[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 283 KB, 748x398, x68k_vs_scb.jpg [View same] [iqdb] [saucenao] [google]
6120648 No.6120648 [Reply] [Original]

super castlevania bros is the shittiest oldschool cv game.

>> No.6120650

Yeah, well, you know, that's just like, your opinion, man.

>> No.6120652

>>6120650
it's an old shitposter, I'm surprised he's back.
sup australia-kun? ran out of meds?

>> No.6120656

Surprised you are still alive after the wildfires australia-kun.

>> No.6120657

>>6120656
he's actually a britbong iirc.
but yeah with the incoming war, he'll be dead soon. RIP.

>> No.6120664

>>6120648
it's gimmicky and contrarian in its overall design but it's also p good. the worst CV games are the ones nobody even bothers to complain about because they weren't worth playing in the first place.

>> No.6120665

>>6120648
But 4 is a reimagining.
Chronicles is the better game, though.

>> No.6120683

>>6120664
But people do complain about Rondo of Blood and Simon's Quest though.

>> No.6120741

>>6120648
Shut up Egoraptor
https://www.youtube.com/watch?v=Lx2nrS9bD3E

>> No.6120746

>>6120741
Egoraptor ended up revealing he was never even able to beat Super Castlevania IV.

>> No.6120747

>>6120741
Ok james

>> No.6120750

>>6120747
so, how's your life going, auster? Got those meds or not?

>> No.6120762
File: 46 KB, 512x448, Castlevania_SuperFamicom.fr_-_AD_MapA.gif [View same] [iqdb] [saucenao] [google]
6120762

>>6120741
>heterosexuals don't want to throw potions
kek
This guy is funny, but there really is no reason to defend this game. It's a fucking guaranteed masterpiece and every video game enthusiast worth his salt knows this. Only egoraptor zoomer fans and australia-kun think less of this game, and who cares about them?
We've had this discussion before. IV's easy moments only happen in the first couple levels, the difficulty picks up and gradually increases, and the final 4 or so levels are probably harder then most of the original Castlevania, and surely more difficult than the beloved Rondo of Blood (the actual easiest classicvania).
The fact people like australia-kun are obsessed with this game the way they are is just another proof of the legacy this game has. Nobody needs to defend it.

>> No.6120781

>>6120762
>and surely more difficult than the beloved Rondo of Blood (the actual easiest classicvania).
RoB at least has challenging bosses that shitplayers will have to cheese with Bible spam.

There's nothing really hard about IV.

>> No.6120789

>>6120781
Slogra alone is harder than anything on Rondo.
Anyway, most boss fights on CV1 aren't hard either and can be won by mashing the whip.
Catlevania was always about the level design and the action-platforming, bosses are just an extra. Rondo is a fine game. but let's not kid ourselves, it's the easiest.

>> No.6120808
File: 2.95 MB, 480x360, cv4-slogra.webm [View same] [iqdb] [saucenao] [google]
6120808

>>6120789
>Slogra alone is harder than anything on Rondo.
That's a lie and you know it.

>> No.6120817

>>6120808
I can also post a webm of any difficult boss done flawlessly, what does it prove?
Seriously though australia, what's with your obsession with this game? Memes, webms, your computer is filled with super castlevania IV stuff, and as far as I remember, you've been at it for years and years. What's your endgame? If your goal is to magically make people hate a popular game, well... it's not gonna happen, and you're probably at least smart enough to realize that, so what's your goal?

>> No.6120824
File: 35 KB, 700x300, best-and-worst-castlevania-games.png [View same] [iqdb] [saucenao] [google]
6120824

>ywn have taste in Castlevania games as good as Australia-kun's

>> No.6120836

>>6120824
You don't really like the Castlevania series, you just like to shitpost against the ones released for Nintendo systems lmao.
>actually admitting to like Rondo, one of the most normie-friendly Castlevania games, and easiest too
Embarrassing. If you're gonna act like a weirdo who likes unusual Castlevania games and hates the goood ones, at least put back Amigavania, that was funny.

>> No.6120853

>>6120836
You're just butthurt Rondo wasn't developed on a Ninty system, Nintendildo.

>> No.6120860
File: 277 KB, 1325x317, nintendildo.png [View same] [iqdb] [saucenao] [google]
6120860

>>6120853
>Nintendildo
some things never change, eh?
anyway, I just like the castlevania series in general. I'm not a big fan of Rondo of Blood or Dracula X, or Bloodlines. Letting the MC jump while on stairs was a mistake that deviates from the original Castlevania formula.

>> No.6120875

>>6120762
He also took a shit all over Previously Recorded's shitty ass Sonic video despite not being a big Sonic fan himself.
https://www.youtube.com/watch?v=Uh-m4U2w0z8

>> No.6120997

What would a 16-bit Castlevania game by the OG developers of 1-3 led by Akamatsu been like?

>> No.6121019

>>6120997
I feel it might have been pretty much like IV, maybe without the multi-whip (I'm convinced the multi-whip was a Yaipon idea, since he's the guy behind Gunstar Heroes and Bangai-O, also games with huge focus on multi-directional inputs).
Other than that, probably the overall atmosphere of the game and lore would be similar. The IV team was the only team that was actually in contact with the original Akamatsu team. Which also explains why IV is the only one to get the lore right about Dracula not being the cookie monster.
IIRC, the bloodlines team had some advice from some IV team guys, but probably the original Akamatsu line ended there, as the Rondo guys took over (eventually Igarashi taking over) and the 3D games being developed by other Konami teams (eventually took over by Iga in 6th gen, too).

>> No.6121063

>>6121019
I'm pretty sure the multi-direction whip was an idea the original team had since the original game but they weren't able to implement it due to the limited tech.
I remember reading or hearing something about that somewhere and how Castlevania IV used ideas that the original team was not able to implement in the NES days.

>> No.6121070

>>6120664
I agree, the DS games were shit.

>> No.6121080

>>6120741
It's surprising that Castlevania IV was this teams first Castlevania game. I always was the build up of a lot of years of learning with the series, perfecting what worked and fixing or removing what didn't.

>> No.6121084

>>6120741

I agree with him, but he doesn't make a very good statement when he presents himself so immaturely. Saying Castlevania IV is better than Megaman X in the beginning was kind of just a useless bitter statement, they are too different to compare them objectively with one another.

If egoraptor watched this video, it would be really easy for him to just dismiss it.

>> No.6121107

>>6121084
Who gives a fuck about trannyraptor?
Fattyraptor can't dismiss shit, he didn't even beat Castlevania IV.


>Saying Castlevania IV is better than Megaman X in the beginning was kind of just a useless bitter statement
How dare he have an opinion?
Clearly though that was just a shot at tumblraptor and his obsessive fanboyism for MMX.

>> No.6121132
File: 516 KB, 658x670, f5658ec08dcaf6b52fd84a79cd2b0e23.png [View same] [iqdb] [saucenao] [google]
6121132

>>6120652
No, he ran out of fires to set in Australia so he moved on to /vr/.

>> No.6121182

>>6121084
Yeah, his whole video was full of nonsense. There were a lot of points to counter Egoraptor's (poor) critique of the game, but he never addressed any of them.
Then again, youtubers aren't really about being serious, it seems. They are entertainers, and having hot takes is part of the show.

>> No.6121314

>>6120746
>>6121182
This. You can't possibly claim that the game is too easy and the subweapons are redundant only to broadcast yourself failing to even complete the game due to difficulty and not using subweapons properly. In practice none of his claims were accurate at all.

>> No.6121440

>>6121182
I didn't understand his argument that

>Street fighter 2 turned special moves into actual balanced mechanics rather than a gimmick
>Somehow, this justifies the uselessness of subweapons in CV4

>> No.6121461

>>6120817
whenever there's a divsive game on a nintendo platform, nintendo fans like to make a boogeyman to sweep all criticism of the game under. It's such a bizarre pattern.

>> No.6121514

>>6120741
First thing he's wrong about is it was poor design to lengthen the game while dumbing down the difficulty. They could have removed half the levels from IV and it'd be better off as a result, and make the 2nd loop difficulty the default and just remove looping entirely.

Second flaw is he implies you have to use sub-weapons in the other CV games. You don't have to do so if you git gud. Of course, IV is so easy that whip-only runs is something anyone can pull off, which is probably why he likes it more than the other Classicvanias. Balance my ass, your whip is just too fucking powerful in IV.

Final flaw in his argument: he has shit taste in music as IV's OST is one of, if not the weakest in the franchise.

I do agree with him that IGAvanias should not be considered as real Castlevania games, though.

>> No.6121541

>>6120648
Not a remake, and it's an audiovisual masterclass in atmosphere

>> No.6121542

How's the PS1 port?

>> No.6121609

>>6121461
Ok australia.

>> No.6121641

>>6121461
>divsive
What's divisive about IV? LOL
I think the pattern is the other way around, every time there's a pathologic shitposter, it happens to be an anti-nintendo person. ACfag, Quentin, Manlet tears, you. What is it about Nintendo that triggers schizos like you so badly? Not even a Nintendo fan myself, I call bullshit when I see it (for example I always called out Nintendo for the waggling gimmick on Wii era), but Castlevania IV? It's not even a 1st party Nintendo game, and it's a classic. Trying to shit on it just because it's on a Nintendo platform is single digit IQ tier.

>> No.6122325

>>6121641
>>6121609
case in point, Nintendo fans are the only people who react like this.

>> No.6122390

>>6121514
>Final flaw in his argument: he has shit taste in music as IV's OST is one of, if not the weakest in the franchise.
Good luck trying to convince anyone about that.

>> No.6122401

>>6122390
I'm definitely not a fan of how muffled it sounds. It's like I'm hearing all the instruments from the other side of a door.

>> No.6122465

It's funny how scv4 is the zeta Gundam of /vr/. Butthurt bloodlines/rondofags that cannot cope with the fact that CV4 is the superior classicvania

>> No.6122469

>>6122401
I don't think the game sounds more muffled than lots of snes games. I think it sounds fine, although I understand some people might not be a fan of its score because it sounds very different to other games of the series.

Funnily, the muffled atmospheric music works for me a lot because it fits somehow the game's eerie and oppresive atmosphere. SCIV has a soundtrack more romantic and melancholic than other Castlevanias and seems more impsired by classic terror movies. I think the atmosphere of the game is very powerful and really makes it stand apart from others.

>> No.6123062

>>6122465
>Butthurt bloodlines/rondofags
Nah, it's just australia-kun. He doesn't like Castlevania actually, he just hates Nintendo.
See: >>6120824
Actual Castlevania fans would never try to claim IV isn't a good game, or place the first Castlevania as one of the worst, lmao.

>> No.6123119
File: 5 KB, 160x144, file.png [View same] [iqdb] [saucenao] [google]
6123119

Excuse me?

>> No.6123126

>>6122325
You can be an anti-Nintendo guy without having to be a faggot. Just because a Castlevania game is on a platform by a company you don't like doesn't make it a bad game. Grow up.

>> No.6123165

>>6123119
Adventure is fine, other than how slow it plays (which can be fixed if you play it on a Super Gameboy).

>> No.6123175

>>6120648
IDGI - the left one looks like a remake of the right one, so the right one is not a remake at all.

>> No.6123180

>>6120648
Funniest thing about this meme was Nintendo fanboys would get upset and try to argue the raft merman section was as shit as the silly gimmicky rotating room that was just put there to show off mode 7.

>> No.6123181

>>6123180
The actual funniest thing about this meme is that nobody ever took it seriously, and australia-kun has Nintendo rent free 24/7 for years and years. Guy will probably die thinking about Nintendo lmao

>> No.6123782

>>6120648
Neither of those games are remakes.

>> No.6123786

>>6120648

Super is not a remake. It's another game with the same story. Instead of just doing similar stories they just redid the Simon Belmont story like 4 times. And neither of those are remakes now that I think about it all three games have different levels.

There's also a Vampire Killer for the MSX with the same story but radically different gameplay.

>> No.6123796

>>6122469
Castlevania had always been about catchy and memorable music. In Super CV4, you get Simon's Theme to open with, but then it switches to soft and ambient music that really just garbles together into a mess.

>> No.6123838

>>6123796
>Castlevania had always been about catchy and memorable music
I always thought the melodies in stage 4 or stage 6 were some of the catchiest and most memorable music in the series. Simon's Theme is OK, but not the best in the game.
Anyway, even if you get the few soft/ambient tunes it has and pretend that's all there is in the soundtrack, is still FAR from being a "mess". It's still Castlevania music.
There are softer tracks spread out throughout the series. Even the first Castlevania isn't all about bombastic lead melodies. Stage 2 and stage 4's themes are rather slow-paced, and dare I say, atmospheric (or as atmospheric as chiptunes can get).
And I know it's not a classicvania, but SOTN has a bunch of "ambient"/softer tracks, and even going back to classicvania, Michiru Yamane did some softer tracks, for example the Atlantis theme in Bloodlines. Good track.
Nothing wrong with not every track being Vampire Killer.

>> No.6124043

>>6123782
That's part of the b8.

The other part is implying x68k/chronicles is better than 4, which it isn't.

>> No.6124054

>>6124043
the sharp game is the only good 16-bit castlevania, though.

>> No.6124064
File: 280 KB, 510x856, 1558852100731.jpg [View same] [iqdb] [saucenao] [google]
6124064

Ultimate Castlevania ranking

>> No.6124069

>>6124064
>akumajou densetsu isn't in his holy trinity
horrid taste.

>> No.6124071

>>6124069
it's in close associates though, good enough.

>> No.6124074

>>6124064
can't see shit captain

>> No.6124083

>>6120648
Correct

>> No.6124087

>>6120648
Incorrect.

>> No.6124089

>>6120648
It's okay to have the wrong opinion, Anon.