[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 7 KB, 300x266, we.jpg [View same] [iqdb] [saucenao] [google]
5310854 No.5310854 [Reply] [Original]

Name a better emulation machine

>> No.5310865

A computer. Even phones have better NES and SNES emulators than what you can get on the Wii.

The only good thing about the Wii for emulation is that it can do 240p if you have a CRT.

>> No.5310868
File: 2.86 MB, 2304x1728, Tax_return_splurge.jpg [View same] [iqdb] [saucenao] [google]
5310868

>>5310854
PC

>> No.5310884

>>5310854
A pi3 is more powerful, has nicer frontends, is compatible with almost any USB controller, has great support for Bluetooth controllers and can do RGB 240p with a Retrotink upgrade.

>> No.5310903

>>5310884
The Retrotink upgrade is $100. Combined with the price of a Pi and any accessories you might need, you're looking at around $150. Might as well just pick up a $25 Wii to get a similar experience.

>> No.5310953
File: 127 KB, 502x440, 1469554000834.jpg [View same] [iqdb] [saucenao] [google]
5310953

>>5310884

>'more powerful'

We're talking about using these devices for emulators of decades old consoles, both are easily powerful enough. Emulators for 8/16-bit systems run great on both, the only technological trade-off of note is the Pi3 being able to run PSX (decently) and the Wii being able to run GC.

>> No.5311008

>>5310953
Ok m8, go compare mame on wii and a pi and let me know which runs the more complex games better.

>> No.5311074

>>5311008
MAME on Pi really isn't all that great, a few ports of absolutely ancient versions and it starts shitting itself as soon as you hit slightly complex 2D graphics, at which point people use FinalBurnAlpha, which is also available on Wii and works fine. Arcade emulation IS better on Pi, but really not by much.

>> No.5311104

>>5310854
My 2011 desktop computer build.

>> No.5311109

>>5310854
An old laptop?

>> No.5311143

for the price nothing beats it

>> No.5311505

>>5310865
>The only good thing about the Wii for emulation is that it can do 240p if you have a CRT.
this. Wii is great for a quick crt emulation setup that can also do gamecube games. If you're using a modern display though, just use an old laptop and some usb controllers

>> No.5312013

>>5310865
I heard about this. Couldn't you buy a PCIE Card for PC to do something similar?

>> No.5312016

>>5310854
If only someone would write some 32x code for it.

>> No.5312038

>>5312016
The 32x is a total anomaly emulation-wise in all fairness, even the Pi's emulator for it is total shit with glitches everywhere. Fusion on the PC is about the only thing that does it properly.

>> No.5312113

>>5312013
>Couldn't you buy a PCIE Card for PC to do something similar?
No. PC gpus made since the late 90s output 480i bare minimum. You need to find a quality downscaler to go in between. There are a ton of devices that range in quality and cost from $25-300.

>> No.5312597

Can Wiis even emulate dreamcast? At all?

>> No.5312598

>>5310854

Wii U. Has the same emulators, but the console also can do HD.

>> No.5312601

>>5312597
It might be able to technically, but it is not and probably won't.

>> No.5312605

>>5312598
Can we at least agree that it's the stupidest name for a console ever? I legit thought it was a Wii peripheral almost right up until it died.

>> No.5312612

>>5310854
You watched that Mike and Ryan video too?

>> No.5312613

>>5312601
>>5312598
Can't do dreamcast? More input lag for SNES than a raspberry pi?

0/10 emulation machine
/thread

>> No.5312628

>>5312613
>More input lag for SNES than a raspberry pi?
Doubtful.

>> No.5312639

>>5312628
Anyone can measure it. There's about 60ms of input lag using the wii, sometimes worse. About 20 on an optimized raspberry pi. But you know these are just scientifically measured facts or whatever.

>> No.5312645

>>5312639
>scientifically
>measured
>facts

you keep using those words, i don't think you know what they mean

>> No.5312646

>>5312639
>There's about 60ms of input lag using the wii on an LCD set up by some faggot, but not on CRTs set up by anyone else with a brain
FTFY

I measure my CRTs screen, bee-otch.

>> No.5312653

>believing the input lag meme

>> No.5312656

>>5312646
I also use a CRT, bee-otch. It adds 5 scanlines (less than a millisecond) to do using a raspberry pi. http://www.retrotink.com/

Raspberry pi: 2
wii: 0

:^) anything else?

>> No.5312658

>>5312653
>being a legitimately autistic JRPG player that has no reflexes and can't sense lag

>> No.5312659

>>5312656
>check link
>see Metal Jesus Rocks
>click off website

>> No.5312672

How does it handle aspect ratios? Does it stretch the image with some sort of filter, or is it just like how it is on real hardware?

>> No.5312673

>>5312659
>being legitimately triggered by a link to a review of an image scaler

>> No.5312678

>>5312673
No, I just hate pill-popping retards who drool over the likes of Mario/Duck Hunt combo carts and drive the price to unrealistic levels because they want to make a good profit selling their overstock.

>> No.5312812

>>5312678
Huh? That's you. You want to drive the Wii price up because you stocked up on that laggy piece of shit. They don't make them anymore, so the price can be affected.

Whereas they still make the raspberry pi, so I can't "drive the price up" retard

>> No.5312820

>>5312812
>Huh? That's you. You want to drive the Wii price up because you stocked up on that laggy piece of shit.
Heh, I don't pill-pop, but that's almost true on stocking up on Wiis. Not the same, though. Super Mario/Duck Hunt came with most of the systems, it ain't rare or particularly amazing. Original Wiis (the Wii Minis are mod-proof) on the other hand are a Godsend. No more PCs needed for MAME cabinets; et al.

>> No.5312823

>>5312013
>>5312113
Sightly older Radeon HD cards can output true 240p with modded drivers

>> No.5312831

>>5312820
Have fun with that input lag, worse than original SNES hardware.

>> No.5313082
File: 25 KB, 480x514, 1467333786512.jpg [View same] [iqdb] [saucenao] [google]
5313082

>pi shilling "input lag" retard turns up again with his zero sources

There is no reason for the Wii to have any, it's a 2006 console literally made to work with CRTs that has native GC input and outputs in native resolutions. Just because you played Earthworm Jim with your Wiimote years ago and noticed a delay doesn't mean you "measured" it.

>> No.5313160

I use a wii with homebrew. Play mostly ps1 and gc and Sega titles. It cost next to nothing. Looks good on my crt.

>> No.5313178
File: 120 KB, 480x640, hori-gamecube-pad.jpg [View same] [iqdb] [saucenao] [google]
5313178

If you actually think the Wii's BT stack gives more than a few milliseconds of lag, there are solutions for that.

>> No.5313182

>>5312598
But it doesn't support 240p, so there's no point to it. The only reason people still care about the Wii for emulation is because it's easy to hook it up to a CRT and get a real 240p signal. There are other good things about the Wii, like how cheap and easily hackable it is, or its support for SNES classic controllers, but unless you have it connected to a CRT, you might as well emulate on a PC or SBC.

>> No.5313197

>>5313082
>>5313178
Huh? I don't care if you play on a pi, a macbook, your android phone.. I'm just saying the Wii has 3 or 4 frames of input lag with a controller plugged straight into it and even the "nintendo quality" virtual console emulation isn't 100% cycle accurate. It's not even the cheapest way to get into RGB emulation anymore.

>> No.5313202

>>5312598
Wii U has worse input lag than Wii, disappointingly

>> No.5313223

>>5313197
lol, 3-4 frames. lmao.

This is pretty funny. What $20 item is remotely comparable to a $20 wii? Ignore your made up input lag, just talk about facts like more emulation support or ease of use.

>> No.5313227

>>5313223
a few pi zeros

>> No.5313230

>>5313223
have fun hacking reseller garbage and trying to update your emulators while getting a measurable >3 frames of lag

>> No.5313349

>>5312605
No you didn't.

>> No.5313452
File: 77 KB, 500x500, 794.png [View same] [iqdb] [saucenao] [google]
5313452

>>5313197
>3 or 4 frames

You are literally full of shit and you clearly haven't measured a damn thing. You're right that the emulators aren't cycle accurate, they're pretty damn old and have the little inaccuracies you'd expect of that, but 4 frames of lag isn't one of them. You seem to not understand why input lag as a concept takes place at all, it's a matter of display scaling and the display device, it isn't because people are deliberately coding it into emulators or some shit.

>> No.5313706

I just got a wii at a flea market for $5.i only planned on using it for official wii shop virtual console stuff and gamecube games. Is the n64 emulation good for those 20 or so games? How about the turbografx stuff?

>> No.5313714

>>5313706
N64 emulation works just fine for the officially supported games and they also run internally at 480i or 480p instead of 240p interestingly. Turbograpx stuff seems to work fine too for the most part but allegedly some earlier games didn't allow you to use 240p. Shouldn't be a problem with VC injections though

>> No.5313716

>>5310884
I can get 60fps on my rpi, which is what my Wii couldnt do, so getting hit in mario means you wont be able to see your character for a while

>> No.5313723
File: 10 KB, 480x252, xbox_bundle_large.jpg [View same] [iqdb] [saucenao] [google]
5313723

just get a modded xbox. you can emulate mame without needing trash ass retroarch.

>> No.5313783

>>5313197

>>3-4 frames.....come on now kid, only a retron5 is that level of shit.

>> No.5313789

>>5313723

>> 480i

>> No.5313854

>>5313706
>turbografx
https://en.wikipedia.org/wiki/List_of_Virtual_Console_games_for_Wii_(North_America)#TurboGrafx-16/TurboGrafx-CD
>n64
https://en.wikipedia.org/wiki/List_of_Virtual_Console_games_for_Wii_(North_America)#Nintendo_64

The ones published on the wii store run perfect. Running n64 games on an emulator like wii64 or not64 has some games with bugginess.

The wii shop games are out there still, though the store closed.

>> No.5313859

>>5313854
Thanks, I've downloaded some seemingly complete wii shop VC romset/catalogs. I'll be installing the homebrew channel and wad manager tonight. I've read that these games can be run in 240p through a menu selection, is that true? I'll be playing on a crt.

>> No.5313990

>>5310865
Pc makes dolphin freeze very retardedly sometimes. I dunno if i can say its a better experience than the wii with nintendont.

>> No.5313997

>>5312831
>Have fun with that input lag, worse than original SNES hardware.
Imagine having to own the brain that believes this.

>> No.5314002

Will N64 emulation ever be good

>> No.5314008

>>5313197
>raspberry pi revisionists.

Please die dude. Go and play ps1 with terrible sound problems. Wii is a fucking godsend.

>> No.5314009

>>5314002
It's better on older computers because of the Voodoo cards, they work sort of like how an N64 works in some ways, so my one computer from 2003 curbstomps newers computers with N64 emulation. Some games still won't work, but most do.

>> No.5314018

>>5310868
I would suggest for you to cram your cute little notes up your ass

>> No.5314020

>>5310868

This. Nobody gives a fuck about living room TV gaming

>> No.5314024

>>5313723
>just get a modded xbox. you can emulate mame without needing trash ass retroarch.
4.5 times the size of the wii. Louder. Less controller support. 3x more expensive for a used Xbox Vs Wii. Getting a modded memory card and splinter cell to mod the system costs as much as a wii. Modding it by hot swapping the hard drive requires IDE headers on the motherboard, and not all boards will work. No 240p.
>MUH HALO! WEWT! MASTAH CHIEF GONNA AKIMBO YOU WITH MUH LAZAR N UZI!

No thanks. I could have modded a $20 wii with homebrew in the 2 minutes I took to type out all of the above.

The Xbox is a good system on its own, but for an emulation box the wii is better in nearly every aspect. If you say 32x games don't emulate on the wii, I will remind you that there are 40 total games, and they are all pretty much total garbage


>>5313859
>I've read that these games can be run in 240p through a menu selection, is that true?
Some do, some do not.
https://www.retrorgb.com/wiivsclassic.html


t: Own both a modded wii and a modded Xbox.

>> No.5314043

>>5314024
Thanks again. It looks like I'll have to try to edit the wad to run some n64 games in 240p. I might just go for an n64 flash cart, which was my original plan. I bought the wii because i ran into it at a flea market and it was dirt cheap. Plus I had already realized it might be the best and cheapest way for me to play Rondo of Blood.
Hell, the only n64 game I actually want to play is Ogre Battle.

>> No.5314052
File: 1.30 MB, 1920x2560, Ogrebattle 64.jpg [View same] [iqdb] [saucenao] [google]
5314052

>>5314043
>Hell, the only n64 game I actually want to play is Ogre Battle.
It is quite possibly the best N64 game. I don't lie that my taste in games sucks, but I own a N64 ONLY for Ogre Battle 64 AND NBA hangtime.

>> No.5314061

>>5314052
^N64: So good people will buy one just to play two games.

>> No.5314072

>>5314052
It looks great and I missed it the first time around. While I was very much into jrpgs, I wasn't so into strategy rpgs. That wouldn't even have mattered though, as I was completely unaware of the game up until a couple of years ago. I tried playing some of my childhood n64 games and could not get more than half an hour into any of them.

>> No.5314093

>>5314061
>So good people will buy one just to play two games.
I bought my first N64 right after release. I gave it to my sister one year for Christmas, so I could justify buying an orange replacement. I couldn't tell you how long I have had Ogre Battle, but it was before I gave away my first system over 10 years ago. The N64 didn't have that much that was great, and emulation for the 64 has always been garbage. A real system has 100% compatibility with 100% accuracy. You can't get that with an emulator. PC fags will cope and tell you what is important, but disregard the fact that nothing they will do within the next 10 years will ever approach 100%. Most of what was on the wii was garbage, but my opinions on what games are good are irrelevant.

I only owned a gamecube just for Donkey Kong Jungle beat and Super Mario Strikers, and once I got a wii, I sold it and every other game I had.

>>5314072
>It looks great and I missed it the first time around. While I was very much into jrpgs, I wasn't so into strategy rpgs.
OB64 plays similar to Final Fantasy tactics, but different. It is hard to describe. There is lots of automation, but also deep customization of individual characters within a unit. The story is pretty epic.

>> No.5314128

>>5312597
No, but at least you can get a few of the good Dreamcast games on the Gamecube. (Sonic Adventure 1+2, Crazy Taxi, PSO, Skies of Arcadia)

>> No.5314284

>>5310884
The Pi can't do 240p out via component so it goes directly into the trash to be desu with you famalam. And if I cared about accuracy in emulation I would just use the original consoles like God intended. Sorry Pi shill, but a standard desktop PC will outperform your garbage toy any day of the week in pure accuracy benchmarks, and will be more powerful.

>> No.5314301

>>5310854
Wii U if you hack it.

Can play:
NES
SNES
GB
VB
N64
GC
GBA
DS
Wii
Wii U

and many other shit thanks to emulation.

>> No.5314321

>>5313202
Really? I haven't experienced that with mine. I have it plugged in to a monitor, though.

>> No.5314389

>>5314301
It can't do 240p, so fuck the Wii U. Yes, even if you do it that way. That way too.

>> No.5314469
File: 82 KB, 1280x781, 1280px-PlayStation-Vita-1101-FL.jpg [View same] [iqdb] [saucenao] [google]
5314469

>>5310854

>> No.5314525

>>5314301
>>5314389
>not having nes-wiiu consoles hacked and modded in some way or other
Why?

>> No.5314539 [DELETED] 

>>5314525
>Why?
I thought the Wii U was a Wii peripheral for the longest time and also there's no point. I got Switch too and support for hacks on it are building and since it's the most powerful handheld (that isn't a gloried über tablet like an Invidia Shield). So everything the Wii can't do, the Switch will; the Wii U is irrelevant.

>> No.5314542

>>5314525
>Why?
I thought the Wii U was a Wii peripheral for the longest time and also there's no point. I got Switch too and support for hacks on it are building and since it's the most powerful handheld (that isn't a gloried über tablet like an Invidia Shield) it's the smart choice. So everything the Wii can't do, the Switch will; the Wii U is irrelevant.

>> No.5314559
File: 5 KB, 250x250, dolphin-emulator-icon.png [View same] [iqdb] [saucenao] [google]
5314559

Dolphin Emulator.

>> No.5314584

>>5314542
Yeah I just missed the boat on hackable switches and there aren't any games I want yet. The wii u is a fucking doorstop though

>> No.5314679

>>5312598
Can play handheld games in tablet mode helps.

>> No.5314838

>>5314469
I hope you’re joking. The emulators for this thing are a fucking joke, the scene never took off since no one owns one except for you me and four other people. I will never not be salty about not having my perfect handheld emulation machine.

>> No.5315026

>>5314838
it does psp, and vita games, dozens of ports, and emulates up to 5th gen consoles + gba, which is the best you can do without resorting to a chinese android shitstem, or pairing a controller to your phone. Will remain the best until maybe the Switch refresh (and probably still then)

>> No.5315037

>>5314838
This. Its best emulators are RetroArch cores, and even then SNES and GBA emulation ranges from decent to downright terrible at times. Snes9x ‘05 runs full speed most of the time, but with terrible audio emulation and limited support for modern romhacks. GBA emulation on the other hand is just not even good enough to consider. A handful of games fun full speed on the VBA Next core, but you’re better off using various gpSP forks in Adrenaline.

I wanted this thing to be my go-to portable emulation machine. The ergonomics, D-pad, build quality and battery life are all great. But the software just isn’t there.

>> No.5315040

Wii on a crt is goat

>> No.5315995

Is input lag really an issue with a Wii on a decent display or crt?

>> No.5316052

>>5310868
/Thread

>> No.5316054
File: 48 KB, 464x352, creepy_mario_by_wario40-d34nslr.jpg [View same] [iqdb] [saucenao] [google]
5316054

>>5314018
Salty

>> No.5316063

>>5310953
Well, PSX games on my Wii were fine, at least the couple I was interested into, Omega Boost and GT2, don't know for other games.

>> No.5316102

If you just want to spend as little time/money as possible:

A modded Wii on a CRT TV


If you enjoy customization:

A PC (almost anything will do, see what you can make from your last upgrade's spare parts), with a crt_emudriver compatible video card.
If you're gonna use a consumer TV instead of a monitor, add to that a RGB to Components YPbPr transcoder.
Objectively the best and most versatile option.

>> No.5316103

>>5315995
>Is input lag really an issue with a Wii on a decent display or crt?
You can always get the 240p tester and run it from the homebrew channel. There is a few apps to test, and one that uses your input. Post your "scores" if you try it.

>> No.5316186

someone's finally found a way to play Neo Geo games that are too big to be loaded into ram.

https:// gbatemp. net/threads/large-neogeo-games-support-and-cps3-tests.493767/

>> No.5316409

>>5316063
Wiisx can run some games alright but compatibility is very spotty overall, I'd definitely give the Pi that one.

>> No.5316414

>>5315995
It's pretty good. I use mine to play guitar hero, with 0ms correction.

>> No.5316652

>>5316186
I think Retroarch already fixes this limitation

>> No.5316674
File: 3.32 MB, 1920x1080, 32x.png [View same] [iqdb] [saucenao] [google]
5316674

>>5310854
>better
PC is obviously indisputably better in terms of performance, versatility, even aesthetics, but a Wii is much cheaper. But that's all that it really has going for it.

>> No.5317540

>>5315995
Input lag is a meme, even if there is, you can get used to it.

>> No.5317546

>>5316674
Wii is much cheaper and it can do 240p. That's the big difference

>> No.5317556

>>5314002
Probably not.
But maybe if Nintendo releases an N64 Mini we can inspect their emulation and make a breakthrough.

>> No.5317561

>>5317546
A modern PC can still get down on its knees and do 240 with the right kind of hardware and software.

>> No.5317562
File: 105 KB, 1000x1000, GPD Win 2.jpg [View same] [iqdb] [saucenao] [google]
5317562

>>5314838
>>5315037
>I will never not be salty about not having my perfect handheld emulation machine.
You can always get one of these.
It's kinda pricey and advertises itself as being able to play modern AAA games (which it can if you turn the settings down) but there's something to be said for playing Wind Waker while waiting for the bus.

>> No.5317563

>>5317561
Of course it can but it's nowhere near as convenient.

>> No.5317738

>>5317556
>But maybe if Nintendo releases an N64 Mini we can inspect their emulation and make a breakthrough.
Not that anon and HAHAAHAHAHAHA
Nintendo would just use extra code to fake it, just like the others.

>> No.5317769

>>5314002
This subreddit's anti-emulation meme is getting out of control. N64 emulation is incredible if you're not using a wii because you're poor.

>> No.5317772

>>5317562
Not sure I want to invest that much dosh in chinkshit honestly.

>> No.5317789

>>5317769
>N64 emulation is incredible if you're not using a wii because you're poor.
Lies. My computer is beast and one still needs to hunt down the right emu packs/special crap just for one game.

>> No.5317794

>>5317789
>guides all over the internet aren't enough, needs to be literally spoonfed or cries

>> No.5317797

>>5317794
>>guides written by autistic retards making sense only in their heads all over the internet
FTYY

Btw, this is why Nintendo didn't do an N64 Classic; once emulation gets truly good for it, magically Nintendo will release a Classic N64. Watch.

>> No.5317798

*FTFY Really, n64 emulation is an embarrassment. Hardcore encryption has been cracked and given us the likes of Raiden II (arcade), but the N64 still is lacking. lol

>> No.5317803

>>5317797
just because something with available instructions is still too hard for your brain to comprehend doesn't make it bad.

>> No.5317806

>>5317803
>just because something with available instructions is still too hard for your brain to comprehend
Keep telling yourself that. The proof is in the pudding; even the professionals won't touch N64 emuloltion. [sic]

>> No.5317814

>>5317806
virtual console is n64 emulation...

>> No.5317818

>>5312013
>>5312113
>>5312823

https://www.ultimarc.com/avgainf.html

>> No.5317824

>>5317814
Sort of. Their ROMs have tons of extra code just to work right. It might take 10 more years for N64 emulation to catch up to its 8, 16, and 32 bit cousins.

>> No.5317827

>>5317824
>claims professionals wont touch n64 emulation
>is completely revealed to be totally wrong
>now that doesn't count because those ROMs "have tons of extra code"
tell us more about these mysterious lines of code which make it not be emulation, wise one

>> No.5317830
File: 307 KB, 620x266, n64 emulation becomes self aware.png [View same] [iqdb] [saucenao] [google]
5317830

>>5317824
>It might take 10 more years for N64 emulation to catch up to its 8, 16, and 32 bit cousins.

Samefagging, but come on..really?

>> No.5317834

>>5317827
Oh wow Nintendo allowed a whopping 21 games onto its N64 VC because they know guys like me are right; N64 emulation is a joke.

>> No.5317838

>>5317834
it appears I've been trolled

>> No.5317839

>>5317827
>which make it not be emulation, wise one
You're missing the point; N64 emulation needs duct tape just to work. Too bad there isn't a Red Green 64 game.

>> No.5317841

>>5317838
How is someone showing you a pathetic line up of games, thus illustrating the lack of commercial N64 emulation, a troll?

>> No.5317846

>>5317839
Holy fuck I wasn't expecting to see Red Green brought up here, but I guess if any board would, it'd be /vr/.

>> No.5317848

>>5317839
>>5317841
calm down guys just because you wasted money on a chink everdrive and realized playing at 15 frames per second sucks doesn't mean you need to try this hard

>> No.5317850

>>5317827
Did you know that they blame the original coders for their emulation problems? Nintendo officially blames Tecmo for screwing up Ninja Gaiden's ending and that's for freaking NES. I talked to Nintendo about it and they fully blame Tecmo...even though emulators in the mid-2000s perfected that one.

So take it from me, emulation is still not all it's cracked up to be.

>> No.5317851

>>5317848
I don't have an Everdrive, but it's not a bad idea. And I'm calm as fuck...why do people assume otherwise in these threads? This isn't /pol/.

>> No.5317865

>>5317851
>>5317850
any n64 game can be emulated at glorious 1080p and 90fps, game over you fags lose.

>> No.5317883

>>5317865
>any n64 game
Ah doubt it.

>>5317865
>90fps
>N64 game
Who is trolling now?

>> No.5317909

>>5310854
Wii U

>> No.5318410

I have a dreamcast and a Retropi that I want to use on my old crt. It has composite, svideo and component inputs. Ideally what is the method for getting the best picture from both devices?

>Dreamcast
Is component better than svideo if my Tv doesnt support 480p? Maybe it does but I dont know. I've seen svideo cables for cheap but idk if component ones exist.

>Rpi
It only has hdmi as is bit i've heard that I can convert from the audio jack? I couldnt find much info about it. I've also heard about the retrotink. I've looked into it and was leaning this way - its just expensive.

>> No.5318425

>>5317883
>what is turbo
>what is frame limiting

b-r-a-i-n-l-e-t-

>> No.5318473

The thing is if youre already using crts and retro consoles, a wii is a natural fit. If you're starting from scratch, yeah you should just build or upgrade your pc with emulating in mind. However, the n64 doesn't have many, if any, games worth playing that Nintendo didn't release officially in the virtual console. Those games work perfectly but the 240p bonus of the wii doesn't even come into play for most of those games. Most of the n64 VC games do not support 240p.
Either way, I like my wii despite having a pc with a decent emulation/rom library. It's also a hell of a lot of easier to take over to your friends house.

>> No.5318508

>>5318473
Surely there's MicroATX builds that run Wii at native res at this point
Then emulating the Wii emulating N64 on that would probably be the best N64 experience you can get aside from original hardware.
Good N64 emulators when

>> No.5318609
File: 27 KB, 500x332, Yo dawg.jpg [View same] [iqdb] [saucenao] [google]
5318609

>>5318508

>> No.5319024

>>5312605
Congrats, you're about as tech-literate as a Baby Boomer-era soccer mom.

>> No.5319068

>>5318425
>>what is frame limiting

>has to use frame-limit
>calls others brainlets

>> No.5319093

>>5316186
has anybody got this big neogeo games support to work?
I use retroarch so when I load the game it builds the cache and all that. But after I'm just met with a black screen. The author said that it would take some time to load. But even after five minutes it's still nothing.

The emulator isn't frozen so I can hit home button and exist.

>> No.5319098

>>5319093
Not them, but add Neo Geo games to the short list of systems the Wii struggles to handle. No, actually, it's just incompetent emulation and the reason for that is there are far less Neo Geo enthusiasts and hence far less NG emu coders. Don't waste your time, use another system to do NG.

>> No.5320796

>>5319098
Aren't there official VC releases for some neo geo games? How do those run?

>> No.5320809

>>5320796
>Aren't there official VC releases for some neo geo games? How do those run?
54 neogeo games

https://en.wikipedia.org/wiki/List_of_Virtual_Console_games_for_Wii_(North_America)

I never had any issue playing any of the Metal Slug games on the VC.