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/vr/ - Retro Games


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File: 296 KB, 1119x1280, Battletoads---NES-Game__33942.1471021773.jpg [View same] [iqdb] [saucenao] [google]
6424429 No.6424429 [Reply] [Original]

Can we come up with a definitive Top 10 or Top 25 Hardest NES Games list? I'll start by contributing the obvious Battletoads and Ninja Gaiden.

>> No.6424448
File: 175 KB, 716x767, ghosts n goblins nes.jpg [View same] [iqdb] [saucenao] [google]
6424448

>>6424429
Pic related deserves to be in the definitive /vr/ nes hard top ten for sure. Not only does the game demand your full attention, reaction time and reflexes as well as memory, but you have to beat it twice on an even harder difficulty. Back in the late 80s and early 90s there was a rumor that the game caused 13 suicides, but that number may have been exaggerated based on its occult meanings.

>> No.6424462

>>6424448
That port is shit. It takes an already hard game and ruins it with glitch ridden graphics and a stuttering frame rate. The arcade version is definitely better.

>> No.6424472

>>6424462
>The arcade version is definitely better.
^imagine believing that
Git guud.

>> No.6424480

>>6424472
The arcade version feels like a finished game that demands your full attention, reaction time and reflexes as well as memory, the NES port tries to do that but can't because your attention is diverted to how it's together with duck tape and spunk. Kill yourself.

>> No.6424481

No one better say Contra

>> No.6424483

Castlevania 3

>> No.6424492

>>6424480
The thread OP made is about hard NES games, not arcade games, anon, and they're both hard, and yeah the arcade version is harder, but it's not better in terms of game play. It's graphics are better, but 16 bit tends to trounce 8 bit.
Fuckwipe.

>>6424481
>>6424481
>No one better say Contra
Errrmageerd I need t3h kernermi curd!

>> No.6424504

>>6424492
>The thread OP made is about hard NES games, not arcade games,
I know dumbfuck. I'm saying don't include GnG because it's a shit port.
>but it's not better in terms of game play
It is niggerbrain. The fact the arcade version runs a consistent framerate where as the NES port stutters more than you do when talking to a girl is proof enough of that.
Fucktard.

>> No.6424507
File: 5 KB, 256x224, thundercade nes.png [View same] [iqdb] [saucenao] [google]
6424507

>>6424429
Thundercade is legit hard as dinosaur shit. Coud never beat it as a kid, and it kicked my ass as an adult a few years ago too. Willing to give in one more try and then I'll accept that it's just unfair. I've lost at this game with Game Genie cheats enabled.

>> No.6424512

>>6424504
Would you get lost? You've been trolling here for about a week and we're sick of you. You're needlessly aggressive and you think every board is /pol/. Go back.
Also if you're going to troll, at least be a bit more creative because it's embarrassing how under age you seem.

>> No.6424517

>>6424504
>The fact the arcade version runs a consistent framerate where as the NES port stutters
>nuh frame-rate
No one cares on this retro board. Go to /v/ if you want to slobber over it.

>> No.6424519

>>6424429
The Adventures or Bayou Billy

>> No.6424521

>>6424512
>UR TROLLING UR THIS PERSON
Just because someone disagrees with you doesn't mean you act like a schizo, retard. It's embarrassing how retarded you are.
>>6424517
>retro games, an era where nearly every game ran at 60fps
>not caring about framerate
No /v/, you can go back.

>> No.6424523

>>6424519
Fuckin good choice, anon. That game is amazing. I mean, how can anyone get far in it? The first enemy is like a boss! Fuck that game.

>> No.6424524

>>6424521
Your style is unmistakable. You're the same retard who couldn't figure out MAME. Lmao

>> No.6424529

>>6424523
I managed to beat it when I was a kid and all I can say is: stubborn determination and a lot of free time. The driving stages were the real hurdles because of the stric time limit and if you touch anything, you lose a life. Much easier when you got to New Orleans

>> No.6424537

>>6424529
>I managed to beat it when I was a kid and all I can say is: stubborn determination and a lot of free time
I believe you, anon. There's games that I could whip easily as a young lad, but now, not so much if at all. Not in all or most cases, but some things seems untouchable now.
>The driving stages were the real hurdles because of the stric time limit and if you touch anything, you lose a life. Much easier when you got to New Orleans
From watching the old Spoony video it did looks pretty hard. After beating that game, it's safe to say that your skills are set high on the gamer scale. *salute*

>> No.6424543

>>6424524
>YOUR THIS PERSON BECAUSE YOU THING DONT LIKE
Your dumbassery is laughable. Have fun just listing games that are "hard" regardless if the game is actually good or ported. You might as well make this thread on /v/

>> No.6424558
File: 2.68 MB, 1528x2100, deadly towers.jpg [View same] [iqdb] [saucenao] [google]
6424558

>>6424429
You didn't say it had to be good, just hard and ON THE NES. [ ;) ]
This game is a piece of shit, but it's functional and it's tough as nails. No one has ever beat it on their first try.

>> No.6424631

>>6424472
He might be going off topic but he is 100% correct, don't be a moron. The port's framerate alone should disqualify it but it has so many more issues on top of that. It is kinda interesting though because it lacks polish compared to the arcade version and has even more random trash enemy spawns which almost makes it worth playing. It's too bad that everything around that is such garbage.

>> No.6424643
File: 3 KB, 150x120, OHNOPR~1.gif [View same] [iqdb] [saucenao] [google]
6424643

>>6424558
Deadly Towers. This game was originally called, "Shitty Towers," but when seventeen play testers went on a homicidal rampage, its name was changed to remind us all of that cold, bloody morning. This is the story of Prince Myer, the arson, as he quests to burn down some evil towers.

Most of Prince Myer's adventure involves fighting flying rats and blue bouncy balls by throwing his sword. The manual describes it like this:

"SHORT SWORD -- You start the game with this sword. It is so weak, you feel lonely (you have no confidence in this sword)."

Don't try to make sense of it. Just do everything in your power to not play this game.

I think this game was released by a concerned parent group to get kids to stop playing Nintendo. And it worked. Hundreds of children everywhere threw their controllers at the television and went outside, desperate for any activity that didn't involve Prince Myer or his deadly water puddle enemies. Others continued to play, and inevitably dismembered most of their families. Was it all worth it? Just so a few kids could get some sun?

Since then, a group has formed called, "C.h.a.d. T.a.c.o." (Concerned Humans Against Deadly Towers And Christian Orgasms) They tend to be a little extreme, but you haven't lived until you've been to a Chad Taco cartridge burning party.

>> No.6424648

>>6424631
Nice try, samefag.

>> No.6424651

>>6424643
Is that Armake or is that PlayitBogart?

>> No.6424668

>>6424648
This is some schizo cope, that opinion is shared by nearly everyone who plays the two versions of the game. For christ's sake, the NES port has shit like untelegraphed weapon weaknesses, it will arbitrarily just stop your knife from doing any damage to the dragon bosses and other dumb shit, and the Red Arremer behavior is pitiful in the port.

>> No.6424674
File: 68 KB, 265x362, Teenage_Mutant_Ninja_Turtles_(1989_video_game).jpg [View same] [iqdb] [saucenao] [google]
6424674

>>6424429

>It's gotta make any list of this fashion

>> No.6424684

>>6424668
This is not /pol/ go take your schizoisms there.
No one cares about you, so you lash out.
>>6424674
Good one. I remember a lot of kids being angry that wasn't he arcade version.

>> No.6424695

>>6424684
Anon that's actually been lashing out here. Maybe now they'll calm down see why GnG NES is shit. And pointing out how it's a shit port has nothing to do with /pol/ dumbfuck.

>> No.6424701

>>6424695
Samefagging again. sad. Post some hard NES games or leave.

>> No.6424702

Dirty Harry, Bart VS The Space Mutants, A Boy and his Blob, Ninja Gaiden, Battletoads, Silver Surfer, Mike Tyson's Punch-Out!!!, The Adventures of Bayou Billy, Milon's Secret Castle, and Adventure Island are probably among the top 10 hardest games.
Dirty Harry and the Simpsons game are defined by absolute platforming bullshit. A Boy and his Blob is fun up until you go to the other world, then it becomes pure bullshit. Ninja Gaiden's end-game fuckery is well known. Battletoads filtered most people by the third level. Silver Surfer is well known for being virtually impossible. Mike Tyson requires damn good reflexes. Bayou Billy is brutal from the very start. Milon's Secret Castle gets amazingly hard as it goes along, just as Adventure Island does.
Special mention to Solstice and Captain Skyhawk.

>> No.6424703
File: 64 KB, 510x1499, cf0.jpg [View same] [iqdb] [saucenao] [google]
6424703

>>6424701
>REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE SAMEFAG
Holy shit, grow up and actually read what posted >>6424668

>> No.6424709

>>6424703
omg please kys

>>6424702
>and Adventure Island are probably among the top 10 hardest games.
No. It's hard, but it's Super Mario Bros compared to the rest of the games on your list and is very doable.

>> No.6424710

>>6424709
Why are you incapable of recognizing the difference between hard games that are well designed and "hard" games that are broken bastardized ports?

>> No.6424712

>>6424710
NES Ghosts N' Goblins broke this NPC's data bank^
lmfao

>> No.6424735
File: 139 KB, 640x917, 21919_front.jpg [View same] [iqdb] [saucenao] [google]
6424735

The real challenge is playing it for more than 5 minutes

>> No.6424754

>>6424735
...and knowing how to balance Jekyll and Hyde playing times to get to the real ending.
It's really that not bad and is downright chill to play if you know what you're doing. It doesn't belong on the list.

>> No.6424895
File: 457 KB, 498x330, UncleFuckup.gif [View same] [iqdb] [saucenao] [google]
6424895

Was pic-related genuinely good, or mind-numblingly monotonous? As a kid I loved it so much I couldn't stop playing it, but I hated it too. Never beat it.

Either way, it was hard as fuck.

>> No.6424923

>>6424674
This game is nearly impossible to beat.

>> No.6424971
File: 133 KB, 752x500, makaimura.jpg [View same] [iqdb] [saucenao] [google]
6424971

>>6424448
I agree but the japanese version is even harder.
Yes, somewhat it's possible. Famicom version doesn't have continues so 3 fucking lifes for whole game also monsters are harder to kill and there are much more of them. I don't know how many people finished that game back in the days in Japan, probably a few if any.

>> No.6424978

>>6424971
>Famicom version doesn't have continues
Are you sure? I could have sworn I played it and beat it would much more trouble, but I did make it a point to master the American version so maybe I never died enough?

>> No.6424980

>>6424971
And I love that art as much as the American one. It's hard to pick a favorite.

>> No.6425010
File: 154 KB, 1000x1000, Let's remove Bluth from the equation.jpg [View same] [iqdb] [saucenao] [google]
6425010

>>6424429
Got one for you, OP. This here is a prime example of a game that is difficult for all the wrong reasons. Veterans of both Ninja Gaiden and Battletoads would fucking balk at the utter horseshit this game expects you to accomplish. Never has there been a more tedious slog in videogaming (although DK64 did try it's hardest.)

>> No.6425025 [DELETED] 

>>6424429

>> No.6425031

>>6425010
I think the PAL version is a bit more doable, just from what I read. Seems like a game that you'd have to forsake everyone and anything else to even get good at.

>> No.6425037

Smb world 8. That was a doozy!

>> No.6425041

>>6425037
5/10

>> No.6425045

>>6425041
It’s 5/13 where I am.

>> No.6425059
File: 75 KB, 364x500, NES Q Bert.jpg [View same] [iqdb] [saucenao] [google]
6425059

>>6424429
afaik there is no evidence that anybody in the world has ever beaten the NES Q-Bert port without pause buffering (pausing and un-pausing the game to give yourself time to react to enemies)

>> No.6425068

>>6425045
made me huh huh heh heh'd

>> No.6425109

>>6424483
Cv3 is fine. It's the hardest of the nes CV's but it is incredibly tame in comparison to stuff as the Silver Surfer.

>> No.6425132

Championship Pool
To the Earth
High Speed
R.C. Pro-Am
Bump 'N Jump
Q*Bert

>> No.6425164

>>6424429
No Spelunker? I'm surprised.

Also - Recca '92 is hard as balls and it has also a second quest that is even harder. Fuck, if you don't think the latter is tough, try Zanki Attack mode. I dare you, I double fucking dare you.

>> No.6425195

Gonna also put in Platoon by ocean. That game had you start out in a maze with objectives. 2nd level was a FPS like tunnel where limited ammo and dead ends would F you hard. Third level was actually easy but the 4th level was major bs. It took so long to memorize these levels and by the time you made progress, you would game over hard. When a game only has 4 levels you know it’s some major bs incoming

>> No.6425308

>>6424448
I don't understand why people find this game so hard. It was hard but it's not really impossible level hard. 2nd loop felt extremely easy for me except the 2nd part. Once I got through that, it took me like 30 minutes to beat the game.

>> No.6425369

>>6425308
AVGN memes, as usual. People don't judge game difficulty through direct experience they judge it by reputation, and once that "super hard" reputation gets going it snowballs until everyone's intimidated by the game no matter what its difficulty actually is. Same happened to Silver Surfer, but the best example is most likely Contra considering how easy the games actually are if you sit down and play.

>> No.6425868
File: 197 KB, 252x394, Takeshi_no_Chosenjo_boxart.png [View same] [iqdb] [saucenao] [google]
6425868

Are we counting Famicom too? If so then this nonsense is definitely on the list.

>> No.6425917

>>6425045
13/5 here

>> No.6425928

>>6424448
Is the knife the only viable weapon or is James Rolfe just bad at video games?

>> No.6425936

>>6425928
It's the best weapon but not the only viable one. In the NES version you are sometimes forced to use the lance or torch because bosses are invincible to knives. It's possible to beat the game with just the torch but it's going to be a pain in the ass. The lance is a perfectly good weapon though, can go through the game with it just fine.

>> No.6425945

>>6425132
Fuck R.C. Pro-am
I had that game in like ‘88 and I think I beat the first race once

>> No.6425953

>>6425109
>>6424702

Silver Surfer took me two hours to beat. I bought a copy because I loved the music and was mildly curious about the game. I sat down to play it and sucked at it. Two hours later I was finished. I've never touched it outside that single session. It's only hard at first; it doesn't belong on this list at all. It's "well known" to be super hard because people are stupid and love fads.

Also I don't think Punch-Out belongs here. I wouldn't call that easy but I beat Tyson as a kid, without any great skill or special knowledge. I haven't played it in decades but I really wasn't that good at games then... I'm sure it doesn't belong in this thread.

>> No.6425964

>>6424543

The point about the framerate is legitimate; I want every NES game to have a good framerate. What kind of an idiot wouldn't care about framerate, or about port quality? But... a hard game is a hard game, whether it's a port or a bad game or anything else. If Ghosts 'n Goblins is hard then it belongs in this thread.

>> No.6425981

>>6424923

It's one of the harder games around but I don't think it comes close to the hardest ones mentioned in this thread.

>> No.6425996

>>6425945

Huh really? I never would have even thought of that as being a hard game, or an easy one... I mean does it even have an ending? I remember playing long enough to upgrade the shape of the car twice; I was a kid at the time so I probably tended to eventually lose more because I'd run out of interest than because the game was too hard. I don't remember ever feeling like there was anything to aim for beyond what I was capable of doing in the game.

>> No.6426032

>>6425964
That guys just being a hard-on with the semantics. It’s a hard game and it’s on the NES. Those are the only two qualifiers listed by OP

>> No.6426116
File: 40 KB, 330x470, 330px-Ikari_warriors_NES.jpg [View same] [iqdb] [saucenao] [google]
6426116

I don't think anybody's ever beaten this without cheating.

>> No.6426247
File: 29 KB, 266x374, Solkeybox.jpg [View same] [iqdb] [saucenao] [google]
6426247

Idk if it's just me but this game ends up getting nightmarishly hard

>> No.6426265

>>6425953
And I don't consider Ninja Gaiden all that hard since I beat it as a kid, but most other people do, which is why I included it in my post. If the list is only going to be what individual /vr/ posters consider hard, eventually the list will be no games since there's bound to be at least one poster who doesn't consider it hard.

>> No.6426308

>>6426265

Something that ANYBODY easily finished as a kid probably shouldn't be in a top ten list. Games where you have to practice for a long while to win can be called hard, but they're on a lower tier than Takeshi's Challenge or whatever. I bet there are enough games of that type, ones that are just too hard to figure out, to push the likes of Ninja Gaiden or Punch-Out!! off a top ten list.

Top 25 though, maybe not. I guess I was mainly thinking of a Top 10 list.

>> No.6426373

>>6425996
from what i remember, the controls were awful

>> No.6426494
File: 103 KB, 626x700, 5f74d49a-b17e-11e5-9434-93c144df2d02.jpg [View same] [iqdb] [saucenao] [google]
6426494

This being 50HZ (Its Ninja Gaiden for Europe) certainly helped but its still ridiculously difficult.

>> No.6426880

>>6426494
Still a better name than Probotector.

>> No.6427098

>>6424923
wut? The ninja tools are OP and can be hoarded, also half the bosses can be cheesed

>> No.6427297

>>6424429
Ninja Gaiden 3 maybe? I can finish 1 and 2 no problem but that game still bends me over the table

>> No.6428141

>>6426880
I secetly kind of like Probotector as a game, Vietnam robots has its charm.

>> No.6428279

>>6425059
Can it be beat? I thought it was endless level's.

>> No.6428297

>>6428279
36 stages (9 levels, 4 rounds a piece). has an ending and everything.

>> No.6428665

>>6424429
The hardest game is Deadly Towers.

You better have graph paper. I really loved this game as a kid but never got far because I didn't think of making maps like we did in zelda.

>> No.6428685
File: 121 KB, 379x265, Rockman_1987.jpg [View same] [iqdb] [saucenao] [google]
6428685

This shit gives you a single continue.

>> No.6428694

>>6424429
Ninja Gaiden still kicks my ass.

>> No.6428794

>>6424674
>why did you meme arrow

>> No.6428868

>>6424651
PlayitBogart went........kinda coocoo......

>> No.6428895

>>6428685
you have infinite continues in all the Megaman/Rockman NES games

>> No.6429021

>>6428895
The japanese version of the original does not, anon.

>> No.6429251

>>6429021
It most absolutely does. You must be thinking of another game

>> No.6429324
File: 5 KB, 330x310, 1412427426121.png [View same] [iqdb] [saucenao] [google]
6429324

>>6429251
I just tested the jap version on the 3DS collection and you are absolutely right. Wow. I remembered it wrong for some reason. You positive the Wily Stages don't give you a definitive game over if you get it there or something? For some bizarre reason I seem to recall dying at Yellow Devil years ago and being booted back to the title screen. It was emulated.

Am I developing Alzheimers already?

>> No.6430102

>>6428868
Yeah. Sadly I heard. And saw. just

>> No.6432083

>>6429324
>For some bizarre reason I seem to recall dying at Yellow Devil years ago and being booted back to the title screen. It was emulated.
>it was emulated
Today anon discovered why all those "autists" obsess over emulation accuracy.

>> No.6432254
File: 34 KB, 314x315, Mariobros2japanbox.jpg [View same] [iqdb] [saucenao] [google]
6432254

>>6424429
Famicom game, but still. Imagine if this game was released in North America

>> No.6432273
File: 18 KB, 769x671, silver.jpg [View same] [iqdb] [saucenao] [google]
6432273

Silver Surfer, easily

>> No.6432403

>>6432254
>Imagine if this game was released in North America

it was

>> No.6432458

>>6432403
I know that, but what if it was released originally in North America in 1986? Would gamers be pissed off, and would it kill off the Mario franchise?

>> No.6432468
File: 21 KB, 300x220, s-l300.jpg [View same] [iqdb] [saucenao] [google]
6432468

>>6424971
Why were the American games sometimes easier than the Japanese counterparts? I understand the opposite: video store rentals were big in America, so developers might make the game generally more difficult, remove the option to continue, (such as Ninja Gaiden III) remove the option for a Level Select code, (such as Contra) or remove the checkpoint before the final boss (such as Castlevania 3) to incentivize American consumers to not settle for a rental and purchase the game full-price from a retail store. Also, this phenomena existed in reverse: Battletoads, a western-developed game, was altered to be reduced in difficulty when released in Japan for the Famicom.

But why would a Japanese game be localized in America to be easier? I find it really funny to think that the thoughts, "no, this is manageable for Japanese people but just too hard for Americans" could somehow be reconciled with developers and company staff with the thought, "we have to make it harder for Americans so they buy it." I'm aware there were multiple games and companies in question making these decisions. But there were definitely also patterns of thinking and industry standard that had overlap in terms of what mindsets influences these companies for the business decisions they ended up making over which revisions of the game to end up releasing.

>> No.6432985

>>6426247
It's also one of the best NES games.

>> No.6433025

>>6424701
>If I call them samefag maybe I'll become correct
Failure to oppose is to concede, you suck, cya. GnG may be hard, but the NES version is terribad with other versions being far better. This is a suggestion list, isn't it? Suggest something that isn't fucking clichéd, faggot...

>> No.6433443
File: 14 KB, 300x300, thread.jpg [View same] [iqdb] [saucenao] [google]
6433443

bet no one has ever beaten this game. mostly because its so shit no one bothered, but still. game is unbeatable.

>> No.6433453

>>6425010
whats your address? DK64 is great.

>> No.6433462
File: 23 KB, 263x379, Legacy of the Wizard.jpg [View same] [iqdb] [saucenao] [google]
6433462

Exploration is great, but it's tough to make your way through. The music is kino as all hell and the setting is comfy. Underground cities and buildings are awesome.

>> No.6433761

bump

>> No.6433783

>>6424702
>Battletoads filtered most people by the third level.
And that is precisely why most people will never realize that Battletoads is the best NES game.

>> No.6433792

>>6433783
>Battletoads is the best NES game

>> No.6433796

Amagon
Shadow of the Ninja
Code Name Viper

>> No.6433802

>>6433783
It means they were more interested in fighting rentals then making a fun game for players. Who the fuck wants to support that? "Battletoads is the best game because they give two shits about me.". This is you, retard.

>> No.6433873

>>6433802
Despite your autistic response, I will provide you with a YOU, but only because I am bored.

For me, the whole point of playing video games is to overcome their challenge. I want a game that's going to push me to my limits and demand my very best, and Battletoads does so better than most games. You won't make progress in the game unless you bring your best. Its challenge is designed to weed out the weak. It's for the gaming elite.

Battletoads' challenge is also fair, unlike a lot of other games that rely on cheap tactics and unavoidable hits to prevent the player from advancing, and each of it's 12 levels brings entirely different game play. It's like 12 games in one.

>> No.6433889

>>6433873
You attach a lot to a hunk of plastic and 1's/0's.

It's challenge is designed to fuck people over who rent it. That's it. If you actually bought it...oh fucking well!

Again, why support someone like that?

>> No.6433909

>>6433889
Some people who bought it were able to get good enough to master it and beat it, and enjoyed the challenging process, learning curve and overcoming obstacles along the way in each of the game's levels. Obviously you weren't one of them but that doesn't make the experience of appreciating the challenge invalid for those who did. If games are just plastic 1's and 0's to you why are you here?

>> No.6433924

>>6424429
Battletoads is the most bullshit game I've ever experienced. I can't beat this crap even using save states. What were they thinking??? oh and by the way, the tunnel section is so damn easy. Why e-celebs pretend that it was anything out of this world? I imagine what people would think when actually playing the hard levels.

>> No.6433927

>>6433909
Mate, they weren't designed for "elites". They literally designed it for the rental phenomenon. Yes, you could beat it, but it was unnecessarily hard on PURPOSE. It is what it is.

I'm glad you beat it, but don't place so much undue importance on it. It WAS designed to say "fuck you", after all.

>> No.6433930

The 50Hz European version is easier due to the slower speed, it gives you more time to react.

>> No.6433947

>>6433930
Was it the same difficulty level as the US one?

>> No.6434532

>>6433783
agreed

>> No.6435564

>>6424978
I own one. You can continue but only with cheat code.
>>6432468
In case of Makaimura I think they just played it and aw that the game is broken.

>> No.6435604

>>6433927
You don't sound old enough to know this, but there was a time (before consoles marketed to women and children came along) when most games were as difficult as than Battletoads, and people loved them for it. Play just about any arcade game from the 80's, and suddenly Battletoads doesn't seem so hard anymore.

>> No.6435606

>>6424429
>Ninja Gaiden

You clearly haven't played it faggot

>> No.6435612

Speaking of version differences, the European version of Rygar had a bug that limited the max experience points you could get by about 1/4 of the other versions, making it almost unfeasible to beat the final boss. It's totally doable, but you have to use unconventional methods to make it a fair fight. You have to farm in the last stage until you get max resource, then farm some more until you get a double resource drop, at which point you will activate the area of effect spell which will make 10 of your attacks attack everything on screen, then pick up the double resource drop which will now make it so you can activate the spell for a second time. You keep the current activated spell stored, go through half the last level without attacking any monsters until you reach the boss, and then wail away at him with double area of effect spells. After they're both depleted you still have to hit him 13 times the regular way while he can still kill you in just 3 hits, and his bullet patterns are always completely random.

>> No.6435923

https://www.youtube.com/watch?v=l6_vKhrJ_3c

>> No.6435928

>>6424429
Can someone explain to me why Ninja Gaiden is perceived as hard? Besides the final boss I don't really have any issues. I think it has a great difficulty.
Compare that to Super Mario Bros. I never managed to get even past world 6 or 7 in the original and that's with warping at the beginning. In 2 and 3 I didn't even manage to beat half the levels.
How come a game where you can take like 10 hits, that has unlimited continues and short levels, as well as snappy controls, is considered more difficult than Mario?

>> No.6435971

>>6435928
>How come a game where you can take like 10 hits
Level design makes sure it takes one hit to kill you - by throwing you into a bottomless pit.

>> No.6436290

>>6435971
Only 20 percent of the time. It's not that bad and can even save you in some situations. Also the levels are so short that you directly get another chance

>> No.6436368
File: 66 KB, 500x500, 1585699545023.gif [View same] [iqdb] [saucenao] [google]
6436368

>>6435928
>Besides the final boss
You answered your own question. First time playing, reaching Jacquio took me two hours.

Beating him took me six.

>> No.6436374

>>6435928
3rd game doesn't give you unlimited continues and is way harder

>> No.6438291

>>6424429
Recca

>> No.6439347

>>6424472
It is you fucking retard

>> No.6439358

>>6435928
>you can take like 10 hits
irrelevant since it most situations a single hit will make you fall into a pit

>> No.6439514

Honestly I didn't feel like Ninja Gaiden was that hard compared to stuff like Ghosts 'n' Goblins. It's got unlimited continues and it's not too hard to figure out the strategies. I think what makes specific NES games harder is whether or not they have a continue system.