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/vr/ - Retro Games


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5293280 No.5293280 [Reply] [Original]

What's the latest hardware you can use to build a retro PC with? Does the millennium rule still apply?

>> No.5293286

>>5293280
ASRock Conroe865pe or Biostar P4m890-M7 SE. Both are 775 chipset motherboards and have Win98 drivers available for them. Dunno about AMD, this is just Intel. As for videocards, probably a high-end Geforce 3 and a Voodoo 2.

>> No.5293298

>>5293286
Just read 7000 series Geforce cards can work under Win98 too. Either way, this is all overkill, a P4 setup will work just fine for everything Win98, and you're going to need to do some work to make more than 1GB of RAM be recognized by the system.

>> No.5294071

>>5293280
Depends what you are going for. Most powerful card with full Direct3D/OpenGL backwards compatibility is a GeForce FX.

Voodoo 2 SLI will work with pretty much every Glide game ever created, even the statically linked DOS ones.

As for sound, you need something with ISA slots that haven’t been gimped in some way. I think s few very rare P4 boards exist for that. Or a motherboard that supports the very rare PC/PCI or SB-link cable which enables ISA emulation over PCI in hardware (not software so no drivers needed)

>> No.5294148

>>5293280
You can build a retro PC with modern hardware. Just use PCemu to run incompatible software.

>> No.5294196

>>5294071
>As for sound, you need something with ISA slots that haven’t been gimped in some way. I think s few very rare P4 boards exist for that. Or a motherboard that supports the very rare PC/PCI or SB-link cable which enables ISA emulation over PCI in hardware (not software so no drivers needed)

also some motherboards have on-board audio that has a "Legacy SoundBlaster" mode (set in BIOS) which works pretty well in MS-DOS games

>> No.5294207

>>5294196
I’m guessing those are boards with the on-board sound chip hard wired in with the PC/PCI or SB-Link technology. It’s pretty good if that’s the case.

Only issue is that those on-board chips tend to be pretty bad so I imagine the sound in DOS would be pretty wonky.