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/vr/ - Retro Games


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5718945 No.5718945 [Reply] [Original]

Every game ever made can be categorized as an adventure game. Prove me wrong (you cant).

>> No.5718948

>>5718945
Not tetris

>> No.5719046

>>5718945
only the ones where you control a creature or vehicle and that feature some sort of exploration.

basically you're right though. "adventure game" is a ridiculously vague concept that overlaps with almost every game genre. there isn't a single genre that doesn't have games with adventuring elements.

>>5718948
not the original, perhaps, but I swear there are at least a few clones with adventuring elements.

>> No.5719084

Galaga. Dig Dug.

>> No.5719092

>>5719084
>Galaga
agreed

>Dig Dug
poor example. you crawl around in tunnels and fight monsters. additionally it has immersive and open ended gameplay. it's definitely has adventuring elements.

>> No.5719105

>>5719092
That's an interesting way to put it I guess, I'd generally argue that single screen arcade games don't give that "sense of adventure" people think of. With Dig Dug, you aren't really going deeper into the planet, there is no end game or goal, just kill->die->repeat.

>> No.5719110

>>5718945
SimCity is more of a toy.

>> No.5719195

>>5718945
Aside from games like Tetris, Pong and SimCity, you're not wrong. OoT is an adventure game, RE3 is an adventure game, GoldenEye is an adventure game, Doom is an adventure game, SMW is an adventure game, StarFox is an adventure game, Super Metroid is an adventure game, Silent Hill is adventure game, MGS is an adventure game, Diablo 2 is an adventure game, etc.

>> No.5719348

16 Shot! SHOOTING WATCH (DS).

>> No.5719634

>>5718945
puzzle games and sports games don't fit that description at all

>> No.5719652

>>5719634
>on an adventure to solve the puzzle
>on an adventure to win the match
???

>> No.5719653

>>5718948
You're joining the pieces on an adventure down south

>> No.5719768

>>5719653
no

>>5719046
i'm right, you know it. tetris is not an adventure game.

>> No.5719848
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5719848

>> No.5719970

>>5719848
A good adventure game.

>> No.5720657

>>5718945
This...
>>5719348
...Since no one is taking it on. I guess this anon won. Dumb thread, by the way. Author needs to be executed. EX-E-CUTED.

>> No.5720683

>>5718945
what about pong

>> No.5720697

>>5718945
If you approach the naming like a gamejourno retard that sticks the genres to things not because of their gameplay, but because "it kinda fits" (like calling any action game with melee "Hack'n'Slash").
then yes. You are a retard.
If you go by actual genre-defining criteria, then no.

>> No.5720708

>>5719092
Dig dug and galaga are a framing device away from adventure. I recall playing one of the namco museum versions of Dig Dug, and between levels there's a map screen showing you exploring a continemt getting closer the monsters' hideout.

>> No.5720913

>>5718945
You're an underage summerfag so every stupid think you say is wrong. Prove me wrong (you cant).

>> No.5720990

>>5720913
I turn 31 in August and post all year lol

>> No.5721139

>>5720990
>im the worstest generation and shitpost all year lol
You sure showed em

>> No.5721157

>>5719092
>it's definitely has adventuring elements.

"adventuring elements" does not make something an Adventure Game. Also learn to type you fucking ingrate.

>> No.5721423

>>5721139
Yeah gottem bro

>> No.5721461

>>5721139
>worstest generation
Oh really? So what generation are you then? Full zoomer or legit boomer? Get good kid

>> No.5721490

>>5719634
>puzzle games
ironic because puzzles are usually the focus of games in the actual "Adventure Game" genre which people who aren't idiot autists know how to recognize.

>> No.5721491

>>5718948
you didn't realize that you build the rocket that is launched in the end? that's an adventure

>> No.5721769

>>5719634
Resident Evil is an adventure/puzzle hybrid

>> No.5722258

>>5721491
That's not even good bait.

>> No.5722274

>>5721461
I'm from the same generation as your dad. Maybe grandfather, based on your inability to git gud at disguising your underageness

>> No.5722319

>>5722274
Lol sure kid

>> No.5722768

>>5722319
>no u
>kid
lol indeed

>> No.5722820

It's interesting how the term 'adventure game' came to refer to a certain kind of text/graphical game.

>> No.5722845

>>5718945
this post reeks of /v/
>>>/v/

>> No.5722859

>>5722820
Most of the names that got attached to genres are either vague or nonsensical. "Fighting game" and "beat em up" could be swapped and work just as well. "Platformer" is similarly vague and Tetris isn't really a puzzle. All that matters is people get the style of game that the arbitrary name refers to.

>> No.5723068

>>5718945
You are a complete fucking fool OP.

>> No.5723314
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5723314

Why is every fucking thread derailing in zoomer/boomer /v/-tier shitflinging? Please tell me this will end again when it gets colder outside... Starting to get unbearable.
Seriously look through other threads, it always has the same flow

>> No.5723332
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5723332

>>5723314
We're basically getting overrun by /v/ because /v/ is becoming completely unusable.

>> No.5723348
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5723348

>>5723332
So there is no saving /vr/? Where can we run to? There is no /vr2/

>> No.5723371

>>5723314
>Please tell me this will end again when it gets colder outside..
It was like this well before summer 2019

>> No.5723373

>>5723348
Would /vr2/ at least play music videos?

>> No.5723497
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5723497

>>5718945
All games are actually simulations.
All games, no matter the genre, are simulating an experience for the player. Games only work because players have agency.

The first text adventure games were literally word parsers where you had to guess the correct combination of words to advance. What people forgot is that alone doesn't make a game. The 'game' part comes from fucking around with different combinations, PLAYING and experimenting and trying out all the different wrong answers and being told "not my type" when you try to use the "pick up" command on a human or abruptly ending the game when you type "kick bucket". This is what made adventure games fun, the digital equivalent of arguing with the storyteller. It's why janky games with obtuse mechanics are so highly regarded, because the fun comes not from playing the game but from playing to break the game.

game designers need to take more from /tg/ and less from /lit/. Not that storytelling or visuals or music aren't important, but none of it matters if you can't make the game your own. Tabletop players hate more than anything else a bad GM, and the most common trait of bad GMs is railroading. What was the last game people enjoyed that was railroaded?
Sid Meier said that a game is "a series of interesting choices", but that can probably be simplified to just "choices". You can fuck up, fine, but you need to be given the chance to fuck up. A lot of video gamers are young kids/bitter old men who aren't going to take kindly to being told what to do.

>> No.5723504

>>5721769
resident evil is an adventure game, period. you're saying it in an ironic shitposty way, but it really is a textbook adventure game, in every sense of the word.

also this >>5722820

>> No.5723553

>>5723497
No. Some games are simulating something else, others aren't. Tetris isn't simulating an experience, it is an experience.

>>5723504
Yes Survival Horror really just means it's an Adventure Game trying to be scary.

>> No.5725987
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5725987

>>5723371
The massive infiltration started a year ago, /vr/'s PH-level just dipped into critical territory

>> No.5726108

>>5718945
>I'm being obtuse on purpose and pretending not to understand the basic human concept of categorization

>> No.5726149

>>5723553
>Some games are simulating something else, others aren't. Tetris isn't simulating an experience, it is an experience.
Correct.
>>5723497
>All games are actually simulations.
incorrect

Not to be an asshole about semantics but it's is a useful distinction to know even casually. Even when you aren't talking about simulators as a genre, some games are much more like a simulation than others. Basically you're being just as obtuse as the OP even if you mean well.

>> No.5726178
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5726178

If we're going on the idea of what an adventure game is, a game were you collect items to unlock progress with an inventory just like a point'n'click "adventure" then that's easy.

Super Mario Bros.

>> No.5726263

>>5718945
Jeff minters psychedelia

>> No.5726285

>>5718945
Chess?

>> No.5726413

>>5723332
>overrun
>10 posts in the last 10 minutes according to the catalogue
Although I agree, fuck zoomers