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/vr/ - Retro Games

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File: 37 KB, 320x222, Yoshi's_Story.jpg [View same] [iqdb] [saucenao] [google]
5840718 No.5840718 [Reply] [Original]

What went wrong?

>> No.5840731

you didn't do a 30-melon run

>> No.5840736
File: 45 KB, 320x237, Yoshi_Story_Piranha_Grove.png [View same] [iqdb] [saucenao] [google]

They shouldn't have locked the other 18 levels behind collectibles. I get what they tried to do, you play single player and each time it can be a different "story", but in the end, most people just played through single player once, thought the game was just 6 levels long, and never knew there were other 18 levels.

>> No.5840739

side scrolling instead of 3d

>> No.5840742

>thought the game was just 6 levels long, and never knew there were other 18 levels

Guilty here. I found maybe two or three bonus levels and thought that was it.

>> No.5840743
File: 266 KB, 755x1057, cotton_candy.png [View same] [iqdb] [saucenao] [google]

What the FUCK was his problem?

>> No.5840751

Imagine being so autistic you play a zero-challenge cringey toddler's game for score.

>> No.5840753

He was too sweet.

>> No.5840754

As much as melon runs suck it's still better than going out of the way for 1 red coin like in the 3DS yoshis.

>> No.5840760

Wait so is it too hard or not hard enough. Doesn't matter though you're right.

>> No.5840762

Holy shit anon, you're savage!
Calling someone autistic for playing video games on a video game board... savage, totally savage. I don't even know how you can sustain all that amazing banter at the tip of your fingers when you type. Simply amazing.

>> No.5840765


>> No.5840767

They turned something beautiful into something hideous for one.

>> No.5840769

good game

>> No.5840773

Passive-aggressive seething is always the best kind of seething.

>> No.5840774

imagine playing videogames at all lmao

>> No.5840776

You don't need to get all melons but the game is like starfox 64 where you get a very slightly extended ending if you score 30,000 points by the final level. It's still easy as shit but it's interesting.

>> No.5840778

I never heard that. Maybe it's because I'm not a native english speaker, but I only hear "ee ayee ooooo", not any actual words. Not even close to "eat asshole" or "the asshole" as many people claim to hear.

>> No.5840782

Nah, posting in a thread of a game you hate to seethe is best kind of seething, IMO.

>> No.5840787

>It's still easy as shit
It's not. Fuck up ONE melon and it's start all over again.
Still, melon-only runs are fine but I think the game would have benefited from 2 things:
1. Don't lock like 80% of the game
2. Don't make it a Yoshi game
The main reason people pretend to loathe Story is because of the comparison with Island.
If they used an original character instead of Yoshi, this would be considered a quirky little gem of side-scrollers from 5th gen, like Tomba or Mischief Makers. It still wouldn't have been popular back then because 2D, but it'd be more loved now.

>> No.5840790

You also get some flavor text if you score less than 5,000 points. It's really obscure and kinda neat. Another game that rewarded lowest score possible was Keyo Flying Squadron 2.

>> No.5840791

I personally enjoyed it, but I can easily see why someone would dislike it. Its literally "baby's first videogame" material. I'm pretty sure its the first game to use the "E" rating instead of "K-A" that was used before.

>> No.5840792



>> No.5840796

Important note, the Japanese version there's no auto-save and "continue from page X" option. If you game over it's all the way to the beginning, you can't reset to start over from the same level.
They made the american easier and accidentally broke the score system since you can reset before Yoshi gets taken away.

>> No.5840845
File: 41 KB, 640x360, glendust.jpg [View same] [iqdb] [saucenao] [google]

It's quite possibly the gayest N64 game of all time.

>> No.5840854

Well, N64 didn't get a port of Cho Aniki, so maybe.

>> No.5840926

It's better to wonder what went RIGHT with Yoshi's Island. It's the only Yoshi game that hasn't been hot garbage.

>> No.5840931

Yoshi and Yoshi's Cookies are pretty good puzzle games.

>> No.5840938

Okay but I'm talking about your "normal" yoshi platformer games. Yoshi's Island, Yoshi's Story, Yoshi Wooly World, Yoshi Island DS, etc.

>> No.5840941

I don't think the other Yoshi platformers are "hot garbage", they just weren't as good as Island.

>> No.5840947

they fucking suck

>> No.5840949

Wooly World is alright, same for Story and Crafted World.
Island DS has awful level design and gimmicks, New Island is too forgettable and lacks polish and Topsy-turvy is just a gimmicky game.

>> No.5840952

Nah. If they weren't Yoshi games, people wouldn't mind them. Maybe they wouldn't be masterpieces, but I don't think they'd be considered heresy.
The main reason for the hate of all the other Yoshi games is because none could top Island.

>> No.5840972

Artoon killed Yoshi. Thankfully the Goemon devs were able to revive him.

>> No.5841078
File: 29 KB, 377x263, Yoshi's_Island_(Super_Mario_World_2)_box_art.jpg [View same] [iqdb] [saucenao] [google]

>What went wrong?
The damage was already done.

>> No.5841329

maybe you're right with Story and the DS game but the 3DS and Wiiu ones are legitimately shitty

>> No.5841336

touch & go is underrated

>> No.5841351

>he didn't like Woolly WOrld
Nigga you gay.

>> No.5842802

Haven't played that but the Artoon developed games are really trash.

>> No.5843149

Woolly World was by Good Feel, the ex-Goemon team from Konami.