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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


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5460690 No.5460690 [Reply] [Original]

it's up. Bow down before your fpga gods

https://www.youtube.com/watch?v=vq5eQhCN6Co

>> No.5460702

Joe from Gamesack has a good review up:

https://www.youtube.com/watch?v=VT2hJE3b_tQ

>> No.5460707

Who cares? Emulators already exist, you don’t need to pay for one in a box.

>> No.5460709

>>5460707
whatever helps you sleep at night

>> No.5460712 [DELETED] 
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5460712

You know I had to sage and report it to em.

>> No.5460714

>>5460709
>he doesn’t realize you can output video from your computer to tv

>> No.5460715

Seriously why do people constantly shill shit here? We're a pretty irrelevant board so you would think they would let us alone.

>> No.5460716

All the "big" retro youtubers put out a video on this thing at the exact same time this morning.

That fucking scumbag metal autist has the most clickbait title of all of course.

>> No.5460718

>>5460715
The audience of people who would actually buy this is incredibly niche.

>> No.5460719

>>5460690
http://www.nintendolife.com/news/2019/03/hardware_review_analogue_mega_sg_forget_the_mega_drive_mini_this_is_the_real_deal

>> No.5460721

Wait for DF Retro.

>> No.5460724

>>5460709
Where is the lie? Why would you pay $200 for an emulator in a box?

>> No.5460725
File: 22 KB, 358x471, 1489863097260.jpg [View same] [iqdb] [saucenao] [google]
5460725

>>5460724
emulators won't let you use your own cartridges

>> No.5460730
File: 17 KB, 375x360, DFC9D06D-481C-49A5-89AD-6079A2F6F350.jpg [View same] [iqdb] [saucenao] [google]
5460730

>>5460725
That means absolutely nothing. I can’t think of a single CD based console emulator that doesn’t let you use a real CD.

>> No.5460737
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5460737

>>5460730
Then it's a good thing this is the Mega Sg and not the Mega CD Sg

>> No.5460742

>>5460725
>emulators won't let you use your own cartridges

The MegaRetroN HD is a good low cost alternative. It doesn't have the same high level of accuracy that an FPGA has in the Analogue SG has. But it is the best Genesis/ MD clone I have seen for less than $50.

>> No.5460743

>>5460737
If you can’t see the correlation you might be retarded. Just because you can use cartridges doesn’t mean it’s not emulation. The FPGA is 100% emulation by definition, it doesn’t contain any real Genesis hardware. I can output Kega to my TV without spending $200.

>> No.5460748

>>5460743
This ain't aimed at you, it's aimed at the crowd who normally look at emulation and go "BUT THAT'S PIRACY"
>>5460742
Does it have support for CD, Master System, Game Gear, etc?

>> No.5460759

>>5460748
Uhh...wouldn’t that audience just by a real Genesis then? For like, not $200?

>> No.5460770 [DELETED] 

>>5460748
>Does it have support for CD, Master System, Game Gear, etc?


CD = no
Master System = yes through an Evertdrive or by using a Master System cartridge slot convertor.
Game Gear = nor sure, but maybe not.

I've seen these go for $40-45 dollars, and they aren't bad at all for what they cost. It also has an AV port for CRT TV's.

>> No.5460774

>>5460748
>Does it have support for CD, Master System, Game Gear, etc?


CD = no
Master System = yes through an Everdrive or by using a Master System cartridge slot convertor.
Game Gear = not sure, but maybe not.

I've seen these go for $40-45 dollars, and they aren't bad at all for what they cost. It also has an AV port for CRT TV's.

>> No.5460775

>>5460743
Imagine believing this

>> No.5460780

>>5460724
Does your shit tier emulator let me play my legit games on my new tv? No... then fuck off with your bullshit. No one cares about something everyone has or can get for free at any second. This isn't for poor degenerate fags in mommy's basement leeching wifi and cheetos.

>> No.5460782

>>5460775
Refute it, if it’s that ridiculous. Go on.

>> No.5460783

>>5460780
did you watch the end of the video? He said to respect everyone's choices for retro gaming and you're not doing that.

>> No.5460789
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5460789

>>5460780
It’s for bloated 40 year old faggot man children then? The kind who wear camo shorts and metal tshirts and talk to other losers on youtube? Whose wives cuck them into the basement “man cave”?

>> No.5460794

>>5460789
Emulators are for people who got bullied by chad.

>> No.5460797

>>5460759
They probably don't have old CRTs

>> No.5460803

>>5460789
Leave this dude alone. He’s living a pretty sweet life. Playing video games, making money and fucking his chunky big titty wife.

>>5460690
This thing is a massive waste of dish. I’ll probably buy one because I’m a turbo autist but I won’t play on it. I’ll just continue to use my retropie and PC. Why? Because they’re perfectly fine and really convenient.

>> No.5460805

>>5460782
Burden is on you, no thanks.

>> No.5460815

>>5460774
>Master System = yes through an Everdrive or by using a Master System cartridge slot convertor.

Master System games do work with the MegaRetroN HD, but there is one small issue with it. Playing NTSC-U Master System games with HDMI have messed up colour pallettes. However, playing PAL Master System games with HDMI work fine. But obviously play slower at 50Hz. However playing NTSC-U Master System games through composite works just fine.

>> No.5460841

Mine's on the way. I'm hoping to get a couple more carts soon too.

>> No.5460843
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5460843

Unless Analouge makes the Zimba 3000 a reality or at least reissue the NT Mini so I don't have to pay some scalper shithead 2000 dollars I'm not giving them a goddamn cent.
https://www.youtube.com/watch?v=PEfVxeoBaUk&t=1s

>> No.5460847

>>5460843
I think I saw something that said they were doing a reissue/new version.

>> No.5460848

>>5460690
I just can't stand listening to those two fags speak. Way too lispy.

>> No.5460849

>>5460725
So? Unless you're desperate to try and justify that the money you spent on decorative plastic has any usefulness there's no point in using actual cartridges.

>> No.5460851
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5460851

>>5460849
>Unless you're desperate to try and justify that the money you spent on decorative plastic has any usefulness
That's their target audience

>> No.5460853

>>5460690
Is there any point in owning these things rather than just getting a Pi3 with RetroPie or something?

>> No.5460856

>>5460851
I'm a collectorfag myself but I don't even try to deny that my collection of real hardware and games are anything but vanity purchases that I enjoy owning. When it comes to actually playing games I'd much rather just have an all-purpose emulation station.

>> No.5460857

>>5460853
Depends how much you care about using your actual cartridges and controllers.

>> No.5460859

>>5460856
fair enough

>> No.5460864

>>5460794
Nah, memespeakers and collectorfags are the bullied bitches.

>> No.5460869

>>5460716
>That fucking scumbag metal autist has the most clickbait title of all of course.

> "Analogue Mega Sg Review - Is the Sega GENESIS clone worth $190?!?"

Oh fucking hell... he went with a; "Is _______ worth _______" click bait title.

Joe's GameSack review is worth watching. I like how he gets into some of the technical details. But he goes really deep onto the audio differences. I also like how he points out the audio differences between the Genesis model 1 and model 2 units. I am pretty impressed that the Analogue developers have options to emulate the different audio chips.

>> No.5460886

>>5460690
Favorite extra feature is the dithering blending to simulate composite output, as the devs originally intended. Very nice attention to detail.

>> No.5460891

>>5460707
>>5460714
>>5460715
This is literally /vr/ related and FPGA consoles with cartridges compatibility are the best alternative for retro consoles for the near future.

>> No.5460896

>>5460891
But this is /vr/ accept no substitutes (tm)

>> No.5460898

>>5460805
It isn’t, and you won’t because you can’t. :^) thanks!

>> No.5460947

Considering people will pay thousands for a picture of their oc being shat on I'm not surprised people will pay hundreds for this garbage.

>> No.5460950
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5460950

>>5460947
>That $5000 YCH

>> No.5460952

>>5460896
Two of the people he's quoting are saying "why bother when you can emulate".

No matter how many tears are shed by byu and poorfags, original hardware > FPGAs >>> software emulation. .

>> No.5460956

>>5460891
You seem to be confused, this is 2019 /vr/, not 2013 /vr. We're not allowed to discuss things, only virulently demand everyone 100% agrees on everything and spaz out otherwise.

>> No.5460963

>>5460869
it's actually way more than that when you add in shipping which no one talks about

>> No.5460974

>>5460963
>it's actually way more than that when you add in shipping which no one talks about

Amazon has free shipping on any item over $35 dollars.

>> No.5460975

>>5460974
Are Analogue selling it on Amazon?

>> No.5460976

>>5460952
Enjoying the koolaid like there's no tomorrow. I see that. I like that.

>> No.5460979

>>5460976
Jonestown used Flavor-Aid

>> No.5460980

>>5460709
Not how that expression works

>> No.5460987

>>5460979
yes, forbes jew. we know. but the meme is the meme.

>> No.5460993

>>5460987
Actually I learnt it from "The Dark Web"

>> No.5461095

>>5460702
I like gamesack.

>> No.5461106

>Names company analogue, has no analog.

Would have been a pre-order/day one buy if it had analog outputs. Looks pretty damn good other than 32x situation, but let's be honest, kolibri is the only game worth playing that isn't a port.

>> No.5461150

>>5460748
>This ain't aimed at you, it's aimed at the crowd who normally look at emulation and go "BUT THAT'S PIRACY"

Just no. This is aimed at someone who wants a dedicated genesis with HDMI that can use your own cartridges, everdrives, and "jailbreak" sd card methods. It's aimed at the enthusiast market and people without original hardware who want to hook it to their tv. It's also aimed at adults who grew up with the system and don't think $200 is a major life interrupting expense.

If zoomers will pay $400 for a PS4 Pro, boomers with much more disposable income have no problem with a $200 solution. Remember, boomers invented and used emulation for years, so it's not ignorance for the most part. It serves the purpose it was built for, not the purpose of being free like emulators.

>> No.5461324

>>5460869
How does a caveman know so much about technology?

>> No.5461331

>>5461150
>Remember, boomers invented and used emulation for years
I can't deal with this fucking meme anymore

>> No.5461412

>>5460702
Only people I watch that do the retro shit on youtube. For years they've been doing one thing, and one thing well, never change, never disappoint.

>> No.5461458

>>5461331
seething

>> No.5461650

>>5461106
they are bringing an analog output add on for their consoles. they don't have them now to reduce the price.

>> No.5461793 [DELETED] 

>>5460774
Watch one of the videos it does have support for the CD literally lets you plug it into a Sega CD.

Game Gear adapter is coming out later this year so you will need to shell out more cash for it.

>> No.5461802

>>5460690
>half the price of a Framemeister
That’s a plus

>> No.5461809

>>5460952
Real hardware>>>>>>>>>>>>>dogshit>>>>>>>>>>>>>>>>your mom getting blacked>>>>>>>>>>>>>>>>>>emulation=fpga emulation

>> No.5461823

>>5460725
retron 5
sure it sucks, and it violates GPL, but it DOES use your cartridges.

>> No.5461824

>>5461809
>your mom getting blacked
nothing tops that

>> No.5461938

>>5460709
He is 100% correct, and I am sure he sleeps sound. Emulation is Emulation. I dislike emulation, but cannot dispute that when compared across an even field, nothing will beat the machine you already have. While on the subject, a Wii emulates Genesis & Sega CD quite well.

>>5460718
>The audience of people who would actually buy this is incredibly niche.
Some people are fans. You would have to be to buy something like this.

>> No.5461954

>>5460843
you can ship you nes to someguy who can install the HDMI mod or get an AVS

>> No.5461982

Collectorfags are desperate to insist FPGAs are emulation when often (and rapidly more) they’re actually replicas. https://github.com/MiSTer-devel/Main_MiSTer/wiki/Why-FPGA
Do some learning before you try to share your opinion. Reminder that all original hardware will soon die (no, not just need capacitor replacements) and FPGA replicas will be a superior and the only way to play on console hardware

>> No.5461987
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5461987

PT Barnum should be alive today. If he were, no doubt he would be in the retro gaming market.
That being said, FPGA consoles are highly interesting. And because original hardware is mostly shit-tier in quality and will begin dying over the next two decades, and don't work well with modern TVs, these machines present great benefits to those who wish to play retro games in the future.

Don't shit on emulation or FPGA, "original hardware" faggots. They're the future because your precious and aging machines are dying. That's what happens to budget-tier electronic hardware. Except the AES. Being made of higher-tier components, those babies should last a while. But yeah, your NES, SNES, Genesis, etc days are sadly numbered. And this is why emulation and FPGA are important. And the more we work with those technologies, the better they get.

>> No.5461997

>>5461809
>your mom getting blacked
hell yeah dude

>> No.5462007

I love my super nt and was curious about getting the genesis one since i never played one much growing up so there could be some fun games. Figured this was the board to go to for information since think kind of stuff is pretty niche.

>> No.5462045
File: 145 KB, 960x864, Mega SG.jpg [View same] [iqdb] [saucenao] [google]
5462045

>>5461809
>>>>>>>>>>your mom getting blacked>>>>>>>>>>>>>>>>>>emulation=fpga emulation

>> No.5462075

>>5461987
>They're the future because your precious and aging machines are dying. That's what happens to budget-tier electronic hardware. Except the AES. Being made of higher-tier components, those babies should last a while. But yeah, your NES, SNES, Genesis, etc days are sadly numbered. And this is why emulation and FPGA are important. And the more we work with those technologies, the better they get.


Are the Motorolla 68000's a better build quality in the AES than the Motorolla 68000's found in the Sega Genesis/ Mega Drive, or any other 16bit 68k powered home computer? I doubt it. I'm sure the parts on roughly on par with each other when it comes to failurerate.

>> No.5462107

>>5462075
Yes. In fact, most chips have varying degrees of quality. Consumer-grade materials are the bottom-rung on the ladder. Commercial and industrial/military go up from there. You take washing machines for example. Your home washing machine might cost $400-$2000. But a commercial unit for laundromat use will run $4000+ a pop because it's made of higher grade steel and aluminum, far less plastic parts, and electrical components designed to turn on and off all day for several years, all of this while being kicked and beaten by poor people/minorities chimping out when their kids act up.
Arcade hardware was the same, which is why an arcade unit would usually run $4000-$5000 a piece. Those machines were built out of high-tier components made to take abuse and run for long periods of time.

Consumer gear is far less capable of handling this, because the components are cheaper and less durable, because an average family of 4 couldn't afford a $2000+ Sega Genesis.
Perhaps the AES is also made cheaply and the higher price is due to the added memory that was required to run the game titles at arcade performance. I suspect though, that SNK probably also used higher-tier resistors, capacitors, and ICs. Mid-grade perhaps.

These are the things we have to deal with to afford gear that would otherwise be relegated toward professional use. You see the same thing in camcorders and phone cams. Their optics are trash. Nowhere near professional gear, HD be damned. Hell, you can't even buy the best film cameras, they're leased out by Panavision.

>> No.5462123

>>5462107
>>5461987
You’re talking about build quality, but corrosion of the circuit boards will kill most consoles more quickly. People think they’re safe collecting hardware instead of games when they’re both ticking timebombs, even stored in an ideal environment

>> No.5462135

>>5462107
Bruh, electrolytic caps dry out. That's it. Wax caps overheat and get tucked too.

Resistors are incredibly stable unless you get something incredibly old, and all these parts can be replaced when they do fail. People repair ancient fuckin tube radios that were also cheaply made consumer products

>> No.5462164

>>5462135
It's about efficiency loss. All consumer electronics circa 1972+ use electrolytic and wax caps, with solid caps only recently adopted for mass-produced consumer gear.
When board components lose efficiency, we get power fluctuations that over time tear away at the micro/nano manufacturing of IC components.
These systems weren't built to last. They were built as toys. Hell, even Nintendo with its emphasis on toughness never bothered making the batteries in their back-up save carts changeable by average consumers. The games were built for 10-20 years of longevity.

>> No.5462171
File: 1.90 MB, 500x249, 4chan bait.gif [View same] [iqdb] [saucenao] [google]
5462171

>>5462164
0/10 same larp faggot from last thread.

>> No.5462173
File: 30 KB, 400x405, fuck-you2.jpg [View same] [iqdb] [saucenao] [google]
5462173

>>5462171
>larp
Larping requires LIVE ACTION you reddit faggot.
Get the fuck out.

>> No.5462175

>>5462173
Yeah, you're larping as someone sitting at a computer that isn't a fucking idiot.
Fucking wax caps in electronics made post 70s. Lol.

>> No.5462189
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5462189

>>5462175
They were though. Especially in soviet regions.

>> No.5462208

>>5461150
>emulators were created for the purpose of being free
lol

>> No.5462813

Still don't see a reason to get this over real hardware. Seems like just another "good enough" facsimile.

>> No.5462816

These fpga boxes need to get faster so they can run games at a 9x scale which is perfect for 4k TVs.

>> No.5462871

>>5462813
Every other clone console Genesis is crap. This is the first one I would consider good enough. And to cut out the need for framemeisters and giving yourself all these visual and audio options, I think it's worth it. That's just me though.

>> No.5462905

>>5460690
The real question is, what does your wife think of it?

>> No.5462926
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5462926

>>5462905

>> No.5462953

>>5460719
>forget the cheap device with games, the real deal is the expensive third-party-clone with no games!

>> No.5463020

>>5462953
You do realise the MD Mini is being produced by ATGames, don't you?

>> No.5463109

poor Canadian guy had to pay almost $400 for his mega sg

https://www.youtube.com/watch?v=RlMoAhpeOKw

>> No.5463119

>>5460690
How does it sound like? Model 1 VA0? Model 1 VA7? Model 2?

>> No.5463128

>>5460797
they should just buy emulation boxes then, pocket the difference since they apparently don't give a shit about quality, just how it makes them look.

>> No.5464087

>>5461809
Real hardware > FPGA simulation >>>>>>>>>>> your dad getting blacked >>>>>>>>>>>> emulation

>> No.5464106

>>5460690
No thanks. I'll stick to my modded JP Model 1.

>> No.5464193

>>5460780
t. anologue employee

>> No.5464201

lol are they using the same scam they used with the super nt: stating a $190 price tag that all the paid youtubers repeat without disclosing the $40 shipping charge?

>> No.5464246

Owning a FPGA system is in general a good idea if you're a hobbyist developer. It gives you a solid, unchanging bit of hardware perfect for designing and testing homebrew against.

The tricky thing about using emulators for making homebrew or hacks is that it's actually really difficult to know if you're taking advantage of some quirk within the emulator or the actual system it's emulating. In addition emulator behavior can occasionally be variable depending on your system because ultimately it's running alongside all of the other baggage on your OS. Slow down, sound issues etc could be the result of any number of process issues going on at once.

That's why I'll always recommend you should have some sort of hardware to test against. Any issues you encounter can then be solidly blamed on the emulator potentially missing some edge cases. Ideally you should also have access to original hardware as well, but sometimes that can be a bit tricky if certain hardware revisions are worse than prior ones.

>> No.5464252

>>5460853
>>5460857
Pi3 question, my 4k TV and my computer are in two different rooms, should I just spring $50 for a Pi3, card,case etc, or buy a 25' HDMI cable across the rooms to my TV?

>> No.5464275

>>5462164
Not a big deal. As you said, they're made out of cheap enough components, so just fix what breaks. If the demand for games and systems EVER truly exceeded the market's supply, you'd see some kind of resurgence in production like with the Gamecube controller or you'd see some kind of third party replacement option like with the everdrive or other reproduction cart options. The fun in collecting is in the hunt and usage itself.

>> No.5464281

>>5464252
Just buy an HDMI switch. Or do HDMI over Cat5 through powerlines.

>> No.5464346

FPGAs in that configuration make no sense. Their appeal is that they are programmable so you can set them up to do whatever you want. If they are just replacing a single console, what's the point? If you're going to use real carts or flashcard, just buy an actual console for less.
The MISTer makes some sense at least. But if you buy all three Analogues you have literally the same machine with different I/O. Why would you set them up like that? Just to kike money away from idiots, I suppose.

>> No.5464350

>>5460690
Do these things have built in flashcarts on their sd slots?

>> No.5464394

>>5464350
after they release jail break firmware

>> No.5464397

>>5464201
Shipping is different depending on where you live. My Mega SG was only $15 for shipping. Every review does mention there's a shipping charge though.

>> No.5464429

>>5464394
How long does that usually take?

>> No.5464563
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5464563

>>5463119
After messing with the settings for about an hour this is the closest I could get to the sound of my VA4 model 1. I had to lower the SG's PSG volume by almost half, it was ridiculous.

VA4: https://files.catbox.moe/sq5fhf.mp3
SG: https://files.catbox.moe/jy8qrm.mp3

>> No.5464568

>>5464429
Wouldn't be surprised if it was working and released within a week or two.

>> No.5464639

You know, it needs to be commended that a small manufacturer pricing this system at around $200US, considering its somewhat new tech, is quite a bargain. Consider that in 1989 dollars the Genesis was $190. That's around $380 currently.

>> No.5464645

>>5464639
>muh inflation

>> No.5464701

>>5464645
Yes. That's what happens when you print money and raise minimum wages.

>> No.5464702
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5464702

FPGA is just fancy emulation and is barely different from regular emulation on a CPU

>> No.5464729
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5464729

>>5464702
...And?
People that complain about emulation are like faggots who are constantly whining about people who watch theatrical films on TVs instead of buying large fully-equipped home theaters to watch movies the way they were intended, because watching a movie on a TV monitor is merely emulating the theatrical experience and you have to use ACTUAL FILM AND PROJECTORS to truly watch a movie!

OH WAIT! Film fans don't do that stupid fucking shit.

>> No.5464750

>>5464729
more like you're watching a movie on TV and there's taped dummy projector on the wall with led lights pointed at TV so you have the illusion of watching a movie on the projector while you are still actually watching TV

>> No.5464754

>>5464750
Hey man, if you have to convince yourself that you're getting the only true experience with original hardware because you're wasted countless hours and dollars collecting and probably modifying equipment to recapture a time in your life that is long over, I won't stop you.

I'm just here to tell you, as someone else who enjoys some nostalgia(who doesn't?) and good gameplay, it can all be done with modern hardware, FPGAs, and emulation. In fact, using new systems and programs allows us to play around with games like never before, right down to altering palettes and studying game design, and even crafting new games or hacks of games.

>> No.5464757

>>5464754
have sex

>> No.5464762

>>5464754
Dude, FPGAs or emulation are never going to be even close to real original hardware. Just stop

>> No.5464764

>>5464754
>right down to altering palettes and studying game design, and even crafting new games or hacks of games

FUCK OFF indiecuck! I will never buy or play for free your shitty game.

>> No.5464768

>>5464757
Why do people think an option they don't like is indicative of a lack of sex? Your meager attempt at an insult shows your lack of culture and wisdom.

>> No.5464769

>>5464762
>>5464757
>>5464764
I'm sorry, but there is no discernible difference between an SNES, and Higan - Balanced, except playing SNES games with a PS3 controller. Oh, and loss of scanlines. Big deal.
And of course, Kega Fusion is just like a real Genesis in the same way. And I'll guarantee the Mega SG is exactly like playing a legit Genesis, because you're NOT Goku and you cannot detect 1ms of lag, if any at all.

I bet if I started using paper money(actually, linen) as fuel in my wood stove, I would tout its superiority to red oak as a fuel source. After all, I wasted money on it and I have to convince myself I'm doing it the way it was intended!

>> No.5464780

>>5464762
Well no, that's just objectively false. There are a lot of simple systems we can recreate 100% because of their architecture.

It stands to reason that given enough time, we can create replica FPGA hardware that fully behaves like the original, outside of some things you can't emulate like wear/tear or failing capacitors causing minor fluctuations in gameplay.

Now the actual cost of doing so scales exponentially, so I don't expect a solution for N64 or PS2 emulation any time soon. SNES and Genesis though? Definitely.

>> No.5464831

>>5460853
Yes, there's a difference, but probably not one you'd care about.
Emulators buffer input and output because it's the only way to get even modern PCs to emulate hardware. FPGA consoles operate more like the original hardware so controller inputs are handled while the game code is running in real time and the output is happening in real time or buffered for 1 frame or sub 1 frame for HDMI encoding.
Modern gamers are used to 4, 5 or 6 or even HIGHER frames of buffering in modern game engines so emulation latency is nothing compared to that. But people who grew up playing 16 bit consoles back in the day notice that there's something "off" about a Pi with their favourite games and it can be hard to shake. Buying a low-latency high frequency monitor and setting it up with retroarch with lag compensation costs more than one of these consoles. So you have to make your own value judgement.

>> No.5464846

>>5464769
>I'm sorry, but there is no discernible difference between an SNES, and Higan - Balanced,
I mostly agree with you on principle, paying through the nose for FPGA clone consoles is perhaps not a sound investment.
BUT
I will disagree with your assertion about Higan and Higan specifically.
The SNES doesn't run at 60Hz or 59.94Hz, but something closer to 59.91Hz. Higan by default emulates at this speed which means you'll get ugly as fuck constant screen tearing. You then enable vsync and now you've got frame stutter AND audio stutter. So you google it and you have to manually dial in audio settings to get rid of the audio stutter.

Meanwhile this FPGA console AND other emulators simply decided that no one will notice a slight speed imperfection and run out of the box in a sensible way.

tl;dr Higan in its attempt to be a more accurate emulator makes for a less fun experience.

>> No.5464852

>>5464846
I too will concede I cannot definitely argue here.
But ALttP, Super Metroid, DKC, LoG, CT, etc all play how I remember them. Then again, I'm not a stickler for perfection. Maybe because I lost my NES and SNES before 1998, and when I rediscovered the games in 2001 via ZSNES, I was thrilled to play them. And we all know how rough ZSNES is. But I had a blast. And I find people who shit on emulation or "faking it" over accuracy to be full of themselves. If you take issue with savestates(I do) that is most certainly fine. But the facts remain that emulation, roms, flash carts, and FPGA consoles are the future of retro gaming. The original gear WILL breaks down as more and more do, and more and more cunts start hoarding the games and equipment, the prices for this gear will skyrocket. And then as the equipment dies, all that money is for nothing. You buy a legit copy of Earthbound now, you're buying what amounts to a $150+ paperweight. And when people enable this bullshit it only makes things worse for the hobby and people interested in it.

Motherfucking clowns spend exotic car money on gold copies of NWC. Buy actual gold bullion instead.

>> No.5464925

>>5463020
not the postponed one.

>> No.5464935
File: 37 KB, 834x563, minimega.jpg [View same] [iqdb] [saucenao] [google]
5464935

>>5463020
Wrong, SEGA ditched them last year and they will make in-house now. BTW they probably will reveal the mini mega on next march 30, in some festival in Japan.

>> No.5464976

>>5464281
im not worried about switching, just about having a 25' cable stretching across 2 rooms across the floor, or if a small discreet Pi behind the TV would be better

>> No.5464992

>>5464846
>So you google it and you have to manually dial in audio settings to get rid of the audio stutter.
more like you google it and use that shit in retroarch like god intended.

>> No.5465045

>>5460690
It's weird how many shill videos use the word "ultimate" for this.

>> No.5465084

>>5460690
>it's up. Bow down before your fpga gods
I own an X’Eye. If I need Genny games on my flatscreen so badly, I’ll get an upscaler.

>> No.5465248

>>5464935
It better support master system and game gear.

>> No.5465254

>>5460980
I'm pretty sure he used it the correct way. If emufags want to pretend there's no different between FPGAS and standard software emulation to help them sleep at night, they can go ahead

>> No.5465262
File: 56 KB, 700x608, PRhCIkgCxNRid5UvQA1pdVtOVMInbYGDb5KzIn4Fobw.jpg [View same] [iqdb] [saucenao] [google]
5465262

mfw emufags desperately try to convince everyone emulation is perfect and you have to be literally superman to notice any difference from real hardware,
Also people who think FPGAs are just an emulators in a box are retarded.

>> No.5465265

>>5465254
There really isn’t. I’ll be buying this thing once unbiased reviews and user reviews are out there because autism. But Emulation really is much better than FPGAs in a lot of key ways. Namely latency but also compatibility and convenience. FPGAs are very cool and very legal but recreations of video game hardware isn’t really the appropriate use case nor is it viable long term.

>> No.5465276

>>5465265
>less latency on standard emulators than FPGA based systems
wtf are you on about, the super NT and mega SG are engineered specifically to reduce the latency as much as possible. There's a lot less overhead than running emulators on an OS based system. Isn't that one of the main reasons people want these?

>> No.5465289

>>5465276
You can run Lakka as it’s own OS and use a fast RF controller or an Xbone/steam controller with the official adapters alongside run ahead for superior latency. Which is what I do. The main appeal of these is purely using your own carts and because it’s a neat collectors item. I’ve never seen them advertised specifically because of their latency but the very nature of an FPGA gives them more latency than most other solutions

>> No.5465291

>>5465262
>mfw emufags desperately try to convince everyone the truth

>> No.5465293

>>5465276
Run-Ahead can give you less latency than original hardware.

https://www.libretro.com/index.php/retroarch-1-7-2%E2%80%8A-%E2%80%8Aachieving-better-latency-than-original-hardware-through-new-runahead-method/

>> No.5465295

>>5465289
The Analog people were using the latency thing as a selling point for the Super NT, until they got called out for lying.

>> No.5465296

>>5465289
>>5465276
Also don’t get me wrong. The latency on the Super NT is perfectly fine but it is higher than original hardware. Same with the Mister. The controller polling rate is much better but that means shit all honestly. But latency isn’t really a concern with any of these choices. Even a raspberry pi offers excellent latency these days.

>> No.5465370

>>5465289
>>5465293
>run-ahead
I hate how this has been memed into being a "real hardware killer". It's compatibility is completely game-dependent, and a lot of games simply don't work with it at all. Even when it does work, you can get sound and visual glitches in many games.

>> No.5465413

>>5465296
>The latency on the Super NT is perfectly fine but it is higher than original hardware

How much higher? Is there some reliable tests vs original snes + crt?

>> No.5465435
File: 814 KB, 400x300, 1551375923625.gif [View same] [iqdb] [saucenao] [google]
5465435

>today is the scheduled delivery day by Fedex
>was just outside my home state last night
>f5 the tracking page throughout the day
>just now, update
>Scheduled delivery: Thursday 3/28/2019 by end of day

Is it really that much to expect something on the day it's promised when I ordered it back in October?

>> No.5465445

>>5465435
>Not just playing a real Genesis
>Spending $250 on an overpriced emulator box without built in games
U brought this upon yourself

>> No.5465459

>>5465295
>>5465296
proof they lied or you are just shittalk

>> No.5465495

>>5464246
That's not really true though. Some dude on NESdev was having trouble with his game not working on the AVS. The NT and SuperNT had a number of bugs too. t's kind of like all those SMW hacks that work on ZSNES and nothing else. For real devs nothing beats the genuine article.

>> No.5465503

>>5464246
Why would you want fpga over a flashcart?

>> No.5465985

>>5464568
Noice. They work fast

>> No.5465993

>>5465370
Even without run ahead it’s still generally faster or very comparable to real hardware. Latency just isn’t a big issue these days.

>>5465413
A few ms. Nothing to really be concerned about at all

>> No.5465994

More importantly, when is some entrepreneurial Chinese group going to clone it and mass manufacture it for half the price? (Is the original made in Chinese factories or is it made in the USA?)

>> No.5466003
File: 1.14 MB, 4032x3024, vitasnatcher.jpg [View same] [iqdb] [saucenao] [google]
5466003

>>5460690
Does it support Sega CD?

>> No.5466028

>>5466003
You probably won’t even be able to play sonic 2 multi properly on this mate

>> No.5466054

>>5465459
>It also eliminates the pesky 15 to 40 millisecond input latency that remains the bane of every emulator out there. “The difference is exact cycle-timed gaming with zero lag,” says Horton, who Taber says spent over five-thousand hours designing the core that powers the FPGA at the heart of the Super Nt. Taber sums up the difference between the Super Nt and traditional software emulators: “Emulators are great, and the guys who make them work their tails off to get [them] to work. But, ultimately, they’re making one-off patches to fix when the ROM is off by a microsecond, when it goes into Mode 7 or whatever. An FPGA works on a circuit level — it runs in parallel, like a true PCB. It works by replicating the cause, not the effect.”

https://archive.fo/QvIUG

He's being very misleading because he's comparing old, outdated emulators with his new product. And the Super NT shipped with bugs, it's not the perfect replica they claim it is. Look at the firmware updates, they've had to fix plenty of issues.

>> No.5466057

>>5464563
Gamesack dude recommended some tinkering with several sound options as well. Seems that the genesis sound chip is a real tough one to get right. There’s also an option that you can tick for one game that makes the sound play correctly for earthworm Jim but too slow on another

>> No.5466062

>>5465413
One of the game sack guys calculated the mega sg to like 1sec over 10min of frame difference

>> No.5466096

>>5464769
>Oh, and loss of scanlines.

You do realize that scan lines don't actually exist right?

>>5466003
Yes, but it looks funny when hooked up.

>> No.5466106

>>5464852
What subreddit was this pasted from?

>> No.5466117

>>5466054
>it's not the perfect replica they claim it is. Look at the firmware updates, they've had to fix plenty of issues.
now it is

>> No.5466138

Emulators on a PC can never have 100% cycle exact accuracy simply because your PC's OS is running in the background and has threads going on that can interrupt it at any time.

>> No.5466143
File: 184 KB, 1500x912, facepalm.png [View same] [iqdb] [saucenao] [google]
5466143

>>5465495
http://nintendoage.com/forum/messageview.cfm?catid=106&threadid=184439

>Zapper not working on AVS

>> No.5466147

>>5466138
Are you retarded?

>> No.5466154

>>5464852
>But ALttP, Super Metroid, DKC, LoG, CT, etc all play how I remember them. Then again, I'm not a stickler for perfection.

The thing is, even different hardware revisions of retro consoles behave slightly differently.

>> No.5466157

>>5465293
So it's even less accurate than it was before?

>> No.5466167

Did they decap the SNES chipset? I kind of doubt they did.

>> No.5466175

>>5466117
Then it's perfect in the same way that Higan is perfect. It's not a replica of the SNES any more than an emulator is.

>> No.5466179

https://www.youtube.com/watch?v=g9JPPy7sM_U

https://www.youtube.com/watch?v=YJGmxm2K4Qk

>> No.5466191

>>5464852
>The original gear WILL breaks down as more and more do
Take good care of your stuff, moron.

>> No.5466214

>>5466154
Also supposing your favorite retro console had never been discontinued, say the SNES was still being produced by Nintendo, inevitably the hardware would change and you wouldn't still be producing the chipset using early 90s manufacturing processes.

>> No.5466224

>>5466214
And they did even in the console's lifespan, you had the SNES Mini at the end which had minor compatibility issues due to hardware changes.

>> No.5466231

>>5466224
>>5466214
Yeah so you complain about emulation/FPGAs but at the same time this would have happened inevitably anyway.

>> No.5466245

>>5466231
Exactly. Surely you know with the C64 that the 8580 SID can't use that trick that lets you play samples.

>> No.5466293

>>5466214
Apparently they be still making new Master Systems in huehueland but it's probably a modernized chipset and not the exact original stuff.

>> No.5466305

I'm fine with my regular Genesis. It doesn't require fiddling with a billion options just to work properly.

>>5460702
Couldn't watch more than 5 minutes of this shit. The fart noise every time he presses the power button is annoying as fuck.

>> No.5466312

Mega Drives are one of the most reliable retro consoles so I don't think you have to worry about running out of them in your lifetime. Worry more about Xbox 360s and PS3s; there probably won't be any left in 15 years.

>> No.5466340

>>5466117
so it was just shitposting then?

>> No.5466391
File: 2.81 MB, 1280x720, 2019-03-28-0025-12.webm [View same] [iqdb] [saucenao] [google]
5466391

>>5460690
>fpga
kek

>> No.5466427

Anyone want to post best settings for a super nt? I have one and love it but haven't messed with the settings at all because i dont know what's good and i don't want to spend an hour fucking with it and being even more confused than when I started

>> No.5466436

are analog cucks just used to adjusting the settings every time they play a game that needs something different or are there per game settings?

>> No.5466447

Nice idea but what we really want is drop-in replacements for original ICs that can be put in retro consoles ala the SwinSID. If they're FPGA, that's alright though, it's understood that you can't really recreate the original chips as they were today.

>> No.5466481

>>5466436
Nah, games run great without messing around. But there's basic options like screen ratio and scanline stuff I've never touched

>> No.5466484

>>5466481
but you don't always want the dither blending on so you will have to change it every time. Also the busy fm sound or whatever the fuck

>> No.5466489

>>5465445
>without built in games
Ultracore is built-in.

>> No.5466518

>>5466489
The hiddenest of gems.

>> No.5466709

>>5466062
That's not latency, i.e. the delay between the video signal being sent by the Mega SG and being received by the TV. The 1 second over 10 minutes difference is due to the Mega SG having a 60hz refresh rate over HDMI for maximum display compatibility, rather than the off-spec 59.91hz of the original console. This means that if the Mega SG was running side by side with a real console, it would be out of sync by one second after ten minutes.

In terms of actual latency, and therefore its effect on controller input lag which is where it is most noticeable by the player, this should be practically zero and comparable to a real console. The only input lag in the chain should be caused by your display equipment which should be put into game mode or have all processing turned off.

>> No.5466992

>>5466481
I use the hybrid scanlines on Super NT and intend to use them here. It's quite nice on the eyes, I think.

>> No.5466995

>>5466028
Multiple review videos have already confirmed that you can.

>> No.5467275

>>5466028
The MD isn't that hard to implement, the hardware is a pretty basic scrolling/sprite engine with few hidden exploits or gimmicks. It's much simpler than the SNES.

>> No.5467308

so how does the audio compare to emulators?

>> No.5467375

>>5467308
There are multiple audio options to make the sound cleaner or dirtier. It can sound just like any model Genesis, or clearer than any.

>> No.5467447

>>5467308
Once you update the firmware, it’ll give you a bunch of sliders to change it to however you like.

>> No.5467448

>>5467375
I said compared to other emulators

>> No.5467454

>>5467308
Even a real MD can have widely variable sound between models, so...

>> No.5467457

>>5467454
I SAID COMPARED TO OTHER EMULATORS NOT A GENESIS

>> No.5467460

Which games of sega genesis / Mega drive would you recommend?
I search.
> games that are easy
> games without difficult difficulty
> games without any kind of violence (even without cartoon violence)
> games where you do not have to fight against enemies

>> No.5467461

>>5467275
One big problem with recreating retro machines is bugs or exploits that exist because of the rough nature of 80s electronics design, Commodore machines especially are notorious for this and just trying to recreate how the video modes or sprites work according to the C64 Programmer's Reference Guide isn't enough unless you only want to run games from 1983 or something.

The MD however is a very clean architecture with few gotchas. Reading the manuals and schematics is enough to recreate it properly.

>> No.5468012

Got mine today, and tested tons of games. The dither blend makes some things look better, and others look shit. Text always suffers. Guess I'll deal with checkboards.

The only two errors I found so far were on CD. Mickey Mania visual glitched out the ass on the second screen, and there was some audio popping in the opening cutscene of Vay, after starting a new game. I'll see if updates fix that.

>> No.5468021

>>5468012
>The dither blend makes some things look better, and others look shit. Text always suffers. Guess I'll deal with checkboards.
if only these fpgas had shaders....

>> No.5468086

>>5461150
>It's aimed at the enthusiast market and people without original hardware
But you can get a Genesis for like $30 on eBay. Why settle for an overpriced knockoff when the real thing is readily available?

>> No.5468089

>>5468086
Some people are too paranoid of 30 year old consoles going belly up, however justified or unjustified it is. Call it what you like.

>> No.5468095

>>5468089
Well if it breaks then buy a second one. Even if you have to buy several Genesises, in the end it's still cheaper and more authentic than this thing.

>> No.5468108

The MD is definitely up there as one of the most dependable retro consoles, I doubt you have much to worry about.

>> No.5468112
File: 109 KB, 1280x720, plus 4.jpg [View same] [iqdb] [saucenao] [google]
5468112

>>5468108
This poor guy on the other hand...

>> No.5468113

>>5468108
>>5461987

>> No.5468116

>>5468113
And what's the guy's point if any? I doubt your Gameboy from 1991 has a fixed factory expiration date on it as long as you care for and store it properly.

>> No.5468125

>>5468116
Maybe not but pray for Commodore machines.

>> No.5468127

>>5468012
Report it to them direct to get the fix done faster.

>> No.5468128

>>5468125
>>5468112
https://hackaday.io/project/11460-fpgated

>> No.5468129

>>5468125
they deserve their fate.

>> No.5468130

>>5468127
Just send it to their contact on their site?

>> No.5468136

>>5468113
I'll agree that emulation is important, but when it comes to physical hardware, it's either original or bust. If you're not getting an authentic experience, why not just play on an emulator instead of spending $200 for what is essentially a hardware emulator?

>> No.5468156

>>5468136
input lag

>> No.5468184

>>5468136
FPGA is the only viable way in this day and age to recreate custom ICs from the 80s-90s. Unless you know of any chip fab that still does NMOS.

>> No.5468207

>>5468156
But it’s proven its worse than original hardware or retro arch...

>> No.5468295

>>5466484
See, i don't even know what the fuck that even means and will probably never mess with it

>> No.5468365

Additional cores jailbreak when?

>> No.5468370

Dither blending is a neat idea and it works in a few spots, but it fucks up too much to keep on.

>> No.5468396

>>5460725
You make it sound like that's a good thing you fucking mouthbreathing motherfucker.
There is no single argument that would put carts above roms except "I can put the reasons behind my virginity on display". Having a 0.5-1.5mb file on your computer/device instead of having aging plastic take up space in your house seems a lot more convenient. Maybe emulators "can't" use carts, but they can do a whole lot of other things the og hardware can't. Go dip your dick in a hot pocket, you fucking degenerate.

>> No.5468419

>ITT people get mad because other people aren't buying a toy they want
You can't make this shit up.

>> No.5468434

>>5468419
yes I can

>> No.5468462

>>5468370
Any examples of the fuck-ups you've seen?
I messed around with a few games but never saw any horror shows.

>> No.5468495

>>5468370
Only game I felt like I needed it on was Earthworm Jim, game looks like a mess without it.

>> No.5468757

>>5468462
Well, any text anywhere gets blurred, so that can be a bother right out the gate. And there are numerous examples you can see of things getting blurred that aren't intended to be dithering. Nothing catrastrophic, but a thousand little things.

>>5468495
Yeah, I've just learned I gotta live with it. It's not so bad.

>> No.5468865
File: 11 KB, 320x224, Emeraldhill.png [View same] [iqdb] [saucenao] [google]
5468865

>>5468370
It's been cool to mess with. One weird thing I noticed is it can't affect the bushes in Emerald Hill. Too many background pixels showing through? There's a similar effect on the palm tree thst seems to be affected by it.

>> No.5468936

>>5468865
You find any good depth settings for it?

>> No.5469129

>>5468495
Eternal Champions looks decent, the dithering in that game is out of control.

I mean, the game sucks, but that’s besides the point

>> No.5469235

Considering a real MD has atrocious composite output anyway, I wouldn't complain.

>> No.5469316
File: 138 KB, 1550x743, imgf6.png [View same] [iqdb] [saucenao] [google]
5469316

>>5466447

>> No.5469340

>>5469316
Exactly. As I said, >>5466214

You could perfectly well make a brand-new SID chip using modern IC fabrication methods, however it wouldn't work exactly like the old ones because the design would be much cleaner and not as hacky.

>> No.5469346

>>5465295
No, byuu sperged the fuck out and spilled his spaghetti in characteristically embarrassing fashion. In fact I suspect that gay furry is behind most of the "FPGA IS EMULATION" shitposts to this day.

>> No.5469403

Any recommendations for the lowpass filter?

>> No.5469428

>>5468936
Only game I've played all the way through with it was Sonic 2, I had it about 38 which made things like the pipes in Chemical Plan look more natural. I assume a more text heavy game would suffer at that setting

>> No.5470183

>>5469129
>I mean, the game sucks
Nah.

>> No.5470253

so is the Mega SG jailbreak available yet? the Super NT one was available right away

>> No.5470498
File: 181 KB, 986x559, SG.jpg [View same] [iqdb] [saucenao] [google]
5470498

>>5469403

>>5464563
was achieved with 3300 cutoff and rolloff 9 or so, ladder effect at 4 as well.

but its still shit and they're not gonna do diddly dick about it, just look at the chart. SG on left, VA4 on right.

>> No.5470504
File: 19 KB, 416x156, SG2.png [View same] [iqdb] [saucenao] [google]
5470504

>>5470498
don't expect a fix to the filter's behavior either :^)

>> No.5470916

>>5469346
oh he definitely is
>>5470498
FM is digital, so crystal clear sound is definitely desirable to some, and does sound pretty radical. It would easier to just pipe that headphone jack to period correct analog gear to achieve the retro sound than fake it with DSP

>> No.5471108

>>5470253
Nah, it took a couple weeks. So wait a bit longer.

Though in SG's case, it would have to be GEN roms only, or it undercuts those adapters Analogue is planning to sell. Let's be honest, kevtris clearly made the NT jailbreak, and he'd be responsible for a SG jailbreak too.

>> No.5471113

>>5470504
Doesn't mean he will ignore the filter. This whole project is about autistically simulating the real thing, but with options, even the flaws.

>> No.5471163

>>5471113
analogue/kevtris defence force reporting in?
after dropping two consoles with bugs unfixes the moment they made a decent profit and started working on the next big thing, it's safe to assume they will handle the third device in the same manner.

>> No.5471165

>>5471163
nice try byuu

>> No.5471183

>>5471163
That's ridiculously unfair. In a one-man project of such magnitude as re-creating an entire console in Verilog from scratch, it's expected that there will be some bugs when it ships. You can't test every game from beginning to end on such a small scale.

Kevtris was working from the moment he woke to the moment he was ready to sleep when he was developing the Super NT and after release was fixing bugs as they cropped up in a very timely manner once they were reported.

>> No.5471187

>>5471183
>In a one-man project
you believe that for real, right? LOL.

>> No.5471196

>>5471187
Okay, so this is definitely byuu.

>> No.5471204

>>5471183
the device having bugs is not the problem.
support being dropped months after release because $NextNewThing is being developed is the problem.
especially for a commercial product going north of 200 bucks.

>>5471196
you really think byuu would go on a congolese claybrick-website to shitpost analogue at 2am in the morning (japan-time)?
yikes and wew.

>> No.5471209

>>5471204
He's a furry and a degenerate so who knows?

He obviously thinks he played a large part in the Super NT development, directly or indirectly:

>The Super Nt has been in development for roughly one year. Furthermore, I consider its lead developer, Kevin Horton, a friend. We work together and share information. I'm in the credits on the Super Nt device for a reason: emulation is built on the shoulders of giants. The Super Nt is possible in part by higan.

http://archive.is/4Umsk

>> No.5471221

>>5471204
Well, the big project is finished. He's got time for bugfixing now, doesn't he?

>> No.5471225

>>5470498
What other audio settings did you use?

>> No.5471227

>>5471209
and the mega sg is made possible by who?

>> No.5471237

>>5471227
Kevin 'kevtris' Horton and no one else as far as I'm aware.

>> No.5471254

>>5471237
so no genesis emulator developer has tried to take credit for it like byuu did?

>> No.5471261

>>5471108
Wouldn't it also be Master System roms since the system comes with that adapter?

>> No.5471463

>>5471254
Byuu is clearly also responsible for the genesis help too.

>> No.5471509

>>5471463
Lol

>> No.5472136

>>5460690
I want to read Wikipedia and forums to get a couple of these for free too. Other than a mic, what else is needed?

>> No.5472986

Still playing Vay. There is audio popping in the animated cutscenes when there's rumbling or exploding, but everything else sounds perfect. I tested every setting too.

>> No.5473528

>>5464831
>Emulators buffer input and output because it's the only way to get even modern PCs to emulate hardware. FPGA consoles operate more like the original hardware so controller inputs are handled while the game code is running in real time and the output is happening in real time or buffered for 1 frame or sub 1 frame for HDMI encoding.
What is frame delay?
There is also a solution being worked on in the emulator scene for this.
https://www.youtube.com/watch?v=egIEL7158N4

If this shit can be done in an FPGA it can be done in the software-level too, it's just a matter of time.

>> No.5473534 [DELETED] 

>>5468365
This

>> No.5473541

>>5464846
>The SNES doesn't run at 60Hz or 59.94Hz, but something closer to 59.91Hz.
Retard.
That's Genesis.
SNES runs at 60.08 or some shit like that.
Super NT gives you this option of running at this framerate too.

Higan is free, stop bitching about things some guy on the internet worked his ass off when you're not paying a dime for it.

>> No.5473542
File: 99 KB, 1008x452, blastem.png [View same] [iqdb] [saucenao] [google]
5473542

so the mega sg fails to run titan overdrive 2 as well as blastem... so much for the fpga hype train. Of course it will also never emulate the SVP like the supernt did not emulate any of the special chip games that even a bitchass emulator like snes9x can do.

>> No.5473543

>>5464769
>Kega Fusion is just like a real Genesis in the same way.
Use BlastEm or Exodus you retarded poorfag.

>> No.5473546

>>5473542
I guess if you use an fpga (sd2snes) for your fpga (supernt) then you can match software emulation

>> No.5473550
File: 27 KB, 508x524, 1508937064414.jpg [View same] [iqdb] [saucenao] [google]
5473550

>>5464087
>FPGA simulation
>simulation
I sure hope you don't watch The Retro Roundtable Podcast...

>> No.5473570

>>5465265
>>5465289
>>5465293
Fuck off Runaheadcucks.
That shit is unauthentic, hacky and stupid

>> No.5473573

>>5466138
That has nothing to do with cycle-accuracy at all.
There's plenty of 100% cycle-accurate emulators on PC.

The OS thing has to do with latency but it's microsecond-tier shit of difference.
In the future who knows what'll happen...future operating systems might impact less on this.

>> No.5473574

>>5466391
>200% speed
That can't work right.

>> No.5473582

>>5467308
John Linneman of DFRetro did some really really good comparisons.
https://www.youtube.com/watch?v=_ZCQ6kN9Ie0

>> No.5473584 [DELETED] 

>>5473570
Only real period hardware is completely authentic but runahead truly has the capacity to more than answer all the fair challenges that I've seen leveled against emulation performance

>> No.5473587

>>5473542
When was this post made? Because I'm pretty sure it's been confirmed the demo now runs perfectly on Mega SG, so long as you don't crop the borders. It also passes all of those tests.

And the point is not to emulate the chips, it's to run game carts with the chips like the original hardware does.

>> No.5473597

phill fish

>> No.5473601

>>5473587
>And the point is not to emulate the chips, it's to run game carts with the chips like the original hardware does.
right, is that before or after the official unofficial jailbreak? It's obviously convenient for them to not emulate them by turning it into a marketing gimmick to use your own carts

>> No.5473604

>>5473584
Runahead is shit and already obsolete
https://www.youtube.com/watch?v=egIEL7158N4

>> No.5473623

>>5464846
>>5473541

If anyone is wondering why the Super NT or Mega SG does not even allow the user to attempt to run at off-spec refresh rates over HDMI, it's because Analogue have registered HDMI adopter certification, i.e. their products have to be completely compliant with the HDMI specs to for them to be licenced to use the latest standards in their products.

https://www.hdmi.org/learningcenter/adopters_founders.aspx

>> No.5473662

>>5473542
>Of course it will also never emulate the SVP like the supernt did not emulate any of the special chip games that even a bitchass emulator
What the fuck man. You sure as hell can run Yoshi's Island on a Super NT.

https://www.youtube.com/watch?v=99z3UrayHDs

>> No.5473673

>>5473662
Not with jailbreak. Not sure why he thinks that matters, but that's his argument.

>> No.5474675

https://www.youtube.com/watch?v=s-9wSjfbx28

>> No.5474678

>>5460690
Looks nice but it only plays Genesis?

>> No.5474690

>>5474678
no

>> No.5474817

>>5474678
Only Genesis, Sega CD, and Master System.

>> No.5474961

>>5460891
>the best alternative for retro consoles for the near future.
>HDMI only
Nah, shits gay.

>> No.5475082

>>5474817
And Game Gear when the adapter is available.

>>5474961
There's a DAC adapter coming that will allow all of Analogue's HDMI products to be used with CRTs.

For anyone that's still wondering about that:

https://twitter.com/SmokeMonsterTWI/status/1111004552386494464

>> No.5475509

>>5468365
>>5470253

Jailbreak is now activated:

https://github.com/SmokeMonsterPacks/Mega-Sg-Jailbreak

>> No.5475515

>>5475509
Cores Supported:

Genesis/Megadrive
ColecoVision
Game Gear
Master System

Other Features:

Sega CD BIOS loading
ColecoVision Super Game Module and Super Banking
And much more

>> No.5475524

>>5475509
Where do you put SG-1000 ROMs? The ColecoVision folder or the Master System folder?

>> No.5475538

>>5475524
This is explained in the full-length jailbreak PDF for anyone wondering.

>> No.5475540

>>5475524
Read the PDF

>You should setup your SD card to store Master System & SG-1000 ROMs in a /SMS directory
so that Mega Sg will automatically navigate to it when this core is loaded. You are not
sandboxed into these directories and may freely navigate the SD card’s file system. You
should put all your BIOSes for every system supported into the /BIOS directory.

>> No.5475542

>>5475524
About 90% of the SG-1000's library has been converted for the CV, only a few shitty games/sports titles haven't.

>> No.5475545

>>5471254
If it emulates the debug register then it definitely depends on people in the genesis scene (or at least Titan)

>> No.5475553

>>5475540
Yeah I found the PDF immediately after posting.
It's pretty badass that ColecoVision support is included here in general

>> No.5475926

>>5475509
Jeez, already? Awesome.

>> No.5476201

FPGAs are mostly used for testing/proof-of-concept when designing an ASIC. However ASICs can cost between a few tens of thousands to a couple hundred thousand dollars for a single production run and since the demand for the Super NT et al isn't expected to be more than a few thousand units, they just have to be done in FPGAs.

>> No.5476224 [DELETED] 

>>5476201
Actually as you probably know, Famicoms have been cloned for at least 30 years in East Asia. Up until about 1996 they made direct clones of the chipset, afterwards switching to NOACs which are more like an FPGA and everything is in a single chip.

The problem is Famiclones/NOACs have never been more than about 75-80% accurate recreations of the Famicom. They'll run most common games with the basic Nintendo mappers, but usually can't handle MMC5, third party mappers, or most other rare or oddball cartridge hardware. And even then, the sound and color palette is usually quite "off".

Back in the late 80s, they decapped the Famicom chipset to find how it worked, but some features weren't completely understood and so clone makers didn't bother to completely implement them. But then they didn't really care that much if you couldn't run LaGrange Point; being able to run SMB or Balloon Fight off a pirate multicart was considered good enough. And after all these years, NOACs are still produced based on those original, inaccurate decaps of the chipset from 30 years ago.

tl;dr Xiang the Famiclone maker is mostly in it to make a quick buck and it's not really a labor of love the way it is for guys like Kevtris where exact cycle accuracy/VRC6 whatever compatibility is sought.

>> No.5476342

>>5468086
Because it looks like ass on a modern TV.

>> No.5476345

>>5476342
Not your fault for using bottom of the barrel Chinese TVs with shit upscalers.

>> No.5476356

>>5475509
>SmokeMonster
Why is this faggot getting top billing if he's not even directly responsible for the jailbreak?

>> No.5476371

>>5475515
Is there any reason they couldn't put the SNES core on this? Besides money that is.

>> No.5476386

>>5476356
i agree. He was shit in Lost and he's shit now.

>> No.5476446

>>5476356
Because Analogue doesn't want to openly link it to themselves, even though kevtris clearly made the damn thing.<div class="like-perk-cnt"><img alt="" src="//s.4cdn.org/image/skeletons/15.gif"></div>

>> No.5476471

>>5476446
does it void your warranty if you use it?

>> No.5476481

>>5476471
Nope. You can flash back to official firmware whenever too.<div class="like-perk-cnt"><img alt="" src="//s.4cdn.org/image/skeletons/2.gif"></div>

>> No.5477658

>>5476345
All modern TVs have shit upscaling, because none of them have proper support for 240p. They usually misinterpret the signal as 480i and it makes a mess of the image in the deinterlacing process

>> No.5478816

I'm glad I didn't pre-order this, the Genesis mini looks like it is going to be good, but who knows. Also I'd much rather the original 3 button controller than an 8bitdo replica 6.

>> No.5478924

>>5462816
What’s the difference in upscaling a 320x224 image to 720p vs 1080p vs 4K of all things? Serious question, because modern 4K TVs handling post-process upscaling pretty decently, and the image is all large pixels on a grid anyway, so I can’t imagine the difference between 1080p and 4K to be perceptible.

>> No.5479047

>>5464702
>FPGA is just fancy emulation

If by "fancy" you mean "optimal". Accurate emulation has the drawback of insane power requirements due to having to simulate every hardware cycle per IC, depending on the system you're attempting to emulate. FPGA with proper mobo design is literally free emulation because you don't need to recompile or process each cycle to a different architecture, you can just tell stuff how to behave and abide to whatever timing you need.

>> No.5479063

>>5468865
>One weird thing I noticed is it can't affect the bushes in Emerald Hill. Too many background pixels showing through?

The gaussian-like filter of an original Genesis through composite/RF is only meant to blend groups of two pixels together when in the 40H (320x224) dotclock. Those bushes are dithered in groups of 4 pixels, so it is only partially transparent on original hardware, and thus I don't think anything but the original implementation of the "undithering" process has any interest in processing those bushes.

>> No.5479078 [DELETED] 

>>5473542
>Of course it will also never emulate the SVP like the supernt did not emulate any of the special chip games that even a bitchass emulator like snes9x can do.
You're kinda barking at the wrong tree there, why the fuck would it need to emulate something that is not included in the original hardware? That's a task for the flash cart people.

>> No.5479108
File: 2.27 MB, 850x700, dre5gjv[1].png [View same] [iqdb] [saucenao] [google]
5479108

>>5478924
well, 240p to 1080p is non-integer (4,5x), which can look bad as you can't just duplicate.
240p to2180p is integer (9x), so just duplicating pixels is enough to maintain the original image-quality.

>> No.5479340

>>5478924
>>5479108
Basically non-integer scaling causes uneven pixel sizes which causes an unwanted shimmer effect on scrolling backgrounds.

The My Life in Gaming Super Nt and Mega Sg videos explain it best with close ups that show the effect in action. Both units do have an interpolation algorithm that negates the unwanted shimmer at any image size but it also slightly softens the image. If you don't care for razor sharp pixels it's a viable option. Otherwise you need to set your image size to 6x horizontal, 5x vertical which is slightly wider than 4:3, the optimum ratio for retro games.

>> No.5479359

I know about how inaccurate genesis plus gx might be in comparison, but doesn't the libretro core have really nice sound options? I keep seeing nice features this analogue thing has that are available there. Like removing the low pass filter or adjusting it.

>> No.5480568

>>5479047
Can't speak for anon as to what he meant but "fancy" is just as correct as "optimal", if not more so. You watched a youtube video and read a bit of reddit and think you understand FPGA but you don't kiddo, you just don't.

>> No.5480931

>>5460690
wake me up when there's ISO support and CRT support

>> No.5480952

>>5480568
>You watched a youtube video and read a bit of reddit

I actually didn't, all I know came from wikipedia and threads here. I actually suspect the next generation of consoles to be FPGA based in some form.

>> No.5481189

>>5480952
>all I know is wrong
I know

>> No.5481308

>>5480952
That's unlikely. Intel announced a new generation of workstation cups will have a hybrid normal + Fpga core but thats so the machine spirit has some where to live

>> No.5481715

>>5480931
>ISO support
Not happening. You'll need a Sega CD for CD games.

>CRT support
Happening. Analogue and kevtris himself have confirmed a DAC is in the works.

>> No.5481734

>>5479359
>doesn't the libretro core have really nice sound options
The "nuked" sound core is great and has an adjustable low pass filter as well.

>> No.5481742

>>5479359
I doubt you can hear any differences. FM emulation is very accurate in GPGX and it already has similar features like ladder affect reproduction (quite hearable in After Burner 2 'Super Stripe' bgm), busy wait time (slower music speed in Hellfire with Genesis 2 models) and crystal-clear mode (full range DAC) depending on emulated model in core settings, as well as usual Low-Pass filter option (also present in older emulators like Fusion, contrary to what some biased YT review videos are claiming).

You can also pick an alternate cycle accurate FM core (nuked) in core settings but again I there isn't any hearable differences with the stock core, it's mainly for people worshiping 'cycle-accurate' stuff imo.

>> No.5482469

>>5473574
It's not speed it's overclock anon, there are games that get too fast with 200 overclock them you use a smaller step, but for something like spinball you need that, it's too much slowdown.

>> No.5482493

>>5462189
yes the soviet regions where they manufactured all retro consoles. is it easy for you to get up every morning? it feels like it shouldn't be.

>> No.5482498

>>5462871
yes, it's you. the need for a framemeister is a more sensible one compared to buying FPGA """""clones"""" of every console you can get your hands on. it's a thing you buy once and solves your scaling and hdmi problems for good. besides, good luck with those ps1, ss and n64 fpgas, I'm sure they totally exist and are a feasible product, yes.

>> No.5482556

>>5482498
Well this comment isn’t going to age well. 5th gen FPGAs are coming, you sad, angry little man. And sorry hoarder but people are getting more into FPGA replicas and less into original hardware, not the other way around, no matter how much you wish it weren’t so.

>> No.5482558

>>5474961
Give it a few more years, don't come crying here when CRTs are all broken and not fixable. Not relating to the fact consoles are on the list of next to die.

Cope with more excuses. We don't care.

>> No.5482858

>>5481734
>>5481742
Tried the nuked one and correct me if I'm wrong, but I guess the nuked one is supposed to slow down at some points? I noticed how sonic 3 + knuckles with it was sounding fine but at some points slowing down just a tiny bit, no crackling or anything. That's what cycle accuracy is?

>> No.5483640

>>5460891
>and FPGA consoles with cartridges compatibility are the best alternative for retro consoles for the near future.

They are only as compatible as the FPGA implementation is accurate, which is the exact same as for emulators.

I already have a Megadrive, and I already have accurate megadrive emulators on my PC, phone, PSP, whatever. This does not provide anything new. In other words, it's garbage.

>> No.5484106

is this the mega KEK platform

>> No.5485726

Does anyone have one of these with the jailbreak yet? I'm tempted to pull the trigger; as a primiarly 8-bit guy the SMS/SG-1000/ColecoVision support sounds amazing. Especially when SG-1000s go for more than the cost of this thing alone.

>> No.5486243

>>5485726
There's SMS/SG-1000/ColecoVision support in whatever free emulators they used to make this thing and you can run them on whatever you're posting from

>> No.5486425

>>5485726
It's solid, there's no risk of bricking the system due to the protections they put in place. The only issues you may run across is controller support for Colecovision, as it doesn't support an official CV controller. So you'll have to fumble around with key combinations to press numpad buttons (it's detailed in the PDF guide). Otherwise I haven't had an issue with any of the cores on any game I tried and I use the full romsets for each system.

>> No.5487078

>>5473604

> Obsolete

> Having to use hacky drivers for obsolete operating systems

> Vs a perfectly fine solution that works everywhere, even on mobile devices, that doesn't require autist system requirements in order to setup

Keep seething

>> No.5487113

>>5486243
Retard.

>> No.5487186

Why do they have to jailbreak their own firmware?

>> No.5487195

>>5460690
So much work and is less accurate than exodus

>> No.5487217

>>5487186
because journos don't want to be lumped in with pirates when they pre-order.

>> No.5487220

>>5487217
Thats ok, Journos are worse than pirates anyways. Theyre shills with no soul.

>> No.5487273

>>5486425
Rad, I read the PDF so I'm prepared for the keypad situation. Thanks anon.

>> No.5487530

>only outputs hdmi
no thanks I'll stick to my megadrive with an everdrive

>> No.5488205
File: 28 KB, 400x400, m07312_pkg_product.jpg [View same] [iqdb] [saucenao] [google]
5488205

yes I want one.. however for $150 less I have this and its pretty great.

>> No.5488210
File: 438 KB, 1920x1080, mpv-shot0071.jpg [View same] [iqdb] [saucenao] [google]
5488210

why the fuck is there a 4:3 game in a 16:9 window?

>> No.5488238

>>5488210
you don't watch that show much do you?

>> No.5488240

>>5488238
they're fans of window boxing?

>> No.5488454

>>5488210
>playing 4:3 games in 16:9
this is objectively wrong and poor taste, who wants to play a game where everything is stretched and looks short and fat? Gross! I don’t trust anyone who plays retro in 16:9, they aren’t human and are likely aliens or lizard people and shouldn’t be trusted.

>> No.5488818

>>5488210
Because you probably are trolling, I’ll just give the short simple answer for those who probably aren’t.

MLIG’s stream overlays are used to convey what type of content they are playing. If they’re playing on proper old school hardware, the game will be framed with a CRT. Modern and “retro-inspired” games get the modern TV frame. This was the Mega SG special stream with Kevtris, and since the SG is a modern HDMI-only device its only proper that it’s framed on an HDTV, that way they can demonstrate what it’s supposed to look like to people who may not know. And if they wanted to cycle through the video settings to show what the image looks stretched out they have the option.

>> No.5489032

>>5488818
So their audience is full of dumbshits that need an overlay to tell them what era of content they are watching? What happens if they try to use an xbox 360 on a crt? Do their heads explode?

>> No.5489038

>>5465435
Holy shit what happened to that birds beak?

>> No.5489563

>>5489032
This might come as a shock, but perhaps they like the aesthetic that it provides. They spent a good chunk of time creating their custom overlays and I feel it looks quite good and differentiates them from everyone else. Of course, feel free to continue complaining about it for no real reason, as you are wont to do.

>> No.5489580

>>5489563
>They spent a good chunk of time creating their custom overlays
now that's just sad

>> No.5490949

I ordered the super nt about a week ago. Anyone know how quickly they’re shipping these days?

>> No.5491065

>>5490949
5 weeks

>> No.5491229

>>5460690
Love the way the console looks as well as that 8bitdo countroller. Makes me wish one of these companies would put out a retro console like this and we can get a bunch of new modern day retro games made for it as well. Sega would be perfect for this if they had the money and cared.

>> No.5491308

>>5491229
Wait, so you want an FPGA console like the Mega SG, only released by Sega? I am having a very hard time understanding what you’re saying. The SG will support the entire library of Sega consoles and games prior to Saturn (and I guess 32x for now), I’m not sure how much more complete it gets