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/vr/ - Retro Games


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File: 25 KB, 317x313, Treasures_of_the_Deep.jpg [View same] [iqdb] [saucenao] [google]
5913153 No.5913153 [Reply] [Original]

Let's have a PS1 forgotten-but-good thread

Please refrain from posting obscure Jap only releases (unless they're import friendly)

>> No.5913167

>>5913153
Yeah whatever PS monkey, explain what this game is about or shove it. I'm too lazy to look it up.

>> No.5913263

>>5913167
its about a hobo who shits into the mouth of another hobo. also one of them is a robot.

>> No.5913274

>>5913263
>one of them is a robot
You forgot the part where that robot is also a driving instructor who goes back in time for some reason, and his best friend is a talking pie.

>> No.5913596

>>5913153
Rosco McQueen
Silent Bomber
Omega Boost
Ghost in the Shell
Sled Storm

>> No.5913604

>>5913153
I tried to play that game recently based on my fond memories of it, but it's very rough around the edges. I'd still call it a good game for its time but I'm not sure it holds up.

>> No.5913605

>>5913153
Roll Away
Mr. Domino
Wild 9
Cool Boarders 4

>> No.5913615

>>5913167
You explore underground ruins with subs. Progression system of getting treasure to buy better subs to explore more places, etc. Mix of hidden-treasure exploration and what's basically slow-paced 3D space combat.

>> No.5914082 [DELETED] 
File: 2.96 MB, 1282x826, Terracon1.webm [View same] [iqdb] [saucenao] [google]
5914082

Terracon

>> No.5914124
File: 2.89 MB, 642x416, Terracon A.webm [View same] [iqdb] [saucenao] [google]
5914124

Terracon

>> No.5914125
File: 2.91 MB, 642x416, Terracon B.webm [View same] [iqdb] [saucenao] [google]
5914125

>> No.5914128
File: 2.84 MB, 644x482, Terracon Spore.webm [View same] [iqdb] [saucenao] [google]
5914128

>> No.5914130
File: 2.91 MB, 644x482, Terracon Planet.webm [View same] [iqdb] [saucenao] [google]
5914130

>> No.5914321

>>5914130
Sell me on it, please.

>> No.5914412

>>5913153
Devil Dice.

>> No.5914467

>>5914124
>>5914125
>>5914128
>>5914130
Terracon was an incredibly shallow, although technically absurdly impressive game.
And the good thing about emulating it is that it doesn't run at 20FPS like on the original hardware, honestly a major technical achievement of the time that too many people overlook.

>> No.5914516

>>5913153
Tail Of The Sun
Kaze No Notam
Topolo
LSD: Dream Emulator
Gaball Screen
Moon: Remix RPG Adventure (Coming to Switch next month, will come to states after jap release.)

>> No.5915287
File: 111 KB, 720x720, despair.jpg [View same] [iqdb] [saucenao] [google]
5915287

>>5914124
>>5914125
>>5914128
>>5914130
>never released outside EU

>> No.5915589
File: 44 KB, 320x224, 567878967785.png [View same] [iqdb] [saucenao] [google]
5915589

>>5913153
umihara kawase shun, the only platforming game on the system

>> No.5916782

>>5913153
In Cold Blood
Beyond the Beyond
Colony Wars series
Martian Gothic
Mech Warrior 2
Chocobo's Dungeon 1 & 2
Countdown Vampires
Courier Crisis
Dragon Seeds
Dracula games
Mobile Armor
Psychic Detective
Psychic Force
Saiuki Journey West
Star Trek - Invasion
Rhapsody
Brightis (Japanese)
Legend of Legaia
Vanark
Warhammer games
Warhawk - The Red Mercury Missions

>> No.5916886

>>5915589
Did you mean the only shit platforming game?

>> No.5917074
File: 979 KB, 1440x1080, Martian Gothic - Unification (USA)-190929-223612.jpg [View same] [iqdb] [saucenao] [google]
5917074

I know this isn't necessarily good but I do quite like Martian Gothic. I hate how enemies work though, I have no idea if there's a way to get around them like in Resi. You mostly can't avoid them unless you're lucky enough to be in a big room, and they chomp you immediately whereas you can bait them into whiffing a lunge in RE1. At best you can pre-emptively mash just before they grab and you'll throw them off with no damage, and MAYBE they fall to the floor as if you'd spent 5-7 bullets on them.

Definitely a game I would not play without save states today.