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/vr/ - Retro Games


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File: 2.94 MB, 640x480, VFII_Shun_Di_Intro.webm [View same] [iqdb] [saucenao] [google]
6442129 No.6442129 [Reply] [Original]

Post 'em if you gottem!

>> No.6442131
File: 2.80 MB, 852x480, [Zurako]_Ben-To_08v2_(BD_720p_AAC)_[6BF3B7DF].webm [View same] [iqdb] [saucenao] [google]
6442131

>>6442129

>> No.6442141
File: 2.91 MB, 584x480, Treasures_of_the_Deep.webm [View same] [iqdb] [saucenao] [google]
6442141

>> No.6442145
File: 2.97 MB, 560x404, Nade_Jumps.webm [View same] [iqdb] [saucenao] [google]
6442145

>> No.6442176
File: 1.56 MB, 1280x720, how do i bond.webm [View same] [iqdb] [saucenao] [google]
6442176

>> No.6442179
File: 626 KB, 1280x800, looks like youre breaking up.webm [View same] [iqdb] [saucenao] [google]
6442179

>> No.6442183

>>6442176
twine was unironically better than goldeneye

>> No.6442187
File: 2.68 MB, 390x294, vf2_shun-di.gif [View same] [iqdb] [saucenao] [google]
6442187

>> No.6442189

>>6442183
As an overall shooter in terms of quality and content, yes, but nostalgia is a hell of a drug.

>> No.6442246
File: 719 KB, 478x360, Dead or Alive (ArcadeM2) Playthrough as Lei-Fang_xwCLqjkutO4_360p_3.webm [View same] [iqdb] [saucenao] [google]
6442246

>> No.6442248
File: 552 KB, 478x360, Dead or Alive (ArcadeM2) Playthrough as Lei-Fang_xwCLqjkutO4_360p_2.webm [View same] [iqdb] [saucenao] [google]
6442248

>> No.6442302
File: 2.42 MB, 480x360, Chakan [Dreamcast Character Tech Demo] (no audio).webm [View same] [iqdb] [saucenao] [google]
6442302

>> No.6442958
File: 2.83 MB, 800x600, roll realizes the futility of life and flat texture maps.webm [View same] [iqdb] [saucenao] [google]
6442958

>> No.6442960
File: 1.79 MB, 640x480, legaia_battlestart.webm [View same] [iqdb] [saucenao] [google]
6442960

eh, i've got something

>> No.6442962
File: 2.92 MB, 640x480, RE2 PSX Birkin lift.webm [View same] [iqdb] [saucenao] [google]
6442962

I love this sequence.

>> No.6442963
File: 1.48 MB, 640x480, legaia_noabattle.webm [View same] [iqdb] [saucenao] [google]
6442963

>>6442960

>> No.6442965
File: 2.24 MB, 640x480, legaia_vahnhyperarts.webm [View same] [iqdb] [saucenao] [google]
6442965

>>6442963

>> No.6443023
File: 2.88 MB, 320x240, 1587827097943.webm [View same] [iqdb] [saucenao] [google]
6443023

>> No.6443101

>>6442141
Did anyone ever play this other than the demo?

>> No.6443243

>>6443101
Yes it's awesome.

>> No.6443952
File: 2.90 MB, 1168x954, Brightis - 12.webm [View same] [iqdb] [saucenao] [google]
6443952

>> No.6444067
File: 2.92 MB, 320x240, GTA1 (3).webm [View same] [iqdb] [saucenao] [google]
6444067

>> No.6444069
File: 2.16 MB, 800x600, gta1 (5).webm [View same] [iqdb] [saucenao] [google]
6444069

>> No.6444074
File: 2.72 MB, 800x600, gta1.webm [View same] [iqdb] [saucenao] [google]
6444074

>> No.6444083
File: 2.96 MB, 848x480, dat ass.webm [View same] [iqdb] [saucenao] [google]
6444083

>> No.6444090
File: 2.84 MB, 650x486, tooheavy.webm [View same] [iqdb] [saucenao] [google]
6444090

>> No.6444127
File: 2.95 MB, 640x480, jedi knight.webm [View same] [iqdb] [saucenao] [google]
6444127

>> No.6444129
File: 274 KB, 540x360, goe_ebisu_etsunobu.webm [View same] [iqdb] [saucenao] [google]
6444129

>> No.6444132
File: 2.90 MB, 640x480, nfs3.webm [View same] [iqdb] [saucenao] [google]
6444132

>> No.6444139
File: 2.87 MB, 850x478, msr.webm [View same] [iqdb] [saucenao] [google]
6444139

>> No.6444142

>>6442131
I am amused

>> No.6444152

>>6444090
I did this too. It's the only fighting game with slopes. As far as I remember even bushido blade didn't have slopes. Only platforms.

>> No.6444156

>>6444132
holy fuck that speed indicator is fuckign unique!. That's pretty cool

>> No.6444813

>>6442302
???

>> No.6445212

>>6444083
Which Street Fighter was this?

>> No.6445225

>>6444139
MSR is so good. Wish it was 60fps though.

>> No.6445249

>>6444139
>>6445225
Between this and Tokyo Xtreme Racer which is preffered?

>> No.6445253
File: 142 KB, 640x400, 1560886167903.gif [View same] [iqdb] [saucenao] [google]
6445253

>> No.6445260

>>6445249
They're pretty different games. MSR is about collecting cars and filling out a checklist of events a la Gran Turismo. Tokyo Xtreme Racer is about living out your weeby touge fantasies. Both are cool games though.

>> No.6445269

>>6445249
MSR/PGR are racing kino. TXR is fine but gets old fast.

>> No.6445382

>>6442958
"Saigon, shit, I'm still only in Saigon. Every time I think I'm gonna wake up back in the jungle."

>> No.6445391

>>6445212
Cannon Spike for Dreamcast. Has Mega Man and Arthur from Ghosts n' Goblins as well.

>> No.6445398

>>6444156
I don't remember it looking like that, must be the PlayStation version

>> No.6445404

>>6444139
>he didn't customize his licence plate
Weak

>> No.6447146

>>6444139
There's a webm that gets posted all the time on /vr/, it's an aesthetic race at night, but I can't find the game, it's for the N64 I believe

>> No.6447167
File: 2.99 MB, 700x436, 1583707388292.webm [View same] [iqdb] [saucenao] [google]
6447167

>>6447146
If you're talking about Racing Lagoon then that's a PSX game

>> No.6447426

>>6445398
maybe its only in bumper view visible? I only played need for speed1 on saturn

>> No.6447831
File: 2.94 MB, 584x476, brightis.webm [View same] [iqdb] [saucenao] [google]
6447831

>> No.6448091
File: 2.93 MB, 720x1280, 1589184806979.webm [View same] [iqdb] [saucenao] [google]
6448091

>> No.6448118

>>6448091
What a collection of freaks

>> No.6448172

>>6442145
Why are fantasy and medieval FPS no longer a thing?

>> No.6448187

>>6448172
Uh, Amid Evil?

>> No.6448197

>>6448172
Because everything has to be realistic and gritty(except when it's not, because the writers are talentless spergs).