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/vr/ - Retro Games


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File: 127 KB, 500x668, gamepro-jun1995.jpg [View same] [iqdb] [saucenao] [google]
5377663 No.5377663 [Reply] [Original]

What was your to-go magazine?

>> No.5377679

I didn’t subscribe to any mags until Nintendo Power in ‘99 and OPM in ‘01ish. I took them for granted. I wish I had been getting EGM and GameFan back in the day.

>> No.5377681

chilean club Nintendo

>> No.5377697

>>5377681
This. Although it was actually mexican.
Good mag.

>> No.5377720
File: 306 KB, 896x1163, dghf.jpg [View same] [iqdb] [saucenao] [google]
5377720

Diehard GameFan was my go-to for many years

>> No.5377973

>>5377663
>your to-go magazine?

Diehard gamefan & EGM/EGM2, before ziff davis ruined it. Miss them both.

>> No.5377979

>>5377973
EGM back in the day was the shit. For me, it's EGM, GameInformer, and Nintendo Power.

>> No.5377983
File: 3.16 MB, 1358x935, game players.png [View same] [iqdb] [saucenao] [google]
5377983

Game Players.

>> No.5377987

>>5377983
It was awesome how weird magazines got back then.

>> No.5377990

>>5377663
>to-go
Yes, I would like fries with that

>> No.5378052

I had a Gamepro subscription back in the day and my brother had an EGM subscription. Best of both worlds. Every once in awhile my dad would buy us one of those expensive PlayStation magazines with the demo disc included if we were good.

>> No.5378079

Ultra Game Players, for however long that lasted.

>> No.5378091
File: 544 KB, 1632x1096, IMG_20190217_235328-1632x1096.jpg [View same] [iqdb] [saucenao] [google]
5378091

Bought couple old Super Power magazines from a thrift store. I think I go back there to buy rmore.

>> No.5378095

>>5377720

So, "Virtua FIGHTERS"... how come both EGM and GameFan referred to Virtua FIGHTER as Virtua FIGHTERS even way after the game was released on the saturn? Mysteries of 90s Game Journalism.

>> No.5378101

>>5377983
That's weird, they use similar if not identical font for their letters section as GamePro

>> No.5378103

PSM was the first one I subscribed too but I would swap with some kid who had EGM. Except the swimsuit issues.

>> No.5378117

>>5377720

> Sony PS-X

But, I thought calling it the PSX wasn't a thing?

>> No.5378125

>>5378117
The hyphen is important

>> No.5378129

>>5377663
Gamepro when I was younger, later on got into EGM and EGM 2.

>> No.5378132
File: 255 KB, 937x1200, large.gallery_8_167433.jpg.65a5dfc73e3b6327b12261db80f09efe.jpg [View same] [iqdb] [saucenao] [google]
5378132

I heard EGM issues were huge at some point. Was EGM more expensive than the others significantly?

>> No.5378145

>>5378132
No. They where all around the 4 to 5 dollar range typically. They were larger but a lot of that was ads too.

>> No.5378152

>>5378145
thanks anon

>> No.5378164
File: 206 KB, 1770x400, gamefanbs3.jpg [View same] [iqdb] [saucenao] [google]
5378164

>>5378095
>So, "Virtua FIGHTERS"... how come both EGM and GameFan referred to Virtua FIGHTER as Virtua FIGHTERS

I never noticed that before. GameFan was the weird 'fringe' magazine of the gaming publications back in the day. They would love to hype Japanese games and the Japanese gaming scene in general. They were big into pushing 'Japanese imports because the owner of the Magazine Dave Halverson also owned a mail-order Japanese gaming import store called DieHard Gamers Club, which later changed named to Game Cave. So Halverson would advertise the current Japanese imports in the magazine and post advertisements in the back pages to buy them. Then GameFan added an Anime section, just to advertise the anime being sold at DieHardGamersClub/ GameCave store.

It was part of their business. Though Dave Halverson was also pretty shady, as he would sometimes make multiple persona's in the magazine and use those fake names to give games "90"'s.

Also the weird neurotic nature of the editors. Like Nick Rox going off on the lack of Blue Shadows in Street Fighter Alpha for the Sega Saturn.

>> No.5378180

>>5378164
Those game catalogs showed up in a lot of different books. I wonder how many people actually used them. I wanted too at the time but my parents thought they were shady as fuck.

>> No.5378186
File: 574 KB, 1248x1708, gamers_republic_1999_february_01.jpg [View same] [iqdb] [saucenao] [google]
5378186

>>5378164
>Dave Halverson

Then Dave abandoned ship with GameFan and created a different magazine called GamersRepublic, where he tried to make his magazine more 'multmedia' with a page dedicated to Hollywood, a few pages dedicated to music, a lot of anime and of course game/ Japanese game coverage.

>> No.5378195
File: 270 KB, 775x1038, psm.jpg [View same] [iqdb] [saucenao] [google]
5378195

looking back it really was telling of a different time. Writers were just happy to be gaming for a living. There was no desperate attempts at media validation.

>> No.5378208
File: 1.39 MB, 720x3680, mag.jpg [View same] [iqdb] [saucenao] [google]
5378208

>>5377663
My more or less regular reads included

Home Computers(yeah, oldfag):
Happy Computer
ASM/Aktueller Software Markt

Amiga:
Amiga Joker
Amiga Games

PC:
PC Games
PC Joker
PowerPlay
PC Action
Gamestar

Consoles:
Video Games
Sega Magazine
Gamers
Man!ac

for "serious" stuff / applications:
Chip
c't
Amiga Magazin

Sometimes I imported stuff, but mostly graphics-related magazines(from North America or Japan).

I stopped reading game mags in 2001. but I still have them all and most if not all the cover discs.

>> No.5378210

>>5378180
>Those game catalogs showed up in a lot of different books. I wonder how many people actually used them. I wanted too at the time but my parents thought they were shady as fuck.

There were some common ones like "Tomo", "GamesDude" and others. But DieHardGamersClub and GameCave were connected to Gamefan exclusively. Though GameCave became Game Express at some point. Game Express advertised in a lot of magazines.

>> No.5378221

What was the name of the gaming mag that also had a lot of anime reviews?

>> No.5378226

>>5378221
Gamefan

>> No.5378227

>>5378221
there were a few but you're probably thinking Gamefan. They had a huge Eva boner but this was before Eva was overrated

>> No.5378228

>>5377663
PC Play (Croatia), sort of PC Gamer clone

>> No.5378238
File: 1.90 MB, 2000x2627, VG&CE_Issue01_Dec-1988-vgo.jpg [View same] [iqdb] [saucenao] [google]
5378238

Video Games and Computer Entertainment was once a pretty good magazine that covered consoles and home computers. It gave a nice well rounded view of gaming.

>> No.5378270
File: 1.32 MB, 2000x2450, OfficialSegaDreamcastMagazine04-vgo.jpg [View same] [iqdb] [saucenao] [google]
5378270

I used to subscribe to Official Dreamcast Magazine just to collect the demo discs and for nothing more.

>> No.5378276
File: 197 KB, 784x1024, 1386568-ijhbm.jpg [View same] [iqdb] [saucenao] [google]
5378276

So was the Unreal 64 thing made up?

>> No.5378289

>>5378276
I bet someone at epic said they might port it to a console some day if they think its worth the effort and gaming magazines do what they do and make up something that *might* happen.

>> No.5378309

>>5377663
GameFan
Nick Roxx was based.

>> No.5378312

>>5378276
>Are US marines trained on doom

Well if the forces of Hell ever get snippy

>> No.5378324
File: 542 KB, 2048x1536, pcgamer.jpg [View same] [iqdb] [saucenao] [google]
5378324

>>5378270
>I used to subscribe to Official Dreamcast Magazine just to collect the demo discs and for nothing more.

Same with PCGamer. I would subscribe just for the demo's, because of how much of a pain it was to download this stuff through a 56K modem. But i also use to read the magazine too. This and Computer Gaming World.

>> No.5378337

>>5378103
>PSM swimsuit
That helped my balls drop as a young man

>> No.5378353

>>5378195
Damn those PSM girls...

>> No.5378441

Tips & Tricks was the shit. Y'all know nothing about that cool zone

>> No.5378723

>>5378195
Where can I read all the issues online?archive.org doesn't have everything.

>> No.5378764
File: 197 KB, 1000x667, Ninja_Gals_by_RickMays.jpg [View same] [iqdb] [saucenao] [google]
5378764

>>5378353
Good times.

>>5378723
Sadly a lot of the issues are just lost to the ages.

>> No.5378775

>>5378764
>Sadly a lot of the issues are just lost to the ages.
That's really sad to hear.

>> No.5378790

>>5378775
Well I dont think a lot of people were planning on hanging onto this sort of stuff

>> No.5378848

>>5377663
I loved game pro and Nintendo power as a kid

>> No.5378924
File: 24 KB, 273x364, NextGen Cover 01-95.jpg [View same] [iqdb] [saucenao] [google]
5378924

I was all about Gamefan and Next Generation.

>> No.5378932
File: 511 KB, 1139x1600, 699f8e42c9fca65df980f7b673c159db.jpg [View same] [iqdb] [saucenao] [google]
5378932

>>5377697
Club Nintendo was edited in Chile up to the year 2000 or so, after that we got the mexican one

>> No.5379129
File: 1.79 MB, 2276x1500, gamefanbs5.jpg [View same] [iqdb] [saucenao] [google]
5379129

>>5378164

Nick Rox and the GameFan "staff" in general would push the PSX and trash the Saturn. I think Street Fighter Zero was the most notorious example. I really believed them, and i couldn't wait till January anyway, so i purchased the PSX version of SFZ in December. And boy what a crappy port that was. Capcom didn't even take the time to give the game its proper intro. Instead SFZ on PSX featured a fucking mpeg clip.

In retrospective i believe too, all the PSX hype was meant to sell more games from their own gamefan store.

>> No.5379148

>>5379129
I must have looked at the pic for like 45 seconds trying to read it before I realized it was missing a bit of the page and the review a page back was windowing through

>> No.5379159

>>5379129
Don't call anybody! Super combo's shadows are NOT BLUE!

>> No.5379162
File: 43 KB, 566x360, snapshot.jpg [View same] [iqdb] [saucenao] [google]
5379162

>>5379129
I just checked and the Saturn version of Street Fighter Alpha 1 does have the stupid blue shadows.

>> No.5379218

>>5379162

Of course it does. It was a fucking gamefan conspiracy.

>> No.5379235
File: 1.36 MB, 758x1054, Club_N_1996.png [View same] [iqdb] [saucenao] [google]
5379235

>>5378932
Yeah the edition was chilean (and Argentina and Peru also had their own editions) but the original was from Mexico. Axy and Spot were mexicans.

>> No.5379252

I ripped open the plastic and read them as parents shopped. So I never had to pay a thing.

Fuck the police.

>> No.5379274

>>5379252
>I ripped open the plastic and read them
As a kid, so annoying when some magazines were in plastic and I couldn't just read them in the store. Never had the balls to tear them out, but sometimes I found copies on the rack that other people tore out

>> No.5379278

>>5379252
>>5379274
I got in trouble for stealing them. Can't go into like 3 grocers.

>> No.5379286

Amiga Power for life.

>> No.5379290

>>5377983
There were some good mags, like GamePro, GameFan, and EGM, but Game Players was probably the most memorable, mostly for its humor, which if I'm not mistaken is mostly due to Bill Donohue. Good times

>> No.5379295

>>5379290
Him, Chris Slate and Francesca Reyes all used to bounce around a lot.

>> No.5379302

Amiga Action, Bajtek and later or Secret Service and CD Action. There was something really charming in those badly put-together, overly tacky page designs.
And yeah, I was a poor Polish boy that somehow got his hands on Amiga in 1991. Thank god for the Round Table negotiations.

>> No.5379306

>>5379252
>>5379274
There was always some courteous anon who neatly opened the top of the front-most issue and left it there so others could read it. Based anon.

>> No.5379309

>>5379252
What a nice person. Die in a fire.

>> No.5379395

>>5379309
$5 for a magazine in the 90s was retarded.
You die in a fire.
>buy a subscription!
No. Every other book could be read. Why not game mags? Fuck them.

>> No.5379410

>>5377663
>Nintendo Power
Got it because of the free Dragon Warrior promotion, subbed until late into the SNES' life.
>SEGA Visions
One year. Shitty magazine.
>EGM
Several years. More or less stopped when we got the internet in 98.
>Diehard GameFan
2nd issue to end. Only magazines I still have.

Also occasionally buy (and sometimes steal, Crown Books had zero security) OSM, and ODCM solely for the demo discs.

>> No.5379421

>>5379395
Kys freeloader poorfag

>> No.5379431

EGMfag here.

>> No.5379473

>>5379421
Goddamn right.
If companies want me paying for their shit instead of stealing, they can offer me a price I'm willing to pay.
Otherwise, I'm taking it. Tough shit, their loss. I mean, either they get $2-3 from me for a mag, or I read their $5 mag for free. Now which scenario do they profit from more? And see I know about things like wholesale, and how businesses, institutions, and governments get better-quality shit than the average consumer.

I don't hand money over to multimillion dollar companies on a whim. They have to earn it.

Guess that's why there's no fucking game magazines left on stands anymore, huh?

>> No.5379483

>>5379473
People like you try to justify when they steal from society.

>> No.5379516

>>5379483
And people like you make companies think their cheap shit is worth more than it actually is, and then we have to endure their whining when the reality of the free market causes them losses as people figure shit out and stop getting fleeced. 50-80 pages of mass-produced paper ink and glue were not worth $5 in 1997.

That's why games magazines aren't sold anymore. And as we've seen over the last 5-6 years or so their online options are even worse.
This is why people watch independent nobodies on youtube to get a clue how games play these days, or watch Twitch streams.
And now Google and Amazon are making bank, not Ziff Davis.

>> No.5379952
File: 429 KB, 689x606, bluesupershadows.png [View same] [iqdb] [saucenao] [google]
5379952

>>5379162

Nick Rock was complaining about the super shadows for the characters when they super moves. In the PS1 and arcade game, they were blue, in the Saturn game they were slightly tinted blue. That's what he was bitching about.

GameFan Magazine even re-reviewed the Saturn game a couple issues later because of Nick Rox's insane rant.

>> No.5379961

>>5377663
EGM here too, though I sent in that card that came with Sonic 3D Blast and then I had free Game Informers coming to my house monthly for the next two years. Game Informer was always really thin compared to the others.

>> No.5379965

>>5379952
Didn't the PS1 version of SFA have more missing frames than the Saturn port?
I know Saturn Alpha 2 has more animation frames than the PS1 port, but not sure about the first one.

>> No.5379982

>>5379965
>Didn't the PS1 version of SFA have more missing frames than the Saturn port?
>I know Saturn Alpha 2 has more animation frames than the PS1 port, but not sure about the first one

I'm not really a big SFA fan, so I couldn't tell you. But it was generally the case that the Saturn ports would have more animation overall.

>> No.5380052

>>5379965
The PSX version of every game cut tons of animations. The SFZ3 version even has a workaround: if both players select the same character, you can see all the animation frames - meaning they are in the game, they're just cut because of memory constraints.

If you can, just grab an ISO of SFZ3 and choose Karin vs Karin in Training Mode. The difference is like day and night. Some characters even "regain" some intros and winning poses because of this trick, like Karin's butler or Cody running from Edi.E.

IIRC, they used the same trick in the VS games on the PSX. If you choose the same characters as the opponent, but in reverse order, you can actually swap them out like in the arcade version, instead of just calling in an assist.

>> No.5380069

>>5379982
>>5380052
Well, actually the Saturn versions of games also cut some frames off, except for the games that used the extra 4 MB of RAM like Alpha 3 or Vampire Savior.
But still, games that didn't use any extra RAM, like Alpha 2, have more frames than the PS1 version. I know about Alpha 2, but I'm not sure about Alpha 1. It'd be hilarious if the GameFan guys wrote off the Saturn version for the shadow color while not noticing Saturn has more frames.
Also, the full animation in mirror matches thing was also used in some Saturn games, like in Night Warriors/Vampire Hunter.

>> No.5380091
File: 212 KB, 1200x675, oaj9kiu8caoei4qog62s.jpg [View same] [iqdb] [saucenao] [google]
5380091

>>5379148
>I must have looked at the pic for like 45 seconds trying to read it before I realized it was missing a bit of the page and the review a page back was windowing through

I had the same problem. Also, speaking of reviews, does anyone remember this one?

>> No.5380102
File: 2.16 MB, 2300x1339, 1541580623111.jpg [View same] [iqdb] [saucenao] [google]
5380102

>>5377663
These two

>> No.5380114

>>5380091
Please tell me this is real. I need to know where this is from

>> No.5380149
File: 239 KB, 916x1200, gamefan33.jpg [View same] [iqdb] [saucenao] [google]
5380149

>>5380114
>Please tell me this is real. I need to know where this is from

Yes, it's real. It is from this issue of Die Hard GameFan. Basically, it was "filler text" used as a place holder while the layout was being prepared. Someone didn't double check to see if it was the final review text. The Editor in Chief tried to hand wave it away and tell people that it was a rouge employee who tried to sabotage their magazine. But in reality it was just nonsense place holder text.

>> No.5380172

>>5378208
>Some german mag actually had Yagumo from Tengai Makyou Shinden/Kabuki Klash in their cover!!!!

Do you have the scans of that MANIAC mag?

>> No.5380178

>>5377663
Computer Hoy from Spain and Loaded.vg from Argentina.

>> No.5380181

>>5377720
>>5377973
>>5378164
>>5378226
>>5378309
>>5379129
>>5379952
>>5380149
MORE LIEK NICK COXXX

>> No.5380182

EGM2 that became XpertGamer afterwards. Also picked up PSM almost every month.

>> No.5380184
File: 290 KB, 850x1105, sofia-tosh2.jpg [View same] [iqdb] [saucenao] [google]
5380184

EGM for actual game news, Nintendo Power for cool posters/cards/comics/etc.

Gamepro for cheats and secrets for new games because their new issues typically hit before the other two, and to jerk off because they ran riskier advertisements.

>> No.5380192

>>5380184
man it was a different time all right

>> No.5380507
File: 589 KB, 600x781, videogames.jpg [View same] [iqdb] [saucenao] [google]
5380507

>>5380184

I had no idea Capcom released a version of Battle Arena Toshinden in the arcades.

Also, unrelated to that' VideoGames: The Ultimate Gaming Magazine use to be my go to.

>> No.5380520

>>5380507
Wow, Johnny looks like such a dweeb.

>> No.5380525 [DELETED] 

>>5377720
based. Only mag that sang the praises of the NeoGeo

>> No.5380540
File: 64 KB, 1200x480, johnnycage.jpg [View same] [iqdb] [saucenao] [google]
5380540

>>5380520
>Wow, Johnny looks like such a dweeb.

So... accurate to the character?

>> No.5380627

>>5380520
You shut your whore mouth or Daniel Pesina breaks your in half with one hand.

>> No.5380653

>>5380520

Shut up Ed, we all know you didn't create Scorpion.

>> No.5380671

EGM and GamePro, and whatever came out every now a nd again with massive cheats

>> No.5380681

>>5380627
>>5380653
>muh god killer

>> No.5380825

>>5380181
>MORE LIEK NICK COXXX
Well, he IS a self proclaimed furry now so Nick Rox may indeed know something about "COXXX".

Seriously though, Nick Des Barres has been on some pretty hard times of late: he fell several stories from a hotel balcony and had to have his spine screwed back together, and his dreams of making it in the Japanese gaming industry did not pan out...he's pretty depressed on his twitter.

>> No.5381204

>>5377663
EGM, EGM2/Expert Gamer/Game Now, PSM, OPM, Gameplayers/Ultra Gameplayers, and the occasional Nintendo Power. Also UK mags that I would get at book stores.

>> No.5381214

>>5377663
EGM for gossip rags and Hsu & Chan comics, Tips & Tricks for actual game coverage.

>> No.5381218
File: 383 KB, 1028x1559, incite.jpg [View same] [iqdb] [saucenao] [google]
5381218

>"Let's make the Maxim of gaming magazines"

I actually bought a few issues of this back in the day.

>> No.5381240
File: 179 KB, 435x525, 1443795284701.jpg [View same] [iqdb] [saucenao] [google]
5381240

>>5378132
Holiday issues in the mid 90s use to be like a rural county phone book in thickness. One of the reasons why they split off to make EGM2 was due to size. Also EGM2 would focus slightly more on import games.

>>5378186
The only one I felt really nailed being multimedia while still being a gaming mag was OPM.

>>5378195
EGM use to have a gaming aptitude test you had to pass to work for them. Writing was really second to gaming skill. But when ZD bought them out they started to require their writers to have college degrees. This move would ripple across games journalism for years to come. So you end up with journalist who would rather work for The Times or something but have to hack it writing about games they don't give a shit about.
>>5378270
>march 2000
>it was to soon be all over.

>>5378324
Man those disc really take me back...
>>5379290
I wonder what Bill Donohue is up to these days. I wonder if he finally fled the Bay Area/California.

Anyway. Does anyone have that image of the girl from Dino Crisis skipping rope? It was in a PSM magazine and posted here before.

>> No.5381243

>>5381218
I got that magazine somewhere. If I remember right there was a segment about going to CES (I think)in Vegas and it was framed up like Fear and Loathing.

>> No.5381252
File: 396 KB, 1275x1725, 1372446869128.jpg [View same] [iqdb] [saucenao] [google]
5381252

>>5381240
>I wonder what Bill Donohue is up to these days
I like to imagine he's hunkered down in a bunker somewhere surrounded by beer and guns. I don't know why.

>Anyway. Does anyone have that image of the girl from Dino Crisis skipping rope?

yes

>> No.5381262

>>5381252
Boss.
>I like to imagine he's hunkered down in a bunker somewhere surrounded by beer and guns. I don't know why.

Last interview I read (this was a long while ago) he was all sorts of pissed about 9/11. I like to imagine him up in Idaho armed to the teeth and always drunk.

>> No.5382134

>>5380091
lol never knew about that

>> No.5382151

>>5381240
I always saw this game for sale at Hastings for YEARS and it was never below $75US, I still have no idea what it's about

>> No.5384281

I also liked Nintendo Power, but it started getting bad after the n64 came out

>> No.5384284

I remember when some gaming magazines had a porn section...

>> No.5384412

>>5384284
Go on...

>> No.5384606

>>5379516
Extremely based, extremely redpilled

>> No.5384659

>>5379516
>And people like you make companies think their cheap shit is worth more than it actually is, and then we have to endure their whining when the reality of the free market causes them losses as people figure shit out and stop getting fleeced. 50-80 pages of mass-produced paper ink and glue were not worth $5 in 1997.

Yeah, but when you add the price of paying monthly employees and printing press costs and a cut of the profit from business's selling the magazine.. The $5 could be justified. The materials for the magazine is only a small part of the cost. Plus magazines were much more reliant on subscriptions than the magazine rack price, as they get the annual money up front but could discount the price of each magazine even further. Most subscriptions were like 20bucks a year and would slash the magazine rack price in half.

>> No.5384665

>>5380825
That sucks. Nick was my favorite member of GF. Guy was a god at page design.

>> No.5384847

>>5377983
GAME PLAYERS!
I used to read and re-read them over and over. I still kept all of my mags all the way into Ultra
Game Players...

>> No.5384926
File: 92 KB, 400x533, MKII.jpg [View same] [iqdb] [saucenao] [google]
5384926

>>5378132
My all time favorite. I remember the MK2 issue with cheesy cover I used to read over and over. That was a beefy issue.

>> No.5384930
File: 379 KB, 696x903, semana-del-manga-hobby-consolas.jpg [View same] [iqdb] [saucenao] [google]
5384930

>>5384284
The first time I ever saw hentai was on Hobby Consolas magazine.

>> No.5384963

>>5378117
It pops up from time to time. I'm not sure why but PSX just feels better to type out than PS1

>> No.5385163

>>5384659
I remember PSM was just 12 if you subscribed

>> No.5386213
File: 1.97 MB, 2000x2720, Video-Games-Tips-and-Tricks-October-1996-2000x2720.jpg [View same] [iqdb] [saucenao] [google]
5386213

>> No.5386635

>>5378775
>>5378790
I've got a bunch of old mags in storage, mainly EGM, Gamepro and PSM. Hopefully they're not mouse-eaten, I have to dig them out sometime and find someplace that would host proper scans.

>> No.5386640

>>5381214
>Hsu & Chan
MY NIGGA

>> No.5386667

>>5377663
Nintendo Power, switched to EGM around 99

>> No.5387000

>>5381214
>>5386640
Do they still do those?

>> No.5387010

>>5377720
oh I enjoyed that cover a lot
>>5384926
I remember this too. That was during the rise of the MK kraze. Fucking total hype.

>> No.5387169
File: 15 KB, 288x306, 0084c0a9c021f70407c0bbfcf5784229e7d15bcc.jpg [View same] [iqdb] [saucenao] [google]
5387169

>>5377663
Gamepro was the shit. Parents wouldn't let me have a subscription, but I bought the new issue every month at my videotron. Would also pick up PC Gamer and Nintendo Power occasionally.

Used to get issues of Total 64 too, which I think were from the UK, but I would only see that on store shelves once or twice until never seeing it again. I remember they showed a blurry pic of Mega Man 64 before it was announced, my friends thought I was lying.

>> No.5387215

>>5386635
Please,anon.
I know a lot of people would be grateful if you do it.

>> No.5387263
File: 348 KB, 905x1164, skeletonkrew.jpg [View same] [iqdb] [saucenao] [google]
5387263

>>5387010
>oh I enjoyed that cover a lot


GameFan's artist is a man named Terry Wolfinger who did a few pieces for Heavy Metal Magazine. Some of his early covers were a little rough, but he did get better over time. He also loved to put the GameFan mascot in almost every cover he did. The character is called Mounitar and had a CRT for a head. They would do some weird off beat covers too, like Skeleton Krew for the Sega Genesis.

>> No.5388663
File: 653 KB, 2592x1944, Magazine_thread_04.jpg [View same] [iqdb] [saucenao] [google]
5388663

>>5377663
All of them. Whichever had the information and screenshots I crave. Magazines like Gamefan, EGM, VideoGames & Computer Entertainment, PC Gamer, Famicom Tsushin, Gamest, Newtype Gaming, Super Gaming, Silicon Magazine, Gamers Republic, Nintendo Power, Sega Visions, TurboForce, TurboPlay, Mega Play, Super Nintendo Buyer's Guide, EGM2, Saturn Fan, Dengeki Playstation, PSM, V-Jump, etc. all fed my imagination to cope with not being able to afford the games.

Friends even pulled together to make a gaming magazine called GameGo which sadly only one issue made it to publication and the 2nd is PDF only. Stores said it was "too hardcore for its own good" but it did cater to my tastes.

These days I still continue to pick up GameCenter magazine from Walmart and imagine playing all the cool new games I cannot afford.

>> No.5388927

I wouldn't trade the internet for anything, but man those magazines were MAXIMUM comfy.

>> No.5390293

>>5388663
Silicon Magazine. Now there's an obscure one. I remember picking those up at Game eXchange and Funco Land.

>> No.5390673

Mostly GamePro. Though later on Gamer's Republic caught my eye. I would probably know a lot less about video games if I didn't have the magazines, so even if I didn't even have the console I'd go ahead and read about games I haven't played. Some of those games I'd play many years later, especially those that were in the Role-Players section.

>> No.5390679

>>5388663
>all fed my imagination to cope with not being able to afford the games.

Maybe not wasting money on magazines would have helped

>> No.5392032
File: 852 KB, 2592x1944, Have_to_cover_up_my_shame.jpg [View same] [iqdb] [saucenao] [google]
5392032

>>5390293
They had great coverage with good writing with servicable screenshots/game art for a free magazine. I still kept a few and wished I had visted my local stores more to pick up more of the magazines. Was always a great find, as they were a draw to all the independant video game stores.

>>5390679
When one is poor, a $12 yearlong subscription is way more palpable to get than the $60-$80 for a game. I do not see the magazines as a waste, as they did introduce me to a lot of favorites I still play to this day. I still enjoy reading about the games and imagining playing games and systems I cannot afford to this day, as I mentioned with the new games I cannot afford with the Walmart CameCenter magazines.

>> No.5392032,1 [INTERNAL] 

Now you can DOWNLOAD every issue of Gamefan.