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File: 86 KB, 1024x888, sd3.png [View same] [iqdb] [saucenao] [google]
5454542 No.5454542 [Reply] [Original]

Was there ever a patch for Seiken Densetsu 3 that fixed the game? I can swear there was something a while ago that fixed shield functionailty, added back crits into the game and rebalanced classes and enemies and shit in general

>> No.5454619
File: 142 KB, 879x612, 1468038950125.jpg [View same] [iqdb] [saucenao] [google]
5454619

>>5454542
Just made a quick search and only found some half assed visual patches. However, I agree with you, OP. I swear I also heard about such patch. Maybe it is something planned by some group and is still in progress.

>> No.5454627

>>5454619
Shit, too bad. Gonna keep looking to see if I can't find it.

In the meantime post more Riesz pls

>> No.5454631
File: 999 KB, 1000x1434, 1468029987894.png [View same] [iqdb] [saucenao] [google]
5454631

>>5454627
A shame, really. It would be the perfect excuse to replay the game once more. Hopefully, some other anon here knows something about it.
Also, more best girl.

>> No.5454634

IIRC some of the stuff like criticals would downright mean rewriting large chunks of the code.

>> No.5454693

there was 2 versions of the fix patch, one was a hard patch + fixes and one was just fixes. some of the fixes were agi, luk, crits, shields. i patched this rom myself from a no-intro sd3 with the translation patch and fix patch (not the hard one), could never get the 3 player patch to work on top.

>ufile dot io slash yvkg5

>> No.5454719
File: 2.06 MB, 985x712, SD3 artwork.png [View same] [iqdb] [saucenao] [google]
5454719

>>5454693
Doing god's work my man. But do you know where it's available? I googled around, and found nothing at all. Was there any follow-up update to it?

>> No.5454725

>>5454719
Haven't checked what the contents are, but I think he posted a link, mate. Look closely at the "gibberish" at the end of his post.

>> No.5454728

Classes in SD3 needed rebalancing?

I mean sure there were better and worse ones but pretty much each of them had something unique that made them worth playing

>> No.5454734

>>5454719
looks like everything is archived now but its still up
>http://ngplus.net/InsaneDifficultyArchive/www.insanedifficulty.com/board/index4fa4.html?/forum/143-seiken-densetsu-3-hardtype/

'fix only' version
>http://ngplus.net/InsaneDifficultyArchive/www.insanedifficulty.com/board/index567c.html?/topic/6274-fix-only-patch/

>>5454725
its just a prepatched rom

>> No.5454750

>>5454542
Is there one that gets rid of all the pausing on non-fullscreen animations?

>> No.5454874

>>5454725
I noticed that anon, I'm just curious of the origins and change log of the patch.

>>5454734
Nice, thanks man.

>> No.5455026

>>5454542
there was Sin of Mana but it made the game ungodly hard and Angel Grails expensive as fuck.
Sin of Mana fixed a lot of stuff like raising the item count limit you can carry from 9 to 20 but it gave SD3 a backbreaking Wizardry treatment where your maxHP sinks everytime you drop dead. that sucks to be honest.

>> No.5455045

When we starting a vr group and replaying through this shite together

>> No.5455194

>>5454619
>>5454631
Riesz is my waifu.

>> No.5455256

>>5455194
There's no wrong way to eat a Riesz.

>> No.5455432

>>5454542
You honestly don't want to play the version with the bug fixes (except maybe Shield functionality) because crits actually working makes damage ridiculously swingy

>> No.5455450

https://www.romhacking.net/games/354/

>> No.5455779

>>5455026
You're supposed to use the included difficulty patches. Drop it down to the middle difficulty and it's only marginally harder than the original game and a hell of a lot less busted.

>> No.5455785

>>5454750
Nope. Sin of Mana has an optional hold X to skip animation patch, though.

>> No.5455787

>>5454734
Is the prepatched rom the one with fixes only?

>> No.5456202

>>5454734
based

>> No.5456205

>>5455787
>[FOP_1.2]
>fix only patch 1.2
I'd guess so.

>> No.5456207

>>5454734
Why's stuff like that not even listed on RHDN? They got to know about it, right?

>> No.5456705
File: 35 KB, 300x300, 440e31b9d36e1bcb4f36c1eae07e9f657ec19f14.png [View same] [iqdb] [saucenao] [google]
5456705

Can't fix the clunk.

>> No.5458106

>>5456207
This puzzles me too. RHDN generally has everything about hacks so a major improvement like this should be posted there. Or at least a link or something.

>> No.5458273

>>5458106
Ok, to be fair, it's listed in their datacrystal-wiki:
https://datacrystal.romhacking.net/wiki/Seiken_Densetsu_3

>> No.5459367

>>5458106
It's not going to be on RHDN if the author decided not to upload it there.

>> No.5460480

>>5459367
should at least be listed.

>> No.5460593

Played this game after I saw this thread.
Sorry to says anons, but it is bad.
Chrono Trigger is better.
Or did I an unfair comparison?

>> No.5460606

>>5460593
You're just stupid, Anon, don't worry about it.

>> No.5461258

>>5456207
There'll probably be some bullshit rule they have in place preventing it.
They refused to have the mother 3 translation on the site for years untill people on the forum complained about their bullshit rules.

>> No.5461403

>>5460593
I agree that CT is better, but SKIII is still one hell of a game.

>> No.5461775
File: 3.45 MB, 1384x1000, sd3.png [View same] [iqdb] [saucenao] [google]
5461775

>>5454719
Here, have a better version of that image.

>> No.5461906

honestly even if such a patch existed I wouldn't use it. if the devs had intended for the game not to be broken, they would have patched it themselves. as retro gamers we have a responsibility to respect developer's vision.