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/vr/ - Retro Games


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File: 1.65 MB, 1262x740, RE General.png [View same] [iqdb] [saucenao] [google]
637609 No.637609 [Reply] [Original]

Let's discuss classic RE

>> No.637615 [DELETED] 

REmake>RE2>RE1=RE4

>> No.637631 [DELETED] 

>>637615
>REmake
>good

>> No.637673
File: 66 KB, 450x450, RE_Survivor_front.jpg [View same] [iqdb] [saucenao] [google]
637673

RE Survivor is a masterpiece

I can't believe it was universally hated when it came out

>> No.637684

>>637673
Not so sure about "masterpiece", but it was a very enjoyable game.

>> No.637709

>>637673

American version dropped lightgun support because of columbine

So...there's that...

It's not bad if you play the PAL or NTSC-J versions.

>> No.637721

>>637673
I really liked that game when it came out. It's aged terribly, though.

>> No.637737

>>637673
People were mad because they wanted another "proper" RE survival horror game. In retrospect, Survivor is the least of the series' problems. But we didn't know how bad the series could ultimately get, Anon. We just. Didn't. Know.

>> No.637770
File: 146 KB, 1024x768, 1266304231259.jpg [View same] [iqdb] [saucenao] [google]
637770

>>637609
>that screenshot

>> No.637792

>>637631
dis nigga

>> No.637807

http://www.youtube.com/watch?v=Xljupu9ktf4

I love this song. Resident Evil has underappreciated music, especially 3. The enduring note and haunting voice in the background is godlike.

>> No.637849

>>637807

I can't really pick my favorite, but RE3 probably had the best music with RE2 being very close

https://www.youtube.com/watch?v=JGjY1FenVl8

I love this one

>> No.637907
File: 17 KB, 196x187, 1362710925587.jpg [View same] [iqdb] [saucenao] [google]
637907

https://www.youtube.com/watch?v=aIo_rwOsh_I

The original ending credits music.

>> No.637935

I've noticed I'm pretty goddamn terrible at Resident Evil. I got myself cornered completely without ammunition or health kits of any sort somehow.

>> No.637940
File: 16 KB, 640x391, AD_JillValentinu.jpg [View same] [iqdb] [saucenao] [google]
637940

http://www.youtube.com/watch?feature=player_detailpage&v=arpfblO_M0g#t=132s

I can't see her pulling off the beret and teasing her hair without thinking of Arino's comment when AD Watanabe put on the train conductor's hat.

/vr/ has done this to me

>> No.637946

The first time I ever saw a Resident Evil game, I was staying at my cousin's house. He just bought the first game and we played it for a few hours. Then we went to bed, and me being 7 years old at the time, I was shitting myself in fear. Laying on his couch in a completely pitch black room, completely motionless, scared out of my fucking mind, just waiting to hear a muffled groan and feet shuffling down the hallway. Playing it now it's kind of funny, what with the bad voice acting and all that. But I will never forget that night, and RE will always have a place in my heart.

>> No.638025

>>637946

The first RE zombie scene scared the shit out of me, with his pale face and lack of hair. I remember I turned off my PS1 and didn't play it again until 1 month later

I had a friend who literally pissed himself in that RE3 scene where Nemesis jumps through the police department window.

>> No.638103
File: 268 KB, 939x1405, Resident Evil Endgame.jpg [View same] [iqdb] [saucenao] [google]
638103

>>637807

> That ambiance

I remember when first nabbing the shotgun, going on a complete killing spree with it. Grouping the zombies as closely as they could fit, and then simultaneously blowing their heads off in that gory showery mess, so satisfying.

Saving ammo wasn't too much of a problem either, and by late game it was pretty much how the picture describes it.

>> No.638436

bamp

>> No.638449

>>637609
STOP. DON'T OPEN THAT DOOR!

>> No.638460

I don't know if it ts just me but to this day I still get scared playing the first Resident Evil, but it's because of it's gameplay.
I mean I always feel that I could die at any moment you really need to save every item you have, it's really a survival game.
The other Resident Evil games don't feel that scary because of that (RE3 did mange to scare me with the Nemesis though)

>> No.638551

>>638449

Barry, where is Barry?

>> No.638579

>>637709
>>637673

Do these versions support mouse instead of lightgun on emulators? or touch support on android

>> No.638615

>>638579
yes

>> No.638628

Jill, here is a lockpick. It might be handy if you, the master of unlocking, take it with you.

>> No.638648
File: 125 KB, 1048x720, 1348137296590.jpg [View same] [iqdb] [saucenao] [google]
638648

>>637673
>Enter some library
>Suddenly the door opens
>Hear footsteps right around the corner
>mfw

>> No.638701
File: 486 KB, 1057x842, 1349404743629.png [View same] [iqdb] [saucenao] [google]
638701

>Download REmake to play on an emulator
>Not really expecting it to be good since it's a remake
>mfw it's amazing, ACTUALLY scary, and the added stuff is great

I became a believer that day.

>> No.640453

>>637673
I love it too. Sure gameplay is only okay, but it's got ton of good fan service (the enemies we know, tons of interesting documents to read), the b-movie atmosphere of RE1 and 2 that was lost in the series starting 3, and very high replay value.

THere is a chinese PC version available, I own a copy, where you can play with the mouse and move&shoot at the same time. Graphics are slighly better too. Overall they fucked up enemy AI so it's like it plays really buggy....

>> No.640460

>>638701
One of the few video game remakes that is actually brilliant and beats the original in almost every way. But I do have a soft spot for the cheesey dialogue in the original RE.

>> No.640724 [SPOILER] 
File: 79 KB, 584x1366, rgbehbetd.jpg [View same] [iqdb] [saucenao] [google]
640724

Which one is the most impressive mutant of the series, that one whose physical changes are truly striking?

>> No.640954
File: 688 KB, 1219x828, 1358562490487.jpg [View same] [iqdb] [saucenao] [google]
640954

>> No.640987

>>638701
>>640460

Is the REmake fully playable? Some years ago I kept reading how it was impossible to change discs so the game could not be completed.

>> No.641035
File: 30 KB, 640x480, re_screen012.jpg [View same] [iqdb] [saucenao] [google]
641035

>>637631

Not even the most hardcore classic RE purist can deny the awesomeness that is the remake. It stayed true to the original, made it harder and added the George Trevor sub-plot.

It holds up graphically to this day, same with atmosphere (not something I can say of the classic REs, they're simply too dated at this point). It's state of the art when it comes to video game remakes.

The only thing I miss from the classic REs is the mansion theme.
http://www.youtube.com/watch?v=CLXhNwKVw1o
http://www.youtube.com/watch?v=F-QQz1cF-IY

>> No.641192
File: 16 KB, 320x281, one+Jill+sandwich.jpg [View same] [iqdb] [saucenao] [google]
641192

>RE3>REMAKE>RE1>RE2>RE4> Revelations>Survivor>Dead Aim>Gaiden

>> No.641204
File: 423 KB, 955x1280, tumblr_lwhkyqST6Q1qk11gpo1_1280.jpg [View same] [iqdb] [saucenao] [google]
641204

I’m trying to find an ad for Resident Evil or Resident Evil Director’s Cut that would have appeared in gaming magazines from the UK.

It was an overhead shot of a bathtub full of blood in a darkly lit room with a checker pattern floor, with bloody footprints leading away from the tub.

Does anyone know what I’m talking about?

>> No.641208 [DELETED] 

>>641192
RE1>RE4>RE2>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>RE3=RE5=C:V>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>spinoffs>>>>>>>>>>>>REmake

>> No.641221

I played the original Resident Evil many years after it was released. The gameplay was still exciting and suspenseful at times, and the bad voice acting provided comic relief. I think it struck a good balance even though it was unintentional.

>> No.641225 [DELETED] 
File: 328 KB, 791x1000, 1365652135374.jpg [View same] [iqdb] [saucenao] [google]
641225

>>641192
>3 the highest
>veronica not even mentioned
>GAIDEN
Yeah nah
>>637615
>4 not tied to 2
Otherwise, decent list.
>>641035
>not even the most hardcore RE purist
....Ok guys, listen. RE is not a series that had ten thousand entries. There was 1 and its director cuts, 2, 3, and code veronica. The latter two had debatable quality even back in the late 90s. Not to mention the ever growing arsenal of "survival horror" titles that were truer to the phrase "survival" than RE was. I don't see how anybody who claims to like "classic" RE would even see REmake as a downgrade.
0 was mediocre at best though. More curious how the 64 version would have turned out.
>>638103
>you had to conserve ammo in classic RE!
thank you, fellow skilled RE anon, you knew the true joy of how to properly play the game. I always wondered what people were talking about with "conserving" ammo being a part of RE's charm. For me, it was simply learning to duck and dodge till you got a powerful weapon and learning how to aim your headshots. I -never- had a problem with ammo near end-game, lord forbid you followed a guide, you'd make like Rambo.

>> No.641235
File: 94 KB, 700x477, 1366431581602.jpg [View same] [iqdb] [saucenao] [google]
641235

>3 the highest
>veronica not even mentioned
>GAIDEN
Yeah nah
>>637615
>4 not tied to 2
Otherwise, decent list.
>>641035
>not even the most hardcore RE purist
....Ok guys, listen. RE is not a series that had ten thousand entries. There was 1 and its director cuts, 2, 3, and code veronica. The latter two had debatable quality even back in the late 90s. Not to mention the ever growing arsenal of "survival horror" titles that were truer to the phrase "survival" than RE was. I don't see how anybody who claims to like "classic" RE would even see REmake as a downgrade.
0 was mediocre at best though. More curious how the 64 version would have turned out.
>>638103
>you got to blow shit away in classic RE
thank you, fellow skilled RE anon, you knew the true joy of how to properly play the game. I always wondered what people were talking about with "conserving" ammo being a part of RE's charm. For me, it was simply learning to duck and dodge till you got a powerful weapon and learning how to aim your headshots. I -never- had a problem with ammo near end-game, lord forbid you followed a guide, you'd make like Rambo.

>>640724
I always found William to be the best, each transformation more extreme, especially just because he really gave that feel of
>WHEN WILL HE FUCKING DIE
RE6 attempted something similar, but to comical effects instead.

However, Mr. X's final (and only) transformation will always be my favorite.

>> No.641238

>>641208
Interesting list, trolling or not, why REmake all the way at the bottom and 1 at top? Legitimately curious.

>> No.641246

>>641235
There is a reason that guy didn't mention Code Veronica. Because it's a piece of shit and the worst RE title by far. Even Gaiden is better. Heck, even the railshooter based on CV is better than CV.

>> No.641256

>>641246
>rail shooter
UC? Yeah I agree, CV is probably my least favorite "main entry" RE, but I still found it better than Gaiden.

>> No.641260

RE3 scared me shitless at the time. So did the original, didn't help that I had a Doberman at the time either.

>> No.641272

>>641256

imo the only memorable part in RE CV was the Antarctic Base with Nosferatu

>> No.641313

Storywise I'd say RE > RE3 > RE2

I really liked the mercenaries plot in Resident Evil 3, I wish Mikhail and Brad Vickers had a more important roles, like lasting all the way near the end, I kinda hate how most REs only focus on two people... Chris/Jill, Leon/Claire, Jill/Carlos, etc.

>> No.641360
File: 480 KB, 416x288, 1365271197040.gif [View same] [iqdb] [saucenao] [google]
641360

>>641272
Yep, the nosferatu part is all that really stood out to me. Honestly, Onimusha was a better survival horror title than CV, and Onimusha was completely honest about its focus as an action game.
>>641313
>3 better than 2
3 had the weakest plot to me and borderlined non-essential, the only thing that I feel has sticked with the plot of RE3 is the decision to nuke RC. Other than that, I can't think of a single important piece of plot in that game.

>> No.641390

>>641238
Not /vg/
>herp
>>derp

>> No.641394

>>637849
soundtrack felt more dark from the others version.

Even the safe room were it should be chill, gives a dark ambient
http://www.youtube.com/watch?v=8tMIOyDI_BY

>> No.641393

>>641390
/r/etro even, something you lot don't seem to understand.

>> No.641460

>>640987
It is on Dolphin. There is an option that lets you change discs easily.

>> No.641492

>>641238
>why REmake all the way at the bottom and 1 at top?
RE1 is the best in the series, REmake is fucking pointless (and has a gameboy palette).

>> No.641504

>>641360

yeah I think you're right, I guess I meant to say that RE3 had my favorite chracters and some great moments.

>> No.641509

So, after playing REmake I was in the mood of replaying the original RE again. Mind you, I've had the game disc for more than 10 years, but never did I even think of playing the "Advance" mode when choosing new game. My fucking face when it's the famous arrange mode that I've heard so much about and wanted to try out.

Also, I recently learned that you can get a cutscene where Barry is present when you find Forrest's body on the balcony. It's amazing how this game still surprises me to this day or maybe I'm retarded.

>> No.641534

>>641360

I think the undertone for RE3 was actually the introduction of the umbrella mercenaries and their objectives in Raccoon city, specifically Nikolai's. while the main theme was Jill's escape, it introduced alot of the key aspects in the umbrella conspiracy, everything ties in with everything, one way or another.
In this regard re3 has a connection with OP Rac city (though the idea of a mercenaries aspect of the plot was great, they TOTALLY fucked it up)

>tfw there will never be a decent"Operation raccoon city",
>with character attributes like the outbreak series,
> With a Arma-DayZ mod feel to scavenging and tactics
> online multiplayer with an entire Xbox hueg map of a completely explorable raccoon city, resembling as close as possible to the canon locations and timeframes
> you may take various roles, RPD officer, national guard rescue, civilians forming a militia to escape the city (or solo if you're feeling brave) or well equipped UBCS mercenaries struggling to survive with diminishing resources and firepower.
>you can choose your attributes, save for the first play through where you are given random attributes.
> each game takes 9 days (timeframe of the raccoon incident) to complete, multiple escape routes out of the city, many may be blocked by actions taken by others or by random events.
> Spawn at random locations in Rac city, as anyone, your time frame (in game) is dictated by the 9 day server time (September 22 to Oct 1) thus providing advantages and disadvantages, opening and closing routes, opportunities etc.
> vehicles and environment can be used for a variety of purposes (moving roadblocks etc)
> Encountering a tyrant or a groups of special creatures like a licker or gamma hunter can spell certain death for the unprepared.
>scavenge to survive, weapons can be found and modified (attribute)

I could go on, but god damn, its 2am and I am tired, I miss the nostalgia and all I want is my favourite series to be better again...one can dream.

>> No.641589

>>641534
Same guy just thought I'd share this for exptra nostalgia

http://www.youtube.com/watch?v=AIMhLKC31LM

>> No.642608

>>641534

I really wish the RE Outbreak online servers still worked, that game was so much fun, fuckers took them down 3 years ago..

>> No.645558

>>640954
nice

>> No.646141

>>641360
Yeah, RE3's plot is like RE1. You gotta find a way to escape and at the same time there is this bad guy who at first is like a friend and who's in fact sided with Umbrella.

But RE3 changes completely the feel of the series. Instead of being in constant backtracking in a claustrophobic mansion, you go through something more linear and outdoor. It feels like there is more progression and it feels like the whole world is fucked up.

RE3 is also a LOT more action based. More enemies but also more ammo and weapons, tons of explosions everywhere; sometimes non necessary ones (I mean, when you jump out of the window of the press office, the damn window EXPLODES. What the fuck.)

>> No.649207

>>646141

>RE3 is also a LOT more action based

More like RE3 was casualized.

In RE1 you start with a knife, or a handgun with 1 magazine, in RE3 you start with a handgun and 80 bullets.

>> No.649241
File: 9 KB, 300x240, Qte_3.jpg [View same] [iqdb] [saucenao] [google]
649241

>>649207
Ten fucking thousand times this. There's that one webcomic with a comparison of 3-4 that had jill from RE3 searching for ammo with difficulty WHEREAS RE4 LEON HAD IT COMIN FROM PINATAS.

I seriously felt that was the poorest comparison, and honestly felt RE3 was the "Biggest" action game out of the whole franchise. I don't hate 3, but yes, I'm willing to go there. The fact there was "choose your own adventure/QTE genesis" when it came to dealing with nemesis proved that to me. Pic related

>> No.652207

>>649207
Yes you're right. What RE3 lacks is a real Hard mode. Hard mode is basically normal mode, and easy mode shouldn't even exist (you start with almost every weapon in the game for christ's sake!)

>> No.652221

I don't know. Nemesis was a bitch to take down just to get the bonus items.

>> No.652229

>>652221
because you're not supposed to take him down. The bonus items are just, well, bonuses, for those who dare to try.

>> No.652246

>>649241
I feel like 3 had the most style out of all the games and this was its strength. I remember all the little details about 3 most despite that my dad and I only played the first two at the time. Jill's cool outfit(s), environments that felt more at home somehow, and an enemy that to me was more iconic than the Tyrant from which the concept was more or less copied.

>> No.652270
File: 56 KB, 402x268, 1389301-nemesis.jpg [View same] [iqdb] [saucenao] [google]
652270

I love Nemesis.

He's faster than you, he has more firepower than you, he's stronger than you, and he could show up at any second.

He's definitely one of the best enemies in vidya.

>> No.652276
File: 64 KB, 400x300, nemesislolitrollu400300.jpg [View same] [iqdb] [saucenao] [google]
652276

>>652270

>> No.652302

I just started getting into this series. At which point did they introduce QTEs?

>> No.652305

>>652302
If you're talking about "press X quickly not to die", RE3.

Otherwise it's RE4.

>> No.652314
File: 40 KB, 613x442, greatest fear.jpg [View same] [iqdb] [saucenao] [google]
652314

*crack*

http://www.youtube.com/watch?v=-TddpWDSK1g

>> No.652315

>>641509
Sometimes, being retarded is a blessing dear anon.

>> No.652319

I realize this isn't the "tr00 kvlt" RE fan answer, but I honestly enjoyed RE4 more than anything else in the series.

It's a completely different kind of game, but also a damn good one.

>> No.652321

>>652305
Thanks. I'm mostly referring to "obnoxious" QTEs that have actual prompts appear on screen.

>> No.652382

>>637907
The Japanese Opening is way better

>> No.653136

>>652221
he isn't if you use the special rocket launcher you can buy from the mercenaries game, but that requires some effort too

>> No.653146

>>652319
I feel the same way. I do appreciate RE2 a lot, though.

>> No.654220

>>652319

Everyone is different though and I'd hardly ever acknowledge the cult aspect of RE fandom because they go apeshit over things like RE4 and REmake.

For instance Code Veronica is a great game

>> No.654262
File: 15 KB, 480x322, albert_wesker_03423_640screen.jpg [View same] [iqdb] [saucenao] [google]
654262

>>654220
I don't believe anyone denies that CV was a great game.

Only problem was they reintroduced Wesker as the main villain to account for all of the bad shit during RE 2 - 3.

>> No.654267

>STARS is doing random inspections in their members' lockers
>They come to Chris's locker

Barry: What?! What is this?
Jill: What is it?
Barry: Bud! Jill, see if you can find any other clues, I'll be examining this...hope this is not Chris's Bud.

>> No.654283

>>654262
I felt like more than anything bringing Wesker back diminished the impact of watching him get killed spectacularly by the Tyrant.

>> No.654284

>>637673
The only RE game I ever finished.
Plot was quite fine, and the ending-replaying sequence was bananas.

>> No.654292

>>654262
>I don't believe anyone denies that CV was a great game.

I do. It is the worst RE title by far.

On top of my head (I know there is more) :
- the game begins with Claire killing PEOPLE. You just don't kill PEOPLE in Resident Evil.
- it's filled with badly made John Woo like action. Not only it is badly made but it feels completly out of place.
-lack of music in most places.
-terrible graphics: they moved to a 3D engine and that made them lazy: the game lacks details! Remember all the details EVERYWHERE that made RE2 and 3 look so cool? Nothing here!
-terrible art direction that doesn't even vehiculate horror or terror
- fails to scare even during cheap scares
- stiff animations for the characters: zombies are more smooth
-the 3D camera angles add nothing to it, and don't make it better because it's 3D. Check a game like Dino Crisis with 3D cameras done right.
- OBNOXIOUS characters with FAGGOT voices

>> No.654298
File: 375 KB, 300x168, 4481062+_efbac4655dfaf0cfc33ae939e2d5f41a.gif [View same] [iqdb] [saucenao] [google]
654298

>>654267
fuck! my sides!

>> No.654310

>>654262

So what was the reason for giving reincarnated Wesker the British accent?

Being a fan of the original RE, this always bothered me.

>> No.654318

>>654267

Those SD Perry novels explained that after the events of RE1, the RPD claimed that all of the STARS members were delusional, crazy, drug addicts.

Emphasis on the drug addict thing, I'm wondering if the author was taking a humorous swipe at the usage of "medical herbs" in the games.

>> No.654332

>>654292
I disagree with you.

>> No.654357

>>654318
>umbrella intentionally planted herbs all over the mansion for S.T.A.R.S. members to use
>claim they're drug addicts after the fact
>herbs show up on drug tests

brilliant

>> No.654370

>>654318
Unfortunately, SD perry's novels weren't cannon, although they were good reads. I wouldn't mind a Caliban Cover game.

>> No.654412

>>654310

I miss when Wesker was a simple human

>> No.654431 [DELETED] 

>>637609
How does Revelation compare to the original one ?

>> No.654459

>>654292
>-lack of music in most places.

While CV definitely isn't my favorite RE, I must say they did it right with the music. Sound effects are much more important in horror games than music. Too much music makes the horror in fact less effective, at least for me.

Silent Hill did it right, most RE titles don't.

>> No.654468
File: 40 KB, 640x480, redcds.jpg [View same] [iqdb] [saucenao] [google]
654468

>>654292
>- the game begins with Claire killing PEOPLE. You just don't kill PEOPLE in Resident Evil.

Umbrella "security forces", right? Fuck em

>- it's filled with badly made John Woo like action. Not only it is badly made but it feels completly out of place.

True. IMO, another fault they've introduced considering that Ada and Leon suddenly epitomized acrobatic bad ass-ery in RE4.

>-terrible graphics: they moved to a 3D engine and that made them lazy: the game lacks details! Remember all the details EVERYWHERE that made RE2 and 3 look so cool? Nothing here!

They weren't that bad (dat mansion replica), but it was a pretty lazy move. Seems they decided higher res'd objects and backgrounds at 60fps was enough.

>-the 3D camera angles add nothing to it, and don't make it better because it's 3D. Check a game like Dino Crisis with 3D cameras done right.

Development on CV began in '98 didn't it? Which is why none of the combat changes from RE3 made it. Much less the camera tweaks from Dino Crisis.

Then again, Capcom was adamant to improve the fucken camera angles even in '02 (see: Onimusha 1 and 2).

>> No.654598 [DELETED] 
File: 908 KB, 1030x1462, 1368099908801.jpg [View same] [iqdb] [saucenao] [google]
654598

>>654431

>> No.654605

>>654292

I was pretty upset with how headshotting zambies with a boomstick was no longer a valid tactic.

= (

>> No.654639

>>652207
Let's be fair, that started with RE2 Dual Shock Version, which had Rookie mode. You started with the machine gun and could find an infinite ammo rocket launcher in the first chest.

>> No.654656

i know this isn't supposed to be here but, is 6 worth playing?

>> No.654658 [DELETED] 

>>654598
Assuming you play with default controls, and not a Circle Pad Pro, Revelations' controls are a lot like RE4. And that's great. It's no where near as dumbed down and third-person-shooter-y as RE5.

>> No.654652

>>652305
That's not true at all. If you're talking about Jill's dodge moves, you have to time them right, aren't easy to pull off, and there isn't any screen indication of what to press.

If you're talking about the branching paths thing, it's way more than just a QTE.

>> No.654659

>>654639

RE1:DC had a training mode also.

>> No.654847

>>654656

Not really. If you want to play all of the resident evils then whatever but it's not a great game.

>> No.654890

>>654656
Na. I'd even argue that it's not that good of a third person shooter. The controls are clunky as fuck, the enemies are bullet-sponges, and the entire plot's pretty retarded, even for Resident Evil.

It did introduce some interesting stuff though, and Mercs is much more fun this time around than any of the other Resident Evils.

>> No.655246
File: 100 KB, 500x333, wellwhythefucknotcapcom.jpg [View same] [iqdb] [saucenao] [google]
655246

>>654890
>The controls are clunky as fuck, the enemies are bullet-sponges
>Mercs is much more fun this time around
Pick one, seriously.
I like to think RE6 had the tightest controls of the entire series due to how fluid they were in relation to the rest of the game. Side rolls, leaping backwards and counters really help with that desperate atmosphere that originated from the earlier games, and Mercs is all about 'Risk vs Reward' gameplay which the controls emphasized.

Still, I wish they kept semi-fixed camera angles that were in the first version of RE4, and go over the shoulder when aiming. I would've loved to have seen that game made. While RE4 wasn't necessarily a bad game by any measure, it change the conventions forever which means they can never really go back to the slow paced survival horror.

>> No.655364

>>655246
I disagree.

>> No.655429

>>649207
Did it give you 80 bullets? I don't remember it giving you anything other than the handgun.

>> No.655481

>>655246
Should Jill be looking kind of haggard at this point? Those characters are nearing 40 now, aren't they? She still has the face of a 16-year-old in that shot.

>> No.655580

>>641235
>that picture
I.... what?
Does that person even know they are two different games?

>> No.655601
File: 274 KB, 3264x2448, resident evil.jpg [View same] [iqdb] [saucenao] [google]
655601

Man, I love me some Resident Evil.


Except for 6. Fuck 6.


How come they had Wesker planning something in RE 1, CV, and 4, something BIG and mysterious, and just scrapped whatever idea they had in RE5?

>> No.655608

>>655481

Correct me if I'm wrong since I just used google to help sort this out. But that screenshot is from Operation Raccoon City which takes place around the same time as Resident Evil 2/3. Jill was born in 1974 and RE2 takes place two months after RE1 so about September 1998. So in that picture, Jill is about 24.

>> No.655620

>>654598
Mine was the other way around
I expected 5, I got a combination of 1 and 4

>> No.655653

>>655608
Oh. I assumed it was from RE6 Mercenaries or something due to the post. I remember reading that Chris was like in his mid-thirties in RE5, so that's why I made that inference. In that game Jill did look older, but then again her entire look was different so I didn't really know what to think.

>> No.655703

>>655246
No, because both are valid.

The controls, especially the push-to-go controls were clunky and often caused your character to go in a different direction before they moved in the direction you were pressing, every button combination did something, which led to a lot of misinputs, and the cover system was a fucking mess.

That being said, the new movement options were a welcome addition.

>> No.655767

Anyone else disappointed that they killed Nicholai at the end of 3? I found him to be a cool villain that could do some interesting stuff in the future, since I always assumed that the canon ending was the one where he escaped the city. But lol nope, the true one is the one where he is killed by Nemesis and ends up hanging from an air duct.

>> No.655803
File: 278 KB, 1356x980, strange grid.jpg [View same] [iqdb] [saucenao] [google]
655803

This thread made me play 3 again.

But fuck these weird boxes.

>> No.655934

>>655803
I used to know how to fix it, but I can't remember. I think it might have something to do with the function keys around F10 or something...

>> No.655948
File: 12 KB, 200x316, Minsc.jpg [View same] [iqdb] [saucenao] [google]
655948

>>655934
You said what you did just to make me mad!

>> No.655959

>>655803
the fuck

>> No.657932

>>655601
Because Capcom don't know what suspense is.

>> No.657947

>>655481
Also, correct me if I'm wrong, doesn't the virus affect how she ages? Sherry looks way too young for her age too.
I know they're two different viruses but they are both based off of the Progenitor virus. Plus, Lisa Trevor doesn't seem to have aged that much either.

>> No.657954

>>655934
>>655948
I think it's just the resolution. Try 1280x960.

>> No.657959

>>655703
Agreed on the cover system and the convoluted button inputs, but my point was that they were the best example of RE's third shooter controls yet. Not necessarily the perfect one, but 4 and 5's controls were never going to go anywhere in terms of gameplay. I'd prefer a refined version of 6's controls over anything else, even revelations. Something just doesn't feel right about charge up melees.

>> No.657963 [SPOILER]  [DELETED] 
File: 18 KB, 328x296, resident-evil-ds.jpg [View same] [iqdb] [saucenao] [google]
657963

>>637609
My personal favourite classic resi. Just wish they added a hard mode.

>> No.658126

>>655803
You can fix that by ticking or unticking "textures correction" in the settings

>>655767
It's a cool ending just like Wesker in RE1. He's pretty much Wesker 2.0 anyway.

>> No.658161

>>657963
How was that anyway? I always shied away from it because I believed Nintendo added some gimmick to it that would dampen the whole experience.

>> No.658261

>>658161
they did add a new "Rebirth" mode with added first person knife battles and extra changes. worth a play through tho nothing amazing.

tho the have a classic mode too with some very nice tweaks. skippable door load screen, 180% quick turn, knife does not take up an inventory slot and it on you at all times ( L button ) new character models. smoother gameplay. bottom screen displays health and ammo aswel as the map. Over all they made playing the game much faster paced. the DS dpad works great too with the tank controls.

Some of the backgrounds are alittle washed out which is a shame tho the port itself is fantastic. worth grabbing if your a resi fan.

Oh also has local Co-op too.

>> No.658283

>>658161
>>658261
The rebirth mode include item placement changes which means going through the game in yet another order (there is the original order, the director's cut order, the remake order, and the DS rebirth order)

>new character models
also new enemy models including new AI especially for Zombies who are smarter and harder to dodge/avoid. It's pretty neat, the game is more challenging than the original in terms of enemies but it makes up for that with smoother controls and the abilitly to use the knife at any moment à-la-RE4.

>the DS dpad works great too with the tank controls.
Personally I didn't like the d-pad. I bought the game but I had more fun playing it through emulation while using a PS2 pad.

>Oh also has local Co-op too
I wish I had friends to play this game with...

>> No.658293

Forgot to say, I actually don't like the forced first person knife battles in the rebirth mode of the DS version. Not only they don't make sense (why would you stop to fight with the knife when you have ammo, and it's also contradictory with the original gameplay's tendency to prefer running and avoiding enemies in some cases), but in itself it's not fun because too basic and repetitive.

the new "puzzles" including the touchscreen are okay. they're cool for the novelty, but in themselves they don't make you think much, it's just touchscreen minigames.

>> No.658346
File: 59 KB, 512x384, 1360150374102.jpg [View same] [iqdb] [saucenao] [google]
658346

Just realized I've had the RE3 save theme on loop for the last threes hours. Goddammit.
Not again.

>> No.658362

>>652207
I´d say RE3 lacked a real Normal Mode. Didn´t have a single problem on hard mode before the Nemesis fight at the clock tower. Tried it about 75 times before I quit. My equipment just wasn´t enough. Started again on easy and he was a pushover.

>> No.658395

>>658362
yeah that's the most difficult part of the game right there. You're provided with quite a few herbs and powders/ammo before it though.

but when I did my knife only run it took me FOREVER to beat him at the clock tower. everything else was relatively easy though.

>> No.658530

>>658395
I god. Knife only NEMESIS?
Why

>> No.658657

>>658530
He seems to follow a basic enough pattern in the first encounter. http://www.youtube.com/watch?v=ow3o8_I7Nqw
I'll have to try it.

>> No.658665

>>658530
Because when you've played the game a hundred times AND it lacks a proper hard mode, and still want to replay it because it's damn fun, you get kinda bored with normal challenges.

But I did it in the jap version on easy, where Nemesis has even less health than in the easy mode of the US/PAL version. It was still a pain though. I did it with saves too obviously. (However I beat RE1 knife only with no saves, and I know/watched somebody who beat RE2 Leon A knife only with no save, the alligator fight was damn tough!)

>> No.658671

>>658657
>http://www.youtube.com/watch?v=ow3o8_I7Nqw
The pattern is different at the clock tower, so it's a lot tougher. Plus it lasts AT LEAST 20mins at the clock tower even on the easiest difficulty.

>> No.658792

>>658665
Someone who killed the aligator with the knife? Please link the video!

>> No.658809 [DELETED] 

>>658792
it's a friend of mine, we used to run a survival horror livestream channel with full autism. The video's gone now because livestream automatically deleted it at random.

all that's left is a knife only run of mine of RE1 as Chris with no saves. Not my best one too.

http://www.livestream.com/survivalhorror/video?clipId=pla_cf97a88a-f135-42c2-9a1f-1592b995f68f

>> No.658860

>>658809
there are some fun moments though
at 41mins : killing the plant with the knife
at 48mins : killing the snake with the knife (this one's a little boring, I'm basically just tanking)
at 53min:30 : showing a glitchy spot I found in the game where you can hit the spiders but they can't hit you(they hit me once though lol)
at around 58min : showing off another funny "safe spot glitch" I found out
at 1h04 : getting my life saved because I was crouching to grab an item RIGHT when the Hunter would have decapitated me; the crouching made him jump over me
1h:06 : a must see, another trick I found out : against the spider boss, instead of killing her, I'm baiting her so that her spit takes down the web blocking the door
1h22 : Tyrant fight. With knife only suddenly he becomes a real boss.

>> No.658872

What police department have you been to that had a set of locks that corresponded with card suits?

>>657954
Thanks, I'll try that later.

>> No.658958

>>641492

Have you actually played the first one recently? It's pretty dire once the nostalgia breaks. As as survival horror game REmake is far superior. How the original managed to scare me as a kid I'll never know.

>> No.658963

>>649207

I wouldn't say it was casualised, RE 3 on hard (how it's supposed to be played) is pretty fucking tricky.

>> No.658980 [DELETED] 

Why did my link get deleted? Somebody asked for something similar. It's not like I was making money of people checking my livestream video.

>> No.659004 [DELETED] 
File: 685 KB, 1326x2300, re2 vr.jpg [View same] [iqdb] [saucenao] [google]
659004

Would you guys be interested in stream of RE Survivor?

>> No.659010 [DELETED] 

>>659004
Only if you play the chinese PC version for shit and giggles

Your link will be deleted though and you'll probably get banned too.

>> No.659063

>>658958

I played the first one a couple days ago and it's still an amazing game. I didn't even play it as a kid except for like once, so it's not really nostalgia.

It's a really well designed game.

>> No.659156 [DELETED] 

Wowzers, mods are in full autismo modo today.

Thank god for 4chan X, though.

>> No.659167 [DELETED] 

>>659156
it's not just this board... what the fuck is happening?

>> No.659174

>>637709
>>637673

The lightgun available for the PS2 work with this game?

>> No.659170

>>658958
>Have you actually played the first one recently? It's pretty dire once the nostalgia breaks.
I've never played it until recently, and it definitely is the best of the bunch.

I played the director's cut version, but it's not that different.

>> No.659180

>>637737
The RE is a better series today.

>> No.659184

>>659063
> It's a really well designed game.

No. Especially the combat. Is a pain in the ass.

>> No.659198

Classic RE games were good on the past, but they aged pretty badly.

The franchise moved to be a better thing, today.

>> No.659213

>>659184
It's not.

It's not a shooter. In combat you are supposed to fucking die. That's what makes the game so brilliant.

>> No.659206

>>655703
> The controls, especially the push-to-go controls were clunky and often caused your character to go in a different direction before they moved in the direction you were pressing,

If you try to play the game like you played RE4/RE5, the controls are pretty confusing.

Learn to play well.

>> No.659218

>>659213
> I died because of the shitty controls and camera
> Brilliant!

Ok

>> No.659226 [DELETED] 

>>654658
> It's no where near as dumbed down and third-person-shooter-y as RE5.

Jesus Christ. RE5 is basically RE4 with multiplayer

I suspect a lot of hate towards RE5 and 6 is because Capcom added co-op in these games.

>> No.659231

>>659218
It's not an action game, junior. In combat you ARE suppsoed to feel defenseless. You can't effectively aim, you can't effectively run, and you don't have enough bullets to kill anything either way. That's the whole point of the game.

>> No.659238

>>659226
>Jesus Christ. RE5 is basically RE4 with multiplayer
That already is a horrible idea.

>> No.659252

>>659218

You died because you suck. I played the same game with the same controls and the same camera as you.

Every video game has its own set of rules that you use to interact with it, and if you refuse to adapt to a game's rules you're just going to fail.

>> No.659272

>>637907
http://www.youtube.com/watch?v=rlIy7vLmfho

I don't know if this was just the PC version of the end theme, but it's still my favorite. Someday I'll figure out how to get RE to run on Windows 7.

>> No.659301
File: 66 KB, 802x648, resident_evil_GBC.jpg [View same] [iqdb] [saucenao] [google]
659301

>>641492
>has a gameboy palette

>> No.659321
File: 25 KB, 640x480, ThuSep1716-32-422009.jpg [View same] [iqdb] [saucenao] [google]
659321

>>659272
Whenever I try to play the PC version it runs at 150% speed. Shame because the Barry mod is damn fun (and hilarious)

https://www.youtube.com/watch?v=ZYfObOjuO4Y

fun fact about the PC version : there is an extra pistol clip only in the PC version hidden at the back of the lab room where you fight the Tyrant. I guess it was their funny way to hint that the Tyrant can actually be killed in around 12-13 pistol shots!

>> No.659345

i never played a resident evil game bar 5
feels bad man

>> No.659368

>>659345

Then what are you waiting for, download the ISOs and fire up that emulator!

>> No.659374

>>659321
Have you tried using a CPU killer? It's the only way I can play SimCoptor. You will have to play with the settings a lot, but you might be able to get the game to slow down.

The first Windows PC we had didn't have a graphics card, so I couldn't actually play RE when I bought it. I ended up messing with the audio and video files a lot. I ended up playing half way through RE2 on the Playstation before I got a VooDoo 3 graphics card, and then played through RE1 on the PC, then bought RE2 Platinum.

>> No.659383

>>659321

>Dem voice snippets.

Hilarious stuff.

>> No.660749

>>659345
This is no time for feels! We need to scare you straight, play one now.

http://www.youtube.com/watch?v=rlIy7vLmfho
This is really awesome, but I'm really heavily reminded of a Sonic Adventure level theme when I hear it. Starting from 0.40 specifically.
Please tell me it isn't just me.

>> No.660885

>>660749
It's not just you. That particular guitar sound and twinkling background effects definitely sound like this:

www.youtube.com/watch?v=Uhh8K2wJC1E<wbr>

>> No.661954

bump

>> No.662000

Is it possible to disable auto-aim in the director's cut of RE1?

>> No.662121

>>659218

>Resident Evil
>Shitty Controls

Pick one

>> No.662180

>>640987
Use an actual gamecube...

>> No.662201

>>641192
>REmake>RE2>RE3>REDC/RE1>Revelations>RECV/X>REZero>Darkside Chronicles>Umbrella Chronicles>RE5/Gold>RE6>Dead Aim>Survivor>Outbreak 1&2>Gaiden>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>RE4

>> No.663230

>>660885
That's exactly it, thank you.

>> No.663237

>>637609
this may be my nostalgia goggles, but I thought the regular ps1 version looked better than that screenshot.

>> No.663258
File: 33 KB, 640x480, Nemesis_closup[1].jpg [View same] [iqdb] [saucenao] [google]
663258

Now I'm gonna do one.
REmake>RE2>RE3>RECV/X>RE1>RE6>Revelations>Outbreak2>Outbreak1>RE4>Survivor>REZero>UmbrellaChronicles>DarksideChronicles>RE5>Gaiden>Survivor2>DinoStalker>DeadAim

>> No.663269

>>663258
RE6 over all those?

You've gotta be kidding me.

>> No.663284

>>663269
It at least tried to evolve, evidenced by the the controls. Easily the better controls out of 4/5/6. It did it's best the the mess of the plot it was left with, although only Leon and Ada's campaign actually intrigued me.
Also:
>No shitty weapon purchase system.
What's the point in 'survival' if I can grind for a bit?
I should point out that I'm only half way through Revelations, I'm picking up the PC version when it comes out to see how good it is overall. I'm not impressed with stuff like charging melees but the Raid mode sounds interesting.

>> No.663293
File: 18 KB, 218x231, 63635.jpg [View same] [iqdb] [saucenao] [google]
663293

are you greasy neckbeards hating on RE4 again?

>> No.663359

>>662121
>>Resident Evil
>>Shitty Controls
>Pick one
I choose the N64 version of Resident Evil 2. *laughs at the all the other kids with their tank controls*

>> No.663378

>>663293
You've gotta admit, it is the reason the series has gone the way it has. The company can't heel face turn a design decision that big without rebooting, which is what RE4 nearly is at the end of the day.

>> No.663557

>>662000
Don't think so. If there is nothing in the options then you can't. Play the original PSX version or the Saturn version if you want no auto aim.

>> No.664164

>>663378

if not for RE4 the franchise would be dead today.

just stop with the whole "muh nostalgia tank control horror" pls I know it's hip to hate successful games but it's retarded to just hate on nearly flawless and fun game like RE4 and suck cock for half-assed with shitty dialogue game like RE1 classic.

I honestly like some classic's myself and think RE2 is one of the best but poo pooing over RE4 is getting old.

>> No.664196

>>664164
You can like a game while still lamenting the overall direction it takes the series. For example, I love playing RE6, I've played it 2.5 times with my friend, but it's not survival horror. I never really felt tense (except in an action sense) or helpless the way I do in the old games. Story is terrible too, though maybe it's not in 4? I never played it.

>> No.664680

>>658126
Forgot to mention, this worked, but then you already knew it would. Thank you.