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/vr/ - Retro Games


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File: 20 KB, 220x222, 220px-Castlevania_SOTN_PAL.jpg [View same] [iqdb] [saucenao] [google]
5768989 No.5768989 [Reply] [Original]

why is it so comfy and memorable when its not even that good? theres something about it

>> No.5769030

the music and alucard's walk cycle

>> No.5769034

Probably because the soundtrack is serious top 10 material and the graphics are generally great (though repetitive environments compared to the 16bit titles).

>> No.5769140

>>5768989
Art and soundtrack is great.
I played it for the first time recently (the series just never appealled to me, sorry - I did complete Rondo yesterday too) and it was impressive to me in those areas.

>> No.5769146

>>5768989
Sometimes, you just want a game so easy that you're a god the moment you press Start. It's some kind of catharsis, I think.

>> No.5769153

>>5768989
shut up dweeb

>> No.5769169

>>5768989
If there were any game that fit the "style over substance" meme to a T, it's SotN.

>> No.5769191

It's a good game tho.

>> No.5769198

>>5769146
>sometimes
You mean all the time. It helps me deal with my position in the real world

>> No.5769216

>>5769191
it is pretty good, but Iga went onto make several much better Castlevanias

>> No.5769218

>>5769216
But due to the platform they are on, SotN has considerably better graphics and music.

>> No.5769223

>>5769218
but that doesn't make it a better game

>> No.5769225

>>5769223
I don't think it is a great game. That isn't what the thread is about though.

>> No.5769257

>>5769225
it's about family

>> No.5769283

>>5768989
>when its not even that good

I'm getting real tired of this type of stealth zoomer shitposting. This game is regarded as one of the greatest games ever made because it is. Now fuck off you stupid kid. Just know that all your favorite modern games will be shit on in the future by the same type of kids that you are acting like today.

>> No.5769293

>>5769283
go play Aria of Sorrow, Order of Ecclesia and Bloodstained

>> No.5769295

>>5769293
All derivatives of Symphony of the Night.

>> No.5769301

>>5769295
>derivatives
I said go play them before you start lying

>> No.5769346
File: 32 KB, 636x773, npc.jpg [View same] [iqdb] [saucenao] [google]
5769346

>>5769283
>This game is regarded as one of the greatest games ever made because it is.

>> No.5769354
File: 437 KB, 517x468, le epik fedora masterrace.png [View same] [iqdb] [saucenao] [google]
5769354

>>5769346
>the game sucks because it does

>> No.5769467

>>5768989
Soundtrack is fantastic and the first hour or 2 are good.
>>5769216
>Iga went onto make several much better Castlevanias
No he didn't. He never made a single Castlevania. That's like saying "yosuke saito made nier" and not yoko taro. Or "inafune made megaman" and not akira kitamura.

>> No.5769468

>>5769293
Bloodstained is shit, though. Hard to believe it had a budget in the millions.

>> No.5769569

>>5769467
he co-directed SotN, and comparing him to inafune even in metaphor is disingenuous

>> No.5769573

It reuses sprites and concepts from masterpiece games like rondo and 4.
also the music.

>> No.5769574

>>5769468
It is better than SotN, though. Except for the graphics, which are disgusting. Feels like it was made in 2007 or something when developers were making all those hideous 2.5d PSP games.

>> No.5769596

>>5769574
>It is better than SotN, though
LOL no.

>> No.5769603

>Smooth Jazz of the Night
Fixed that for you.

>> No.5769708

>>5768989
It is that good. BGM + GFX + exploration + replayability + attention to detail.

It's not as difficult as some other entries in the series, but that alone doesn't make it bad. Just do a self-imposed challenge or play something else if you're specifically looking to get punished.

>> No.5769789

>>5768989
>good music
>fun to move around
That's all a game really needs, to be honest

>> No.5769812
File: 514 KB, 1440x1080, Castlevania - Symphony of the Night (USA)-190727-165711.png [View same] [iqdb] [saucenao] [google]
5769812

how do I make this fill the screen?

>> No.5769816

>>5769812
https://www.speedrun.com/sotn/guide/mb09w
Has info on fixing pixel aspect ratio.

>> No.5769820

but is it the funnest castletroid-like (in this franchise)

>> No.5769846

>>5769354
The game sucks because it's too easy.
It was too easy when it came out and too easy now.
It's too easy even for a 12 year old's first playthrough.

>> No.5770015

>>5769846
>muh difficulty
yeah sure buddy, like Aria is any more of a challenge either compared to SotN.

kys

>> No.5770041

>>5768989
It looks good
It moves good
It sounds good
It controls good
It uses all the tricks and lessons learned from generations of 2D console games for one final swan song.
It's the last audible cry of 2-D sprite-based console games, and it sounds beautiful.

>> No.5770050
File: 1.58 MB, 400x300, 1562148562499.gif [View same] [iqdb] [saucenao] [google]
5770050

This thread sucks.

>> No.5770118

>>5770015
That game isn't very good either for the same reason.

>> No.5770123

>>5770041
>It's the last audible cry of 2-D sprite-based
>psx
>2-D
pick one

>> No.5770124

>>5769812

That's just how the game is programmed. It has blackbars at the top and bottom.

That's just the game brah.

>> No.5770126

>>5770124
nah I fixed it by doing 5x integer so now the artwork isn't fucked up, but retroarch crashes if I try to take a screenshot

>> No.5770130
File: 136 KB, 800x1050, best_castleroid-like.jpg [View same] [iqdb] [saucenao] [google]
5770130

>>5769820
No, that honor goes to pic related.

>> No.5770131

>>5768989
>It's good even though it isn't good
FTFY

>> No.5770160

>>5769216
This is false considering he just copy and pasted and possibly re-sized the same sprites from SotN for the next 10+ years in all future games, making them feel lazy and cheap. As Bloodstained showed, he's a one tricky pony, he ONLY knows this one style and to this day is still copying SotN because it's all he can do.

>> No.5770165

>>5770160
SotN's assets are mostly recycled from Rondo of Blood.

>> No.5770170

>>5769846
People don't want to die and play the same shit over and over. Deal with it, faggot.

Besides, nothing is stopping you from doing a no equip challenge, use a no exp code, patch with the hard type rom hack, etc.

>> No.5770194

>>5770165
That's even worse, IGA was a copycat from the start.

>> No.5770207

>>5770165
>People don't want to die and play the same shit over and over. Deal with it, faggot.
Casuals like you get the bullet.

>> No.5770241
File: 2.89 MB, 2036x3026, 1527121542379.jpg [View same] [iqdb] [saucenao] [google]
5770241

>>5768989
-Music
-Animations
-Bazillion items
-Bazillion enemies
-Cool bosses
-First CV to renew the formula

>> No.5770246

>>5770241
>-First CV to renew the formula
First one was Vampire Killer MSX, then Simon's Quest.

>> No.5770247

>>5770170
I don't want to fix the damn game that's the devs job

>> No.5770259

DUDE SOTN BAD LMAO

>> No.5770276

>>5768989
God-tier 2D art and soundtrack, exploration still feels satisfying even if a lot of the relics are kinda silly.

It also has this sorta dreamlike (for severe lack of a better word), very 2D-experimenting-with-3D feeling to it. The Royal Chapel clouds and Lost Painting are pretty good examples.
https://www.youtube.com/watch?v=NjAYc7NShR8
https://www.youtube.com/watch?v=apOT_T9tJ-M

>> No.5770279

>>5769223
Debatable. "Gameplay is all that matters" is a very limiting way to look at games and can hamper other, equally valid, arguably greater means to fully enjoy a game.

>> No.5770323

>>5770241
This artist is terrible. I can't believe they used this for official promotion. Maria's alien bug eyes ruin the whole thing.

>> No.5770334

>>5770323
People who shit on Ayami Kojima's art should be considered less than human.

>> No.5770348

>>5770334
Maybe they should learn how to draw human eyes instead of using greys as models.

>> No.5770448

Fun is better than "good".

>> No.5770774

jesus the amount of mental gymnastics in this thread is embarassing

>> No.5770907

>>5770123
Okay sure, and Shovel Knight is a 3D game too because it uses 3D layers. Being pedantic like this just makes you look like an idiot

>> No.5770925

>>5770907
you said 2d sprite based which the psx can't do

>> No.5770950

>>5770925
That wasn't me that said that, but either way I'd like to hear what's going on in SOTN (and every fighting game on PS1, and the Mega Man games on PS1, and the PS1 ports of the SNES Shin Megami Tensei games, and the FF5/6 collection, and the Chrono Trigger port, and so on and so forth) if they apparently don't use sprites

>> No.5770959

>>5768989
Best OST of any any game ever, you can't change my mind.
The only thing that comes close is Sonic CD eu/jp.

>> No.5770962

>>5770959
it's not even top 3 of it's own series

>> No.5770970

>>5770323
>>5770348
>I'll call this ridiculously talented artist terrible because of one stylistic choice I happen to dislike
Hang yourself, anon.

>> No.5770971

>>5770959
>Sonic CD
Not even the best Sonic soundtrack, let alone Genesis soundtrack

>> No.5770975

>>5770971
https://www.youtube.com/watch?v=XN3V9AOWgRU
https://www.youtube.com/watch?v=S9bN8JBwk_s
https://www.youtube.com/watch?v=kkvBBMn8hZ4
How can other Sonic games even compete?

>> No.5770983

>>5769846
The difficulty was in figuring how to advance sometimes. Some shit required acuteness, really.
The combat+platforming itself was easy, sure.

>> No.5770989

>>5770950
He's trying to be pedantic and just looking like an idiot.

>> No.5771006
File: 52 KB, 1740x437, psx.png [View same] [iqdb] [saucenao] [google]
5771006

>>5770950

>> No.5771163

>>5770130
>Classicvania is the same as Igavania.
This is why I hate terms like castle-troid or metroidvania. Neither covers properly. Some people say that they're characterized by free exploration and rpg elements. That's not metroid. Or castlevania. Igavania is it's own thing.

>> No.5771187

>>5770774
explain

>> No.5771192

>>5769216
No he didn't. What saves the original from mediocrity is that it looks and sounds incredible. None of the other games do, so guess what's unfortunately left.

>> No.5771316

>>5771006
feces in the morning