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/vr/ - Retro Games


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File: 661 KB, 1230x1200, 50hz.jpg [View same] [iqdb] [saucenao] [google]
6052442 No.6052442 [Reply] [Original]

When Europeans were kids did they know they were playing slower versions of games like Sonic or did this become widespread knowledge with the internet? Did Europeans ever show up to world game competitions or American friends houses and get surprised at how games looked better? Were there rich Europeans who paid extra to get the full speed Japanese or American versions of games imported? How can compete in fighting games tournaments if they're training using a slower version of the game? How can they compete with 60hz speedrunners? Is it cheating to beat a game using the slow version which gives you more reaction time? Here's a Sonic comparison https://www.youtube.com/watch?v=DW-XsGN8oKc

>> No.6052456

>>6052442
UK here. We knew. I used to alter my TV Vertical Line to get rid of borders.

>> No.6052467

>>6052442
Most people didn't. They knew about the border, but most didn't think there was a speed difference. I have no idea why Burgers bring it up all the time. Literally no one I knew cared enough to sperg the fuck out about it.

>> No.6052470

I did not know and never cared too much about it when I realized.

>> No.6052484

>>6052442
Most people can't tell when a fullscreen video is being stretched to fit a widescreen display or vice versa. They won't feel a thing about the framerates or the accompanied change in the audio pitch either.

>> No.6052485

>>6052442
I figured it out soon after reading in CVG, i think, that Sonic on the Game Gear was 7% (or whatever) faster than it was on the master system.

I really started to care when the soundtracks of key games sounded like they were played too fast when I looked them up on the interned in later times. 50hz Master System Scrap Brain Zone is magic to me.

>> No.6052542

>>6052442
>looked better
You mean faster. PAL had better colors and slightly higher res

>> No.6052543

>>6052442
Yes, this is why there was a pretty big import scene.

>> No.6052546

>>6052467
You don't have to "sperg the fuck out" to notice it's a completely difference experience playing in slow motion.
>>6052470
Do you just tell yourself not to care because you know you can't change it?
>>6052485
You bring up a good point, if Europeans tried to sing along video game songs with the rest of the world they wouldn't be in sync. Kind of depressing.

>> No.6052595

>>6052546
>You don't have to "sperg the fuck out" to notice it's a completely difference experience playing in slow motion
Troll, or completely fucking retarded?
"They knew about the border, but most didn't think there was a speed difference."
I'll say retarded.
>Do you just tell yourself not to care because you know you can't change it?
It's no wonder that everyone hates you, Juan.
>You bring up a good point, if Europeans tried to sing along video game songs with the rest of the world they wouldn't be in sync. Kind of depressing
I know. It'd be terrible. Life as we know it would be over. You wouldn't by chance happen to be a colossal faggot, would you? It's just that you really do come off as one.

>> No.6052615 [DELETED] 

>>6052485
The hand grids were usually fine - and region free. But yes, you're going to notice a 17.5% speed difference and that stretched screen ratio.

To make matters worse, there were a few games that were optimised for PAL regions. So even if you were blind to the NTSC market, even the most dim witted person would figure out that something was awry.

>> No.6052619

>>6052485 #
The hand helds were usually fine - and region free. But yes, you're going to notice a 17.5% speed difference and that stretched screen ratio.
To make matters worse, there were a few games that were optimised for PAL regions. So even if you were blind to the NTSC market, even the most dim witted person would figure out that something was awry.

>> No.6052651

>>6052442
Depends if you read magazines or not. I only played computer games so I couldn't care less.

>> No.6052681

I got the Saturn first and later a psx so what does Op Pic tell Me..?

>> No.6052685

>>6052442
pal was a better system, developers were just too lazy to make good ports

>> No.6052686

>>6052442
>Did Europeans [...] and get surprised at how games looked better?

The only reason they might look better is because most games were made in NTSC-land for an NTSC audience and then got half-arsed ports to PAL-land.

PAL is superior in every way except frame rate.

>> No.6052689

How can console peasant scum compete with 70Hz VGA master race?

>> No.6052705

>>6052467
This.
The borders were the only thing that could be annoying sometimes, but mostly we were fine. I never noticed any slowness in music and gameplay or some other differences. Until emulators became a thing, I was unaware of all the PAL/NTSC debate, and never knew anyone who cared much.

>> No.6052706

>>6052705
>>6052467
>>6052595
Other Euros are saying they knew, so maybe some people were smart enough to notice and some not.

>> No.6052715

>>6052705
The horrible stretched image was glaringly obvious.

>> No.6052723

>>6052442
Back then I didn't know. But when playing games like Super Mario 64 or Ocarina of Time I always had the feeling that there is something wrong. The controls were kinda clunky and the characters moved slower than they should, overall feeling kinda heavy.

>> No.6052724

>>6052689
by playing good games.

>> No.6052758

I think the bigger conversation here is how altered certain European games were, European contra for example, a game that never hit it big here, had robots and no blood.

>> No.6052762

>>6052758
or how Ninja Gaiden became Shadow Warrior or something

fucking Germans and Brits ruining everything for everyone else too

>> No.6052764

>>6052758
>>6052762
It's because of Germany's strict content guidelines regarding violence in products intended for children, which is what Germany considered video games to be at the time. Devs are also cheap/lazy and don't want to produce 10+ different cartridges of the same game for different countries if they don't have to, so they cater to Germany and have a language select for the European releases.

>> No.6052767

>>6052758
Because its known as the superior Probotector

>> No.6052801

>>6052546
>Do you just tell yourself not to care because you know you can't change it?

Naw, that would be like telling yourself that people who did not care about frames per sec secretly just lied to themselves just to give yourself a false feeling of superiority - completely ridiculous. WHO would do that?

>> No.6052823

>>6052442
>Were there rich Europeans who paid extra to get the full speed Japanese or American versions of games imported?
I'm pretty sure that before emulation was a thing you'd need to import a console, a tv, and then the entire fucking power grid because back in the day, the TV output frequency was tied to the utility frequency of the alternate current on the grid, which is 50Hz in Europe and 60Hz in the US.

>> No.6052835

>>6052686
>50hz is superior to 60hz
check out this brainlet

>> No.6052838

>>6052823
>I'm pretty sure
The state of European education, everyone.

>> No.6052843

>>6052835
It seems you didn't read/understand the last sentence.

>> No.6052846

I knew about it from an early age because ROMs came in multiple regions, but I mostly played PC games, so it was irrelevant to me until 5th gen, when I imported a US PS1 and games specifically for 60Hz.

>> No.6052851

>>6052442
>Game competitions
>American friends houses
>fighting games tournaments
>speedrunners
Good thread OP I chuckled. Go back to /int/ tho.

>> No.6052852

>>6052823
>you'd need to import a console
Yes
>a tv
>the entire fucking power grid
No.
Most European TVs could sync to both frequencies. Note than Japan uses a split power grid with both 50Hz and 60Hz, yet all the TVs are 60Hz. You just needed a step-down transformer for the console (which didn't care about the different line frequency either).

>> No.6052854
File: 29 KB, 252x184, Clipboard01678.jpg [View same] [iqdb] [saucenao] [google]
6052854

>PAL PS1 version of Colin McRae 2.0 runs at normal speed.
>NTSC PS1 version of Colin McRae 2.0 runs slow.
This keeps me up at night.

>> No.6052857

>>6052542
>PAL had better colors
Everybody who cared about quality used RGB (modding if necessary).
>slightly higher res
Ignored by almost all of the games, hence the black borders.

>> No.6052860

>>6052857
RGB isn't proper colors I don't understand this meme

>> No.6052863

>>6052854
>brits can't develop anything of worth
Is it really surprising, anon?

>> No.6052865

>>6052860
/vr/ consoles generate RGB internally, so RGB is the highest quality possible. If you send the RGB directly to your display (which sometimes requires mods) you bypass the PAL/NTSC color encoding, so any theoretical PAL color advantage is irrelevant.

>> No.6052867

>>6052442
I guess blast processing was exclusive to North America

>> No.6052906

>>6052865
Got any comparisons? I've always found RGB to not be as accurate as component or VGA

>> No.6052918

>>6052906
VGA is literally RGB, retard. Everything except RGB has to be transcoded back into RGB in the end anyway.

>> No.6052923

First I didnt know, then I heard stories of kids getting their SNES modded to not have black bars? but also stories of how it didnt work for all games and that some games wouldnt even work afterwards? so it seemed creepy at the time. then later when i got back into snes/md I looked into what it was actually all about and set forth to have my favorite consoles modded with a switch and rgb cable.

>> No.6052927

Didn't understand it back in the day, used to think it was just a colour thing because NTSC stuff like DVDs would be green on my TV.

I didn't know that 60hz was NTSC either because my first experience with it was with GameCube, which had 60hz on pretty much all PAL releases, and late PS2 games like Okami. I always selected the 60hz mode just because bigger numbers and the test warning saying some tvs can't display it but I've never encountered a PAL TV that can't do 60hz.

>> No.6052932

>>6052764
Actually it's Bongs when it comes to the whole "ninja" thing being "a violent word" (lol) and shit.

>> No.6052952

50hz is the superior frequency. You get 16% more game time!

>> No.6052996

>>6052952
It's unionically better in cases like Thunder Force IV because the frame rate is consistent and doesn't have anywhere near as much slowdown.

>> No.6053026

>>6052918
Really? Whenever I see RGB compared to VGA the RGB shot doesn't look color accurate

>> No.6053029

>>6052442
I knew about 50/60hz and PAL/NTSC, but I didn't know that games actually ran slower, I thought they just skipped frames.
Thank God for emulation, I'm still a little pissed about the state of console gaming in the EU having experienced it firsthand.

>> No.6053045

>>6053026
Yes, as I already said, VGA is RGB. The only difference between VGA and SCART is the connector and the format of the sync signal. The color signals are completely identical.

>> No.6053101

>>6053045
> The only difference between VGA and SCART is [...]

Yeah, and the fact that RGB is only one of the *four* options for SCART.

SCART can carry S-video, it can carry component, it can carry composite, and finally it can carry RGB. And I'd say RGB is the rarest of these.

>> No.6053109

>>6053101
SCART only officially carries composite and RGB. You can pretty well bet that most SCART TVs will support RGB for at least one input, but support for S-Video or YPbPr over SCART are not common or standardized at all. You can send whatever you want over a VGA cable too, but that doesn't mean your receiving device is going to support it.

>> No.6053194

>>6052823
>the entire fucking power grid
u fucking retarded or something?

>> No.6053220

>>6052996
Run the 60Hz version and overclock the CPU. Most Genesis games overclock without problems.

>> No.6053248
File: 36 KB, 655x527, 1491636476578.jpg [View same] [iqdb] [saucenao] [google]
6053248

>>6052823
>and then the entire fucking power grid because back in the day, the TV output frequency was tied to the utility frequency of the alternate current on the grid, which is 50Hz in Europe and 60Hz in the US.

>video output
>tied to the utility frequency of the alternate current on the grid

>> No.6053257

>>6053248
It's actually true for some really ancient black and white TVs.

>> No.6053271

Figured it out after missing my PS1. Put almost everything I could find on disc. Ridge Racer R4 & Metal Gear Solid made me realise the difference between NTSC and PAL.

Never made a big deal about it tho.

>> No.6053276

missing = modding

>> No.6053278

Nobody cares just liked nobody cared about RGB

>> No.6053386

>>6052442
When I was a kid I had no idea, since I was kid playing some video games with my friends. And not that we would've cared either, since that was all we knew. Even though tv sets we had supported ntsc video if it wasn't too old, it wouldn't have been as simple as getting us/jap hardware as it is now either so getting your parents to jump through hoops would have been impissible.

>> No.6053624
File: 31 KB, 474x457, e3vecgqnglc31.jpg [View same] [iqdb] [saucenao] [google]
6053624

>>6052467
imagine seething about playing sonic in slow motion for 30 years and you still pretend you didn't care up to today.

kek, palfags.

>> No.6053651

every snes had a pal/ntsc switch modded in so you could play u.s./jap or euro version. also needed an adapter or slight case modification as the slots were different (ugly americunt snes was a box, europe and nippon were round and sleek as mutts have no taste)

>> No.6053653
File: 53 KB, 900x400, serveimage.jpg [View same] [iqdb] [saucenao] [google]
6053653

>>6053651
forgot pic

>> No.6053672

>>6053624
That's why they call it the SNEzzz in the UK, due to the coma inducing slow motion gameplay.

>> No.6053824

>>6053624
See: >>6052595
>It's no wonder that everyone hates you, Juan
I hope you, your friends (like you fucking HAVE any), your inbred family, and anyone else who is stupid enough to humanize you, gets RAPED TO FUCKING DEATH. You're worthless. You add nothing to any conversation. All you do is stir shit. You are universally despised, not for what you have, but for what you are - which is scum, scum, SCUM. You have the highest gay population in the world per capita (a nation of FAGGOTS), your immigrant problem dwarfs every other country in terms of size and the shit they cause, you shoot each other at the drop of a hat (becuz u iz smart, n shieeet), all you fucking do is complain about everything, you're by far the largest exporter of SJW dogshit - something that has destroyed Europe (and you have the fucking temerity to take the piss. DIE.), and you think you're the world police, but you've been nothing but a fucking blight everywhere you've gone. EVERYONE HATES YOU. WE ALL WISH YOU WOULD DIE. And of course, I'm barely scratching the surface here.

>> No.6053865

>>6052651
>I only played computer games so I couldn't care less.

Based.

>> No.6053871

I knew, but until 5th gen I didn't realize how 10hz could make such a difference in speed.

>> No.6053878

I don't think 60hz came to be a thing in Europe until Dreamcast or the GameCube?

>> No.6053880
File: 20 KB, 285x327, 1573193874439.jpg [View same] [iqdb] [saucenao] [google]
6053880

>>6053824
Never have I seen such pathetic, impotent autistic rage. Phone time's over, anon. Please deposit your phone into the receptacle at the fucking psyche ward you're posting from.

>> No.6053908

>>6053651
It's because the original Nintendo was designed to look like a VCR to differentiate it from other video game systems, and the Super Nintendo thus continued that look somewhat. This wasn't an issue in Europe, since it wasn't a significant enough market for Nintendo to really give a shit about selling the Famicom there, so they half-assed distribution and the whole system never really caught on there, resulting in Europoors to this day trying to pretend that things like the ZX Spectrum were actually good, to make up for the fact that they basically missed out on every good video game of the '80s. But on the plus side, their Super Nintendo did look more like the original Super Famicom.

>> No.6053950

>>6053908
The NES is overrated shite and you know it.

>> No.6054010
File: 26 KB, 400x400, 1385011259530.jpg [View same] [iqdb] [saucenao] [google]
6054010

>>6053950
>The NES is overrated shite and you know it.
If you want to argue another generation has your favorite games, then fine. If you want to argue NES/Famicom wasn't the best of its generation BY FAR, then you're just in a sad state of denial. There was NO real competition during that era. Nothing even came close. The closest was the Master System, which was still so much worse that it got blown off the fucking map in the regions that Nintendo actually considered worthy of their attention, and people there never even heard of it. Even today, most of the well remembered games for Master System are actually '90s releases, a whole generation behind the times, that people only care about because they're autistic enough to care about 8-bit Sonic games, which were only made for Brazilliapes and other third-worlders, like you. And then those games only exist because it was piss-easy to port back and forth from Game Gear, which was the actual reason the games were made. And even then, the Game Gear versions were better.

>> No.6054056

Didn't bother us mate. We were playing superior Amiga games like Superfrog.

>> No.6054079

>>6052595
He may be an asshole, but he’s correct and you’re coping super hard, breh

>> No.6054087

>>6052863
Like the television, the computer, and the internet? I’m an Americunt but you’re just retarded

>> No.6054195

>>6054087
muslims didn't invent any of those, i'm not sure what you're driving at chap.

>> No.6054198

>>6052442
We knew and had shops that could 60hz mod consoles. Some gaming magazines straight up advertised them.

No one cared though. People weren't so anal about game systems since they were toys, not interactive literal masterpieces or multimedia centers.

>> No.6054204

>>6052758
>I think the bigger conversation here is how altered certain European games were

Only german games were neutered. Most games had less censoring than the US versions in general, and manga styled titles were more common here in the 90s too.

I think the UK censored the word ninja but didn't removed them, they just had to be renamed. See Teenage Mutant Hero Turtles.

>> No.6054219

>>6052723
I thought by N64 times Nintendo had begun to optimize their PAL ports?

>> No.6054220

>>6053824
based.

>> No.6054298

>>6052767
>Japs: Name guerrilla warfare series after a real word shortly after the Iran-Contra Affair
>UK: OI, WOTTSA CONTRA? SOUNDS BLOODY DAFT, INNIT? LET’S GIVE IT A REAL WHIZ BANG, TIPPITY-TOP GEAR NAME... SUMFIN BASEDENCE FIKCHUN-ISH WIF ROBOTS LOIK... LOIK ROBO PROTECTA! NO, PROBE... PROBO! PROBOTECTA!
The most unintentionally awful sounding name to come out of England since TARDIS.

>> No.6054303

>>6054298
>s o y is filtered even when placed at the beginning of a made up word
Jesus

>> No.6054314

>>6054219
M8, they were doing back in 1985. They didn't always get it right, SMB1 rather infamously runs faster on PAL than it does on NTSC. Sega did the same, the problem is both libaries were inconsistant and some unadjusted games slipped through.

>> No.6054321

>>6054314
>some unadjusted games slipped through
>like Sonic the Hedgehog
Let's not overestimate how much it was actually done. They missed really major games

>> No.6054327

>OoT was 17fps in Europe
Truly the third world

>> No.6054342

Mario 64 https://www.youtube.com/watch?v=LWwAXUZvDhk
You can't tell me there isn't a drastic difference.

>> No.6054349
File: 838 KB, 500x282, fag.gif [View same] [iqdb] [saucenao] [google]
6054349

>>6054342
>see, 120hz isn't much of a difference

>> No.6054412

>>6054349
The problem isn't just the framerate itself, however, but that games frequently actually slowed down. Mario moves x pixels per frame, rather than x pixels per second, with there simply being fewer image changes per second.

Ocarina of time being like 20 fps doesn't make it a bad game. Slowing it down a substantial amount, actually changing how things move and how things sound compared to how the creators intended, does.

>> No.6054440

>>6054087
>Like the television,
Philo Farnsworth. Logie Baird's invention was a mechanical television.
>Internet
Maximum seethe. Berners-Lee wrote the web (you don't need the web to use the Internet). The Internet is undisputedly an American invention.
>Computer
Mechanical computers go back millennia. First electronic computer was Konrad's Zuse's Z3.

And the invention that really allowed computers to take the next leap was the integrated circuit, an American invention. I'm not discounting Brit contributions to 20th century technology, but they don't get credit for those, even if guys like Turning came up with some of the theories.

>> No.6054530

>>6053880
>stating facts makes you ker-raaay-zeee, apparently
But all of it is true, anon. Every last bit of it. All retard Americans do is antagonize everyone. You're just inherently bad people. You just have to peruse any thread on any board to know that this is a factual statement. And I agree with the anon you're responding to; you truly are despicable, and you really do all deserve to die.

>> No.6054538 [DELETED] 

>>6054195
>muslims
More rapist Mexicans in your borderline third-world country than there are rapist Muslims in mine. A lot more, Diego. But unlike you imbeciles, most of us want our foreign horde gone, because we're actually bright enough to see them as the blight that they are. You stupid motherfuckers fight tooth and claw to keep your undesirables within your borders. I was never taught any Mudslime language when I attended school, and nothing has changed. How's you Spanish, ese? Probably fluent, I imagine...

>> No.6054542

>>6054195
>muslims
More rapist Mexicans in your borderline third-world country than there are rapist Muslims in mine. A lot more, Diego. But unlike you imbeciles, most of us want our foreign horde gone, because we're actually bright enough to see them as the blight that they are. You stupid motherfuckers fight tooth and claw to keep your undesirables within your borders. I was never taught any Mudslime language when I attended school, and nothing has changed. How's your Spanish, ese? Probably fluent, I imagine...

>> No.6054552
File: 43 KB, 516x260, shariah-controlled-zone.jpg [View same] [iqdb] [saucenao] [google]
6054552

>>6054542
Quit lying, Muhammed. I went over there for business last year, and London was filled with Sharia controlled zones. Then I saw the local constables raid a restaurant that was selling pork since the odor of pork cooking was bothering the local Muslims.

https://www.telegraph.co.uk/news/newstopics/howaboutthat/8077906/Cafe-fan-banned-in-case-smell-of-bacon-offends-Muslims.html

>> No.6054560
File: 7 KB, 460x285, HispanicCrime-chart9.gif [View same] [iqdb] [saucenao] [google]
6054560

>>6054542
Comparing Mexicans to the radical Muslims in Britainstan.

>> No.6054675

>>6054298
Pro bro protector

>> No.6054707

>>6054530
You're on an American website. So shut your dick pleaser or put it to work. When your country matters you can sling shit. Until then you need to accept you will always be beneath us.

>> No.6054975

>>6052857
>Ignored by almost all of the games, hence the black borders.
Some games that optimise do actually use the higher resolution but still have larger borders because they don't use ALL of the extra pixels, just some of them.

>> No.6054993

>>6054675
Probotector sucks, especially the MD version. The robots are bland and it sucks a lot of personality out if the game.

>> No.6055010

Australian here, had PAL. Was not common knowledge during the 2D era, when game magazines were less technical and sprites left room for interpretation. When the PS1 and Saturn rolled around we could tell, visibly, that the animations were slower. Magazines got more professional, and you'd even see frequent adverts for 60 Hz console mods.

>> No.6055115

>>6054707
This is not an American website.

Fuck I miss the old days before Americans decided to dickwave around and we all thought of ourselves as just being from 4chan, at least here.

>> No.6055126

>>6055010
It helps that 3D era systems generally had less issues with region switching. It's not like the bad old days where your PAL systems might actually be running noticeably slower internally too.

>> No.6055143

>>6055126
I think that was still the case with N64 (although some PAL games were optimised or semi optimized). Same with the PlayStation as well.

I don't know about the Saturn, I've only owned the Japanese model.

>> No.6055147

>>6055143
IIRC it was the opposite. Only Saturn had some clock timing changes but that was because it was still using old (though massively upgraded) tile-mapping technology

>> No.6055152

>>6055143
I'm meaning in terms of significant hardware differences. A PAL PS1 does run imperceptibly slower, but there's only I think three rhythm games where it even becomes an issue. It doesn't shit the bed trying to play an NTSC disc, is more my point. Not like older systems where getting around region locking was only half the battle to making your PAL console not suck.

>> No.6055176

>>6054219
Yeah they optimized some of their games to some extent.
Earlier games like Super Mario 64 and Mario Kart were not optimized at all. They run slower and have a smaller/slightly squashed picture.
https://www.youtube.com/watch?v=uyhcY1EMrwY

F-Zero X and OOT for example have optimized picture but still run slower than their NTSC counterparts.

As far as I know, none of the N64 games made by Nintendo were fully optimized.

>> No.6055586

>>6052762
>fucking Germans and Brits ruining everything for everyone else too
yeah that's kinda how it's always gone in history

>> No.6055593

>>6053624
that sounds like it would actually make Sonic playable

>> No.6055603

>>6052442
Yes, borders were always an issue, and things like readers sending in wildly different results for pal and ntsc versions of Mario kart also caused interest on the subject. In the n64 era, rare actually optimised the pal versions of some of their output

>> No.6055726

>>6055115
>Fuck I miss the old days before Americans decided to dickwave around and we all thought of ourselves as just being from 4chan, at least here.
Let's just all unite in our hatred of zoomers (zoomer is a state of mind, not an age group).

>> No.6055743

>>6052442

I always hated 50hz games.. That's why I pirated ntsc copies. Importing was impossible and way too expensive.

>> No.6055753

>>6055743
I remember discovering the import scene and thinking why have I paid all this money for a Japanese copy of SFII and an adapter to play on a fucking PAL machine??

I ended up buying a Super Famicom not long after that.

>> No.6057450

>>6052442
>screenshots of framerates
yikes

>> No.6058242

>>6057450
Thats not what the picture is about retard

>> No.6058284

>>6052442
You are an idiot who doesn't understand what happened. A limited amount of games had slowdown like that, the rest were optimized and run just as fast but played smoother and with better resolution.

Yes Sonic 1 is the prime example but it plays smoother because the Genesis has more time to keep up with the action. Same with Mario Kart 64 - there is less choppiness when playing it. That's why on a few occasions they didn't optimize the games - because they weren't good that way. .

But continue with your circle jerk.thinking it was so big and problematic if it makes you feel better.

>> No.6058556

>>6058284
Hmm, but for 8-bit games there was no optimisation.

>> No.6058573

>>6058556
All the NES games I have are Pal optimised

>> No.6058846

>>6054530

>All retard Americans do is antagonize everyone.


Obviously. Because they are retards. Who also happen to be American. It just seems like the percentage of such as well as of nutjobs is higher there. But then again you always have to keep in mind the screeching-retard-effect, the ones with the least things to say are often the ones with loudest voice, especially on the internet, and those are the ones who you therefore then can hear while the reasonable ones have no interest in screeching out their views and opinions, which distorts the view. Pretty sure you can fiond more than enough of those nutjobs as well here in Yurop.

>> No.6058874 [DELETED] 

>>6058284
17.5% slower is not smoother. Most PAL N64 games played like they were underwater levels. The small handful of PAL optimised games were European exclusives, no one else really took advantage of the high res of PAL TVs. This is why 90% of the games had the black boarders and squashed image.

Maybe what you're claiming about slowdown issues might have some merit with a number of SBES games, but the vast majority Mega Drive games barely suffered from any slowdown at all.

>> No.6058935

>>6058284
17.5% slower is not smoother. Most of the PAL N64 games feel like underwater levels. There were a handful of optimised or semi optimized games but only the PAL exclusives actually took advantage of PAL TVs.

The slowdown claim might hold water with a number of SNEZzz games as they were notorious for slowdown issues. The MD titles however hardly suffered from any slowdown.

>> No.6058950

>>6058573
Yeah, some of Rare's games were optimised.

>> No.6059069

>>6052442
>How can compete in fighting games tournaments if they're training using a slower version of the game?
No one plays the PAL-versions anymore, it's even cheaper to just buy a Japanese console and run either Japanese versions or US versions of a flash cart. The only people who buy PAL versions are plain collectors. Essentially all televisions sold in PAL-countries since the 80s have been able to sync to 60hz. Support for the NTSC color space is a bit more wonky though, but that's not really a concern for anything except the Famicom since everything else can output straight RGB anyway.

>> No.6059095

>>6059069
all televisions sold in PAL-countries since the 80s have been able to sync to 60hz

This just isn't true. If it was true consoles would not support 50hz.

>except the Famicom
There are more

>> No.6059193 [DELETED] 

>>6059095
I know that the Sony Trinitons in the UK support 60hz RGB because I always used to look for those sets when I had had a Super Famicom.

>> No.6059204

>>6059095
Only a few TV brands in the UK supported 60hz RGB via Scart.

The big problem is that most people back then we're using RF or Composite to connect up their consoles which did not support NTSC signals.

I know that the Sony Trinitons in the UK did support 60hz through RGB scart because I always used to look for those sets when I had a Super Famicom.

>> No.6059310

>>6059095
>This just isn't true. If it was true consoles would not support 50hz.
It was done for compatibility reasons. When the NES was released in the PAL regions in 1986, a lot of people still had televisions made before support for 60hz became commonplace. And well, they figured this made sense all the way through the 90s, likely since a lot of kids would get to have an older TV on their room. And well, it's kinda hard to test if a TV supported 60hz or not, it was rarely mentioned in the manual or anything.
Later on, the Sega Dreamcast made it mandatory for the PAL-versions to have a 60hz mode, and it could also run through a VGA monitor. All first-party Gamecube games had a 60hz mode even in the PAL version. Some games, notably the Metroid Prime games, even required you to have a TV with support for 60hz.
>There are more
Yeah, I know the N64 needs a mod to get RGB for some stupid reason, but it's an easy fix compared to the Famicom that outputs in composite straight from the graphics chip. This is also the reason why there's so much controversy surrounding that console's pallette, there just aren't any canonical RGB equivalents to it.

>> No.6059315

>>6059204
>Only a few TV brands in the UK supported 60hz RGB via Scart.
What TV brands? Every single CRT I've tested have managed RGB60 just fine. I have a tiny Trinitron that renders my AV Famicom's signal in monochrome, but it handles RGB 60hz just fine. All others have even been able to deal with NTSC through composite.

>> No.6059359

>>6059315
A lot of CRTs in the UK didn't even have Scart. I wouldn't say it was rare but you couldn't just buy any TV and get hooked up with RGB.

NTSC composite CRT TV s in the UK were quite rare from what I remember.

>> No.6059367

>>6059359
>A lot of CRTs in the UK didn't even have Scart
Seriously? SCART was made mandatory on all new TV sets sold in France from January 1980, and after that it became the de-facto standard in all of Europe because adding it even when it wasn't required by law would make them able to sell them in both France and other countries without having to specialize production to either option. Does this mean that there were companies that made PAL TVs without SCART exclusively to sell in the UK market?

>> No.6059754
File: 195 KB, 1440x1193, 1512419875127.jpg [View same] [iqdb] [saucenao] [google]
6059754

>>6058284
>speed-based games like Sonic and a fucking racing game aren't as good if you can go at the game's optimal speed
Anon, I can't understand your thought process at all. If I wanted to play Mario Kart at a slower speed I would pick 100cc, you're robbing yourself of the best experience if that's the fastest you can go.

>> No.6061057

>>6052442
I haven't played many PS1 games, but the ones I have happened to be all PAL-optimized, so for example Silent Hill played just as slow as the NTSC version.
Good thing though that I played most games on the PC.

>> No.6061062

>>6059367
I can tell you that here in Australia a lot of the TVs I have, which are all PAL sets, don't have SCART on the back. They do have native support for PAL60 and NTSC though.

>> No.6061128

>>6061062
Yeah, I've heard that Australia got the worst of both worlds that way, but Australia is quite far away from other PAL countries, so it wouldn't be that strange that they would have entirely different models of TV sets.

>> No.6061162

>>6061128
Plus it's basically the same difference these days anyway, since most people are using something like an OSSC as an intermediary. Means we still get the versions of the systems more likely to be wired for RGB, which is handy. Particularly with the Gamecube where in NTSC regions you're stuck with S-Video as your best out of the box and need a first revision system with either hideously expensive cables or an expensive FPGA adapter to do better.

>> No.6061194

>>6059367
The UK isn't France. There were TVs in the UK that were RF only or Composite + RF..

All the micro computers and Mega Drives came with RF hook ups as standard. Even the Super Nintendo in the UK came with RF + Composite leads.

In fact, RGB cables were not very common in the UK. Maybe they were more in France, I know that if you look on eBay , you can find Official RGB french cables, I don't even remember seeing any in the UK until the GameCube.

>> No.6061215
File: 1.38 MB, 1968x1760, Xbox_360_SCART_Adapter.png [View same] [iqdb] [saucenao] [google]
6061215

>>6061194
>The UK isn't France. There were TVs in the UK that were RF only or Composite + RF..
Having SCART on every single TV set made since sometime in the 80s wasn't only standard in France at least. I haven't been able to find any sets in Sweden or Denmark without them either that were really old. Regarding composite, only later TV sets seem to have RCA composite, and then it's usually only a single set on the front.
>All the micro computers and Mega Drives came with RF hook ups as standard. Even the Super Nintendo in the UK came with RF + Composite leads.
Yeah, I know how RGB cables weren't standard, this was massively wasted potential since it resulted in the majority using composite instead of RGB for literally no reason. The worst examples of this is not /vr/, but still the analog era. Both the Xbox and Xbox 360 came with these really nice RCA-to-SCART-adapters that were specially designed to fit the look of the console. All other cases could at least be explained with the manufacturer trying to save a few cents by throwing in the same cable used in regions without SCART and then including an off the shelf adapter for it.

>> No.6061229

>>6061162
>Plus it's basically the same difference these days anyway
No it's not. Australia is in the worst possible situation for retro gaming. When it comes to CRTs, you're like the US where you have to get a PVM or modify a consumer TV set in order to get RGB input, while also having to import consoles from before the 5th generation or so for them to run at the right speed.

>> No.6061575

I've seen it first-hand in '96.
An elementary school friend moved from Japan to Germany and he had an SFC with only two games, Yoshi's Island and another one I hardly remember.
We've played a lot of YI and I was irritated that the game was running faster than it "should". I didn't know why for many, many years later.
Later someone from his family sent him Tales of Phantasia which we had a lot of fun playing together.

>> No.6061584

>>6052442
>How can compete in fighting games tournaments if they're training using a slower version of the game? How can they compete with 60hz speedrunners?
As have been mentioned before, no one plays the PAL conversions anymore. Well, except maybe someone who found their old NES in the back of their closet and decides to play for a few hours for the sake of nostalgia and then forgets about the whole thing.
>Is it cheating to beat a game using the slow version which gives you more reaction time?
For the purposes of speedrunning, different regions and revisions are essentially seen as entirely different games. In most cases, the first Japanese revision is the one most used.

>> No.6061589

Europoors have slow brains so it's a perfect fit

>> No.6061590

>>6061215
There's also something called Euro Scart. Which was basically composite via a Scart socket, which was probably the most common in TVs in the UK back then.

I know this, because you had to be quite careful when importing as RGB was your only option in the UK with NTSC systems in the 90s. I think RGB became a bit more common in the 2000s with TV sets due to Sky Boxes DVD players etc.

>> No.6061605

>>6061590
>There's also something called Euro Scart. Which was basically composite via a Scart socket
Support for composite is part of the SCART-standard, it was not a special thing called EuroSCART. Keep in mind that the VHS format for example needs composite input to work since the tape encodes a composite signal. It has been claimed several times that a lot of sets didn't support RGB through SCART, but I haven't found a single one that didn't. Might have been a thing on really early sets, or something that was only common on sets sold in the UK then.

>> No.6061892
File: 144 KB, 509x375, 1567907929761.png [View same] [iqdb] [saucenao] [google]
6061892

>>6052456
no, you actually didn't know faggot. you were a kid and you just had what you had, stop trying to give europe a decent reputation when it comes to electronics please. you're the problem with history.

>> No.6062835

>>6061229
>Worst possible
I think Eastern Europe would probably disagree with you there.

>> No.6062884

>>6062835
I assume they had the same models of TV sets as the rest of continental Europe had after the fall of the Soviet Union. The best CRTs are from the 90s anyway.

>> No.6064537

>>6058284
>lower framerate is smoother
Europoors just can't cope.

>>6055115
>This is not an American website.
The entire internet is American, except for maybe a couple Japanese sites.

>> No.6064606

>>6058556
Except for all the ones that did have, ya tit.

>> No.6065128
File: 22 KB, 490x326, 1574301359058.jpg [View same] [iqdb] [saucenao] [google]
6065128

>>6061892
>being actually braindead

>> No.6065137

I knew about it when I was young but only because I have some friends from America and they all had NTSC consoles.
We always brought the consoles to each other because we had different games.
The Gamecube Action Replay was a Godsend for me at that time.
Another Problem was the Power Cord. We were always told to daisy chain the American Devices into a Transformer because it will kill the circuit.
Now I know that I can just my EU Power Cables on the US Devices, at least this works for my Gamecube and N64. I don't know if this applies to other consoles as well.


Also I literally just realized during the Launch of the PS1 Classic that my version of Tekken Tag Tournament feels so "floaty" because it is an unoptimized PAL Version.

Now I only play the NTSC Versions of Games or at least up to the Gamecube Era because after that only a few Games use PAL50 like Madworld or DBZ BT3.
But as far as I know many people around me don't know about this and desu don't really care.

>> No.6065414

>>6054707
4chan is a modified version of a Japanese website. Also the World Wide Web was founded by a Brit.
I think you need to shut your gob now

>> No.6065442

>>6052857
>(modding if necessary).

*Laughs in SCART*

>> No.6065445

>>6058284
>lower framerate is smoother
This shit has to be bait. Goddamn. May as well try to convince me that up is down, cold is hot, and niggers are actually human.

>> No.6065497

>>6065445
The game has a lot more time to keep up with the action. Any time the game has any trouble keeping up with the action in NTSC playing at the lower speed will allow it to do so. Why else wouldn't they optimize MK64?

>> No.6065717

>>6052442
Born in 94, I only discovered it when I realised that Super Mario Bros. 3 on the Wii virtual console ran slower than I remembered it playing on PC emulators, so I googled it.

>> No.6065735

>>6052484
>They won't feel a thing about the framerates or the accompanied change in the audio pitch either.
It's pretty noticeable, just compare the following PAL and NTSC versions of the Solstice title screen:
PAL: https://www.youtube.com/watch?v=bTnI8gjMIl0
NTSC: https://www.youtube.com/watch?v=4_gObHt1uZA

>> No.6065982

>>6052542
>PAL had better colors
This is a misconception. PAL had more robust color encoding that could withstand interference typically found in broadcast TV signals. Unless you were beaming your videogames across the house or connecting your consoles using an absolute bottom of the barrel RF adapter, then the colors on composite PAL vs composite NTSC are indistinguishable.
>and slightly higher res
This is true, but video games and most media didn't even make use of NTSC's full resolution so it's almost a moot point.

>> No.6066013

>>6065717
I hate how Nintendo used to re-release the PAL versions for the sake of stupid Italians who can't be arsed to learn English. Good thing they have stopped doing that after the Wii.

>> No.6066237

>>6059069
>The only people who buy PAL versions are plain collectors

And people who have sentimenal feelings for their old games. I was one of those that never got rid of any of mine but now I've pretty much replaced it all with NTSC. It was actually cost effective to sell my PAL games and replace them with NTSC most of the time apart from when dealing with games that had no PAL release

>> No.6066242

>>6066237
Exactly, only collectors are interested in PAL versions. They're just historical curiosities.

>> No.6066253
File: 825 KB, 1280x1600, tumblr_pmiy8oXAix1v4ho6yo1_1280.jpg [View same] [iqdb] [saucenao] [google]
6066253

>>6066242
No that's not what my post said, there are plenty of millennials in the UK where I live who collect PAL mostly because they don't care about doing the leg work to have NTSC systems when they already have PAL

>> No.6066284

>>6066253
Might be some UK thing connected to how a lot of TV sets sold there apparently didn't support 60hz even into the 90s then. Everyone I've met in Sweden and Denmark use Japanese hardware coupled with either American or Japanese software, usually the former.

>> No.6066336

>>6066237
This, except I also learned Japanese so I could buy the way cheaper (and superior) Japanese versions.

>> No.6066379

>>6066336
Cost isn't really a concern to me since everything can be played on flash carts and burnt CDs, but I'd love to learn Japanese as well. I really wanna play the Medarot games.

>> No.6066447

>>6066284
>Might be some UK thing connected to how a lot of TV sets sold there apparently didn't support 60hz even into the 90s then.

No, people just have PAL systems and don't care. I never had a tv that didn't support 60hz, even the really shitty Nokia tv I had that was composite only.

>> No.6066850

>>6053878
Not sure about the Dreamcast, but the PS2 actually had a few PAL games that allowed you to switch to a 60Hz mode via the menu or a specific input, similar to how many NTSC games supported 480p.

>> No.6066868

>>6052686
Cope

>> No.6068050
File: 435 KB, 1215x2160, 1574878504192.jpg [View same] [iqdb] [saucenao] [google]
6068050

>>6066253
>>6066284
>You wouldn't make me throw away my old PAL games, would you Anon?

>> No.6068085

>>6068050
They're only good for collecting, I wouldn't hold onto them. You can probably make some off them because there are collectors looking for them.

>> No.6068143

I never noticed it no. I played lots of nintendo games, but I was never really a nintendo-fan. The Amiga blew the nintendo out of the water, and then the PC came along and made consoles completely obsolete.

>> No.6068146

>>6054560
And here asian means arab ;)

>> No.6068214

>>6068050
It would be naughty for you to keep them. Are you a naughty boy who needs a spanking?

>> No.6068247

>>6068050

Dyum, some serious DSL

>> No.6068521

>>6068143
>The Amiga blew the nintendo out of the water

Yeah The Great Giana Sisters was completely ahead of it's time

>> No.6068635

>>6065497
Because they didn't give more than half a shit about your entire market. It wasn't worth the effort.

>> No.6069591

>>6054349
That's a really amusing GIF. It looked like somewhere between 15 and 25FPS at first glance, given the awful motion and the terrible pulldown jutter. And, indeed, it is 20FPS; 50ms time set per frame.
What was this piece of shit image made in? And why?