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/vr/ - Retro Games


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6228540 No.6228540 [Reply] [Original]

The definitive version of Ocarina of Time, the 3DS version is garbage.

>> No.6228546

>>6228540
3DS is better in literally every way though

>> No.6228553

>>6228540
>>6228546
The 3DS version is way better.

>> No.6228558

As long as you’re talking about version 1.0.

>> No.6228565

>>6228546
Thegraphical upgrade on the 3DS is more like a remake rather than an upgrade of the original style, not to mention far too bright and childish.

There's tons of censored content, such as changingthe symbols that look like the Islamic crest, adding scales to Ruto to make her look less naked, and removing blood, bodies, and torture devices down the well area in Kakariko village.

The game has no counter for the amount of times you died, which discourages perfect plays.Fairies refill all of your hearts, which makes the game far too easy when you catch and bottle a few.Navi is even more annoying, telling you to take breaks, and holding your hand far too often.Neutered Water Temple with clear pointers where to go and what to do.

And poor controls such as the terrible remapping of the ocarina songs that makes you accidentally press the wrong button, and the automatic stancing towards enemies making it way too easy to not get hit.

>> No.6228567

>>6228540
Correct
>>6228546
>>6228553
Hideously wrong

>> No.6228569 [DELETED] 

>>6228565
>Thegraphical upgrade
it's not a upgrade

>> No.6228571
File: 51 KB, 620x391, zelda-3ds-n64-ocarina-of-time-screenshot-comparison-article_image.jpg [View same] [iqdb] [saucenao] [google]
6228571

>>6228569
got that right

>> No.6228575 [DELETED] 

>>6228571
Why is he making the söy face?

>> No.6228590

>>6228565
>Thegraphical upgrade on the 3DS is more like a remake rather than an upgrade of the original style, not to mention far too bright and childish.
None of this makes the OG better. It's also played on a smaller screen with a brightness adjuster and 3D effect.

The original is already easy enough, the changes don't really make a difference at all. Any adult with working arms can 1CC the original game with no trouble.

Hard disagree on controls, what a shitty meme argument.
>oh no I hit the wrong ocarina note one time, this totally makes the gyro aiming, better item management, and vast graphical improvements worthless

>> No.6228591

>>6228553
The only noteworthy improvement is the iron boots as an item. And I'm pretty sure there's a romhack for that.

>> No.6228594

>>6228591
I would say not looking like ass is nice an improvement

>> No.6228597

>>6228590
You're overcomplicating this. The original is an atmospheric masterpiece made by one of the most talented teams in the history of the medium working at their peak power. And the remake is an aesthetic joke made by talentless nobodies. Ohhh, the framerate's higher. Who cares. v1.0 on a real n64 on a CRT is the only way to play this game, and if you're doing it any other way you're playing a different (worse) game

>> No.6228602 [DELETED] 
File: 43 KB, 800x440, 4DD6432C-A1C8-44DF-B5B1-92BC0BDDF974.jpg [View same] [iqdb] [saucenao] [google]
6228602

>>6228546
>>6228553
>sung to the melody of Zelda’s Lullaby
Zoom, zoom-zoom,
Zoom-zoom, zoom
Zoom-zoom
Zoom, zoom, zoom
Zoom, zoom
Zoom-zoom-zoom
(repeat 1x)

(bridge)
Zoom, zoom-zoom-zoom-zoom
Zoom, zoom-zoom-zoom-zoom
Zoom zoom-zoom-zoom-zoom
Zoom, zoom

>> No.6228605

>>6228594
>actually prefers the redone graphics
You have to be 18 to legally use this website.

>> No.6228606

>>6228597
I think your overcomplicating things. If this were Majora's Mask remake I could understand the arguments but the OoT remake is just flat out superior aside from being stuck on handheld. The original is just too ugly for me now, I can't go back.

>> No.6228607

>>6228602
Thank you for playing the song of my people, based boomer

>> No.6228615

>>6228606
>I emulate and don't have a CRT

>> No.6228618

>>6228606
You're the kind of faggot that approves of older movies being (((updated))).

>> No.6228619

>>6228602
This is the right answer, but missing 3 zooms in the first verse

>> No.6228621
File: 57 KB, 159x319, 159px-Link_OoT.png [View same] [iqdb] [saucenao] [google]
6228621

>>6228618
Nah, games are different though especially if it was as ugly as the original.

>> No.6228625

>>6228606
Yikes. I bought OoT 3DS, played 10 minutes, and quit out of frustration that they didn’t enhance the music, didn’t polish the script, didn’t do anything but update the graphics (and not even everything, they missed some things according to TCRF). I never played the MM port, but what could it possibly do worse?

>> No.6228628

>>6228621
There is no difference. All remakes/remasters are shit, regardless of the medium. There are extremely rare exceptions such as REmake.

>> No.6228632

>>6228628
I disagree, all this did was make the game not ugly as fuck and portable. You can still play the original if you prefer

>> No.6228634

>>6228621
>i use up-res'd out of context model on fixed pixel display to make artistic point about 240p game meant to be played on 15khz CRT
>but I'm not an utter retard
k

>> No.6228637

>>6228632
I disagree, because I love low-poly graphics, and I don't think they're ugly.

>> No.6228638

No, the 3DS version is objectively the definitive version. There's so many improvements that it's not even close. However, the N64 version was obviously better for its time and there are reasons to prefer it.

>> No.6228640

>>6228628
Exactly. It's not a rule in theory, but it's been close to a rule in practice. Probably because truly talented artists and craftsman in any medium tend to spend time on original work, not remakes, which are mostly the realm of talentless autistic geeks

>> No.6228645

>>6228638
>objectively the definitive version
Of course it's the retard who can't define "objective" saying that the 3DS abortion is definitive

>> No.6228646

>>6228640
The real reason we're seeing such a glut of remakes now is because society as a whole has become massively creatively bankrupt.

>> No.6228647

>>6228632
At least in the original I can enjoy state-of-the-art 1998 graphics with my state-of-the-art 1998 music and not have to pretend 20 year old MIDIs matched with 8th gen graphics is in any way normal because Koji Kondo decided to be precious about his original compositions and wouldn’t let them use updated samples.

>> No.6228650
File: 140 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
6228650

>>6228634
That's a cope if I ever saw one

>> No.6228664

>>6228647
Let me borrow your time machine anon, I too want to pretend the exact same game but uglier with worse controls is superior

>> No.6228672

>>6228664
>Let me borrow your time machine anon, I too want to pretend the exact same game but with graphics that match the quality of its sound is superior
FTFY

>> No.6228676

>>6228664
That wouldn't require a time machine, you braindead 14-year-old.

>> No.6228692

>>6228676
That's true, you could be dumb enough to pretend it's better with a superior alternative readily available.

>> No.6228702

>>6228692
A change in graphics is not 'objectively' superior, you braindead fucking teenager. Whether you like it or not, there are other people out there who prefer the N64 graphics. Learn what subjectivity is before you open your stupid fucking mouth again.

>> No.6228704 [DELETED] 

Dear 3DScucks:

Reminder that you could have heard this when entering Kakariko Village as an adult: https://youtu.be/U4iolY0dcgA

Instead you heard this: https://youtu.be/ScQnreGjJ9s

You could have heard Malon actually sing at Lon Lon Ranch: https://youtu.be/HAM9cYZY-cA

But instead you heard this: https://youtu.be/ju4HoyNzGQo

You talk about objectively better presentation but you conveniently ignore the sound component that is so pivotal to the game’s experience. Your intellectual dishonesty reveals how young you are. Zoom zoom, my little friends. Zoom zoom.

>> No.6228712

>>6228704
They also miss the Fire Temple chanting, the Mirror Shield being uncensored, and Ganon's blood actually being the color of blood. All of these are present in every N64 version except 1.2.

>> No.6228713

>>6228645
Higher frame rate and smoother animation, more items can be equipped at once, Iron and Hover Boots are equipable items for far faster swapping, the Ocarina doesn't take up at item slot and is accessible at all times, the menu is convienently mapped to the touchscreen for faster navigation, re-fight bosses in Boss Rush mode, Master Quest included that's more difficult than the GCN version, etc.

>> No.6228714

>>6228712
>They also miss the Fire Temple chanting, the Mirror Shield being uncensored, and Ganon's blood actually being the color of blood. All of these are present in every N64 version except 1.2.
All of that can easily be modded back in.

>> No.6228717

>>6228714
Just like the toggleable boots can be modded into the N64 rom. Go fuck yourself.

>> No.6228719

>>6228717
Not as easily as a texture swap and song replacement. Kill yourself retard

>> No.6228725

>>6228712
The Mirror Shield thing didn’t bother me when I replayed it on the GCN years later, but the green blood did. And the Islamic chanting in the Fire Temple sounded cooler.
>>6228714
>y-you can just fix the g-game by emulating and patching it instead

>> No.6228727

>>6228719
Actually, a simple web search shows no evidence of such a 3DS uncensor existing. Do you have a link?

>> No.6228731

>>6228719
>song replacement
Literally what are you talking about now you retarded zoomer? The game uses the exact same audio with maybe some light reverb added in places. Presented alongside modern graphics it sounded like shit.

>> No.6228735

>>6228727
There is no mod of it. Unlike the gameplay changes in Majora's Mask 3D like slower Deku hopping, slower Zora swimming, ruined boses that fucked the game up completely, no one cares enough about a simple texture and song change enough to mod it back in.

>> No.6228738
File: 717 KB, 1877x1325, OOT.jpg [View same] [iqdb] [saucenao] [google]
6228738

>>6228650
What game is that?

>> No.6228745

>>6228735
So that stupid teenage faggot was pulling shit out of his ass. Good to know.

>> No.6228750

>>6228713
Gentle mongoloid, listing features doesn't mean that a game or a movie or a novel as a whole is objectively anything

>> No.6228752

>>6228731
The original N64 v1.0 and v1.1 Fire Temple music had Islamic chanting in it. It was removed in all later versions

https://www.youtube.com/watch?v=WfeWQEUwndQ
https://www.youtube.com/watch?v=SqCWx_nWUqI

>> No.6228758

>>6228745
You're laughably retarded.

>>6228750
>Improved content and more content isn't an objective improvement
ok retard

>> No.6228759

>>6228752
1.0 sounds fucking incredible

>> No.6228760

>>6228597
>The original is an atmospheric masterpiece
>v1.0 on a real n64 on a CRT is the only way to play this game
jesus fucking christ. take off the nostalgia goggles.

>> No.6228761

>>6228758
>Improved content
And what about the degraded content? The art in i.e. nearly every single frame of the game. Use your brain please

>> No.6228763

>>6228752
I know, but what does that have to with the 3DS version? You mentioned it in context of the boots being easier to patch in than new textures. You wouldn’t have to patch the audio in most dumped versions of OoT, only 1.0 had the chants.

>> No.6228765

>>6228760
>t. zoomer that doesn't own a CRT

>> No.6228769

>>6228763
1.1 also has the chants.

>> No.6228770

ITT: Zoomers giving Nintendo a pass for being too lazy to upgrade the game’s shitty MIDI music praise muh graphics and muh iron boots

It’s not an ideal remake. Cope.

>> No.6228773

>>6228763
The 3DS version (like the N64 v1.2, GCN Master Quest and Collector's Edition discs, Wii and Wii U Virtual Console) all have the updated Fire Temple music. v1.1 did have the Islamic chanting and red blood.

https://www.zeldaspeedruns.com/oot/generalknowledge/version-differences

>> No.6228776

>>6228770
>It’s not an ideal remake
massive understatement

>> No.6228785

>>6228773
>>6228769
That’s what I meant to say, that only one version doesn’t have the chants. So I’m still confused what the point was here >>6228719 and what side that person was on, but apologies for calling you a retarded zoomer either way.

>> No.6228792

>>6228785
His point, (which is completely misguided and incorrect) is that it's possible to mod the censored material back into the 3DS version. As of right now it isn't, because no such mod exists.

>> No.6228805

I think the original was a better game for its time. The 3DS' version looks good, but there's just something missing. The colours are oversaturated and feel too cartoony and that clashes with what the original game sort of "worked around" if that makes sense.

I could care less about the QoL improvements.

Not enough SOUL

>> No.6228810

>>6228792
it would also be a complete waste of time. polishing a turd

>> No.6228829

Is there anything major wrong with the 3DS version that couldn't be fixed with mods? Stuff like censored textures and music to me seems like an easy fix.

>> No.6228832

>>6228810
Also true.

>> No.6228840

>>6228829
>to me seems like an easy fix
Then fix it yourself, genius.

>> No.6228843

>>6228840
But I don't even like Zelda

>> No.6228845

>>6228843
Then you're definitely using your time well posting in a Zelda thread on one of the deadest boards on this website.

>> No.6228847
File: 325 KB, 386x361, 58f363eecd4b4bf2699c679b6c85b10dccd3917982d987b717863b4afc3c139f.png [View same] [iqdb] [saucenao] [google]
6228847

>>6228845
Don't remind me anon these last few weeks have been really hard on me ngl I'm barely hanging in there

>> No.6228850 [DELETED] 
File: 677 KB, 500x282, 1578288554871.gif [View same] [iqdb] [saucenao] [google]
6228850

>>6228847
>ngl
I revel in your misery, redditor.

>> No.6228853

>>6228829
>oversaturated colors
>N64 quality music
That’s all the ones I can think of. I personally think they should have brought back some of the canned features like the beam sword and medallion spells, but that’s just me.

>> No.6228859 [DELETED] 

>>6228850
Not him, but fuck off with the arbitrary reddit associations. Ngl is an ancient fucking abbreviation that was being used pre-2010 on this site.

>> No.6228864 [DELETED] 

>>6228859
>arbitrary
Kill yourself, redditor.

>> No.6228871 [DELETED] 

>>6228864
>arbitrary is a Reddit word
Jesus.

>> No.6228878 [DELETED] 

>>6228871
>not understanding implication arrows
Go back.

>> No.6228908 [DELETED] 

>>6228878
>still seething at someone who’s been here longer than he has
Schizophrenia is a hell of an illness. I’ll be praying for you, bro.

>> No.6228971 [DELETED] 
File: 41 KB, 639x503, 1537523509620.jpg [View same] [iqdb] [saucenao] [google]
6228971

>>6228908
>>6228878
>>6228871
>>6228864

>> No.6228975 [DELETED] 

>>6228971
Go back.

>> No.6228989 [DELETED] 
File: 38 KB, 720x697, 4htr55z6.jpg [View same] [iqdb] [saucenao] [google]
6228989

>>6228975

>> No.6229015

>>6228829
No 240p

>> No.6229091

>>6229015
uhh, the 3DS's resolution is exactly 240p

>> No.6229119

The only advantage to the 3DS version is being available on a bigger screen and lighting. The colors are an improvement, only autists think Zelda should be gloomy.

>> No.6229129

>>6229091
And outputs analogue 240p signal, right?

>> No.6229145

>>6229129
>Moving the goalpost

>> No.6229247

>>6229145
>taking shorthand statement literally and missing essential meaning like an autist

>> No.6229292

>English version
>definitive

The text is so slow it's painful to play even casually. Only the Japanese version is acceptable.

>> No.6229298

>>6229247
>communicating a thought poorly and blaming others for not understanding

>> No.6229313

>>6228571
Keep in mind that a ton of posters here are third worlders who have no grasp of beauty or aesthetics, so they can't understand why the bottom image looks better. They just think "more pixels, more good".

Also, as a further note, the 3DS is an awful platform to play games on, with having to constantly look at two screens and the heavy top screen eventually coming slightly loose and flopping around.

>> No.6229319

Getting majoras mask for the n64.
Heavily considered getting it for the 3ds, but the same thing always comes back time and again that prevents me from getting something on the ds or 3ds.

The games are portable only.

No amount of graphical upgrades on the 3ds can change the fact that it is on a four inch screen.
Playing it on a crt is just a bonus, albeit a big one for me.

>> No.6229338

>>6229313
They run at the same resolution, and you’re a fucking baby if you find the 3DS “top heavy”.

>> No.6229339

>>6228565
So a lot of the censorship stuff was done in the Nintendo 64 versions. I don't know if that was the case with the blood (aside from Ganondorf's blood puke), but I do recall that being the case with the gerudo symbol.
The Gerudo symbol used in the newer versions is the one used in future Zelda games, so it makes more sense regardless.
The chanting in fire temple was religious, yes, but it was also rumored to be a rights issue (don't know if true) and the chanting didn't make all that much sense frankly.

>> No.6229351
File: 2.98 MB, 1920x1080, remake_OOT_compare1.webm [View same] [iqdb] [saucenao] [google]
6229351

3ds version is disgusting

>> No.6229353

>>6229339

The only censorhip done in the 64 version is Ganondorf's blood and the Islamic chanting, you're thinkin of the Gamecube version which removed the crest for looking like an Islamic symbol, which the 3DS version upheld.

The 3DS version only made Ruto less naked and the Kakariko well less gorey.

>> No.6229359

>>6229351
Imagine defending this version, it lost so much of what made the game great, like subtle details like this.

>> No.6229362

>>6229359
Maybe I would care more about this if I hadn't played the original a billion times and find the version with objectively better gameplay better than one with slightly better cutscenes for it's very average story.

>> No.6229364

>>6228625
>didn't enhance the music
This bothered the fuck out of me when it came out and nobody seemed to give a shit. I was expecting orchestrated music or something and instead got the same exact music from fifteen years prior.

>> No.6229369

>>6229362
But because of people like you, OoT will be played by kids today on the 3DS with no experience of the 64 version.
People need to admit the 64 version is better and needs to be played, the 3DS version is a convenient portable version for successive playthroughs.

>> No.6229396

>>6229369
>Kids
>Playing Zelda at all

Even if that were true what do I care how zoomer's experience the game? They've all made up their mind to tear the game a new asshole anyway for not having a Skyward Sword tier romance subplot and the story being completely on the surface instead of it pretending to be deeper than a puddle.

>> No.6229397

>>6228847
Fag.

>> No.6229405

>>6229369
But the N64 version -isn’t- better. Since when do cinematics take precedence over gameplay? Especially on /vr/ of all places.

>> No.6229406
File: 780 KB, 1900x1800, remake_OOT_9023.jpg [View same] [iqdb] [saucenao] [google]
6229406

>>6229359
the average casual player doesnt even notice details and soul like this. they only care about swapping to iron boots faster

>> No.6229408

>>6229406
Yeah, the casual player cares more about gameplay instead of cinematic elements.
The fucking hilarity in this thread.

>> No.6229419

>>6229396
Well the last of the zoomers are gonna be about 12 years old now now so it depends on whether you want to take a chance on the generation after them being any better. I'm on that train right now.

>> No.6229421

>plays worse
>looks like blurry shite
>runs at an inconsistent 20fps
>mUh CUtscEnES DoE

>> No.6229424

>>6229419
Yeah man, help kids refine their taste in video games. That’s what the world really needs.

>> No.6229443

>>6229421
Enjoy your censorship, terrible cutscenes, ugly graphics nowhere near the original, and handholding baby.

>> No.6229447

>>6229443
>irrelevant
>irrelevant
>better than the original
>implying OoT was hard to begin with

>> No.6229451

>>6229247
Based.

>> No.6229460

>>6229247
Cringe.

>> No.6229484

>>6229364
>and nobody seemed to give a shit. I was expecting orchestrated music or something and instead got the same exact music from fifteen years prior.
Right?! That bugged the shit out of me. I’m glad to finally find someone else who was bothered by that. Inexcusably lazy on Grezzo’s part, even if Kondo himself asked them not to do anything with the music.

>> No.6229493

>>6229405
When it's Zelda apparently. This phenomenon of Zelda tards being so obsessed with cinematics and atmosphere in a series where those things have always been extremely basic and shallow have been a continuous source of befuddlement for me. I like the series a lot, but god damn, story and atmosphere is the last thing I would say is it's strong suit.

>> No.6229689

>>6229313
So much truth in one post. I'm tearing up

>> No.6229695

>>6229406
The 3DS remake changes a lot of the atmosphere. I knew something was off when I was playing it, and seeing these pictures confirms it. Apart from that and the yellow filter, I believe the game loses impact playing it on a small screen. A portable console is not the ideal device for playing immersive 3D games.

>> No.6229697
File: 189 KB, 913x1280, Product.jpg [View same] [iqdb] [saucenao] [google]
6229697

>>6228540
Here OP, you dropped this.

>> No.6229708

>>6229406
Wow, it says something about me that only the Ganondorf example annoys me, why take out the black sky and make him look less menacing!?

The rest are...i kinda actually feel like they fit Zelda better and i honestly prefer a more colorful world to one full of grey, if anything, that makes the whole thing with Ganondorf seem more dire as he is destroying a nice world over the more generic medieval looking aspect of the original.

It just seems like a world more worth protecting is all, heck i assume going back there as adult Link and seeing those zombies must make it more messed up with a bright house right there, as if Sesame Street got attacked by horror monsters.

>> No.6229710

>>6229695
>The 3DS remake changes a lot of the atmosphere.
Butchers it. And you have soulless nerds in here for whom changing the entire tone of the game is a minor issue. It takes hardly any time to adjust to a low framerate, but atmosphere heavily impacts the entire playthrough. If all that mattered were puzzles and mechanics would the game be just as good if the palette were entirely neon, or if Macarena played in every dungeon? And on the subject of mechanics, compare the shitty 3DS slide pad to a Hori Mini stick

>> No.6229713

All the Zelda remakes/rereleases are ass.

Back in my day we didn't need to hear "HYA! HYAAA! YAAAH!" every time we did something.

>> No.6229771

>>6228546
it's not. link looks too girly.

>> No.6229813

>>6228607
Zoom zoom
>>6228765
Hipster that does.
>>6229292
Not everyone reads moonrunes you weeb.

>> No.6229814

>>6229771
Literally looks just how he did in the original artwork.

>> No.6229865

>>6229814
>>6228571

>> No.6229870

>>6229865
Baka.

>> No.6229906

>>6229443
You mean handholding like the original Ocarina of Time, you know, that one game that started the whole 'gotta guide link because modern players are too retarded things out themselves' thing ever since? Oh wait.

>> No.6230180
File: 953 KB, 1571x1550, Ocarina of Time.jpg [View same] [iqdb] [saucenao] [google]
6230180

>>6228540
Correct

>> No.6230191

>>6228540
the Gamecube version is the best one

>> No.6230213

>>6229313
>constantly look at two screens
sounds like those people who cant watch subtitled movies because cant read and watch the scene at same time.

>> No.6230221

>>6230180
Mmmm, Vaseline. My favorite!

>> No.6230229

>N64 vs 3DS niggers engage in war
>anti-Zelda/anti-OOT people take a chance to shit on the game, either version

>> No.6230326

>>6230221
That's liquid soul

>> No.6230521

>>6228540
oot is garbage

>> No.6230560

I think what a lot of this talk about "soul" is getting at is that taking a game that was made for a different generation of hardware and upgrading it in technical specifications without changing significantly more in the design package to make it resemble a proper modern game doesn't make it better, it puts it into the game design equivalent of the uncanny valley. It's a milder version of the issues that are much clearer with the new Link's Awakening remake, with retro tile-based sprite design clashing with what purports to be a full 3D game. If you're going to remake a game, do it for the ground up with your present, coherent design vision, otherwise it just feels like a facsimile of the original that would never have been created if it weren't a remake.

>> No.6230716

>>6230560
There is no reason to make a remake of something that is already considered a masterpiece, it's like drawing another Mona Lisa, you'll never reach that level and will always make an inferior product because it's competing with something dear to many and considered one of the best of its kind.
Remakes are for games that had good ideas or concepts, but missed the mark and need a second attempt to succeed.

Soul vs soulless is a stupid debate because it misses the mark entirely about what makes these remakes so inferior, it's because the originals were so great, not because the remakes lack professional devs that want to deliver a good product, it's because they're trying to recreate a masterpiece.

>> No.6230740

Are any OOT texture packs worth a shit?

>> No.6230791

>>6230716
You don't need to compete, though. That's the point, remake it how you think the same idea would turn out if made today, instead of trying to ape your own finished product by recreating a remaster from scratch. Resident Evil, a good example, has already been mentioned here. The original OoT itself is only a title change away from being a remake.

>> No.6230895

>>6230560
You're right, but it's also just a simple case of the remake's artists being untalented, having bad taste, getting bad direction, or any combination of the above

>> No.6230917

>>6230740
No

>> No.6231132

>>6230791
Not the anon you're responding to, but...

So, you mean... make a new game? Because if that's not what you're saying, what are you saying? Art that might take the Mona Lisa and reproduce it or recolour it like Warhol did with various images, was making a statement. To remake commercial art, art that came about by accident, as more commercial art is either very meta, or more likely very terrible. I would argue that the RE1 remake on gamecube was about as good as we've seen. But apart from that one i can't think of a single remake i've even liked.

>> No.6231141

>>6230716
The idea that something is already good therefore it shouldn't be improved is such small minded thinking though, i'll never understand it.

Gyro aiming, assigning the ocarina to a new button, and assigning boots to item slots alone make the game a billion times better.

>> No.6231164

>>6229713
That's only true of the LttP handheld port. In OoT you'd already be hearing "HYA! HYAAA" constantly.

>> No.6231171

dem gyro controls and QoL menu options though.
Real patricians enjoy both.
Just stay away from MM3D.

>> No.6231176

Im starting masterquest.

>> No.6231184

>>6231176
Don't expect too much from it, mostly more annoying puzzles that involve playing the song of time to make blocks appear/disappear, but the fact the whole game is mirrored is very cool.

>> No.6231194

>>6229351

that's a yikes from me.

>> No.6231213

>>6229351
but that link model is far sexier, I mean, artistically better

>> No.6231227

>>6231176
The most notable feature of Master Quest is that every dungeon in the game has been modified to increase the difficulty of the game. Each one features a different layout, changing the progression through the levels. Enemies are spread differently throughout the dungeons, and tougher enemies are encountered much earlier on than in Ocarina of Time. In addition, some Gold Skulltula locations in dungeons have been moved, and certain items that are optional in the original version are now mandatory to complete the game.

Both games featured on the GameCube disc are displayed at quadruple the resolution of the Nintendo 64 version of Ocarina of Time, from 320 × 240 to 640 × 480, and the NTSC versions of the game supports progressive scan.

Ocarina of Time 3D Version

The Master Quest for Ocarina of Time 3D has been completely mirrored
Master Quest for Ocarina of Time 3D is not available from the start. To unlock it, the main quest has to be completed first.[2] Upon doing so, the player will have an option to choose between the Main Quest or the Master Quest after starting up the game, allowing a second playthrough of the game with redesigned dungeons.

This version of the Master Quest has two significant changes. The entire game has been mirrored, similarly to Twilight Princess for the Wii, making Link right-handed as well as flipping the entire overworld map and the dungeons.[3] In addition to the game being mirrored, all of the enemies and bosses will cause twice as much damage to Link, which also applies to the Master Quest's own Boss Challenge version.

>> No.6231235

>>6231227
The whole "harder enemies" argument is nullified by the fact the engine simply can't handle more than 2 enemies in a fight at once without severe lag. And even then you only waste a couple seconds going back a couple rooms if you die so there's never any real tension.

>> No.6231236

>>6231171
I'll defend the OOT remake but I've gotta agree with MM. Time travelling was unequestionably better but shit on a cracker they neutered the Zora mask and made every boss fight into an insult.

>> No.6231240

>>6231236
>Time travelling was unequestionably
Oh jeez, what stupid thing did they do to dumb it down for zoomers? Make it so you can just restart from the last day instead of day 1?

>> No.6231242

>>6231213
Go to bed 4ere4nik

>> No.6231258

>>6229708
>The rest are...i kinda actually feel like they fit Zelda better and i honestly prefer a more colorful world to one full of grey, if anything
Counterpoint: the writing of the game is still for the most part dark and serious and lacking in the kind of silly, irreverent humor that first popped up in LA and resurfaced in MM (with Tingle) and has affected each game's writing every since (TP being one exception). At the time of the game's release I was excited to learn that Dan Owsen was working at Nintendo again and had supervised the localization of OoT 3DS, but disappointed to see that he left his original script pretty much untouched. If the idea behind giving the game a moire saturated palette was indeed to bring it more in line with other Zelda games' aesthetics, that should have carried over to the game's text, too, and the script should have been punched up with a little more humor.

>> No.6231338

>>6228565
It improved the graphics yet completely lost the art design that made OoT pop out. The original game was a wonderful mix of genuinely medieval and charmingly fantastical. Also, none of the motions have speed or energy to them in the 3DS version.

>> No.6231347

>>6231258
The palette came about from the O3DS screen’s lack of saturation and the 3D effect having a noticeable double vision/“ghosting” effect in dark scenes.

>> No.6231413

>>6228625
You know how the controls for all of the forms were pretty decent and fun? Not perfect, but something you could master? Imagine if every part of that, including parts you never *had* alternatives, was replaced by something awful. Now make all of the boss fights stereotypical "hit the RED ORB to kill it!" runs. Add dozens of extra save statues (that don't even reset time!) across the map. Then make a few extra arbitrary changes in at various points just to make certain sections of the game even more miserable.

>> No.6231460

>>6231413
>Now make all of the boss fights stereotypical "hit the RED ORB to kill it!" runs.
Wait... what? Why would they change anything about the boss fights? They sure as hell didn't do that with OoT 3DS. Is this the infamous Aonuma arrogance rearing its ugly head, thinking he needs to go back and fix what was his first directed Zelda game?
That's completely fucked, man.
>add dozens of extra save statues (that don't even reset time!) across the map.
It's been over a decade since I last played MM, but I don't remember the Owl Statues resetting time. Why would they? Isn't the whole purpose just to have a temporary save in the middle of your time loop?

>> No.6231560

>>6230716
> it's like drawing another Mona Lisa, you'll never reach that level and will always make an inferior product because it's competing with something dear to many and considered one of the best of its kind.

What you were trying to say, is that when you make a remake, the original artistic vision is gone. The Mona Lisa, and Ocarina of Time, existed and were created at a certain time in a certain place by certain artists, and that's the reason they look and feel the way they do. A remake is an attempt to mimic that original creative energy, and it always fails, because it's made in a different time, in a different place, by different people.

>> No.6231569

>>6231236
I don’t get the hate for the bosses, the original just had you spamming attack

>> No.6231571

>>6231569
>spamming attack
You mean it was an action game instead of Aonuma "shoot at the red spot with a specific weapon" nonsense?

>> No.6231582

>>6231571
It is better though, apart from goht, boss fights were boring with cool designs

>> No.6231591

>>6228606
>The original is just too ugly for me now

damn, for real dude? I can't imagine anyone who grew up playing this game would say something like that.

>> No.6231595

>>6230521
''Ocarina of Time received widespread acclaim and won several awards and accolades, and has been widely cited as one of the greatest video games of all time''

Oh look at you! You think differently then everyone else, you must be very unique.

>> No.6231606

>>6231595
>It’s popular, so it must be good
Is Avengers peak cinema?

>> No.6231625

>>6231606
The remake is objectively better

>> No.6231709

What did I miss by not playing the original on a N64?
I only played the collectors version on GC

>> No.6231713

>>6229771
This is a silly reason to find the game inferior.

Link has always had some feminine features anyway

>> No.6231714

>>6229313
3DS fixed the main issue with the water temple though, which was that the boots were not a c button item so you needed to pause constantly to switch the item for puzzle solving purposes. Two screens solved that

>> No.6231715

>>6229338
Come on don't be too harsh on the guy; he clearly has no understanding of the technology and just wants to complain.

Finding issue with the weight of the 3DS and not with the frankly goofy N64 controller is clearly silly, even if I actually do like the controller for most games on the console.

Nostalgia is pretty blinding if you don't give yourself time to develop past it.

>> No.6231717

>>6229351
This is one of the few actually valid criticisms in this thread.

>> No.6231720

>>6231709
Honestly nothing really. MQ port maintained almost every aesthetic feature the original had.

>> No.6231728

>>6231720
Wrong resolution so it looks worse, and audio issues. Probably some lag too

>> No.6231736

>>6231728
>3D looks cleaner
>None of the N64’s disgusting anti-aliasing
Boy, you sure subscribe hard to this 240p meme. OoT and MM look great at 480p.

>> No.6231758

>>6229351
>story is more important than gameplay
I didn’t think I’d find this sort of complaint on /vr/ of all places

>> No.6231810

>>6231758
He's not talking only about story but about atmosphere and artstyle, something which contributes a lot to make a game more enjoyable. If only gameplay mattered we still would be playing black and white games.

>> No.6231824

>>6231810
Art style and atmosphere are better on the 3ds, only lighting in two scenes is worse which means nothing when it’s better for the rest of the game

>> No.6231845

>>6231736
>OoT and MM look great at 480p
Nope, terrible. N64 games only look great at 240p.

>> No.6231846

>>6229351
>sinister pauses
You mean meme-worthy comedic pauses

>> No.6231847

>>6231845
Do you know how scaling works?

>> No.6231857

>>6231824
>Art style and atmosphere are better on the 3ds
What the fuck? The 3DS game looks like shit comparatively. Grezzo has no talent

>> No.6231858

>>6231847
Zoomer, I know how everything works.

>> No.6232045

>>6231857
Characters all look way better, it just fails at capturing the atmosphere of the OG at parts. With some adjustments it would be the definitive version

>> No.6232274

>>6231845
Nope. But hey, more power to you.

>> No.6232426

>>6231858
ok boomer

>> No.6232526
File: 53 KB, 720x540, brawler64-retro-fighters-controller.jpg [View same] [iqdb] [saucenao] [google]
6232526

>>6231715
But I have developed past nostalgia

>> No.6232584

>>6231845
>N64 games look great
EL OH EL

>> No.6232639

>>6228597
It’s a good game released when games weren’t aiming that high. It’s been outclassed by it’s sequels and many games after it. Not a masterpiece.

>> No.6232646

>>6232639
They were aiming just as high back then. Difference is now devs have a good grasp on how to make 3D games.

>> No.6232842

>>6232584
>spelling shit out phonetically
Go back.

>> No.6232860

>>6231606
>It's popular, so it must be bad

>> No.6232874

>>6231606
Avengers wasn't a revolutionary work that broke new ground in its medium.

>> No.6233057
File: 502 KB, 991x864, 1579359529781.jpg [View same] [iqdb] [saucenao] [google]
6233057

>>6229814
Idk dude he looks like anime Hasselhoff to me.

>> No.6233065

>>6232639
>outclassed by it’s sequels
That style peaked at Ocarina and valleyed at the wretched Skyward Sword
>and many games after it
There are no other games like Zelda beyond superficial similarities

>> No.6233073

>>6232639
>when games weren’t aiming that high
You have no idea what you're talking about, and I would bet good money that you're currently ~16 years old.

>> No.6233095

>>6233057
Original art for OoT, man.

>> No.6233104

>>6233057
Strategy guide art is not official art, Sorry Ketsuya Terada fans, your grimdark Zelda never happened.

>> No.6233109
File: 78 KB, 500x714, 5df2d396eb3f424399ac9660380f1f4a.jpg [View same] [iqdb] [saucenao] [google]
6233109

>>6233057
Wrong one, but I'm sure you knew that

>> No.6235571
File: 6 KB, 109x113, mixed up garfield.png [View same] [iqdb] [saucenao] [google]
6235571

>>6228565
>The game has no counter for the amount of times you died
Neither did the original though?

>> No.6235589

>>6232874
Neither was OoT.

>> No.6235895

>>6228540
Ocarina of Time feels like a really ambitious tech demo for what would eventually become Majora's Mask.

>> No.6235903

>>6235895
A tech demo that's one of the best 3D games in existence

>> No.6235943

>>6235903
Eh, it might make my Top 50 or so at least, but it's pretty dull and bland.

>> No.6236065

>>6235943
What's your top 5?

>> No.6236071

>>6236065
I've never really sat down to make up a proper list, but well, I like Croc 2 better than Ocarina of Time.

>> No.6236074
File: 95 KB, 654x960, Ryo.jpg [View same] [iqdb] [saucenao] [google]
6236074

>>6236071
>I like Croc 2 better than Ocarina of Time
I see