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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

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5961878 No.5961878 [Reply] [Original]

>> No.5961884
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>> No.5961893
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>> No.5961902
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>> No.5961913
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>> No.5961914
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>> No.5962640

anybody have any Nosferatu SNES gifs?

>> No.5962642
File: 264 KB, 498x465, cv4s.gif [View same] [iqdb] [saucenao] [google]

>> No.5962650
File: 3.46 MB, 500x303, power of the cow.gif [View same] [iqdb] [saucenao] [google]

>> No.5962904


>> No.5962915
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>> No.5962969
File: 60 KB, 500x326, giphy (7).gif [View same] [iqdb] [saucenao] [google]

Cow summoning at it's finest

>> No.5962973
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>> No.5962976
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Just beautiful

>> No.5962980
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>> No.5962981
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>> No.5963040
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>> No.5963043

That's badass.

>> No.5963046

It's one of the shield rod abilities, you can summon the spirit of the cow that was used to make the leather shield.

>> No.5963062

This game is just one badass powertrip, mooks in the first stage would rather be killed by the stage 1 boss than face you https://youtu.be/bGnMtGEOti4 at around 00:20

>> No.5963073
File: 53 KB, 640x400, yuno25.gif [View same] [iqdb] [saucenao] [google]

>> No.5964303
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>> No.5964405

Ooh, what game is this?

>> No.5964428


>> No.5964837
File: 743 KB, 1200x1000, mega maria.png [View same] [iqdb] [saucenao] [google]

Try reverse image search, nooblet.

>> No.5965542
File: 1.28 MB, 768x480, sadpanda.webm [View same] [iqdb] [saucenao] [google]

that's not animated!

>> No.5965546
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>> No.5965550
File: 1.19 MB, 960x600, MOM SpellMastery.webm [View same] [iqdb] [saucenao] [google]


>> No.5965556
File: 740 KB, 600x297, immortaldeaths01.gif [View same] [iqdb] [saucenao] [google]

>> No.5965564
File: 1.26 MB, 600x297, immortaldeaths12.gif [View same] [iqdb] [saucenao] [google]

>> No.5965690

Did he just cut the zombie with a gun???

>> No.5965979

I remember being 12 and felt disappointed Maria got her tiddies reduced.

>> No.5966265

>that's not animated!
are you sure?

>> No.5966373
File: 1.08 MB, 1600x900, hexen.webm [View same] [iqdb] [saucenao] [google]


>> No.5966402

a girl that age shouldn't be fondling her turtles

>> No.5966446

Yes. You made look at a gross old hag for a minute for nothing. Give me back my youth!

>> No.5966451

Yes pls.
Censor that necro porn. This is xtian 4channel.

>> No.5967407


>> No.5967442

That's just Atlantic City, NJ...

>> No.5967492
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>> No.5967654


>> No.5967689
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>> No.5967693

Spooky scary skeletons.

>> No.5967975

I forgot how good the soundtrack is

>> No.5968025

Sweet Home. Fuck, man, this is even more graphic than Hitler's death in Bionic Commando.

>> No.5968225

the real spook is how this has been compressed to Hell and back, twice

>> No.5968247
File: 799 KB, 320x200, Harvester_Gif_19.gif [View same] [iqdb] [saucenao] [google]

>> No.5968257

Castlevania: Rondo of Blood

>> No.5968259


He's contemplating whether or not he has the time to fuck her.

>> No.5968352

Huh. I thought this looked super familiar, but I was actually playing skunny kart.
>Developers Andy Edwardson and Shaun Gadalla of Wacky Wheels were inspired by Super Mario Kart, and wished to create a similar experience on the personal computer. During development, he sent out a playable demo that included its source code to Copysoft to canvas interest in funding the project. They rejected it and instead Apogee began funding development. However, just prior to the release of Wacky Wheels, Copysoft released a similar game titled Skunny Kart. Edwardson and Gadalla accused Copysoft of copyright infringement, noting the similarity in the games: however, no legal action was ever taken
Then again, I played Mario kart on SNES as well, and maybe that prevented anyone else from suing and attracting 'tendo attention.

>> No.5968362


>> No.5968372

Oddly enough considering the common rhetoric, there's way more windmills in flyover states. Less snobby new money NIMBYism, perhaps.
California's irrigation and subsequent runoff also look the most atrocious from the air by far.

>> No.5968373

I'm still waiting for the fucking head to appear

>> No.5968384


Wish they'd share the source code, would be fun to mess around with and make a new kart game for DOS with.

>> No.5968393
File: 44 KB, 640x480, jazzJackrabbit.png [View same] [iqdb] [saucenao] [google]

implementing SNES-mode-7-like graphics given that you can output a bitmap isn't particularly hard, if you know x86 assembly and the VGA specifications it should be easy - requires only basic trigonometry understanding

at only slightly less performance, it can be done in C with a library like https://github.com/msikma/allegro-4.2.2-xc/ there being modern gcc targetting DOS which you can get here https://github.com/andrewwutw/build-djgpp

Jazz Jackrabbit on DOS bonus levels also have such an engine

>> No.5968404

That Time I Tensei As A Bone Daddy.

>> No.5968408
File: 2.66 MB, 544x334, Nogginknockers 2 (DOS, 1996).webm [View same] [iqdb] [saucenao] [google]

>> No.5968441


Chatted a little bit with Hellbent on Zophar's Domain forums back in what, 2001? fun times.
seems he's making adventure games these days, his art style became really.. organic? is that the word. quite detailed. I hope he'll revisit the bloodlust characters in an adventure someday.

>> No.5968595

this game freaked me out as a kiddo

>> No.5968596
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almost spoopy day

>> No.5969431

Shaft could turn that into a business and make lots of money by levitating kids up and down like that wind tunnel thing, then go to heaven instead of hell for bringing joy to children throughout that century.

>> No.5969501

>Skunny Kart.
Not sure how much SK stole from WackyWheels, but WW has a pretty nice handbrake-turn button. It only turns left though.

>> No.5969727

What, did Maria really have huge titties in Rondo?

>> No.5970886
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>> No.5971042
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>> No.5971173

Cowstlevania lol.

>> No.5971959


Never gets old.

>> No.5971964
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>> No.5973669

What game?

>> No.5973763


Looks like Devil's Crush.

>> No.5973783

Kino the thread.

>> No.5973872

>what's good, nyiiiguuuhh

>> No.5973953


>> No.5974110

The way his face seems to be missing a nose is genuinely unsettling

>> No.5974113

Don't really like the emulator filters tbqh. SH1 lives on being grany and warpy.