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/vr/ - Retro Games


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File: 210 KB, 797x1280, Mortal_Kombat_Arcade_Game_Med__12828.1518203481.jpg [View same] [iqdb] [saucenao] [google]
5604149 No.5604149 [Reply] [Original]

So did people in the 90's actually think Mortal Kombat was fun or did they just play it for the gore? Street Fighter II is the better game in just about every way imaginable.

>> No.5604151

>>5604149
Gore is fun.

>> No.5604159

>>5604149
>So did people in the 90's
Not applicable to you, eh? Go shit up /v/, zoomer trash.

>> No.5604167

The graphics are so real! And then the people get dismembered! My mom would be so upset if she knew I was seeing this

>> No.5604172

I'm sorry you suck at Mortal Kombat, you zoomer fag.

>> No.5604174

It was fun but MK2 made it obsolete.
The kung-fu aesthetics are nice tho.

>> No.5604176

It was the only other fighting game at the time that didn't look like a off brand Street Fighter.

>> No.5604178

>>5604159
Yeah or maybe I just hadn't played the original until today. Faggot.

>> No.5604179

>>5604178
underage b&
MODS

>> No.5604181

Believe it or not, my friends and I played it (as a secondary game series to SFII) because of the fresh mechanics. Active blocking, double-tap moves, the unique behavior of uppercuts, teleports, freezing, fatalities & variants, etc. were all different and interesting. We played exclusively on SNES, which should tell you what we cared of the blood.

I used to shit on the graphics and nonsense characters all the time as we played, but in hindsight it was great fun. I've never played an entry in the series past 3 btw, and I only played 3 a handful of times, because the group of friends I played fighting games with had pretty much stopped meeting to play games due to going off to different schools.

>> No.5604182

>>5604149
we liked the gore and we liked the fun
we also liked Street Fighter 2
I know it might seem impossible to you to enjoy more than one thing but we did

>> No.5604192

the graphics, especially in the arcade, were really impressive.

the game was fun enough, the blood was exciting, and the digitized graphics weren't overdone at the time.

>> No.5604195

>>5604149
The arcade cpu is a cheating kunt.

>> No.5604210

>>5604181
I played 2 very seriously both on Genesis and at the arcade. You better believe way more people were playing it than any other cab which equals you can play for hours on a buck or two if you're good. One and three a bit less so but then Trilogy on PS1 got a lot of play even though I'm told it had lots of cut frames. It was a fun break from Tekken although Tekken 2 totally dominated the arcade scene the same way in its day.

But yes people definitely played Mortal Kombat for really real

>> No.5604213

>>5604178
I find it highly unlikely that you have not once in the 9,784 days that have passed since release, played Mortal Kombat.
Especially if you were actually there during its zeitgeist.

>> No.5604220

>>5604149
I liked it for the animations of the fatalities (especially the animalities, because I was a toddler), even though it gave me nightmares.

>> No.5604223

>>5604149
Gore, shock value, edgy and """mature""" appeal for the insecure kids. Also most people played SF2 to death so anything mildly playable would also get some attention even if it was notably worse, MK happened gore and shit too so that gave it some advantage over the other alternatives.

>> No.5604228
File: 631 KB, 500x3500, bolo lives.jpg [View same] [iqdb] [saucenao] [google]
5604228

>>5604149
It was a peak late 80s action movie plot turned into a video game, with photorealistic graphics and sound, when your typical home console was the NES and Genesis. I mean, just look at the roster: you have Bruce Lee, Jean-Claude Van Damme, and the Terminator, you have two Ninjas (one who is the Ghost Rider), you have the lightning monks from Big Trouble in Little China, and endboss is Lo Pan from that same movie.

My point is that it was RAD AS FUCK. It's like, you make an expy to every popular movie character and you put it in the same fighting game. And they all have the same base moves so even your mum can learn how to play, but they all have enough unique moves that fifteen minutes later you are shouting GET OVER HERE every time you throw a spear. Mortal Kombat was literally Smash Bros built on late 80s pop culture. Wrap your head around that.

And Street Fighter 2 was really, really awful at the time - they had the initial version with the goofy art, no selectable bosses, Guile Handcuff and other glitches, very slow speed, characters had less moves (things like Chun-Li's fireball was inspired by bootleg versions where her MP punch launched a hadoken), and the balance was so out of whack that 2 hadokens killed the enemy.

>> No.5604238

>>5604228
This.

>> No.5604241

I loved the genesis port as a kid and seein that big badass cabinet back in the day was somethin else.

>> No.5604251

never liked it.

>> No.5604258

Is the snes versions easier?

>> No.5604261

>>5604258
Its scrubbed of gore

>> No.5604263

>>5604149
It was both. But the main appeal was the CHARACTERS. Mortal Kombat was the only other fighting game series aside from Street Fighter that could compare in terms of character design.

>> No.5604264

>>5604261
Is the cpu easier and inputting commands?

>> No.5604284

The second one perfected it zoomer faggot. We all know the first game was a joke.

>> No.5604291

joke game series that capitalized on shock factor alone... why anyone takes it seriously as a video game is beyond me

>> No.5604293

>>5604258
You can beat it by just repeatedly jump kicking the enemies to death.

>> No.5604309

>>5604149
Kids have been deluding themselves into thinking that anything edgy is good for generations

>>5604213
>zeitgeist
>I do not think it means what you think it means

>> No.5604312

>>5604293
Ugh

>> No.5604314

>>5604149
I was an impressionable kid who couldn't tell shit from gold in terms of gameplay, especially since the fighting game genre was just getting itself established. Of course I was gonna gravitate towards style over substance.
I only started to appreciate SF more as a teenager.

>> No.5604321

>>5604291
Yeah because an experience that you buy 50 cents at a time when waiting for cheese pizza is something that needs to be concise and thought provoking

>> No.5604332

>>5604167
It was so mad, plus yin-yangs and ninjas because that shit was so cool in the 90s.

>> No.5604334

>>5604228
>Cynthia Rothrock
fuck yeah

>> No.5604339

>>5604321

this doesn't give midway an excuse to produce a lackluster fighter

>> No.5604341

>>5604149
Gore only. Technically it was an impressive cabinet but we all knew the gameplay was shite.

>> No.5604351

I don’t think anyone seriously thought it was actually better than Street Fighter in terms of polish. MK was more fun like, if you had a friend over and you were both just in it for laughs. But on the off-chance you met people who were really into it for the gameplay (I never did), SF was way smoother.

>> No.5604363

>>5604351
Back then you pretty much ONLY played with your friends or arcade clique. This whole retarded competitive gaming bullshit is relatively new.

>> No.5604381

>>5604363
Yeah. I can't stand modern gaming competitive culture either.
I never saw that kind of obssesion in my arcade days back then. It's probably part of the rise of competitivity in modern society mixed with social media celebrity culture.

>> No.5604410

The first Mortal Kombat game was rough around the edges but was cool because of the live actor graphics and violence. Looking back it was a pretty bad fighting game, but no one really had much to compare it with. The fatalities basically made the game, otherwise it would have just been forgotten like Art of Fighting, Primal Rage, or World Heroes. MK always seemed to be more expensive to play than Street Fighter 2 CE which were both out around the same time.

>> No.5604481

I played it when I was a kid with a friend of mine and it didn't matter that I sucked at it, I just had fun with it. Even trash is fun between two people sometimes. The gore element was fun because I would feel like a rebel at the age of 8 or so and there was the risk of my dad beating me up if he found out about me playing stuff that wasn't good with jehovah witness standards. Boy did I catch it with SF2 special champion edition.

>> No.5604501
File: 356 KB, 670x377, bloodsport_ray_jackson.png [View same] [iqdb] [saucenao] [google]
5604501

>>5604149
Mortal Kombat is the choice of Chads who watch violent martial arts films. Street Fighter is for weebs who watch anime.

>> No.5604515

>>5604501
I like anime, but I always find Mortal Kombat more fun to play over Street Fighter (pretty much and fighting game imo is more fun than Street Fighter)

>> No.5604519

I haven't played MK in a long time, now that I think about it. Maybe I should get into the older ones, because I honestly don't see people loving the new one that just came out. Which one would you guys recommend?

Also I agree with the stupid "competitive scene", I had quite a few friends that got into it just like a fucking trend, spend fucking 200 bucks on a goddamn fighting stick only to find out they suck at it. People should try having more fun with the game rather than trying to learn it like a life skill.

>> No.5604670

>>5604149
The graphics looked photo realistic, lifelike to me when I first saw them as a kid.

>> No.5604672

>>5604149
Mk ruled the arcades
If the new mk's had more of the vibe of the old ones we would still be talking mortal combat.

>> No.5604703
File: 53 KB, 900x600, Mylee.....GOOD_FUCK.jpg [View same] [iqdb] [saucenao] [google]
5604703

>>5604228
>mean, just look at the roster: you have Bruce Lee, Jean-Claude Van Damme, and the Terminator, you have two Ninjas (one who is the Ghost Rider), you have the lightning monks from Big Trouble in Little China, and endboss is Lo Pan from that same movie.
You missed one. Goro was based on a combination of Bolo from bloodsport and Tong Po from kickboxer.

>> No.5604715

>>5604149

The first time i saw the MK cab in 93 i started laughing. The whole thing was like a cheesy, cringy spandex take on shitty bruce lee flicks. After, i played it for the fatalities. When MK II came out i played it for the hype. MK doesnt even deserve to be mentioned in the same sentence with SFII. But the series still deserves credibility for the sheer marketing hype they created.

>> No.5604720

>>5604228
>Street Fighter 2 was really, really
fun. Plus you're forgetting CE was already out when MK was released so some of those arguments were already addressed.

These were high school days for me, so I wasn't that impressed with MK. Like I posted above, my friends and I played it, yeah, and we were even anime and Hong Kong movie fans at the time, but weren't as impressed as you make it sound a lot of people should have been.

>>5604258
No
>>5604264
Maybe, SNES controller was perfect for it.

>>5604363
>>5604381
You guys never walked into an arcade with your friends and lined up your quarters to play the guys who were already there, or had the same thing happen to you? This was California etiquette from the very beginning.

>> No.5604739
File: 49 KB, 337x428, fight3.jpg [View same] [iqdb] [saucenao] [google]
5604739

>>5604381
>the rise of competitivity in modern society
Jesus Christ what a faggot

>> No.5605332

>>5604381
That's probably because you never had any "arcade days back then" just LARPade days right now.

>> No.5605338

>>5604149
Yeah and they still do in 2019.

>> No.5605415

>>5604703

When I made that image I tried to shoop the Tong Po baldcap/hair on Bolo but it looked pretty bad, so i just went with four armed Bolo instead.

>> No.5605473

>>5604149
The only way MK really surpassed SF was the lore. The MK created an entire mythology, along with characters that had actual backstories. At the time SF, mostly revolved around revenge fantasies against M.Bison. However, the story is by far the least important part of a fighting game, and MK 1 and 2 had nowhere near the gameplay depth of SF.

>> No.5606008

MK1 looked like aged shit to me even as a kid.
MKII was amazing for me on the GEN even if it is considered one of the weaker ports.
MKIII/UMK3 was incredible to me thanks to all the cheat codes and hidden characters like playable Shao Khan and Motaro and Human Smoke.

Contrarian as hell opinion, but the excessive blood and gore never mattered to me, and became outright off-putting to me once it went 3D. It was tolerable for the first few games due to how excessively comical it all was in hindsight, which is why I guess my Mom didn't care about my brother and I playing MK2/3 at age 5.

>> No.5606110

>>5604149
Agreed and yes, the gore carried the crummy gameplay.

>> No.5606128

>>5604228
>Sf 2 was really, ect
Even at it's worst, SF2 was leagues above MK.

>> No.5606130

>>5604149
We liked it for both, but Street Fighter II always had better gameplay.

>> No.5606148

>>5604178
Don't throw a tantrum here. Go back to your crib.
>>>/v/

>> No.5606153

>>5604228
Hell yeah
The "totally not Bloodsport" theme just set it on fire. As opposed to SF2's comic book cast, which was exciting, but seriously JCVD kicking people's heads off just can't be beat.

>> No.5606291

>>5604228
Don't forgot all the shit they got from Chinese kung fu movies like Zu Warriors

>> No.5606559

>>5605338
By "they" you mean you, right?

>> No.5606614

>>5604149
I was 9 when it came out, it was definitely all about the shock value with my friends. The blood, fatalities, Sonya, "mature" setting, the fighting gameplay was an afterthought for us.

>> No.5607419

>>5604149

Why are Street Fighter fags obsessed with Mortal Kombat?

>> No.5607428

>>5606291
>Don't forgot all the shit they got from Chinese kung fu movies like Zu Warriors

Big Trouble in Little China was inspired by those, and MK was inspired by BTiLC. I played MK first and watched that movie later, and the entire time I was thinking, "holy shit, this is basically Mortal Kombat".

>> No.5607672

>>5606614

Yeah it wasn't a bad game gameplay wise, but the gore and digitized sprites is what really sold the game to everybody.
Imagine if the gameplay had been on par with SF2T..

>> No.5607794

>>5604149
the gore was certainly a cool draw, but for me and folks my age, it was also riding on the hype of the movie and we just thought the characters and setting were cooler.

>> No.5607818

>>5604178
Its literally impossible to have went through the 90s without having played mortal kombat

>> No.5608040

>>5607818
This is true. My grandmother died in 2000 at the age of 95 and played MK religiously every day except church days for the whole of the 90's. Her uncle worked at Midway so she was playing a prototype the first couple years.

>> No.5608049
File: 1.04 MB, 500x286, EnchantingDescriptiveChuckwalla-small.gif [View same] [iqdb] [saucenao] [google]
5608049

>>5604178
>Lived in the 90's
>Didn't play Mortal Kombat
Your full of shit zoom zoom

>> No.5608057

>>5604519
>Ultimate Mortal Kombat 3

>> No.5608076

>>5604178
>Being alive during the 90s and not playing Mortal Kombat
Absolutely nope.
>>5608040
>My grandmother died in 2000 at the age of 95 and played MK religiously every day except church days for the whole of the 90's
What is the point of bringing up examples you know don't apply here? Yeah, if you were 40 during the 90s for example it's plenty likely you didn't play video games of that era. Which doesn't mean shit for this discussion because people like that would be in their 60s or 70s now. Do you honestly believe OP is in his 60s or 70s?

>> No.5609130

>>5607818
I was 3 when it came out and I grew up in a religious family. It is possible.

>> No.5609746

>>5608076
The point is to point out what a ridiculous faggot you are

>> No.5610916
File: 549 KB, 584x511, rad to the max.png [View same] [iqdb] [saucenao] [google]
5610916

>>5604228

This. People got bored of Street Fighter and wanted to play something different. I've spent plenty of quarters on crap like Fighters History just for the novelty.

Don't forget Scorpion's spear and the spike pit that were based on "Master of the Flying Guillotine".

>>5604381
It's not that we're more competitive, there's just too much unsportsmanlike behavior. Everyone wants to be #1. Everyone wants to stomp on and humiliate everyone else. Most people don't even play games/sports at all: they become a spectator so they can criticize others without putting their asses on the line. But that was already going on way before the '90s.

t. 40-something

>> No.5610927

>>5604363
you probably just lived somewhere where fighting games were irrelevant, but dont make such a stupid fucking claim like that

https://forums.shoryuken.com/t/info-on-the-old-school-sf-scene/32/1

read this thread

>> No.5610934

>>5609746
Bringing up irrelevant exception cases involoving people who would be in their 60s or even older today makes you the ridiculous faggot.

>> No.5610960

>>5608049
Pitter patter, good buddy

>> No.5610994

>>5604181
> We played exclusively on SNES, which should tell you what we cared of the blood.

I agree with most of your post, but the SNES had a gameplay flaw that the arcade version did not have - you can jump and cover the whole screen.

>> No.5611006

>>5604149
> So did people in the 90's actually think Mortal Kombat was fun

Yes.

Most of the highlights are already covered in this thread, but to recap:

> Blocking as a separate button allowed you to attempt to dodge attacks by moving backward.
> sweeps/uppercuts as powerful knockdown attacks.
> special move projectiles didn't clash and disappear, so you never got into the equivalent of haduken spam battles in SF2
> Most characters have a natural counter to projectiles that doesn't involve throwing another projectile.
> No 'charge' special moves that slowed down the game into a turtle fest like Guile, Blanka, E. Honda in SF2
> Photo-realistic graphics for the time. Excellent sound.

SF2 was fun and I played the shit out of it, but MK had its own flavor on fighting game mechanics that was fun and unique at the time.

By today's standards, MK is a clunky, bad fighting game. But that's what we had back then (and Pit Fighter).

>> No.5611179

>>5610994
Honestly I never noticed or knew. Those days playing it with childhood friends were the last I ever spent on any game in the series.

>> No.5611521

>>5604149
Gore helped increase the fun factor but it wasn't the only reason people stuck with it. Otherwise Bloodstorm would've been one of the most popular games ever made.

>> No.5611539

>>5611006
Don't you immediately get back up from receiving a sweep? I don't really think it counts as knockdown.

>> No.5611813

>>5604149
They were both insanely popular games, and in my experience they were both enjoyed by button mashers and experts. I agree that SF is a better fighter, but don't do that historical revisionism thing where you pretend nobody ever cared about MK just because you find it worse.

>> No.5611856

has any fighter ever been as popular as mortal combat or streetfighter were, excluding smash brothers?

>> No.5611884

>>5610934
Getting BTFO by relevant exceptions to some "rule" you pulled out of your zoomer ass makes you look like the ridiculous faggot you are.

>> No.5611959

>>5604195
in MK2 and UMK3, for sure, its not that horrible in MK1 and VanillaMK3, also i heard its pretty easy on MK4

>> No.5612089

>>5611856
Nope, but KoF (after many other NeoGeo-based games before it) and Guilty Gear probably came closest in terms of franchises

>> No.5612137

>>5611813
>that historical revisionism thing where you pretend nobody ever cared about MK just because you find it worse.
I wonder why so many people listen to the worthless opinions of snarky Youtubers instead of trying things out for themselves

>> No.5612565

>>5612089
pbblblblbt....Me again, how could I forget the Marvel series? The Capcom Marvel games are huge and distinct from Street Fighter, though I never liked them.

>> No.5613590

>>5611856
I guess SNK games were humongous outside the US.
But it's kinda like asking if there was a platformer bigger than Mario. I mean yeah Sonic was big but it only barely comes close to it.

>> No.5613658
File: 147 KB, 450x500, jancel.png [View same] [iqdb] [saucenao] [google]
5613658

Our 386 didn't have Mortal Kombat for my mom to delete so she deleted Aladdin

>> No.5613667

>>5604149

I thought it was shit and looked like shit, and I thought the gore was an awful gimmick.

>> No.5613672

>>5613658
Thirty years on you have a milf fetish and post in "mom ntr" threads on /h/. Finny thing, huh?

>> No.5613674

>>5604149
I thought MK3 was a lot of fun in the arcade. Not as good as Tekken 3 but for my quarter it was a good time. I don't really play fighting games anyway.

>> No.5613712
File: 19 KB, 73x73, SektorDance.gif [View same] [iqdb] [saucenao] [google]
5613712

>start an MK thread and dies on the first day
>anon shit talks MK and gets a bunch of post
I feel conflicted.
Anyways as someone who passively grew up with the games but put much investment in the series, the gore & designs were what garnered my attention, I always sucked at the games but persisted whenever I had a chance to play them because I wanted to like them. Hell I even liked the movies, MK2 has become a huge guilty pleasure because it's so bad it's amazing; 1 is very cheesy and fun. Years later I found a new appreciation for the games & see why it was so massive throughout the 90s.
I think SF controls a lot less clunkier than MK, but it isn't difficult to adapt to & feels just as fun to play; the added charm of the digitized actors & gore adds to it. I think if there's anything about the games that hasn't aged well, it's MK 2's difficulty, having to rely on exploits to progress in the single player, & the initial release of MK3 & its weak roster/poor balancing. Otherwise MK 1 is a bit weak, but still worth checking out, MK 2 has a great roster & is fun to play 2 players, & UMK3 is probably the best of the classic MK games, not counting MK Trilogy ofc.
Series started to falter once it hit the 3D era & those spin-offs didn't do so well.
Spoiled for non retro:
Good to see the series is still alive & doing well for the most part, but part of the charm seems lost, the newest game plays & looks decent but the addition of stance switching seems like overkill and character additions since MK4 have been more miss than hit imo. Guest characters are neat I guess and have seem to have brought more life to the series. MK9 was nice in that it basically was just a retread of MK 1 and retcon the previous games, but even that game had it's questionable design choices in gameplay, I like MK 11 but fucking hell the addition of core modes being locked to online servers kills me. but that's all I'll say from devolving too far from the retro discussion.

>> No.5613716

>>5613712
whoops, *didn't put much investment in the series

>> No.5613726

>>5613712
The mk games went to shit after Tobias left the team.