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/vr/ - Retro Games


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File: 1.82 MB, 1500x2721, dq3sfc_jpn_front.jpg [View same] [iqdb] [saucenao] [google]
5373691 No.5373691 [Reply] [Original]

How the fuck do I remove a cursed item equipped on the Hero in DQ3? I managed to remove the Stone Wig from my Priest by making him a Sage but how do I do it on the little faggot?

>> No.5373698

Man, the pyramid was such a troll.

>> No.5373709

>>5373691
Visit a church and pay for them to uncurse you.

>> No.5373713

Can't you use Google do we really need to flood the board with shitty jarpig threads

>> No.5373731

>>5373709
Thanks. To be fair though, the Misery Helmet wasn't that bad.

>> No.5373771
File: 50 KB, 620x380, pacsters.jpg [View same] [iqdb] [saucenao] [google]
5373771

>>5373713
hate on jarpigs all you want, but DQIII is untouchable, you pleb.

>> No.5373776

>>5373771
You mean unplayable.

>> No.5373780

>>5373776
stop hating on entire genres faggot, dragon quest III is good.

>> No.5373786

>>5373780
Fuck you, you're the cancer flooding the board with progress systems skinner boxes simulators that are in no way different from modern games, play an actual videogame.

>> No.5373796

>>5373786
You're dense, /vg/ kid.
I like arcade games and have been playing them since before you were even a thing in your dad's ballsack.
DQIII is an example of an RPG done right without teenage melodrama and lots of customization and openness while still being intuitive enough to not fall into total neckbeard territory.
Your loss if your tastes are so limited you have to write down entire genre because you've been meme'd by chinese imageboard "communities".

>> No.5373801

>>5373796
You can't refute the fact that you're wasting your life away with bad writing, bad Nendoroid looking graphics, bad gameplay and EXTREMELY bad pacing.

>> No.5373805

>>5373801
>Nendoroid
I had to look that up.
Anyway, again, your loss. I waste time however I want, sometimes I like to play a good RPG like DQ3, sometimes I like to play bmups or shmups, I'm not a limited memekid.

>> No.5373809

>>5373805
>had to look up
No you had not, you fucking weeabo.
If it doesn't affect you why are you so defensive.

>> No.5373815

>>5373809
LOL I really had to look it up, weeb. I bet you have a collection of modern danmaku lolishit figures in your shelves.
And I'm bored and just felt like stepping in and making a statement about DQIII. I generally also think JRPGs are generic and shit, but DQIII is one of the exceptions. You probably never even played it.

>> No.5373827

>>5373815
You're not fooling anybody go cry to your Nagisachan hugpillow you anime watching dweeb

>> No.5373832

>>5373827
Imagine being a self-hating weeaboo who plays modern shmups and LARPs as a hardcore player to impress some randos in african cave painting mailing lists.

>> No.5373836

>>5373832
This, it's pathetic and sad.

>> No.5373842

>>5373832
>>5373836
Cry some more you fags. I'm not a weeb I have genuine interest for japanese history.

>> No.5374091

The song for the world map is great.

>> No.5374787

>>5374091
Agree. Combat in DQ is just your average jrpg combat, and no jrpg has a combat system that doesn't rely on repetitive fights with no tactics at all. But everything else was great.

>> No.5374794

>hating on DQ
Really shows the state of this shitty board.

>> No.5374848

>>5374794
It's the game responsible for the jarpig and progress system plague, makes perfect sense to hate on it.

>> No.5375065

>>5374848
Don't blame the OG, blame the people who tried to imitate it and failed. DQ3 is a genuinely great game and if the idiot devs who tried to cash in on its success had any idea what made it good in the first place the market wouldnt be saturated with trash and we wouldnt even be having this conversation

>> No.5375068

>>5374794
>most basic RPG in history
tell me why we shoudln't?

>> No.5375079

>>5375068
Don't sweat it too much. DQ's greatness always flies over brainlets heads

>> No.5375081

>>5375065
But the idiot (Final Fantasy) did a better job.

>> No.5375089

>>5374787
It's a traditional implementation of JRPG combat but spells like Bounce and having multiple ways to snap a character out of confusion actually make it significantly more flexible than a lot of more mechanically elaborate systems in other games

>> No.5375092

>>5375081
FF is only fun because it's a broken mess

>> No.5375105

I actually think FF deserves a honorable mention for being one of thew few games that "got it right" because it's one of the few JRPGs that followed in DQ's wake that wasn't scared to be mean to the player

>> No.5375106

>>5375079
Sure thing "enlightened one" how about you tell us "brainlets" why we are wrong?

>> No.5375124

>>5375106
I'm sick of writing 3000 word posts that pick the series apart and point out everything it does right only to have it get ignored in favor of some mouthbreather saying "the game is comfy, it's that simple"

>> No.5375134

I can still ask you one simple question: would you rather have a game like DQ where combat is restrictive but the enemies you fight can actually give you a run for your money and force you to exploit your characters skills for all their worth, or something like Grandia where you have a ton of freedom of movement in combat but every single enemy you fight is a complete pushover?

>> No.5375139

People who complain about DQ being too generic are the same kind of people who complain about Megaman not being able to shoot up

>> No.5375153

>>5375124
You have never done that. Otherwise you may find your own posts at warosu.

>> No.5375160

>>5375153
Man just stick with FF6 or something if it makes you happy. Im not gonna waste time digging through years of threads for you

>> No.5375245

I've already told you some stuff about combat, but I could tell you about how the game actually opens up when you get the boat vs. FF1's boat just being a means to travel from point A to point B, how every dungeon is memorable because of ingenious layout tricks and not because they rely on facile gimmicks, how the way you're sent back to church when you die pushes you to go the extra mile in hostile territory whereas every other game that makes you start over from your last save file will just make you go "i'll make sure to stock up on 99 potions so I don't lose any progress", how you never hit a wall with character progression because it's always viable to change classes and try out something new, but at the end of the day, you're still going to tell me the game is bullshit because of some surface level judgement like "none of the characters in your party have a personality"

>> No.5375257

>>5373786
Why are shmup fans always so upset?

>> No.5375290

>>5375257
He's not even a shmup fan, just a memekid from /vg/. Not the same thing. He may LARP as a shmup fan, but he's more of a meme fan.

>> No.5375297

>>5375124
No way Ben Shapiro, you're telling me your brutal facts and logic takedown of a beloved series that just doesn't appeal to you personally doesn't get people to change their opinions?

Who'd have thunk it?

>> No.5375303

>>5375290
That's comical. It ended up convincing me to give DQ3 a whirl some time. I'm not usually into rpgs but liked the gameboy port of 1 way back when but then hated what I tried of 4, 5 and 6. What you describe sounds alright though.

>> No.5375309

>>5375160
You're talking some other guy friend

>> No.5375320

>>5375297
Read my post again. I'm saying I love the series and defend it to death

>> No.5375815
File: 728 KB, 976x2544, DQ3.png [View same] [iqdb] [saucenao] [google]
5375815

>>5375245
>the game actually opens up when you get the boat vs. FF1's boat just being a means to travel from point A to point B
That's an unfair comparison. Why not compare it to FF6 for example?

>how every dungeon is memorable because of ingenious layout tricks and not because they rely on facile gimmicks
I don't think they are that memorable. They are simply corridors filled of random encounters with occasional treasures.

>how the way you're sent back to church when you die pushes you to go the extra mile in hostile territory whereas every other game that makes you start over from your last save file will just make you go "i'll make sure to stock up on 99 potions so I don't lose any progress"
On the other hand you retain your levels. If you lose in FF, you don't retain your experience. But it is not something I'll point out as an example of good design, having to play again a large chunk of unenjoyable section of a game that you are already familiarized with.

>how you never hit a wall with character progression because it's always viable to change classes and try out something new,
Jobs in 3 are not that especial. The best job system is found in 6-7.

>you're still going to tell me the game is bullshit because of some surface level judgement like "none of the characters in your party have a personality"
Surprising how the most remembered games are not those with good mechanics, but good characters. What does it say about videogames?

>> No.5375925

>>5375815
>What does it say about videogames?
I think it says more about the people who play them

>> No.5376387

Being at the point of JRPG fandom where you start liking DQ and truly understanding its sheer brilliance is really depressing, because most people never play the genre thoroughly enough to understand what makes it so good. It's possible to like it flat out from the start, but after you've played a ton of JRPGs and then go back to it you realize that it really is the pinnacle of the genre.

>> No.5376507

>>5373771
>>5375089
>implementation
Yeah - it's not like this series didn't invent said "traditional JRPG combat" or make any improvements on it since the first game. Educate yourself, this game was absolutely revolutionary.

>> No.5376518

I am willing to bet no black [American] person has ever completed a (retro) DQ game. In fact, I will take it a step further and bet not one has played for more than 5 hours.

>> No.5376707

>>5376518
Looks like I'm gonna win some monies.

>> No.5376785

>>5376518
Black people love Dragon Ball Z and assuming none of them have ever given a game with art by Akira Toriyama a chance is very foolish.

>> No.5376801

>>5376785
Dragon Ball Z doesnt require you to read or listen to classical inspired music for 100 hours.

>> No.5376807

>>5376785
Also why i specified retro. I'm sure a handful played 11.

>> No.5376912

>>5376518
I finished DQ1 a couple of years ago. Meant to playthrough the original trilogy, but never got around to it.

>> No.5376974

>>5376801
Haha!

>> No.5377430
File: 408 KB, 612x513, 99f.png [View same] [iqdb] [saucenao] [google]
5377430

>>5376518
why do white people literally think they're specially for liking jrpgs and that they're the only people in america who do

>> No.5377432

>>5377430
Which DQ game did you beat nigger? Let's prove you're full of shit, right now!

>> No.5377439

>>5377432
i'm white, it's just really bizarre to see other white people like, unable to understand that non-whites like some of the same things as they do.

>> No.5377476

>>5376387
I've had this exact same revelation, literally word for word before. It's almost surreal to find someone who sees eye to eye with me about DQ when most of the time i've spent talking about it online I was trying to defend it or trying to explain this thing right here. It's really worth stressing that understanding what makes the series so great is just as much a matter of realizing what every other game does so dramatically wrong. Some of those interviews with Yuji Horii on Shmuplations are serious eye openers like the DQ2 one where he talks about how they spent just as much time tweaking numbers than actually developping the game or that joint one with a Sorcerian dev that admits to having like one programmer and ten artists on his team vs. Enix having a programmer for every little mechanic in DQ3

http://shmuplations.com/dragonquestii/
http://shmuplations.com/kiyahorii/

>> No.5377484

>>5377476
Shmuplations is cherry picked and white washed crap.

>> No.5377487

This DQ vs. the rest of the genre summed up in less than 100 words

>The Sorcerian team is 8 people: 4 graphic designers, 3 people working on the the story and scenarios, and one main programmer (me).

>Horii: Whoa! You’re the only programmer? It’s the opposite at Enix. We form our “party” with about 20 people. With us it’s like, the scenario is done by me and one assistant, and the other 18 are programmers.

>> No.5377493

>>5377484
Oh word. I bet you also think HCG101 is trash because Kurt Kalata is an sjw right?

>> No.5377498

>>5377493
I think they are trash because they write garbage.

>> No.5377526

>>5377498
It's still an immensely accessible source of info for more obscure stuff. It's crazy how ungrateful this board is about resources like these, especially when theyre as well established as HCG101 where I guarantee you most of the knowledge people on this board have about untranslated japanese games has directly trickled down from it. If I had the same mentality about romhacking.net i'd write them off entirely because their description blurbs for JRPGs are always retarded

>> No.5377539

>>5377526
>most of the knowledge people on this board have about untranslated japanese games has directly trickled down from it.
That's horrible because HCG101 is basically guesswork.

>> No.5377552

>>5377539
I don't really care about the quality of their writing, what really matters is they give a basic introduction to a ton of stuff that never really gets a chance to be talked about elsewhere. If it werent for them I dont think you'd see as many people on /vr/ bringing up shit like Shubibinman or Ninja Jajamaru-kun in between bouts of arguing about OoT and Mario 64

>> No.5377589

>>5377552
It's not a matter of writing quality, they don't understand Japanese and make shit up based on graphics alone. They create completely wrong impressions on games and idiots regurgitate them instead of fact checking.
Stick to the Japanese site of the web when it comes to info about Japanese games.

>> No.5377609

>>5377589
I mean yeah, regurgitating the info verbatim is one thing but being let on to something and playing it yourself afterwards is another

>> No.5377625

>>5373713
>stop talking about video games on the video games board

S E E T H I N G

>> No.5377643
File: 155 KB, 1040x1824, Faxanadu.png [View same] [iqdb] [saucenao] [google]
5377643

>>5377487
But they make great games too.

>> No.5377647

>>5377643
What does Hudson have to do with anything?

>> No.5377894

>>5373786
Super fag

>> No.5377935

>>5375925
What’re your top 3 games

>> No.5378041
File: 579 KB, 447x463, 3cc.png [View same] [iqdb] [saucenao] [google]
5378041

>>5373691
Say, I wanna get into this series, I know multiple entries have different ports, I was wondering what the best versions are for at least Dragon's Quest 1 to 7. If anyone would be so kind?

>> No.5378057

>>5378041
SFC for 1-3 and 6
DS for 4
PS2 for 5
3DS for 7

Playing in Japanese is the only way.

>> No.5378084
File: 12 KB, 112x125, Tatsuya_0000_zps0ab3610a.png [View same] [iqdb] [saucenao] [google]
5378084

>>5378057
I still can't read Japanese that well goddamn it...

>> No.5378085

>>5378084
It's a series suitable for children. You will get used to it.

>> No.5378115

>>5378041
Just go with the originals.
Leave remakes for later playthroughs.
Get the original experience, man.

>> No.5378137

>>5378115
This is pretty much always the correct answer.

>> No.5378147

>>5378115
Mind that DQ1 on the Famicom has drawn out XP requirements and limited controls. Not to mention password saves.
2 isn't any better.

>> No.5378376

>>5378057
I would absolutely not recommend the DS version of 4 over the NES one even though it gets rid of the bullshit party AI. They fucked around with some really cool details in area layouts and the lack of room obscuration in dungeons completely ruins the tension of not knowing what's around the corner. I know the DS version of 5 suffers from the same issues and i'm pretty sure they must be in the PS2 version as well. Either way it's not like DQ5 is unplayably primitive on SNES or anything

>> No.5378661

>>5378147
>making a game longer/getting your money's worth is a bad thing
You didn't have as many games to play (marketwise) and if you were a kid, you weren't worried about how much time you spent playing one title because you weren't necessarily in a rush to move on to the next one.

>> No.5378664

>>5378661 (continued)
TL;DR you're not thinking like someone in 198{6..8}

>> No.5378878

>>5378376
DQ is not a hardcore dungeon crawling game. The added content and comfort of the DS version outweigh the changes.

>> No.5378926

>>5378057
>3DS for 7
it's a mixed bag for me in this one. On one hand it fixes the pacing, added a lot of good QOL inprovements for comfort and, much faster battles and orchestral music

on the other hand, they cut a lot of fun parts alongside in order to pace it better like the temple ruins or Dialec, the 3D models aren't nearly as charming as the 2D sprites it once had in the battle screen, the new translation is kinda balls compared to the old translation and yiu can't break the class system with its imposed limitations/advantages on certain characters in the game

>> No.5378930

>>5378926
>the new translation is kinda balls compared to the old translation
What part of Japanese do you not understand?

>> No.5378934

I can't believe there are people in here praising DQ like it's some special series. It's entry level garbage- the Mcdonald's of jarpigs. Fight and heal boring shite

>> No.5379206

>>5378926
I haven't played the 3DS version but the English translation for VII on the PS1 was a complete mess.
>Enix of America was tasked with translating over 70,000 pages of text via 20 translators and 5 copy editors, leading to an inconsistent script tone and several plot-holes.

>> No.5379239

>>5378934
You already got silenced kid. Coming for more?

>> No.5379249

>>5375124
I agree, everytime I contribute a decently sized post the thread falls into the abyss. Sadly good posts are often viewed and appreciated but not acknowledged.

>>5375297
What a mildly strange callout. Still mad you were unable to refute one of his points or something? I find that usually the people who mock the funny jew man are not able to grasp his points much less refute them.

>> No.5379576

>>5378930
Did you only learn japanese to brag about it

>> No.5379839

>>5373713
>flooding vr


Dude this board cant be flooded. You can reply somewhere and look for answers 2 days later. Your the one flooding this thread.

>> No.5379902

>>5373786
>play an actual videogame.
Man I love it when people say this stuff. I signed up for a friendly MMX3 race with a dozen or so self described "hardcore gamers" last year, all of whom told me I had no chance to do good because all of my favorite games are JRPGs. Every single one of them gave up at Bit and Byte with the justification that either fight is impossible if you dont have the right boss weapon to cheese them, none of them could wrap their head around wall jumping if their life depended on it, and once it was over they all proceeded to call the game obtuse bullshit and decided it didnt count if I kicked their ass anyway because I must have known all of the upgrade locations and boss weaknesses in advance even though I was arrogant enough to go buster only/no upgrades. Fuck gamers.

>> No.5380218

>>5379576
I learned it to consume low brow media.
It shouldn't be something you need to brag about.

>> No.5382162

>>5379902
Fuck your blog too but damn son, I agree so fucking much.