>>5691497
Mostly true, but he would still occasionally dictate directions of games.
When Quake wasn't going anywhere in development, it was his idea to just retool what they had into a shooter.
He insisted on Quake 3 being an arena multiplayer fighter, that was on him (he got this idea in his head that the people at ID could vent their workplace rivalry by playing deathmatch, which, uh, maybe didn't pan out).
He decided he wasn't interested in doing Quest, and had that project killed, so they would develop Doom 3 instead.
Then eventually, many years later, he decided that the Call Of Doom build would be scrapped, citing how Doom is supposed to be about "demons and shotguns".
Note that Doom 2016 as a whole had rebooted development I think two or more times.