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/vr/ - Retro Games


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6144016 No.6144016 [Reply] [Original]

ITT: We post all of our "what if" questions in one thread.

I'll start:
What if Sega had released a leading Sonic game for the Saturn? (Xtreme doesn't count)

What if Nintendo released an actual 3D Metroid for the N64?

>> No.6144032

>>6144016
This thread probably isn't gonna last long, no offense.
>What if Sega had released a leading Sonic game for the Saturn? (Xtreme doesn't count)
As in a 2D game? It would probably be similar to Mania, with all new levels. If it was 3D it would just be Xtreme or the Sonic Jam hub if it were an actual game.
>What if Nintendo released an actual 3D Metroid for the N64?
It would probably be 2.5D or otherwise not a very good game

>> No.6144034

>>6144016
What if we banned all posts shilling chinese emulation device talk on 4chan?

>> No.6144067
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6144067

>>6144032
>It would probably be 2.5D or otherwise not a very good game
>N64 can't into FPS
Yeah ok pal

>> No.6144078

>>6144034
/vr/ might actually be a nice place
>>6144016
What if the 64DD released in '97 like it was originally meant to?

>> No.6144096

What if those crossword puzzle scams weren't scams and people actually won all those consoles?

>> No.6144134

>>6144016
What if you read the rules?

>> No.6144138

>>6144016
What if Mario jumped off Yoshi and he fell into a pit?

>> No.6144164

>>6144016
The Saturn would have been moderately more successful in North America. But still lost. And the DC wouldn't have a Sonic game until what would be Adventure 2.

>> No.6144837

>>6144067
>implying Prime would've been a N64 game
They would've almost definitely made it third person

>> No.6144949

What if /vr/ actually talked about videogames and wasn't full of /v/irgins looking to spam the board with blogging, memes, and forum games like "Hey guize, let's have a thread about stuff that didn't happen!"?

>> No.6146363
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6146363

>>6144164
y'know, maybe if that happened then saturn would last much longer than it originally did
the dreamcast wouldn't release AT LEAST until year 2000, meaning better specs, possible online gaming at launch, two analog sticks and maybe, MAYBE the inclusion of dvd drive
ea and other publishers wouldn't lose as much faith and trust in dreamcast, so a bigger library of titles would be a possibility, too
gamecube titles and multiplats made by sega in 2002 would also be exclusive to their flagship console
sonic wouldn't be damaged as badly as a brand, since heroes wouldn't happen (the main point of which was being an underperforming multiplat and redoing sonic for gamecube-tards)
there's a chance that xbox wouldn't happen, it ripped the dreamcast off a lot after all
the online gaming is free, everyone lives happily ever. dreamcast 2 beats ps3 in sales, killing off sony. the gaming console market consists only of nintendo and sega.

that's, of course, if 3d sonic for saturn would become a big-hitter. saturn already had a compelling library back in '97, increasing the possibility of it selling great, if the game is solid.

>> No.6146761

>>6144016
If they sorted out their overambitious Sonic Xtreme issues, the finished product would've probably been a 2.5D game in the same vein as Bug! or Clockwork Knight. I doubt it would've been a very good game but its relative rarity/inaccessibility would've made it a topic of discussion during the 00's. Based on similar games developed around around the time, it probably would've had abstract worlds like Crackers or Chaotix.

Metroid would probably have been an FPS, not unlike Metroid Prime but far simpler - that's how its development began anyway. I highly doubt we'd have seen a 2.5D game as pushing 3D was Nintendo's agenda at the time. If they were going for a more traditional approach, it likely would've resembled the Tomb Raider games but designed for analog movement.