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/vr/ - Retro Games


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File: 250 KB, 649x642, AVSevolution3.png [View same] [iqdb] [saucenao] [google]
5349514 No.5349514 [Reply] [Original]

Is this the best NES FPGA?
I really want something as accurate as possible that can do Famicom, FDS, and NES.

>> No.5349534

I got one about 6 months ago and I've played it nearly every day since. I have a box of real Famicoms and am a real 'original hardware' fag, but this thing is super convenient and has the most accurate sound recreation I've heard from any emulator or FPGA device.

Since the Analogue NT is not available for under $1000, and if you're really just looking for an awesome NES/FC FPGA clone, it's the (only) way to go. RetroUSB's support is also great, mine came with a sticky reset button and they swapped it out immediately. The newer board revisions took care of the weak USB plug, and overall it's a well built device. My only complaint is that the color palette choices are slim, I'm hoping additional firmware updates will add a few more; I typically go with the FCEUGX palette for now.

>> No.5349550

>>5349534
>and has the most accurate sound recreation I've heard from any emulator or FPGA device

Really? NES music always sounds fine and like the real thing on every emulator I've seen. The 2A01 isn't that complex of a sound generator while SID emulation always sounds slightly off versus a real C64.

https://www.youtube.com/watch?v=cAaNdQs81lw

https://www.youtube.com/watch?v=9AbwV6YjqsU

The real thing sounds slightly fuller and more resonant than emulation.

>> No.5349569

I'm not saying other emulators or FPGA implementations are terrible or anything, I was just really impressed with the AVS's sound.

>> No.5349580

I'm a big original hardware fag and have played over 150 NES games on original hardware and now on this.

It's identical. I'm not exaggerating. It is identical

>> No.5349636

>>5349580
And Nintendo themselves couldn't even manage that on the NES Classic.

>> No.5349646

Ok but the Famicom isn't exactly complex hardware. Try and do this with a N64.

>> No.5349664

>>5349646
How is this comment relevant to the discussion in any way?

>> No.5349754

>>5349514
I nearly bought an AVS but I ended up going with an NT Mini due to 1080p output and the jailbreak making it much more than just a NES clone.

Analogue may at some stage re-release the NT in a cut down, cost saving format, especially when they run out of 16-bit consoles to clone. Unless FPGA power has advanced to the point where PlayStation and N64 can be implemented, however kevtris has said this is unlikely.

>> No.5349771 [DELETED] 

>>5349514
A modded hidefnes is an option. Pair it with an Everdrive N8, that'll do NES, Famicom, and FDS. If you want true FDS with the expanded audio, the FDSSTICK is cheap and so are RAM adapters.

>> No.5349774 [DELETED] 

>>5349514
A premodded HiDefNES would be a good option. It's real hardware and will give you HDMI out.

>> No.5349784

Someone better do a Commodore Plus/4 FPGA soon because there may not be any functioning left in 20 years.

>> No.5349789

>>5349514
Pre-modded HiDefNES would be a good option. Original hardware and HDMI out.

>> No.5349857

>>5349789
Since the RGB implementation is FPGA-based anyway, you might as well go all digital.

>> No.5349879

>>5349789
It's way more to do this though

>> No.5349954

>>5349664
Liking something is an investment. This tech has limitations that make it a bad investment. It has no future.

>> No.5350163

>>5349754
The Nt Mini does not fully work with FDS though.
I don't know if it's more rare revision and that's why I've only heard a few other talk about it but some RAM adapters instantly crash upon loading data from the drive.
https://www.youtube.com/watch?v=GDnU6nnlBSQ

Also, in case anyone would for whatever reason ever want to use it: PAL composite is kind of broken. Seems like the color burst is a little bit off. My early 90s CRT doesn't care too much about it but testing it on a more modern PAL LCD and it'll display in black and white. It's fine on older firmwares though...

>> No.5350285
File: 719 KB, 837x755, 1541487294067.png [View same] [iqdb] [saucenao] [google]
5350285

I'm tempted to get this myself. It sounds pretty good. How's the shipping from their site?

>> No.5350292

>>5349514
Probably, but they're planning a portable version anyways so wait for that. In the meantime get a DE10-Nano dev board and SD Ram board and run the MiSTer NES FPGA core it's pretty good already and does support a variety of pallettes and FDS.

>> No.5350506

>>5349954
Thinking that video games in any way, shape, or form are an 'investment' is laughable. Entertainment is entertainment. This machine plays NES games in 720p, and will continue to do so for the foreseeable future. That's all it was designed to do, much like how the NES was only designed to be an NES.

>> No.5350508

>>5350285
The regular cheapest shipping option is a standard medium flat-rate box, I think it was $20. Those are two-day by default in the continental US. Makes for easy repairs, etc, should you need to ship it back at any point too.

>> No.5350526
File: 73 KB, 630x611, 1530143385018.jpg [View same] [iqdb] [saucenao] [google]
5350526

all I want is a multi-system FPGA-based console clone with analog video output and sd card support

>> No.5350541

>>5350526
So, a MiSTer?

>> No.5350556

>>5350541
>shitty fpga hybrid that runs linux and has trash cores riddled with bugs

Not even once.

>> No.5350572
File: 5 KB, 320x288, SpeedyGsonic6gameovercontinue.png [View same] [iqdb] [saucenao] [google]
5350572

>>5350526
https://www.youtube.com/watch?v=PEfVxeoBaUk
>never ever

>> No.5350579

>>5350556
You just described every single one of these FPGA emulator boxes.

>> No.5350584

why even bother with fpga when in like 5 years we'll have 20ghz cpus with no input lag

>> No.5350601

>>5350579
The commercial FPGA clones aren't hybrid linux boxes.

>> No.5350608

>>5349514
I own one. It’s cheaper than analogues submission but only does 720p iirc. My toaster Nes was finicky and I got tired of repeatedly cleaning the 72 pin connector so, I opted for one of these. No regrets. Has four controller ports for the games that need it (swords and serpents weee) and famicom support (castlevania 3 jpn). What’s not to like

>> No.5350615

>>5350579
The Analouge consoles are actually competent and have a lot of R&D poured into them compared to half-backed hobbyist MiSTer cores. It would be nice if they would go all out and make Kevtris' Zimba 3000 console a reality rather than having to buy individual consoles every year.

>> No.5350649

>>5350615
But then they wouldn't be able to keep charging over and over for the same hardware with a different core installed.

>> No.5350650

>>5350615
>R&D

most are just translated directly from open source emulators

>> No.5350662

>>5349636
The problem is probably the price in that case.

>> No.5350989

>>5349514
>I really want something as accurate as possible
Real hardware.

>> No.5351013

FPGA is the nichest of niches. For people who aren't purist enough to only play with original hardware but too purist to use software emulation.
It takes a very specific level of autism to even think about buying one of those overpriced shitboxes when you can just buy a console and flashcart or your favorite games for much less.

>> No.5351041

>>5351013
I think it's more people who are afraid of 30+ year old hardware breaking.

>> No.5351046

It's a very good FPGA implementation...but they also have it output HDMI which isn't very accurate and I'm too much of a purist for that.

>> No.5351057

>>5351013
The problem with emulation is that it's not 100% latency-free like real hardware, you can't have it by definition because an emulator is running with multiple other processes on your PC's OS, also the emulator has to call your OS's API library for everything which also has tons of latency. Also there may be assorted hardware quirks an emulator doesn't capture.

https://www.youtube.com/watch?v=1ai9jtJHYow

https://www.youtube.com/watch?v=wh7gRoYgUpc

Note the artifacts in the graphics on the real TRS-80. These are caused by contention between the CPU and the video circuitry.

>> No.5351058

I will give these guys credit for pulling off a cycle-accurate NES FPGA to the point where you can't tell it apart from the real thing at all.

>> No.5351171

>>5349514
I thought the MiSTer FPGA thing recently got a core that's on par with the AVS

>> No.5351194

>>5350608
>and famicom support (castlevania 3 jpn)
Extra music aside, US CV3 is a better game--they improved a lot of gameplay elements and also fixed bugs.

>> No.5351250

>>5351046
They're probably trying to appeal to normalfag non-CRT autists.

>> No.5352583

>>5350541
The cores still need to be developed a while before it becomes a viable platform.

>> No.5353871

>>5350601
you're a dumb fuck.

>> No.5353880

>>5350989
Im not paying 500 for an HDMI modded NES

>> No.5353885

>>5353880
Hide NES should only run you 300 at max. You're paying about 100 more for real hardware.

You can get an adapter for famicom disk system for the NES, too.

>> No.5353889

>>5353885
Hidef nes* not hide. My bad

>> No.5353909

If you're afraid of 480i video, what are you doing playing 30+ year old games in the first place?

>> No.5353930

>>5353909
... the NES doesn't produce 480i video

>> No.5353954

I'd recommend the RetroUSB AVS only if you have physical Famicom and Famicom Disk System games you want to play.

>> No.5353970

>>5353954
Is it hard to do with an original NTSC NES?

>> No.5353973

>>5353970
The famicom converter is easy to use. But the famicom disk system converter is annoying and bulky and looks like shit coming out of the NES cartridge slot

>> No.5354003

>>5353973
And it uses fragile 30+ year old magnetic media with no dust covers.

>> No.5354007

>>5354003
Could always just use one of the available drive emulator sticks

>> No.5354009

480i, 240p whatever. Hair splitting.

>> No.5354021

>>5354003
I have a dozen FDS disks that are fine. Theyre kept in temperature controlled storage

>> No.5354024

>>5354009
480i looks like pure garbage compared to 240p.

You can line double a 480i source and it helps tremendously but plain 480i is shit

>> No.5354025

>>5354024
Protip: 480i was intended for viewing moving TV images, not static computer-generated images.

>> No.5354027

>>5354025
Then why does 480p look ten times better for both

>> No.5354049

You can't plug the FDS's L-shaped cartridge connector into a NES very easily either unless it's a top loader in which case enjoy your shit RF video.

>> No.5354076

Just get a RetroUSB AVS.

>> No.5355062

>>5353885
Sticking an FPGA in your NES isn't real hardware, so you might as well save $100.

>> No.5355076

>>5350649
you're forgetting about at least the controller plugin and cartridge interface, which arent universal

>> No.5355087

>>5354025
>Protip: 480i was intended for viewing moving TV images
480i was intended for delivering a high res picture with low bandwidth constraints. Movement wasn't ever a factor.

In fact, 480p is irrefutably better for moving content because it fills in the gaps that are guesstimated by a deinterlacer for 480i content.

>> No.5355095

>>5355076
Oh yeah, good point, those things definitely cost $230.

>> No.5355117

>>5355095
Of course not, its the fpga that costs so much, along with the purportedly High-Quality© and aforementioned connectors. And they have to make a good amount of profit, because they're a small company making a specialty product.

>> No.5355369

>>5355062
The fpga is for the video signal. Doesn't change the hardware

>> No.5355428

>>5355369
It's faking things the PPU can't do, it's not real hardware at that point.