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/vr/ - Retro Games


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5631380 No.5631380 [Reply] [Original]

What fan missions have you been playing lately? Have you been making any?

>> No.5631562

Better Tomorrow was spook.

>> No.5631609
File: 847 KB, 1364x768, dirty money.png [View same] [iqdb] [saucenao] [google]
5631609

>>5631380
Dirty Money. It looks nice but it was kinda short and too easy.

>> No.5631715
File: 1.40 MB, 1920x1080, dump071.png [View same] [iqdb] [saucenao] [google]
5631715

Just played some endless rain recently, fuck that mission was good.

>> No.5632165

>>5631562
>muh spoops
kys

>> No.5632368

>>5631380
I just finished Bloodstone Prison. It took me forever to figure out how to open the damned office safe. I didn't put together the ghost and his candle part of it for a long time, I didn't even see the candle in front of him when I looted the area. It was a pretty fun mission overall though, I like how you explode the necromancer warden by throwing a holy hammer at him.

>> No.5632553
File: 1.27 MB, 1920x1080, dump019.png [View same] [iqdb] [saucenao] [google]
5632553

>>5632368
Are you the anon I'm doing the historical playthrough with? I posted my thoughts about Bloodstone Prison in the previous thread.
Yeah, there could have been one or two more hints about the candle puzzle. It's hard to aim the hammer!

>> No.5632582

>>5632553
No, not him. What's a historical playthrough, like doing fan missions in order of their release or something? I'm just doing a bunch of Thief 1 missions that have a high Hammer Score on this Thief fan mission site. I'm thinking I'm going to do Lord Edmund Entertains next.

I long bombed the hammer at him from the door behind you in that picture. I'm pretty sure Garrett throws underhand.

>> No.5632595

>>5631715
skaky knows what he's doing, check the other missions by him, all excellent

>> No.5632689

>>5632582
>like doing fan missions in order of their release or something?
Yes, in order of their release.

>> No.5632756

>>5632165
t. butthurt

>> No.5633494
File: 1.33 MB, 1920x1080, dump015.png [View same] [iqdb] [saucenao] [google]
5633494

>>5632595
I know, I've played all of them recently after getting an itch to play FMs again. I was slacking on his collection even though I really liked BTDW and Sound of a Burrick in a Room

Next on the hitlist is a bunch of melan missions. Besides his contest mission, I haven't played anything of his, which would you recommend first? Heard good things about Disorientation

>> No.5633596

>>5632756
well I've been riding my bike all day

>> No.5634340

>>5633596
get back on it and ride off a cliff

>> No.5634870

>>5633494
They are literally all the same, and if you've played his contest missions or anything by skacky you might as well just skip them.

>> No.5635746

>>5633494
Their fms have a loose story connecting them (except Unbidden Guest) so it makes sense to play them in the order they came out.

>> No.5635879

What's the best way to play Thief 1? Some sourceport or patch? I've got Thief Gold on Steam.

>> No.5635886
File: 1.12 MB, 1400x2180, 1514070516514.png [View same] [iqdb] [saucenao] [google]
5635886

>>5635879
just install Tfix Lite and you're good to go

>> No.5635927

>>5635886
Lovely, thanks anon.

>> No.5637021

>>5631380
Autumn at Lampfire Hills, but that was like last year, around Halloween.

>> No.5637232
File: 10 KB, 62x64, eh.png [View same] [iqdb] [saucenao] [google]
5637232

/v/ is making their own e3 cringe bros ultimate and I managed to get some EH -level loss in. Better just leave the real Garrett out entirely

>> No.5638472

>>5631380
I'm making my level for a while it features naked tits and its gonna kicks ass

>> No.5638497

>>5638472
post screens

>> No.5638507

>>5638497
can't really show anything right now, but I might have something for E3

>> No.5639248
File: 14 KB, 79x79, retard.png [View same] [iqdb] [saucenao] [google]
5639248

>>5638472
boobies!!! hahahahahahaha

>> No.5639454

>realizes that he has played multiple FMs with tasteless nudity in them
Thief mappers really are mostly edgy 90's kids.

>> No.5640563

>>5638472
Human or pagan creatures?

>> No.5641405

Just installed Thief 2. Played Thief 3 years ago and enjoyed it.

What am I in for?

>> No.5641982

>>5641405
either really really good maps or really really bad maps

there is no in-between for thief 2

>> No.5642564 [DELETED] 
File: 2.77 MB, 1280x720, thief amazing gameplay.webm [View same] [iqdb] [saucenao] [google]
5642564

thiefcucks will defend this

>> No.5643037

>>5642564
>play on easy
>surprised it's easy

protip: normal is easy

>> No.5643072
File: 2.51 MB, 173x267, 1532380087223.gif [View same] [iqdb] [saucenao] [google]
5643072

>>5642564
>the mission's name is literally Undercover
>WHY DONT THEY ATTACK ME ON SIGHT EXPLAIN YOURSELVES THIEFAGS

>> No.5643152
File: 236 KB, 775x1536, 1532703838459.png [View same] [iqdb] [saucenao] [google]
5643152

wwwww

>> No.5643193

>>5643037
ai isnt affected by difficulty level

>> No.5644142
File: 7 KB, 218x231, smug.jpg [View same] [iqdb] [saucenao] [google]
5644142

>>5643152
every time

>> No.5645993
File: 11 KB, 464x374, 1551088882133.jpg [View same] [iqdb] [saucenao] [google]
5645993

It's bread.

>> No.5647039

What do you think of the new thief podcast?

>> No.5648516

>>5642564
>>5643037
Guards in Undercover take a short while before they realise you're fucking shit up. Waiting 2-3 seconds after you commit a crime in plain sight of the guards will alert them. Even if they don't move immediately, they're alerted and the entire jig of going Undercover is up. Reminder: Even if you are seen sneaking into a prohibited area, guards will fuck you up. Also: They are fucking eagle-eyed and bat-eared. Make sure no one is around when you break the laws of the compound.

>> No.5649735
File: 3.00 MB, 600x336, Thief is the best game ever made.webm [View same] [iqdb] [saucenao] [google]
5649735

>> No.5649736
File: 2.37 MB, 720x405, Thief.webm [View same] [iqdb] [saucenao] [google]
5649736

>> No.5649738
File: 2.79 MB, 640x360, Thief AI lol.webm [View same] [iqdb] [saucenao] [google]
5649738

>> No.5649739
File: 2.77 MB, 1280x720, Thief II.webm [View same] [iqdb] [saucenao] [google]
5649739

>> No.5649750

>>5643072
The most obnoxious thing is the theatrical head shaking.

>> No.5650896
File: 194 KB, 720x960, 1536850715955.jpg [View same] [iqdb] [saucenao] [google]
5650896

>>5649736
>texture mod

>> No.5650915

>>5649735
what mission is this? looks good

>> No.5650941

>>5650915
Ominous Bequest Gold, definitely one of the classics.

>> No.5650954

>>5650941
cool thanks, gonna give that a go

>> No.5651134

>>5649735
Just beat that one a few days ago. Fuck, what a ride. Started off as a simple heist and got crazier and crazier.

Took me half an hour to figure out how to make a holy sponge.

>> No.5652857

>>5642564
Isn't it wonderful how this board doesn't allow sound in webms so you can't hear the hammerites playing the alert voice lines that are unique to the player blowing their disguise in this mission? When they notice you're an impostor, they freeze in place as their disguise stealth oriented AI switches to standard AI and they play their "Hey, thou art not a novice" line.
I won't defend it though. Just because Thief had the most complex stealth AI in 1998 and the developers couldn't be bothered with creating an entirely different AI behavior model parallel to it to process the one disguise mission in the game, and just because no game since has come anywhere close to doing even the former let alone both, doesn't give it an excuse to be bad. When you let the age of anything excuse any of its flaws, you're being nostalgic, not objective. Which reminds me... just because Pac-Man has gameplay that rivals or exceeds Metal Gear Solid doesn't mean that Pac-Man was amazing by the standards of 1998. Metal Gear was just obsolete.

>> No.5652876

>>5652857
No one remembers thief. Literally the most bland LGS game.

>> No.5654120

>>5649735
Just finished this on expert, great mission. Lots of good secrets, puzzles, and unique items. I like how they added attic doors so now you're keeping your eyes peeled for doors on the ceiling while taffing about. The layout of it was great, very expansive level as you go through mansions, an underground church, secret crypts, double secret crypts, caverns, and sewers. I also dig the no blackjack start and the frying pan you find to replace it. Also it's nice how they tie into the lore from the first game with mention of the Eye as well. I haven't played a lot of these fan missions, maybe 5 or so, but this one was the best so far.

>> No.5656179

>>5632582
How is it?
>>5654120
What others FMs have you played?

>> No.5656837

is the ultimate difficulty mod thing worth using? does it break FMs?

>> No.5657015
File: 320 KB, 1280x799, 1531068724141.png [View same] [iqdb] [saucenao] [google]
5657015

deadly shadows was the best thief imo and theres nothing you can say to change my mind

>> No.5657479

>>5656179
So far I've done Ominous Bequest Gold, Death of Garrett, The Hand of Glory, Calendra's Cistern, and Bloodstone Prison. I've enjoyed them all so far and I'm definitely looking forward to more. I want to see how crazy some of these levels get, some guys put a lot of effort into these, making their own cinematics and things like that. The ones where the person has tried to make a decent map for Garrett to look at are usually good, like they put the effort in to create something that looks like it's from the actual game. A couple I've seen are just a few box shapes drawn from MSpaint with some text and that kind of sucks but I guess not everyone is an artist. How the level is designed is more important anyway, I just like looking at at the maps.

>> No.5658531

@5657015
Ruined your post by typing it in past tense

>> No.5659798

>>5657479
Trial by Night has an excellent map very much in the style of the originals. Just don't play that one on Expert cause the loot goal is ridiculous.

>> No.5661591

>>5659798
I'll try that. I'm looking at the loot requirement on expert and 3000 doesn't seem too bad. The last mission I did, Bequest Ominous, you needed 5000 on expert. It was pretty easy to get that, though, there was stuff everywhere including in a big vault. I think I ended with 6000 out of the available 8000 or so.

>> No.5663153

>>5657479
Try 'Seeds of Doubt' and 'Gathering at the Bar'.

>> No.5663675

>>5663153
Ok, I've added them to my list. I notice those aren't on the 'recommended Thief missions' image that's passed around and neither was Death of Garrett, which I played and enjoyed. I guess that list is just a taste.
>>5659798
Man, this mission is tough, I don't if it's just me and I'm imagining it but the guards seem extra touchy. Too much coffee is actually making them twitchy, they aren't lying when they say that in this one. Is it possible to mess around with the AI in DromEd? I have no idea.

>> No.5663790

>>5663675
>I guess that list is just a taste.
That list is extremely biased towards city missions. A lot of pretty good missions were omitted to make space for more mediocre city missions that all look and play the same. You should probably just check the "fan mission listing by type" thread on TTLG and see what interests you.

>> No.5663895

>>5663675
Seeds of Doubt was recommended to me in these threads. It's a small city mission with a Hammerite church and some horror elements. Gathering at the Bar was one of the first FMs. It was also the FM that convinced the designers to make Dromed public, if I remember correctly.

>> No.5663903

>>5663153
Formerly Sucks of Doubt

>> No.5665912

>>5661591
3000 doesn't sound a lot, but that number represents around 97% of the total loot in the mission, and some of it is very very well hidden.

>> No.5666152

GOD thief 1&2 are boring.

>> No.5667393
File: 348 KB, 1360x768, dump201906161726110.png [View same] [iqdb] [saucenao] [google]
5667393

Are you fucking KIDDING ME. THIS is how you open this door. One little book sticking out half an inch from the rest of the books. FUCK the level design in this stupid fucking game. Yeah, wow, what a classic, more modern games should follow this truly intellectual design philosophy. Walking at a snail's pace through a gigantic, ugly level for hours because you missed a tiny protrusion in a generic bookcase is so much motherfucking fun.

>> No.5667440

>>5667393
How the hell is that not the first thing you checked when you noticed that obvious secret door?

>> No.5667461

>>5667393
if you thought that was bad you should honestly avoid fms altogether

>> No.5667495

>>5667393
>Walking at a snail's pace through a gigantic, ugly level for hours
I mean it's thief...

>> No.5667548

>>5667393
There's an obvious secret door and a bookcase right next to it. Fucking zoomers.

>> No.5668374

New version of newdark, includes a multiplayer beta.
https://www.ttlg.com/forums/showthread.php?t=149856

>> No.5668437

>>5668374
For T2, GOLD has to wait a little longer.
How functional is multiplayer anyway atm?

>> No.5669225
File: 250 KB, 1280x999, cursed karras.jpg [View same] [iqdb] [saucenao] [google]
5669225

>>5668374
sounds cool