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/vr/ - Retro Games


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6448848 No.6448848 [Reply] [Original]

Finally got around to playing this.
It did not live up to the hype.

>> No.6448850

cool

>> No.6448875

>>6448848
It's kinda shit desu. Me and my friends mocked it for being too easy when we were like 11yo.

>> No.6448889

>>6448848
Anon are you sure it was not Ludo?

>> No.6448963

Based.

>> No.6449019

>>6448848
How do I unsubscribe?

>> No.6449089

>>6448848

>Be zoomer
>"Time to troll the boomers!"
>"H-hey fellow boomers, popular game was in fact.. not good at all!"
>giggle

>> No.6449112

>>6448848
...aynways guys, thanks for watching Top 10 Overrated SNES Games Part 5, make sure to like, subscribe, and click that little bell so you never miss an episode.

>> No.6449140

>>6448875
Okay, now do a 15% run in under 2 hours.

>> No.6449256

I agree. Don't understand the appeal of having to walk back and forth bombing every floor tile and shooting every ceiling tile trying to find secrets.

>> No.6449265

>>6448848
SotN shits all over it

>> No.6449273

Has no soul

>> No.6449289

>>6449256
You know you don't HAVE to find every secret, right?

>> No.6449297

Unironically it's one of those games that takes 2 or 3 playthroughs to become good. I too hated it at first and then after a few more times of trying to get into it, it finally clicked.

>> No.6449404

>>6449297
First run is for atmosphere.
Second run is for 100% items. (Take note of easy pickups)
Third run is for sequence-breaking. (skip Spore Spawn, beat Phantoon first, beat Kraid without high-jump, get early spazer beam / ice beam / speedbooster / wave beam, beat Ridley before Draygon)
All subsequent runs are for speedrunning.

>> No.6449506

>popular thing bad
Breaking new ground here, OP.

>> No.6449512

Would you care to explain why or are you just clogging up the board with low effort posting

>> No.6449531

>>6448848
i've only played the rom hacks like hyper and project base. i'm assuming this would be boring as shit after those.

>> No.6449542

>>6448848
>This game is not actually as good as you remember it being
You should become a youtuber.

>> No.6449641

>>6449089
Accurate.

>> No.6451371

>>6448848
>A-am I fitting in?!

>> No.6451423

>>6448848
Metroid 1's better

>> No.6451428

>>6449140
>Do an unofficial challenge run to prove the game isn't easy!
Pokemon games are hard because if you do a Nuzlocke no Pokemon Center playthrough, you'll have a tough time.

>> No.6451460

>>6448848
I liked it but I thought fusion was better.

>> No.6451471

I bought mine for $40 on Craigslist, changed the battery, played it. Sold it for $50.

It’s alright, not amazing, but not bad by any means. Just alright/average. It was fun enough to play through once but I really couldn’t see myself playing it again in the future.

I was born in 93 so I grew up with the ps1 as my first console. I didn’t play any Super Nintendo games until I was a teenager, and desu a lot of them are just meh. It’s not my generation of games, super Metroid is over hyped and not worth the money. And honestly I think it’s praised so much because people who enjoy it are either old and nostalgic or nerds that have autism.

>> No.6451538

The floaty controls hold it back. It's an 8/10 at best.

>> No.6451583

Super Metroid is not an action game, it's an adventure game. It's about taking in the environments and exploring at your own leisure.

If you try to play it like Mega Man, you're not going to like it. It's more similar to Zelda than that.

If you don't enjoy exploration and conquering the vast domain of the map and trying to reach new nooks and crannies, you're never going to get the fullest enjoyment out of the game. Though, you don't need to do this to beat the game at all, in which case is where you find some occasional scrubs who actually complain that it's hard or can't beat bosses. The game is really only challenging in the traditional sense if you don't explore because it leaves you weak, if you do explore the game rewards you with plenty of firepower and health to pretty much feel like the boss of the game.

>> No.6451609

>>6449112
/thread

>> No.6451616

[your specific favorite game that you have deep emotional attachment to here] is also overrated trash.

>> No.6451636

>>6451583
You know it’s a bad game when you have to explain it

>> No.6451645

>>6451583
If simpletons aren't capable of feeling it, telling it to them won't do it either, regardless of how you phrase it.

>> No.6451753

>>6451636
I've had to explain literally every game ever mentioned on this board to some autistic fruit. Be it Mega Man, Zelda, Super Mario, Sonic, Street Fighter 2, Ultimate Qix, Yoshi's Cookie.

It's not my fault there are too many autistic people who come here and can't into gaming.

>> No.6451794

>>6449256
Most secrets have little hints though.

>> No.6451935

>>6448848
No Nintendo games do.

>> No.6451941

>>6448848
Try Hyper Metroid out.

>> No.6451990

ok, let us know the next time you beat a game

>> No.6452083
File: 124 KB, 1024x1024, 1575424904617.jpg [View same] [iqdb] [saucenao] [google]
6452083

>>6449404
>beat Kraid without high-jump
I did that! It sucked and took forever

>>6451583
This guy gets it. Super Metroid is exploration-based gameplay perfected, methodically exploring each new pathway is very satisfying. It has a lot in common with LttP too with how it sometimes shows the player areas they can't access, so they make a mental note to revisit after finding new equipment.

>>6449297
I was about halfway through Maridia when it clicked for me and I realized SM was one of the best games I'd ever played.

The beginning of SM is actually very harsh for new players, and if you don't beat it I completely understand thinking it sucks; Samus can't run fast, her gun sucks, can't jump high, ect. But over the game you gradually upgrade Samus in every way, and by the time you beat Ridely your weapons and movement are so enhanced that the trip back to Tourian just swimming through enemies and environments in the most satisfying way.

>> No.6452102

>>6448848
This might be the coolest thread on the website. Plus 3 points to you

>> No.6452109
File: 847 KB, 256x224, supermshinesprkg.gif [View same] [iqdb] [saucenao] [google]
6452109

>>6452083
>This guy gets it. Super Metroid is exploration-based gameplay perfected, methodically exploring each new pathway is very satisfying. It has a lot in common with LttP too with how it sometimes shows the player areas they can't access, so they make a mental note to revisit after finding new equipment.
Yep. It's one of the most enjoyable games to me.

>> No.6452127
File: 151 KB, 400x300, 1474782527447.jpg [View same] [iqdb] [saucenao] [google]
6452127

>> No.6452169

>>6452083
>>beat Kraid without high-jump
>I did that! It sucked and took forever
My method for killing Kraid is just to jump into his face and spam missiles while tanking all his damage until he dies. It works really well, with or without high jump.

>> No.6452171

>>6448848
Literally the best game ever made.

>> No.6452173

>>6451636
Games are not Jokes.

>> No.6452179

>>6448848
ok fag

>> No.6452350

>>6448848
Thanks for confirming you weren't around during the 90s. Why don't you go back to games of your generation, zoomer.

>> No.6452420

>>6451428
Super Metroid literally awards you better endings for completing with lower percentages and faster times.

>> No.6452494

>>6452420
Really? You get a special ending for 15% and under 2 hours? Show it to me because I've never seen it.

The endings in Super Metroid are independent of your item percentage you try hard poser. And the best ending is for under three hours. I'm so sick of you zoomers pretending to have played games and making shit up all the time

>> No.6452526

>>6451538
>floaty controls hold it back
No; it's the baby difficulty wrapped in a fake threatening veneer
>8/10 at best
Fair, but I'd give it a 9

>> No.6452572
File: 125 KB, 480x320, 1579562456795.png [View same] [iqdb] [saucenao] [google]
6452572

Zero Mission is so much better it's not even funny

Super feels so fucking floaty, it's awful

>> No.6452576

>>6452494
Well, shit, I always thought it was under 2 hours. I restarted so many times to get a completion under 2 hours to see the best ending.

>> No.6452578

>>6448848
Robocop Versus The Terminator was better.

>> No.6452579

>>6452576
I apologize for sperging out on you like that. But yes, it's under three hours. You might be thinking of Zero Mission

>> No.6452580

>>6449531
No actually, the version made by actual game designers is much better than shitty rom hacks and randomizers.

>> No.6452629

>>6448875
man you guys must be the coolest kids at your school, I bet you guys even curse too right?

>> No.6453149

>>6452572
>Zero Mission is so much better
Metroid 1 > Super Metroid > Metroid 2 > Zero Mission > Fusion

ZM is low budget Metroid 1 for simpletons

>> No.6453321

>>6453149
Zero Mission is obviously higher budget than Metroid

>> No.6453641

Super Metroid is still a masterpiece. Don't care what anyone says, I've seen every criticism and it doesn't hold up. It's 7-8 hours long and I wish more games would do this. Stop padding every AAA game with bullshit and just make sure the gameplay is great. So tiresome to hear youtubers talk about muh gameplay loop xD. Fuck off with that shit. If a game is GOAT and it's just 5 hours long but the gameplay is that good then you can replay it and it's still fun. Try replaying fucking Fallen Order. Can't fast travel anywhere, have to go through slow sections, squeeze through corners. Can't even use elevators but have to glide down?? Why???

Old saying but sometimes the less is more stuff is true. It's so obvious when you see developers talk about their "long their games are, easily 20+ hours" and then you play it and if it actually is 20+ hours there's tons of padding that just makes the game longer. Makes replaying the game impossible because a lot of that padding is necessary and not skippable, like walk and talk sections, long climbing sections, boring sidequests you can't skip etc

>> No.6454235

>muh hype about a game from 1994
kys op I hope you shit yourself to death

>> No.6454329

>>6453321
And yet it's still tremendously worse. Good job, team

>> No.6454345

>>6453641
>Stop padding every AAA game with bullshit
Yes
>muh gameplay loop. Fuck off with that shit
Yes
>you can replay it and it's still fun
Yes
>Old saying but sometimes the less is more stuff is true
Yes
>then you play it and if it actually is 20+ hours there's tons of padding that just makes the game longer. Makes replaying the game impossible because a lot of that padding is necessary and not skippable, like walk and talk sections, long climbing sections, boring sidequests you can't skip etc
Yes

Based

>> No.6454368

There are some seriously well made romhacks for super metroid that really make this game shine through the years.

I play through it at least once a year, but usually I do the project base mod, it's basically vanilla with some small environment tweaks and much nicer physics.

A lot of the romhacks are pretty difficult and require you to know every trick in the book though, even if it's just to get past one spot.
Still one of the most satisfying vidya experiences for me.

>> No.6454689

>>6454368
>and much nicer physics
I don't believe you, but I'm willing to try

>> No.6454712

>>6453641
>muh gameplay loop xD
Huh? What's a "gameplay loop"?

>> No.6454723

>>6452350
>Thanks for confirming you weren't around during the 90s. Why don't you go back to games of your generation, zoomer.
Do games age?

>> No.6454734

>>6448875
You don't have friends lol

>> No.6454743

>>6454712
A buzzword that started being used in """""game essays"""""for the last year or so.

>> No.6454746

>>6452579
You've shown weakness. Lurk moar.

>> No.6454756

>>6454743
>>6454712
Its not a buzzword, just a way to describe the series of actions and use of mechanics that the game expects you to engage with. It helps explain the overall flow of the game and how players engage with it. In Metroid you could call the below the games basic gameplay loop.

Enter Room -> Kill Enemies -> Navigate Room -> Search for Secrets -> Exit Room

>> No.6454759

>>6452102
How do I see my points?

>> No.6454761

>>6451753
What the fuck do you mean you had to explain yoshi's cookie? Do you have to explain tetris to someone? Do you need gummy bears and crayons to illustrate the concept of a goddamn matching game?

>> No.6454783

>>6452629
Damn right, BITCHASS

>> No.6454790
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6454790

>>6448848
hype can ruin a good game especially in the beginning where a game starts off pretty meat and potatoes.
but usually if you stick with it (you didn't) shit falls into place and you understand where all the praise comes from.
this happened to me this week with final fantasy VI. I'm really glad i stuck with it.

>> No.6454797

>>6452572
Super Metroid > Fusion > ZM > 1 > 2

Look, you can defend the gameplay purity of the early ones or whatever, but at some point actual game experience has to come into it. Super Metroid has the exploration and the gameplay, Fusion is barely Metroid but makes up in gameplay and atmosphere, ZM has smooth gameplay but it's only fun in the second half or if you're sequencebreaking, 1 maxes out exploration at the expense of being remotely playable without a guide or months of fucking around trying stuff, 2 has awesome ideas but is just too rough for modern players.

>> No.6454802

>>6448848
I thought it was meh the first time I played it, then on subsequent playthroughs it really grabbed me.

>> No.6454808

>>6454797
Er responded to the wrong guy. Whatever, fuck y'all, Digimon rules.

>> No.6454813

>>6454689
It takes all the floatyness out, Samus falls faster and there's a few QOL things like being able to start spinning in a normal jump and being able to instant morphball rather than having to double tap down.

It's a hugely noticeable difference if you've played a lot of super metroid, but I adjusted to it almost instantly and it felt great.
It's called project base because it's meant as an overall tweak that modders can then build on for a more modern playing feel.

>> No.6454916

>>6454797
Hyper Metroid btfo all these games

>> No.6455007

>>6449265
Yeah, thank god the handheld castlevania games made up for that.

>> No.6455053
File: 159 KB, 750x536, zoomers.jpg [View same] [iqdb] [saucenao] [google]
6455053

>> No.6455064

>>6455053
Based

>> No.6455163

>>6454761
>What the fuck do you mean you had to explain yoshi's cookie? Do you have to explain tetris to someone? Do you need gummy bears and crayons to illustrate the concept of a goddamn matching game?


>hurr durr i don't get it its like an atari game or some shit whats the point there is no story
Basically same kind of retards as OP who can't comprehend the appeal of different gaming styles

>> No.6455716

>>6452127
Here, have some funny points.

*PLING

>> No.6455767

>>6454916
Since someone mentioned it, what do you guys think of Hyper Metroid? I beat it last week and honestly I wasn't that impressed. It kind of felt like a chore to play at times.

>> No.6456212
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6456212

>>6453149
>>6454329
REAL boomer hours

and I thought /v/ was the peak of shit taste

>> No.6456359
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6456359

>>6452572
>>6454329
>>6456212
Super Metroid > Zero Mission > Fusion > Metroid II > Metroid, fuck Gen X pensioners and fuck Gen Z trannies

>> No.6456454

>>6448889
Cringepilled.

>> No.6456641
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6456641

>>6453149
>>6454797
>>6456359
Prime > Super Metroid > Prime 2 > Zero Mission > AM2R > Samus Returns > Fusion > Prime 3 > POWER GAP > Other M

Metroid 1 and 2 are unironically too outdated, borderline unplayable tier.
They ain't worth the time.

>> No.6456653
File: 107 KB, 630x447, poirot.jpg [View same] [iqdb] [saucenao] [google]
6456653

>>6456641
>Prime
https://www.youtube.com/watch?v=sSCZs_h7O6I
It's not retro.

>> No.6456659

>>6456359
Who the fuck is "Nick"? What the hell does your pic have to do with this thread?

>> No.6456662
File: 254 KB, 1920x1280, 1560897206430.jpg [View same] [iqdb] [saucenao] [google]
6456662

>>6456653
hello? COPEnhagen department?

It's the best one

>> No.6457456

>>6455767
a chore really? I had blast playing that shit.

>> No.6457471
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6457471

>>6451583
>Super Metroid is not an action game, it's an adventure game.
This is the same cop-out coping that Prime fans use to excuse their game's shittier action gameplay elements.

>> No.6457490

>>6457471
I would assume Prime is the same since it is also Metroid...though I haven't played it honestly because Gamecube was for queers.

And yeah, a game that isn't an action game doesn't need to revolve around the action. Funny thing is, half you faggots can't even handle the action segments of Super Metroid, you scrubs get filtered by fucking Ridley

>> No.6457492

>>6457490
Prime really sucks

>> No.6457523

I can't finish it without the walkthrough

>> No.6457564

>>6457456
Yeah, it's kind of unfortunate. I think I wasted too much time going back and forth and it kinda bogged down the experience for me, I felt like with lots of grey doors sometimes it was unintuitive where to go. But since everyone else seems to like it so much, I might have to give it another try. I might have just kinda played poorly. I'm playing Ascent now though and I'm having a lot more fun.

Does anyone in the thread have any good Super Metroid hack suggestions?

>> No.6457598

>>6456641
>fusion that low
>including fan made shit
>prime that high
>not liking other m
>prime 2 that fucking high
>prime 3 that low
>samus returns that low
Why the fuck are you even into this franchise?

>> No.6457607

>>6457598
If you like Other M, you're unironically worse than Fortnite zoomers.

>> No.6457613

>>6457607
Oh boo hoo you had to sit through a mediocre story for some of the best Metroid gameplay since Fusion.

>> No.6457629

>>6457598
>>6457607
>>6457613
Guys, do we have to argue? At the end of the day, we all like Metroid, right? I'd much rather hear someone talk about why they like something I dislike, to learn something new and provoke discussion, rather than shame them for feeling different than me. Let's be civil about it, we're all not so different. What do you say?

>> No.6457646

>>6455767
I think I took all the wrong turns the first time I played it, because I lost a bunch of progress right in the beginning. I will return to it though, because otherwise it seemed genuinely neat.

>> No.6457673

>>6457490
I beat Super and like it a lot, particularly the level design, but there's no denying the controls and shooting gameplay feel sub-par, especially for a late SNES release.
It is also an action game, saying it isn't doesn't make it less so. I remember Prime fanboys spouting the "first person adventure" meme because they didn't want Prime's shitty shooting being compared to Halo.

>> No.6458757

>>6457613
>some of the best Metroid gameplay
Zoom zoom. You're switching back and forth to satisfy your ADHD so it must be good!

>> No.6458846

>>6458757
>implying the missile switch isn't absolute dog shit
Idiot

>> No.6459001

>>6449256
When in Super Metroid do you have to bomb every floor tile to progress normally? Every example I can think of gives you a clue that something's up.

>>6453149
I don't even remotely understand the sentiment that Metroid 1 is better than Super. It's something I only see around here.

>> No.6459015

>>6455053
>MK
>SF
>SM
Every other game is good except these three.

>> No.6459670

>>6448848
Ive just never liked Metroid.
Can you say B A C K T R A C K I N G ?

>> No.6459885

>>6458846
That's literally exactly what I said.

>> No.6460062

>>6455767
Draygon was some gay faggot shit. I was actually really enjoying the hack up until that point and then I just dropped it there because it wasn't the slightest bit fun.

>> No.6460296

>>6459670
There's no such thing as "backtracking" in an open world game with no stages, retard.

>> No.6460471

>>6454797
>1 maxes out exploration at the expense of being remotely playable without a guide or months of fucking around trying stuff
I finished it in a day without a guide and without drawing a map, and it was amazing. It's the best in the 2D series, and probably the best Metroid game, but I haven't played Prime 2 yet, or the ugly Metroid II 3DS remake. Super and Zero Mission feel too friendly and carefully designed by comparison; instead of conveying the feeling of hostility they feel like a haunted house at an amusement park

>> No.6460695
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6460695

>>6452127
>>6448848
cope

>> No.6460705 [DELETED] 

>>6457471
if Super an action Metroid game, its a really boring one.
i rather to play SR for "Action" Metroid

>> No.6460707

>>6459670
>why yes i play JRPG on a weekly basis, how could you tell?

>> No.6460715

>>6457471
if Super's an action Metroid game, its a really boring one.
i rather go play SR for "Action" Metroid

>> No.6461518

>>6459885
Bullshit, you were making assumptions about why I liked the game but your assumption couldn't have been more fucking wrong. I said it had the best Metroid gameplay since Fusion, not of all time.

>> No.6461540

>>6461518
Prime plays better though. The only reason to like Other M better is if you have ADHD.

>> No.6461564

>>6456454
Cheetopilled.

>> No.6461565

>>6461540
>liking fps shit
Go back to your Call of Duty general, we're discussing Metroid here

>> No.6461579

Yeah its one of the most overrated. SotN is far superior in the genre. Great game to be sure, but there is not nearly enough meat for it to be granted legendary status. And I played it at launch.

>> No.6461580 [DELETED] 

>>6452420
>>6452494
Only time counts towards the ending in Super (3 hours for the best ending, which is very generous). Items mean nothing.

>> No.6461589

>>6461565
>we’re discussing Metroid here
so why bring up Other M?

>> No.6461830

Finished this game for the first time recently, I would say a solid 9/10. My only complaints are that it sometimes requires precise jumping where it can be hard to gauge where you will land, and that it took me a while to get used to the walljumping because of the strange timing.