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/vr/ - Retro Games


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File: 45 KB, 640x404, Commodore64-640x404.jpg [View same] [iqdb] [saucenao] [google]
6139572 No.6139572 [Reply] [Original]

Why is this computer so popular and beloved? It doesn't even have a single great game to its name.

>> No.6139981

>>6139572
>Why is this underageposting so popular and beloved? It doesn't even have a single great shitpost to its name.

>> No.6140624

>>6139981
>why is this boomer's dull pedantic reply reposted so much? It's like he thinks he is some character on this board which sets the standards for discussion

>> No.6140778

>>6140624
>why is this zoomer so butthurt nozone liked and upvoted it's post

>> No.6141116

>>6139572
What is Cauldron II: The Pumpkin Strikes Back ?

>> No.6141212

>google 100 top commodore64 games
>literally 100 great games
/thread

>> No.6141705
File: 26 KB, 311x311, you-must-be-new-here.jpg [View same] [iqdb] [saucenao] [google]
6141705

>>6141212
>telling zoomlets to google

>> No.6141706

>>6139572
It had character display built in with two colors
very nice

>> No.6141710

>>6140778
>why did this boomer upvote my post ironically

>> No.6141712

>>6141116
that's a good question, what is it?

>> No.6141729
File: 102 KB, 900x900, Norf FC.jpg [View same] [iqdb] [saucenao] [google]
6141729

>>6139572

Luv me Commodore 64
'ate zoomers

>> No.6141738

>>6141729
Luv' me monster energy
'ate me exercise
simpl' as innit

>> No.6141746
File: 51 KB, 256x256, Baz.png [View same] [iqdb] [saucenao] [google]
6141746

>>6141738

luv me psygnosis
luv me thing on a spring
luv me metal warrior
luv me cassettes

>> No.6141757

>>6141746
Luv me 8 bits
'ate me 32 bits

>> No.6141758

>>6141757

Simple as

>> No.6141928

>>6141710
>why did this zoomer not even know how zoomer shit works?
>unironical cringe

>> No.6141939

>>6141928
>why are we still doing this its been days

>> No.6142462

>>6141212

There's tons of decent C64 games but no obvious classic that can stand up to console titles, nothing that you'd get the system just to play.

At least Atari 8 bit had Star Raiders.

>> No.6142478

>>6139572
>sopwith

>> No.6142650

>>6139572
/Vr/ ..aka the "Let's just shit on anything that isn't a PlayStation, SNES or NES" board.

>> No.6142658

>>6142462

I always really enjoyed International Karate and IK+

>> No.6142660

>>6142462
What console titles? You mean Space Invaders on 2600?

>> No.6142675

It's most popular game is a Super Mario clone.

>> No.6142682

>>6142675
Giana is vastly superior to Mario

>> No.6142803

>>6142682
No. Also I just know you’re a europoor.

>> No.6142940

Giana Sisters is very much less of a game than Mario. A lot less content, shorter levels, simpler physics, slower enemies and there's never more than one on screen at once, etc.

>> No.6142997

>>6142940
Lot of C64 games are like this, just kind of feel like tech demos. Like the sort of games people only played because there was nothing else to do, and they derived fun as a result of that. I don't know, C64 stuff tends to bore me unless it's a cool demo.

>> No.6143028

>>6142682
Not even close, the physics are rigid and the level design is repetitive and claustrophobic.

>> No.6143047

>>6142997
SMB is running on a machine with a 75% faster CPU than the C64 has and it required some extreme compression tricks to fit into 40k of ROM. The guy who did that port for the C64 said the overall biggest technical hurdle to overcome was the CPU speed. The Famicom is not only faster, but you don't lose clock cycles from having memory-mapped video RAM.

>> No.6143052

>>6142997
This is really more of a problem with European games than US ones, especially European games made after 86.

>> No.6143150

>>6143052
The trouble is all the US C64 games are multiplatform and not worth buying a C64 for. How many fucking platforms was Karateka and Lode Runner and Prince of Persia released on?

>> No.6143172

>>6143150
Big deal, 90% of European games are cross-platform on the C64, Amstrad, Spectrum, Amiga, and Atari ST.

>> No.6143190

>>6143172
I see, so the Commodore has NOTHING going for it then.

>> No.6143220

>>6143190
>>6143172
>>6143150
C64 often had the best port of stuff. For example Cinemaware games are programmed better on there than any other platform they're on and most Epyx titles were primarily C64-centered. The games he's listing though are all Broderbund titles that originated on the Apple II. While many game developers in the 1984-88 period were C64-focused, Broderbund developed primarily around the Apple II since they had a heavy investment in educational software.

>> No.6143224

but then what do the Speccy, Amiga, etc have going for them if they have almost no exclusives?

>> No.6143261
File: 33 KB, 680x325, Poofs get out.jpg [View same] [iqdb] [saucenao] [google]
6143261

>>6143190

>> No.6143265

>>6143190
It does have Giana Sisters, which, as stated, is vastly superior to Mario.

>> No.6143314

>ctrl+f
>uridium
>0 results

Shame on you /vr/, shame...

>> No.6143315

Not even a shill, but Sam's Journey is a legitimately good game worth getting a commodore 64 for.

>> No.6143317

>>6143220
Imagine actually knowing this shit off hand...

>> No.6143324

>>6143317
Imagine coming on a retro game board and complaining about someone knowing their shit about retro game development

Fucking reddit zoomer retard

>> No.6143486

the soundchip was badass

>> No.6143538

>>6139572
Talking about a "great exclusives" is a console mindset.This is a computer, most of the best wetern computer games from the time were made for it and the other computer platforms.

>> No.6143609

Project Firestart is a relatively rare example of a C64 exclusive.

>> No.6144012

>>6141939
teh tism?

>> No.6144756

>>6139572
never played world games with your brothers back in the day have you?

>> No.6145532

>>6139572
this isn't /v/, you can just ask what good games there are for it

pretty sure someone will eventually give you a nice introduction to the system

>> No.6145561

>>6142462
Aztec Challenge.
That song would get in my head....
Spy hunter was also always fun.
and
"Stay a while...stay forever"
Spy hunter.
also a shit ton of old sierra games.


I had a golf game that's disk had been damaged and so you would find these hair-thing cracks that would, if your ball rolled into one send it careening around it's depths and sometimes shoot it out like a rocket...

>> No.6145567

I also remember a game where you were topdown on a....spaceship?
where you went around hacking all of the systems and jumping from robot bodys of different types.

I also remembered the cool Alien game which was almost like and adventure game where you controlled the crew but they responded to commands based on if the alien was present, their wound state and state of mind. - each character could also carry two items at a time...like a shock stick or a cat box.

>> No.6145571

>>6145567
I got that game in a commodore lot the other month!

>> No.6145615
File: 391 KB, 1600x1633, 7GAKE78363001.jpg [View same] [iqdb] [saucenao] [google]
6145615

>>6139572
It's got some good games, you just gotta really dig for them. Honestly I think the MSX family had vastly superior games, even the first one with it's inferior specs save for supporting two buttons from the start.

>> No.6145785

>>6145571
What's it called?

>> No.6146042

>>6145615
fuck off weeb

>> No.6146054

>>6139572
Why don't you have a f'n clue about computer history with in the United States?

>> No.6146074

Probably has something to do with it being an affordable everyman computer that helped teach a ton of people how to program.

>> No.6146597

>>6142940
Hmm. I just realized Mario is such a sacred cow, no one ever gives it shit for reusing maps. Why, /vr/?

>> No.6146601

>>6145615
What ugly fucking box art. No wonder they sold a total of 50 systems worldwide...

>> No.6146732
File: 1.07 MB, 1920x1080, 1578770118432.png [View same] [iqdb] [saucenao] [google]
6146732

>>6139572
>the single computer that sold the most in all history.
>thinks it didn't have great games
>unironically

>> No.6146736

>>6146732
>the single computer that sold the most in all history
Not anymore :
https://www.eteknix.com/raspberry-pi-becomes-third-best-selling-computer-ever/

>> No.6146738

>>6146736
Not comparable. Come on.
Does the rpi bundle a keyboard? Does it boot to basic interpreter in a split second?
Nah. Entirely different things.

>> No.6146740

>>6146738
Facts are facts, Anon.

>> No.6146741
File: 2.20 MB, 1920x1080, 1549340389501.png [View same] [iqdb] [saucenao] [google]
6146741

>>6146736
The C=64 is a personal computer.
Whatever the rpi is, it definitely isn't a PC.

>> No.6146743

>>6146736
The Raspberry Pi has how many games exactly?
Not counting compile-and-run portable games or emulators, obviously.

>> No.6146787

>>6146736
>In 2019 when the market is infinitely bigger than it was in the 80s.

The C64 is what brought home computing and computer gaming to the masses, and for those reasons it remains a beloved machine.

>> No.6146842

>>6146736
OK, Zoomer.

>> No.6146857

>>6146738
>>6146741
>>6146743
>>6146787
It's not "the best sold computer that comes with a keyboard"
It's not "the best sold personal computer"
It's not "the best sold computer with the most games"
It's not "the best sold computer in the 80s".

It's "the best sold home computer", period.
As I said, facts are facts.

>> No.6146862

>>6146857
>rpi
>home computer
Pick one and just one.

>> No.6146873 [SPOILER] 
File: 7 KB, 225x225, 1579626295221.jpg [View same] [iqdb] [saucenao] [google]
6146873

>>6146857
no u

>> No.6147174
File: 470 KB, 1600x1034, 0389474faebd8ce02b91d1ba84dad1f2.jpg [View same] [iqdb] [saucenao] [google]
6147174

>>6146042
>>6146601
Most C64 games are just flat out fucking shit. Only thing it had in it's favor are stronger video capabilities from the start and the based SID chip. The C64 had stronger specs from the start but the MSX had better games and that's what really matters. Even pic-related with it's choppy scrolling plays better than nearly all of the janky-ass euroshmups on the C64 and even Amiga.

>> No.6147413

>>6147174
i literally posted this game with the exact same arguments and some yuropoor was like "um like the sprites are monochrome and the scrolling is choppy??" even if it plays better than most shmups on the c64

>> No.6147429

>>6147413
>>6147174
Who uses a C64 for shmups? You're supposed put on your fake elf ears and play a nice round of Bard's Tale. Computers are for computer games, consoles are for console games.

>> No.6147431

>>6147429
>>6147429
there's no way the c64 couldn't pull a decent conversion of msx gradius considering the vic-ii is a souped-up TMS chip

>> No.6147436

The MSX really has nothing outside of Konami titles worth playing on it--in the UK, it was just used for rubbish-tier ZX Spectrum ports.

>> No.6147446

>>6147431
In most regards it's better hardware, but the TMS9918 has one major advantage in having port-mapped video RAM which means it doesn't steal CPU cycles.

>> No.6147459

Gradius was ported by Konami in-house. If it had been done on the C64, or if there was a Western conversion on the MSX, it would have just been the usual shitty shit arcade port done in two months by playing a Gradius cab and attempting to memorize it.

>> No.6148597

>>6147174
>amiga
>janky
Pick one.
Unironically never seen anything scroll at anything but perfect 50Hz or 60Hz on the Amiga.

>> No.6148754

The Apple 2 and Mac are the only good non-DOS systems for vidya

>> No.6148992

>>6148754
The mac hardware is not exactly good for gaming.
The CPU does all the work, graphics are a silly framebuffer and that's it. Sound also a shit.

>> No.6149015

>>6147459
>If it had been done on the C64, or if there was a Western conversion blah blah blah I eat my own weeaboo anus

https://www.youtube.com/watch?v=HBqbSEBjZqI

What did he mean by this?

>> No.6149035

>>6145567
>I also remember a game where you were topdown on a....spaceship?
where you went around hacking all of the systems and jumping from robot bodys of different types.
Paradroid

>> No.6149525
File: 109 KB, 734x543, nemesis.png [View same] [iqdb] [saucenao] [google]
6149525

>>6149015

>> No.6149529

>>6148754
If you want to play Math Munchers in 3rd grade computer class I guess they are.

>> No.6149548

>>6149525
Nemesis as usual is an arcade port done without the original source or art assets. It's not a bad port per se, but the MSX one is clearly more accurate because the programmers had access to the arcade source. Also FWIW Gradius was one of the very earliest arcade games to use a 68000. The Japanese cab used bubble memory for storage but it proved unreliable and international releases just used conventional ROMs.

>> No.6149575

>>6149015
>>6149525
it's trash

>> No.6149792

>>6149548
When is the last time you even looked at the MSX port of Nemesis?
https://www.youtube.com/watch?v=-TB3j8rlQrU

It looks like a fucking Spectrum game, doesn't sound much better and the scrolling is garbage as usual for MSX.

>> No.6149815

>>6149792
The MSX is based on an older chipset than the C64. But that's not the point. The point was the programmers had access to the arcade source+art assets+hit box charts so the enemy movement patterns and things like that are much more arcade-accurate than the C64 Nemesis.

>> No.6149818

>>6149815
>muh accuracy
It's just bad.

>> No.6149887

>>6147429
Spy Hunter and Gyruss for C64 were pretty based.

>> No.6149891

>>6146741
No one cares what anime posters think on this board. Here's a razor, you know what to do!

>> No.6149894

>>6146732
Drop and give me 20, faggot. You will never be a girl and you aren't Japanese.

>> No.6149907
File: 2.36 MB, 1920x1080, 1564526821117.png [View same] [iqdb] [saucenao] [google]
6149907

>>6149891
I'd shave with it, but I get the feeling I'd catch aids, so I'll just dispose of the razor.
>>6149894
Umi a best.
I'll give you a few I used to love, not 20.
Freddy Hardest, Manic Miner, Delta, Maniac Mansion, Contra (aka Gryzor), Impossible Mission, Great Giana Sisters.
Drop by https://www.lemon64.com/ and check out the rankings there if you're at a loss on which games to try. I grew up on Amiga and I am the most fond of that, but only had a c64 until I was about 7 years old.

>> No.6150110

I would say the C64 had an above-average port of Commando while the NES one is mediocre and extremely buggy.

>> No.6150117

>>6150110
The NES Commando was like the first game for the system Capcom did in-house and their lack of experience with the hardware shows. The C64 port is quite good especially that amazing Ron Hubbard soundtrack (the NES music is just bleepy shit). It did omit some levels because I guess the devs were under time pressure to finish, but some people made a remastered Commando a few years ago with the missing levels added in.

>> No.6150145

One thing where the C64 always had a big advantage over the NES was the cleanness of the graphics. How many times have you seen a NES game with huge amounts of flicker/slowdown/graphics glitches? Even the best devs like Konami couldn't avoid it. C64 games almost never have flicker or artifacts when scrolling the screen.

>> No.6150895

>>6149792
>doesn't have color clash out the ass
>simulates multiple colors by making enemies part of the tileset
>has music
i don't know man, no game on the spectrum is like this

>> No.6151859

>>6139572
Maniac Mansion? Ultima IV?

>> No.6151890

>>6139572
It was used as toy for beginner programmers, serious games picked Amiga and PC clones.

>> No.6151931

>>6150145
A C64 can't do Kirby's Adventure for a number of reasons.

>> No.6151969

>>6139572
10 PRINT "NIGGER"
20 GOTO 10
RUN

>> No.6152037

BASIC 2.0 is known for its terrible slow garbage collection. Later BASIC iterations used an improved method. This will take roughly an hour and 40 minutes to execute on a C64 and the only way to stop the program is by pressing Run/Stop-Restore since BASIC does not scan the Run/Stop key while performing garbage collection.

10 M=9000:DIMA$(M):?"FREE STRING MEMORY: ";FRE(0)
20 B$="A":?"ARRAY SETUP...":FORI=0TOM:A$(I)=B$:NEXT
30 ?"GARBAGE COLLECTION...":TI$="000000":?FRE(0);"BYTES FREE
40 ?"TIME (HHMMSS): ";TI$;" /";INT(TI/3600+1);"MINUTES

>> No.6152079

>>6139572
Bait Thread

>> No.6152087

So since they did SMB for the C64, what other NES games could be ported? SMB2 doesn't look overly difficult.

>> No.6152098

>>6152087
No it doesn't have a large amount of sprites on screen most of the time especially compared to something like Mega Man. Of course it would certainly necessitate multiloading.

>> No.6152208

>>6139572
Clearly you never spent an entire summer trying to beat Wasteland.

>> No.6153385

Of all 8-bit systems, it's by and far the most accessible and easy to code for.

>> No.6153739
File: 242 KB, 500x533, pyramid-scheme (1).jpg [View same] [iqdb] [saucenao] [google]
6153739

basically, the difference between a programmable computer and a gaming console is the difference between creative people and consumer kids.
i like diy.

>> No.6153808

>>6147174
I fucking love the SID chip. I'm not sure how to describe it's sound, but it's almost like the whirring spin of a Hammond organ in purely digital form.
https://www.youtube.com/watch?v=Ymajs4GdeFI

>> No.6154114

>>6141212
>looks at a few top-whatever lists
>they're all ports of pc games
yeah, c64 sure sounds like a real winner. can't imagine why it got slaughtered.

>> No.6154127

>>6141729
There's no way the norfeners could afford a C64. They're speccy all the way.

>> No.6154136

>>6154127

luv me speccy

>> No.6154219

>>6154114
What specific games are PC ports?

>> No.6154237
File: 164 KB, 1577x379, 115486.jpg [View same] [iqdb] [saucenao] [google]
6154237

>>6154219
He probably just did this and thought these games were all PC ports when none of them were ported from the PC.

>> No.6154262

https://www.youtube.com/watch?v=7bkTsE2BdVA

https://www.youtube.com/watch?v=hFMcvOpPuy8

Lyl. C64 1, NES 0

>> No.6154291

If you always think in terms of AAA console exclusives, you won't "get" home computer games.

>> No.6155352

>>6154262
Usually when a game is designed around a particular piece of hardware, it tends to work the best on that hardware.

>> No.6155583

>>6139572
Bruce Lee is a great fucking game, and I'm honestly sick of how discussion threads always have to be started with bait

>> No.6157392

>>6155583
It is.