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/vr/ - Retro Games


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6078035 No.6078035 [Reply] [Original]

I feel like anything before 1983 is kinda shit

>> No.6078045

I can't play anything made before 1960.

>> No.6078051

there are a lot of fun pre-1983 arcade games.

>> No.6078080
File: 10 KB, 480x360, tennisfortwo.jpg [View same] [iqdb] [saucenao] [google]
6078080

>>6078035
>Implying 1958 was not the best year for gaming

https://www.youtube.com/watch?v=s2E9iSQfGdg

>> No.6078127

It's subjective. But google 1982 games and you have the answer, lots of great classics

>> No.6078139

>>6078035
I've had plenty of fun with Breakout (1976), Snake (1976), Space Invaders (1978), Sokoban (1982), Donkey Kong Arcade (1981)... (full disclosure some of these I played as faithful remakes on other systems). I have no doubt I could find other games from that period worth playing.

It's not there being any clear cut-off date it's more like before the NES the pickings are slim.

>> No.6078162

>>6078035
except 1978-1982 were the best years for gaming.

>> No.6078189

>>6078035
No such thing as too retro if the game is enjoyable to someone. It's about tech, I think. If something is entirely mechanical, then is it classed as a video game? I've seen racing games in an arcade which were basically this:

https://www.youtube.com/watch?v=1aCeg-EbOAI

Maybe that's too retro.

>> No.6078439
File: 200 KB, 850x1107, zoom.jpg [View same] [iqdb] [saucenao] [google]
6078439

>>6078035
You might like this one

>> No.6078496

>>6078035
How did you come up with that specific year? 20 years before you were born? 20 years before some youtuber was born?

>> No.6078806
File: 100 KB, 800x815, Frank and Nancy Sinatra playing flipperless pinball in 1943.jpg [View same] [iqdb] [saucenao] [google]
6078806

>>6078035
Any pinball machine that came before the invention of the flipper is pretty questionable.

>> No.6078886

>>6078080
>Analog computer
Basically real Tennis.
>>>/sp/

But seriously, it would be cool to see more non-digital games.

>> No.6078891

>>6078035
Galaxian and Galaga are decent you nerd

>> No.6078910

>>6078189
That barely even qualifies as a game.
I mean, you might as well not have a road, since its completely illusory with no function.
I would at least have hoped for some simple logic that would impose a challenge to the player.

>> No.6078914
File: 9 KB, 520x474, OldGamesItalia_CRPGaddict_Orthanc13.png [View same] [iqdb] [saucenao] [google]
6078914

Pedit5 (1975)

>> No.6078947

>>6078910
Long loops and some obstacles, if I remember correctly. And the arcade game was even more primitive; no back light, no gears, and the road was made out of what looked like linoleum.

>> No.6079229

>>6078035
I don't have any hard limits, but I tend to prefer games from the NES and beyond.
I pretty much can't stand the Atari 2600

>>6078139
That's a good way of putting it actually. I do enjoy Space Invaders and Breakout a lot.
Arkanoid is also fun, don't remember when that came out.

>> No.6079246

>>6078035
Basically to any particular generation something that's too old is shit. To the current generation, NES and anything older is shit. To my generation, Atari and older is shit. To the previous generation, ball in a cup is shit. And to the next generations, SNES and N64 will be shit. Eventually everything will be shit and worthless.

>> No.6079281

>>6079246
>he couldn't get the ball in the cup

>> No.6079321
File: 39 KB, 450x282, oxogame.jpg [View same] [iqdb] [saucenao] [google]
6079321

>>6078080
>1958
Too modern, try 1952.
https://www.youtube.com/watch?v=nUev5xwdGGw

>> No.6079329

>>6079321
Two players? Birth of competitive gaming?

>> No.6079428

Honestly, most games pre-SNES are really hard to go back to.

>> No.6079463

>>6079428
I don't agree.

>> No.6079465

>>6078035
I agree anon

>> No.6079487

>>6078035
>how retro is too retro?
Too retro for what? I guess we can rewrite that question as:
>at what point does it stop being "old game" and becomes just "game"?
So, graphics-wise, to put it very roughly: 2D got good with the Mega Drive, and 3D got good with the Dreamcast. Their quality is where I would draw the line for "just game", from a technical standard.

>> No.6080219

Anything before Space Invaders is shit.

>> No.6080221

>>6078891
Only Galaxian is decent, Galaga is great.

>> No.6081129

>>6078439
KEK

>> No.6081969

>>6081129
What's wrong with Buck Rogers arcade..?

>> No.6082096
File: 212 KB, 1023x788, 20609359903_a7f5cbdaa7_b.jpg [View same] [iqdb] [saucenao] [google]
6082096

How about a round of Wham Bam?

>> No.6082101

>>6082096
No thank you, ma'am

>> No.6082106

>>6080221
Galaxian is that weird bootleg Galaga no one likes.

>> No.6082109
File: 301 KB, 830x1092, 9168672045_9cfa3f00a5_o.jpg [View same] [iqdb] [saucenao] [google]
6082109

Well, there's always Jungle Hunt.

>> No.6082259

>>6079246
I think SNES games will always be valued. NES is more spotty with its games, since that was where most gaming conventions were started in their toughest forms. SNES era is when those concepts were for the most part refined and still are used in largely the same way to this day.

I would wager it just comes down to the actual game itself. Dragon Warrior 2 feels so much more dated than Lufia 1, and both games feel archaic compared to Lufia 2. Final Fantasy 1 is quaint in comparison to pretty much any FF after it.

>> No.6082387

>>6079428
Except Tetris.

>> No.6082396

My first console was the NES, so Atari stuff is kinda hard to enjoy. It's got a couple gems though.

>> No.6082907

>>6078806
How do you keep the ball in play? Or do you just launch it and watch until it's lost? I'm not sure that even qualifies as a game.

>> No.6082928

Pre-NES games aren't "too retro", but they aren't really what I'm looking for in a game.

>> No.6082950

First and second gen games are fun, you just aren't supposed to play then as long.

>> No.6083158

>>6081129
Oh, now I get it (almost a day later..) - >>6081969

>> No.6084442

>>6078035
Early NES is pretty awful. Unless your name was SMB1, you were most likely some arcade port or some shitty original title like Urban Champion or Clu Clu Land.

>> No.6084447

>>6078035

2600 definitely has a handful of great games

>> No.6084506

>>6078035
>anything before 1983 is kinda shit
>Pac-man 1980
>Asteroids 1979
>Galaga 1981
>Space Invaders 1978
>all classics
Get outta here

>> No.6084531

>>6078035
The issue is, early 70s games aren't really designed to be played the way we think of it. People would go, put in a single quarter, have a round of Pong, and leave. They were basically toys.

It's not until later, far in late 70s, people realized that games that keep you glued to the screen for hours will eat more quarters, and ergo - make more profit. So suddenly we get games like Space Invaders that gets harder as you play, and then Pac-Man and Donkey Kong that have different levels, and Berzerk which has randomly generated levels with infinite replayability. And that's where modern game design emerges, together with modern idea of video games.

Ironically, OP mentioned 1983 - 1983 happens to be the year where that revolution took full swing, since it was the year an ending was invented. Crystal Castles was first arcade game to simply end once you're done, instead of looping to the start. Around that time, console Pitfall and Adventure also had real endings. We stopped playing for score, and started playing to beat the game.SMB popularized this idea - and the rest is history.

>> No.6084978

>>6082907
Isn't that literally a carnival game? Like a plinko thing? You launch a ball upward with the same mechanism a pinball machine uses and hope it lands in the right place when it falls

>> No.6085309

>>6078035
Utter bullshit. The Golden Age arcade games were fucking GREAT. And hold up as well as anything since for that matter.

>> No.6086592

>>6084447
Most of the best 2600 games were released in 1983 and 1984 though, even as the crash was unfolding.

>> No.6086597
File: 344 KB, 1000x734, b769e8bec257f28f3297639d42725f3db9d71ab6.jpg [View same] [iqdb] [saucenao] [google]
6086597

Since pinball is allowed here the definition of "retro game" can get kind of weird

>> No.6086604

>>6078035
>>6086597
retro is suppose to mean recent past. if there's a hard and fast rule for what's too new than you need one for what's too old, though what would be considered too old is too small and consequential to really worry about.

Something from 200 years ago is never called retro

>> No.6086695
File: 25 KB, 224x256, 0001.png [View same] [iqdb] [saucenao] [google]
6086695

>>6078035

>> No.6087090

>>6084531
>Space Invaders
Didn't you know its increasing difficulty was an accident? The game ran slow because the CPU couldn't handle all those alien sprites, but as you killed them the CPU got less busy so the game ran faster. They optimized it later, but the dev liked the effect and added it back.

>> No.6088464

>>6086604
>retro is suppose to mean recent past
>isn't supposed to mean that
zoomers. lol