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/vr/ - Retro Games


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5711126 No.5711126 [Reply] [Original]

Hes right you know

>> No.5711132

Imaging being that autistic.

>> No.5711135

>>5711126
I call it a "Castleretroid"

>> No.5711136

/v/ and /vr/ autism given a voice on kotaku, nice. The genre's already widely recognized to the point where introducing any new term would just cause confusion, and anyone with any interest in video games will know metroid and castlevania. I also quite like how it forces people to acknowledge the roots of the genre instead of being just a general definition, makes sure the 3 people that don't know what metroid and castlevania are will want to find out since they have a popular genre named after them. And that's based and more valuable than simple aesthetics

>> No.5711142

But Metroid isn't actually Metro + Android.

>> No.5711153

What about Undervania?
Or Mothervania?

>> No.5711154

>>5711132
Imagine reading Kotaku.
>>5711136
>a voice on Kotaku, nice
What the fuck happened to 4chan?

>> No.5711157

>>5711154
blame /v/ its the root of all problems

>> No.5711158 [DELETED] 
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5711158

>>5711157
Yeah and /v/ then blame /pol/ for being the root of all problems. And then /pol/ blames... well we all know who they blame.

>> No.5711160

>>5711154
I'm being ironic you drooling retard, shown by the fact that I called it autism. But yes at this point kotaku's writers are pushing forward the same dumb arguments you saw in /v/ and /vr/ threads discussing the name metroidvania.

>> No.5711162

>>5711126
I always thought the "metroid" part of the name was not really there. There are more Castlevanias than Metroids in that genre.
We got 4 Metroid games in the way that name references (1, 2, Super and Fusion) with the rest being spinoffs (Pinball, Hunters,etc) and some sort of FPS hybrid (Prime 1-3). Turbonormies are more familiar with Prime anyway, and Metroid as we knew it is kind of fucking dead, unfortunately. Then there's Other M, we'd rather not talk about that mess.
Meanwhile in the Castlevania side there's Symphony of the Night, Harmony of Dissonance, Aria/Dawn of Sorrow, Portrait of Ruin, Order of Eclessia, and now Bloodstained. IGAvania is a weird thing to say but it's kind of more truthful.

I mean I'm not campaigning for a change of terminology, and I do like the 2D Metroids a lot, but yeah, it's kinda amusing since most people is thinking of Super Metroid specifically, while the variety of Castlevanias is larger. I guess it's all up to antiquity.

>> No.5711163

>>5711160
Genuine question: does anyone even read Kotaku anymore? I quickly looked over it a few months ago and it seemed little had changed, same old shitty Kotaku, but it's like their influence or even their ability to grab people with headlines has completely gone away.

>> No.5711173

This man is aware that asking for someone to do something on the internet will just lead to the opposite, yes?

>> No.5711181

>>5711173
he is about to find out the majority of people on the internet need to have sex.
he is also right.
i guess even cuckaku can be correct like stopped clock.

>> No.5711198

>>5711135
I never knew people called them anything else than Jumpy Backtrackies

>> No.5711206

W I L L Y V A N I A

>> No.5711261

the word was meant to describe castlevania games that played like metroid, it wasnt meant to describe other games. like when new GBA castlevania games were coming out you would call em metroidvanias so people would know they werent classicvanias

>> No.5711267
File: 391 KB, 2165x3629, bryce-dallas-howard-13163.jpg [View same] [iqdb] [saucenao] [google]
5711267

>>5711126
He's right. Back when these terms were crystallizing, we used to say "castleroid", which was a million times better, and even that didn't fix the fact that's a shitty genre moniker that ends up being used in very misldeading ways and interferes with game design thought.
On the other hand, no good designer would fall into this thought trap to be gin with, so if you see someone calling their game a "metroidvania", you immediately know you're dealing with a hack who has no idea what they're doing and is just aping some of his old favourites wihtout really understanding how or why they worked..

>> No.5711270

>>5711126
i agree. metroidvania means nothing anymore. people call dark souls a fucking metroidvania

>> No.5711271

>>5711163
>I quickly looked over it a few months ago and it seemed little had changed, same old shitty Kotaku, but it's like their influence or even their ability to grab people with headlines has completely gone away.
It's almost like an increasingly older market for videogames has no interest in reading videogame reviews that are little more than moralising screeds from self-important people with no life experience.

>> No.5711298

>>5711126
I agree Metroidvania is a shitty term. It doesn't even really describe Metroid. May as well just call them something like exploration-based platformers or open platformers or hell even just non-linear platformers.

>> No.5711326

>>/vr/thread/5048717
https://archive.fo/AQ23k
he should send us a cheque tbqh

>> No.5711328

>>5711132
This. Nothing wrong with Willyvania's

>> No.5711428

>>5711126
>shit posts screenshot of bullshit
>"discuss."

YOUR THREAD IS BAD, AND YOU SHOULD FEEL BAD.

>> No.5711445

>>5711428
He didn't say "discuss". Well he didnt say "sperg" either but here we are

>> No.5711451

>>5711158
>in the end, it turned out it was the jews who destroyed /vr/ in their endless campaign to lower the level of western culture by destroying all links the people have to their past and to higher gaming / cultural pursuits that require skill and thought, and instead funneling everything into their soul destroying sludge monster that is /v/
Oddly fitting

>> No.5711478

>Kotaku

http://deepfreeze.it/outlet.php?o=kotaku

>> No.5711535

>>5711126
I'm never going to stop using the term solely because of retards like this

>> No.5711536

>>5711267
>"castleroid", which was a million times better
In what fucking way, it's nearly the exact same thing you retard

>> No.5711567

>>5711126
Game journalists are truly the lowest form of life. One step up from CNN.

>> No.5711617

>>5711135
That's even worse.

>> No.5711637

>>5711261
This. It was also meant to be derogatory. "Castlevania games that play more like Metroid than Castlevania".

>> No.5711678

>>5711271
On the other hand I also have increasingly little need for reviews that are basically just ads and can't properly articulate anything interesting about games.

>> No.5711732

>>5711126
You can Google the fucking term and find out what it means in 5 seconds. This is like if somebody doesn't know anything about bandsaws, instead of just asking about them and what they should personally try out, they just bitch at everybody and demand the tool be changed to fit their needs.

>> No.5711738

>>5711173
He's only doing this for clicks on his site, it's kotaku after all. Just ignore him and it'll go away, and hide these threads if they get spammed more.

>> No.5711805

AHEM FUCK METROID AND FUCK CASTLEVANIA

>> No.5711813

>>5711805
do you feel like a big man now?

>> No.5711814

>>5711163
No, people just screech autistically about it.

>> No.5711838

>>5711126
>>5711126
Imagine saying Metroidvania instead of Willyvania
Imagine saying Run N Gun instead of Cuptra
Imagine saying Doom Clone instead of Dukenstein

>> No.5711865

I agree, it's a stupid term. They're non-linear platformers. Post-SotN Castlevanias are Igavanias. Super Metroid has nothing to do with the design of most so-called Metroidvanias.

>> No.5711879

>>5711126
The correct term should be "Pitroid" since Pitfall II is the real daddy of the subgenre.

>> No.5711889
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5711889

>>5711478
DELETE THIS!!!!!

>> No.5711893

>>5711132
Imagine being such a piece of human garbage you're using someone's mental defect as an insult.
>>>/v/

>> No.5711894

Jarpigvanias would be better without the JRPG elements.

>muh xp
>muh stats
>muh droprates

Progression is cancer in any game it shows up in, no exceptions.

>> No.5711897
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5711897

>>5711267
congratulations on writing the worst thing that I have read all year

>> No.5711898

>>5711894
Okay friend, go back to pretending you play arcade shmups

>> No.5711909
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5711909

>>5711126
I do not care what you call metroidvanias. But, this sub-genre absolutely needs a name. There exists so many metroidvanias, that they need to be categorized as such. So, who the fuck cares what it's called? It's a jiff vs gif type argument. In the end, it doesn't matter about feelings. All that matters is the consensus.

If I want to play this type of game and google "metroidvania" and get more hits than any other term, then the term "metroidvania" negates your personal feelings.

>> No.5711919

>>5711898
Stay triggered by SHMUPGANG's existence, bud.

>> No.5711927

>>5711909
DESCRIPTIVISM GANG

>> No.5711953

Ive never played super metroid or Igavanias what does metroid have that they dont?

>> No.5711960

>>5711894
You're cancer in any thread you show up in, no exceptions.

>> No.5711970

>>5711126
Casmetelro

>> No.5711973

>>5711953

Nothing. SotN adapted the non-linear world structure of Super Metroid which is why Jeremy Parish called it a "Metroidvania" and the name stuck.

>> No.5711985

>>5711126
The word is terrible but not for all the retarded reasons listed in this. Its bad because it takes about 10 minutes of thought to realize that castlevania and metroid games have nothing in common except both taking place in large areas you have to explore.

>> No.5711997

>>5711985
>interconnected somewhat nonlinear maps
>different areas are gated behind abilities that can also be used in combat/platforming (instead of just being door specific keys)
>lots of hidden upgrades
They are very similar and the common elements are fairly unique. SoTN just adds more rpg elements like stats and gears

>> No.5712001

>>5711973
But people say stiff like this
>>5711985
>>5711865

>> No.5712016

>>5711909
>mob rule should dictate

>> No.5712024

>>5712001

Symphony of the Night was a combination of Metroid (non-linear progression) and Castlevania (Gothic aesthetics) plus some light RPG elements. Jeremy Parish decided to make up the term "Metroidvania" to describe Symphony of the Night's gameplay.

However, Metroid has never RPG elements, and pre-Symphony Castlevania games didn't have RPG elements, either. So it was an inaccurate description. Also, people have started using "Metroidvania" to describe every game that copies Symphony, even though these second- and third-generation copies have basically nothing to do with Metroid itself.

>> No.5712027

>>5712024
the term metroidvania was around a lot longer than that faggot jeremy parish has been making content, that stupid faggot hipster cunt just thinks he came up with it cause he has a massive ego.

>> No.5712052

You think Kotaku writers sit down and actively think "what totally banal, normal, non-offensive thing can I complain about in a pseudo-journalistic article about today?"

>> No.5712068

>>5711893
Go sperg out elsewhere.

>> No.5712070

>>5712052

Social media killed journalism years ago. The only thing that gets views anymore is clickbait. (Kotaku has always sucked, though)

>> No.5712072

>>5711927
>>5712016
Yes. We are speaking of a descriptor for video games.

>> No.5712969

>>5711126
The most interesting thing about this genre to me is how the games that most define the genre to the point that the genre is named after both franchises didn't get appreciated as much until many years later. Particularly Super Metroid and Castlevania SOTN more so than the other games in each respective series.

Both of those games deserved much better success than they ended up getting but I guess they were at least recognized as so great that they now get the credit for inventing the genre, which they pretty much did anyways. Its honestly probably my favorite genre for 2D games despite me not caring to really touch all those indie games within the genre. I mean are any of them good enough to hold a candle to those two legendary games? I wish we could get some better big time devs making games with their take on the genre. Its an incredible genre for sure that deserves even more than just low budget indie games.

>> No.5712975

>>5712016
Yes and?

>> No.5713356
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5713356

>>5711126

>2019
>not calling them by their proper name: "Grindformers"

>> No.5713368

>>5712969

only bloodstained. not a fan of hollow knight or Ori

>> No.5713397

This is the single naming "controversy" more autistic than ASSFAGGOTS.

>> No.5713798

>>5711909
"Exploration Platformer"

>> No.5713981

>>5713397
i dont know anon rogue-like vs rogue-lite is not retro and pretty bad

>> No.5714164

While this meme is kinda dumb I feel it was all worth it for referring to hentai games as "Beat em offs"

>> No.5714185

Games should just be catagorized by a tag system. No more of these 'genre' labels.

Roguelike -> Turn Based, Grid Based, Character Statistics, Permanent Death, 2D

Roguelite -> Real Time, Character Statistics, Crafting System, 2D

Metroidvania -> Real Time, Platform Based, Character Statistics, 2D,

>> No.5714262

>>5711126
OK. If we're to be pedantic, we should call the "Faxanadu clones"

>> No.5714271

>>5711126
>indiecuck seething about the carbon copy he made

>> No.5714272
File: 31 KB, 220x286, the first Metroidvania.jpg [View same] [iqdb] [saucenao] [google]
5714272

>>5714262
You mean Vampire Killer-likes.

>> No.5714328

>>5714272
I think vampire killer does not have backtracking.
What was the first 2d non linear platformer with powerups/abiliter that allow to reach new places.

In practice, it's a 2D zelda :^)

>> No.5714331
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5714331

>>5711198
>Jumpy Backtrackies

>> No.5714359
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5714359

>>5711126
I'm also not a fan of the term. But it is what it is. I remember a while back (not sure when) but some one here on /vr/ made a really compelling observation on why the name is silly. Good luck finding that here now.

>> No.5714378

>>5711126
back in the day we just called them action adventure games
but games now are such blatant clones so the metroidvania name makes sense

>> No.5714398

>>5714378
Metroidvanias also have jarpig elements, such as leveling up your stats and farming for R@R3 DR0PZ.

They aren't strictly action/adventure like, say, Zelda or Metroid.

>> No.5714403

>>5711298
>may as well call em a boring four-word name instead of a catchy term that people recognize as meaning the same thing

>> No.5714409

I’m in favor of anything that denies Jeremy Parish notoriety, so “metroidvania” can die.

>> No.5714556

>>5711126
True. Always been "Adventure/RPG Platformers" to me.

>> No.5714584

>>5711126
>Kotaku
Should be a bannable offence. We should call all such game Consolefagvania.

>> No.5714592

>>5714409
that fucking nigger didnt even make up the word its been around since before that faggot was a thing, he just wants to take credit cause of his massive ego

>> No.5715319

>>5711637
>It was also meant to be derogatory.
prove it

>> No.5715323

SotN is a junkfoodvania.

>> No.5715330

5715323
Dilate

>> No.5715428

>>5711126
Kotaku actually employs more than one person and some of them are not actually bugmen

>> No.5715431

>>5711838
Dukenstein sounds pretty rad actually

>> No.5715435

I take more issue with the term "badass" than "Metoidvania" or "Doom Clone" since the word "badass" was suppose to be an insult used to describe people who were all muscle and no mind. Basically, it referred to mindless machoism.

These days the word gets tossed around and used by basedboy types for posers (actors, wannabe rock stars, overrated movies). I would prefer to describe something tough as "tough" and something "manly" as "heroic" in the classical sense of the term.

Metroidvania, while I believe it should be replaced with something like "2D exploration game," is not an issue. People should focus on replacing the word "badass" with "heroic" and then minimize the use of such words.

>> No.5715459

>>5711126
Counterpoint: Metroidvanias aren't defined by SotN, nor Super Metroid, but by all the games that came after that were labeled Metroidvanias. Also the name is justified by the fact that it is commonly known what a Metroidvania entails.