being stuck in a dungeon that you don't know when is going to end, and your brawler just happens to be sturdier than usual. It becomes a less stressful experience.

>> No.6462167

>first time playing BG2
>oh this Keldorn guy seems badass.
>go visit his family
> his wife is cucking him
>ask him to put her in jail
>look it up later.
>apparently that's a bad thing and he should've embraced his cuck role.
is this an EE thing?

>> No.6462185

>>6462167
>embrace his cuck role
You're supposed to make him confront the guy who fucked his wife, then the ideal outcome is to make him go spend time with his wife, because the reason he got cucked was that he was absent and neglectful.

>> No.6462218

>>6462185
So guy fucks your wife because you're out there doing god's work and you're supposed to be like "it's my fault honey totally justifies you replacing me with another guy''

>> No.6462238

>>6462218
You can encourage him to imprison his wife and have the guy executed, what are you even bitching about

>> No.6462264

>>6462218
I'm not saying she's in the right, but if you basically abandon your wife, what the fuck do you expect?
It's like retards who get married and then go on military deployment and disappear for like a year or more, and then find out that their wife cheated on them. Marriages need to be maintained, and you shouldn't commit to one if you can't do the upkeep.

>> No.6462267

>>6462167
>first time playing BG2
>using wiki
Pathetic.

>> No.6462367

>>6462264
Not how it happens in real life. You would have the talk and she would assure you she's behind you 100% because you need the money, and fuck some schmuck behind your back anyway. Later she would tell you how she was roped into agreeing and how hard it is to be a woman. It's just how women are, they cave in under advances from other men. You have no idea how often this happens to regular wagies when their girls realize they're just glorified sugar daddies. There's literally zero societal incentive to remain faithful if you can get away it and still get your roasty girlfriends to support you in the end.

>> No.6462471

>>6462267
Literally nothing wrong with that
Honestly everyone who doesn't read the manual (so everyone nowadays) should read articles about attribute scores, AC, thac0, and saving throws and try out items, spells and consumables instead of using the quick save only to savescum, which blind playthroughs often rely on heavily.
There's also a good deal of metagame knowledge about classes, abilities and game mechanics that is always interesting to pick up early just to try and get a grasp on just how much shit you can do in combat even early on.
And there surely is nothing wrong in taking a look at the wiki to check what alternative routes you might have taken.

Now listening to the opinions of some forum posts about what is the morally righteous path and throwing a tantrum about it, that is indeed pathetic.

>> No.6462476

>>6462367
>>>/r9k/

>> No.6462545

>>6462218
>guy fucks your wife
If you do the "good" ending it turns out Keldorn's wife's "lover" is an eunuch and never even looked at her in that way. Both seemed to just enjoy each other's companionship but the way it took place was rife with scandalous implications.

>> No.6462609

How do I get good at using/countering magic? I could not beat BG2.

>> No.6462658

>>6462609
Expose yourself to the problem in order to solve it: get SCS, so that combat involving magic becomes a regular occurrence you can tackle one step at a time instead of being limited to specific boss fights.

>> No.6462676

>>6462609
If you want to just beat BG2, you can almost completely sidestep the countering magic minigame by hiring Keldorn (for his Dispel Magic, or just roll an Inquisitor yourself) or a druid (for Insect Plague) and roll a heavy martial party setup with Haste, and just steamroll.

If you want to get good at actually using/countering magic and aren't using mods like SCS, some tips and tricks:
>Mages cast Stoneskin before going to sleep and at the beginning of every adventuring day if they don't have it up, it casts instantly and is great. Mages can make themselves invulnerable to everything if they prepare.
>Remove Magic is great once you have high level spellcasters because Dispel/Remove scale with your level, and most troublesome casters have inflated levels. That's why Inquisitor Dispel is a crutch as it casts at 2x Paladin level, which is huge. Bard makes a better user of these specific level 3 spells than Mage due to faster levelling.
>Breach at spell level 5 is a huge breakthrough and you want to cast it on characters with heavy abjurations. You can honestly do most encounters in vanilla by just Breaching / Spellstriking / whatever the enemy and sending steel at him.
>Don't use wizards primarily for damage; they do have the best AoE in the game, but most single-target is best left to warriors (instawin spells like Harm, Polymorph Other, Finger of Death being a possible exception, but still a generally risky one and requiring preparation) and you shouldn't sleep on crowd control spells, debuffs (Greater Malison, Lower Resist), buffs (Improved Haste for your warriors) and summons (Mordenkainen and Planetar being the most impressive, but you can get good value at mid levels out of stuff like the Druid summons, Animate Dead, or Spider Spawn).

Frankly you can easily beat BG2 with a low-caster party where the casters are primarily supports for the muscle, or with the crutch described in the first paragraph. Teaching the whole system from scratch in posts is hard.

>> No.6462834

>>6462676

good post.

>>6462609

im wondering if you're meaning you had trouble with magic resistant enemies as well as the protections they can throw up? if so, lower resistance (mage spell) can be great against the big dragons since they dont really have many mooks, you can hit them with lower resistance and im sure the effect is cumulative

groups of enemies that have MR can be a bit of a pain if you're used to just flinging out chaos or something since im sure MR makes that way less effective. i tended to just go with a few of the most powerful summons i had to hand for those battles against the drow (conjure animals can be a great spell even into portions of the underdark, buffed up bears can eat a shitload of damage. elementals are decent too but they kinda have to be the high hit dice ones by that point to take enough punishment to make it worthwhile)

if you can graft your way through enough quests in BG2 to get access to Summon Planetar/Dark Planetar (the Deva's iirc arent quite as good but should still be overpowering for a lot of Shadows of Amn at least) congratulations, you've won SoA. They're great even into most of throne of bhaal, too.

finally - contingency and spell sequencer are your friend. i didnt have the patience to use them on my first ever playthrough but hooooo boy they can make a huge difference, obviously a bit too much to list but you can use them defensively/offensively as creatively as you want depending on what you've got in your spell book and what you're up against. aerie can do some cool stuff since she's a cleric/mage, too, if she's in your party.

>> No.6463112

>>6462834
Devas sure aren't as good because they don't have half as good a spellbook as Planetars have, and they don't come hasted but they have roughly the same combat stats (resistances, thac0 and attacks per round).
If you cast improved haste on Planetars or Devas, their attacks per round count goes up to 6 from what I can tell and they will wreck pretty much everything.

>> No.6463272
File: 60 KB, 199x197, mario-chill.png [View same] [iqdb] [saucenao] [google]
6463272

>>6462367
I'm sure you have a lot of experience with women, anon.

>> No.6463284

Aerie and Haer'Dalis aren't talking with each other at all, even with CTRL+L
I think I'll just ditch him for 'Koveras' in TOB, because nothing is happening here, I'll just have to see that path through in another run some day.

>> No.6463873

I played through ToB again, this time as the base game without Ascension installed. I don't recommend it. The Amelyssan battle is arguably harder than the Ascension version (unless you're willing to save-scum each stage), because it's mostly boring RNG bullshit and not the exciting tactical battle of the Ascension version. I cheesed it by using Project Image cloned Protection from Magic scrolls on her (the best anti-caster weapon in the game). And Best Girl Mazzy does *not* get to be a honorary paladin, so the ending sucks. Always install Ascension.

>> No.6463893

>>6463284
>even with CTRL+L
It's it CTRL+I?

>> No.6463901

>>6463893
That mighta been the one. Still, they don't say nothing.

>> No.6463909

>>6462545
>guy fucks your wife with a dildo +5
>he's a eunuch bro it's fine
go away cuck

>> No.6463912

>>6463909
That's an invention of *your* mind, think about that for a moment.

>> No.6463916

>>6463873
>The Amelyssan battle is arguably harder than the Ascension version
wat
no
like at all

>> No.6463920

>>6463909
Do americans really think of nothing but NTR

>> No.6463931

>>6463901
Technically the best way to make sure to progress banter is using CLUAConsole:AdvanceRealTime(50000)
But if their dialogues never started at all, yeah it's probably bugged. You cam probably fix it with simple save editing, there's a global (or local, not 100% sure) variable called HaerDalisRomance or something similar that I remember stumbling upon looking for something else, it's probably that one (and it should probably be set to 1 for these dialogues to start)

>> No.6463932

>>6463916
>More timestop instakills because less enemies in the way
>More dispelling of your buffs because less other things for enemies to do
>No Greater Restorations
>No Balthazar ally

>> No.6463938

>>6463932
>No immunity to timestop power
>No control demons power

>> No.6463951

>>6463920
>implying he's not asian

>> No.6463963

>>6463932
Your party gets literally hammered with Ascension during Timestops. The phases are piss easy on the base game, everything melts away in seconds, and Amelyssan herself is just one breach away from getting butchered in less than half a round, she's helpless.
I never take Balthazar along, but he's really not a big deal whether he's with you or against.
Free greater restorations are useless at this point, on higher difficulties you don't get your spells restored and if you don't Wish like a motherfucker you'll start the third phase with depleted spellbook and this last phase is the most difficult fight in the entire game
Not only do you have the 5, there are also Solars constantly spawning and these shitheads will dispel/vorpal arrows like crazy if you are not extremely precise and cast pfmw every 4 rounds like clockwork.
I played through classic ToB only a couple times but both times I was surprised at just how fast and effortlessly you can kill Amelyssan.

>> No.6463973

>>6463932
As for the other enemies dispelling you more often I really don't get it, demons dispel doesn't go through spell immunity abjuration and non arcane classes don't need many buffs to be great at their jobs by this point.
And more importantly, there isn't Ilasera and Solars to constantly spam arrows of dispelling on your ass.

>> No.6463981

Haven't replayed bg2 in ages, just wondering is it possible to have a holy men (clerics/pallys/monks) party ? thinking of going Anomen, Keldorn, main is cavalier, Rassad, Viconia and Aerie only issue I see is thieving shit and from what I remember Keldorn is pretty based vs drow.

>> No.6463983

anyone else prefer BGI to II?

>> No.6463987

>>6463983
Yes. It doesn't constantly hassle you with urgent quests, and there's real exploration in a world that's not obviously designed for your character.

>> No.6463989

>>6463981
Yeah it should work great, especially on vanilla.
SCS or Iwdification make divine classes more interesting by adding spells from Icewind Dale which really make the cleric spellbook less shit.

>> No.6464005

>>6463981
>only issue I see is thieving shit
You don't need to steal anything. The issue is traps, which you can find but not disarm, and there are bullshit ones like Petrification.

>> No.6464014

>>6463983
BG1 is honestly my least favourite IE game.
Too many empty maps with nothing to do but get that one item that you want.
Not enough good fights
Boring and almost ugly artstyle compared to every other IE game.
But Durlag's Tower is just too fucking good, and reconciles me with the game every time these other shitty maps and dungeons frustrate me.

>> No.6464036

>>6464005
Taking Aerie gives you access to protection from petrification and (especially with IWD spells) a truckload of spells to increase saving throws.
Combined with death ward, stoneskin, elemental and magic damage protection, that ensures that no trap (and almost nothing, really) can kill her.

>> No.6464048

>>6464005
sorry that's what I meant by thieving shit the game is littered with traps. Maybe i'll make my main a thief/swashbuckler that became a cleric as repentance dual or multi.

>> No.6464061

>>6464048
Go cleric/thief multi then, it's a lot of fun and passing up Use Any Item + cleric spellbook is a shame.

>> No.6464068

>>6464061

There is only enough room for one Cleric/Thief in the saga.
Ya little monkey-spanker.

>> No.6464074

>>6464068
ctrl+q him in your party in Spellhold and leave that boring fuck Rasaad there

>> No.6464079

>>6464068
>>6464074
Who are you guys talking about don't remember any thief clerics companions? (although haven't replayed the game in 5-6 years now)

>> No.6464093

>>6464079
>he doesn't know
Tiax will smite thee

>> No.6464101

>>6464093
oh shit totally forgot about him.

>> No.6464505

>>6464101
I always forget about Tiax.

>> No.6464626

>>6463931
That value is already 1. I assume I fucked something up, or that Beamdog fucked something up.

>> No.6464745

Anyone know how I can find the stat of a summoned creature? I'm curious about the shambling mounds summoned by the stalker spell

>> No.6464892

>>6464505

Tiax does as ye will, but one day... BOOM! He rules!
https://www.youtube.com/watch?v=c_FfwuBAdSU

>> No.6464917
File: 96 KB, 1359x1080, 71917698_128714621855204_6844325364529889280_o.jpg [View same] [iqdb] [saucenao] [google]
6464917

>>6462367
Please, tell us more about women. You're so knowledgeable, and clearly have first hand experience.

>> No.6464924

>>6463981
>Keldorn and Viccy in the same party
Good luck with that.

>> No.6464934

>>6464924
I still hate this arbitrary conflict. Viconia is a cold bitch, but that's about it, and Keldorn was shown to be remarkably open-minded for a paladin time and time again. It just comes out of nowhere.

>> No.6465179

>>6463983
Yes
BG2 is probably my least favorite IE game

>> No.6465285

>>6463983
Yes.
IWD2>BG1>IWD1>BG2.

>> No.6465289

I've been wanting to get into older CRPGs and games of a similar style for ages. Finally gave Pillars of Eternity a try and was really loving it so I'm looking at playing BG1/2.

I often hear it said you should skip straight to BG2 but I'm not really sure why. Can anyone tell me why I might/might not want to do that? I'm likely to play both of them at some point so if there's anything in BG1 that has some payoff in BG2, or otherwise makes BG2 more fulfilling to play, then I'll likely just suck it up and play BG1 anyway.

>> No.6465372

>>6465289
BG1 works more as a test-of-concept for the Infinity Engine than a stand alone experience. It's really slow in parts, the writing isn't as good as BG2 or PS:T, and the plot is more setup than payoff. Still, if it's your first time playing the series, start with BG1. The sense of progression from where you start in BG1 to what you're capable of by the end of BG2 is unparalleled in any other series.

>> No.6465420

>>6465289
>BG1 is low level DnD, that means your pushover will get stomped by a wolf. Reapetedly.
>If you choose not to play EE, fewer classes are available
>If you prefer story, it's not going to be story-centric, BG1 plays like a mundane DnD setting with 4th wall breaking jokes and NPC dialogue
>it's not a forgiving blind playthrough, there are dozens of locations with only minor quests of not real concern to the plot
>movement speed is significantly slower than in BG2 and haste is a premium spell you'll get much later; the game either has to be modded or played at 60 fps
>again, no story emphasis, the PCs don't talk much
Basically, it's a setting that's meant to be played in a completely different way than padding your snowflake main char like in BG2. It's not really rewarding to pick your favorite class and just explore everything there is, instead the game is more suited for repeated playthroughs where you strategically utilize scrolls and wands to quickly rack up XP and only go to the places you need in order to progress.

>> No.6465424

>>6465420
>It's not really rewarding to pick your favorite class and just explore everything there is
Speak for yourself.

>> No.6465431

>>6465420
>It's not really rewarding to pick your favorite class and just explore everything there is, instead the game is more suited for repeated playthroughs where you strategically utilize scrolls and wands to quickly rack up XP and only go to the places you need in order to progress.
I've never read a more retarded take in my life. First time exploring all the maps in BG1 is a fantastic experience, the only time in the series you feel like an actual adventurer.

>> No.6465480

I finally defeated that piece of shit dragon and got some sweet loot for Keldorn.
I thought he'd be insane vs wizards but then I randomly pissed the cowled mages and thought i'd give them a fight and they almost wiped the floor with me.
tl;dr why is +5 carosymr not that strong on keldorn?

>> No.6465492

>>6465480
>why is +5 carosymr not that strong
It is, but it's not a magic instant-win item. You still have to play intelligently.

>> No.6465508

>muh low level adventure circlejerk general

>> No.6465510

>>6465492
Damn thought I finally got a strong counter vs those annoying mages. Maybe I should've rolled wizard slayer with how much i hate mages.

>> No.6465516

>>6465510
You already have a pretty strong one with Keldorn, he gets to dispel a lot of magic per day, and use true sight. He doesn't have the highest dexterity though, and can only put two points in two-handed swords.

>> No.6465521

>>6465510
Keldorn himself can trivialize any fight against a spellcaster in unmodded game. Just throw dispels at people then kill them, it's really that simple.

>> No.6465527

>>6465492
>>6465480
>>6465516
>>6465521
Nevermind, reading is too hard for my smoothbrain, I just noticed that Keldorn was not getting hasted after removing his armor and hasting him we shat on the wizards before they even managed to damage me
>>6465508
Why post here.

>> No.6465538

>>6465431
>I've never read a more retarded take in my life. First time exploring all the maps in BG1 is a fantastic experience, the only time in the series you feel like an actual adventurer.
I don't know what to tell you except that you're wrong. Objectively. Why? The content you're describing is always an iteration of
>random low level bandits ambush you
>they crack a joke and fuck off
>repeat a dozen times
Either that or a simple fetch quest.

Now you might be dull enough of a person to consider all that a worthwhile goal to 100% on your first playthrough, but this type of design works much better if you DO NOT focus on exploring everything, and instead reroll a different class and take a different route. It makes for a consistent experience with just enough variation on repeat completions. Consistent as in, you don't miss a super-duper important character in location x because they are just random baddies with throwaway dialogue to spice things up and nothing else.

>> No.6465539

>>6465510
Nah, wizard slayers are trash. Even with Keldorn wielding Carsomyr, high level mages are some of the toughest encounters. You should still have a few spells memorized to get through spell defenses, and maybe a breach or two.

>> No.6465545

>>6465527
>Why post here.
Unironically for the autistic walls of text about the finer points of the game and ruleset.

>> No.6465560

Shandalar is too OP. My wands of paralyzation don't work on him (he saves on 20), and yet google says it's possible. What is the problem?

>> No.6465567

>>6465560
Remove Magic
Breach
Daystar

>> No.6465571

>>6465539
Wizard slayers aren't trash at all and become really fucking great with SCS at highest difficulties. If you play on insane and increase caster level over the base values, every single mage and their mother comes loaded with contingencies, spell triggers and enough pfmw to last forever and they tend to recast those really, really often when you dispel them which means that contrary to the base game, on this setting, a breached mage isn't dead yet.
Lemme tell you, I wish I had one in my party right now to get them to miscast these all too frequents spell deflection/pfmw/shadow door spell triggers or derivatives of this one they almost all seem to have have had generated on this playthrough

>> No.6465573

>>6465560
Hit him with Doom or Greater Malison first.

>> No.6465576

>>6465567
Shandalar, the BG1 mage, not Shangalar, the BG2 lich.

>> No.6465578

>>6465576
My bad, bro.

>> No.6465583

>>6465573
I have neither on me and none of the vendors sold those.

>> No.6465586

>>6465583
Doom is a priest spell. You don't have a priest with you?

>> No.6465589

>>6465567
He means the mage in Ulgoth's Beard, not the Twisted Rune lich (who is called Shangalar with a 'G')
Also the best way to deal with him if you aren't a PUSSY who breaches liches (the only bad change SCS does imo, they are technically immune to it) and doesnt play with a FAGGOT inquisitor, just send a Fallen Planetar on his ass, that will keep him busy while you deal with the rest of the Rune, and you might even have the nice surprise of a vorpal hit on his ass if he doesn't recast his pfmw perfectly (which he sometimes misses)

>> No.6465593

>>6465583
Actually, neither of them is even needed. Forgot Wand of Paralyzation stuns at -4 penalty. Shandy's saving throw is 1. This means he needs to roll 5 or more to beat the save. Just keep trying, you have a roughly 25% chance.
>>6465578
No problem, it's confusing anyway.

>> No.6465594

>>6465589
I know, I've been awake too long.

>> No.6465596

>>6465586
I have Jaheira and Viccy with access to 4th level spells and that's it.

>> No.6465601

>>6465593
I aleady tried a 100 times with a hotkey and 2 wands. It ain't working. I've been trying to do it after having explored the dungeon and without him turning hostile.

>> No.6465608

>>6465596
Doom is a level 1 spell.
>>6465601
Maybe EE made him immune to paralysis? I don't know.

>> No.6465610
File: 394 KB, 1920x1080, surprise invisible beholder.jpg [View same] [iqdb] [saucenao] [google]
6465610

speaking of SCS twisted rune

>> No.6465619

>>6465610
That's a lot of buffs.
>Twisted Rune? More like twisted pair!

>> No.6465625

>>6465608
I'm not playing EE just the regular GOG version. They don't have Doom.

>> No.6465635

>>6465625
Take a screenshot of their spell book

>> No.6465640

>>6465619
you should see theirs once they all finish applying, most enemies have more than I use
And yeah, the more buffs the better on this setting, SCS Insane with full double damage + increased enemy caster levels by 40%, it's buff or die tbqh.
>>6465625
Yes they do.

>> No.6465646
File: 1.77 MB, 800x1198, 2023.png [View same] [iqdb] [saucenao] [google]
6465646

>> No.6465651

>>6465635
>>6465640
see >>6465646

>> No.6465668

>>6465651
sucks to be you
guess you can also ctrl+y him if you just savescum to get him paralyzed

>> No.6465672

>>6465668
He can't be paralyzed. He saves at 20. There's no higher roll.

>> No.6465697

>>6465672
wand of paralyzation hits at a -4 penalty

>> No.6465706

>>6465697
I just tried a 100 times, okay? The stuff in the info pane returns 20 at most and he saves.

>> No.6465710

>>6465706
he's supposed to return 1-4, 20 means he rolled the highest possible

>> No.6465727

>>6465710
Is he less likely to save if you cast on a higher level char

>> No.6465839

>>6465420
>>it's not a forgiving blind playthrough, there are dozens of locations with only minor quests of not real concern to the plot
That's why it's better than BG2.
>movement speed is significantly slower than in BG2
That's why 60fps mode is mandatory.

>> No.6465852

>>6465839
Yeah, it's actually pretty good because you're more likely to replay the game and enjoy the combat. Just not something a 100% modern completionist would enjoy.

>> No.6465869
File: 2.91 MB, 640x480, Shandalar.webm [View same] [iqdb] [saucenao] [google]
6465869

I did it. I guess this whole paralyze thing was stupid in the first place and so is the wiki. Also, Doom in BG1 would be broken, that's an IWD spell.

>> No.6465932

>>6465869
You could've wasted his ass before he got his globe up if everyone just started firing missile weapons from the get-go (in addition to the magic missile spam). This IS vanilla BG1 after all.

That's a good chunk of XP though - I never tried just straight up killing him. It's almost as if you don't WANT to be whisked off to a remote island with a dozen more caster fights.

>> No.6465951

>>6465932
To me it was more like getting the most bang for the buck as I already cleaned out his dungeon.
I still don't get how I was supposed to already have been to baldur's gate and met his daughters though. I literally explored everything on the way.

>> No.6465981

>>6465951
I'm pretty sure it's a thieves guild quest. You get sent to the central BG district to steal ingredients or whatever from Shandalar's daughters and they're on the 3rd floor of the "Oberan's Manor" building on the north side of the area. It's pretty funny that he calls you out regardless of whether you've touched that quest or not. Some lazy writing/scripting afoot.

>> No.6466016

>>6465981
Yeah, but I literally cannot enter BG yet... actually maybe I should check if I can now.

...

Nah, the guard keeps saying it's closed off. Weird. Day 90.
I know I skipped "infiltrating" the bandit camp because I wanted to clean it out the brute force way, but meh. I'll get to it eventually I guess.

>> No.6466118

>>6466016
>Tackling TotSC content while still in Chapter 3

Dang, god gamer. Unfortunately after clearing the bandit camp you still have a whole chapter of main story before you can access BG. Sorry guy.

>> No.6466140
File: 45 KB, 612x76, no sarcasm whatsoever.png [View same] [iqdb] [saucenao] [google]
6466140

>>6466118
I swear the game is just making fun of me now

>> No.6466198

>>6466140
Pfft, bandits huh? Fuck that small time shit, your group's been aimlessly wandering for 3 months straight; no brakes on this train. Everyone's probably 7th-8th level by now so onward to Durlag's Tower.

>> No.6466219

>>6466140
That one commoner line where the commoner says he can't imagine living a life of adventure and saying he gets more out of life standing around and scratching his arse is a good one.

>> No.6466253
File: 1.58 MB, 800x1018, no proscratinating, no sir.png [View same] [iqdb] [saucenao] [google]
6466253

>>6466198
You bet. I'd also do Durlag's but I feel I'm going to hate myself if I don't progress the main story anytime soon. Except I literally don't know where to go and about to look it up.

>> No.6466772

How important is charisma?

>> No.6466840

>>6466772
it's a minimum stat requirement for some classes but otherwise not very because you can use imoen as a face or buff your charisma up anyway

>> No.6466871

>>6466772
Determines Reaction of characters to you, along with Reputation. An 18 Charisma character (= +5 Reaction) will leave Candlekeep with slightly more gold and a Dagger +1 and Landrin in FAI will give that character free antidotes when first talked to. There is a very tiny handful of dialogue choices in BG2 that can be accessed with high Charisma.
20 Charisma also means maximum merchant discount derived from that stat (-25%), so 18 Cha + Algernon's Cloak or a mage with down to 14 Charisma casting the Friends spell gets the best shopkeeper reaction.
Contrary to popular belief has nothing to do with the chance of triggering party-breaking NPC conflicts, as there's no code in the Infinity Engine that suggests this might be the case.

>> No.6466874

>>6466772
>>6466871
But yeah, bottom line, it's not super important. Better not dump it to 3 if you don't want extremely low reaction and refusal of some rewards, but otherwise not something to lose sleep over..

>> No.6467323

Is there any mod or fix that stops the characters buttfucking eachother (getting stuck) almost every time I ask them to move somewhere? Really annoying.

>> No.6467492

>>6467323
increase the memory buffer for pathfinding in the game's options

>> No.6467685

>>6466772
Not hugely, but it's not without value. If you can, I'd suggest to go for like 10 or so, that way you'll get less shitty prices and not have people be absolutely revolted by you when you open your mouth.

In the first game you can get a book to permanently boost your charisma by 1, and you can also get a cloak (two cloaks actually) which give you +2 in charisma when wearing it.
In BG2 you can get a cloak like that again, there's a sword which gives you +2 charisma while holding it, a ring which gives you +1, an armor which can give you +1, and in TOB you can permanently boost your charisma again by 1 point, so you can grow the stat a little over the games.

>> No.6467696

Is dicking around with romances in BG1NPCProject worth a hassle? I myself have no idea why would I ever want to fuck Dynaheir, but maybe there is a gem hidden somewhere in there, who knows.

>> No.6467759

>>6466253
Hopefully without spoiling too much: Try Feldepost's Inn, in Beregost

>> No.6467828

>>6465289
>Pillars of Eternity a try and was really loving it
I'm sorry anon, you have critically shit taste
don't skip BG1 and don't skip IWD

>> No.6467830

>>6466772
in 2 it's a dump stat since you can get a ring early on that ups it to 18
the only class that requires it is paladins

>> No.6467848

>>6465179
>>6465285
I wish it was the middle ages so I could have you burned for your heresy.

>> No.6467928

>>6467759
Thanks, anon. I did look it up, but only because I found Raiken legit shortly before.
I guess the game wasn't designed to drop further clues about the mage in the inn, so I would have been super stuck without the Teven/Raiken angle.

>> No.6467935

>>6467848
BG2 is too deadpan for a DnD game, anon. The amount of humor in BG1 makes for a more memorable adventure.

>> No.6468090

>>6465285
consider suicide

>> No.6468096

>have recently started a new BG2 playthrough, lurking these threads, still on Chapter 2.
>read the mentions of CTRL+Q to get Tiax to join, intrigued by it
>look it up, start playing about with the console commands although currently sticking with a fairly standard party of the normally available NPC companions, generally just dick about and then do a quick reload

very firm thank you Infinity Engine general, has livened up the playthrough a lot. Have literally never fucked about with the console commands before in all these years!

Found out through it that Mae Var actually has a lot of levels of Conjurer but doesnt cast spells due to wearing armour. Xzar seemed like he kind of worked and could maybe have been a permacompanion, but he had to die to finish that Harper quest plus I think I'd rather have Edwin in the party over him.

Will try not to just give myself tonnes of gold and XP or instakill enemies when I run out of patience, but the "getting anyone as a companion" thing is something I'll definitely get a lot of mileage out of.

Looking forward to trying it on Adalon when she's in a human form at the end of the Underdark bit, Solaufein when you last see him and a few other NPC's as I progress through!

>> No.6468129

>>6468096
It's also rather interesting how some of the NPCs are programmed to react to you Ctrl+Q'ing. For example, if you capture Kangaxx (or any other Lich for that matter, I think) the clerics in Watcher's Keep will turn hostile. I had to give him the staff from the twisted rune to turn him invisible.

>> No.6468397

>>6467848
jokes on you, IWD is my favorite IE game, just a touch better than BG1

>> No.6468594

>>6467935
Are you blind or something
BG1 is the most deadpan of the two, only because BG2 has so much more of everything including dialogue and is much longer

>> No.6468725

>>6468594
Deadpan as in serious. There's a good reason older folks prefer BG1, it's a lighthearted adventure that still presents a coherent story and a yuuge amount of humor. It's a happy game for a happy, content gamer, where BG2 is full of tryhard writing and hell-bent on impressing dumb zoomers.

That's why people make these threads, to relive the good old BG1 adventuring, not some edgy drama about an elven blowhard or some such dreck.

>> No.6468801

>>6468725
>where BG2 is full of tryhard writing and hell-bent on impressing dumb zoomers.
No, and it's pretty hilarious for you to write this shit when that's exactly what your posts are all about.
There is no difference in tone between the main stories of BG1 and 2 and if the light hearted aspects are all you remember, I can do nothing about your precocious alzheimer

>> No.6468802

>>6468725
And no, people don't make these threads to pander to your casual ass

>> No.6468823

>>6465289
>gave Pillars of Eternity a try and was really loving it

literally how? when I played it after a while I started thinking that I haven't finished IWD yet.
that's no good. it's fucking boring and I'm really not the biggest fan of D&D clones.

>> No.6468832

>>6464934
you can change viconia to neutral good though.
if based retard Drizzt can be good, she can too.

>> No.6468841

>>6468725
>BG2 is full of tryhard writing

dude, the plot naturally and organically just became way more intense and thicker because everybody is following you to extract your god essence. it wasn't try hard writing it was just a progression of a dramatic plot peaking.

>> No.6468842

Me and a friend are wanting to multiplayer bg1 and bg2 (ot just 2).
Weve both finished the games before. Just wondering would a party of thief/fighter and maybe cleric/mage work? Also multi or dual class? Finally can online work on pirated EE games?

>> No.6468857

>>6468842
Sorry just 2 of us no companions

>> No.6469038

>>6468801
The NPCs have more bad things happen to them in BG2. Imoen gets tortured and possibly raped depending on how you interpret the Dryad's dialogue. Khalid gets tortured and killed. Aerie gets her wings cut off. Mazzy gets her whole party killed, including her implied lover. Safana gets killed by wolfweres. Coran probably gets killed unless you're good at protecting him. Xzar and Montaron get killed by Harpers. Faldorn gets killed by CHARNAME's own party. Dynaheir gets killed, probably in the same way as Khalid.

BG2 has much darker tone than BG1. Even Xan's depression in BG1 isn't written 100% seriously. There's no character like Alora in BG2.

>> No.6469056

>>6468841
>>6468802
>>6468801
Why don't you ZOOM outta here because you're making no sense. BG2 had no change in tone? Do I have to remind you how Jaheira became a jaded widow, and your sister got more or less repeatedly raped by Irenicus? And if potraying abuse of your imaginary sister wasn't enough, the big baddie was meant to finish off the damaged goods in Spellhold anyway.

Talk about overdoing it, BG2 is in essence edgy teenager pandering. It doesn't even try to hide it. It's like watching anime.

>> No.6469061

>>6467828
>>6468823
I'm assuming you're the same poster.

>> No.6469076

>>6468842
>would a party of thief/fighter and maybe cleric/mage work?
yes
>multi or dual class?
Multi has no downtime and for those two particular combos is easily more synergistic; with dual you will have to tell your partner to go AFK while you collect and read scrolls and metagame your way around quest resolutions. There are some fun duals out of Priest of Lathander and Kensai specifically, but for the sake of simplicity I'd just go with multis. You will still be satisfied with the power level.

>> No.6469226
File: 265 KB, 1280x720, god bless.jpg [View same] [iqdb] [saucenao] [google]
6469226

Wow
Such great spell
Can't imagine doing anything else with my level 9 cleric other than casting this massive blessing

>> No.6469282

>>6469056
hello mental illness

>> No.6469283

>>6469038
(You) also kill Ajantis when you first go to Windspear Hills. The way a lot of the old party members get meatgrindered is pretty silly.

>> No.6469292

>>6469038
None of this is particularly dark or edgy, you're all fucking retarded
And if you weren't retards, you might have also noticed the hundreds of humorous instances in BG2 if you weren't desperate to try and push such a fucking stupid narrative
BG1 starts with your mentor being brutally murdered
Nothing involving Sarevok and the main plot, full of slavers, scheming politicians, merchants and industrials and shit, is played for laughs.

>> No.6469312

>>6467696
I tried Branwen and it was alright
Nothing spectacular or anything but definitely a nice way to give a bit more life to party interactions
I'm still undecided about Shar-Teel, weird shit, but refreshing weird shit tbqh
I haven't tried Dynaheir because I never take her along but you lose literally nothing by trying to see how it plays out

>> No.6469321

>>6469056
>BG2 is in essence edgy teenager pandering
I really can't imagine the mental state of someone writing shit like this unironically so I'll just assume that you have really shit humor

>> No.6469324

>>6469292
BG1 has a lot more of that sarcastic british nihilism a la monty python, while BG2 is more like Star Trek TNG

>> No.6469327

>>6469312
Viconia is the canon waifu for charname unless you count Imoen

>> No.6469339

>>6469327
They're all designed to play out and end in BG1, at least Branwen was, I didn't finish Shar-Teel because she got permakilled in the Iron Throne fight when I tried this romance.
I play relatively fast and the Branwen romance reached its final stages around cloakwood mines / BG city, so I booted her out and started burning the coal anyway.

>> No.6469342

>>6469292
>brutally murdered
Gorion put up a good fight, dummy. Also, it's pretty true to life to have a young man's father figure die so he has to get his act together and get out into the world.

Meanwhile, in BG2 you're put in a rape dungeon. You'd have to be blind not to notice the tonal shift.

>> No.6469346

>>6469342
Too much porn has fried your brain

>> No.6469352

>>6469346
It's a rape dungeon, accept it. Imoen didn't have to be experimented on, could've just hid using her thief skills.

>> No.6469356

>>6469352
That's not my point, my point is that not only are you apparently obsessed with that rape dungeon and put it as the sole reason for an alledged tonal shift behind a few companion deaths, but you completely ignore my points to focus on the mentor's death as if it was the only thing that mattered.
Your brain is fried, accept it and shut the fuck up.

>> No.6469360

>>6469324
i don't get it

>> No.6469373 [DELETED] 

>>6469356
this is western society. Murder is funny and rape is dark and totally doesn't happen all the time so you can't put it in a videogame (which are for kids who need to be sheltered and brainwashed)

>> No.6469379

>>6469373
Again, nothing about murder and enslavement in BG1 is played for laughs, go find your boogeyman somewhere else

>> No.6469380

>>6469356
Not only is the mentor's death potrayed without evoking any stronger emotion, it's also a typical scenario, a dude's old man dies, we get a reason to get started on our adventure, nothing extraordinary.

Huuuge difference compared to a wizard mindfucking your from the start, then invading your dreams/being the focal point of your psyche, and abusing the companion that was pretty much the fan favorite in the original game, planned to be murdered by the bad guy.

Nothing was ignored, you're just unable to acknowledge how significantly the atmosphere changed. Probably because you're a young anime watching zoomzoom.

>> No.6469384

>>6469379
im not that guy i just don't know why you're pretending to not understand where the line is drawn

>> No.6469385

>>6469380
>wizard mindfucking your from the start, then invading your dreams
speedreader detected

>> No.6469389

>>6469385
Please return to your favorite anime forum

>> No.6469396

>>6469389
i dont have favorite things

>> No.6469397

>>6469380
Yes you are right, it's a lot darker than the secret society trying to manufacture a large scale war to profit from it, then taken over by a maniac who plans to make this war the river of blood he needs to ascend to the godhood of murder.
A conflict being manufactured by enslaving innocents to work in mines while agents shut down other mines through murder, arson, and large scale kobold invasions.
And a narrative only interrupted by the vivid dreams your character has that awaken his own god of murder powers.
But oooohhh the wizard might have raped Imoen and invades your dreams, now that's real scary and indeed a lot worse than anything we've witnessed so far, and you really have to be a zoomer anime fan to disagree with that.

Seek mental help. You are always here with the same shitty buzzwords calling everything zoomer every fucking time a retarded opinion is uttered in these threads.
The other guy is right, you are a speedreader at best, for my part I think that this is probably the least of your problems.

>> No.6469412

>>6469397
I highly urge you to resume reading your chinese novels, you don't belong on this board

>> No.6469414

>>6469412
your only problem with BG2 is that there is no ankheg for your smoothbrain to farm
you don't belong in an adult conversation

>> No.6469418 [DELETED] 

>>6469397
so you're a rape apologist?

>> No.6469420

>>6469414
It has Saradush giants though.

>> No.6469423 [DELETED] 

>>6469414
Don't they have BG2 threads on /v/? These threads were never really about the babby's first RPG. Go foster the mental illness you talk about elsewhere

>> No.6469425

>>6469418
No, why?

>> No.6469428

>>6469423
And it's another meltdown episode
4 posts where you have lost track of the point, already

>> No.6469434

>>6469425
thats literally what you were doing

>> No.6469438

>>6469434
Oh really? Why?

>> No.6469448 [DELETED] 

>>6469425
Read what you typed out. Next you'll be talking about starving kids in africa but be unmoved by your sister working in a whorehouse.

>> No.6469449

>>6469448
I have and I don't find it, can you provide a quote or are you already too far gone?

>> No.6469456 [DELETED] 

>>6469438
probably because you're a clown who can never be popular or genuinely appreciated or desired by others but you can get into a cult of sick fucks pretty easy and pat yourself on the back when it comes to your turn to groom the next gen of frustrated incels to make them into predators and molest minors with them like the same guys who fucked you up

>> No.6469472

>>6469438
Who hurt you, anon

>> No.6469705

>Imoen was raped by Irenicus!
Not this magical kingdom bullshit again.

>> No.6469721

>>6469705
The Dryads, who were canonically raped, say Imoen was "touched" by Irenicus like they were. What exactly this means is not explained.

>> No.6469753

>>6469721
Anon doesn't realize just how much sex stuff Ed Greenwood shoehorned into the source material. The entire premise for BG is Bhaal going on a mass rape spree. You'd have to be insanely naive to think a power-hungry wizard with a hateboner for his waifu isn't going to capitalize on a slave dungeon to the fullest extent.

>> No.6469767

>>6469753
it's heavily implied that irenicus was impotent after being stripped of divinity because he's incapable of emotion, so its more like he molested her in really creepy ways trying to get something to happen before settling on torture and experiments

>> No.6469798

>>6469721
They weren't canonically raped. Irenicus is trying to recapture emotion, and that's something they can do. "Touched" is open to interpretation but just jumping to "he put his benis in her vagene" as his attempt to reestablish his soul or ability to experience emotion is a pretty weak stretch.

>>6469753
Good thing Greenwood wasn't a writer on this.

>> No.6469810

>>6453738
I TOLD YOU TO STOP POSTING THIS UGLY FUCKING DWARFS FACE ARRRRRGGHHHHH

>> No.6469821

>>6469798
Moron. Rape includes far more many things than just penetration.

>> No.6469834

>>6469821
Every time you newspeak faggots redefine a word, another one of you 40%'s out of this world.

>> No.6469845

>>6468725
>where BG2 is full of tryhard writing and hell-bent on impressing dumb zoomers
Zoomers weren't even born yet when BG2 came out, or were in diapers, you fucking retard. Do you know what zoomer means? It doesn't mean millennial.

>>6469038
>Safana gets killed by wolfweres.
Deserves it.
>Coran probably gets killed unless you're good at protecting him.
He doesn't deserve it, but you can rescue him, and you should be strong enough to do it by the time you get there, git gud.

>Xzar and Montaron get killed by Harpers.
Kinda deserve it.

>Faldorn gets killed by CHARNAME's own party.
Absolutely deserves it, and absolutely in character for her, no question about it.

>>6469418
How the fuck do you arrive at that conclusion? Are you demented?
Hey, wait, are you 18/00? Oh god, not you again.

>> No.6469847
File: 329 KB, 886x396, fart rape.png [View same] [iqdb] [saucenao] [google]
6469847

>>6469834
wow, um don't mansplain to xir what you think the meaning of rape is. rape comes in many form, thought rape, eye rape, fart rape, and having not posted a trigger warning, you've just post raped the whole thread. congrats rapist.

>> No.6469849

>>6469834
You can seethe all you want schizo, but at the end of the day we took over your game, you lost

>> No.6469856

>>6469810
Get fucked.

>> No.6469858

God I love nothing more than meaningless debates that never go anywhere flamed by the same fucking unstable retard who always ends up melting down the exact same way.
Worthless threads.

>> No.6469859
File: 263 KB, 580x376, wrong side of history shitlord.png [View same] [iqdb] [saucenao] [google]
6469859

>>6469849
You definitely won at this life, anon.

>> No.6469865 [DELETED] 

>>6469845
you're so angry and impotent

>> No.6469867

>>6469858
Why are there so many literally insane people on 4chan? I'm aware of like four or five different lunatics on just this board alone. You wonder what the fuck went wrong in 18/00's life to make him like this.

>> No.6469868

>>6469845
Keep deflecting zoomie, the more greentext you dissect the more right you are

>> No.6469869

>>6469865
I'm not the same guy, you spastic.

>> No.6469871

>>6469428
More like he has ignored the point and shifted to something else.

>>6469868
I'm 28, I'm categorically a millennial.

>> No.6469878

>>6469373
>this is western society. Murder is funny
What's wrong with you?

>> No.6469881

>>6469352
>Imoen didn't have to be experimented on,
Why do you think that? Irenicus wants her soul for Bodhi

>could've just hid using her thief skills
Do you really think that?

>> No.6469904
File: 105 KB, 640x640, 1589947682510.jpg [View same] [iqdb] [saucenao] [google]
6469904

https://strawpoll.com/gfre5agz

>> No.6469907

>>6469869
I know.

>> No.6469908

>>6469878
I'm being critical. Your culture is a fucking joke.

>> No.6469914

>>6469908
Lets hear about your culture.

>> No.6469916

>>6469798
>They weren't canonically raped
They're referred to as concubines, and can't consent because they're slaves.

>> No.6469917

>>6469867
They don't work and spend days posting when they are on a manic episode I guess

>> No.6469930

>>6469916
They were probably acquired through sex traffickers, but his intent with them was to make them induce emotions in him.

>> No.6469935

>>6469904
Fuck yes

>> No.6469936

>>6469914
its the same one. thats how i know it's shit.

>> No.6469941

>>6469936
Whatever you say, you lunatic.

>> No.6469950

>>6469038
faldorn deserves to die for being a filthy shadowdruid

>> No.6469957

>>6467492
Beamdog erased that option in EE, along with a lot of other things, and it makes me so angry.

>> No.6469975

>>6469941
cuck.

>> No.6469987
File: 177 KB, 697x768, bitch.png [View same] [iqdb] [saucenao] [google]
6469987

>>6469975
That's all you have, huh?

>> No.6469994

>>6469987
its all you're worth.

>> No.6470005

>>6469994
By what standards does an insane retard judge worth?

>> No.6470096

>>6464934
cause keldorn doesnt like evil races, he wants to murder drizzt too even though drizzt is one of the good guys
thats the point of being a paladin, kill all evil shit

>> No.6470101

>>6470096
No, he doesn't want to kill Drizzt. At all.

>> No.6470104

>>6470096
>he wants to murder drizzt too
whut?

>> No.6470112

>>6470096
He literally sides against you if you attack Drizzt

>> No.6470115
File: 109 KB, 827x1000, You see that shit Alice.jpg [View same] [iqdb] [saucenao] [google]
6470115

>>6470096
>18/00 making up bullshit in his head again

>> No.6470116

>>6467492
That gives only the most mild of improvements. The true answer is that there is nothing much you can do.

>> No.6470123

>>6470116
Sure there is, you can git gud
With a bit of practice your party members won't ever fuck off in the wrong direction
Start by clicking short distances rather than half a map away and don't hesitate to double click after a second to correct the pathfinding

>> No.6470124

>>6470115
What happens when he checks out of reality
Many such cases
Sad

>> No.6470127

>>6470123
That's true in general, but they often struggle with narrow paths even right in front of them. Also sometimes they get stuck in each other.

>> No.6470130

>>6470127
you probably have gremlins in your pc

>> No.6470132

>>6470130
Yes, and they're called Beamdog Software.

>> No.6470148

>>6470132
bots like this should be a crime

>> No.6470160

>>6470127
use the thinnest party formation in corridors, and maintain right click to adjust, it just werks

>> No.6470373

>>6470160
Not it fucking doesnt they still keep gettimg stuck and may god have mercy on your soul if you get cheetah boots. Its still an amazing game havent had this much fun in ages

>> No.6470412

>>6470373
Works on my machine

>> No.6470460

>>6454425
Play multiplayer. NwN is the best dnd simulator on the market and its campaigns are shit.

>> No.6470580

>>6469312
Branwen romance was a bit obnoxious at some point. All the >touchers her hair and her gaze falls upon you pointless interactions were a bit grating. I swapped her for Yeslick and there she stayed...

>> No.6470889

>>6470580
Yeslick is pretty good.

>> No.6470921

>>6470889

Literally the dumbest NPC in the saga

>> No.6470930

>>6470921
well uh he did divulge the location of his mine to Rieltar

>> No.6470931

>>6470889
Yeah, he's good. I really like both Yeslick and Kagain.

>> No.6470932

>>6463983
Yes.
I like the focus on exploration.
I like the low level feel. Magic is rare and impressive, a wolf is a scary sight, and an ogre mage is terrifying.
It's easier to insert into such a world, you can compare it to real life, somehow. When everyone's a living god, it's less gripping.
I like the smaller scale story, compared to the over the top picaresque in BG2.
I love the carefree humour and sloppy voice acting.
In the end the games actually feels like a dnd campaign, moreso than the others.

>> No.6470938
File: 17 KB, 474x136, wrongassumption.jpg [View same] [iqdb] [saucenao] [google]
6470938

>>6469061

>> No.6470949

>>6470921
He's dumb as shit, but he's a good fighter/cleric.

>>6463983
There's a lot of things I like about BG1 that BG2 doesn't have, but at the same time there's a lot of things about BG2 that I like which BG1 doesn't have either.
They're similar yet different games, I like them for similar yet different reasons.

>> No.6470952

if you think that bg1 is better than bg2 you never played with SCS, thus your opinion is rendered irrelevant

>> No.6470972

>>6470952
this
BG2 with SCS is honestly the greatest strategy/tactics RPG ever and not enough people play it.

>> No.6470975

>>6470952
SCS makes BG1 a lot more interesting too though. Some mages are really tough, the Bandit Camp battle is glorious and so on. I really enjoy the big fights in BG2 and the chess fights against mages, but BG1 with SCS has its charm too.

>> No.6471089

>>6470975
yeah i didnt say that it is otherwise but bg2 is definetly superior

>> No.6471092

>>6470949
Too bad the thread is riddled with mentally ill BG2 /v/eddit so they will never appreciate BG1 for a simple carefree adventure it is and if you disagree they start ranting about 18/00 like lunatics

>> No.6471098

The balls on this retard

>> No.6471102

>>6470952
Witness the modfag redditor everyone, your precious mod wouldn't exist without the game you stupid tryhard

>> No.6471103

sup schizo
let's skip right to the good stuff, you can start screaming about whatever buzzword your mental illness is fixated on today

>> No.6471127

>>6471092
How dare you speak to me?

>> No.6471139

>"mentally ill"

this isn't the kpop general, guys.
cause they use that term all the time.

sad to see that this general always degenerates to a shitflinging contest galore.

>> No.6471150

I really wonder why, I'm sure it has nothing to do with your worthless mentally ill ass flaming shitty debates before lauching into frantic unreadable rants when you're not coping about how much you suck at these games you spend 8 hours a day shitposting about

>> No.6471170

*ranting and raving at no one in particular*
*YOU ARE MENTALLY ILL, YOU! NOT ME!

>> No.6471172

Yeah you're insane
cope

>> No.6471196
File: 609 KB, 571x900, d79rlx1-e8fbac85-31d9-4cef-a05e-d3861adabdeb.jpg [View same] [iqdb] [saucenao] [google]
6471196

imoen a cute

>> No.6471273

>>6469327
tfw you can fuck Viconia in BG 1 with NPC Project installed. She even brags about it if you try to romance Dynaheir.
I've played this game some many times, and I never knew that.

>> No.6471379

>>6469957
based beamdog

>> No.6471418
File: 119 KB, 1300x866, rolled up newspaper.jpg [View same] [iqdb] [saucenao] [google]
6471418

>>6471379

>> No.6471429

>>6471196
Would it be incest? Asking for a friend before he installs a mod.

>> No.6471452

>>6471196
Source on the portrait? I'm curious if there are any others by the same artist.

>> No.6471474

>>6471452
https://www.deviantart.com/cg-zander
Apart from Imoen there's only Bodhi and Irenicus portraits

>> No.6471521

>>6471474
Cheers anon.

>> No.6471525

>>6470952
>game good because of mod.
Smoothbrain

>> No.6471531

>>6469950
>filthy shadowdruid
Literally true if Dynaheir's banter is to be believed.

>> No.6471579

>>6471525
Brace yourself for schizoposting, /v/eddit won't let slide insulting their precious mods

>> No.6471601

>>6471579
/v/ has unironically better IE threads than this shithole at this point

>> No.6471628

>>6471601
Probably because 18/00 isn't there.

>> No.6471631

>You are a schizo
>NO U
>shut up zoomer
>le mental illness
Thanks for making this thread better lads. Quality posting.

>> No.6471676

>>6471601
>IE threads
>implying
Since when does /v/ have the attention span to play anything other than muh story BG2+ToB+PST? No one there is older than 22.

>> No.6471730
File: 524 KB, 420x326, sylvanas.gif [View same] [iqdb] [saucenao] [google]
6471730

>>6471676
>low attention span
>Planescape Torment
nuclear take right there

>> No.6471767

>>6471730
There are plenty of ways to play PST without excess reading for add addled zoomers, try again and this time without absolutist thinking

>> No.6471808

>>6471767
Uh huh, sure. Is that why every thread, even on /v/, recommends pumping Intelligence and Wisdom, going Mage to make sure you can stay combat viable while maximizing the benefits from participating in dialogues? Why on Earth would a "low attention span" character even bother playing a 1997 RPG whose entire identity is that it's verbose and waxing philosophical?
It's just that you can have a /v/ thread on those games actually talking about the games whereas every other /vr/ general becomes worse than /scv/. I think only /doom/ doesn't completely shit itself, but /vr/'s resident shitposters who see "schizos" everywhere have already ensured that
>Metal Gear Solid and Thief threads
>Might & Magic threads
>IE threads
will always and forever be shitpost central. All the while making posts about how "at least we aren't /v/". /vr/'s post quality went dog-gone hell at least two years ago.

>> No.6471858

>>6471808
You are just arguing against yourself now, Int & Wis builds are just evidence of their low investment and attention span. Typically of /v/, these kids just want to extract the best the game has to offer, discard it and move on.

I do agree that schizo posting has taken over this general because certain few denizens who put SCS on a giant pedestal have very short-temper and take themselves a tad too seriously can't help themselves to respond to everything they find to be "mental illness", but that doesn't change that /v/ is bottom of the barrel when it comes to in-depth discussion.

>> No.6471886

>>6471858
You just have a preconceived theory about other communities that you're trying to build your view on the subject around, similar to the person screaming /v/eddit. Not sure how being an Icewind Dale or Baldur's Gate 1 player would have changed that especially considering the former's reputation as a hack'n'slash and the latter not being particularly demonized anywhere. Never seen anyone particularly bashing the latter game.
>denizens who put SCS on a giant pedestal
Although I agree. I play SCS / Insane myself, but the amount of circlejerking over it is ridiculous; if I wanted to hang out in an insular community built around a tough mod, I'd go back to Black Wyrm Lair.

>> No.6471917
File: 19 KB, 400x400, 1479072762061.jpg [View same] [iqdb] [saucenao] [google]
6471917

>>6471767
That notion is completely ridiculous, now you're simply inventing ideas in your head to get upset at. Planescape Torment is a game predicated around a LOT of reading and written dialogue, it's what the game is most famous for, its reputation would turn off anyone who finds writing tedious, and they would quickly abandon the game once they see how wordy it is, assuming they went in blind.

It's an utter non-sequitur, and if you weren't a paranoid schizophrenic you'd realize that.

>> No.6471926

>>6471886
I'm not new to the 4chin game, I saw how /v/ changed as the years passed, if my notions on the board are preconceived, I wouldn't have withdrawn from browsing years ago. I do check occasionally how unbearable it is and the differences are glaring; captchas & low attention span disincetivize more than one liner responses and responding itself is viewed as "losing" so most threads 404 in minutes. Now if you think that's an environment that inspires in-depth discussion you must have not seen the terrible state of the board yourself in a while. At best it's only good for "recruiting" some new people into communities, at worst the board's existence is just an excuse for Hiro to place a lot of automated shilling spam.

As for
>Icewind Dale
>reputation as a hack'n'slash
Couldn't be more wrong. The game has HoF out of the box, and therefore encourages strategizing much more than any of the BG games ever did without the difficulty mods.

>> No.6471957

>>6471808
>I think only /doom/ doesn't completely shit itself
It helps that there's a good few dozen people always there who are genuinely interested in the subject matter, so often actual discussion wins out. These other generals are usually smaller (for instance /sim/ is so slow that it can't even stay on the board, even when merging with /rct/). Even then you still have recurring lunatics shitting the place up at times, because fuck people having nice things, I guess.

>It's just that you can have a /v/ thread on those games actually talking about the games
That's not always true, sometimes there's not enough interest to keep a thread alive in the regular posting current on /v/, and sometimes people come in just to be cunts.

>/vr/'s post quality went dog-gone hell at least two years ago
The board overall is definitely less fun than it used to be. I'm not really sure why that is, but there's a lot of people who are just needlessly fucking negative and combative.

>>6471858
>Int & Wis builds are just evidence of their low investment and attention span.
If that makes sense to you.

>Typically of /v/, these kids just want to extract the best the game has to offer, discard it and move on.
There's far worse crimes out there. Some try a game out to see what it's like and then move on, some find a game they fall in love with and come back to many times, that's just how it is.

>but that doesn't change that /v/ is bottom of the barrel when it comes to in-depth discussion
You can do yet worse than /v/ when it comes to 4chan.

>> No.6471970

>>6471886
>if I wanted to hang out in an insular community built around a tough mod, I'd go back to Black Wyrm Lair
I can see it. I prefer more lax and laid back communities built around tough mods, like Hideous Destructor.

>> No.6471978

>>6471926
>The game has HoF out of the box
If Baldur's Gate wasn't already optimized by "mix everything with Fighter in a dual or multi and steamroll over everything", Icewind Dale epitomizes it. Not to mention that HoF is a challenge mode for veterans, not something necessary to experience the ending of the game. Why would HoF, an experience deliberately designed for repeat playthroughs, have anything to do with whether the player has a high or low attention span?

>> No.6472018

>>6471978
By Hack n' Slash I'm assuming we're talking about a clicker akin to Diablo. If you mean something else by that, then it's pretty unrelated to carrying through low attention span players. In fact it's hardly a negative if a game emphasizes combat. It just depends how mindless the combat is.
>Why would HoF, an experience deliberately designed for repeat playthroughs, have anything to do with whether the player has a high or low attention span?
That's not the point he raised. He asked how being fans of the other games would've changed "that". It wouldn't have because /v/ only cares about chewing a game up and spewing it out. Which usually involves speedplaying through the story and moving on.

>> No.6472147

>>6472018
Not the anon you're replying to, but I think hack & slash might be the wrong term. "Dungeon crawler" would be a better description. IWD is 100% about combat and making your way through dungeons. I get what you're saying, that the combat is more involved than in BG and requires more strategizing, but it's pretty much constant action. The story is practically non-existant, and there are fewer moments of downtime.

>> No.6472179

>>6453738
i just downloaded BGEE i installed the beam dog npc remover mod any other mods i should installed?

>> No.6472186

Generals should not exist. Nothing has destroyed more boards than generals.

>> No.6472197

>>6472179
Mod to bring back the old pre-rendered 3D cinematics, because the motioncomic shit Beamdog replaced it with ironically looks far uglier than 1997 era middle of the road CG.
Then you could use CDTweaks and apply some changes if you want, though some of them are arguably cheats, so maybe do just a normal run first. CDTweaks should be installed last, if you plan on using it.

>> No.6472204

>>6472147
>the combat is more involved than in BG and requires more strategizing
HoF IWD absolutely blows vanilla BGs out of the water in terms of strategizing. Solely because you need to make own party with optimal damage mitigations. The difficulty of unmodded BG is just not high enough to encourage getting the most out of your priests and warriors.

>> No.6472438

>>6472197
thanks i restored the cut scene

>> No.6472583

Retards arguing that there is a collective responsibility for these threads going to shit are cowards and hypocrites.
There is one guy and one guy only shitting them up with his retarded opinions and constant schizoid accusations of everyone he doesn't like being /v/, zoomer, anime fans, incels, whatever.
He played you like fiddles and while everyone is accusing each other of ruining the threads he's having a good giggle at turning these threads into shitflinging central.
All the while you all pontificate about who could possibly be responsible for such a putrid atmosphere and conclude it has to do with everyone but you.

Disgusting.

>> No.6472772

>>6472583
Who are you even talking about? These threads have been mostly good the past few days I've been here except some anons occasionally arguing over dumb things

are you sure there's only one side here to blame? bc it sure looks like you just can't stop shitposting

>> No.6472832

>>6472772
Yes you are right, everyone is to blame, let's ignore the 100+ deleted posts in every thread that are demonstrably all written by or in response to the same guy.

>> No.6472863

>>6472832
OK I just skimmed over warosu to find this strange mastermind of yours, there was like 10 posts deleted and not really genius psychopath tier bait

How do you even know who is who? no offense but this is the strangest case of paranoid behavior Ive seen in a while on this website

>> No.6472880

>>6472863
You skimmed through fuck all, check the previous threads, read them, and come back to tell us all about how you're still unable to understand anything I'm referencing.
If you aren't completely retarded it should be extremely clear, and if you keep arguing with me about it I'll know that you are retarded or baiting.

>> No.6472892

>>6472583
Who exactly are you responding to? Attributing 100% of the shitposting in these threads to the dreaded "18/00 schizo" boogeyman is, in itself, paranoid schizo behavior.

>> No.6472905

>>6472880
Well forgive me if I would rather focus on discussing the games and not some intricate plan some semi visible individual has set in motion which is somehow influencing everyone to argue on a shitposting website

if it is really as you say what benefit is there to give this person attention like you are doing? Do you feel everyone who comes here should be personally taught to avoid this scary character or else they might fall for his trap to.... argue? unheard of i know.... on 4chan

>> No.6472910

>>6472583
Such is the fate of all generals.

>> No.6472919

>>6472892
Why of course it's paranoid to accuse strings of posts sharing the exact same pattern everytime, using the exact buzzwords everytime, and ending in the exact same unreadable rants every time to be from the same poster
Absolutely preposterous
Like it would preposterous to think that you are him, I'm sure we just happen to have two new totally unrelated guys who both tell the exact same thing a few minutes apart.
Get a fucking hobby

>> No.6472924

>>6472905
Yes you would totally rather speak about the game, that's why you keep replying to this.

>> No.6472930

>>6469327
I'd rather go for Neera. She might be a retard but at least she's not an evil retard who will ditch you if you get famous.

>> No.6472936

>>6472919
Wait so the guy you just replied to who came up with a groundbreaking idea that not all shitposting comes from one person triggered your boogeyman radar? Okay

>> No.6472945

>>6472179
>npc remover mod

yea, cause god forbid you actually gain more exp, more quests and more content and party members that aren't forgettable like some of them.

>> No.6472953

>>6472919
Farm more ankh- I mean take your pills.

>> No.6472995
File: 365 KB, 640x480, meanwhile in the friendly arm inn.png [View same] [iqdb] [saucenao] [google]
6472995

>>6454039
what lvl should you even attempt to enter the tower I just hit the 3rd for almost everyone

>> No.6473008
File: 715 KB, 795x451, beamdog.png [View same] [iqdb] [saucenao] [google]
6473008

>>6472995
meanwhile this is how the tavern now looks in the "enhanced" edition

>> No.6473028

>>6472995
If I recall, the exterior area and above-ground floors shouldn't be too bad. Just run from any Battle Horrors because they'll wipe the floor with you at that level. Other than that you should be able to take care of the skeletons and ghasts that spawn if you're careful.

Entering the basement levels (the dungeon proper) is a different story. Your thief having 100 disarm traps is essential to navigate without being torched by fireballs, and the skeleton warriors / greater doppelgangers on the first floor will cause a lot of problems at 3rd level. To say nothing of the party battle gatekeeping the 2nd floor. Seems doable if you're super lucky / resourceful with scrolls, potions and wands and such

>> No.6473047
File: 315 KB, 640x480, Ranger.png [View same] [iqdb] [saucenao] [google]
6473047

I'm thinking ghoul is the go-to for racial enemy's?

are there even any dragons in the first game?

>> No.6473076

>>6473047
Ghouls are common, but super low AC makes them not a poor threat. Carrion crawlers or sword spiders are a big, big annoyance if not dispatched quickly. Also that ettercap poison.

>> No.6473193

>>6473008
It certainly does look like that if you deliberately turn on every single bad UI feature

>> No.6473304

>>6462167
No, basically every male party member in bg2 has some kind of cuck backstory.

>> No.6473314
File: 1.16 MB, 1222x1014, half elf dagger fighter.png [View same] [iqdb] [saucenao] [google]
6473314

>>6463983
Yes, it's significantly more comfy and I somehow enjoy the combat more. I like the exploration, relaxed pace, relaxed music, better potions, and more down-to-earth setting.

I really love BG2 as well, and I even think it's the objectively better game, but I prefer playing 1.

>> No.6473323

>>6465420
>>6465424
yeah that's literally the best part

>> No.6473346

>>6469324
well said

>>6469867
literally insane people never leave their houses, yet they have access to the internet
it's why you see so many online but almost never in person

>> No.6473367

>>6473047
It would be dopplegangers if you could pick em

>> No.6473702

>>6472930
Neera is a shit waifu that cucks you and in the end is not even into you all that much.

>> No.6474248

>>6472945
>absolutely shit quests
>absolutely shit characters with bad writing and voice acting
>BUH YOU GET EXP AND LOOT THO

>> No.6474252

>>6472995
I'd suggest waiting until at least level 6 for Durlag's Tower.
The battle horrors are there for a reason, they're a bar of entry.

>> No.6474257

>>6473008
>location and characters look the same
>but look, I turned on all the completely unnecessary UI options that most people wouldn't ever use
You don't need to invent reasons to criticize EE when there's real ones.

>> No.6474302

>>6473047
>Carrion Crawlers
They're here and there. They can be somewhat mean in groups.

>Ettercaps
Disgusting creatures, also pretty troublesome at times. Always hang out with spiders.

>Ghouls
Not the hardest hitters, but they can paralyze, which can be real bad news, especially if you're separated from the group or alone. There's stronger variants of them too.

>Gnolls
>Hobgoblins
These are very common, and while lower level types are easy to fight for the most part, there are stronger variants which put up more of a fight. It also doesn't hurt to be able to handle these with more ease at a lower level.

>Kobolds
Kobold Commandos can be a bother, but if you hurry to close the distance and force them into melee, they are often easy enough to handle. Other than that kobolds are kobolds and precious little challenge.

>Ogres
Can actually be pretty damn tough, early on even a base ogre can kill you and Imoen with ease, later on there's much stronger ones, like Ogre Berserker or Ogre Mages.

>Skeletons
Base ones aren't too much of a deal really, but skeleton warriors can be dicks.

>Spiders
These are pretty common, especially in the Cloakwoods, the tougher variants can be a serious pain too.

>> No.6474334

>>6473047
>Beholders
>Lich
>Dragons
>Elementals
>Genies
>Golems
>Kuo-Toa
>Rakshasa
>Sahuagin
>Trolls
>Umber Hulks
>Vampires
These all appear only in BG2, there's not a single Dragon, Elemental, Vampire in BG1, oddly, BG1EE still lets you choose some of these.
In BG2, Liches, Golems, Trolls, Vampires, and Dragons, are all pretty worthwhile picks (and you get to pick a new racial enemy when importing to BG2), because they're either common enough and/or a big pain enough that it pays off.

>Demonic/Fell creatures
These are super rare in BG1, but the ones that exist are a pain. I could see the appeal in picking it for those occasions.

>Faeries
There's none of those in BG1, and in fact I don't even know if there are any (which are counted as such rulewise anyway) in BG2.

>Gibberling
EE lets you pick these, and god knows why. They are numerous, but they are so very easy to fight even on level 1 that I cannot see the need for the bonus here, they will never ever be a threat. In BG2, they're so fucking rare that I don't see why the choice is there either, there's like, three occasions where you'll find gibberlings in BG2, and each time you steamroll them almost before you realize they're there.

>Imps
There's exactly one plausibly hostile one in BG2.

>Lycanthropes
These are genuine dicksuckers, and in BG1 there's a place where you'll face LOTS of them, so this would absolutely pay off. In BG2, much less so.

>Mephits
You see them in a few places, but honestly they're not worth the bonus.

>Otyugh
There's like what, two or three of them in BG2? They can be nominally dangerous at a low level, but not really.

>Shadows
I think maybe some enemies count for this in BG1EE? But not a lot. In BG2 there's some shadow creatures which are real cunts, and in one quest actually very plentiful. These wouldn't be a terrible choice

>Slimes
These are more common in BG1, where you don't get to pick them, which is almost odd because they're generally more dangerous to you in that game.

>> No.6474339

>>6473047
Mindflayers show in BG2 only, but are absolute gigacunts there, so definitely worth the pick, as you will fight them a number of times.

Suahagins appear briefly in one sidequest in BG2, and then for brief time in the mainquest, pointless pick.

>> No.6474347

>>6474334
>These all appear only in BG2, there's not a single Dragon, Elemental, Vampire in BG1, oddly, BG1EE still lets you choose some of these.
Just for posterity, players who would choose to run their character through Siege of Dragonspear might benefit at least from the Dragon enemy. A prospective SoD player might bank everything on a Demonic enemy to help with Belhifet on Legacy of Bhaal. Of course, I doubt a whole lot of people care about the expansion, but since EE was mentioned, might as well.

>> No.6474349

>>6473047
You get to pick racial enemy again when you import to BG2, so there's no reason to pick stuff like vampires or dragons in expectance for that, because there's none of those in BG1.

>> No.6474350

>>6474347
Siege Of Dragonspear sounds awful from all I hear, but fair enough, it's still relevant.

>> No.6474362

>>6474350
I like some of the combat in it (the setpieces are designed by hired modders and there are some cool stock fights with dynamic spawns and smart mage scripts), but yeah, it's mostly a miss.

>> No.6474513

Lads just making my way through the IE games, just finished BG1/2 and PST. I'm wanting to go into IWD.
Should I go EE or complete ? Seems like people online are split over it (some say EE has more classes, items etc... meanwhile others say it makes the game far too easy and shits on a lot of things)

>> No.6474523

>>6474513
>Should I go EE or complete ? Seems like people online are split over it (some say EE has more classes, items etc... meanwhile others say it makes the game far too easy and shits on a lot of things)
Icewind Dale as a whole is a game pumping all of its steam into its tactical challenges and combat setpieces and Enhanced Edition adds a lot of elements that trivialize it, including:
>dual-wielding for free on anyone
In IWD1, only Rangers have a weird ersatz of dual-wielding (Rangers brandishing single weapons get a bonus attack) whereas everyone and their dog could be dualling powerful weapon combos in IWDEE. IWD happens to have quite a lot of speed weapons, and those were already the best-in-slot item to put in your offhand in BG2 (Belm, Kundane). So IWDEE means everyone does more DPS. And it's already a very Fighter-centric game.
>most of the new kits are overtuned
Pale Justice +7 is a highly sought after Paladin sword and a big reason to consider a paladin in your party. On top of its enchantment, it also grants Fear and Charm immunity. Sounds great. Or, in IWDEE, you could also play a Cavalier which grants those things from level 1. A lot of the kits are straight upgrades to the base class, taking out the meat from a lot of the choices you had to make.

Of course you can play IWDEE, it comes inbuilt with a few mods that restore content Unfinished Business-style, but I'd recommend at least trying out to play kitless and with some self-restrictions if you're concerned about difficulty level. Personally, of the EEs, I only regularly make use of Baldur's Gate.

>> No.6474537

>>6474523
EE also adds Sorcerers. IWD is pretty stingy with spell scrolls and mages have a hard time filling out their arsenal, but sorcerers can just cherry-pick good spells as they level.

>> No.6474569

>>6474334
>there's not a single Dragon, Elemental, Vampire in BG1

which I find weird. there was an NPC dialogue in BG1 that claimed there was a dragon in the mines somewhere but I never found that thing.
the only dragon-like enemy you can find are wyverns in some northern woods map which are related to Coran's quest.

>> No.6474587

>>6474248
all these things, they're not even half-bad. honestly. even if you would claim they were shit and you'd be right then the quests would still find in perfectly with many of BG1's shit quests.

like the one with the mother who claims her kid is somewhere in the lighthouse hiding from wolves and then you fight them and the boy is nowhere to be found because they were probably too lazy to finish up coding the quest.

>> No.6474614

>>6474569
>there was a dragon in the mines somewhere but I never found that thing.
That's just supposed to be the panicked miners (possibly not in the best health or mental shape) running from what they thought was attacking them.

They're kobolds, but the miners and guards variably describe them as demons or dogs.

>> No.6474617

>>6474587
>one of the original sidequests is low effort, that means that the atrocious characters added in EE are somehow well written and not enormously annoying

>> No.6474758

>>6474523
See that makes me want to pick the original just because if it's a game with more focus on the combat i'd rather not break it with shit like that however >>6474537 i love me spell variety.
Ah fuck it i'll go for IWD complete.

>> No.6474806

>>6474617
Not him but I don't find all the new characters to be shit. I just find it stupid and offensive it's as if somebody went back to LoTR books and added new fanfic characters. Even if they're not absolute shit you still would find it stupid that somebody added shit to an already finished product.
Then again mods (non bug fixing ones) are the same thing which is why i'll never agree with mongs that say oh game is good due to a specific mod.( I still use them )

>> No.6474875

>>6474806
>i-it's not like that i-i'm not a racist or anything, I just hate it on principle!
>your powerful nigress character is great beamdog please don't shun me!
you are the worst kind of a bootlicker

>> No.6474883

>>6474806
>but I don't find all the new characters to be shit
Why? The only bearable one is Wilson, and that's because he doesn't fucking talk.

>> No.6474967

>>6474875
>brings up race and sjw shit out of nowhere
you are the worst kind of shitposter

>> No.6475023 [DELETED] 

>>6474967
do you see any other darkie character in the whole fucking series, you mongoloid

>> No.6475172

>>6474587
no, he's just hiding
the mother says so when you go back to her
you did go back to her, right anon?

>> No.6475193

>>6453738
I'm a newfag on this engine, sorry
is Infinity Engine open source, and can be coded on Linux?

>> No.6475207

Why don't rangers have any pets in these games?

>> No.6475216

>>6475207
they'd die too easily

>> No.6475265

>>6475207
Minsc does.

>> No.6475301

>>6475193
>is Infinity Engine open source
no

>> No.6475354

>>6475301
There's an open source clone though:
https://gemrb.github.io/
I don't know if it's actually playable.

>> No.6475550

>>6475207
Beast Master gets a familiar and animal summons.

>> No.6475710
File: 134 KB, 815x990, aragorn3.jpg [View same] [iqdb] [saucenao] [google]
6475710

>>6475207
Because rangers are this guy pretty much.

>> No.6475731

>>6475207
6 chucklefucks is enough to navigate around constantly 2bh.

>> No.6475796

>>6475731
4 is the best party size. 2 melee, 1 mage, 1 cleric (with somebody dualed from thief to disarm traps).

>> No.6475895

>>6475796
the "IWD party"

human cleric
dwarf fighter (axes)
elf wizard
hobbit fighter/thief (bows, shortswords/longswords)

>> No.6475947

>>6475895
that's a pretty terrible IWD party

>> No.6475967

>>6475172
yeah....without the boy coming out of the lighthouse properly thanking me for his rescue which would be how to actually bring a quest to the end. oh wait, the boy doesn't even exist in the game because they haven't even made a model for him.

>> No.6475971

>>6474614
I'm pretty sure they are capable in knowing the difference between a faggy kobold and a freaking dragon. I know they called the kobolds demons but that dialogue was just too specific for the player not to take it as a lead to a dragon boss.

>> No.6475985

>>6475947
so terrible you steamroll the entire game

>>6475967
>looking for reasons to bitch

>> No.6475995

>>6475985
>steamrolling non-HoF
>an achievement

>> No.6476000

>>6475995
>handily beat game as it's intended
>with a specific party
>"lol shit party, bro"

>> No.6476195

>>6475796
>4 is the best party size. 2 melee, 1 mage, 1 cleric
correct, though 5 is manageable if you throw in another mage
another option is making one fighter either multi cleric or dual to cleric so you can do two mages

>> No.6476736

>>6475967
the boy is HIDING, thats why you cant see him, but i guess youre set on being an obtuse retard because it fits your narrative

>> No.6476783

>shitflinging & cringe general

*hides thread*

>> No.6477018
File: 2.47 MB, 1824x1023, red crystal bhaal abyss.png [View same] [iqdb] [saucenao] [google]
6477018

What's your favorite party composition?

I admit I do like Korgan but I also like having 20 rep.

>> No.6477054

>>6477018
Depends on what I'm playing, but default to Jaheira, Jan, Korgan, Mazzy, Imoen if I need someone to fill the roles they do.

>> No.6477293

Anyone played IWD recently? Trying to get Mireks heirloom , I've already emptied the whole area I can't find the yet chief so not sure whether I killed him or not but either way I can't get the heirloom.
Is there a way I can spawn the yeti chief? or the item.

>> No.6477375
File: 1001 KB, 988x493, Yeti Chieftain.png [View same] [iqdb] [saucenao] [google]
6477375

>>6477293
The Chieftain is here. Not sure if I can obtain the item id for you.

>> No.6477393

>>6477293
Alright, I must have spent like 30 minutes finding the right save, finding Mirek, finding the chieftain, then downloading DaleKeeper to check what the item id was, but fuck it here I come to the rescue:

CHEATERSDOPROSPER:CreateItem("MirekQI");

Totally worth it for a pointless quest, am I right? Well, shit, I guess not. Anything for anon, though.

>> No.6477483

>>6477018
>What's your favorite party composition?
a custom party, I can't stand non-user made characters in muh crpgs

>> No.6477657

>>6477483
that makes the game way too easy, and you're missing out on like a third of the content

>> No.6477671

>>6477483
I too enjoy drinking gallons of semen in daily basis

>> No.6477940

>>6477657
Not in BG1. So many of the BG1 NPCs go radio silent after a simple introduction. It's barely worth it to recruit them unless they're good at what they do at which point you may as well get a custom party going.

>> No.6478209

>>6477940
you don't miss any content but it also makes the game way too easy
However I did do it in BG1 once and had a blast, but it's something you can only have fun with once.

>> No.6479070

https://www.youtube.com/watch?v=_U2732JmMk8&list=PLirYGrC8-wJ8VdFvAEA5d_uqs3xM1tuaX&index=423&t=0s&ab_channel=TantrisOST

>> No.6479218

>>6478209
>makes the game way too easy
Not really
Classes matter a lot more than attribute scores, and both games have a good array of classes

>> No.6479234

>>6479218
I mean, if you make characters that are as weak as the npcs you can find, then sure, but you still get them right at the beginning of the game, which is a nice big advantage still.

>> No.6479336

>>6479234
There are almost no weak NPCs.
I'm not the stupid munchkin-lonving tryhard, but again, classes matter ten times more than attribute scores and I would kick your ass with a bunch of 12 str fighters, 10 wis clerics and 9 int mages

>> No.6479351

>>6479336
>9 int mages
There's no need for more than 9 because you can scribe after using potions.

>> No.6479360

>>6479336
You're right. Starting with a full party of custom characters is no stronger than playing the game normally.

>> No.6479365

>>6479351
Congratulations, you're on the path to git gud
STR is almost useless on fighters because there are like 200 ways to increase it and thac0 independently, WIS is nice on clerics and druids but really not decisive, DEX is nice but not that decisive either, CON is only really an issue if you play on insane and even then it will rarely make a difference between getting killed and getting killed anyway, CHA is the most useless stat of them all.
Attributes scores will never matter more than classes and what classes do. Saying they will never matter at all is a stretch, but a really small one.

>> No.6479372

>>6479360
Depends entirely on what party you make and what party you recruit but making a party full of mages dual and multi with a sorc and shit stats beats your party of martials with 18 everywhere, and you can make such a party with BG2 NPCs.
Same as a party of BG1 NPCs archers with Edwin casting haste occasionally will wreck your carefully crafted classic DnD party with 18 everywhere.

>> No.6479383

>>6479365
imagine being this fucking retarded
never give anyone advice about this game in your entire life you dumb fuck

>> No.6479387

>>6479383
Great arguments, go farm ankhegs and keep swimming in your utter mediocrity.

>> No.6479390

Honestly why would I even bother explaining anything to a bunch of mongoloids and casuals
Keep rolling your 18/00 shitty parties and not understanding anything about the actual rules, you all suck at these games so fucking much.

>> No.6479394

>>6479390
bye

>> No.6479414
File: 334 KB, 640x480, Grave Robbers.png [View same] [iqdb] [saucenao] [google]
6479414

>>6468594
>deadpan

someone's never went to the sewers for a spell I see....

>> No.6479423
File: 243 KB, 372x497, Confused Mouse.png [View same] [iqdb] [saucenao] [google]
6479423

>>6469038
>faldorn dies

Does she even remember you if you import from BG I?

>> No.6479468

>>6479423
No. IMO you should have been able to talk her out of fighting if you told her about Irenicus's dryads.

>> No.6479484

>>6479423
I want to say there's *something*, but I can't remember what. It's been many years since my last import playthrough.

>> No.6479506

>>6477375
>>6477393
Really sorry m8 I already searched and downloaded DaleKeeper and put the item in my inventory because apparently the game deletes shit if you miss it after 24 hrs or so on the ground.
Either way nice of you to have searched it thanks m8

>> No.6479570

Worthless cunts general

>> No.6479619

>>6479484
you get the "aren't you dead" joke option

>> No.6479625

>>6479383
How is he wrong?

>> No.6479626
File: 643 KB, 1022x731, 0f8.png [View same] [iqdb] [saucenao] [google]
6479626

>play bg 2
>finish a couple major quest
>want to restart with another class
Everytime.

>> No.6479629

>>6479626
Get ADD medication or edit companion classes or something

>> No.6479662

>>6479626
Dual class/Multi

>> No.6479693

>>6479662
I never liked that for some reason

>> No.6479712

>>6479693
Some dumb reason

>> No.6479717

>>6479693
It's bretty sweet anon especially for indecisive fucks (I know cause i'm one) also it's stronger than most pure classes so thats a bonus.

>> No.6479970

>>6479693
You must have never realized the potential of multi-classing.
I'm assuming the reason for wanting to restart with another class is you picked one that provided instant gratification - like a half-orc berserker with already 4 pips into two-handed sword at the start of BG2, which is a reasonably strong choice, but with little potential to become more powerful.
So, now you just have to research how strong multi-classing would be or the more complex dual-classing to actually have a pay-off at the end of levelling your characters. Examples of this are Draw Upon the Holy Might (which increases your stats even higher as you level up) on Ranger/Cleric or Fighter/Mage who requires no AC due to stoneskin/mirror image and is therefore a max damage dealing killing machine.

>> No.6479989

>>6479970
>requires no AC
Doesn't hurt to cast spirit armor and blur, especially if you want to tank for a while

>> No.6480030

What's the way to distribute thief stats on a Fighter/Thief if you want to get the most out of backstabbing? Or should I ignore backstabbing and just skill pockpocketing? Also, do I need a special weapon for max backstab damage?

>> No.6480116

Enjoying IWD but my fucking god do they attack you with hordes and hordes of enemies currently in Dragon eye and had to fight at least 4-5 hordes of 13-15 enemies (some I can kite back but some legit can't e.g the Skelly and Wights). Having to rest almost every couple of fights. Meanwhile in BG2 I can go entire quests and dungeons without a single rest.
>>6480030
If only thief get lockpick + find traps to 100 then stealth and walk silent I think (look it up) for back stab. I honestly went for detect illusions it was pretty much a free better true sight and my half orc was shitting on most mages.

>> No.6480146

>>6480116
>If only thief
No, Fighter/Thief specifically. I'm not sure what's the optimal distribution between walk silently/stealth to have good backstabs as early as possible.

>> No.6480183

>>6480146
you should prioritize move silently over hide in shadows, when you try to hide in shadows it takes both of your hide in shadows and move silently skills into calculation, and then to stay hidden it only takes your move silently
also you get a bonus to hide in shadows when you hide in shadows or at night, and a penalty when youre in full light

>> No.6480186

>>6480146
Meant as in only thief in the party.

>> No.6480204

>>6480146
Just raise them equally, you can only hide when not in combat unless you're a shadowdancer so technically you can try until you succeed.

>> No.6480215

>>6480204
>>6480186
Thanks. Weapon proficiency suggestions?

>> No.6480245

>>6480215
iirc quarterstaves are the best backstab weapons

>> No.6480257

In dozens of playthroughs I have never once used set traps, and don’t believe in it one bit. A pointless BG2 addition.

>> No.6480268

>>6480257
>don’t believe in it one bit. A pointless BG2 addition.
Spike Traps are the most overpowered single-target burst damage source in the entire game while Time Traps give any Thief or Bard a Time Stop (with an admittedly shorter duration, but still). Bounty Hunter is a joy to play, too, as the traps can be thrown at a distance, allowing for some interesting plays. You can do some neat "divide and conquer" plays with the level 21 Maze traps, setting up black holes to suck in entire enemy forces, killing whomever didn't get hit by the Maze, and then filling the room with more traps. Not only that, but since duration of Maze is dependent on target intelligence, you often end up reducing the room into a few separate waves of enemies. Overall, traps offer a fun playstyle, if a somewhat cumbersome one because it relies on preparation.

>> No.6480296

>try to install SCS
>got cleanly installed BG2EE and up-to-date SCS
>it's slow as fuck
>nothing is standardized so it keeps asking if you want this or that
>go along with installing all the IWD spells because for fuck's sake I just want to finish installing the damn thing
>ERROR installing "initialise AI components"
>googling it looks like it's not compatible with the goddamn IWD spells
So now it looks like I have to erase the whole thing along with what it already put into the game folder and restart the whole process again.

I knew this mod was going to be an autistic pain in the ass.

>> No.6480303

>>6480257
I remember using it to cheese Firkraag at one point to great effect, can't recall using them much in "normal" gameplay.

>> No.6480391

>>6480257
theyre extremely OP, retard

>> No.6480393

>>6480296
Works on my machine
Every single SCS component is compatible with the EE
If a component isn't compatible you won't even have the option to install it, thanks weidu
You probably pirated an obsolete EE, get 2.5.16 at the very least
If you can't into weidu, and bitch about having to choose what to install or not, better drop modding IE games and go back to simpler games, more your speed.

>> No.6480394

>>6480257
High level traps are a ton of fun, but yes traps won't be that useful with a full party, they'll be great in small party settings tho

>> No.6480424

>>6480393
1. I pirated 2.5.16.6 because I'm not a fucking moron
2. I downloaded the latest version 33 of SCS just now
3. I ensured I wasn't installing to program files
4. Read the readme and simply ran "stratagems-v33.exe" with selecting Baldur's Gate 2 - Enhanced Edition as the folder
5. Skipped IWDification
6. Tried the same process on the GOG version

Result? It installs some things to the EE version, but craps out file not found errors to what seems to be critical compoents (AI improvements). Shuts down right on the start with the GOG version. I cannot think of anything other than it being incompatible with Windows 7, which would be hilarious.

>> No.6480460

>ERROR: error loading
[weidu_external/workspace\ssl_out\dwnpc1f.baf]

What even is this? Don't tell me this whole thing doesn't work properly because the guy put a forward slash instead of a backslash. This is mindboggling.

>> No.6480503

>>6480460

You didn't .bif the .baf.
You boffed it, mate!

>> No.6480518

>>6480424
I run windows 7, works on my machine
Exiting the weidu installer that automatically opens once the .exe is extracted and launching it manually (setup-stratagems.exe) instead solves problems pretty much everytime. Same during an install if a component fails to install, press [Q] and take the install back from where you left it.
If everything is indeed as it should on your install, there's a dedicated SCS forum on g3 where you should post, the mod creator answers to all actual problems.
33 is also very recent, haven't tried it yet, you can still find 32.X on github (just below download and forum on g3) in case this indeed comes from a problem with the mod itself.

>> No.6480564

>>6480518
I also tried 32.7, and there's a similar problem... it just doesn't access files as it should. The first glaring error is the readme right at the start, I type y to the view readme query and it returns a windows error saying the file isn't there.

>> No.6480640

Well, shit, the reason it didn't work is because I had the default path of my command prompt changed to what I liked. My bad, I guess.

>> No.6480829

Holy fuck, it's still installing an hour later. No wonder SCS fags force this as the most cool thing under the sun, you REALLY need motivation just to get it running.

>> No.6482126

>>6480829
Yeah, it takes a long time. It’s probably not so bad if you kick it off with all your options selected and don’t have to hit ‘Y’ every 5 minutes. There should be a way to run it with parameters via cmd so it runs all the way through.

What is the first thing you lot always do in the city of Baldur’s Gate? For me, it’s tomes

>> No.6482427

Berserker or kensai for druid dual?

>> No.6482447

>>6482427
basaka

>> No.6482484

>>6482126
It needs a GUI because some of the settings are stupid (like replacing +1 items or arrows or all sorts of unneeded nerfs as if it would make the game perfectly balance). Overall it took around 1.5h and I had to watch for every prompt. I have no idea why he hasn't bundled some sort of installer with warnings how long the process takes.

>> No.6482624

>>6479383
he's not wrong, there's so many items and spells in 2 that alter your base stats that they don't really matter that much

>> No.6482780
File: 1.91 MB, 1920x1080, Baldr306.png [View same] [iqdb] [saucenao] [google]
6482780

Well, CTRL+T doesn't work, so some script is broken somewhere, I'll just be ditching Haer'Dalis for Sarevok in TOB.

>> No.6482975

I've just started Icewind Dale (done with the Vale of shadows) and I'm wondering, is there anywhere to buy potions of genius later on?
If not, how common are they?
I found 4 total and I badly need to scribe some scrolls, but if that's all I'm going to get in the foreseeable future maybe I'll wait

>> No.6482991

>>6482975
There are very few merchants in the game and most of them sell weapons. The weapon merchant at the druid place, at the beginning, actually sells weapons that will be useful through the entire game. Make sure to do his quests and get his anti golem hammer, it's going to be useful against the main game's last boss (he has two). If you're playing the original, it could be tricky to make a good mage because there's not much magic to be found, and you'll relly on the scrolls you find. Try to learn them all. Dunno how this has changed in the EE if you or other anon is playing that, but I'd try a sorcerer if that's the case.

>> No.6482995

IWD is sorely underrated.

>> No.6483000

>>6482975
There's a potion merchant in Dorn's Deep. You can also do some fetch quest for him for xp.
He's got a bit of a pissy attitude, though.

>> No.6483005

>>6482995
IWD2 with Light of Selune and Tactics4IWD2 may just be my favourite Infinity Engine game.

>> No.6483007

>>6482624
Not even in 2, 1 has a buttload of potions of giant strenght to fix any fighter, and a bunch of potion of strenght to fix anything else. Potions of agility aren't that uncommon for when you need one (if you don't just rush the gauntlets). You can use any high CHA companion to be your party face for merchants and leave him behind when you have nothing to buy (and who gives a shit about reaction rolls really)
CON is nice but only really useful against backstabbers and the handful of high damage enemies that can one shot.
It's the most impactful attribute score along with WIS for divine casters, the rest is either fixable or meaningless.

>> No.6483019

>>6482427
Berserker

>> No.6483024

>>6475895
Make the dorf a cleric and the human a pallie and it's neigh flawless.

>> No.6483026

>>6482991
I don't think the EE changes loot or enemies, it just uses the BG2 ruleset and kits
I'm playing with the EE but I don't want to use BG2 classes or dual-wielding, so I won't take a sorc along, but I have an invoker and a bard.
I really don't like savescumming and seeing how little scrolls there are so far I really don't want to fail scribing an important spell, that's why I want these potions of genius. But if there aren't any, whatever, guess I'll savescum lol.
>>6482995
Funnily, I find it overrated so far
Combat is a bit monotonous, most magic items and weapons are trash, not enough magic so far, which is what I like the most about Baldur's Gate...

Really good art, music, and atmosphere though.

>> No.6483027

>>6463983
I love the atmosphere and chill of 1 but I hate low-level D&D with passion.

>> No.6483035

>>6483026
>Funnily, I find it overrated so far
>Combat is a bit monotonous, most magic items and weapons are trash, not enough magic so far, which is what I like the most about Baldur's Gate...
>Really good art, music, and atmosphere though.

The strong point of IWD is the locations and atmosphere. Every place you visit feels really lived in and has a ton of lore and backstory.
Also creating an entire party from scratch can be fun.

>> No.6483037

>>6483005
redpill me on those
I might just skip ahead to that at some point if I grow bored of IWD 1.

>> No.6483045

>>6474350
The lore tie-in with IWD is pretty cool.

>> No.6483046

>>6483045
not really

>> No.6483076

>>6472179
Why bother removing the npcs when you can just ignore their existence without any consequences?
That's a whole new level of neurosis.

>> No.6483083

Do rangers get druid spells in IWD?

>> No.6483086

>>6483076
You know what's a whole new level of neurosis?
You being here with these lame posts everytime mentions this mod
Who hurt you?

>> No.6483093

>>6474569
at the end of tosc there's a dragon though

>> No.6483094

>>6483093
No

>> No.6483097

>>6483026
>not enough magic so far
more proof that magicfags are the enemy

>> No.6483098

>>6483097
ok schizo

>> No.6483104

>>6475895
druid is the best spellcaster in iwd

>> No.6483107

>>6483076
Don't they come and accost you when in sight anyway? Also they shouldn't be there anyway, the mod is obligatory.

>> No.6483108

>>6483037
LoS: minor buffs to Rogue class (extra feats, but way less than fighter). Traps are way more deadlier now and harder to find/disarm, making rogues more important. Some buffs to Bards (light armor prof, bow prof, 3 skillpoint/level). Buffs to Rangers. Some feat changes, biggest is Weapon Focus/Weapon Spec. which give +1 attack/+2 damage and +2 attack/+4 damage now. ~100 new items with HoF upgrades (some converted from IWD), changes to ranged weapons, bows in particular - a whole lot of bows are composite now with STR requirements and extra attack/damage bonuses. The best ranged weapons are good-aligned rangers-exclusive though. Overall I like the extra gear options and feel it's decently balanced.

Tactics: tougher and more intelligent enemies in general (they rarely miss a chance to chug a potion and very often beeline for squishies), more intelligent spellcasters with some minor prebuffing, some "boss" fights are changed to make them more interesting. Probably the closest thing to SCS IWD2 gets. Oh, and there's an option to rework HoF a bit, like "moderate" summons (lower their stats) so you can't just use them to do your work for you. Option to buff your party a bit is also provided, makes AC viable in HoF without using a specialized decoy (still have to optimize it somewhat).

>> No.6483114

>>6483107
Not all of them, and anyway it's exactly 2 seconds to click on "not interested" in the dialogue.

>> No.6483116

>>6483114
Why do you give a shit if someone wants to skip them entirely

>> No.6483121

>>6483114
>not all of them
So some do? That's inexcusable already.

>> No.6483124
File: 2.59 MB, 389x279, QWnsPPf.gif [View same] [iqdb] [saucenao] [google]
6483124

Imagine ACTUALLY whiteknighting Beamdog.

>> No.6483145

>>6483108
Looks promising.
Do you know if I can download them elsewhere than sorcerers.net? Both downloads fail to complete for now.
I'm not really digging the horde encounter design in IWD 1 so far, the "tactical" aspect of martial-oriented fights is my least favourite aspect of infinity engine combat.
Good to know that IWD 2 might have good combat once I'm done with 1 even if 3E sucks, don't even @ me

>> No.6483146

>>6483124
Imagine ACTUALLY whiteknighting Beamdog for FREE

>> No.6483162

IWD does a good job in making arcane magic more balanced:
>Sleep is dispelled once the victim is attacked
>Confusion has much shorter duration and usually doesn't take the target out of the fight completely
>Some of the most powerful damaging spells, like Horrid Writhing and Chain Lightning, aren't party friendly (same goes for IWD spells like Lance of Disruption and Burning Blood).
>Death Spell is based on cumulative HP rather than individual, which means you can no longer clean entire rooms with it
>Mordenkainen's Sword is no longer an almost unkillable NPC but an actual weapon the wizard controls

These together with adding a lot of arcane buffing spells makes casters into much more of a support-type character rather than the first-round-nukes they become in late game BG2. Druids and Clerics also get pretty cool AoE and summoning spells which makes them a lot more interesting.

>> No.6483175

>>6483162
SCS does a way better job at it by giving good spellbooks, AI and full pre-buffing to enemy mages, making it hard (and interesting from a powergaming perspective) to nuke them fast.
All of those spells are really secondary things when enemy casters use magic intelligently.

The inherent "imbalance" that you seem to discard as such is imo what makes magic in BG (and BG2 especially) so interesting and the fights involving it so tense. Negative status effects are death. Dispelling is death. Huge damage concentration against no immunity is death.
With SCS on insane, on fights involving mages, you're always less than a round away from a full party wipe if you make a mistake, as much as the enemies are.
This "all or nothing" mentality is a really rare thing in videogames, and imo what makes BG2 and SCS (especially on no-reload) so fucking good.

>> No.6483223

>>6483175
>he's still unironically pushing the SCS meme
Literally lets you change your entire spellbook to IWD. Nice balance, fag.

>> No.6483224

>>6483223
try again when you're able to make sense

>> No.6483227

>>6483223
>change your entire spellbook to IWD
Nope.

>> No.6483238

>>6483227
>>6483224
Literally what it did when I was installing it. Kept asking if I want to add IWD spells. Again, nice balance, fag.

>> No.6483247

>>6483238
Adding IWD spells doesn't change the existing ones to their IWD versions, retard.
Are you the mongoloid couldn't install it because he can't into console commands?
lmao I should have guessed
You really are here everytime there is something stupid to say, insults, bitching, moaning and all, it's fucking incredible kek

>> No.6483248

>>6482427
Kensai is definitely the weaker choice, but I went with it for flavor/roleplay reasons. To be fair barkskin goes a long way towards shoring up the kensai's weaknesses (even though the no armor / gloves really fucking hurts); I just wish the duration was longer so I didn't have to pickpocket all those potions of defense from that witch in the Bridge District.

>> No.6483256

>>6483247
>Adding IWD spells doesn't change the existing ones to their IWD versions, retard.
Start arguing any time soon!

>> No.6483257

>>6483256
ok schizo lmao

>> No.6483261

>>6483257
Copy tranny

>> No.6483263

>>6483261
Can't even write your shitposts properly
Just give up lmao

>> No.6483267

>>6483263
Point out the wrong part, tranny

>> No.6483270

>>6483267
>Adding IWD spells doesn't change the existing ones to their IWD versions, retard.
What part do you not understand?

>> No.6483274

>>6483270
Nice balance though, retard

>> No.6483276

>it's another schizoid meltdown episode
It's really time to cancel this shitshow

>> No.6483285

>point out IWD spells are broken
>muh schizo schizo shows up
Like clockwork

>> No.6483287

>>6483285
dude nobody can understand what you're writing, you don't make sense, stop posting

>> No.6483289

>>6483287
Nice grammer, schizo

>> No.6483290

>>6483289
What did you psychiatrist classify you as?

>> No.6483291

>>6483287
>nobody
Split personality disorder detected, copy schizo

>> No.6483294

>>6483291
No seriously, explain your point
You start writing a few nonsensical things, and then you spam shitposts for hours, what do you wish to express, everyone's listening

>> No.6483298

>>6483294
It starts with gender dysphoria and then you slowly degenerate into a limp dicked soiboy only to finally chop it off while coping on chinese themed discussion forums

>> No.6483301

>>6483298
lmao

>> No.6483307

It's really a shame that you won't fuck off and be mentally ill literally anywhere else

>> No.6484823

>>6483223
thats optional