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/vr/ - Retro Games


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6020827 No.6020827 [Reply] [Original]

I'm using the keyboard and mouse build of the 1964 emulator.
It was way too easy on perfect agent, so I changed the enemy accuracy to 170%, which worked great for fighting enemies - but I opened a door and got my ass blasted by a sentry gun in less than a second.
>What difficulty for KB/M?
>What sliders for enemy attributes?

>> No.6020830

Agent is too easy
00 Agent is too hard

>> No.6020834

Increase their damage so you die in 1 to 3 shots, leave everything else as is.
I find that giving them more accuracy or health doesnt make up for the limited AI.

>> No.6020841

>>6020834
are you kidding me?
I can stand at point blanc range from an enemy in rareware shooters and without adjustments to accuracy, they will actually fucking miss. its like they're programmed to only hit you a fifth of the time. I get through encounters I feel i shouldn't have because 5 different enemies all missed me.
they're like stormtroopers in videogame form