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/vr/ - Retro Games


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6319973 No.6319973 [Reply] [Original]

WHOO!
WHOO!
WHEE!

>> No.6319978
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6319978

>>6319973
gaarsh

>> No.6319984

>>6319978
>Using a smiling anime girl to prove your point.
Shit opinion by default.

>> No.6320670
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6320670

>>6319978
Very autistic way to post, but I used to also think something like that, mostly due to being spoiled by SM64.
However, upon revisiting the game again in recent years, and after having played many other 3D platformers (retro and non-retro), I actually found BK to have some mechanical depth, it does have a lot of moves, way more depth than a majority of other 3D platformers.
Levels are also clever. Not the biggest fan of the amount of mini-games it has, but I ended up loving many of the levels, and Click Clock Woods is really impressive and memorable, both in atmosphere and in design.
It just doesn't have the dexterity of SM64's controls and physics, but it's still among the best 3D platformers.

>> No.6320736

I liked that the 360 version saved your collected notes.

>I voiced the bad opinion.

>> No.6320743

>>6320736
when it comes to 64 games if it has some sort of later gen port just don't ever bother with the 64 version.

>> No.6320793

What's your favorite level? Mine's the Treasure Trove Cove.

>> No.6320813

>>6320670
it's a variety game where none of what you do requires any skill or intelligence and the levels are designed in such a way that the only way to do anything is to do the thing it requires of you
"hmmm i wonder how i get up this spire too tall for me to jump or flip onto, well there's no platforming challenges to find so I just need to use the big green button" this square peg in square hole design is great for kids, but unless you're a retard won't do anything for you if you're over the age of 18.

>> No.6320894

>>6320793
Rusty Bucket Bay

>> No.6320929

>>6320813
I actually found some platforming challenge on the later levels. As I said, Click Clock Wood is probably the level I enjoyed the most, and it required a variety of moves in order to climb that big tree. Again, not as much depth as what SM64 offers, but still good as far as 3D platformers go.

>> No.6321001

>>6320813
you just outed yourself as a retard who only played the first couple zones. congratulations faggot.

>> No.6321105

>>6321001
you actually found click cuck wood hard? And rusty bucket bay? It's a kids game dude.

>> No.6321120

>>6321105
Not him (I'm >>6320929), but while I wouldn't call them hard, I did think they had some platforming challenge. Perfectly doable, nothing that required insane amounts of skill, but it surely is more than just "hit big green button" as you said.
You just seem to be exaggerating your dislike for the game. It's okay if it's not your thing, in fact, as I said, I also wasn't sold on the game back when it came out, when I was a kid. But revisiting it, I could see it's good points, and could understand why some people like it so much. To me, it's not a great game, but it's charming and has some fun moments. And as I said, still pretty good as far as 3D platformers go, which is a genre that never really peaked after SM64.