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/vr/ - Retro Games


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File: 65 KB, 562x645, sd2snes.png [View same] [iqdb] [saucenao] [google]
5638052 No.5638052 [Reply] [Original]

Wait, so, what's the difference beyond the choice of hardware?

>> No.5638067

>>5638052
bragging rights

>> No.5638069
File: 69 KB, 1000x625, les-visiteurs.jpg [View same] [iqdb] [saucenao] [google]
5638069

>>5638067
can't you afford $30?

>> No.5638070

>>5638069
I can, but I like to have money for other things too and I'd prefer to not spend it if I don't have to.

>> No.5638072

>>5638069
>spending money you don't have to

Amerifats, everyone.

>> No.5638076

>>5638052
I have no fucking idea, but I notice if you download the current firmware it includes "pro themes", which are different menus for the pro version. Though that's hardly a selling point since you can download lots of user-made menus for the regular version too. The regular version can play everything already, if you're unsure I wouldn't spend an extra 30 bucks on nothing.

>> No.5638079

This is why we need communism

>> No.5638086

>>5638052
Currently no difference except a newer and larger model on-board FPGA (the old model FPGA is no longer in production, or going out of production soon, from what I heard) which has more potential for implementing extra features such as Super Game Boy - if someone is willing to program it.

>> No.5638098

>>5638069
hi krizz!

>> No.5638134

>SD2SNES couldn't do SuperFX, SA1, AND MSU on the same firmware
>SD2SNES Pro can
>stronger FPGA can support other enhancement chips, if someone comes along and programs them for ikari
Boy, it sure was hard to google up an answer. I must be some kind of genius.

>> No.5638135

>>5638079
>we

The dudes making this are from Ukraine and Germany.

>> No.5638187

>>5638134
The comparison between the two lists them as both being able to do all of that.

>> No.5638318

I got excited when I saw that special chips are finally supported but is the SPC-7110 also included? I wanna finally play that Far East of Eden RPG.

>> No.5638390

>>5638134
Considering you're completely wrong, I'm afraid not. Google is not a good source for this kind of shit in active development where the situation is constantly changing, it's especially useless when you're making a half-assed effort for the sake of a /vr/ shitpost.

>> No.5638543

>don't buy games, buy this!!!

>> No.5638976

the SD2SNES can do everything the SD2SNESPro can do, but since its made from older tech, its development is effectively over. Getting the SD2SNESPro will give you the benefit of future developments through software updates supposidely.

>> No.5639434
File: 17 KB, 791x251, potato.png [View same] [iqdb] [saucenao] [google]
5639434

>>5638052
>Wait, so, what's the difference between these two pieces of hardware other than the hardware?

>> No.5639683
File: 52 KB, 512x448, f071246a-a604-41be-8a4b-dd758fd23aab_2_full.jpg [View same] [iqdb] [saucenao] [google]
5639683

Don't support hardware pirates.

>> No.5639706

>>5638976
Or just the benefit of thinking that's true, and the benefit of paying out $200 to pirate games you can easily pirate on a $40 cell phone and so on and so forth.

>> No.5639716

>>5638543
This exactly. You'd have to be a fucking moron to shell out $200 for anything related to piracy.
The whole point of piracy is cost.>I can't afford my dream collection, but want it anyway.
But this? What's yhe market? Retards.
>I have enough money to blow on videogames, but I'm gonna buy this expensive piracy tool anyway.

>> No.5639752

>>5639716
It's meant for people who want to play SNES games on an original SNES but don't feel like playing the collector game and rather have the convenience of emulation and playing on an original console on a TV. Earthbound alone is worth more than a SD2SNES so if you put a ton of roms on it you'd already have a better deal than buying those games individually and it's nice that it runs most SNES and Super Famicom games. It's also interesting for romhacks or patched roms like translations or gameplay altered games and I guess it might be interesting for SNES homebrew developers - if there are any at least because last time I've heard of one was from some german guy who did a multiplayer game and that's around 10 years ago at this point.

That's not to say it's better than just emulating because after all you're right that it's still cheaper that way and using tools like fastforwarding or save states are such a convenience so it's hard to go back doing it the oldschool way IMO. Also, if you only play around 5 or 10 SNES games you might as well just buy them original or just keep it at emulation except if you want to use the SNES Super Scope but it's not like that's the main reason to play super nintendo games at this point.

>> No.5639775

>>5639752
I cani derstand it for shit lile earthbound, bit it's still silly.

>> No.5639776

30 dollars

>> No.5639801

>>5639752
I still feel lile there's a degree of stupidity involved though.

Like, I can emulate every game up to and including PS2 and Gamecube on a mid tier laptop, which I can also use a modern, wireless controller with and use hdmi out to play on a TV if I want to.
Such a setup wouldn't exactly be cheap, but it's far more practical, and could run literally thousands of games.

On the other hand, if I'm into physical shit, I can buy the games over time and build up a nice collection. Smaller than the emulation set up, but still doable. Amd I own my shit in this case.

Versus spending $200-300 per platform for flash carts.
It's arguably cheaper than that physical collection, and I can get shit faster, but it very quickly becomes more expensive than the better emulation options. And it's without the benefit of owning an actual collection or the benefits of mulation So it's a bastard of physical collecting and piracy, basically. It makes zero sense to me.

I mean, I guess if that's your deal, cool. But I have a Galaxy S7 with 200 GB of games (27 different platforms emulated) that I play with a PS4 controller, and that whole set up cost me about as much as one flash cart. Including the cost of the phone.

I guess I just don't get it.

>> No.5639806

>>5639801
>galaxy s7
Enjoy your lag. The point is using original hardware with a CRT is an experience that can't be beat - for me, that experience is mandatory to enjoy retro games - and buying the actual games is way too fucking expensive. Thunder Force III is $60. It would cost at least a thousand just to get the Genesis games I want.

>> No.5639868

>>5638134
Base model supports SA-1 and SuperFX now

>> No.5639905

>>5639775
fix your keyboard

>> No.5639951

>>5638134
>if someone comes along and programs them for ikari
Maybe if ikari had talent he could have programmed them himself instead of relying on redguy to do all of the heavy lifting for him.

>> No.5639998
File: 37 KB, 645x773, 1511416773222.png [View same] [iqdb] [saucenao] [google]
5639998

>>5639716
>The whole point of piracy is cost
hahahahahaha
gaben of steam must have been talking shit when he admitted cost isn't the primary issue with regards to piracy

I don't use a flash card in my nintendo DS because of cost (although that is a bonus). you figure out in that dumb little dumbdumb head of yours why people use flash carts.

that being said $200 is a lot of money but it's simply supply and demand. i would expect stuff for older consoles to cost more for development and production reasons. as long as people are willing to pay. it's not a huge amount if this is your hobby, there's far more expensive dumber stuff you could buy.

>> No.5640015

>>5638052
read its store-page

>> No.5640016

>>5639716
>This exactly. You'd have to be a fucking moron to shell out $200 for anything related to piracy.
never look up carts for neogeo then.

>> No.5640115

>not playing SMRPG with CD quality orchestral audio

>> No.5640215

>>5639716
>What's yhe market?
It's for people who want original hardware but don't want to have to collect games. It's a perfect middle ground

>> No.5640221

>>5638052
yes, the cheaper one doesn't support every game.
How brainlet are you? Can't you afford $30 extra?

>> No.5640224

>>5640221
no snes flashcart supports every snes game yet

>> No.5640264

>>5638543
If I had more money, it would be spent on a faster internet connection so I can reupload more shit.

>> No.5640305

>>5640264
>reupload
are you one of those people who seeds after this torrent is done downloading? lmao

>> No.5640306

>>5640224
This is true but the sd2snes is the closest to 100%, the games still unsupported are some obscure Jap Mahjong titles and that kind of shit. The pro doesn't support any more games than the regular but it could in THEORY, just like how if you bought an sd2snes a couple years ago you were paying for theoretical compatibility improvements over the Super Everdrive that didn't actually exist yet. So you can think as the pro version as an investment into a 100% compatible future, even though said compatibility won't mean shit to 99.9% of people.

>> No.5640362

>>5640306
>the games still unsupported are some obscure Jap Mahjong titles and that kind of shit
honestly we need to know what exactly what games aren't running yet
compare this to everdrive 64 that runs every n64 game and even n64dd

>> No.5640507

>>5640221
You're thinking of Super Everdrive vs SD2SNES.

OP's pic is SD2SNES vs SD2SNES Pro. They recently released an updated version with a newer, better FPGA chip, however for the time being they are identical in game compatibility. There's talk that the 'Pro' may one day have built in Super Game Boy compatibility.

>> No.5640589

>>5640306
Even the pro won't support the ST-018. It's a fuckhuge for the era ARM SoC that's not going to fit into a 15KLE FPGA.

>> No.5640596

>>5638079
>we need communism because I can't afford luxuries

>> No.5641490

>>5640596
This guy gets it

>> No.5642285

>>5640362
>honestly we need to know what exactly what games aren't running yet

S-DD1
Star Ocean
Street Fighter Alpha 2 NA EU
Street Fighter Zero 2 JP

SPC7110
Far East of Eden Zero (Tengai Makyou Zero)
Momotaro Dentetsu Happy
Super Power League 4

ST010
F1 ROC II: Race of Champions NA
Exhaust Heat II JP
ST011
Hayazashi Nidan Morita Shogi

ST018
Hayazashi Nidan Morita Shogi 2

>> No.5642287

>>5640362
https://sd2snes.de/blog/compatibility

>> No.5642293

>>5642285
For those who don't have an idea how much of a deal this actually is: over 700 SNES games have been developed so considering only these 10 games won't work on a SD2SNES that means you can still play 690+ games on it. In percentages: 98,57% of the whole library is playable on the current version of the SD2SNES. If that's still not good enough then I guess it never will be.

>> No.5642301

>>5638079
>This is why we need communism
So everyone can do without CRTs, Flash carts and stable electric generation?

>> No.5642318

>>5639806
>that experience is mandatory to enjoy retro games
most people are not autistic tho

>> No.5642338 [DELETED] 

>>5642318
He said he didn't get it. I explained it to him. There you go

>> No.5642405

>>5642285
sd2snes has S-DD1 support since early this year.

>> No.5642409

>>5640362
N64 carts don't have a bunch of wildly different enhancement chips that need to be reimplemented so it's not a useful comparison.

>> No.5642467
File: 11 KB, 191x293, 51jHRBrycGL._SY291_BO1,204,203,200_QL40_.jpg [View same] [iqdb] [saucenao] [google]
5642467

>>5640596
and they still couldn't afford them in their imaginary utopia too

>> No.5642472

>>5639716
beats dropping $200 for earthbound faggot

>> No.5642510

>>5642285
S-DD1 & ST010 already work
SPC7110 is in development hell
and that one lowly ST018 shogi game will never work outside of the pro model

>> No.5644659

>>5642510
>>5642405
just took the list from sd2snes.de, their fault for not keeping it up-to-date.
https://sd2snes.de/blog/compatibility
https://sd2snes.de/blog/status

>> No.5644871

>>5644659
Is better that people don't know that way there is less demand and the price doesn't go up