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/vr/ - Retro Games


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5463025 No.5463025 [Reply] [Original]

Baldurs Gate: Post your guys edition

>hurr durr Im an idiot who can't read, how do I do a simple thing a child could figure out?
>this game is too hard! how am I supposed to know you can pause combat?
>if you meta and make a beeline straight for the best items and exp, use tactics and know tricks/secrets it took years for people to figure out but you read in a guide yesterday, and only use the best builds while minmaxing, it's too easy!
>bomdoog is galtee ov a nombor off crimezz
>I just got this, what am I in for/what do I think of it?
>shit game for dumb boomers
>EE BAD REEEEEEE

With that out of the way, let's have another BG/infinity engine games thread.

>> No.5463032

>>5463025
>waaaa don't criticize my favorite game it's literally the best game ever and playing it means I'm smart
>it's also the only game I've ever played and have nothing to compare it to but I'm sure i'm right

>> No.5463056
File: 1.76 MB, 856x1596, Aerowyn.png [View same] [iqdb] [saucenao] [google]
5463056

>>5463025
>Post your guys edition
almost forgot

>> No.5463065

>>5463032
>gets mad because your criticism doesnt hold water.
Make better arguments next time please.

>> No.5463098

>>5463065
Frankly I am thinking I might post the arguments you should have made defending the mechanics in question because you were too fucking stupid and immature to do it yourself.

>> No.5463183

Starting a new play-through, with removed restrictions. Will also have to tinker with EEKeeper some. Mods used:

>NPC Project
>Unfinished Business

>IWD-ification (adds spells and bard songs from IWD)

>Tweaks Anthology
-Shapeshifter Rebalance
-Weapon Styles for all classes
-Expanded Dual Class (allows Barbarian and Wild Mage to dual)
-BG1 Weapon Proficiency system
-Multiclass Grandmastery
-True Grandmastery
-All races can multiclass anything
-All races can single class anything (including kits)
-All races can dual class
-Mages can use Bucklers, Thieves can use small shields

>No Weapon Restrictions for classes (clerics and mages can use swords, etc)
>Wizard Slayer Revision

Doing a main quest run with a Kensai/Cleric multiclass human using quarterstaffs. Should be interesting.

On future runs I'm considering adding SCS, and also changing NPC classes to spice things up (primarily want to try making Xan a F/M to make good use of his Moonblade)

>> No.5463219

>>5463098
>I can't attack the mechanics, please make a post defending them so I can grasp at straws in your post
lol
go fuck yourself

>> No.5463261

>>5463183
>>NPC Project
what does this one do?

>> No.5463269

Favorite class? Not necessarily most powerful, but one you enjoyed.

>Half Orc Fighter/Thief multi, specialized in backstabs and throwing daggers
Went all the way from Candlekeep to ToB

>> No.5463276

>>5463269
that's a good one; ive tried it myself
the str mod to throwing damage makes dagger a good option for proficiencies, and you can still use a shield while throwing, and halforcs of course get 19 str so it adds up quick

for me, it's elf fmt
I just love being able to do/wear everything with one guy, even if he's not optimized

>> No.5463278

>>5463261
In the original BG1, none of the party NPCs said much. It was greatly expanded in BG2 and they talked to you constantly, offered opinions, and had their own side quests. This mod adds that sort of thing to BG1. Doesn't change the game mechanics, but does make it more fun in my opinion

>> No.5463317

>>5463269
Single-classed Specialist Mage. I like the sprite and I sometimes enjoy the added limitation inherent in playing an unorthodox spellschool specialist like the Enchanter or Necromancer. Some would say I'm even adding a limitation of not coming from a dual-class background beforehand. Sorcerer doesn't quite scratch the same itch because the class is a poor port from the 3rd edition that doesn't even have a casting stat.

>> No.5463425

>>5463269
Mage/Thief, preferably gnome illusionist
Somewhat slow start, but a lot of really fun things to do later on, and one of the very best classes at 3 million XP and beyond
Hard to beat the mix between thieving skills, arcane magic and thief HLAs, so many fun things to do in combat, traps, backstab, casting, abusing the shit out of mislead, can use anything he gets his hands on, the one man ultimate toolbox
Unironically never play BG2 without Jan in my party

>> No.5463443

>>5463317
>I like the sprite
I miss the bg1 human fighter sprites (male and female)

>> No.5464613

>go to the werewolf island for the first time
>expecting heaps of great items since its where balduran died and its a late game area
>get a couple shitty weapons that do extra damage against werewolves, making them useless the second you leave the island and a fucking butterknife
Fuck furries.

>> No.5464618
File: 10 KB, 240x232, dumbfrog.jpg [View same] [iqdb] [saucenao] [google]
5464618

Is it true there's no point to making a PC mage or Inquisitor because you can't possibly build one that's better than Edwin or Keldorn?

>> No.5464641

>>5464618
wrt inquisitor at least, that's false
keldorn's stats, esp DEX aren't that great and he's not that good of a tank.

>> No.5464647

>>5463269

Possibly Berserker/Cleric dual-wielding scimitars. It's stupid and cheesy, but I like having all the important support spells on my main character so I can better control them and always have access. I took them from BG1 to ToB before my HDD died.

Just below that is Blade. Fighter/Mage and Kensage might technically be more powerful than it, but Blade gets to be a gish right out of the gate, and I find that more fun.

>> No.5464648

>>5464647
Berserker>Druid multi, I meant to say. Whoops.

>> No.5464759

>>5464641
Well you can make an inquisitor with better dex but he will still be a shitty tank
At least you'll have a few vaguely better options than keldorn for gauntlets and belt, but that's about the extent of the power gap between a charname inquisitor and Keldorn
>>5464618
As for Edwin though, it's different
Specialist mage are fun to play because they come with interesting limitations. Usually you'll play them not to make a better mage than Edwin but because you want to know how it feels to sacrifice whatever school of magic you'll not be able to use.
It's indeed impossible to get a better specialist then Edwin, conjurers only give up one good spell, true sight and he gets an additional 2 spells/level thanks to his amulet.
But a sorcerer or a dual or multi class mage can be better than Edwin though.

>> No.5464845
File: 1.05 MB, 1024x766, gnorme.png [View same] [iqdb] [saucenao] [google]
5464845

>>5463425
based and gnomepilled

>> No.5464865

>>5464845
Man, fuck gnomes. Like they say; Around gnomes, watch your precious stones. The Gnome is immunized against all dangers: one may call him a scoundrel, parasite, swindler, profiteer, it all runs off him like water off a raincoat. But call him a Gnome and you will be astonished at how he recoils, how injured he is, how he suddenly shrinks back: "I’ve been found out."

>> No.5464968

Just installed SCS for the first time..wish me luck

>> No.5465597

>>5464759
You can get an MC Inquisitor with 18/00 STR, natural 18 DEX, and 18 CON, and that's even without carrying your guy over from BG1 with boosted stats from tomes. That's a substantial improvement over Keldorn. Also for reasons, you may not have Keldorn in your party for the whole game.

>> No.5465615

>>5465597
> substantial improvement over Keldorn
well it frees up two inventory slots as I said, gauntlets and girdle.
but beyond that, their combat performance will pretty much be the same.

>> No.5465729

>RTWP
Ew.

>> No.5465924 [DELETED] 
File: 39 KB, 661x245, beamniggers.png [View same] [iqdb] [saucenao] [google]
5465924

Beamdog is a guilty of a number of different crimes. Here are the major ones.

1. The Enhanced Editions are essentially a collection of free mods that had existed for nearly twenty years. Beamdog gathered them all up, slapped "Enhanced Edition" on it and resold it as a new product. There's very very little in the Enhanced Editions that wasn't already out there, and most of it is stuff you don't want (like obnoxious character outlines).

2. The games didn't sell so well and the originals were still far outselling them, even twenty years after their release, so Beamdog had EVERY digital distributor stop selling the originals and ONLY sell the Enhanced Edition. If you want to buy a digital copy of the originals now, they're "bundled" into the Enhanced Edition. Now these scumbags can claim sales from people just wanting to buy the originals as their own.

3. The infamous 600+ bugs on launch. The game is still riddled with bugs (as even a perfunctory glance over their forums show) but the fact that it took nearly two years for them to get a game that had been working fine for 20 years to reach playability after launch is telling of their wild incompetence.

4. This is where we get to the ones that really piss people off. Beamdog couldn't just remaster the game, they had to fuck with the content too. New dialogue for existing NPCs like Jaheira, Viconia, Safana, Kivan, et cetera was written in to make the characters more progressive and leftist friendly. Beamdog shills will argue that "adding content isn't changing content XDDD" but it is when the new content changes the core personalities of the existing characters. This is in addition to adding a slew of their own LGBT (hitherto there were none in Baldur's Gate) NPCs, all flooded with OP attributes and magic items to encourage people to play them despite their cancer.

5. Siege of motherfucking Dragonspear.

6. >>/vr/thread/5402232#p5408278

>> No.5466274

>>5465729
RTWP is based.

>> No.5466418

>>5464613
>werewolf island
>fuck furries
Someone actually did make a romance mod for the one werewolf NPC who helps you, so.... But really, the expansion content for 1 mostly sucked (save for more stuff on Durlag's Tower), let's be real.

>> No.5466429 [DELETED] 

>>5465924
Her and the rest of her Pozzo ilk seem to be mostly gone from the company. With any luck, something will explode in Memedog's face and further drag them down.

>> No.5466467
File: 60 KB, 500x568, gang_pipeweed.jpg [View same] [iqdb] [saucenao] [google]
5466467

>>5463025
Where my halfling bros at

>> No.5466720 [DELETED] 

>>5466429
Who gives a shit, the retarded new content they made will still exist and will still be the only edition available to buy
No matter how soon or late these retards eventually go bankrupt, the game will still be disfigured forever. Worse yet, there will NEVER be an actual good enhanced edition with actual features, a good looking UI respectful of the original and designed for PC, not phones and tablets, and no fucking retarded fanfic added
It's too late
so who gives a shit

>> No.5466912

I feel like SCS went overboard with the changes they made to the iron throne hq. There's so many fucking thieves up on the top floor backstabbing you for quintuple damage on top of all the casters up there wrecking your shit that luring them down 1-2 at a time to the floor below is pretty much mandatory.
Maybe I'm just shit but thats the only area in the whole game I have to resort to those kind of tactics.

>> No.5466936

Might as well ask this here, regarding Planescape: Torment. Are there any other CRPGs that are also worth playing primarily for the story? Also, are there any problems with the Enhanced Edition like there are with Baldur's Gate?

>> No.5466962

>>5466467
if only pure class thieves were worthwhile
halflings have the highest bonuses, in addition to good saves, and the male halfling thief doll/sprite is boss

>> No.5467063

>>5463269
Bard by a mile, I can't even bring myself to play other classes after playing bard. Druid would have a chance but the awful limitation of not being able to cast spells inside ruins it for me.

>> No.5467216

>>5466936
>Are there any other CRPGs that are also worth playing primarily for the story?
Betrayal at Krondor. Arcanum.

>> No.5467316

>>5466936
>playing primarily for the story
then why not just watch a longplay/let's play of the game?

>> No.5467376

>>5466912
yeah, it's the toughest fight in BG1 with SCS imo, but at least the environment (or 4 archers, haste and a few arrows of detonation, gg ez) makes it manageable and interesting
if the stairs were blocked, now that would be hell

>> No.5467408

>>5467316
not him but why are you such a faggot about that?
to make your own choices and discover it yourself
>>5466936
the EE is apparently alright, as in no changes or additions to the writing, it's bugfixes, typo, and probably the same "enhancements" for UI and hardware as the EE for BG and IWD.
If you want to play the original, there are mods that do most of it, differently or better, you'll judge for yourself (ghostdog ui, etc.)
try both if you are really concerned, they are both included if you buy the EE and alternatively it won't take much more time to download if you pirate

>> No.5467468

ender sai is a harper, isn't he? I just noticed he's standing next to a big harp; that has to be a nod

>>5467376
not him, but that's the general way I beat that fight anyway: buff up and go in with all six people chucking fireballs one way or another

>> No.5467505

>>5463056
oh,my.

>> No.5467630

>>5467468
what's pretty broken (and great for this fight) with arrows of detonation is that they go through minor globes of invulnerability and go off so often that it makes casting almost impossible for the iron throne
and even then you can switch to arrows of dispelling quickly if there's a stubborn mage
but yeah, trying to clean the room as quickly as possible is usually the way to go to avoid getting backstabbed

>> No.5467964 [DELETED] 

>>5465924
The hero /vr/ needs but does not deserve

>> No.5468514

>>5463269
Cavalier with Carosmyr. Vanilla as heck, I know but it feels so right having charname rock that sword. Runner up would be Berserker>Druid

>> No.5468627

>>5466962
I think pure class thieves are worthwhile if you aren't necessarily going for pure 100% power.
Bounty Hunter's traps are actually really really good, Swashbuckler can be played as a dedicated SNT carrier, and pure Assassin is fun as a ranged poison applier and big backstabber
The problem with Thieves is that they take longer to achieve things that other classes can do, but with all the HLA traps and UAI utility you play like a semi-caster.

Alternately, just play around with your favourite flavor of Shadowkeeper and cheat in a Halfling Bard with the thief sprite. It's not that big of a breach of ethics.

>> No.5468631

>>5466962
I think I finished BG2 first with a swashbuckler. but in BG1, I don't know. just get a fighter and blaze through all the faggot enemies.

>> No.5468635

>>5468627
>>5466962
Also Halfling Fighter/Thieves are really good and I really like Halfling Barbarians. Strength is the easiest attribute to boost, especially when Barbarian rage is concerned, you get some ranged bonuses to utilize with your movement speed and also the sheer idea of a Halfling Barbarian is just cool in my book. Barbs make some of the better purely martial tanks when you stack Hardiness, the innate Barbie bonuses and Defender of Easthaven, and combined with the shorty saves it's quite formidable. As a bonus, Halflings are romance-friendly in comparison with Dwarves (who are out of luck in the vanilla game) and Gnomes (whom only Aerie fancies).

>> No.5468640

>>5467063
>but the awful limitation of not being able to cast spells inside ruins it for me.

I didn't even know that. wtf?

>> No.5468641

>>5468640
The only Druid spell that does that is Call Lightning, which literally, well, calls lightning from the sky, and so doesn't work indoors. Otherwise, druids are a powerhouse with Insect Plague and the like. No one gives a shit about Call Lightning.

>> No.5468645

>>5468641
oh so it's just one spell. well, that makes sense then.

>> No.5468851 [DELETED] 

>>5465924
I really like that that deletehappy faglord's autism has become the permanent #6 of the pasta.

>> No.5469645

how do you disable the black borders around the map in EE?
i already unchecked the thing in the options for it, but i still see them

>> No.5469664

>>5469645
reload your save
it says so somewhere in the description

>> No.5469737

Anyone played bg in multiplayer before? Seems like it'd be fun.

>> No.5470201

>>5469737
We played on LAN once many moons ago. It was a clusterfuck

>> No.5470480

Are halberds or spears any good? They're the one weapon type I never see anyone talk about.

>> No.5470485 [DELETED] 

>>5470480
>the one weapon type
lol one weapon type

>> No.5470576

>>5470480
>one weapon type I never see anyone talk about.
Yeah because they kinda suck
Halberds are alright, there are a few ones (ravager and wave) with a good dps, but spears are pretty bad.
Nothing wrong with using them of course, but they're two handers, so almost impossible to cap the number of APR (which is the most efficient way to increase damage) until you get a buttload of whirlwind attacks. And they don't have any amazing weapon with interesting effects compared to other two handers : two handed swords have Carsomyr and the Silver Blade, quarterstaves have the staff of the magi and the staff of the Ram. Halberds have the Wave and it's a bit underwhelming compared to that until you get the Ravager +6 pretty late in ToB. Spears have, well, nothing interesting iirc but I've never used them so I might be wrong.

>> No.5470582

>>5470576
the problem with whirlwind of course being that when you get HLAs, you really want to pick more hardiness, crit strikes/smite and shit rather than something you can do much better with improved haste.

>> No.5470593

>>5470576
This is the BG1 thread, bro. There was no dual-wielding or whirlwind attacks back then.

>> No.5470601

>>5470593
No it's a generalist baldur's gate/ie games thread, I don't see why I wouldn't be able to mention anything going on beyond 160k XP
And even then, BG2 is perfectly relevant since most people run the trilogy and most decisions in character building you take in BG1 are influenced by what you're going to do and find in BG2

>> No.5470637

>>5470601
But you can redistribute your weapon proficiencies when you import into BG2.

>> No.5470660

>>5470593
This doesn't take BGT / TuTu / EE into account which is how most people play nowadays and where dual-wielding does exist. Even then, there are no spears worth writing home about in BG1, and the one decent halberd that came in the EE is a gimmick item for Bards (it caps your APR at 1, and Bard is the only class capped at 1 APR that can use a Halberd).

There's much more to argue the spear/halberd case in BG2 (there's the spear that has a +10 damage on-hit effect you can pick up in Sahuagin city), but even there it's just Halberds as a very late game option with GWW.

>> No.5470681

>>5470637
Who gives a shit and what's your fucking point
Not that I really care on second thought

>> No.5470686

>at the final battle of bg1 with scs
>have to kill everyone else to defeat sarevok
>angelo and the other guy have a seemingly endless supply of spell protections that remove magic does nothing against.
>forgot to buy arrows of dispelling
LITERALLY impossible

>> No.5470692

>>5470686
>forgot to buy arrows of dispelling
Guess next time you won't :)

>> No.5470734

>>5470480
yeah, they're less than ideal
strictly speaking, a halberd is slightly better than a greatsword because it's speed is 1 faster IIRC
but there's basically no good magical halberds that quite compare to the greatswords
spears arent good to begin with, but the magical ones often have something special to kinda sorta make up for it (but not in bg1), like the unicorn spear that gives immunities, or the impaler which *can* do 10 extra damage
but id always rather have a shield or an off-hand weapon, personally

>> No.5470820

>>5470734
>slightly better than a greatsword because it's speed is 1 faster IIRC
Speed factor literally does not matter whatsoever

>> No.5470827

>>5470820
your opinion does not matter whatsoever

>> No.5470828

>>5470734
On an unrelated note, I personally think that there aren't many cases in which a shield is better than an off hand weapon in BG2
defender of easthaven is better than any shield for the job of keeping you alive against most things you meet
Shield of Balduran, the dragon shield giving elemental resistance or the shield of the Lost are useful at times but I never use them over an off hand weapon on the regular, additional damage is better than AC for any class
They're really good in BG1, not all that much in BG2 imo, as AC matters less and less as the game progresses and almost never does against any enemy you wish it did.

>> No.5470832

>>5470827
Thanks bro
But it's not really an opinion, speed factor determines at which point in the round the attack will be made it does not impact damage nor thac0 nor the numbers of attacks per round
So yeah, it does not matter, even the answerer, which has the worst speed factor in the game, will not behave all that differently from your average longsword.

>> No.5470928

>>5470832
if it can kill your enemy before they hit you, it matters

>> No.5470934

how do you get on to the plateau in gullykin? I swear I remember doing it a long time ago.

>> No.5470952

>>5463032
>no game is perfect waaaa
Kys

>> No.5471063

>>5470952
*pulls out dagger*
Guess if you want things done you gotta do it yourself...
*slices your stomach open*
*pulls out your intestines and chokes you to death with them*
*decapitates you for good measure because you're an annoying faggot who won't fuck off*
*throws your body in the sewer*
A fitting end to your shit life.

>> No.5471228

>>5471063
>*cringes in your path*

>> No.5471245

>>5470928
I wouldn't try hitting a low life enemy that can one shot me if I have a 10 speed factor weapon or a 0 speed factor weapon, this stat will never be a factor in choosing one weapon over another imo

>> No.5471262

>>5471245
okay retard, work on your reading comprehension

>> No.5471276

>>5466962
Pure thieves are fine. They are decent archers in BG1 and Set Snares is one of the most broken abilities in the game. Backstabbing is fun, too.

>> No.5471645

>>5471262
why don't you suck my dick instead?

>> No.5472031

has anyone ever made a custom class? how much of a pain in the ass is it?

>> No.5472364

What mods do you guys recommend for bg2? Right now I have unfinished business, tweaks anthology and SCS.

>> No.5472598

Will installing iwdification mid play through cause any problems?

>> No.5472818

so I'm reading through that bigass thread over on beamdog, and I find that ALL of the secret hidden items in this game are hinted at, usually on the same map you find them on.

The diamond in the tree, the ring in the rock, the mage ring at the inn, the ankheg plate at the farm, the ice wand at the mines, the cloudkill scroll in the mountains, and the fire ring way down at the very corner of the world map.

>> No.5472875

>>5472818
How is the diamond in the tree hinted at?

>> No.5472883

>>5472875
the "suicidal" noble at the cliffs on the left
he mentions having lost a diamond (which is why he's feeling down), which he muses is probably in a birds nest now (the hole in the tree)

I dont remember seeing that dialogue myself, it may be locked behind charisma or charm, I dont know

>> No.5472896

>>5472883
actually I cant get it at all
hmm, maybe its in the game files

>> No.5473641

>>5472818
>>5472875
>>5472883
>>5472896
now somebody is saying it's an NPC project add on

>> No.5474028

>>5470480
greatswords are probably the most spoiled weapon type in the game. spears have good options post-spellhold (impaler, the +4 spear the drow sell, with ixils spike as an upgrade much later) but fuckall before than. halberds have the harmonium halberd from deirdre, then dragons breath in the underdark, than ravager in tob with the wave and dragon bane as niche options, which isn't a bad selection at all until you compare it to dual-wielding or 2handed swords.

if you use item upgrade, spears get a bit better because you can upgrade some of them to be returning throwing weapons, and they get an extra attack when used that way, which gives the spear of the unicorn a lot more bite.

>> No.5474180

Like this post if Viconia is best girl.

>> No.5474226

>>5474180
I like this post. Now what?

>> No.5474280

I'm replaying the trilogy on EE and I'm at the werewolf island and then after that it's just Sarevok. Holy crap the companions they added are bad. At least there is companion quests with dialogue but what the hell. It's gonna be awkward seeing them in SoA and telling them they can't join..

>> No.5474360

>>5473641
That would make sense. I don’t remember it at all. But I think in any case the tab to view item thing TOB added makes those hidden items much easier (although I’ve still missed them before even with tab).

>> No.5474548

I'm surprised there's no mods to add new multi/dualclass options after all these years. Is it really that difficult to mod stuff like that in?

>> No.5474562

>>5474180
jaheira

>>5474280
their quests are super buggy too
EE is perfectly good if you ignore the content they added

>>5474360
tab is basically cheating when it comes to those things

>>5474548
pretty sure shadow keeper could always do that

>> No.5474634

>>5474548
Err, because you can already do any dual/multi class you want with shadowkeeper? What kind of question is that

>> No.5474671

>>5474634
I think the only thing that Shadowkeeper doesn’t let you do is two-kit multiclasses (i.e. no kensai-conjurer multi, but you could do a kensai-mage multi).

>> No.5474838

>>5474280
>Holy crap the companions they added are bad.
That's why you use the mod that disables EE NPCs. With that Enhanced Editions become salvagable.

>> No.5475183

>>5474838
Why do you even have to disable them? Just ignore them. I don’t use them myself, but it’s not like all the original companions were that amazing. Korgan isn’t exactly the height of writing.

>> No.5475189

>>5475183
cringe, not based and gay

>> No.5475192

>>5475183
As long as you can Ctrl-Y them.

>> No.5475234

>>5475183
Oh come on, fuck off.
I can't stand them, I can't stand their portrait, I can't stand their dialogue, I can't stand their portraits so I'll fucking mod them out of my game if I want to.
And you can put that sly snarky comment about the other npcs in your ass and fuck yourself bloody with it, you shitheaded shill. You might not enjoy Korgan's character but he is well written, his personality is clear and defined, he has an actual good backstory that some of his bants with Mazzy will reveal
he is perfectly well written from a pure technical standpoint, contrary to beamdog's shit which can't even respect vague basic rules of fiction and ends up in the gutter of character writing right next to fucking sonichu and every fanfic starring a bunch of shitty mary sues ever.
Fucking hell that one beamdog shill and his dishonest passive aggresssive shit, every single time, I swear...

>> No.5475287

>>5475183
>Just ignore them
The joke is - you can't.
They will try to force you into dialogue. Dorn drops a cutscene on you and Neera forces you into a fight with a bunch of wizards as a hello. And they will try to guilttrip you like a motherfucker everytime you reject/dismiss them from the party.

>> No.5475412

>>5466912
The trick to that part is to use detonation arrows as a somewhat literal nuclear option. This wipes out just about the entire room.

>> No.5475428

>>5475183
The Virgin Ignore

>>5475234
The Chad Modder

>> No.5475484

>>5475234
How are you so mad.

>> No.5475569

tbqh the thing i can't stand most about the EE's is that when you hold tab over a character or an item the popup is not "unscrolling",it just appears
fucking souless

>> No.5475645

>>5475484
How are you not and why don't you go fuck yourself, you yellow and weak retard ?
What's even the point of making such a fucking garbage post, what the fuck do you hope to gain or accomplish by stating that a post is mad or not
Anger as an answer to obvious fucking retardation and dishonesty seems pretty healthy to me.

>> No.5475726

>>5475645
Lmao. Imagine being THIS mad over some shitty BG additions you can choose to ignore.

>> No.5475764

>>5475645
all he wanted was attention and anger, and you gave it to him

>> No.5475815

>>5475726
Imagine investing yourself into a conversation over which you have clearly no interest, that you could choose to ignore and do literally anything else instead?
What mental illness makes you come back over and over to these threads with yet another empty retarded post?
>>5475764
What is he going to do with that, how is he deriving entertainment from that, how mentally ill is he and why doesn't he try to get his fix literally anywhere else on this website?
Not that I give a fuck but I really wish he answered those questions to himself before starting to write yet another retarded post.

>> No.5475819

>>5475726
Let me guess, you are the newly demoted janny that has been shitting up the lasts threads, and now that you can't delete anything anymore you're going to try and bait shit to further derail them?

>> No.5475951
File: 2.22 MB, 879x3439, temple fight.png [View same] [iqdb] [saucenao] [google]
5475951

I thought somebody was just talking about the rillifane temple fight in this thread, was it the last one?

anyway, finally got back around to finishing the game with aerowyn; the very next thing for me to do was in fact the temple fight. I can remember using rillifane to skip the fight as a kid, but I thought I'd go ahead and give the fight a shot, no prebuffing or anything, just headed in and started attacking.

Went pretty well, ha.

>> No.5476039
File: 2.07 MB, 1920x1080, 2019-04-01_2334_1.png [View same] [iqdb] [saucenao] [google]
5476039

Hows this party look? Not sure who should be the 6th party member, I've pretty much got all the bases covered with 2 front liners, 4 casters (charname is a berserker/druid) and a thief.
Might just stick to 5 so charname can get through levels 14-16 quicker.

>> No.5476045

>>5475819
this thread got tranny patrolled, guy.

>> No.5476073

>>5476039
gonna have problems with edwin eventually
might want to get nalia instead, or maybe haer dalis

>> No.5476142

>>5476073
Yeah I only just found out that he conflicts with Keldorn, the wiki only mentions minsc and valygar so I thought I was safe.
I thought it was a bit weird that a lawful good inquisitor could be around an evil wizard with no problems.

>> No.5476339

>>5476045
Just because memedog is a failure doesn't mean we need to suffer the muties.

>> No.5476341 [DELETED] 
File: 39 KB, 661x245, beamniggers.png [View same] [iqdb] [saucenao] [google]
5476341

Beamdog is a guilty of a number of different crimes. Here are the major ones.

1. The Enhanced Editions are essentially a collection of free mods that had existed for nearly twenty years. Beamdog gathered them all up, slapped "Enhanced Edition" on it and resold it as a new product. There's very very little in the Enhanced Editions that wasn't already out there, and most of it is stuff you don't want (like obnoxious character outlines).

2. The games didn't sell so well and the originals were still far outselling them, even twenty years after their release, so Beamdog had EVERY digital distributor stop selling the originals and ONLY sell the Enhanced Edition. If you want to buy a digital copy of the originals now, they're "bundled" into the Enhanced Edition. Now these scumbags can claim sales from people just wanting to buy the originals as their own.

3. The infamous 600+ bugs on launch. The game is still riddled with bugs (as even a perfunctory glance over their forums show) but the fact that it took nearly two years for them to get a game that had been working fine for 20 years to reach playability after launch is telling of their wild incompetence.

4. This is where we get to the ones that really piss people off. Beamdog couldn't just remaster the game, they had to fuck with the content too. New dialogue for existing NPCs like Jaheira, Viconia, Safana, Kivan, et cetera was written in to make the characters more progressive and leftist friendly. Beamdog shills will argue that "adding content isn't changing content XDDD" but it is when the new content changes the core personalities of the existing characters. This is in addition to adding a slew of their own LGBT (hitherto there were none in Baldur's Gate) NPCs, all flooded with OP attributes and magic items to encourage people to play them despite their cancer.

5. Siege of motherfucking Dragonspear.

6. >>/vr/thread/5402232#p5408278

7. April fool's, janny.

>> No.5476493

"most powerful vanquished"
kinda bullshit, given that nizidramanii'yt was WAY harder than firkraag

firkraag 64000

kangaxx 55000

adalon 54000

Nizidramanii'yt 52000

shangalar 50000

Thaxll'ssillyia 45000

elven god (???) 30000

balor 26000
irenicus

Prelate Wessalen 25000
shadelord
terminsel

glabrezu 24000
hive mother

marilith 23000

Alchra Diagott 22000
deirex
dragon
lich

bodhi 21000 (not counting quest exp)

>> No.5476727

>>5476073
>>5476142
If you eventually have problems with those, Edwin is way more valuable than Keldorn imo.
Although, if you are at 18 or 20 CHA, you reduce the risk of conflicts quite significantly, and if you have a maze scroll somewhere, you don't really have to worry too much about them.

>> No.5476737

>>5476493
I really will never understand why Firkraag gives so much when all you have to do to make him helpless even with SCS is to cast resist fear, protection from fire, stoneskin and SI:A.
On the other hand, I never, never had a fight against kangaxx go smoothly if I don't cheese it with protection from undead scrolls, always risk losing party members or even ending the run against him. All of that for 55k (and the best ring in the game). That I got all for myself last time because he literally killed or imprisoned my entire party at 4+ million XP, but still.
And when you think beamdog introduced helpless fucking monks (monks!!!!) worth 20k XP a pop for hexxat's shit....
I'm pretty sure Bodhi gives a flat 91k XP though, and I'm pretty sure she replaces Firkraag on your information tab as most powerful foe, no?

>> No.5476838
File: 1.21 MB, 1920x1080, 2019-04-02_2118_1.png [View same] [iqdb] [saucenao] [google]
5476838

Really wishing I hadn't forgotten to buy that breach scroll right now

>> No.5476876

>>5476838
If there's one component of scs I don't recommend it's the one that makes liches vulnerable to breach (it's a level 5 spell, and liches are technically immune to level 5 and lower)
But yeah, never go anywhere without at least one mage capable of casting a full debuff. Even de'arnise keep or trademeet, you never know.

>> No.5477061

>>5476045
oh yeah I didn't even notice that he deleted the pasta, what a sneaky little shit
I'm sure he must get money from beamdog, there's just no way to explain his fucking intent to kill discsussion and sanitize those threads, what a sack of shit

>> No.5477104
File: 1.82 MB, 1680x1050, THE MIGHTY KANGAXX.png [View same] [iqdb] [saucenao] [google]
5477104

>>5476737
firkraag and kangaxx were some of my easiest fights, while the suldanessalar dragon made me reload a couple times (about the only thing that did; I havent tried mods yet)

but the game determines strength by the experience reward you get from them

and yes, bodhi gives you 91k xp, but I think most of that is supposed to be quest xp, she's only actually worth 21k herself

>> No.5477206

>>5477104
>kangaxx
>easiest fight
boy you're in for a nasty surprise with scs if you didn't install the component making liches breachable...
If you can breach him (or didn't nerf inquisitor and Keldorn is somehow still alive), then it's gg ez, but if you can't, it's one of the most interesting fights in the game, and probably the hardest in soa, tougher than the twisted rune or anything else
he wipes out my entire party pretty much every time if I don't cheese him one way or the other, it always goes to shit but snatching victory from him is always great, probably my second favorite fight in the game after the Ust Natha slaughter with scs

>> No.5477668

>>5477206
can't you just spam the 5 or 6 spellbreaker wands since spellstrike or whatever the level 8 spell is will strip protection regardless of immunity, opening the hole for breach to get through

>> No.5477676

>>5463032
I mean baldur's gate is pretty cool but it's mechanically just shit compared to Unlimited SaGa or Minstrel Song

>> No.5478754

>>5477668
Nope. You can strip a lich of all its spell protections but you won't ever be able to breach it without the scs component changing breach behavior (and I don't recommend it since that's the whole meat of lich fights, otherwise they're 'just' regular high level arcane caster)
Pierce shield lowers MR, which is necessary against liches if you want other spells to work, and also useful since they're also immune to the level 5 spell lower resistance. But it won't make them vulnerable to breach.
>>5477676
Here's your (you)

>> No.5478775

>>5476876
Yeah I'll probably uninstall that next run, it'll make keeping Edwin in my party annoying though, I'd have to completely avoid the graveyard until I'm strong enough to kill an unbreachable lich.

>> No.5478801

>>5478775
It's not really a problem, there isn't much to do in the graveyard anyway, just do Korgan's quest early on before getting Edwin, grab the spell immunity in the spider nest and do the other minor quests here while you're at it and you don't need to comeback until you're ready for that lich.

>> No.5478813

So we all know the beamdog npcs are shit, but are their quests any good?
I'm always kinda tempted to do them just for the xp and loot but then I realize I'd actually have to take one of their npcs with me.

>> No.5478907

>>5478813
Like any shitty fanfic mod, the quests are bad, poorly voice acted and they give retarded amounts of xp for the difficulty they are (some monks in Hexxat's quest are worth as much XP as liches)

>> No.5479064

>>5478813
they're sincerely shit
I mean *really* bad, and super buggy
the npcs are better than the quests, and the npcs are not good

>> No.5479180

>>5478813
I did a few of them (Rasaad’s and Neera’s). I felt like they were mediocre, and way too long for their own good. They did have some high points, like Neera’s forest area, which has some nice art. Rasaad’s was just a slog of pointless areas. I don’t remember the experience rewards, but I don’t think the loot was worthwhile.

>> No.5479261
File: 609 KB, 571x900, imoen.jpg [View same] [iqdb] [saucenao] [google]
5479261

post good custom portraits for companions and PC

>> No.5479263
File: 120 KB, 210x330, jaheira.png [View same] [iqdb] [saucenao] [google]
5479263

>> No.5479274
File: 21 KB, 210x330, viconiaL.jpg [View same] [iqdb] [saucenao] [google]
5479274

I guess I like Viccy's resting bitch face. It fits.

>> No.5479407
File: 129 KB, 210x330, 1btbIpY.png [View same] [iqdb] [saucenao] [google]
5479407

>> No.5479408
File: 121 KB, 210x330, MDTmGN6.png [View same] [iqdb] [saucenao] [google]
5479408

>>5479407

>> No.5479421
File: 131 KB, 210x330, a15djV4.png [View same] [iqdb] [saucenao] [google]
5479421

>>5479408
less ayy lmao face for aerie. creator made one for jaheira and viconia to

>> No.5479427
File: 8 KB, 179x282, aerie.jpg [View same] [iqdb] [saucenao] [google]
5479427

>>5479421
wow this is really good,never seen it before
this is the one i usually use

>> No.5479432
File: 264 KB, 261x413, viconia.png [View same] [iqdb] [saucenao] [google]
5479432

i like this one, Viconia's skin is actually dark like a drow's is supposed to be, and not blue

>> No.5479446
File: 1.15 MB, 1276x1920, tumblr_pnf74lHz561rq0x9xo1_1280.jpg [View same] [iqdb] [saucenao] [google]
5479446

>>5479427
Yeah, I used to use the same one you posted as well. Recently I've switched over to using these portraits. I think the artist of Dungeon Meshi drew these but I'm not 100% certain.

>> No.5479469
File: 299 KB, 350x550, 1508652624195.png [View same] [iqdb] [saucenao] [google]
5479469

>>5479446
and here is and edit of Isandir's sirene portrait that removes the horns.

>> No.5479486

>>5474838
You can just kill the new characters at any time without any consequences

>> No.5479542

>>5476493
>nizidramanii'yt was WAY harder than firkraag
Since when? My go-to way to kill Nizi is to humiliate him utterly with a sequencer of Greater Malison / Lower Resist and whatever instant death effect spell I can find (sometimes even Chromatic Orb). He comes up at that unfortunate moment of player scaling when dragons are much less of a problem. I've had some problems with Firkraag in the past but absolutely never with Nizi.

>> No.5479554

>>5477676
>Minstrel Song
It had been quite a long while before Minstrel Song, but after playing it I knew: I had found a modern RPG that makes almost all of the exact same mistakes Secret of the Stars made. Shit dialogue, shit world to explore, shit characters, shit progression, shit representation of RS1...
Soundtrack was dope but honestly SotS didn't have a bad one going for it anyway.

>> No.5479591
File: 162 KB, 210x330, 40c2b5d3c6cc9c87f0fb2370342c5f.png [View same] [iqdb] [saucenao] [google]
5479591

>>5479469

>> No.5479625
File: 132 KB, 210x330, 3ah6BY7.png [View same] [iqdb] [saucenao] [google]
5479625

>>5479421
You mean those ones? Yeah, those are pretty sweet.

>> No.5479786

>>5479486
Why do that when you have a mod that takes 30 seconds to install and allows you to keep immersion
>>5479542
He can level drain your party members to death and disintegrate them, especially with scs, most ways to get level drain protection are tough to use mid combat (limited wish and the priest spell), which makes the fight a lot more dangerous than Firkraag (who can only permakill with fire damage, which is a lot easier to be protected against).
Acid protection is also scarce, only two scrolls in the game for the level 5 mage spell and a few green scrolls.
He isn't particularly tough since he's still a dragon, but it's one of those 'easy' fights that can go to shit pretty fast if something goes wrong, and leave you with half your party permanently gone.

>> No.5479868
File: 191 KB, 237x359, hgjhgkjhgkjhgk.png [View same] [iqdb] [saucenao] [google]
5479868

>> No.5479874
File: 24 KB, 210x330, bg2_npc_kiyone_by_enkida-d4oce6l.jpg [View same] [iqdb] [saucenao] [google]
5479874

>> No.5480230

>>5463025
Tried replaying BG again. Still can't deal with mages having to set up camp and sleep for the night after every battle.
>fighter charges into battle
>wizard is idling at the back looking at flowers
>fighter engages in mortal combat, swinging swords, parrying blows, taking hits on his armour and dishing pain back out
>wizard struggles to put a rock in his sling, gives it a lazy whirl and misses by 20'
>fighter still giving it his all, has taken down most enemies
>wizard waves his hands and a kobold falls asleep
>fighter finishes it off
>battle over
>wizard collapses in exhaustion and begs to set up camp
>fighter is good to go again

It may be a classic but I'll never be okay with this.

>> No.5480571

Just finished my first run with SCS.
It made things harder but enjoyable up until the final battle. Idk if there was a bug, but I couldn't dispel the enemy mages with arrows of dispelling, spell thrust, or secret word. When they landed, the combat box would read "effects dispelled" but I still couldn't hit anybody. Plus my party kept getting their buffs dispelled over and over and over. And Sarevok is guaranteed to hit pretty much every round. My tankiest fighter couldn't even survive more than a couple of rounds.
After 2 full hours of frustrated reloads, I finally just relented to copious amounts of CTRL+R'ing my party until the battle was over. Super disappointed, idk why it was so ridiculous for me.
>inb4 git gud

>> No.5480687

>>5480230
Buy wands, bg1 gives you a shit ton and by the time you get bg2 they have enough spell slots that you can spam magic all you want.

>> No.5480702

>>5477206
Yeah you're absolutely right Anon.

But IMHO any fights in BG2 (modded or not) with casters and especially with liches and other nasty creatures can be easy provided you acquire Vhailor's helmet and 2 scrolls of protection from magic (both available on Waukeen promenade). All you have to do is set scrolls in your personal inventory and wear the helmet - when the time is right cast simulacrum - this way you can cast protection from magic from scrolls by the simulacrum and you won't lose the scrolls. This is kinda cheating, but since those items are available in the game why not use it? This way you can defeat most spellcasters, especially the modded ones (Tactics, Improved Battles, SCS and so on).

>> No.5480818

>>5480702
Oh yeah don't worry, Kangaxx ended helpless in a free protection from magic scroll a few times
Combine with protection from undead and arcane casters only with SI:A for 100% safety even in no reload early in chapter 2 (pickpocket a second ring of gaxx before starting the fight while you're at it, you can always breach yourself to make sure the demilich will appear as normal).
There are other ways to cheese it, 2x time stop auto attack with the staff of the magi and daystar on a fighter mage, or Haer Dalis or Jan with two scrolls and vhailor's helm (oh no, your pfmw wore off while you couldn't do anything and now you're completely dispelled too, what a shame)
But I prefer fighting it square, this fight is really, really fun and tense if you don't cheese it. I also don't really like abusing impossible to defeat mechanics, I use difficultly mods to get different fights and unexpected situations on no reload. For example, last time I got in hell a few days ago I forgot to cast SI:A before starting the last fight, and it was great fun to salvage. So I'm not a big tactics fan, but I'm trying to make a good install with some components these days, it makes some fights really good with SCS on top of it, but other just become absolute bullshit that forces you to auto pause (disgusting) and spend more time looking at the character record to check your buffs than actually playing the game.

>> No.5480837

>enjoy watching davaeorn's bg no reload runs on twitch
>his streams start at 1am in my timezone
Wish I was a neet so I could fuck up my sleep schedule with no consequences.

>> No.5480839

>>5480230
Don't take wizards with 7 CON, there's a red guy with 16CON and a bigger spellbook than anyone else.
Also, using mages properly takes a while to learn, they are really only good at crowd control and buffing in BG1 (sleep, web, haste and remove magic are what they'll use the most to be useful, with the occasional protection from fire, fireball and mirror image) before becoming unstoppable demigods of survival and destruction in BG2. In BG1, you use them to deal with what your fighters can't do, namely dispelling and disabling other mages, disabling large groups of enemies and buffing your party. Don't even bother having them sling rocks at kobolds, your fighters are already hacking them to pieces.

>> No.5480859

>>5480571
Breach and remove magic is what you want to dispel, secret word, spell thrust, and other ruby rays only remove spell protections, if your secret words and spell thrusts don't do shit, either the enemy has a spell trap up or is immune to low level spells (always have some ruby rays and one or two pierce shield ready). The reason will vary according to your exact mod install and what version of the game you're using (namely EE or not).
Only class that can avoid a dispel are mages thanks to Spell Immunity: Abjuration. Protect the spell immunity will a spell shield. Refresh it when it goes down. Read the spell descriptions.
If your arrows of dispelling don't work, either pfmw is up, either they have such high armor class that you're missing most of the time, activate the feedback for rolls in the options and find out.
Staff of the magi is really useful in SCS, against amelyssan and for most of ToB, and even if you nerfed Carsomyr it's still completely viable at high APR with a greater malison. Fighters are not tanks, especially not by the end of ToB with SCS, everything just does too much damage to trade HPs, get the defender of easthaven, hardiness, lots of elemental resistance, the human flesh, ring of gaxx, a 10% MR amulet, a cleric casting regeneration (improved haste doubles the rate) and they should stand their ground in the toughest situations. Korgan will get amazing saving throws with thar gear, even sarevok will have acceptable saves, but nothing beats stoneskin and other mage spells in order to stay alive. gl

>> No.5480861

>>5480837
Yeah, same it starts in the middle of the afternoon when I'm working, I just catch the vods most of the time, it's a good watch regardless.

>> No.5480880

PC fighter/mage/thief
Keldorn
Mazzy
Aerie
Imoen

now do i fill the last slot with Anomen or Nalia?

>> No.5480881

>>5480880
Edwin

>> No.5480882

>>5480881
Im doing a good playthrough

>> No.5480883

>>5480880
Viconia.
How can you even go adventuring anywhere without your precious tsundere drow waifu?

>> No.5480889

>>5480882
Yeah, no shit. But goody two shoes FMT don't deserve the overwhelming power of Edwin Odeisseiron and his nether scroll anyway.
But yeah, take another arcane caster, Imoen comes so late with so little XP and it's not really like you need yet another fighter type in that party, Keldorn, Mazzy and your MC will do that job, Aerie will eventually be able to hit too and in the meantime she's more than enough to provide cleric buffs.

>> No.5480891

>>5480883
This, all true good party needs evil to redeem (with your dick).

>> No.5480898

>>5480859
Oah yeah, and I forgot, also get Foebane for your pure fighters and never worry too much about your own AC in ToB because most enemies will hit you reliably even with the big metal unit.

>> No.5480985

>>5480883
clerics are pretty shite
I also had her in like 5 different playthroughs, now I want to do a playthrough with companions i have never played with before

>> No.5481026

>>5480839
What do they do in between those few castings, though? I don't like the wizard just standing around with nothing to do. He can't fight for shit and if he casts one of his limited spells then his combat effectiveness for all future fights drops severely unless we have year another good night's sleep.

I used to play through Icewind Dale with a custom party. I found fighters and rangers to be so much more effective. Fighters handled melee enemies, while rangers could completely lock down enemy spellcasters by constantly interrupting their casting with missile fire.
Fighters and rangers remain combat capable all through the fight.

>> No.5481029

>>5481026
*whole party being fighters and rangers, I mean.

>> No.5481052

>>5481026
They don't need to do anything in between those few castings to be good, just one sleep, death or skull trap sequencer can incapacitate or kill an entire group of enemies in a second. Even if you ignore all the other game breaking shit they can do, that sort of crowd control alone justifies their existence.

>> No.5481078

>>5481026
you a lil dim ain't ya
just have them use slings and darts and shit against low level enemies and cast the occasional crowd control spell, they shine in the harder fights of the game

>> No.5481102

>>5481078
I would just rather have consistent damage than a cannon with one shot.

And yes.

>> No.5481119

>>5481102
youre a shitter and you have no idea how to use the spells offered to you and how powerful spells are
a party full of arcane spellcasters will always be more powerful than a full melee party, there's no point in having more than 2 or 3 characters that dish out physical damage
a level 5 Edwin with Ring of Wizardry can fuck most shit up in the game pretty easily with Magic Missile and Sleep

>> No.5481224

>>5481119
A whole party of wizards don't need to worry about limited casting as much. And I know how devastating high-level mages can be. Mages at the start of BG2 have enough spell levels and memorisation slots to carry them through multiple fights. I remember my old higher-level BG2 PC mage just cast abi-dhalzim's horrid wilting at the start of fights and often it would fuck the enemy in one go.
And I'm well aware I suck at these games, no matter how many years I've played them. Don't even waste time trying to understand how I can't improve, anon. It'll drive you mad.

>> No.5481580

>>5479554
I wonder how its even possible to have such terrible taste

>> No.5481608

anyone got a got Mazzy portrait?

>> No.5481656

>>5481608
>got a got
got a good*

>> No.5481962

>>5463025
You forgot the one I agree with.
>BG2 is a masterpiece while the first game is overrated garbage, and boomers who claim that the first one is better because they enjoy "low level D&D" are literally retarded

>> No.5482007

>>5481962
based and convincing

>> No.5482609
File: 39 KB, 1074x744, monky magic.jpg [View same] [iqdb] [saucenao] [google]
5482609

>>5463269
If you can't enjoy progressively punching kobolds, ogres, commoners in the face then whats the point?

>> No.5482664
File: 90 KB, 900x612, 1287509506894.jpg [View same] [iqdb] [saucenao] [google]
5482664

So it's pretty universally agreed that Beastmasters suck because they don't even get their key feature of Animal Summoning until so late in the game (Level 8).
So what would make the class better? I'm playing around in EEKeeper trying to decide. I've given my Beastmaster the ability to cast Animal Summoning once at L1, but what else would you do to the class?

>> No.5482987

>>5474180
>Nightsinger.... Bring. Me. Power.....
I want her to fuck me with a strap-on, and then cuddle my balls until I gently cum into her hand like the little bitch I am.

>> No.5483061

>>5482987
Disgusting, Viconia is made for hand holding and tender loving.

>> No.5483123

>>5483061
>hand holding
Get the fuck out of here, filthy degenerate.

>> No.5483445

>>5481962
BG2 is better but the world is disappointingly constrained.

>> No.5483483

>>5483445
Not really though, athkatla has content everywhere and is probably one of the best cities ever designed in a videogame
The surrounding areas are all pretty great, well designed too, and make sense both story wise and lore wise
Getting out of this whole region for the storyline and getting to see the underdark and other fabled areas outside the sword coast is great
I just don't get how it's supposed to feel 'disappointingly constrained'. It's honestly well built.

>> No.5483585 [DELETED] 

Beamdog is a guilty of a number of different crimes. Here are the major ones.

1. The Enhanced Editions are essentially a collection of free mods that had existed for nearly twenty years. Beamdog gathered them all up, slapped "Enhanced Edition" on it and resold it as a new product. There's very very little in the Enhanced Editions that wasn't already out there, and most of it is stuff you don't want (like obnoxious character outlines).

2. The games didn't sell so well and the originals were still far outselling them, even twenty years after their release, so Beamdog had EVERY digital distributor stop selling the originals and ONLY sell the Enhanced Edition. If you want to buy a digital copy of the originals now, they're "bundled" into the Enhanced Edition. Now these scumbags can claim sales from people just wanting to buy the originals as their own.

3. The infamous 600+ bugs on launch. The game is still riddled with bugs (as even a perfunctory glance over their forums show) but the fact that it took nearly two years for them to get a game that had been working fine for 20 years to reach playability after launch is telling of their wild incompetence.

4. This is where we get to the ones that really piss people off. Beamdog couldn't just remaster the game, they had to fuck with the content too. New dialogue for existing NPCs like Jaheira, Viconia, Safana, Kivan, et cetera was written in to make the characters more progressive and leftist friendly. Beamdog shills will argue that "adding content isn't changing content XDDD" but it is when the new content changes the core personalities of the existing characters. This is in addition to adding a slew of their own LGBT (hitherto there were none in Baldur's Gate) NPCs, all flooded with OP attributes and magic items to encourage people to play them despite their cancer.

5. Siege of motherfucking Dragonspear.

6. >>/vr/thread/5402232#p5408278

Also, friendly reminder that the new jani is a tranny.

>> No.5483604 [DELETED] 
File: 28 KB, 1298x250, trannies.png [View same] [iqdb] [saucenao] [google]
5483604

>>5483585
>Also, friendly reminder that the new jani is a tranny.

>> No.5483639

>>5483483
>athkatla has content everywhere and is probably one of the best cities ever designed in a videogame
That I can grant.
>I just don't get how it's supposed to feel 'disappointingly constrained'. It's honestly well built.
Disappointingly constrained doesn't mean that it's not well built. It's designed to be compact so that you don't have to waste a lot of time just walking forward doing nothing. And yes that's a good trait.

But it does mean the world very much feels crafted around the adventure rather than an adventure happening in a world that you are free to explore at will, which Baldur's Gate 1 DID have and was the specific context for the comment I made. Maybe that is a necessary trade-off to have great quests. But it's still a trade-off.

For one example: The Sewers in Athkatla are tiny. You have the slum sewers which is an OK short dungeon level and then the Temple sewers which is just a small ring with a odd handful of encounters and really just there to connect a couple of other zones.

Umar Hills is just a few houses in a town, then the two ranger houses in each corner with no real wilderness in-between, and nothing beyond.

Most wilderness areas need to be unlocked by obtaining a quest, meaning you can't just go wandering and see what you find.

Again, maybe these things are a necessary trade-off in order to design a game with good quests that doesn't waste your time with pointless travel. But it's still a trade-off and the sense of adventure is diminished in favor of grand quests. Baldur's Gate 1 didn't have this issue, as most of the world was open and could be accessed at any time.

>> No.5483645 [DELETED] 

What the fuck is up with this retard and his obsession in deleting posts
If the pasta is forbidden, add it in the rules, explain to us why and tell us how much beamdog is paying you for that.

>> No.5483658

>>5483639
Yeah sure I wouldn't have anything against a few more maps undeed, but it's completely overblown in BG1 and most of them are somewhat uninteresting.
If making less empty maps was necessary to get more detailed ones though, I'd say the trade-off is completely worth it in the end.

>> No.5483759

>>5483645
>If the pasta is forbidden, add it in the rules
http://www.4chan.org/rules
>No spamming or flooding of any kind.
you even went to the irc to ask about it and the mods told you to knock it off

>> No.5483792 [DELETED] 

>>5483759
>>5483759
No I didn't, there isn't only one person questioning what the fuck is going on in these threads, you paranoid fuck.
Can you explain, then, why it wasn't deleted for a long while and now suddenly is, with no explanation whatsoever and you, some faggot larping as a janny, autistically repeating 'it' s against the ruuuuules' without ever bothering explaining why. And of course, no debate possible with (you) because apparently anyone even asking what the fuck you mean by any of your retarded shit is baiting and whatnot.
I'm not complaining about 4chan, I'm complaining about you, you delusional pompous faggot, so don't block me from posting.
Fuck you, really, for continuing to tirelessly shit up these threads with your retardation.

>> No.5483837 [DELETED] 

>oh no he asked legitimate questions, better delete the post and bury my head in the sand
Coward
Deletes a pasta because he considers it 'spam', deletes a post complaining his retardation because he considers it a complaint against the website itself
Looks like there are a few double standards in the 'strict ' way you apply the rules
then again you could also explain shit to us rather than delete everything, but who am I kidding at this point

>> No.5483849 [DELETED] 
File: 28 KB, 1298x250, trannies.png [View same] [iqdb] [saucenao] [google]
5483849

posting a pasta once in a thread is not spamming or flooding, much like a surgically inverted dick is not a vagina.

>> No.5483863 [DELETED] 

>>5483849
this

>> No.5483908

>>5481962
no, that was covered
>shit game for dumb boomers

make sure to read whole posts before replying

>>5483445
bg1 focused more on outdoor areas
bg2 focused more on dungeons
I remember reading an article that talked about how bg1 was going to have better dungeons, but they just didnt have the space (or something like that)
so I'll give it to them; they have to choose which to focus on

>>5483585
I think ive seen this post before somewhere

>>5483837
literally nobody wants to read your shit

>> No.5483913 [DELETED] 

>>5483908
>literally nobody wants to read your shit
what shit?

>> No.5483927

>>5479469
Why would you remove them horns?

>> No.5483957 [DELETED] 

>>5483908
I want to read his shit, now go dilate that festering axewound of yours until the very day you die.

>> No.5484023

>>5483908
>shit game for dumb boomers
Just because the year 2000 in PC games isn't technically included on /vr/ doesn't mean BG2 isn't still considered a boomer game.

>> No.5484058

>>5483927
wanted to use it as a portrait for charname

>> No.5484218

>level 2 druid spells
What were they thinking?
On the same level clerics are getting draw upon holy might druids are getting fucking goodberries.

>> No.5484241
File: 7 KB, 138x545, derp spells.png [View same] [iqdb] [saucenao] [google]
5484241

>>5484218
sometimes I use the protection from fire/cold, but that's about it

barkskin is good for early mages, charm is situationally useful (I normally just easily kill enemies), flame blade would be good against trolls if I ever didnt have fire items, slow poison is not great because it takes time to cast and who ever runs out of antidotes?

>> No.5484403

>>5484241
Barkskin is actually really strong at high levels but otherwise while lackluster the kit does have everything you need to make it past that level of the game's encounters

>> No.5484693
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5484693

Tell us about your latest run through, party comp, tactics used/learned, etc. There's always new things to learn about this game.
I enjoy doing shorter, quicker runs with specific goals instead of accomplishing 100% of the game with the same character. I like to try out new styles.
I remove racial restrictions for classes, weapon type restrictions, and allow EEKeeper illegal combos. I also use the weapon proficiencies from BG1 (Large Swords, Small Swords, Blunt Weapons, etc).

BG1 Main Quest run, SCS
>Imoen dualed to Mage at L5
>Jaheria as tank, using maces
>Khalid as archer
>Minsc as archer and dual wielding large swords
>Dynaheir kind of sucked desu
>CHARNAME Human Kensai/Cleric multi.
Grandmastery Quarterstaff (ended up with the +3 staff in Ulgoth's Beard), relied on barkskin for most of the game. By the end, I had AC 2, Thaco 4, Damage 18-23 (before buffs).

It was fun, but he was a total glass canon. It was my first time with SCS, and the mage battles were a pain in the ass. Sarevok battle was ridiculously hard.

>> No.5484717
File: 1.76 MB, 400x206, 1527162461972.gif [View same] [iqdb] [saucenao] [google]
5484717

>>5484693
>Final battle wuz hard

>> No.5484718

>>5484693
Just finished by first run of the Black Pits 1 to try out some new classes.
>Elf Shapeshifter
Weimer's shapeshifter rebalance mod, using the equipped tokens. Used with the boots of speed and kicked a lot of ass as long as the enemies were able to be hit by +1 claws.
>Thief dualed to Wizard Slayer at L3
Wizard Slayer rebalance mod from AlexT on beamdog. I used just enough thief levels to max out detect illusions. Specialized in bows. The mod makes the WS pretty decent. Will probably continue to experiment on a full game.
>Human Bard (no kit)
Used IWDification Bard songs. MUCH better than regular BG Bards. Will take another on my next game.
>Elf F/M multi
Used Near Infinity to make a Moonblade for him (based on Xan's). Fun but squishy without armor buffs.
>Human Sorcerer
Always good
>Dwarf Cavalier
Used as a tank, but the class itself is like of lackluster

>> No.5484724

>>5484717
Any tips/advice for it? Even using the wand of monster summoning I couldn't keep up enough damage

>> No.5484726

>>5484693
>By the end, I had AC 2, Thaco 4, Damage 18-23 (before buffs).
drink a potion of invulnerability you dork, kensai ac is op in BG1

>> No.5484732

>>5484726
Oh don't worry I did. Fully buffed with a plethora of potions and spells, I had AC -7, Thaco -2, Damage 24-29

>> No.5484734

>>5484724
yakkity sax with haste and invisibility potions and split up your party across the whole arena so that you don't have to battle royale it

use your mages to break protections then spam wand attacks while a fighter or summon holds them down

backstabbing is not only fair, it's highly efficient

>> No.5484827

>>5484734
had to google yakkity sax and i lost my shit at the mental image, thank you

>> No.5484860
File: 143 KB, 700x788, DinduGorion.jpg [View same] [iqdb] [saucenao] [google]
5484860

>>5484827
"I SHALL BE THE LAST... and you shall-"

>Charname & party start doing boglaps in unholy temple with Tiax screaming MAKE WAY!

>> No.5484973 [DELETED] 

>>5483908
Kill yourself tranny

>> No.5485047

https://clips.twitch.tv/CrepuscularConfidentBaconPermaSmug

he finally did it bros

>> No.5485152

>>5485047
what a lad

>> No.5485203

What weapons should I use as a fighter/druid? I've already got Belm but I don't know what to use in my main hand.

>> No.5485219

>>5485203
Whatever other best scimitar you can find at that moment. There's also decent clubs you can pick up in Trademeet. Your ultimate set should be something like Spectral Brand + Belm, or maybe Club of Detonation, but that's a long way coming. If you're a multi F/D, you can also opt to Greater Whirlwind the Staff of the Ram in the late game.

>> No.5485248

>>5485152
now he has to do it on ascension

>> No.5485324

What am I supposed to do against the warden with scs? He has so many fucking protection spells up and I don't even get a chance to dispel them because he just time stops and kills everyone on half my attempts.
Isn't this meant to be an early game boss? I get that this is difficulty mod but he has more buffs up then the final boss did vanilla.

>> No.5485330

>>5485324
https://www.youtube.com/watch?v=HKOFQiGU0-M

>> No.5485393

>>5485324
>Isn't this meant to be an early game boss?
No, he is a fighter mage with a bunch of yuan-ti mages around him, he's not really the boss you take on with no equipment and 400k XP

If you don't play with one fighter mage soloing everything and edwin casting the occasional spell while the rest of the party hangs out and watches, the best ways to take him on are a few arcane casters to dispel and breach him, casting a lot of cloudkills to disable the yuan ti in the backline and prevent them from casting, and/or Mazzy with (stolen) arrows of dispelling. Keldorn with Carsomyr and boots of speed also works pretty well, but he will likely end up petrified at some point because he has shitty saving throws and he will get dispelled. Really shouldn't attempt it with no spell immunity and improved hastes anyway.
Early game with SCS is basically trademeet, de'arnise keep, slavers den and as much early quests in athkatla as possible, umar hills is also doable early if you skip the dragon (or have reliable protection from acid and negative plane protection) and have what you need to dispel the shade lord
windspear hills can be done afterwards if you have Korgan or reliable negative plane protection and a few +3 weapons
The unseeing eye, the planar spehere and the planar prison are pretty serious with SCS and shouldn't really be attempted without a level 15 arcane caster and a few mandatory spells.

>> No.5485453

>>5463025
>tricks/secrets it took years for people to figure out
Are you saying these secret pixel stashes had to be found by reverse engineering or sheer luck?

>> No.5485706

>>5485453
they're all mentioned in dialogues in game, and offcial strategy guides have been a thing for a while

>> No.5486045

>>5484693
>Tell us about your latest run through, party comp, tactics used/learned, etc.
My last run was a M/T, was playing no reload and forgetting to fix the broken SRev basilisk gaze got me thru protections so I decided it was as if I had lost and restarted as a Totemic Druid. The critters you can summon are horribly overpowered for BG1, and I've yet to cast a single spell. Sad how hard it falls after half of BG2, because, like the Shapeshifter, they're fun kits.

my tot is sitting at 32k xp, still at level 1 cause i haven't got a goddamn clue of what I should pick as my profs since I don't wanna pick useless shit, and since item randomiser i have no clue what i'll get next (darts are the most logical since stunning+wounding, and melee is useless cause there's the spiritual critters I can summon to do that, but I'm not sure if i'll regret not being able to make good use whatever I can find that I can actually wield)

i've also been rec'ing it and dropping it on yt (no commentary), but it's kind of boring as fuck since I'm just kiting and then eventually dying. hours worth of that, but dunno, it's pretty good since I can check back on my own strategies/mistakes

>> No.5486981

>finally get my Druid to level 14,think the the levelling will finally go back to normal
>turns out there's another 1.5 million xp untill 15
I'm tempted to just dump half my party I can get through this shit quicker, give me my level 7 spell slots already.

>> No.5487014

>>5485047
>half the party is fighters
>wins
Gygax was right.

>> No.5487047

>>5486981
2nd Edition Druids were designed to cap out at level 14, so in Baldur's Gate you want them to be Dual or Multiclass.

>> No.5487751

>>5487047
To be honest, power-wise, you want everything that isn't a Paladin, Archer, Bard or Sorcerer (...or whatever other class that can't dual) to be a dual or multiclass.

>> No.5487821

>>5487751
That's only true as long as you completely disregard the slower progression of your multiple classes, although this only makes a difference when you have a full group or want to compare performances of two characters vs. one multi-classed one (and, while we're at it, no, having less characters but them being multi-classed is actually less effective since you significantly lose possible attacks and spells per round. You might want to argue about having more possible spellcaster but that's entirely situational, since for most encounters a balanced groups performs better).

>> No.5487950

>>5487821
>That's only true as long as you completely disregard the slower progression of your multiple classes
Dual classes do not progress slower, though, as the most common classes to dual from (Fighter and Thief) get dualed out of early (usually 9) and there's tons of quests in the dense hubs of Amn to quickly make up for it, plus there's the old adage of Fighter 9->10 taking the same amount of XP as Mage 1->10 (to say nothing of, say, Thief 1->10).

That, and with how relatively low impact kits for certain classes can be (Totemic Druid is nice, but rather not as good as a Berserker->Druid; I've seen some cool Priest of Lathander duals, but I''d probably rather have a Berserker / Cleric instead), you often don't really lose much from having free 7 or 9 Fighter or Thief levels for the HP, THAC0, proficiencies, helmets or whatever.)

As for multis, there are only two multis that I consider to have significant opportunity costs - Fighter/Druid (because delaying Druid level 15 is a bitch and while Jaheira is stupid awesome once she hits that point, it is quite a journey and she's mostly just an Insect bot without her HLAs) and Fighter/Mage (because Mage HLAs at 6,000,000 XP is quite a significant delay, even if at the very end-game the class does rock). Fighter/Clerics do not lose much because I consider Clerics to reach their peak at level 14 and not really gain much from progressing further and Thieves only benefit from being part-Fighters. Everything else is better multi'd.

>> No.5487957
File: 2.77 MB, 1824x1027, lava pit.png [View same] [iqdb] [saucenao] [google]
5487957

>> No.5487963
File: 2.47 MB, 1824x1023, red crystal bhaal hell.png [View same] [iqdb] [saucenao] [google]
5487963

>> No.5488085

>>5487950
Dual-classes are a different beast.
I was talking about multi-classes, and, you're right, what I was saying doesn't really apply to Cleric multi-classes since progression for their possible multis except for Mage don't really need all that much XP once they're under Priest buffs. I think they're better multi than dualed into lategame, but some classes (Thief, namely) are kind of worthless past level 10, and they do benefit from dualing into Cleric rather than just being a multi (Cleric/Thief is really fun to play, but I'm not sure of how strong it is. Having undetectable invisibility right off level 1 and backstabbing with full buffs is nice, but it gets tough against some enemies very dedicated towards either the Fighter or Mage classes, since you can't deal damage faster than they can, and can't dispel Mage buffs as well either).
I'm not big on Thief/Fighters since going Assassin->Fighter is almost always preferable (GM, better backstab, good HLAs) unless you want to make a build around UAI, but, if you don't plan on either using Carsomyr or getting 100% MR or physical resistance I'd say it's pretty worthless (aside from abusing of Wands/Scrolls and that sort of stuff which helps you to very easily deal with the hard fights you can't just GWW to win).

I played a Priest of Lathander->Mage a few years ago and it was pretty cool. Lots of fun and only ever had trouble in the one of the dead magic zones in WK, since, well, you're still a caster-type despite anything else. Still, it's an incredibly powerful dual, since if you buff appropriately, your melee game is extremely strong. Mind you I played this on vanilla, not SCS. Otherwise it would've been a different story.

>> No.5490102

>>5474180
Smelly Dumb Sharran Scum

>> No.5490335

Charname, Korgan, Haer'Dalis, Viconia, Jan and Edwin.
Name a more iconic sextet.

>> No.5490404

MY WINGS HAVE BEEN CLIPPED! NOTICE ME!

FEEL SORRY FOR MEEEEEEEEEEEE!

>> No.5490406
File: 9 KB, 150x205, aerie.jpg [View same] [iqdb] [saucenao] [google]
5490406

>>5490404
>proceeds to pout

>> No.5490754
File: 119 KB, 210x330, Keldorn_Firecam_NKELDOR_Portrait_BG2.png [View same] [iqdb] [saucenao] [google]
5490754

>woman who has done literally nothing wrong other than being a bit of a bitch
>YEAH KILL HER
>bloodthirsty dwarf who rapes and murders just for the fun fun of it
>You seem cool.
What the fuck is his problem?

>> No.5490764

>>5490754
she is a drow, it's his job as a pally to fuck her shit up

>> No.5490768

>>5490335
Aerie rather than HD and romancing Viconia in front of her for full bullying party (jokes asides I also really like her development and this party makes it pretty cool)
I love this party, best dialogues in the game, especially in suldanesselar and in hell, fun and beautiful stuff.
Keldorn and Mazzy also work really well in that spot, great dialogues in general and if they end up attacking you because of your low rep (especially Keldorn, man, that dialogue is so good)
Every evil party needs a dedicated goody two shoes really.

>> No.5490771

>>5490754
He is BASED
10/10 double standards lawful good boomer vet, would share war stories and genocide filthy fish people with again

>> No.5490975

>>5490754
vic is a drow, she's a lying murderer
he should hate korgan too though

>> No.5491057

>>5463056
Fuck elves and fuck dexterity

>> No.5491069

>>5491057
here's that attention you ordered
post your guy next time

>> No.5491318

>>5490754
Uh, he's a cuck. Pretty obvious why he hates women. He feels unthreatened by the short man for the same reason he has to use such a big long sword, it's all overcompensation.

>> No.5491543

>>5491318
you better watch your mouth, he ain't a cuck if you decide to fucking hang his wife

>> No.5491889

>>5491543
You still got cucked even if she's dead mudslime, you just got cucked an extra time by the people who would have made fun of you after

>> No.5492117

>>5491543
>>5491889
You do realize the guy in question never fucked Keldorn's wife because he was literally, physically unable to do so?

>> No.5492125
File: 191 KB, 365x285, cc.png [View same] [iqdb] [saucenao] [google]
5492125

I haerd you leik nat mooving...

>> No.5492127

>>5492117
I think he doesn't give a shit, only the (you)s matter

>> No.5492131

>>5492117
is this ever stated?

>>5492125
>letting a carrion crawler get within melee range of you
>ever

>> No.5492137

>>5492131
>is this ever stated?
yes, read the dialogue, he's apparently missing something important

>> No.5492140

>>5492131
don't tell me you forgot the first time you lost your virginity to worms.

>> No.5492385
File: 48 KB, 500x490, Only_the_dead_can_know_peace_from_this_evil.jpg [View same] [iqdb] [saucenao] [google]
5492385

>Years ago I attempted to install some mods
>Something messed up
>Attempted to uninstall mods
>Bits of data couldn't be removed
>All game data gets screwed up
>Somehow sound files for creatures get swapped
>Kobolds now claiming their hotels are as clean as an elven arse
>Imoen makes grizzly bear noises
>Ogres shouting "Aye sexy! Do ya want to take a look at me tiddies?"

>> No.5492565

I've not tested it myself because I'm not reinstalling everything for a single mod, but this says it adds combat log timers for buffs, which is a very cool feature: https://github.com/AnotherDole/Jimfix

>> No.5492854

>>5492385
it's bullshit, but so funny I want to believe that it happened.

>> No.5492916

>>5492854
>decide to chat to one of the small girls
>gets ogre magi laugh instead.
>In a panic, kill her
>get chased out of town by Flaming Fist shouting about bootheels of goodness