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/vr/ - Retro Games


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File: 187 KB, 1280x720, langrisser.jpg [View same] [iqdb] [saucenao] [google]
6255879 No.6255879 [Reply] [Original]

It's out, bros.

Is this now the definitive version of Langrisser 1 & 2?

>> No.6256397

>>6255879
Soul vs. Soulless.

>> No.6256434

It annoys me to no end that, while it's possible to use the old art, the cutscenes still use the new one.
Understandable, since you'd need to create new action portraits and all that shit but...it just looks weird, you know?

>> No.6256438

>>6256397
this

>> No.6256468

>>6256397
>>6256434
Basically why I won't be getting it. I know it's petty but I just can't deal.

>> No.6256485

It uses that awful-looking skeletal animation
I assume you can turn off the battle scenes like you could in the old games, but they even animate the map sprite idle animation that way

>> No.6256609

>>6256397

I've barely even heard of this series until today; I knew nothing about it except the name. And now that I've seen a bit of it, I think the old visual character designs look stupid and goofy in various ways that are common to old-timey anime styles.

But their faces have personality, whereas the faces in the remake don't have personality. That's all it takes. Now I dislike these remakes of games I know only the slightest bit of information about.

>> No.6256854

>>6255879
I heard that Langrisser 1 got vastly expanded and its now nearly as big as 2 in terms of content

>> No.6256857

>>6256854
It supposedly now has branching story paths like 2 had.

>> No.6257036

>>6255879
Go fuck yourself. Stop allowing these lazy-ass companies to rewrite history.

>> No.6257072

>>6256609
>I think the old visual character designs look stupid and goofy in various way that are common to old-timey anime styles.
>the Master of Breasts
>old-timey anime style
wow
Urushihara would be turning in his grave if he was dead
have you never watched Another Lady Innocent? it's a piece of art considering its time
it either almost or downright bankrupt his studio due to how fucking expensive it was to produce
you're reducing a legend to those spikey chins from the '90s

>> No.6257095
File: 73 KB, 564x814, 457f932bff4537e1f5a74959ec927626.jpg [View same] [iqdb] [saucenao] [google]
6257095

>>6255879
I don't think the retro audience can stand the nu-anime style and plastic CG colouring.
I know I can't.

I'll stay with the original and fan-translations.

>> No.6257102

>>6255879
>>6257095
to add, even if you go with "original/classic" view it still isn't acceptable since the ingame sprites look so awful.

>> No.6257830
File: 366 KB, 640x480, lang2.gif [View same] [iqdb] [saucenao] [google]
6257830

Genesis version had the cutest sprites, man.
This is some 00's Newgrounds shit.

>> No.6258345

I'm still on the fence.
On one hand, new-ish SRPG in a modern world devoid of them (what do we got these days? Disgaea and Fire Emblem?), on the other, it looks cheap as fuck and a severe downgrade from the original, aesthetically.
I dunno.

>> No.6258364

>>6258345
There's a lot of western indie SRPGs coming out (Fell Seal: Arbiter's Mark, Children of the Zodiarcs, and there was Banner Saga from a bit ago), and there's been X-Com inspired games like Warhammer Mechanus that are pretty good, but you're right that there aren't a ton of Japanese SRPGs coming out anymore. Most of the ones I've been playing lately are ultra low budget games made in a semi-new engine called SRPG studio. If you know Japanese, I recommend 新説魔法少女 and Heartium pretty strongly.

>> No.6258419
File: 20 KB, 266x719, Untitled.png [View same] [iqdb] [saucenao] [google]
6258419

>>6256468
You can select the original portraits and the game is in Unity, heh, so it can't be rocket science to swap the unit graphics.

>> No.6258428

I'm torn on this one.
It's probably the best way to experience the first game in English compared to the original Megadrive version, and I've never managed to make the old Windows port work.
On the other end while I'm confident about the gameplay changes (it's really hard to fuck up Langrisser), the way the old art is half-assed into the game sounds like a real dealbreaker.

>> No.6258429

>>6258345
Just get the ROMs, there's translations out there. I think they expanded the routes and shit, though, so that might be what is making people buy.

>> No.6258432

>>6258364
ive been meaning to play mahou shoujo for a bit now, but idk if ithvnr will work on it

>> No.6258493

>>6258364
>SRPG studio
RPG Maker x Fire Emblem. A vision straight out of hell.

>> No.6258504

After some hours of playing i'm liking it a lot

>>6258428
The gameplay changes are very slim, they added skills and made abilities a tad more varied but that's about it.

>> No.6258545

>>6258493
Yeah, it's pretty nightmarish. You can use scripts to make things other than Fire Emblem though.
>>6258432
It should. I know someone who texthooked it.

>> No.6258870
File: 1.12 MB, 1920x1037, PPSSPP_v1.9.3_-_ULJM05423__グローランサー_2020-03-11_15-33-16.jpg [View same] [iqdb] [saucenao] [google]
6258870

Started playing Growlanser 1 due to this release and holy shit, a JRPG that actually has role playing? I'm actually scared shitless with how much actions actually seem to matter in this game. It's like everything is Chrono Trigger's beginning except it keeps up throughout the whole game.

How much should I worry about missing content and characters? My gut instinct is to crawl for a guide for fear of missing a true ending or some shit but I dunno. (Also, Jannies, this is a PS1 game ported to PSP.)

>> No.6259027

>>6258870
Just go casually in your first playthrough and expect to miss things (e.g. the new PSP version ending). Some of the most memorable scenes in the series only happen when you fuck something up.

>> No.6259035

>>6255879
No urushihara no langrisser. Fuck off with your telephone game.

>> No.6259039

>>6258870
Except for the artist, Langrisser and Growlanser are not connected, are they?
Anyway, great series. I remember playing a Growlanser on the PS2 where I could actually romance a generic/faceless guard NPC and have him join the party. That's good shit imo.

>> No.6259043

>>6259039
careersoft developed langrisser when they were part of masaya. then they left and made growlanser.

>> No.6259047
File: 1.12 MB, 800x753, urushihara.png [View same] [iqdb] [saucenao] [google]
6259047

>>6259035
He did new art for the remake

>> No.6259048
File: 29 KB, 333x324, 1573226658087.jpg [View same] [iqdb] [saucenao] [google]
6259048

>>6255879
>NIS America

>> No.6259054
File: 84 KB, 400x311, 12-gl2_be_love[1].jpg [View same] [iqdb] [saucenao] [google]
6259054

>>6259039
>generic/faceless guard NPC

That's probably GL2's Brett. Pic related.

>> No.6259071
File: 11 KB, 256x224, boser.gif [View same] [iqdb] [saucenao] [google]
6259071

>want to start the Langrisser series
>there are THREE games that take place before the first Langrisser that act as origin stories to some characters
>Elthlead, Crest of Gaia and Guyframe

Oh, you motherfucker. If only I knew this sooner.

>> No.6259075

>>6259071
Sometimes it's more fun to experience the characters in the original order, than find out their origin stories afterwards.

>> No.6259091

>>6259071
It's more like 'devs like referencing their past work'. The early games are not important to your enjoyment of langrisser.
Even within the context of the mainline langrisser series the later games are only loosely based on the early ones. You go from "langrisser is a pretty cool sword" to "langrisser is the sword of light and alhazard is the sword of darkness" to "langrisser is an imitation of alhazard, which is the control key for the moon, which is actually a death star"

>> No.6259129

this is like fire emblem hentai

>> No.6259157

>>6257830
Only Langrisser 2. That's the only Langrisser game that has nice sprites.

>> No.6259359

This is probably not the right thread to ask, but what's the best Growlanser games to start with?

>> No.6259419

>>6258428
>>6258504
>On the other end while I'm confident about the gameplay changes
>The gameplay changes are very slim, they added skills and made abilities a tad more varied
I feel like they made the games very braindead in this new version - I know only the original Genesis versions had something resembling challenge and the remakes steadily made things easier but I think there's something wrong when I'm slaughtering enemies with the naval focused pirate dudes (who has traditionally sucked)

>>6258545
>You can use scripts to make things other than Fire Emblem though.
Other than Mahou Shoujo and the other works by that guy, are there any other good games that scripted the games away from just being FE clones?

>> No.6259445

>>6259047
Well why didn't they just hire him on as the sole artist. This shit just makes me furious.

>> No.6259447
File: 1.92 MB, 5100x6966, charlo big.jpg [View same] [iqdb] [saucenao] [google]
6259447

>>6259359
Well your english options are pretty limited so you may as well just go chronologically. Neither 2 or 3 are especially long.

>> No.6259456

>>6259445
hes expensive as fuck and kadokawa dont want to spend shit on this game. just look at those sprites. think they cost a lot?

>> No.6259465

>>6259447
>that quote
based af

>> No.6259479

>>6259359
Growlanser 1, easily. Not only is it the best starting place it also has the best characters, music, and story. Growlanser 2 is good but it's full of recurring characters and references to the first game. GL3 is essentially stand-alone but it's not as good. GL4 is a stand-alone and very good. GL5&6 are in their own separate universe but the transition to 3d really hurt the battle system.

>> No.6259481

>>6259465
He ain't the master for giggles, son.

>> No.6259513

>>6259071
I'm pretty sure Langrisser 3 take place before Langrisser 1 too .

>> No.6259520

>>6255879
Should I play Der Langrisser on the SNES? I’m a bit intimidated by it, I’m pretty shit at SRPGs and it seems complicated.

>> No.6259542

>>6259520
It is easiest version of Langrisser 2. And if you want, you can use cheats (for grinding for example)

>> No.6259769

>>6259129
Fire Emblem is shit compared to Langrisser, its only worshipped because its a Nintendo franchise.

>>6259419
Making the pirates viable is a good thing though, hated how they are glorified fodder in the original games

>>6259520
>should i play the greatest SRPG ever

Yes

>> No.6259919

>>6259419
>are there any other good games that scripted the games away from just being FE clones?
Well, if you're a big enough SRPG fan to play Shinsetsu Mahou Shoujo in JP, then I strongly suggest playing the rest of TS's game - they form an extended universe, and the finale game which serves as a crossover between all his other games is actually one of the best games ever made, and one of the biggest SRPGs ever made. It's actually amazing with all these fantastic characters meeting up and facing actually deadly as fuck threats in a super hype narrative. Perfect blend of funny and serious hype. The only problem is that it's made in SRPG Maker 95, so it's hard to recommend straight off the bat - it will be less bad for a VR goer, but the low resolution and uncomfortable controls will put off a lot of normies. It may seem daunting at first, but the games are good enough you will be more than ready to play them after Mahosho. I literally do not know a single person who finished Mahosho and then wasn't tripping at the heels to play more TS games.

Anyway, the order goes: Shinsetsu Mahou Shoujo -> Erumani -> OtoZ -> (Gabyouden - really short and kinda bad, so skippable) -> Subaru -> Yaminabe Kikaku. The games are all linked here: https://vndb.org/p5960 . Mahosho was made after subaru, but it's a better entry point since it got a remake (i.e. Shinsetsu) on SRPG Studio so it's a lot more easy for newcomers to get into. It's also the second-best game in the series (behind Yaminabe imo) so it will be a good motivating factor to go through all of them for Yaminabe, the direct sequel (it takes place two weeks after Mahosho). All these games are basically nothing like Fire Emblem, especially the SRPG Maker 95 games since the SRPG 95 devs weren't copying Fire Emblem.

Okay... There's my daily TS rant. I kind of go at length when talking about it because Yaminabe Kikaku is easily one of the best games ever made, yet is criminally underknown due to its engine and being JP-only.

>> No.6259932

>>6259419
>>6259919
Careful you don't become mentally ill trannies like Kastel, the guy who somewhat popularized Shinsetsu Mahou Shoujo in the West eroge Twittersphere.

>> No.6259935
File: 178 KB, 682x2741, srpg difficulty.png [View same] [iqdb] [saucenao] [google]
6259935

>>6259419
>>6259919
Char limit made this post double, but to continue.

Reinphazer isn't scripted to be unique from Fire Emblem, but it's interesting in how much more tightly designed it is. Several expert SRPG players I know say that Reinphazer on Inferno is quite simply the hardest SRPG ever made, second only to the developer's second game which is as of yet incomplete. You actually are allowed to be a tester on the second game if you manage to beat the first game on inferno at all, but that's getting ahead of myself. Pic related is a chart made by one such SRPG fan.

NAROUファンタジー is so heavily scripted that one of my friends doesn't even call it an SRPG. It's more like a puzzle game in SRPG form, and it's pretty neat. Definitely only play this one if you actually know Japanese though - well, you shouldn't play Mahosho and the other stuff if you don't know Japanese since the story is so good (Reinphazer is fine it has no story), but Narou Fantasy especially. You straight-up need to know JP to solve the challenges presented to you.

I haven't played this one myself, but for completeness's sake 幻想少女大戦コンプリートボックス made a big splash recently (not SRPG studio though). It's like Super Robot Wars but Touhou, and since this combines like four games it's fucking enormous.

Kuon no Kanata will be pretty amazing when it's finished, right now there's just a few demos. And uh... That's the extent of my knowledge. Most of the other heavily scripted games aren't finished yet, and the majority are a lot closer to Fire Emblem games. Hope this helped though. Honestly the moral of the story is play TS games and play Yaminabe. If you adjust to SRPG Maker 95, there's a LOT of games that aren't like Fire Emblem. If you ever want to play a game on the engine again that is.

>> No.6259965

>>6259919
>since the SRPG 95 devs weren't copying Fire Emblem
This is the first time I heard it - what was the basis of SRPG 95 games then - Shining Force?

>> No.6259986
File: 404 KB, 640x480, シミュレーションRPGツクール95_2019-06-15_20-44-39.jpg [View same] [iqdb] [saucenao] [google]
6259986

>>6259965
I'm not sure if the SRPG Maker 95 devs have ever mentioned it. SRPG Studio's dev is just a random guy (it's indie software) and wore his inspiration his sleeve, to the point that Japanese creators call it Fire Emblem maker. Haven't seen anything similar for SRPG Maker 95 though.

The 特徴 / special traits of SRPG maker 95 are: There's player phase then enemy phase, you move your units at your own choice without a speed stat deciding order. Units have skills which expend MP to use (big difference from FE). Instead of the weapon triangle, skills have elements, and individual units have elemental weaknesses/strengths (so a Light attack might do low damage to one enemy and high damage to another enemy). You move the map around with your mouse. There's a camp screen after each mission/scenario/whatever where you buy items and do side stuff. There's a 15 deploy limit, though this is circumvented with the lack of cap on allied units you can control. Terrain matters, but as far as I know the effects aren't displayed anywhere in game so you kind of have to figure it out yourself. Text boxes are shown like pic related. Battle animations are side view like Fire Emblem's.

It feels to me the devs were drawing from a range of places. I haven't played a ton of 90s SRPGs though so maybe the inspiration is a lot more obvious to someone who has. The main thing that makes me think it wasn't Shining Force is the side view battles, but maybe the MP/element system was inspired by it in some way (I've only played Shining Force 1).

>> No.6260368

>>6259071
>>6259091
Is there a reason to play Elthlead when Crest of Gaia has the same story?

>> No.6260489

>>6259986
>There's player phase then enemy phase, you move your units at your own choice without a speed stat deciding order. Units have skills which expend MP to use
So is more like Super Robot Wars than Fire Emblem, that's cool.

>> No.6260728
File: 5 KB, 96x112, king-isaac.png [View same] [iqdb] [saucenao] [google]
6260728

Any info on the new L1 paths I keep hearing about?

>> No.6260794

>>6255879
>they even fucking nerfed it so you can get stronger faster
What's the point?

>> No.6260813

Is Warsong the best version of the first game?

>> No.6260865

>>6255879
Definitely buying the games now.

>> No.6260915

>>6260865
Pirate it Anon, it's on PC too.

>> No.6261192

>>6260813
If you only care about the challenge then yes.

Otherwise I would probably play something like the PC Korean port if you could get it running on a Modern OS without VMs

>> No.6261241

I tried the demo and I'll probably bite. Sure, the new art makes it look like a cheap eroge but it's Langrisser alright. I haven't played the first game since maybe 15 years, guess I'll give it a go after finishing Mother 3.

>> No.6261297

Is the remake soundtrack available somewhere?

>> No.6262534

>>6255879
I hope this leads to III / IV / V getting localized.

What? Millennium, Schwarz and Tri-Swords as well? Don't be silly.

>> No.6262545

>>6262534
>I hope this leads to III / IV / V getting localized.
Why? Nothing good ever comes from that.

>> No.6262552

>>6257072
It's a fucking zoomer, dont waste your time

>> No.6262632

Apparently you can fuck Jessica so it's all good.

>> No.6262698
File: 625 KB, 1920x1080, Langrisser_I_&_II_2020-03-13_15-44-20.jpg [View same] [iqdb] [saucenao] [google]
6262698

Beat Langrisser 1, A Route. First time playing these games so I don't know how it went down in the originals, but...

Hot damn, what a weird SRPG. It felt like the core conceit of the game was stalling fights to maximize EXP gain (through killing the excess mobs, but also through repeatedly casting buffs). Reason being, the in this version is really bad, and the "captain" of the enemy troops will *always* charge head first and suicide on your units while leaving itself defenseless. You have to go out of your way to not just crush fights instantly and miss out on tons of EXP.

The map design is really weird too. A ton of maps just put your army on one end of a mostly empty expanse and the enemy on the other. There's not much more strategy than charging and waiting. It can be mindless fun in a way, but it's tedious due to having to minutes for your mob units and the enemy mob units to move. Literal minutes of waiting sometimes, even on fast forward. I honestly feel comfortable saying Langrisser 1 (remake at least) has the worst map design in any SRPG I've ever played. It's either vast expanses of nothing, or tiny hallways that are hard to fit an army through. The only time the game even gets challenging is at the very end, but that's for reasons that almost feel like an oversight or something - enemies casting Meteor is just unbelievably fucking devastating it's hard to believe. In the last few maps you have to completely 180 on your strategy and focus entirely on smashing the AOEing mages as soon as possible. Honestly I have no idea what they expected the player to do, like did they really want you to sent a single lone unit into range of the enemy AOE and then just spam turns until the enemy is out of MP? I really don't get it. I must have missed something, it's just so insane otherwise. Normal enemies do like 50 damage, but Meteor hits 10-20 units for 100-150 each. Get hit with two Meteors in a row and that's 20 units dead in a single enemy turn. It's insane.

>> No.6262706

>>6262698
This is /vr/ so I feel like I don't need to rag on about the writing too much, but yeah Langrisser 1 is definitely a snes era game. Extremely forgettable characters, barely any text, generic story, etc. I literally am already forgetting the names of most of the characters. Hopefully the other routes are more fleshed out, because Langrisser 1 definitely had a barebones as fuck plot. The 5-6 line long cutscenes made me laugh every time. Also, I like how Ledin and Chris talk like twice in the whole game. They have no personality or like any relationship, but again, that's standard for /vr/ era JRPGs so I shouldn't rag on about it too much.

>> No.6262746

In the original Warsong / Langrisser 1 you could clear the first stage by destroying every enemy using careful planning (the main objective is to run away), it offered a nice challenge and a boost for the next chapters.
Is such a thing possible in the remake?

>> No.6262749

>>6262746
There is the alternate win condition for doing so, but I didn't try it except on NG+.

>> No.6262760

>>6255879
Fuck no.

The Mega Drive has the best version of L1 and the PCFX has the best version of L2.

>> No.6262815
File: 72 KB, 1249x397, WSL1comp.jpg [View same] [iqdb] [saucenao] [google]
6262815

>>6262760
>Mega Drive has the best version of L1

Perhaps, but that localization is a mess.
Arbitrarily changing every name, giving every character a creepy-ass grin... what the hell was that all about.

>> No.6262863

>>6262815
Note that he said Mega Drive and not Genesis.
When talking about the best version you can almost always expect that the Japanese version is the best.

>> No.6263696

>>6262706
>Hopefully the other routes are more fleshed out, because Langrisser 1 definitely had a barebones as fuck plot.
Haven't tried the other L1 routes yet but you'll likely enjoy L2 more if you want less barebones writing - I think the first chapter of L2 already has more text than like 5 of L1's chapters combined

>> No.6263719
File: 2 KB, 90x88, thorne.png [View same] [iqdb] [saucenao] [google]
6263719

>>6262815
was this guy in the original version? he's like screaming MURICA

>> No.6263790

>>6262863
Oh, I just assumed he was from Europe.

>> No.6263852

>>6259447
That guy is so good it's hilarious, it's like he came straight from the Renaissance to draw anime tiddies

>> No.6263867

Never thought I'd miss the mobile version art, but here we are...

>> No.6264128

>>284085406

>> No.6264251

>>6263696
Not gonna lie, I dropped L1 immediately when I started a branch and the next mission was the exact same mission that it was in another route. I'm confident they aren't all the same but my motivation got destroyed instantly since it was a map I didn't like.

In general I think Langrisser is kind of held back by the style of its gameplay. I wouldn't mind redoing the same maps if they weren't so long/tedious due to the number of mobs, but they are. I honestly am a little confused by why people love Der Langrisser so much when the gameplay is so slow and easy, which sounds meaner than I intend. Is the feeling of commanding an army in a SRPG powerful enough to justify everything else about the gameplay being really bad...?

>> No.6264267

>>6256485
As in Spine like in Darkest Dungeon?

>> No.6264490
File: 189 KB, 489x664, Ledin_Mobile_Face.png [View same] [iqdb] [saucenao] [google]
6264490

>>6263867
Yeah, Urushihara is always preferable, but the mobile game at least tried to replicate the original appearance of the characters.

>> No.6264585

>>6264490
Why did they get another artist at all?

>> No.6264587

>>6264251
I’d be curious to hear what you dislike so much about the gameplay. I’m considering buying this and most people seem to praise it up and down.

>> No.6264591

>>6264585
Other guy was probably cheaper.

>> No.6264618
File: 3.45 MB, 1920x1080, langrisser battle.png [View same] [iqdb] [saucenao] [google]
6264618

>>6264587
I talked about it in my longer post above, but basically, take a look at this screenshot. If you've played an SRPG before you should be able to immediately identify that there are a fuckload of units to control here. 8 main units with 5-6 mobs each for a total of 40+ dudes. The enemies have similar amounts. Suffice to say, turned based SRPGs simply aren't equipped to deal with these numbers. If you micromanage your turns they can take fucking forever since you've got all these dudes to move, and even if you let the AI move the mobs around you're going to be sitting for literally minutes holding the fast forward button waiting for their turns to finish and the enemies to move. I actually did time a turn and it took 2 solid minutes from me hitting "end turn" to the enemy finally finishing their move - with battle animations being skipped of course. My idea of fun in a SRPG is definitely not looking at my phone for minutes at a time while waiting to be able to play again.

This problem is exacerbated by the worst map design in any SRPG I've played before. Quite often there will be just a blank plains with the enemy on one side and you on the other. It will take 3-4 turns of movement for the armies to reach each other, and suffice to say that the interim is extremely brainless and unfun. Just move and wait and wait and wait. The maps are way too big and unlike say Fire Emblem the terrain hardly matters since your fucking huge enormous armies are taking up all the tiles anyway.

Also, the game is super easy. The enemy AI sucks and the enemy commanders will jump to expose themselves to your attacks. The one place the gameplay could redeem itself was tactical wars of attrition, but in reality you have to try not to just instantly kill enemy commanders (which auto-destroys their mob followers). The game only gets hard when enemy mages blast literally 50 tiles big AOEs that do thousands of damage to your army, but then it's just tedious MP baiting or tanking.

>> No.6264621

>>6264587
>>6264618
On thee other hand, it is cool to have such big armies, and it is fun to tactically kill mobs while leaving the commander alive to maximize EXP gain (although this gets very old by the end of the game). Class changing your main units is a big power boost which is pretty nice. The game being so easy means it's simple to lean back and relax while dominating, which can be comforting. It's not an irredeemable trash fire or anything. It's just that it sure gets boring waiting for the hordes of mobs to move around, and I don't really see myself wanting to explore multiple paths in the story when each map can take like an hour due to this.

>> No.6264630
File: 2.54 MB, 1280x720, BE-AU-TI-FUL.webm [View same] [iqdb] [saucenao] [google]
6264630

From the Langrisser General on /vg/

>> No.6264793

>>6264630
>The power of the one who rules the army of darkness is... some muscular gay wrestler schmuck with a hole on his head.

i mean, i know Cho-Aniki and i know this was done deliberately, but still, Cho-Aniki is the last thing i would ever think when someone says 'the army of darkness.'

>> No.6264796

>>6264591
But they still got Urushihara anyway.

>> No.6264805
File: 888 KB, 1030x741, 1584182337892[1].png [View same] [iqdb] [saucenao] [google]
6264805

>>6264630
>that sprite/portrait discrepancy

Damn it.

>> No.6264843

I just finisher Langrisser 1. Is it me or is it piss easy? I never felt i was in trouble once, only the final mission against Lance and his army was very slightly challenging.
Now i never played it Langrisser 1 on MD or any other platform but i played Der Langrisser and it was way harder than this, hopefully Langrisser II in this remake isn't as easy.

>> No.6264852

>>6264618
I think I'd rather replay Vanguard Bandits

>> No.6264859

>>6259447
sasuga master of breasts
>>6262698
>>6264843
they made the game piss easy to appeal to casuals. its without a doubt the easiest versions of the games. there is a harder difficulty thats unlockable apparently but i heard its still easy.

>> No.6264863

>>6264852
Never understood the love for this or Brigandine. B-tier SRPG that got localized because who knows.

>> No.6264901

>>6264863
but they're good dumbass

stop liking what people tell you to like

>> No.6264909

>>6264863
I feel like the love for Langrisser must come from the variety of options and endings in Der Langrisser. I'm not sure how else the games would be bearable.

>> No.6264919

>>6264852
>that path where one of the comic relief characters easily hacks into the ultimate/forbidden mech and obliterates boss after boss

Hilarious game. Can't remember anything but that scene.

>> No.6264946

>>6264863
Never said they were bad.
Just forgettable.

>> No.6264954

>>6264909
It has the best music in a SRPG series and a great artstyle to boot.

>> No.6265359

>>6258870
Fuck you nimp reading shit head, either translate it or you start with 2

>> No.6265385
File: 266 KB, 1200x1719, cherie.jpg [View same] [iqdb] [saucenao] [google]
6265385

>>6264843
The only Langrisser games that aren't mindlessly easy are the 2 Megadrive games. They aren't exactly hard, but you'll be taken off guard and lose heroes. And if you want the "good end" for each, they cannot die even once. I wasn't able to beat the Muscle Temple without losing at least one.

I don't really like this series in general, I just really like Langrisser 2 on the Mega Drive.

>> No.6265396

>>6265359
A translation exists for one, although it's not a great TL. What you want is a hacker to put the script into the game.

>> No.6265438

So are these remakes worth it or not?
I greatly enjoy SRPGs, but these animations and chibis are really off-putting.

>> No.6265591

>>6265438
They are good games.
You will turn off battle animations even if you did like them so who gives.

>> No.6265717

I only really spent time with Warsong on the Genesis, but I got to admit, I'm enjoying playing this. Same old game, but different enough. The art doesn't bother me in the least, it's a step up from the Genesis game and the presentation is much better. Pretty cool.

>> No.6265840

>>6264267
I dunno never played that
It's like they're paper dolls with rotating/stretching parts

>> No.6265846

>>6265840
Yeah that's spine, it sometimes works but you really need the right art style for it.

>> No.6265848

>>6264618
> I actually did time a turn and it took 2 solid minutes from me hitting "end turn" to the enemy finally finishing their move
Yeah, Langrisser is basically unplayable without frameskip - it is what it is I guess.

> The enemy AI sucks and the enemy commanders will jump to expose themselves to your attacks.
This is one of the things the remake fucked up with its gameplay changes - in the original, one of the actions commanders can do is to heal themselves for 3 HP (out of 10 maximum because it was very Advance Wars back then) and enemy commanders prioritize that against just about anything else, which sometimes works against them in the case of not just Meteoring
your army to death, but it also means the average enemy commander won't suicide onto your troops and delete his entire army for you.

I really do suggest trying out the original Mega Drive versions at some point because the only thing I see the remake good for is introducing people to L2's story

>> No.6265850

So is it fine to just play Langrisser 2 on the MD, because I heard that's more or less a straight upgrade from 1 and there's a translation patch, or is there a reason to check out others?

>> No.6265853

>>6264796
I think he was going blind which means he can't do full time jobs anymore

>> No.6265860

>>6264805
The sprite is showing what side the enemy is on.

>> No.6265898

>>6265438
>remakes
>ever worth it

>> No.6265945

>>6256397
Shitty meme but i agree.

>> No.6265949

>>6257830
>>6259157
Yeah, in Der Langrisser and onwards, they made crappy flatlooking sprites with washed out colors...

>> No.6265950

>>6265385
>mindlessly easy
i can't say L1 was mindless, but once you place a strong commander on some castle walls with 40% bonus, he/she is basically invincible. and the AI is programmed to be stupidly agressive and suicide attack you, making it a very defensive game.

>> No.6265971

>>6265860
I was talking about the hero field sprite compared to his portrait.

>> No.6266078

>>6265850
Langrisser 2 is the best in the series so go for it

>> No.6266162

>>6266078
Mostly wondering if there's some other version of 2 to go for because I know nothing of the series.
I did hear 1 and 2 were released as a PSX thing, but as I understand that didn't get translated, did it?

>> No.6266210

>>6266162
Just go play the Mega Drive version or the one on SNES, MD has better music and harder difficulty while the one on SNES has more scenarios.

>> No.6266228

>>6262815
Fortunately there's a fix.

http://www.romhacking.net/hacks/406/

I used this a couple years ago.

>> No.6266231

>>6266210
Alright. Thanks.

>> No.6266253
File: 184 KB, 607x599, Langrisser_Dramatic_Edition_JP.jpg [View same] [iqdb] [saucenao] [google]
6266253

Someone please explain to me the dislike for the original PC version.
It's just a port of the Saturn game, right? Is that one no good? Is the translation that's at fault?

>> No.6266306

>>6266253
there's an original PC version? is it just a port, or does it have changes?

>> No.6266313

>>6266306
There's like 4 different 32bit variations of the game. They are all slightly different, but are basically the same thing.

>> No.6266316

>>6258493
Isn't that Vestaria Saga game by Shouzou Kaga made with RPG Maker or something similar? For me it is quite good.

>> No.6266317

>>6259445
The man has been struggling with health problems for years, and I heard that his pen hand isn't like it used to be. That is why he has been drawing less and less.

>> No.6266319

>>6266253
Saturn&PS1 version happen to be ports of the PC-FX Der Langrisser

>> No.6266323

>>6262706
Was there any big personnel change between Langrisser I and II? I wonder how the second one was so good compared to its predecessor?

>> No.6266382

How different is the gameplay when compared with Genesis originals?

Langrisser 2 (and to a lesser extent 1) has attack animation and terrain affecting the outcome of a battle.

>> No.6266394

>>6266162
>I did hear 1 and 2 were released as a PSX thing, but as I understand that didn't get translated, did it?
You are correct.

So there's three options if you want to play Langrisser 2 in English counting the latest remake.

The first one is the original Mega Drive version - this is the only version of the game to have something resembling difficulty and the one to pick if you want gameplay.

The second is Der Langrisser on the SNES which tends to be the more popular version - this version adds in multiple branching paths allowing you to join the other factions at certain points and play with those characters instead.

Of course it's kind of jamming something that wasn't planned originally into an already existing plot so it does get sloppy at times - they're still interesting as a What-If scenario though but future games would be built with path branches in mind (though they would be lacking in other areas).

Der Langrisser is the basis for just about every other version of L2 - I think the PSX version adds a new minor branch along visual/audio upgrades like voice acting.

>>6266253
I don't think I heard negative opinions on the PC version before but it's pretty hard to get running on modern OS

>>6266316
Vesteria Saga is exactly in SRPG Studio.

Pretty ironic - the creator of Fire Emblem reduced to making Fire Emblem fangames.

>> No.6266485

>>6266394
Alright the pathing being a thing for 2 I didn't know, or well Der Langrisser. So that's interesting, but then I do like linearity as well these days just for the sake of getting through a game in reasonable time.

>> No.6267172

>>6264630
Wow, it looks much worse in motion.
Looks a lot like Fire Emblem Heroes, same developer?

>> No.6267368
File: 179 KB, 220x251, Deedlit wiggles ears (Record of Lodoss War - CotHK - Ep20).gif [View same] [iqdb] [saucenao] [google]
6267368

>> No.6267519

>>6264805
>>6264630
There's a Chaos route for Langrisser 1 now???

>> No.6267523

>>6264618
>I R FE fanboi
>This is not exactly like FE
>REEEEEEEEEEEE!

Terriible review . Would ban for spaming.

>> No.6267528

>>6259520
>>6259769
>greatest SRPG ever
nah L2 for Genesis was better in every way, except it lacked multiple routes/endings.

>> No.6267546

>>6256397
More like style vs no style, talent vs talentless, Inspiration vs character templates. Fuck nu-anime.

>> No.6267870

>>6266313
You mean there's 4 different PC versions?

>> No.6267876

>>6267870
No. He means that Langrisser 2 was ported to PC-FX, SS, PS1 and Win9x.
Is this really so hard to figure out or look up for yourself?

>> No.6267905

>>6267519
There's a significant number of routes now.

>> No.6268186

>>6257072
>have you never watched Another Lady Innocent? it's a piece of art considering its time

This is a video game board you silly person. I know about video games, not anime.

>you're reducing a legend to those spikey chins from the '90s

He shouldn't have drawn like crap then I guess? I mean like I said before he still did better than these new Langrisser people did. But yeah he kinda sucks apparently. His brain doesn't work right. Those visual character designs aren't the worst thing ever but they do look pretty stupid.

>It's a fucking zoomer, dont waste your time

I'm 39 you tunnel vision'd self-destructive message board trash. I didn't pay attention to anime as a kid because I'm not Japanese and nobody happened to drop it in my path. I haven't gone back and examined old anime since then, nor semi-recent anime that merely LOOKS old like what this random Japanese dude with bad taste apparently made, because anime that looks old, whether it is actually old or not, generally looks very bad. The faces are ugly, the bodies are often doughy and weird, and the costumes are garbage. I don't care to look at ugly things, and I expect the stories are mostly not good enough to compensate, though some of them will be pretty good no doubt. There are thousands of good movies and shows to watch that don't require me to look at ugly things. I prefer those.

>> No.6268673

Can you keep Volkoff in this?

>> No.6269397

>>6268673
>Can you keep Volkoff in this?
He dies before the paths ever split so nope

>> No.6269417

>>6268186
>I didn't pay attention to anime as a kid because I'm not Japanese and nobody happened to drop it in my path


this is mongolian artwork board which happens to also have a videogame board. >>>/leddit/

>> No.6269882

pcfx is the best version

>> No.6269956
File: 19 KB, 480x272, snap059.png [View same] [iqdb] [saucenao] [google]
6269956

>>6269397
Man, what a shame. In the original Warsong you could keep him if you used the scenario code, but I guess that's impossible in the remake, uh?
He's pretty much useless after a certain point, but it's nice to have the full character roster.

>> No.6269973

>>6257095
>>6257102
A friend was all pushing me to buy it since they know I love the Urushihara look. But I don't know.

>> No.6269997 [SPOILER] 
File: 164 KB, 512x768, 1584456318251.jpg [View same] [iqdb] [saucenao] [google]
6269997

Any news on Langrisser 3?
Remakes, localizations, fan-translations, anything? That's the one I want to play the most, but I don't know moon.

>> No.6270016
File: 822 KB, 1321x917, lewd elf.jpg [View same] [iqdb] [saucenao] [google]
6270016

>>6267368
I love this elf

>> No.6270127

>>6269997
Any news on you learning Japanese?

>> No.6270353

>>6268186
he's right you know. Urushihara is nothing special.

>> No.6270367

Can't get Knight's Errand out of my head.

https://www.youtube.com/watch?v=qMisS18RTpY

>> No.6270757

>when people see Langrisser art, their heads always jump straight to porn, since it's likely their first encounter with Urushihara was lewd stuff
>I just get a strong desire to replay Cybernator

I wonder if I'd see Langrisser in a different light if I never played Cybernator as a kid.

>> No.6270862

>>6266394
>it's pretty hard to get running on modern OS

Can you elaborate?

>> No.6270904

Langrisser games without urushihara art is like streets of rage without koshiro music

>> No.6271371

>>6270862
>Can you elaborate?
Not much to elaborate on really - it was made for like the Win95 era without any safeguards for futureproofing - I was able to run it once before on Windows XP but there was a particular bug with Hardware Acceleration (which would cause the game screen to become visually messed up to unplayability) which I can't remember how to fix any more.

It's probably still playable if you run a VM for older Windows version but I think most non-techy savvy people wouldn't bother for a game that isn't super popular

>> No.6271407

>>6256397
I hate this buzzword but in this case it fits perfectly

>> No.6271426
File: 1.11 MB, 800x1160, Langrisser 1 & 2 Windows.png [View same] [iqdb] [saucenao] [google]
6271426

>>6267870
There's two different PC versions of 1 and 2 in Japan at least. One is the Mega Drive games and the other is the PS1 versions. Dunno which are ports and/or emulation.

>> No.6272003

>>6271371
Works on Win 7 64