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/vr/ - Retro Games


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File: 519 KB, 1280x960, oot-hd.jpg [View same] [iqdb] [saucenao] [google]
611583 No.611583 [Reply] [Original]

/vr/, do you prefer emulation or using the real hardware?

While real hardware undoubtedly has nostalgia value, I think it's objectively true that emulation offers a better experience with more possibilities, like tons of enhancement options to the existing games. Pic related.

>> No.611598
File: 279 KB, 1024x768, windowslivewriterhowtoplaycellshadedocarinaoftimewithxbox-e6c8the-legend-of-zelda-2-2[1].jpg [View same] [iqdb] [saucenao] [google]
611598

Can't get this experience on a N64

>> No.611607

>>611598
thank god

>> No.611619
File: 160 KB, 1056x480, legend-of-zelda-low-res-to-high-res[1].jpg [View same] [iqdb] [saucenao] [google]
611619

>>611607
>being so nostalgia ridden that he thinks 32x32 texture > 1024x1024

>> No.611621

oot is the only game with an HD texture pack that isn't shit

>> No.611624

>>611598
Good! The N64 vanilla is obviously superior in every way!

>> No.611625
File: 1.15 MB, 2048x1152, Dolphin 2013-03-05 14-47-04-86.jpg [View same] [iqdb] [saucenao] [google]
611625

>>611598
That's true. You can't. But I don't play the N64 Zeldas to have an impressive visual experience. That screenshot doesn't remind me of anything, and I don't particularly care for those textures. I love my N64.

That said, I do know where you're coming from. 6th and 7th gen games definitely benefit from emulation. It's not really /vr/, but I don't see why we can't discuss emulation in general.

>> No.611629
File: 1.33 MB, 1920x1080, ilN6WgsDkjCqB[1].png [View same] [iqdb] [saucenao] [google]
611629

This is actually a pretty cool mod.

>> No.611637

>>611629
I thought it wasn't complete?

Or maybe it's the MM cel mod that is still in progress.

>> No.611640

>>611619
My only problem with that texture pack is that it feels inconsistant. Some of them are created and some of them are just photos, and some textures simply can't be changed. Makes the whole experience askew.

>> No.611643

It looks alien and not right. I think a lot of people will agree with me that with the style of games back during the N64's time, the placement of objects and NPCs and the like is a bit too... strange when you start putting in high res textures, since it gives the game an even emptier feeling. Kind of like saying "Damn, look at all these nice graphics. There's not much actual scenery or people though."

In any case, N64 emulation is much too infantile to really start doing these kinds of projects, in my opinion. Focus on making things that work well first, THEN make it look nice.

>> No.611645

>>611598
That's mining the depths of the uncanny valley.

>> No.611647

>>611629
Now this looks nice.

>> No.611651

I emulate with the intention of making it like the original game, because I can't afford the time, money, or space to actually use the original system.

>> No.611656
File: 84 KB, 1024x768, oot4[1].jpg [View same] [iqdb] [saucenao] [google]
611656

>>611637
>>611647
Yeah, the OOT one is finished

>> No.611657

>>611643
>infantile

N64 emulation is not infantile. It's stillborn. Dead in the water.

The only hope we have right now is the libretro port of mupen as a Retroarch core. For fuck's sake, the Project64 devs have started to charge people $20 for their latest release.

>> No.611659
File: 61 KB, 640x480, 0714ieer8[1].jpg [View same] [iqdb] [saucenao] [google]
611659

>> No.611660

HD textures do look nicer, but I personally prefer the authentic feel given by original hardware and emulation without enhancements.

>> No.611662

>>611657
>N64 emulation is not infantile. It's stillborn. Dead in the water.
Cen64 is supposedly on the way eventually.

>For fuck's sake, the Project64 devs have started to charge people $20 for their latest release.

Unless you mean the absolute latest release (like one they did a week ago or so), you're wrong since PJ64 2.0 is currently free. They WERE charging it for the beta of 1.7 for a while, but unless I missed the memo, 2.0 is currently free.

>> No.611667

Playing it on original hardware. When I'm emulating a game, I'm not looking to enhance it past what it originally was.

>> No.611670

>>611662
We're at 2.1 now bro.
Time to update.

>> No.611673

Where can I get the best Majora's Mask texture mods?

>> No.611675

>>611629
>>611656
This looks really nice compared to the grainy screens posted above. Though it's based on Wind Waker I actually get an LttP vibe from it as well, like it's an in-between. I'd be curious to see what it looks like coming out of an N64 on a TV, maybe Nintendo should have considered a similar style for the game.

>> No.611676

>>611662
Oh, shit. I'm the one that missed the memo. There's also a 2.1 release. Thanks for correcting me.

>Cen64
Is that the project by Hacktarux I remember reading about?

>> No.611690

>>611670
>We're at 2.1 now bro.

Yeah, it's been a good couple weeks since I last looked at Project 64's happenings.

>> No.611698

>>611676
>Is that the project by Hacktarux I remember reading about?

It's this:
https://github.com/tj90241/cen64#readme

>> No.611748
File: 80 KB, 587x255, outraged deinonychuses.jpg [View same] [iqdb] [saucenao] [google]
611748

>>611583
>>611598
Ocarina of Time already has good graphics. You don't need to butcher them with ugly high-def texture packs, this isn't Minecraft.

>> No.611792

>>611748
>Ocarina of Time already has good graphics
eeeeeeh.

>> No.611821

PS1, PS2, Dreamcast, Gamecube, Wii, N64, and any other 3D consoles are better with emulation.

Anything before is personal choice, I usually emulate if I don't own it and want to play it, or if it looks better in a high resolution, I finished Shenmue and Jet Set Radio in 1080p on PC, but I finished Sonic 1, 2 and 3 on a Mega Drive.

>> No.611848

>>611698

No, that one's MarathonMan's

>> No.611853

>>611598
That looks like shit. Combining HD textures with low-poly models is a bad thing to do. This looks really ugly.

The 3DS remake, on the other hand, looks great.

>> No.611858

>>611583
>objectively
You pretty much ruined your post with that one word. Especially when you are using a n64 game as an example, a system known for inaccurate emulation.

>> No.611861

>>611853
There's got to be an emulator within the next couple of years, right?

>> No.611863

Emulation because I don't have to deal with physical media.

And since we have almost perfectly accurate emulators for most retro systems, it's pretty much the same as playing on the real hardware.

>> No.611868

>>611858

qft

>We are those who know the meaning of the word "objectively"
>We are the 1%

>> No.611873

>>611656
what's it called?

>> No.611881

>>611873
Not him but I'm 99% sure it's this
http://www.emutalk.net/threads/49340-Djipi-FINAL-CELL-MOD-2009-for-Zelda-OOT

>> No.611884

>>611873
http://lmgtfy.com/?q=oot+cel+mod

>> No.611908

>>611656
>>611881
All I get is a bunch of pictures. How do I actually play with this?

>> No.611932

>>611908
Download from the download link in the emutalk page, search on google how to play n64 games with texture packs, follow the instructions. It's as simple as that.

>> No.612013

>>611863
This
I could have a big pile of expensive, aging games running on increasingly unreliable hardware... or I can have thousands of free games available with no load times, no possibility of hardware failure, and no need to switch video inputs.

As far as I'm concerned the only real reasons to bother with actual retro hardware are if you're a collector or if you have some sentimental attachment to it, and neither apply to me.

>> No.612017 [DELETED] 

>>611583
NO.
FUCK YOU.

>> No.612026

although I love emulation, since I don't have to buy the hardware which costs a buttload, I gotta say that you can't emulate everything. For example, Pokemon snap has issues with taking pictures and this issue hasn't been resolved yet. There are also other issues with many other games.

>> No.612031

>>612026

>hardware costs a buttload

Never in my experience, where are you buying it from?

>> No.612032

I play on real hardware like the games were meant to. Emulation is only an option if it offer 1:1 emulation.

>> No.612047

I emulate when I want it quick and dirty, but I console when I want the full nostalgia effect.

>> No.612049

I keep the hardware around just to test the games I buy. Once I know the games works, it goes into my collection. I play on emulators because they offer a lot of features I like that consoles can't do, or if they do, you have to add a hardware component in order to implement (e.g. save states.) I don't really care about "muh accuracy." One little missing shadow or frame lag isn't going to kill gameplay experience.

>> No.612074
File: 36 KB, 356x374, 1367729449011.jpg [View same] [iqdb] [saucenao] [google]
612074

>>611583
>>611598
>>611619

That looks awful, OP.
Not only is it unappealing, it even goes so far as it make me vaguely uneasy.
You can't just throw 1080p textures on models with double digit polygons, it looks like arse.

>> No.612076

i prefer emulation thanks to taking up no physical space, having a better picture + any controller.
using custom textures is like drawing on the mona lisa

>> No.612084

>>612076
but the mona lisa looks like shit. if it were done today. almost no one would care.

>> No.612101
File: 554 KB, 295x221, 1302061396984.gif [View same] [iqdb] [saucenao] [google]
612101

>>612084

well done, you actually made me say "wow" out loud

>> No.612108

>>611629

too bad it looks like shit in motion though, makes environments look more empty than SM64 castle courtyeard

>> No.612161

>>611583
I always prefer original consoles for their lack of input lag and dedicated controller support, but I also love my emulators. I like that there are hacking/modding communities that reimagine old titles, and I like using filters sometimes, just to see a game in a different way for a change.

>> No.612165

>>611881
Is there a way to run this pack in Master Quest?

>> No.612227

>>611598
Why people don't understand that hi-res textures look like shit on low polygon enviroments with crappy lightning? (see Doom and Duke Nukem 3D Hi-res texture packs).

>> No.612228
File: 207 KB, 832x1200, 316th-century_italian_renaissance_(student)1354729354790.jpg [View same] [iqdb] [saucenao] [google]
612228

>>612084
>>612101
actually I've hard that the mona lisa has been restored and touched up so much that Raphael's study of it is closer to the original than the current version.
Although I think the Renaissance guys' drawings and sculptures were better than their paintings

>> No.613046
File: 1.31 MB, 1400x3000, flashychips.png [View same] [iqdb] [saucenao] [google]
613046

I prefer flashcarts and modchips.

>> No.613168 [DELETED] 

Emulators are not retro

Emulators should not be allowed on this board

>> No.613223 [DELETED] 

>>613168
playing retro games isn't retro?

okay.

>> No.613232 [DELETED] 

>>613223
Playing retro games is retro

Talking about retro games is on topic

Emulators are not retro

Talking about emulators is not on topic

>> No.613242 [DELETED] 

>>613232
Talking

about

emulating

retro

games

is

not

on

topic?

I

like

hitting

Enter

too!

>> No.613252 [DELETED] 

>>613232
Discussing how you play old games isn't retro?

>> No.613269 [DELETED] 

>>613242
No it is not.

That's nice.

>>613252
If the manner in which you play them is not retro, no, it is not.

>> No.613284 [DELETED] 

>>613269
Someone

seems

upset.

Sage

is

not

a

downvote

>> No.613293 [DELETED] 

>>613232

I'd much rather hear this from moot than someone putting words in his mouth. That's about all I'll say on the matter because it's going even more off-topic.

>> No.613296 [DELETED] 

>>613232
What moronic logic.

That's like saying you can't discuss a video game company because they themselves are not a video game.

>> No.613298 [DELETED] 

>>613284
I think it's you.

Sage is neutral and does not bump the thread. I am saging because I am contributing nothing to this thread, but I still want to post my opinion.

>> No.613304 [DELETED] 

>>613298
>>613296
>>613293

Seriously, take it to /q/ or something.

>> No.613309 [DELETED] 

>>613296
No, it's like saying discussing things about software from the past decade or so isn't retro, because it isn't.

If you were discussing the games you're playing through these emulators, you would make a thread for those games. The vast majority of emulators in use today are not from pre-2000. They are not retro.

>> No.613324 [DELETED] 

>>613309
Except the emulators are intrinsically tied to the video game they're emulating, therefore the discussion will always be about the video game.

>> No.613325 [DELETED] 

>>613298
Yet you are the one acting as a moderator.

Trying to rule over things out of your control.

>> No.613326 [DELETED] 

>>613269
>If the manner in which you play them is not retro, no, it is not.
what if use an emulator from 1999?

>> No.613331 [DELETED] 
File: 23 KB, 640x480, vicious_rf.jpg [View same] [iqdb] [saucenao] [google]
613331

>>613168
but they are. joke's on you, chucklefuck.

>> No.613334 [DELETED] 

>>613298
>contributing nothing

well at least you got that right

>> No.613340

>>613046
This. Flashcards+real hardware is the way to go.

>> No.613342 [DELETED] 

>>613309
hahahh is the computer you are using right now from the 90s? No?WELL YOU ARE NOT RETRO

>> No.613357 [DELETED] 

Hey guys.

Don't you know.

You're not allowed to post here if you're

not on a pre 2000 computer running a 56k connection or lower

sage for not retro

>> No.613361 [DELETED] 

>>613357
My baud is faster than yours

Get fucked

>> No.613367 [DELETED] 

>>613357
4chan wasn't invented until 2004, this board in 2013. fucking not retro as hell.

>> No.613374 [DELETED] 

>>613324
This thread opened with discussion of a texture pack that was not made before the year 2000. It then moved to a Dolphin screenshot of a game released in 2003 on a system released in 2001. These threads are not focused on the games themselves, but what settings and enhancements to use in your emulator to play them in ways that they weren't able to be played in their original release. Emulators themselves are recent technology, and discussion about them is better suited to places like /v/ or /vg/.

>>613325
Posting the fact that emulators are not retro is not "acting as a moderator", it's stating a fact.

>>613326
Then that's retro.

>>613331
Ha.

>> No.613380 [DELETED] 

>>613367
We must find moot

his non retro

nature must be

purged

>> No.613384 [DELETED] 

>>613374
>being that guy
>you know,...that kinda guy

>> No.613386

>>613380
Your use of line breaks in the middle of sentences is highly distracting.

You should learn to format properly.

>> No.613391 [DELETED] 

>>613374
cry me a river, you little bitch.

>> No.613393 [DELETED] 

>>613374

Problem is, with that logic you can have a blanket statement that actually discourages the talk of a number of retro games.

>Games without translation that had been released pre-1999 but the fan translation's hack was done after 2000.

You're opening cans of worms without proper consideration of the topic.

>> No.613394 [DELETED] 

>>613386
you should know

that para

graphs should be

comprised of 3

to 5

sentences

>> No.613395 [DELETED] 

>>613384
Yeah, being the guy who's right and trying to reason against the masses of people so used to being wrong that they will ruthlessly defend the erroneous ways because it would take too much effort to change certainly is tough.

>> No.613396

I swear these wannabe janitors are worse than shitposters

On topic, has pj64 2.0 acctually improved anything? Conker's BFD is pretty messy on 1.7

>> No.613412 [DELETED] 

>>613395

You ought to play the devil's advocate every now and then. I tired looking at it from your side when this suddenly popped in my head >>613393

>> No.613413 [DELETED] 

>>613395
>being the guy who's right

You're trying way too hard, and the best part is you're serious and managed to derail a thread on a slow board.

>> No.613424 [DELETED] 

>>613395
but you are wrong. not we.
emulators fill the gap as a medium and useful tool to enjoy retro games from older systems and make them accessible for everybody who wants to look into them.

you're taking the whole "what is retro and what is not" way too serious. it's more like a loose definition and guess what? it will go beyond 1999 for sure once this board grows older as well.

>> No.613425 [DELETED] 

>>613396
PJ642.0 was released on February 26th of this year. It is not retro.

>>613394
You should know that this is something taught to children to prevent them from unnecessarily using space. A paragraph's length is wholly dependent on the amount of words and sentences it takes to complete the main idea or message being conveyed.

>>613393
That's a tricky case, but because the game's content is all the same as the original release, talking about the game itself would still be retro. It's the same argument I have about emulators. If you just wanted to talk about the game, you would make a thread for the game. Once you start getting into a thread about the translation itself and the things surrounding it (the people involved, spelling errors, etc.) then it becomes questionable.

>> No.613437 [DELETED] 

>>613425
its been a while

since primary school

buddy


refresh

my memory

>> No.613447

>>613396
Mischief Makers still has weird graphic errors.

there is one level where a heavy rock rolls down behind you and while I could see everything else, the damn rock was invisible for some reason. some stages had heavy texture errors too but at least most of the game works.

Rogue Squardron is still unplayable.

>> No.613448

>>613425
You aren't a mod. Stop trying to enforce your rules on a board. Fuck off.

>> No.613450

Just report the retards and move on.

>> No.613451

>>613340
Any improvements the list could use?

>> No.613453 [DELETED] 

>>613425
>That's a tricky case, but because the game's content is all the same as the original release, talking about the game itself would still be retro. It's the same argument I have about emulators.

Na, a number of hacks are actually based around emulators and how they function and display in those specific emulators. For a number of fan translations, hacks, and games, emulators and games are one and the same.

>> No.613456 [DELETED] 

>>613424
>emulators fill the gap as a medium and useful tool to enjoy retro games from older systems and make them accessible for everybody who wants to look into them.
This is all correct.

And upon looking into these games, if people decide they want to make threads about them, they will make a thread about a retro game on /vr/. But making threads about the emulators themselves and discussing software released recently is, by definition, not retro.

To be fair, the terms outlined for this board are incredibly vague and moot would have done better to define them in console generations instead of years, but oh well. Trying to make sense of this mess of a board is certainly a great task.

>once this board grows older as well
Can't wait for that, maybe then they'll be able to comprehend that software released this year isn't retro.

>> No.613462 [DELETED] 

>>613425
I don't remember this board being /vr/ - Bitching and moaning about semantics general

Take it to /q/

>> No.613464 [DELETED] 

>>613425
have fun with being reported from all sides, you faggit.

>> No.613465

>>611619
>not playing the game the way it was meant to be played

>> No.613478 [DELETED] 

>>613453
>Na, a number of hacks are actually based around emulators and how they function and display in those specific emulators
While this is true, most of the actual content of the game (mechanics, level design, events, graphics, music, etc.) remain completely unchanged, and the only thing injected is a translated script. Like an emulator, a translation can be looked at as a tool with which to enjoy the game, as another Anon pointed out.

>emulators and games are one and the same
You do not understand how emulators work.

>> No.613479

>>611583
>I think it's objectively true that emulation offers a better experience
I want people to stop using objectively.
If you THINK it's objective that's your opinion which makes it not objective.

>> No.613483 [DELETED] 

>>613456
That's just, like, your opinion, man.

Also, if they weren't retro, we wouldn't constantly have threads about them since day 1. Some of which hit the post limit and go on for several days.

And if you'd pay any attention, you'd know our janitor takes care of business.

3/10 I felt obliged to respond to a troll.

>> No.613492 [DELETED] 

>>613456
>But making threads about the emulators themselves and discussing software released recently is, by definition, not retro.

that is some fucking horseshit. we can still talk about it at all times, whenever and however the fuck we want. what part of "it's a tool" and a "medium" for retro vidya don't you understand?

we WILL talk about revisions of retro game emulators here and updates and releases and you will never change that.

>> No.613505 [DELETED] 

>>613232
Technically speaking emulation has been around pre 2000, so it's as legit as the real thing

>> No.613512 [DELETED] 

Guys he's just some troll trying to rustle your jimmies, and it seems to be working. Don't turn /vr/ into /v/ by responding to him

>> No.613519 [DELETED] 

>>613478
>>emulators and games are one and the same
>You do not understand how emulators work

Alright, let me try and explain to you what I meant.

ZSNES was the primary emulator everyone used for just about everything. Hacks, fan translations, etc. In time, ZSNES proved to be too inaccurate from a SNES and a bit dated without a single update. bsnes, a more recent emulator, has issues with ROMs that were fan translated (read: hacked) specifically for ZSNES for several display issues. That's essentially what bzsnes is for.

I still think by trying to put this vague rule in your own hands when you're not even a moderator is attempting to open a can of worms you have not fully comprehended yet.

>> No.613521 [DELETED] 

>>613232
So I guess discussions about the modern prices of retro games is also off-limits?

>> No.613526 [DELETED] 

>>613512
keep reporting though. shit still sucks

>> No.613534 [DELETED] 

>>613521
good analogy. hopefully that makes him realize how retarded it is what he says.

the only thing where it gets really tricky is when /vr/ suddenly wants to talk about A Link to the Past 2 for 3DS for example. I believe that this doesn't work so well.

>> No.613536 [DELETED] 

>>613483
I remember coming on here the first day this board came out and seeing emulator threads. I attributed it to /v/ spilling over and figured it would be gone in a month or so. The fact that these threads are still here either means that population stayed here, or, for some reason, emulator discussion is allowed on this board, which makes absolutely no sense whatsoever since emulators are not retro in and of themselves.

>>613492
>what part of "it's a tool" and a "medium" for retro vidya don't you understand?
No, I understand that quite clearly. I think it's you who doesn't understand that making a thread about a wrench that came out in 2013 to work on a car released in 1976 doesn't make the wrench 37 years old.

>>613505
The emulators being used now are not that old.

>> No.613538 [DELETED] 

>>613534

Well, it's a sequel to an older game, so pretty much no, it shouldn't work out very well. That'd be like if another Battletoads game came out.

>> No.613540 [DELETED] 

>being this anal

Even if they are being off-topic, who cares?

>> No.613549 [DELETED] 

>>613536
The emulators, maybe not, depends on what you use. I am opersonally using the same emulators I have had since I was a kid. But emulation, and the individual ROMs outdate the 'vintage' sticker /vr/ has.

>> No.613559 [DELETED] 
File: 1.07 MB, 500x279, 1366271531132.gif [View same] [iqdb] [saucenao] [google]
613559

>>613536
Get used to it, bitch. It aint changing because you want to shit up threads with your whining.

>> No.613560

>>611583
Is there any emulator that provides ways to hook into the console's hardware? Like, one that allows you to make a script which hooks into the system's RAM and monitors certain values?

You could design your own achievement system that way.

>> No.613568 [DELETED] 

>>613519
>ZSNES was the primary emulator everyone used for just about everything. Hacks, fan translations, etc. In time, ZSNES proved to be too inaccurate from a SNES and a bit dated without a single update. bsnes, a more recent emulator, has issues with ROMs that were fan translated (read: hacked) specifically for ZSNES for several display issues. That's essentially what bzsnes is for.
I am aware of all this. It still has nothing to do with the game and the emulator being "one in the same". The hacks being developed for ZSNES were developed with the limitations and inaccuracies of that software in mind, so while they are compatible with it, the more accurate emulators will not play them. Emulators and games are still two very distinct things.

>>613521
That has to do with collecting the actual cartridges/discs as they were released initially, it's certainly on topic.

>> No.613579 [DELETED] 

>>613568
And emulation has to do with playing actual ROM images as they were initially released, most of them before the year 2000.

Here's a question: Am I allowed to discuss Star Fox 2 on /vr/?

>> No.613580 [DELETED] 

>>613568

Oh, I see. You took what I said as too literally. Why? Is this how you always argue?

>> No.613582 [DELETED] 

>>613536
>making a thread about a wrench that came out in 2013 to work on a car released in 1976 doesn't make the wrench 37 years old.

gee, who would have thought? but seriously, what you don't get is that as long the thread is mostly or half-way about retrogames, it's totally fine.

what you claim is so unnecessarily restrictive and narrowminded to the point where I think you want to act like /vr/'s thought police. discussion about new emulator software only revitalizes discussion about and getting retro games, you damn fucking idiot.

>> No.613586 [DELETED] 

>>613582
*getting into retro games

>> No.613589 [DELETED] 

>>613536
Some emulators have actually been around from before 1999. If that's your reasoning for not allowing them then it doesn't hold water.

>> No.613590

>zsnes being a platform unto itself

My sides. This really reminds me of Internet Explorer 6.

>> No.613592 [DELETED] 

Is some faggot really saying discussion about ways to play retro games is not retro related?
This board gets more and more autistic.

>> No.613594 [DELETED] 

>>613536
Emulators for older systems are obviously related.

>> No.613601 [DELETED] 

>>613579
Yes.

>>613589
Then discuss those.

I'm leaving this thread because I'm sick of arguing, much to your satisfaction, I'm sure. But hopefully it got you guys to question why the fuck you're talking about emulators themselves on a board dedicated to the games that they enable you to play. There are other, better venues for discussing emulation.

>> No.613606 [DELETED] 

>>613592
just because one retard is like that doesn't mean the whole board becomes like that. no need for generalization.

>> No.613607

N64 emulation is far from perfect, especially if you get away from Mario, Zelda, etc.

The problem I encounter with N64 emulation is I can never seem to get the sensitivity correct with the analog stick. I can get it close but something still isn't right.

>> No.613614 [DELETED] 

>>613536
If that wrench was designed specifically to work on old cars then, yes, it would be retro-auto related.

>> No.613616 [DELETED] 

>>613601
All you got us to question is how its possible someone this autistic actually exists.

>> No.613619 [DELETED] 

I prefer running games with emulation and HD texture packs, anti-aliasing, and at least bilinear filtering so the games look good when scaled up to 720p or 1080p. It's just my preference, though; I love modding games in general.

>>613601
You aren't wrong or right and neither are they. It's just preferences. If you can present me an argument with a valid claim, evidence, warrant, and backing as to why they are wrong, go for it.

>> No.613620 [DELETED] 

>>613601
Presumably people are discussing them so they can better enjoy old games? How you play a game is every bit as important as the game itself.

OP's pic is a pretty good example of being retarded with emulators, but that's certainly not how everyone is using them,

>> No.613623 [DELETED] 

>>613601
Until we have an /emu/ board, emulation discussion will be related to, will happen in and SHOULD happen in all video game boards.

>> No.613625

Now I want you to step back and look at what you're doing for a second. If you truly feel that these types of threads are lowering the quality of /vr/ are you really helping crusading through here demanding everyone to see things from your perspective?

Let's say that emulation threads are a problem, is posting in these threads really the best option? Distracting others by having them reply to you in off topic threads rather than other threads that are on topic by your standards the best way to stop these threads from happening?

Or how about reporting and hiding said threads, not giving them the time of day, not causing them to be bumped, which is really the best way to combat a thread that is not on topic?

>> No.613641

>>613625
He should just go to /q/ and start crying there. Not that that will change anything. Emulation is extremely related to older systems.

>> No.613648 [DELETED] 

>>613625

or, heaven forbid it, report them. Although I'm 99.99% sure reporting emulation threads won't do dick as long as they are related to retro gaming, since they almost always are (you know, asides from GameCube, PS2, etc emulation).

Somehow I get the feeling the guy arguing against knows it too.

>> No.613647 [DELETED] 

>>613601
Why am I allowed to discuss Star Fox 2? Explain it to me.
The only way to play it is on an emulator or with a reproduction cart made after the year 2000, both of which using a ROM image that was made after the year 2000, modified with a hack made after the year 2000.

>> No.613663 [DELETED] 
File: 65 KB, 300x431, now ive lost it i know i can feel.jpg [View same] [iqdb] [saucenao] [google]
613663

>>613641
I honestly hope he does, I realize he said he was leaving, but I decided to post anyways, as those who are compelled to start these sort of things in the first place have a hard time ignoring future replies.

>>613648
I mentioned that, and I wholeheartedly agree

>> No.613664 [DELETED] 

>>613647
When a game is part of some major franchise, we consider that franchise's retro status instead.

Mega Man is retro, therefore we discuss all Mega Man games here, from 1 to 10, X1-X8, Zero 1-4, BN1-6, everything.

>> No.613670 [DELETED] 

>>613647
Because the core game is retro and stuff was done to it to be playable. The game was done. It was made for the SNES. Its a SNES game. SNES is retro.

>> No.613675 [DELETED] 

>>613663
He might have started it, but we should at least reach a goddamn conclusion. Whether he's here or not.

>> No.613692

okay, cool, now that we all agree that emulation is very /vr/ related, can we either A) get back on topic or B) close down the damn thread?

>> No.613697 [DELETED] 

>>613675
I for one believe that if you're doing something that pertains to playing retro games, whatever that may be, then it should be fine to post here about it.

I don't care if you want to emulate games on a damn original xbox, if it facilitates the playing of retro games, that's what should really matter.

>> No.613698

>>613692
I use ZSNES

Deal with it~~~~~~~

>> No.613727

>>613697
I agree with you. Romhacking is also very on topic, though unfortunately the threads I've seen were only about playing them. Would love to see some /g/ flavor in this board in a way that is very relevant to retro games.

>> No.613749

>>613727
Yeah, I miss a lot of the flashcart, modchip and console modding threads we had earlier in /vr/'s lifetime. Unfortunately there doesn't seem to be enough popularity to keep those threads alive.

Now if we managed to get a successful thread about all the topics I've already mentioned in addition to emulation and reproduction carts and systems. Then I think we might be more likely to have threads about these niche topics last longer.

I don't really make threads though, so I wouldn't know.

>> No.613780 [DELETED] 

>>613692

we don't all agree that emulation is /vr related

please delete this thread

>> No.613790

>>613447
>Rogue Squardron is still unplayable.
That's because Factor 5 were crazy.

>>613396
>On topic, has pj64 2.0 acctually improved anything? Conker's BFD is pretty messy on 1.7
You need the Glide64 plugin to run most of those games correctly. Jabo's 1.6.1 plugin is pretty good, though.

Basically, the guy who made PJ64's video plugin doesn't see eye to eye with the the PJ64 team anymore. Hence the lack of progress on the video plugin.

>> No.613801 [DELETED] 

>>613780
Deal with it.

>> No.613805

>>613727
I concur.

>> No.613808

I'm sensing something here.

The console with frequent emulation discussion is the N64.

Parts of /vr/ hate the N64.

There is an attempt to kill any and all emulation threads.

>> No.613820

>>613780

Someone tried to argue. The mod/janitor removed all discussion related to the argument. The thread still lives. Just stop.

>> No.613830

>>613808
SNES had plenty of discussion too. It's just that some janitor arbitrarily decided it was all zsnes vs. bsnes shitposting.

>> No.613843

>>613820
I seriously question the effectiveness of deleting random posts to make specific things go away. This discussion will just keep happening again and again.

Let's take it to /q/?

>> No.613884 [DELETED] 

>>613780
Fuck off retard.

>> No.613895 [DELETED] 

>>613780
What.
Emulating "retro" games is not related to "retro" video games? Do you have shit for brains?

I fucking love emulation, hardware gets old, breaks, disappears, takes space, you have to store cartridges, cds and a variety of controllers, you can only play what you manage to buy when games for them are no longer produced and many other problems. On top of it you can customize and many times improve the graphical aspect. There's nothing not to like.
Of course it's not perfect, but that hardly takes away it's merits.

>> No.614052

>>613843
how does a janitor deleting the argument and leaving the thread NOT imply that emulation is /vr/ related? That should settle the debate.

>> No.614317
File: 1.12 MB, 1280x1000, Project64 2013-04-16 08-43-29-41.png [View same] [iqdb] [saucenao] [google]
614317

>>613447
Well, depends on your definition of unplayable. It is possible to boot into the game now, but you need a very powerful computer to run at acceptable speeds.

>> No.614338

>>614317
What black magic do I need to use to make this happen?

>> No.614364

>>614338
1. You need the z64gl plugin.

2a. Using the default RSP plugin in PJ64 2.1, enable debugger mode, and set the RSP to Interpreter.

2b. Use one of the LLE graphics variants of the RSP plugin here:

http://forum.pj64-emu.com/showthread.php?t=3618

>> No.614467

Except emulation ALWAYS has glitches and N64 USB adapters are way too expensive.

Project 64 is not flawless.

>> No.614478

>>611629
That's so much better than OP's example.

>> No.614481

>>614317
Why wouldn't you just play the pc version?

>> No.614490

>>614481
Using DOSBOX to install windows 95 is a lot more painful than you'd think.

Trust me.

>> No.614494

>>612013
Cartridge games already have no load times. PS1 games are often better emulated though.

The hardware that runs an NES or SNES though will likely outlive every computer you own with simple maintenance...

>> No.614504

>>614481
Eh, I have the original game. Getting RS running on an N64 emulator is more a benchmark of accuracy.

>> No.614506

Fuuuck I just spent two hours trying to get texture packs to work on 1.6 and 2.0, then finally found out it ain't gonna fly on Windows XP.

>> No.614538

>>611583
>objectively
>>>/v/

>> No.614629

>>614490
>Using DOSBOX to install windows 95

Yeesh. Just use a more beefy virtual machine, honestly.

>> No.614652
File: 276 KB, 1664x1012, 13250_screenshots_2011-10-17_00002.jpg [View same] [iqdb] [saucenao] [google]
614652

>>611748

>ugly

Seriously?

I don't want to call you a luddite but I don't think you understand how much a simple retexture can improve graphics. Hell just look at Deus Ex New Vision. fucking great textures that make it look gorgeous. This particular image is from Unreal S3TC texture pack, the skybox is amazing.

>> No.614657

>>614629
I had to use DOSBOX to install, I run it through Oracle VBox now. It's the installation that was the shit part.

Now to get DirectX running in it..

>> No.614662

>>611748
Those graphics didn't age well IMO. But hey, it's an OPINION. And yours isn't FACT.

>> No.614661

>>611598
dear god, that looks awful

>> No.614664

>>611583
>objectively

stop

>> No.614690

Nostolgia doesn't play a huge part in playing games, but I think playing them on the original system they were designed for is the way to go. Even when it's an official re-release I think it's often missing something. Take any Zelda re-release. Twilight Princess feels like it was a game that was tacked onto the Wii remote for people who didn't have a proper controller. Playing OoT on Wii feels weird (GC collection), even though I've never played it on the 64. I feel like I'm missing something not holding that odd controller and looking at the muddy graphics. Yes, the 3DS version is better, especially for the boots button (I don't see how you guys did it on the 64), but one day I'll hunt down the original copy of the game.

>> No.614692

All I know is that unless you go full retard with a crazy computer, emulation is about a bajillion times cheaper than original hardware.

>> No.614697
File: 44 KB, 205x236, 1366874653453.png [View same] [iqdb] [saucenao] [google]
614697

>>614690
>I don't see how you guys did it
tediously.

>> No.614707

>>614692
>emulation cheaper than 40$
Are you buying 486s?

>> No.614710

>>614692
>picking up old console from garage sale
>$50-100 at the most
>getting shit from >>613046
>$free-40 at the most
>getting a computer that can run 5th gen games smoothly with varying degrees of accuracy
>$300 for a new one, $150 for an old one
>getting a computer that can run 6th gen games smoothly with varying degrees of accuracy
>$800-1000 for a new one, $500 for an old one

>> No.614721

>>614710
You're missing the cost of games.

>> No.614725

>>614707
i'm not sure where you got that $40 figure from. But if I put ~$80 into a DS with a flashcart and an SD card I have several hundred or thousand SNES, Genesis, Gameboy and NES games. The system costs might be more expensive, comparing something that can run emulators to a single original system, but in games emulation (free) beats even the best yard sale prices, by a shitload when you get into large numbers of games.

>> No.614727

>>614721
No I'm not, see
>>613046

>> No.614730

>>614710
>$800-$1000
full retard

>> No.614738

>>614730
Let's see you run high-accuracy Windwaker using Dolphin on your grandma's Dell.

>> No.614748
File: 21 KB, 256x256, 1365293251663.jpg [View same] [iqdb] [saucenao] [google]
614748

>>614738
>Dolphin
>high-accuracy

>> No.614759

>>614748
Exactly my point?

>> No.614771

>>614727
You're ignoring the part where everyone already has a PC, and a modern toaster could emulate 5th gen stuff decently.

>> No.614775

The 3DS version of OoT blows any pj64 retexture out of the water

>> No.614790

>>614771
>using logic on ppl who believe in "the retail experience"
Not gonna work, bro. Let these hipster fucks keep blowing folding money on rickety carts to play games they can download for free.

>> No.614864

>>614790
You forget the part where most emulation isn't perfect and you'll run into glitches, inaccuracies, and input error, especially using n64.

Besides, those "hipsters" with those "rickety" carts control your access to those free versions. With the way the US government is fucking the internet, I wouldn't be surprised if rom sites will be targeted soon.

>> No.614920

>>614864

I would rather take a few minor glitches that will eventually be fixed over paying hundreds of dollars for the privilege of owning a cart that will eventually wear out

>> No.615570

>>614920
The thing about N64 emulation is the glitches aren't really minor, barring some of the most popular game. Even then, has the horrible flickering in Paper Mario been corrected? It's also terrible that the "best" emulator is closed source.

>> No.615582

>>614920
The carts will likely not wear out for an extremely long time unless you can't even do basic maintenance. The only risk you have is the EEPROM in certain N64 cartridges corrupting, which is very rare.

>> No.615589

>>615570
I thought PJ64 went open source with the 2.0 release.

>> No.615654

Since the hardware and games are still cheap, there's no reason not to get the hardware. Dropping in the cart will always be better at least in multiplay.

I'd only emulate expensive shit. My current N64 has barely cost me even close to a hundred dollars and I have all the system essentials.

>> No.615661

>>615589
Huh, so they did! It was a little tricky to find though.

http://www.pj64-emu.com:8090/project64.development/

>> No.615697

I'm a sucker for hard copies and the authentic experience, but I can't knock emulation. Just like I keep a huge library of digital music alongside my vinyl collection, I have ROMs alongside my game collection.

>> No.615710 [DELETED] 

>>611629
It looks like Wind Waker aka shit.

>> No.617061

>>615654
I'm no software engineer, but won't N64 emulation eventually become as easy and pain free as NES emulation is today, just because of the fast growth of computing power?

>> No.617070 [DELETED] 

>>615710
>wind waker
>shit
Pick one

>> No.617076 [DELETED] 
File: 2.00 MB, 1920x1080, OutsetIsland.png [View same] [iqdb] [saucenao] [google]
617076

>>617070
>deformed characters with freaky long arms, melon heads and tiny legs
>in any way good looking
g8b8m8

>> No.617087 [DELETED] 

>>617076
Have you ever watched a cartoon? That's what WW is supposed to look like.

>> No.617115 [DELETED] 
File: 54 KB, 470x334, 1364410995252.jpg [View same] [iqdb] [saucenao] [google]
617115

>>617087
>it's supposed to look like ass
10/10 great argument.

>> No.617126 [DELETED] 

>>617115
>Arguing over subjective appreciation of beauty
Yeah this will clearly resolve soon.

>> No.617129 [DELETED] 

>>617076
The arms are of the correct size, as the hand reaches half way down the thigh as it should. What has you confused is that the lower leg has been shortened.

>> No.617148

>>612049
>Once I know the games works, it goes into my collection
Fuck you for drying out the market.
What's the fucking point in collecting games if you're not going to bother playing them anyway?
You're like the fat fucks who hoard vintage analog synths and drive the market value up.

Eat shit.

>> No.617159 [DELETED] 

>>617115
>being this mad over a video game
Calm down, your sperg is showing

>> No.617174 [DELETED] 

>>617159
Just don't get your knickers in a twist when I don't sing the high praises for a flawed game.

>> No.617181

>>617148
Keeping a game to play and keeping a game in your secret lair while you play an emulation both take the same amount of games off the market. Except the latter may be better for the market because the game is being better preserved for its eventual resale.

>> No.617480

>>617181
>secret lair
I would not mind a soundproof game room hidden behind a bookcase.

>> No.617534

>>613451
It'd be worth mentioning that there's an NES version of the N8 available now, the picture there shows the Famicom version.

The DC-SD is a piece of shit, bad compatibility, and takes forever to load because it's using a fucking serial port to stream 1GB+ discs.

For PS3, I'd really recommend people look to Rebug over Rogero. Rogero tries to get his firmware to the latest version as soon as possible, meaning it doesn't go through as much testing and early releases can be buggy, sometimes with risk of bricking. Rebug is always tested very thoroughly, and any fixes are only ever for minor bugs. It's got a few other features besides.

And for 360, there's a new hack coming out soon for fat models, R-JTAG. It's touted to have much better boot times compared to RGH2, so if your fat 360 is on the latest dashboard, you'll probably want to look at that instead.

Sage because most of this post isn't retro.

>> No.618771

>>617534
DC-SD has actually came quite a far way from when I've last seen it. I can't speak for load times because I haven't tried it personally, but the compatibility lists I have seen definitely make it worth the $20 purchase in discs alone, not to mention less wear on the laser.

PS3 is a valid point, I fucked up on that one.

I can't say I've heard much about R-JTAG. I guess I'll go read up on that until I get the chance to revise the chart, which wont be for 2 weeks since I'm not going to be home for awhile.

I threw together the list in an hour or two, so it isn't perfect, so thanks for the criticism.

For DC I'll make it explicit that there are compatibility issues, but still have it listed as it's really the only alternative to discs at the moment. Though I did hear someone was working on a method to use a HDD.

>> No.618798

>>618771
>Though I did hear someone was working on a method to use a HDD.
I've read of two efforts in that regard. GD-emu, in progress here http://dknute.livejournal.com/ And DCIO, which is being worked on by the same team as the PSIO http://www.assemblergames.com/forums/showthread.php?39733
The former seems to have more to show.

I'd also suggest including DIOSMIOS on there for Wii/GC.

>> No.618824

>>618798
Good point, once I got to 6th gen I started to rush. Though it may be obvious

Thanks for the links.

>> No.618942

>>614690
oddly i feel that ocarina of time for gamecube felt really natural and better than the original n64 version. but maybe that's just me

>> No.618973
File: 28 KB, 200x200, 200x200px-ZC-9f3caa18_1338051740527[1].jpg [View same] [iqdb] [saucenao] [google]
618973

>>611598

>> No.618991

>>611583

i don't play old games casually anymore. I like to speedrun games now, so I'll emulate to drill certain segments. Then I go back to the native console and play it for realsies.

tl:dr emulation isn't accurate enough for me to do stuff that I could otherwise do on console

>> No.619828
File: 717 KB, 1063x861, Untitled.png [View same] [iqdb] [saucenao] [google]
619828

>>611583
Some games are hard to emulate due to controls(CBFD,GE) but if the controls are fine and the ROM doesn't have bugs, I'll emulate.


PS. Emulators are some times cool due to texture packs(picture related).

>> No.619867
File: 1.76 MB, 1920x1200, 1367453793328.jpg [View same] [iqdb] [saucenao] [google]
619867

>>619828
Me again. Also, does anyone know if there is any advantages in using Project64 2.0 instead of Project64 1.6?

Thanks.

>> No.619885

>>619867
It fixes issues with various games, although a couple have new issues not present in 1.6.

It's getting improvements all the time, though. I imagine in a few months it'll surpass 1.6 completely.

>> No.619917

I emulate because my systems are case queens. I want to preserve them and keep them mint so I use emulators. I'd rather use real hardware but not just preservation but the pain of keeping all the systems hooked up and looking nice in my minimal entertainment center probably wouldn't be possible due to the rats nest of wires. Too much trouble, rather just emulate.

>> No.619947

>>614690
No. I'm sorry, it's just the nostalgiafaggots getting to your head.

Literally the only reason to use a CRT is to relive old memories. If they're not there, play it on a more modern tv. It looks a whole ton better.

>> No.619982
File: 7 KB, 259x194, images.jpg [View same] [iqdb] [saucenao] [google]
619982

I for one prefer emulation to real hardware, only exception is pic since it doesn't emulate on dolphin.

>> No.619989
File: 143 KB, 302x252, link aint pleased.png [View same] [iqdb] [saucenao] [google]
619989

>playing OoT with hi res texture pack pictured above
>does this weird thing where pausing the game shows an image of the last pre-rendered background I visited, and takes for-fucking-ever to bring up the inventory
>currently in the Water Temple

>> No.620054

>>619989
What video plugin?
And it sounds like framebuffer emulation is broken\disabled.

>> No.620060
File: 45 KB, 159x219, 1301149021422.png [View same] [iqdb] [saucenao] [google]
620060

>>619989
>takes for-fucking-ever to bring up the inventory
>currently in the Water Temple

I feel for you

>> No.620063

>>619867
It has some minor improvements. PJ64 2.1 includes a custom build of Glide64. PJ64 2.0 gave me a nasty blue screen crash, so I'm wary of even booting 2.1 until I finish this video encode I'm doing.

ATM, PJ64 1.6.1 + Unofficial RDB + Glide64 Final is the best all round combo.

>> No.620304

>>611583
what is the most 'complete' HD texture pack for OOT on pj64?

>> No.620312

>>620054

I'm using Rice in 1964 like a ghetto motherfucker. I'd be using Glide in PJ64 2.1 but there's this weird combination of OoT liking to crash in PJ64 with the fact that the high res textures don't like to load for it in that program (despite it working for other games, like Majora's Mask).

>> No.620335

>>620312
>I'm using Rice in 1964 like a ghetto motherfucker.
That would explain the framebuffer issues.

The problem with these texture packs is often the fucktards who make them are slavishly loyal to Rice over Glide64. So sometimes the packs have to be tweaked a bit to run on Glide64.

I'm not sure how to fix rendering issues in Rice, since I don't use it.

>> No.620361

>>614364
Can you make this a little bit more idiot proof?

I am trying to get it to work but Project 64 2.1 doesn't see z64gl.dll in the GFX or 1.6 Plugins folder. Why?

>> No.620387

>>620304
Either that one or the cel one from what I have seen. Also I am pretty sure some of the pics in this thread that /vr/ is having a fit over are from the 3ds version.

>> No.620581

>>620387
Sorry for being unaware but do you know the name of the pack OP is using?

>> No.620751

>>620361
Oh, it totally slipped my mind. The z64gl plugin needs to be in the GFX plugins folder, and you need an extra file called glew32.dll in the main Project 64 folder as well for the emulator to see the plugin.

>> No.620906
File: 39 KB, 300x474, Marcel_Duchamp_Mona_Lisa_LHOOQ.jpg [View same] [iqdb] [saucenao] [google]
620906

>>612076
>still making arguments about the sanctity of art
>1919+94

>> No.621132
File: 153 KB, 1201x579, Untitled.jpg [View same] [iqdb] [saucenao] [google]
621132

>>620751
Not quite idiot proof enough for me.......

Is there anything else you did to make Rogue Squadron work? I got everything working and the graphics are still screwed up and it crashes at the main menu. I am using z64gl r17, did you compile r18 from source?

>> No.621150

>>611625
>playing games only for nostalgia
really?

>> No.621162

>>611583
>>611598
>>611629
I could never get hi-res textures to work correctly, it takes so long to load, and then half the time it would either crash or not all the textures would load...
I probably just have a shitty computer

>> No.621182

>>611625
>. 6th and 7th gen games definitely benefit from emulation.
who the hell has a computer fast enough for it to run without lagging though...

>> No.621197

>>621132
Untick "Use HLE GFX" for a start.

>> No.621205

>>621182
>who the hell has a computer fast enough for it to run without lagging though...
PS2 emulation works fine on a reasonable machine. Core Duo 3Ghz is pretty much baselines, though. So does Gamecube. And Wii emulation is pretty good, but slow unless you've got a fast PC.

>> No.621282

>>621197
That's only if you're using Jabo's 1.7 graphics plugin. z64gl is always LLE.

>> No.621316

>>621282
>That's only if you're using Jabo's 1.7 graphics plugin. z64gl is always LLE.
That's why I said "untick". When using a LLE plugin, you're generally supposed to disable HLE mode.

>> No.621332

>>621316
Thing is, it only makes any difference when using Jabo's plugin, because that option is meant only for spec 1.2 plugins, which Jabo's 1.7 plugin is. z64gl, not being of that spec, could give less than a shit whether it's ticked or not. It'll work the same.

>> No.621352

>>621332
>Thing is, it only makes any difference when using Jabo's plugin, because that option is meant only for spec 1.2 plugins, which Jabo's 1.7 plugin is. z64gl, not being of that spec, could give less than a shit whether it's ticked or not. It'll work the same.
Ah, I see. I'm used to disabling LLE on the audio plugin to use HLE audio.

>> No.621371

In any case, there appears to have been a regression or something. RS worked fine in 2.0 (you know, for running at a snail's pace), but after upgrading to 2.1, it no longer appears to work with z64gl. It does work with Jabo's in LLE mode, but the graphics are pretty screwy.

I also just noticed it's not reading the z64gl config file, so maybe that has something to do with it.

>> No.621394
File: 96 KB, 1167x522, crashes after this screen.png [View same] [iqdb] [saucenao] [google]
621394

>> No.621408

>>621394
2.1.01 btw

>> No.621415

Thank you for based CEN64

He makes it open-source then we're all fucking saved from the unholy beast that is PJ64

>> No.621445

>>621371
iirc there was some issue with it needing to be in /screenshots/plugins/ for some reason?

>> No.621460

>>619989
You can work around that with a cheat code. Yeah... That's what I had to do on Mupen64plus.

http://forum.pj64-emu.com/archive/index.php/t-3222.html

>> No.621461

>>621394

Thank you, all is fix but its too slow on my AMD Phenom II x4 which I don't really consider a bad PC.

>> No.621480 [DELETED] 

>>621394
Changed GFX plugin to Jabo's 1.7- still no sound, but I made it past the intro at least. Still set to Interpreter and z64 RSP, HLE unchecked.

>> No.621494
File: 535 KB, 800x624, 38fps, no sound at all though and the screen's shunted ¼ down.png [View same] [iqdb] [saucenao] [google]
621494

>>621394
Changed GFX plugin to Jabo's 1.7- still no sound, but I made it past the intro at least. Still set to Interpreter and z64 RSP, HLE unchecked.

Running on an i5 3.10GHz, only 8G ram.

>> No.621504

>>617061
No matter how powerful the engine that drives your car is, you still have to build all of the other things that make a car a car.

N64 emulation still doesn't have working transmission.

>> No.621517
File: 569 KB, 804x622, oh god what's happening.png [View same] [iqdb] [saucenao] [google]
621517

>>621494

>> No.621534
File: 760 KB, 804x623, running about half speed- maybe i can actually beat it.png [View same] [iqdb] [saucenao] [google]
621534

>>621517

>> No.621570

>>621517
>>621534
>>621494
Yeah, Jabo's does not work well for this game. I know I got it working with z64gl, but now it refuses to go above 640x480, possibly because it's no longer reading the config file, even though it's in the Screenshots directory. It has to have been a change in 2.1.

>> No.621602

>>621494
just run the PC version

>> No.621653

>>621517
>>621534

What is so special about this game that makes it so difficult for the emulator to run it?

>> No.621673

>>621653
>What is so special about this game that makes it so difficult for the emulator to run it?
It was developed by Factor 5, who wrote custom op-codes and more or less an entirely new N64 OS to run their games at 30fps ingame, 60fps in menus. They did stuff like split audio between the MIPS and RSP processors and cycled the load in order to use every last drop of performance the N64 could offer. Naturally, this makes them a bitch to emulate. The emulator needs to behave like a REAL N64, and not take shortcuts.

>> No.621746

>>612074
>implying it looked good to begin with

>> No.621747

>>612228
disgusting

>> No.621775

>>612084
>but the mona lisa looks like shit. if it were done today. almost no one would care.
oh wow.

>> No.621810

>>611619
Now that's just stupid. You're inside a giant motherfucking tree, shit should look organic, not like slabs of stone with big logs shoved everywhere.

>> No.621883

>>621460
>needing a cheat code to get around a problem that wasn't in the original
Yep, emulation sure is great.

>> No.621932

>>611583
High-res textures, higher resolution, Netplay, and save states do NOT make a better experience. You grew up on emulators if you think so.

I prefer the real-deal hardware over emulators any day of the week. They're usually more stable, first of all, and I like feeling like I actually earned the right to play a game (as in, I worked for the money I used to buy it). I think people who just use emulators and have libraries of emulated games are just lazy little shits to be honest that can't be bothered actually putting effort into your supposed hobby.

>> No.621965

>>621932
How do you feel about emulating games you own, but do not have the current space to set up the consoles they run on? I'm in the situation with my N64 currently. I still live at home (college student), so I'm limited in terms of space I can use for gaming. I have 3 consoles hooked up in my room, and could hook up a fourth, if there was somewhere I could find to rest it so I could get games into it, and have the cables reach the TV. So I currently have my Wii, WiiU, and 360 (I know I'm a failure at /vr/) hooked up in my room, and my SNES is upstairs. I still use all three in my room frequently, same with the SNES, and would love to use the N64, but space is a factor.

>> No.621995

>>621965
Then it's totally fine, in fact that's really the one good thing I see about them. They're especially convenient for situations like that, and most of them are pretty good at emulating the games perfectly.

>> No.621992

>>611583
I'd rather look at something with a low resolution than something that's hi-res but looks like it was just pasted on and doesn't fit with the rest.

>> No.622002

>>621995
>tfw I want to play Rouge Squadron

>> No.622776

>>621883
N64 emulation isn't. Don't tar all emulators with the same brush though.

>> No.623426
File: 24 KB, 400x425, sumodm.jpg [View same] [iqdb] [saucenao] [google]
623426

>>611583
>That emulation offers better experience
>Cant even play most of the games or play them period without any glitches

>> No.624696

so 3ds OOT or pc HD texture pack OOt? In terms of visuals

>> No.624857

>>612101
You must be trolling if you think the mona lisa is really a case of amazing art. It's good for it's time but it's beyond outdated at this point.
Oil painters do hyper realistic painting and digital artists just wreck the shit out of everything. There is no period of time in history before this current generation that has ever produced better art.

>> No.624862
File: 417 KB, 1600x1130, tapyba_100.jpg [View same] [iqdb] [saucenao] [google]
624862

>>624857
Tell me how great the Mona Lisa is again.

>> No.624908

I love useing original hardware for the real experience of replaying old favorites or ones i missed out on as a child but i'm also a collector and i realize that use of old hardware degrades the hardware, not as quickly with the old cartridge systems but it sill occurs.
thus i often end up emulating most of the time but when ever i get something new i will playing on the original hardware the first time

>> No.624919

>>624857
you remind me of those faggots i see and hear on game forums and in stores that only the latest and greatest is best... cuz it's old art it's somehow shit art and only modern art is best art.


yeaaaah take your autism outta here aspie ... it doesnt work that way and it's just your shitty opinions speaking not facts.


wow what a sack of crap this guy is

>> No.624954

I'm surprised at how many people here are so loyal to the original hardware... Have you ever tried playing an N64 on a flat screen HDTV? It looks like total ass with the system's minuscule picture resolution. Even without any custom textures, playing on emulator looks much better.

>> No.624968

Playing the real stuff makes you more concerned and get you into the game way more.
If you get some emulator game it's most likely that if you die during the first level, you'll quit the game and never launch it anymore.
By playing on real consoles with real cartridges (or cds) I feel like I'm actually struggling with the game whether it's good or not.
Since I paid for it, I know I'll be more into the game.
This and motherfucking controllers. I love to hold motherfucking controllers.

>> No.624973

>>624954

that's why you don't play on an HDTV

also, input lag on HDTV's is much worse than the fact that it can't upscale properly

>> No.625041

>>611583

Old hardware, always. Better to experience the game as intended, with the proper controler and resolution. Emulating has a "cheap" feeling to it.

The exception, of course, is when playing on original hardware is far more difficult (i.e. JP ONRY games.)

>> No.625054

>>624954

I'm surprised there are people on /vr/ that give a fuck about resolution.

>> No.625096

>>624954
So... don't play N64 on a TV.

As for emulation looking better, well, your mileage may vary in that regard. Many games have graphical issues. Usually minor when using the correct plugins and configuration, but some games are just fucked. But even when the games do work well, not everyone is a fan of hi-res low-polygon 3D graphics with shitty low-res textures slapped on top of them, as it can be jarring as hell.

>> No.625102

>>625096
on an HDTV*

>> No.626308

>>621883
It's called a hack. And it's needed because PJ64's core emulation isn't precise enough/PJ64 doesn't have a dedicated hacks system yet.

>> No.626472

>>613046
>Freemcboot

As much as I love it a mod chip is probably the better way to go. There are still lots of compatability issues with Mcboot mainly with the non DVD games.

>> No.626501

>>626472
I'm pretty sure loading from the internal HDD vita OPL allows you to play those without any issues, disc wise patching can be sketchy, but I would advise against burning games anyways, not worth wearing out the laser.

A valid point if you're burning games though.

Also, Toxic OS can run on FMCB now.

>> No.626579

>>613046
You should add the xk3y to the 360, for people that want to still play online.

>> No.626612

>>626579
As an alternative, sure, I'll put it on my to do list.

I also might make individual infographics for some consoles if enough people show interest in the list I made.

>> No.627084

>>613046
Nice list, it would be worth adding that the Genesis Everdrives also play 32X and Master System games (with the add-on and with vanilla hardware, respectively).

>> No.627143

>>627084
Mega Everdrive also support Sega CD, though it would be best to note that explicitly on the list.

Thanks.

>> No.627157

>>627084
>>627143
Never mind the Sega CD part, I remembered seeing it on krikzz's site, but it was something different. My bad

>> No.627205

>>611583
>using the words objective and experience in the same sentence.
nostalgia is an experience too ya dingus

>> No.627235

>>627157
Yeah, you can use it as a RAM cartridge for the Sega CD, it's useful since the actual cartridge is expensive and hard to come by. Unfortunately, the Everdrive MD can't.

>> No.627252

>>627235
For a second I thought it supported CD games, but that's just due to my horrible memory.

I also would like to see a sd/hdd based way of playing Sega Saturn games.