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/vr/ - Retro Games


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5284830 No.5284830 [Reply] [Original]

Post your unpopular opinions that you have
>Donkey Kong Country's pre-rendered graphics make it look like a tacky crappy mess, it shows all the actual problems with pre-rendered sprites and why devs shouldnt be lazy and should actually make sprites themselves, not just screenshot 3D models.

>> No.5284836

>>5284830
I don't know if it's lazy, but I always thought it looked hideous. It wasn't until much later in life that I started noticing others thought it was a graphical accomplishment.

>> No.5284838

>>5284830
Idk if it counts as unpopular if another half a million zoomers claim the same "opinion" at the first chance anon

>> No.5284845

>>5284838
i thought every zoomer claimed they loved donkey kong just because its old and they consider old games to be hip and cool if some article tells them so

>> No.5284851

Visual novels are better than platformers

>> No.5284860

>>5284830
Pinball: I like Deadpool more than Iron Maiden.

>> No.5284884

>>5284830
It wasn’t lazy in the slightest. Do you know how hard it was to model 3D at the time? On top of that they had to digitize said 3D and then tailor it for the SNES’ graphical capabilities. On a CRT the graphics still hold up fairly well, imo. Color banding and early prerendered 3D jank be damned.

>> No.5284892

>>5284838
This.
>Lmao wtf are these graphics why is everything pixelated mommy >:((((

>> No.5284894

>>5284838
>>5284892
kek, imagine being this buttblasted that somebody disagrees with you
Donkey Kong country looks like ass for me, any average game from the era looks better

>> No.5284895

>>5284830
It looked great on a CRT back in the day. And c'mon, it's a stylish game. Rare games usually had good style.

(But the Retro DKC games are indeed a bit "tacky".)

>> No.5284898

>>5284894
>>5284836

Seriously, did you guys play the game when it came out, on the kind of TV it was designed for? Shit looked great. Everyone thought it looked great.

>> No.5284921

>>5284830
HOP N BOP GARBAGE

>> No.5284927

>>5284898
This is /vr/, where DKC has bad graphics but low poly Playstation crap is "kino".

>> No.5284931

>>5284898
I did.
I've never been impressed with the plastic look and the overuse of brown.
Something like Kirby's Dreamland 3 impresses me much more.

>> No.5284934

>>5284931
Kirby’s Dreamland 3 is also a shitty game with its graphics being its sole redeeming quality.

>> No.5284940

>>5284934
I disagree, but also that's irrelevant.
DKC has no redeeming qualities btw.

>> No.5284945

>>5284940
>I disagree
>DKC has no redeeming qualities
Of course this is your response, you literal shit-eater.

DKC has no redeeming qualities except for its music, atmosphere, fair challenge, tight level design and graphics .

>> No.5284969

>>5284945
The gameplay is completely boring and derivative, music is overrated.
What the hell is up with rarefags and "muh atmosphere" anyway? Are you gonna babble about "charm" next?

>> No.5284975

>>5284830
Duke Nukem 3D is way harder than Blood.

>> No.5284980

>>5284851
>apples are better than oranges

>> No.5284983

Quake 1 is better than the doom games.

>> No.5284989

>>5284980
They are.
Ever heard of orange sauce? No? Because it'd be gross:

>> No.5284996
File: 29 KB, 220x219, Klonoa_playstation_front.jpg [View same] [iqdb] [saucenao] [google]
5284996

Dont understand why there are people who like the Kloanoa games. They're piss easy, slow, and a chore to get through.

>> No.5284997

>>5284989
That's beyond the point i was trying to make, but i'll respond to your stupid question with a stupid answer anyway
>he thinks apple juice is better than orange juice
yikes

>> No.5285000

>>5284989
You ever hear of apple chicken? No because it’d be gross.

Also orange sauce is a thing and it’s pretty alright.

>> No.5285009

>>5284996
I get the complaint but it only applies to the first one. Even the Wii remake has some hardcore challenges. The GBA and wonderswan games are more puzzle oriented and are better off for it.

>> No.5285014

>>5285009
Not retro but i will admit to only playing the original and PS2 entry. The latter appearing to be more of the same. Perhaps I need to look into the GBA version.

>> No.5285016

>>5285014
Oh yeah I haven't played 2, but yeah the portable ones are more focused.

>> No.5285018

Final Fantasy 7 is over rated

>> No.5285020

>>5284989
Fuck off you amateur cook, orange sauce exists and if you do it right without fucking it up it's very good with plenty of dishes, the key is not to abuse it or else you won't have the right balance between tastes. Apple sauce on the other hand is for niggers who can't taste the fine crunchiness of a real apple, also it's something way more limited in uses, served mainly (although not exclusively) for desserts. That's all, you're a faggot and now go fuck yourself.

>> No.5285021

>>5284830
JRPGS are only as good as their minigames.

>> No.5285025

Romancing SaGa 2 + 3 will be forever better than any other JRPG

>> No.5285030

>>5285000
>>5285020
I-I'll look it up and give it a try...

>> No.5285031

>>5284830
>making all those models
>all the animation
>in the early/mid-90s
>lazy
You might not like how it looks, but hard to say that they were simply lazy.

>> No.5285106

Looks great on CRT, looks great on HDTV.

>> No.5285108

Donkey Kong Country 2 has the best graphics on the SNES.

>> No.5285128
File: 349 KB, 657x556, 1535946424962.png [View same] [iqdb] [saucenao] [google]
5285128

>>5284830
Final Fantasy VIII ruined the franchise.
The devs kept trying to change shit up to be more unique than the previous game and it kept going on like that.

Also Tidus ruined FFX.
The gameplay is not bad, but having to role play as that pussy ruined the whole fucking game.

>> No.5285131

Sprites > faux 3D

>> No.5285136

>>5285128
I don't think either of those are unpopular opinions at all...

Though I disagree with the second one.

>> No.5285138

>>5285131
Donkey Kong Country uses sprite graphics.

>> No.5285158

>>5284989
Enjoy your scurvy retard

>> No.5285185

>>5285128
>Final Fantasy VIII ruined the franchise.
But it's the best one.

>> No.5285257

KIRBY SUCKS

>> No.5285289

>>5284983
>>5284983
Quake 1 handles and looks like pure liquid diarrhea. When DOOM of all things looks more artistically diverse than your endless brown extra-dimensional castles and brown screaming enemies, you done fucked up.

Kudos to it for the 3D level design, but the rest is pretty forgettable unless you grew up with it.

>> No.5285353

>>5284830
>1024x768
Classic.

>> No.5285358

>>5284830
You have no idea how much you have it good. My first experience with DKC was on the Gameboy Color.

>> No.5285365

It definitely wasn't lazy but it does look like absolute shit, it was just a novel idea to have something like this on the SNES. It isn't anything special in any other way, either, so it probably deserves to just fade away.

>> No.5285415

>>5285358
Euck god, I know that pain.
And with the GBC's screen, those dark levels were essentially impossible.

>> No.5285417

Aka the shit taste thread

>> No.5285434

Planescape Torment is a third tier novel with absolute shit gameplay.

>> No.5285446

>>5284830
It wasn't lazy. It took a lot of time and very expensive computers. Also you're wrong, Also what this guy said>>5284838

Donkey Kong looked amazing in it's day. Its a t estimate to how good the SNES was that they could get that kind of graphics on a 16bit system.

>> No.5285453

>>5284830
At the time those graphics were game changing. 14 year olds like OP will never understand that 3D wasn't always a thing in videogames. Come back to this page in 15 years and you'll see that today's current games with the best graphics will looks like absolute shit when compared to the current generation.

>> No.5285457

>>5285453
They won't, unless they looked like shit to begin with.

DKC, and especially DKC 2, look amazing. It took until 2014 to make a full 3d rendered game on that level (DK Tropical Freeze), and 2 still has better art direction.

>> No.5285458

>>5285434
It's not supposed to be a novel. The gameplay isn't as horrendous as people claim but the game suffers from other reasons

>> No.5285473

DKC looks better with filters to clean up the rough pixels

>> No.5285483

>>5284934
Kirby's Dreamland 3 also has an excellent soundtrack. It's got a slow pace and is pretty easy, but I enjoyed the experience.

>> No.5285489

>>5285458
Actual unpopular opinion here: PST's combat isn't bad at all, and is above average for the RPG genre.

>> No.5285498

>>5285489
It's basically just like any other Infinity game with a few tweaks and different spell list. Anyone claiming PST's combat is shit might as well lump in BG and IWD as well.

>> No.5285505
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5285505

I didn't like Majora's Mask. I realize what it was doing was innovative and interesting but I felt like the game punished you for exploring and taking your time. It felt like the timer was a good way to pad out a game that was otherwise much shorter than OoT.

>> No.5285575
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5285575

Kirby is the best Nintendo franchise. You can not convince me otherwise.

>> No.5285582

>>5285505
>I didn't like Majora's Mask. I realize what it was doing was innovative and interesting but I felt like the game punished you for exploring and taking your time. It felt like the timer was a good way to pad out a game that was otherwise much shorter than OoT.


100% agree

i played thru it, appreciated its art, style, and atmosphere more than anything but it i havent replayed it like i have every other zelda.

>> No.5285695

Can we get actual unpopular opinions in here.

Mine: Genesis fucking blows and even did back in the day

>> No.5285713
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5285713

>>5284898
>Everyone thought it looked great.
I agree with you, anon. OP is a dumbass for posting his unpopular opinion in an unpopular opinion thread.

>> No.5285724

>>5285695
>Genesis fucking blows
This

>> No.5285729

I hate final fantasy.
I also hate kingdom hearts but I'm not sure how unpopular it is. I hear a lot of good things about it but I can't be the only one who thinks the concept in itself as well as the character designs are ridiculous.
I hate pretty much every modren jrpg as well.

>> No.5285759
File: 210 KB, 1489x765, 1_jJ0BTFeDgTBwsf93Do5jzA.png [View same] [iqdb] [saucenao] [google]
5285759

>>5285729
The story of the Kingdom Hearts games is legitimately good but the gameplay can be extremely lackluster depending on the title, which gets into non-retro terms.

I don't know just how controversial this is to say but I think the classic Ninja Gaidens is better than the classic Castlevanias. They have a very similar format and game feel but NG is smoother, more exciting, and more rewarding to get good/decent at than the classic Castlevanias. Also the graphic style and art design of NG totally beats out classic Castlevania. I still really like the first 3 Castlevanias but yeah that's my take.

>> No.5285772
File: 22 KB, 96x96, Diablo1warrior.gif [View same] [iqdb] [saucenao] [google]
5285772

Diablo 1 was a better experience than Diablo 2. Note I didn't say Diablo 1 was a better GAME. I understand that D2 was better in terms of gameplay with multiple classes, character build options and more loot.

I found Diablo 1 to be a much better experience though. The atmosphere in that game was something unlike anything else. It felt oppressive. You really felt like there was something horribly wrong lurking beneath this beleaguered town of Tristram. The town felt safe, but yet there was something haunting by the visuals and the music that played there.

The atmosphere in the first game was leagues ahead of the 2nd and now that the Belzebub mod is out, I never play the 2nd game.

>> No.5285775
File: 633 KB, 500x280, 8N8P.gif [View same] [iqdb] [saucenao] [google]
5285775

>>5285759
>The story of the Kingdom Hearts games is legitimately good

>> No.5285776

>>5285759
Classic ninja gaiden is a bit more interesting. More mechanics, more stuff going on.
Thanks for reminding me of the classic castlevanias. I personally don't find the original castlevania all that interesing. Of course, I could just be biased, having played later games first. Not to mention I lose my patience with the difficulty.

>> No.5285781

>>5285772
D2 also just got steamrolled by the MP and the whole endless metagame that brought on. The hell happened to singleplayer ARPGs. That isolation is genuinely something unique to the D1 experience/feel.

>> No.5285853

>>5284830
I remember as a little kid thinking that game looked incredible at the time

>> No.5285864

>>5285781
Diablo was just as much a multiplayer game as 2 was, though...

>> No.5285906

Aside from a about a dozen classics NES games aren't really worth playing anymore, especially when they're redone on more advanced consoles.

>> No.5286154

point and click games are not really games, you just click on a picture to hope an animation happens

the snes has lots of rpgs but most of them are crap

games made by capcom for home consoles were not good during the 90s until ps1 and saturn

>> No.5286161

>>5286154
>games made by capcom for home consoles were not good during the 90s until ps1 and saturn
what

>> No.5286168

>>5286161
I'm not really sure how one could even have that opinion unless the only capcom game they ever played was Final Fight on the SNES.

>> No.5286170

>>5286168
And FF was a port, not "made for console" as he says, which yeah makes even less sense.

>> No.5286176

SEGA is and always has been junk. They don't have a single good game besides sonic.

>> No.5286179

>>5286176
I'm a nintendo fanboy but you're wrong: Shinobi series, Phantasy Star series (in particular IV) and Fantasy Zone series are patrician.
They also published Bayonetta which is the best game of the whole 7th gen

>> No.5286198

>>5284969
>derivative
Retard with no actual opinions detected.

>> No.5286218

>>5285018
That's a popular opinion nowadays. Everyone thinks like that. Unpopular would be if you'd think it's underrated.

>> No.5286223
File: 240 KB, 643x860, sf2home.jpg [View same] [iqdb] [saucenao] [google]
5286223

>>5286170
it makes perfect sense, the megaman games were worse than the nes ones, the arcade conversions were crap, final fight 2 and 3 were crap, good troop was crap, the miky games were not that good, the street fighter ports were pitiful compared to the arcade. Then when after 16 bit they started with megaman 8 and resident evil, much better than the 16 bit console games.

>> No.5286606

>>5286223
>the megaman games were worse than the nes ones
I dunno, Mega Man X and X2 not good?
>crap, crap, crap
Nice criticism, you sure are convincing me.
>megaman 8 and resident evil, much better than the 16 bit console games.
Megaman8, better than X1 and X2, OK. LOL.
Not a big fan of survival horror games myself. Like, they're OK, but meh.

>> No.5286632

>>5286176
>>5286179
Sonic after 1 is awful and it upsets me that Sega isn't widely known for anything else. Joe Musashi should be their mascot. Probably enough people around here 'troll' with this opinion that it's not considered unpopular, but it's true.

>> No.5286638

>>5284830
>why devs shouldnt be lazy and should actually make sprites themselves
But they did.....

>> No.5286639
File: 59 KB, 450x450, tempalbumart2.jpg [View same] [iqdb] [saucenao] [google]
5286639

I can never understand how anyone can choose the Sega Genesis/Mega Drive over the SNES.

First of all the standard controller is complete shit, three fucking buttons? Wow, that works just great for anything that isn't baby's first video game. Oh but I know, you guys had that 6-button controller, that's a shit solution for having to buy yet another controller to just enjoy your games.

Furthermore, the audio and sound hardly ever surpassed what the SNES was capable of. Sure, some games* were better on Genesis but those were far and few inbetween.

I'm just saying whenever I went to a friends house and all they had was a Sega Genesis, I figured they were dumb, poor, or a combination of the two. I went as far as making sure not to invite them to my birthday parties because I didn't want anyone fagging up my day and not knowing how to handle a SNES controller by the time the party came back to my house.

*Sonic 2, 3, & Kunckles were good. Also Streets of Rage 2

>> No.5286662

>>5286218
Man idk, watched that Madness YouTube series and the massive butthurt about final fantasy losing out to re2 in the final for best ps1 game was impressive

>> No.5286701

>>5284980
oranges are always better you faggot

>> No.5286710

>>5286701
when life gives you lemons...

>> No.5286728

>>5286710
You go buy oranges from the store because you’re not a fucking bum.

>> No.5286740

>>5286728
>spending money on fruit when given free fruit.

>> No.5286895

>>5284830
Final Doom has too many maze like levels and keycard hunts past the first episode.

>> No.5287868

>>5286639
>I'm just saying whenever I went to a friends house and all they had was a Sega Genesis, I figured they were dumb, poor, or a combination of the two. I went as far as making sure not to invite them to my birthday parties because I didn't want anyone fagging up my day and not knowing how to handle a SNES controller by the time the party came back to my house.

You're being a bit of a fucking autist here, buddy.

Although, yes - Genesis kids had dads who smoked, while SNES kids had more wholesome households. It was a pattern here in Brazil it looks like, and I'm told it was also a thing in the US.

>> No.5287871

>>5285713
Yes, you're right. I ignored the very premise of the thread. I'm sorry.

>> No.5288146

>>5286632
When I think Sega, I think AXE=BATTLER.

>> No.5288172
File: 92 KB, 209x228, 1539741380900.png [View same] [iqdb] [saucenao] [google]
5288172

Starcraft was a bit overrated.

Warcraft 3 was a very innovative RTS that almost no one talks about. Whenver people talk about Blizzard RTS games, it's always starcraft.

>> No.5288328 [DELETED] 

I fucking hate Earthbound. I don't find its humor funny at all. I'd take a classic RPG like FF over Earthbound any day of the week - I like grand sweeping adventures, medieval settings, drama, combat, romance... I hate "cute but evil"

>> No.5291016

>>5284830
Crash Bandicoot is an overrated platformer with stiff controls, floaty jumps, boring enemies, and platforms that don't convey where their edge is very well. I think it only became popular because people really missed traditional platformers but didn't want to play games without 3D graphics.

>> No.5291027

The Orcarina of Time is one of the dullest video game experiences available, the legions of fan boys it has is astounding. Seriously, each episode following the boy "adventurer" and his pals from Hyrule as they fight assorted villains has been indistinguishable from the others. Aside from the cartoonish imagery, the series’ only consistency has been its lack of excitement and ineffective use of repetitive puzzles, all to make magic unmagical, to make action seem inert.
Perhaps the die was cast when Nintendo vetoed the idea of a third party producing the games; Miyanoto made sure the series would never be mistaken for a work of art that meant anything to anybody- just ridiculously profitable cross-promotion for their annual "party games" and childish fighting franchise. The Zelda series might be anti-Sony (or not), but it’s certainly the anti-Spyro series in its refusal of wonder, beauty and excitement.

>a-at least the platforming elements were good though

"No!"

The writing is dreadful; the exploration was nonexistent. As I played, I noticed that every time Link went to "explore" a largely empty world, Nintendo shoehorned in some repetitive puzzles to pad out the game. I began marking on the back of a Nintendo Power magazine every time I came to the same rehashed box pushing/lever pulling puzzles. I stopped only after I had marked the envelope several dozen times. I was incredulous. Nintendo's team is so governed by cliches and milking tired franchises ad nauseum that they have no other style of development. Later I watched a lavish, loving Let's Play of The Ocarina of Time by some YouTube manchild. He said something to the effect of, "If these kids are playing Ocarina of Time at 11 or 12, then when they get older they will go on to owning a Nintendo Switch." And he was quite right. He was not being ironic. When you play The Ocarina of Time you are, in fact, trained to play the same dull Nintendo rehashes decade after decade.

>> No.5291086

I've never been able to fully get into the Zelda games. None of them. I appreciate the design work and understand how the original game, OoT, and others were groundbreaking, but it just isn't my thing.

>> No.5291103

>>5285128
Second opinion is probably the opposite, same situation for me. X had shit characters with no personality.

I loved VIII though.

>> No.5291118

The Super Nintendo was inferior to both the Sega Genesis and the NES.

Monotonous level design aside, Wolfenstein 3D is more fun than Doom.

RPGs are boring as far as gameplay goes.

Total Annihilation isn't very fun.

WarCraft III sucked.

The fifth generation was crap as far as console games went.

>> No.5291120
File: 111 KB, 473x550, flat,550x550,075,f.u3.jpg [View same] [iqdb] [saucenao] [google]
5291120

>>5287868
>live in a non-smoking household
>have Genesis
>friend lived in a smoking household
>had SNES
>other friend's dad killed his mom
>had both
Felt really bad for that friend but...that's what you get for fence jumping

>> No.5291125
File: 69 KB, 480x360, Xandir_P._Wifflebottom.jpg [View same] [iqdb] [saucenao] [google]
5291125

>>5285128
Don't forget his English VA went on to voice Xandir, the super gay videogame character in Drawn Together.
His VA went on to say that all he had to do was "Pitch up my Titus voice slightly" to achieve maximum gayness.

>> No.5291134

>>5284830
Those sprites look pretty good on the right display.

>> No.5292468

>>5285575
based

>> No.5293476

>>5285128
This nigga gets it
>Start FFX
>Be hyped about what friends say
>A soon as the game starts.
>Wait, this chick is the protagonist?
>Wait, it's a dude?
>What's with the dumb clothes
>TIDUS? wtf kinda of name is that?
>Jake the Dog as Hawaian Zell
>Why Can't I be non-gay based samurai drunk?
>THAT LAUGH

droped it.

>> No.5293480

>>5285772
Run Button ruined the last vestiges of tension the first game had.

>> No.5293490

>>5286223
>the arcade conversions were crap
you were crap

>final fight 2 and 3 were crap
final fight 3 was fun, but easy as balls. It's the perfect baby's first belt scroller.

>good troop was crap
You mean Goof Troop? yeah it was crap. But dem puzzles were good stimuli for dumb kids such as myself

>the street fighter ports were pitiful compared to the arcade
I hope satan rips your flesh from your bones and feed your worthless carcass to the dogs you filthy scum

>> No.5293495

>>5291118
>The Super Nintendo was inferior to both the Sega Genesis and the NES.
wat...
>Monotonous level design aside, Wolfenstein 3D is more fun than Doom.
u sayin something monotonous is more fun? Do you know what fun means?
>RPGs are boring as far as gameplay goes.
So typing games should the most fun right?
>The fifth generation was crap as far as console games went.
You seem retarded. Is this contagious?

>> No.5293518

>>5293495
>wat...
The NES has a huge library of fun, simple games, the Genesis excelled at great action games, but the SNES was more focused on more long-form experiences like RPGs and action-adventure games. It's still a great console, but not quite as great as it's made out to be.
>u sayin something monotonous is more fun? Do you know what fun means?
Of course not. Are games nothing more than level design now?
>So typing games should the most fun right?
What are you smoking?
>You seem retarded. Is this contagious?
That's rich coming from the guy who types like an underage mouth-breather.

>> No.5293562

>>5293518
Glad the NES and Genny are finally getting the respect they deserve. The SNES is indeed overrated, maybe even more so than the PS1.

>> No.5293585

>>5293518
Please don't reply to me you inbred faggot. Your shitty contrarian ideas make this board, this site and the whole humanity more stupid.

>> No.5293614

>>5284830
No platformer can be considered one of the best games ever made.

>> No.5293621

>>5293614
No game can be considered one of the best games ever made because we are not out of games to make yet.

>> No.5293623 [DELETED] 

>>5293614

Shmcucks are bottom tier humans.

>> No.5293627

shmups are the best genre

arcade games are much more high quality than console shit

shenmue is shit
so is zelda
so is final fantasy

>> No.5293628

>>5293623
I don't play shoot'em ups, but that'a another of the worst genres ever made.

>> No.5293629

>>5293623
stop agitating, this isn't /b/

>> No.5293634

sega are cooleur than nintendopoof shit

>> No.5293642

>>5293562
I wouldn't say the praise is anywhere near as over the top as it is for the PlayStation. It's still one of my top three consoles, but it irritates me the way its fanboys sing paeans over it while making inane remarks about other consoles from that era.
>>5293585
lmao @ getting this butthurt over unpopular opinions in the unpopular opinions thread.

>> No.5293658

super metroid is hot garbage. you're expected to bomb every tile in the game to progress at certain points. Anyone that says otherwise is actually a retarded baby that uses guides that tell you specifically which tile you need to bomb. Why have someone else play for you?

>> No.5293661 [DELETED] 
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5293661

>>5293658

>> No.5293717

The zoomer thread

>> No.5293830

>>5284983
agreed, not by a lot, but I do consider it a marginally better game

>> No.5294282

>>5293658
But what about the X-Ray scope, and using basic inductive reasoning to suspect a secret nearby such as the numerous times you see something you can't apparently reach or a blue/incomplete part of the map?

>> No.5294686

>A platformer that came out 25 years ago looks tacky
Well yeah, no shit.
Looked amazing for the time though.

>> No.5294695 [DELETED] 
File: 290 KB, 600x600, zoomer_cam.png [View same] [iqdb] [saucenao] [google]
5294695

>>5293658
Every. Fucking. Time.

>> No.5294712

>>5285575
This, I respect Super Mario, Metroid and Zelda but at the end of the day I think the Kirby Games will always outclass them in pure fun and staying power.

>> No.5295128

Yes it always looked like shit. Also you never knew where platforms start and end.

>> No.5295137

>>5294282
>but what about using your brain?
as if they would know

>> No.5295142

>>5293614
Why not?

>> No.5295152

>>5295128
>Also you never knew where platforms start and end.
Are you really this bad at video games?

>> No.5295165

>>5295128
>Yes it always looked like shit
Nah, especially if you display it on a SD screen instead of an HD screen at stretched resolution of 1024 like OP's screenshot.
>Also you never knew where platforms start and end.
Well, this is a problem all games with "organic" graphic art style have. In DKC they solved it by adjusting DK's land detection. It's one of the few games with this kind of graphics where momentum-based platforming actually works. Maybe the only one.

>> No.5295223

>>5295152
>no visual cues where collision boxes are
>fall down at an arbitrary point of a mud edge
>hurr git gud

>> No.5295349
File: 10 KB, 391x325, 80C473D0-CC80-4751-8B19-777292D11382.jpg [View same] [iqdb] [saucenao] [google]
5295349

>>5295223
Man, this is giving me a huge ego boost right now. You ACTUALLY had difficulty with any of the platforming in DKC?

>> No.5295396

>>5284830
That vulture animation, man. That was amazing seeing that in 1994 on a 16-bits console. I was a Sega kid yet those graphics impressed the shit out of me.

>> No.5295424
File: 67 KB, 850x400, but the graphics are shit.jpg [View same] [iqdb] [saucenao] [google]
5295424

>>5295349
No retard because there was no precision jumping necessary. Doesn't make it less shit.

>> No.5295430
File: 157 KB, 1236x1600, 93198581-7597-47C3-BEBE-81F8C55F72D9.jpg [View same] [iqdb] [saucenao] [google]
5295430

>>5295424
>Fake Shiggy quote
>Had trouble with the platforming in DKC
OH NO NO NO NO NO

>> No.5295436 [DELETED] 
File: 97 KB, 500x500, c69.jpg [View same] [iqdb] [saucenao] [google]
5295436

>>5295430
>No retard because there was no precision jumping necessary.
>Had trouble with the platforming in DKC
>Can't read, like a woman

>OH NO NO NO NO NO
>talks like a woman

lmao

>> No.5295443 [DELETED] 
File: 26 KB, 713x611, 5C0B1748-0F6B-4783-B568-786A7EC68BA1.png [View same] [iqdb] [saucenao] [google]
5295443

>>5295436
You seem to have something against women, anon.
Did you mom only get you RF cables? Is that why you had trouble with DKC?

>> No.5295450

>>5291027
agreed

>> No.5295453

>>5295443
>>5295424
I have trouble imagining any real person being so dumb to fall for the "can't see the edge of the platform" meme against DKC. Just because the graphics aren't a fucking rectangle doesn't mean you can't know where the edge it retard.

Then he tops it off by putting out that fake Miyamoto quote. There's something incredibly retarded about a lot of people who shit on DKC.

>> No.5295470 [DELETED] 

I hate jarpigs (the turn-based ones) and I wonder how "people" can get any enjoyment out of it.

>> No.5295472 [DELETED] 

>>5295470
Go back to /vg/ and taking your hormone pills, shmupig

>> No.5295482 [DELETED] 

>>5295470
Still better than effy piss boom boom clickys

>> No.5295485

The Mega Drive controller is ass.

>> No.5295502

>>5295485
Take the hands out of your ass

>> No.5295523

MGS had more primitive stealth mechanics than games that weren't even dedicated stealth games:

>enemy bodies instantly disappear
>sound doesn't play a role outside of the odd gimmick like stepping on puddles
>stealth is based around simple line of sight and hiding behind cover
>a radar tells you where enemies are, so you don't even have to pay attention to your surroundings
>the game constantly forces you into unavoidable combat setpieces and cutscenes that take away your control and render a stealth approach impossible

Meanwhile, in Jagged Alliance 2, a turn-based rpg from the late 90's
>enemy bodies don't disappear
>sound plays an integral role, everything you do produces noise. There are four different movement modes that produce differing amount of noise, but cost more stamina: running, walking, crouching, and going prone. You can also climb on rooftops.
>besides line of sight, stealth also takes into account the level of illumination. Not only can you choose when and where to tackle missions (the game is open world), during day or night, with obvious consequences (night time makes it harder to see for both you and your enemy), but enemies will adjust their tactics, such as throwing out flares during the night to light up the surroundings after hearing a suspcious sound.
>varied and creative stealth mechanics, such as the ability to use camouflage to blend in with the environment or launching a throwing knife at an unsuspecting enemy's jugular (the game lets you aim at specific body parts)
>the game never takes away your control as a player

>> No.5295525

Mg2 is inferior to castle wolfenstein.
Only zoomers like the mg and mgs series.

>> No.5295628
File: 31 KB, 256x362, Wild_ARMs_Alter_Code_F.jpg [View same] [iqdb] [saucenao] [google]
5295628

Alter Code F is a very good remake and better than the original game.

>> No.5295637

>>5284830
Calling the graphics ugly and mess is a common opinion. Calling the devs lazy is just retarded and ignorant.

>> No.5295747

>>5286223
Look at this assblasted faggot

>> No.5295756

>>5288172
I still love the feel to warcraft 3

>> No.5295761

>>5291027
>"unpopular" pasta

>> No.5295785

>>5293518
Not that anon, but:
Snes has such a buttload of short plattformers, racers, fighting games and beltscrollers, what the fuck are you on about? Have you ever played a snes?
And calling out the other faggot when you could't even form one correct sentence in your previous post just makes you look like a simpleton, no wonder you need short and simple games. That happens with longterm sega-abuse

>> No.5296263

>>5295785
>Snes has such a buttload of short plattformers, racers, fighting games and beltscrollers, what the fuck are you on about? Have you ever played a snes?
Of course it did, but aside from platformers (which is one area it beats the Genesis in) I don't find myself coming back to the SNES for action-oriented games to the same extent. The Genesis had the better controller design for games like Street Fighter II and had great shooters from companies like Technosoft and Toaplan. The Super Nintendo had some great ones like Firepower 2000 and Super Nova, but not to the same extent.

I've played all the systems mentioned since I was a kid and probably more time with the SNES than I did the others. I still prefer the Genesis.
>And calling out the other faggot when you could't even form one correct sentence in your previous post just makes you look like a simpleton
You're the one getting mad over "incorrect" opinions.
>no wonder you need short and simple games. That happens with longterm sega-abuse
Or I just prefer games that I can pick up and play for short bursts instead of drawn-out NEET games.

>> No.5296268

>>5296263
*probably spent more time

>> No.5296331

>>5284830
To be completely honest, the gameplay is shit too. It’s so slow and dk’s hit box is huge.

>> No.5296440

Dino Crises was the better Capcom Survival Horror game. It’s a damn shame it ended with DC3.

>> No.5296467

FFVII looks great, including the lego people.

>> No.5296741 [DELETED] 

>>5284830
op thats about as good looking a game you can have on the limited hardware of the snes. pointing out how bad it looks now is a little silly.

>> No.5296787

>>5295424
>t. guy who made Yoshi's Island

>> No.5296947

No one refute it yet.
>>5295523
>>5295525

>> No.5297031

The Dualshock 2 was the best controller ever made, ergonomically and costwise. There'll never be an era like the early 2000's again.

>> No.5297036

>>5295523
MGS is more of a movie-like experience than JA2. You're comparing different kinds of games. It's like comparing ARMA and CoD.

>> No.5297135

>>5297036
>>movie like experience.
Cinematic garbage

>> No.5297139

So you are gonna defend your shit game or not mgsfags?
Even castle wolfenstein has better stealth mechanics.

>> No.5297239

>>5297135
>>5297139
Just because you don`t like it, doesn`t change the fact that it`s a pretty cool experience. It`s just not for you, the other millions of fans liked it, there`s no need to defend it on a chinese cartoon board.

>> No.5297259

>>5285128
>playing localized versions

>> No.5297269

>>5297239
Metal gear 2 is primitive compared to castle wolfenstein.

>> No.5297274

Inferior stealth to tenchu, ja2, thief, hitman, castle wolfenstein and splinter cell.
How can you defend this shitty series?

>> No.5297324
File: 247 KB, 570x668, 1534290146423.png [View same] [iqdb] [saucenao] [google]
5297324

>>5297139
>>5296947
>>5295523
>>5295525

This kid is the same from the /ogg/ and Thief spamming. Just for one, one second, consider that this guy's life is not to play games, not even to talk about them, but exclusively to hate on a single game. Not only that, but to get even angrier when people stop paying attention to his tantrums, bumping threads looking for a fight. This guy is unironically worse than shmup posters.

>> No.5297507

>>5297259
>Implying it was only the voice acting.
Bitch. Just bc I played the English version doesn't change how much of a massive faggit TEEDUS was.

>> No.5297516

>>5284898
>>5284830
>Where you gonna find it?
>NOT ON SEGA
>NOT ON CD
>NOT ON 32X ADAPTORS
>ONLY ON SNES
hype was real
https://www.youtube.com/watch?v=IM5rYucoQRU

>> No.5297567

>>5284838
spbp

>> No.5297569

>>5285713
I think he was just calling his opinion shit, still under the premise that it's an unpopular one. Not every unpopular opinion is shit, but some still are.

>> No.5297581
File: 96 KB, 1152x720, 25CC5CC9-149E-430A-9827-CAE7857AC461.jpg [View same] [iqdb] [saucenao] [google]
5297581

I think Master System games look prettier than Mega Drive ones and therefore prefer that system.

I find Mega Drive games to typically look too dreary and their more “high definition” sprites haven’t aged as well as the Master System’s colourful graphics and simplistic sprites.

>> No.5297602

>>5284980
I feel like your analogy actually indicates why your point is shit.

Yes, le "apples and oranges" thing is true, but the phrase is used in the context that one is comparing two wildly different things using a singular set of standards that befits one subject and not the other, obliviously ignoring the difference of purpose/intent between them. It's strange to compare apples to oranges, but that doesn't mean that everyone is then obligated to like apples and oranges equally. Most people will happen to enjoy eating apples more than eating oranges, and vice versa, no matter what. They recognize the two as vastly different things, but they'll still like the qualities of one more than they do those of the other, and so will prefer indulging in the former one. Yes, the two are very different things, which is exactly why he has the right to like one more than the other.

You're replying not as though the anon simply likes "apples" more than "oranges," but as though he only dislikes "oranges" because he was expecting an "apple," which isn't true.

>> No.5297612
File: 29 KB, 500x539, 15871500_353715198335133_7000036743932338043_n.jpg [View same] [iqdb] [saucenao] [google]
5297612

>>5297324
holy fuck that's pathetic

>> No.5297627

>>5286198
this

>> No.5297632

>>5284830
What's wrong with the graphics?

>> No.5297687

>>5284830
I LOVE pre-rendered stuff, but no one can deny they had to make compromises to make it happen on this hardware.
Still, an achievement in itself.

>> No.5297771

>>5297687
Nah man, DKC just doesn’t have the same charm as other games with hand-made graphics. They’ve tried to make something look pseudo-3Dish and now that we have that for real, it just looks wank in comparison.

It was a gimmick at the time to try and make a SNES game that tricks players into thinking the graphics of the console are better than they really are. It’s the same problem with Starfox, it was impressive at the time but once consoles started being able to do 3D natively it aged immediately.

Basically, trying to force a console to do something it just cannot will just not stand the test of time.

>> No.5297787

>>5297771
So by your logic, nobody should even try to experiment, take risks or try to pioneer ideas in game design.

You are probably not involved in any creative work at all, I can tell.

>> No.5297801

>>5297787
No I think working with what you’ve got to create an effective and appealing design is what helps make something stand the test of time.

Obviously games are closer to art than design, but I think one of Dieter Rams rules “good design is honest” applies in this context.

You tell me starfox actually plays as well or looks in anyway appealing when compared to games that are well within the limits of standard SNES hardware like Super Mario World for example.

>> No.5297865

>>5297801
>You tell me starfox (blah blah blah)
Not (him/her) in this conversation, but Star Fox isn't the topic at hand. It's DKC. And DKC has aged tremendously well.

>> No.5297872

>>5297865
I disagree, it’s so pixelated.
>inb4 huuurrr it’s an old game duurr
Pixel art is charming, pre-rendered images shrunk down to such a small pixel count is shit.

>> No.5297873

>>5297872
OP's image isn't even genuine.
That's not how the game looks.
I bet you haven't even played the fucking game on original hardware.
You're the only one going "durr" here.

>> No.5297874

>>5297872
Developers never intended for you to see the pixels. The upscaled pixel art look you and other indie-loving zoomers adore isn’t charming, at all.

>> No.5297894

>>5284830
Final Fantasy 6 is shit. 5 is a much better game.

>> No.5297898

>>5288172
I hated Warcraft 3, because the new era of 3d games meant that every WC3 unit was just a big polygonal mess. Warcraft 2 was better, as far as art design.

>> No.5297908

>>5297874
I don’t think upscaled pixel art looks interesting, the same way I don’t think downscaled images look good.

They’re both gimmicky and pretty much the opposite of how they respectively should be displayed.

>> No.5297952
File: 11 KB, 640x480, 1537302146946.jpg [View same] [iqdb] [saucenao] [google]
5297952

Pulled another one of OP's screen shots
He's right this game looks like shit

>> No.5297972

>>5297908
>I don’t think upscaled pixel art looks interesting
You said in your previous post it looks pixelated. This only happens if you upscale the game, NOT if you play it at native res on a CRT. On a CRT everything looks organic and proper. This goes for pixel art and pre-rendered graphics alike.

>> No.5297989

>>5297771
DKC looks way better than most of the shite from the 5th generation.

>> No.5298157

>>5284898
Game blew my fucking face off when it came out, everybody in school was obsessed with looking at the instruction book at lunch time, these threads are shitty bait threads every time

>> No.5298306

>>5297516
lel. nintendo will never return to their former glory again.

>> No.5298315

>>5284927
it's funny you say this. I remember when my friend first got the playstation and he invited me to his house to check it out. I hadn't even heard of a fucking playstation and the name sounded silly to me; i thought he meant like a play pen in mcdonalds or some shit. Went to his place and he put on tekken 2 and goddamn, it was one of those major graphics wow moments, seeing fifth gen for the first time. we played that and twisted metal for hours and hours.

I went home later and all I had waiting for me was DKC2 on snes. felt really miserable coming home to that after seeing fifth gen for the first time, what a leap it was. although looking back now, tekken 2 is still a good looking game, but it's now dated in visuals. we've gone all the way to tekken 6 so tekken 2 looks very aged now. DKC1&2 however haven't lost their charm in aesthetic, in fact they've aged like a fine wine.

>> No.5298362
File: 9 KB, 294x121, 1481628869811.jpg [View same] [iqdb] [saucenao] [google]
5298362

>>5297898
Agreed. Well made sprites look a shitton better than early 3d. Though I do think WC3 had a lot of good gameplay features, especially the light RPG elements.

>> No.5298369

>>5298362
I have seen this posted so many time and finally can see it the wrong way... Eh...

>> No.5298373

>>5298369
I saw it the wrong way as a kid and was so fucking happy to see I wasn't the only one who was fucked in the head.

>> No.5299379

>>5295628
Agreed. I wish there was an Alter Code-style remake of WA2.

>> No.5299593

>>5284975
politely disagree but respect opnion build engine bro
>>5284983
better in what ways, really?
>>5285128
FFX would've worked if you played as Auron...he was the only reason that I was able to force myself through that game (exgf made me play it). at least Auron (aka the duke nukem of the FF series) was there.
>>5284830
ok now try displaying it in 256x224, like the game originally was played in.
Lots of people thought DKC looked fantastic; personally I felt other games were better looking but "in some respects" it holds up today and was really mindblowing for nintendo/applefags at the time. not 32 bit, all on a cartridge, no CD, etc...and was one of the highest selling games at the time, and the gameplay was tight enough for chad normalfag.

>>5285695
>>5285724
care to explain? I'd argue genesis has an arguably better library than the snes if you can look past first-party titles.
>>5285772
this is 100% correct; but part of it could also be because it was one-of-a-kind to you at the time. i really wish we could go back to the diablo style one-town-and-shit-under-it kind of game (torchlight did this but fucked the atmosphere horrendously), rather than the diablo 2 / diablo 3 / PoE style "globe-trotting" bullshit where you're fighting demons in "forest world, sand world, ice/mountain world, lava world" etc...that said, poe got some d1 style atmosphere too.
>>5285759
ninja gaiden really does feel better to play but that's really a totally different game, even though they're the same engine and play very similarly in certain respects, ninja gaiden is faster and the movement/jumping mechanics are fun as fuck; in CV you're intentionally slow so you have to think more about it. perhaps a modern comparison would be bloodborne vs dark souls :^)
but really, ninja gaiden is just fun as fuck to blow through the levels one you've gotten good and fast at it, while CV still feels like a bit of a chore, much as I fucking adore both games. CV is more about that progression.

>> No.5299596

>>5285776
>Thanks for reminding me of the classic castlevanias. I personally don't find the original castlevania all that interesing. Of course, I could just be biased, having played later games first. Not to mention I lose my patience with the difficulty.
You must be a SotNigger. Play Super Castlevania 4.

>> No.5301097

>>5293642
>butthurt coz opinions
If you reply to me again your mother will die in her sleep.

>> No.5301106

>>5284830
this is an example of of old games not "aging" well. this game was a fucking phenomenon, when it was released. the rubbery CGI look was new and hot as lightning, with a lot of games and animation jumping on the look.

DKC managed to replicate the look well enough that there was actually speculation that the SNES was actually rendering the graphics, on the fly. this is stupid, of course, but it looked so advanced that it seemed possible. Now, of course it looks like shit. But, then, go watch the original Toy Story, or any 90's film with CG elements. We are used to higher fidelity in CG. we have been trained to notice little flaws, so primitive CG is all but unwatchable, today.

>> No.5301113

>>5284940
yeah... sure... if you have never actually PLAYED the game. that platforming is tight as a drum

>> No.5301126

>>5285021
eh... I hate minigames in JRPGs... maybe you just don't like JRPGs? I mean, they exist for the stories and the cute anime girls. and the music.
and the art, although not necessarily the graphics..

basically everything but the gameplay!

>> No.5301140

>>5286639
There was only one reason to pick a Genesis over the SNES: the games. everything about that system was inferior. which makes sense, as it was released before the SNES, and was really designed to defeat the NES.

but, games like Mutant League Football, Splatterhouse, Sonic, and others cemented the system's reputation as the place to go for crazy, violent, edgy games. The complete opposite of cutesy, cuddly Nintendo games.

>> No.5301154
File: 159 KB, 650x704, 1476778127992.jpg [View same] [iqdb] [saucenao] [google]
5301154

Random encounters in RPGs are never fun. They aren't interesting, they aren't usually challenging, they add nothing to the story and only serve to waste my god damn time.

Same with weight limits.

>> No.5301175

Blood just isn't that good of a shooter.

It's okay, for sure, but jesus christ it's not even the best Build game

>> No.5301292
File: 4 KB, 720x672, 1533760120135.png [View same] [iqdb] [saucenao] [google]
5301292

>>5301154
I strongly disagree, but I can respect the opinion that not everybody is a fan of randoms. There are a lot of games that completely fuck up visual encounters though. If you can casually walk/run around an enemy, it can take away that feel of survival.

Random encounters make it fun to level up to god mode, especially in games that make you work hard for those level-ups.

Not many game need random encounters,
but if they do it, they should look to the past for answers on how to do it right based on what game they are creating, and possibly improve upon it.

>> No.5301308
File: 396 KB, 1999x1702, 1510508811204.jpg [View same] [iqdb] [saucenao] [google]
5301308

>>5301292
Depends on the game. I mostly think of Jrpgs like Final Fantasy and Legend of Dragoon where they were mostly annoying. They were annoying as shit in the BG franchise as well.

>> No.5301346

>>5301154
>>5301292
Random encounters work in a dungeon crawler as a form of resource management.

>> No.5301351
File: 30 KB, 482x436, 1530771976288.jpg [View same] [iqdb] [saucenao] [google]
5301351

>>5301346
Yeah; also as a way to rip apart your enemies.
There's a reason people buy games with random encounters.
Knowing good and well there is random encounters.
It's to fuck shit up.
It's to play the game.
Not some tiny specific shitty detail as resource management.

>> No.5303216

>>5301351
What I don't understand is why someone who hates the encounters would ever play an RPG in the first place. All that's left is an at best adequately told story that gets told awkwardly. Go read a book if character and story are what you're after.

>> No.5303228
File: 534 KB, 320x224, tumblr_p1ndqqslgk1uohygqo1_400.gif [View same] [iqdb] [saucenao] [google]
5303228

>>5286639
I actually bought a SNES first but in the end my Genesis collection was about three times as big just because more of the games seemed to appeal. Though I love a lot of SNES games also.

>> No.5303234

>>5303228
Once you get past the Nintendo appeal and the bloat of jrpg, you can find that the genesis library is deep with many types of arcade and pc ports not found on snes

>> No.5303241
File: 143 KB, 600x600, Thinking_Face_Emoji_grande.png [View same] [iqdb] [saucenao] [google]
5303241

Aside from the extremely rare exception, here's no such thing as a good RPG. Even the most acclaimed titles are average quality. Without fail, every single one is plagued with the same problems. Be it having too much story, too many cutscenes, too much dialogue, braindead button mashing gameplay, vapid unlikable characters, too much focus on MUH WAIFUS, or any other myriad of problems. It's embarassing trying to play through Xenogears or Chrono Cross.

The only ones I've ever considered exceptions are the Mario RPGs. It's a wacky plumber who eats mushrooms, how can you shove a heavy story into that?

>> No.5303243

>>5303241
REEEEEEEEEE oh we're in an unpopular opinion thread.
do go on.

>> No.5303248
File: 577 KB, 320x224, Comix_Zone_SMD_019.gif [View same] [iqdb] [saucenao] [google]
5303248

>>5303234
Yeah and I never cared a ton for Nintendo first party or RPGs. It's still an awesome system but the Genesis library is better for my tastes. I don't like either Sonic or Streets of Rage though ironically.

>> No.5303253

>>5303241
You not liking something doesn't necessarily make it bad. The things you list as flaws are some of the features fans of the genre enjoy most about it. There's nothing wrong with either outlook.

>> No.5303256

>>5303253
guess what thread youre in buddy

>> No.5303261

>>5303241
i used to like JRPGs but i can't waste my time on them any more
what a pointless genre
select attack to attack
wow

>> No.5303270

>>5303256
Just poining out the fallacy, also it's hardly unpopular lol

>> No.5303273

>>5303270
>literally calling somebody out in this thread makes you an idiot.
just saying.

>> No.5303289

>>5303253
Someone liking it doesn't make it good, nor does it mean it's good for video games. Liking different gameplay aspects I understand, but wanting more story and more cutscenes just feels wrong, no matter the genre.

>> No.5303294

>>5301346
You are correct

>> No.5303295

>>5301351
Imo Random Encounter mechanic works as long as you are actively seeking something out of them, be it special items for crafting or gil/gems or quest rewards.

Unfortunately older Jrpgs barely cared about those or had a hard time to implement them...

Also properly made game with random encounters ramps up the difficulty if it's balanced around them, i.e. you cannot overpower the enemy and need to strategize accordingly.

>> No.5303296

>>5303289
That's because they're things you don't like. But what's "good for video games" isn't based on your personal likes.

>> No.5304151

>>5286632
>Sonic after 1 is awful
Explain when 2 and 3K exists?

>> No.5305368

>>5304151
Street Fighter 1 is also pretty bad.

>> No.5306681

>>5284934
It's just as good as the first DKC.

>> No.5307379

>>5284945
This, fuck all the dkc haters.

>> No.5307408

I remember in my birthday I invited all my school buddies and they were all excited to play DKC. I have had it for a while at that point so it wasn't new to me, but it was the first time seeing it and playing it for real and their faces were priceless.
A Sega fanboy friend of mine also converted to SNES and sold his MD to get one when I lented him my SNES once I went on a vacation and he could actually enjoy the system at home for a month. His older brothers (18+ guys) got really hooked on DKC 1, 2 and 3. I remember they got everything unlocked. I never cared to unlock the secret world on 3, and couldn't get to every level of 2's lost world either.

>> No.5307423

>>5285772
LINK ME UP ON THIS BELZEBUB MOD

>> No.5307878

Dragon Warrior 1 is barely better than Hydlide. Both are almost entirely nothing but grinding, and both are legitimately bad games with no strategy

>> No.5307885

Anything older than Zelda 1 isn't really worth playing as the vast majority are arcade style score attacks

>> No.5307892

>>5298157
I miss instruction booklets. One of my favourite things as a kid was flipping through them to see the rogues gallery.

>> No.5307902
File: 31 KB, 265x377, Ultima_IV_box.jpg [View same] [iqdb] [saucenao] [google]
5307902

>>5307885
You are astonishingly clueless about video games.

>> No.5307903

>>5307902
I have never played a pc game from that era

>> No.5307908
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5307908

>>5307903
Yeah, you haven't played a great many games lol.

>> No.5307910

>>5307908
I was mostly thinking about console stuff. To me the atari's pretty much completely worthless, along with anything early NES

>> No.5307916

>>5307910
>I was mostly thinking about console stuff

Hence my mocking you for sounding like an ignorant twit and the poster child for a the console baby archetype.

>> No.5307917
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5307917

>>5301351
Going slightly off the topic of random encounters, I disagree that resource management in general is a "shitty detail". It's very important both flavor-wise and mechanically for things like dungeon crawlers, because it adds another layer of challenge to games where the combat might otherwise get too repetitive without other threats. It also means you need to think a bit more about inventory management and planning before leaving a town. That might sound autistic to some people, but it's a detail I enjoy, and allows for a few more complexities in circumventing the added challenges (like obtaining equipment that slows your hunger, or weapons that don't break) and adds a "panic factor" when you're out of food/ammo/mana/potions and you have to survive.

>> No.5307923

>>5307916
yeah okay whatever grandpa, go on and tell me about how some pc from the late 70's was the best platform ever

>> No.5307932

>>5307923
Hey man, you're the one who said you thought everything pre fucking Zelda is worthless, I'm just finding it funny.

>> No.5308114
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5308114

>>5307423
Google it?

It adds a lot of quality of life features to diablo 1 and makes it playable on modern PCs without fucking around with a bunch of shit.

>> No.5308167

>>5284830
Retro games are only worth playing if you can't afford new games because roms are free.

>> No.5308170

>>5308167
Go back to Fortnite, Jimmy.

>> No.5308180

>>5308167
Sure, I'll bite.

I'd say that most retrogames aren't worth playing if you don't have nostalgia for them. I'm saying this from personal experience. I've tried playing great games from the SNES era that I didn't play growing up. I have no nostalgia for them so they just feel like old, clunky games.

>> No.5308215

>>5284830
Zelda is a shit series.

>> No.5308374

>>5308180
Idk man, I've played games from before my time that I found really engaging and unique.

>> No.5308398
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5308398

>>5308167

>> No.5308402

>>5308167
How do you explain the kids who insist in real hardware and spend as much or more on a 20 year old cart than they would some modern game?

>> No.5309165

>>5284830
>Donkey Kong Country's pre-rendered graphics make it look like a tacky crappy mess, it shows all the actual problems with pre-rendered sprites and why devs shouldnt be lazy and should actually make sprites themselves, not just screenshot 3D models.
I completely agree, especially on the GB DK games. It was probably a lot more impressive at the time, but actual sprites had a lot more character and were a lot more readable because they were hand made to be recognizable.

>> No.5309171

>>5285031
Yep, with the tools at the time it would've probably been way more work.

>> No.5309269
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5309269

All Nes Castlevania games are fucking shit. Imprecise control mid air, annoying enemies and bullshit level design decisions makes the experience infuriating.

And i fucking love Castlevania

>> No.5309281

>>5309269
>opinion discarded

>> No.5309354

>>5309269

The epitome of human trash.

>> No.5309429

>>5305368
?

>> No.5309637

I like Atari 2600 games, I love the minimalist aesthetic they have, and sure they are simple, but I find them more fun than some smartphone games.

>> No.5309853

It's possible for a game to be hard to the point of being downright terrible.

>> No.5310132

Most casual phone games are basically just arcade games with snazzier graphics

>> No.5311873

Excitebike is extremely boring

>> No.5312031

>>5284830
Console games had no fucking reason being relentlessly hard.
I know arcade games had to be hard to make money but the whole fucking point of a console back then, besides not having to slip a coin every 5 minutes to play your fav game at home, would be to play the game with no restrictions.
Games like ninja gaiden were in fact harder on the famicom, of course the mario titles, sonic titles and most games that "survived" to this day werent that hard but the games that are disticntly from that era, holy fucking shit, unjustly hard.

>> No.5312049

>>5309853

Difficulty =/= bad game design.

A game being so easy to the point of being terrible is much more frequent than the other extreme.

>> No.5312058

>>5312049
>Difficulty =/= bad game design.
I get that but sometimes a game can just go too far with it

>> No.5312068

>>5312031
Another opinion:
Most games on the genesis looked 8 bit. Why? shit taste in color palete. Some games in the genesis look more bland and gray than super castlevania IV. At least the snes, neo geo and pcegnine had the decenncy to use brighter more contrasting colors and hardly ever used puke green, shit purple or dubious brown.

>> No.5312162
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5312162

>> No.5312165
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5312165

>> No.5312181

>>5312165
Prime is not retro.

>> No.5312191

>>5312181
thief is superior to both. also castle wolfenstein have better stealth than mg and mgs.

>> No.5312193

>>5312191
oh my god nobody cares about thief or castle wolfenstein but you

>> No.5312194

HOW DOES IT FEEL LIKING A SHITTY STEALTH SERIES MGFAGS?

>> No.5312196

>>5312162
>>5312165
I see this is a new wave of trolling attempts
>first image is fucking Doom
>second image attempts to recruit features into the Metroid series that were never there

>> No.5312203

>>5312193
>>i dont care about good stealth games
zoom zoom zoom

>> No.5312204

>>5312196
t.mgsbabby

>> No.5312209 [DELETED] 

>>5312068
Is this a joke? One of the most widely known facts and the most major point of contention was that the genesis has only 512 colours while the sense has over 32,000 and the neogeo similar. That's considered one of the main weaknesses of the genesis despite being significantly faster. You can see this more basic colour in practically every game, it has little or nothing to do with "choosing the wrong palette", it has to do with that it has colours more like the 8-bit NES.

>> No.5312212

>>5312068
Is this a joke? One of the most widely known facts and major discussion points was that the genesis has only 512 colours while the snes has over 32,000 and the neogeo probably similar. That's considered one of the main weaknesses of the genesis despite being significantly faster. You can see this more basic colour in practically every game, it has little or nothing to do with "choosing the wrong palette", it has to do with that it has colours more like the 8-bit NES.

>> No.5312217

>>5312191
Doesn't matter. Prime is not retro. Keep your shitty image out.

>> No.5312225

>>5312217
keep defending your movie games kojidrone

>> No.5312247

>>5312162
>>5312191
>>5312203
>>5312204
>>5312194

You've spent like 3 days without your usual shitposting, is that a new record?

>> No.5312260
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5312260

I hate these threads. Nobody who posts an unpopular opinion in these threads doesn't know they're unpopular, or believes that everyone else is wrong. Yet someone always pipes up with "WHAT YOU'RE A FUCKING RETARD."

>> No.5312270

>>5312247
tell me what mgs has over thief.

>> No.5312338

The zelda tier are as follows:

Link's Awakening > BoTW > Windwaker > OG Zelda > nintendo 2d zeldas > cdi zeldas > all other 3d zeldas.

>> No.5312342

>>5312338
That's not unpopular.

An unpopular opinion would be that LA sucks dick. Because it does. The only reason you like it is because it has a waifu.

>> No.5312350

>>5312342
Trap sprung, you think video games have any value.

>> No.5312453

>>5285575
Nah, zelda and donkey kong country are the best

>> No.5312873
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5312873

It's funner to talk about old games and watch videos on them than it is to actually play them.

>> No.5312896

>>5284830
Yeah, I always thought it looked super ugly, even when nintendo power kept sending those annoying marketing VHS over the fucking game.

>> No.5313048
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5313048

>>5312873
This is the case most of the time, until you're in a comfortable scenario with someone you like that also enjoys them. Then you can pick a single one, instead of swapping back and forth between playing the first few minutes of whatever rom every other moment, and actually enjoy yourself.

>> No.5313245

>>5284830
If you play DKC with raw pixel output it always looks like trash, but with proper color correction and CRT scanlines the graphics look much better and more cohesive.

Don't take retro games out of context of the displays they were made for and form opinions based on emulator appearance. That's the main reason why people think the N64 is ugly as hell when in reality it looks fine when displayed and emulated accurately.

>> No.5313615

>>5313245
I've seen that game running on a CRT and though it doesn't look quite as bad, you can still tell it's early shitty looking CGI that they turned into sprites and it's always reeked if laziness to me.

>> No.5313896

>>5308402
Hipsters.

>> No.5314180

>>5284830

>OP's garbage opinion makes him look like a tacky crappy mess, it shows all the actual problems with bad taste and why anons shouldnt be lazy and should actually play games when they were released, not just shit on easy target old games because they don't look as good as modern graphics.

>> No.5314189

>>5313615
ohohohohohoho

>> No.5314207

>>5314189
I know you think I'm trolling, but I honestly have never understood why anyone thinks that 90's Rare CGI looks good. Put beside quality hand drawn spritework it will always look like garbage to me.

>> No.5314219

>>5284830
>>5284983
agree


>>5285108

nah


Mine:
-Megaman X is mediocre
-Castlevania Symphony of the night has some nice effects, but the underlying artwork is drab, the music is hackneyed and derivative, and it's just not fun to play
-The Rare 3d platformers on N64 are not good
-CRTs are a waste of time and money

>> No.5314223

>>5314207
a shitload of work and TECHNOLOGY went into it. it has more frames of animation than the average game from the time too

>> No.5314224

>>5314219
All shit, ignorant opinions, although I somewhat agree about SOTN.

>> No.5314441

The SNES sound chip fucking sucked.
3rd party devs fucking sucked at using Mode-7
Most of the SNES library is shovelware trash.

>> No.5314451

>>5314441
All shit opinions, you probably don't even know what mode7 really is.

>> No.5314581

>>5309637
I agree, but one thing I think Atari games would benefit from is a better way of keeping scores and competing with other players. Activision Anthology on the Game Boy Advance recorded your scores and an achievement system based on the old patches you could get through the mail, and that added a lot to the gameplay.

One pipe dream of mine is some future FPGA 2600 implementation adding an optional Internet-based scoreboard system that could be sorted by things like geographical area (I think the RetroUSB AVS has a more basic system along those lines).
>>5314441
I prefer FM overall, but the Super Nintendo's sound chip was really nice. It sounded like an '80s sampler but with even more lo-fi character.

>> No.5314616

>>5314219
95% of CRTs are free, but oh they are so much more expensive then your $300 HDTV. what a well thought out opinion.

>> No.5314709

>>5314441
It's one thing to have an unpopular opinion. It's another to be objectively wrong.

>> No.5314793

>>5314223
Work, TECHNOLOGY and frames don't necessarily make for appealing art though. You're welcome to enjoy it, but tomy it's dog shit.

>> No.5314956
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5314956

>Post your unpopular opinions that you have
I believe this shit so much in the 90's

>> No.5314968

>>5313615
>reeked of laziness
Then you’re retarded. Simple as that.

>> No.5315386
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5315386

>>5309269
This but big unironically

While I'll admit the jumping and hard lack of air control adds a level of difficulty to the game in that you have to strategize as a player, I've been irreparably burned from situations I couldn't avoid so often that it feels like it's because the devs didn't do their due diligence that I have to do mine for every little action I take.

>> No.5315495

Modern games are good.

>> No.5315587
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5315587

>>5315495

>> No.5317074

High Score based games are the best kind of games.

>> No.5317080

>>5312873
Now how old is that? Because it had to have been made before WoW Classic got announced, which is coming out in Summer btw.

>> No.5317424
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5317424

>>5314968
Say what you will, making crappy looking CG models (even if it takes a long time) and then using them to make sprites comes off as shitty and lazy looking compared to good hand drawn art.

>> No.5317450

>>5312342
I agree. LA has a terrible, annoying to traverse overworld that bogs down the entire game by a huge amount.

>> No.5317458

Gonna post a rare positive unpopular opinion: Yoshi's Story is fucking fantastic despite being piss easy and super gay. Don't care for Yoshi's Island though

>> No.5317463

>>5317450
I tried most of them but WW and Link's Awakening were the only Zeldas I liked enough to play all the way through. Funny that

>> No.5317504

>>5317463
Funny, LA and Oracle of Ages were probably the only two I played and didn't finish. And Oracle was less because I didn't like it and more fatigue from playing both Oracles back to back.

>> No.5317537

>>5317504
I think tge series just never did a ton for me in the first place. LA was the first I played and I had little else and time to burn. Wind Waker was just such a beautiful world I kept pushing through to see everything. Though to be fair I dropped it at the final dungeon when I realized it was all rehashes of previous dungeons stuck together. Allthe others I tried, LttP, both oracles, OoT, MM, MC and LBW I got bored after just a couple dungeons and never went back.

>> No.5317564

>>5284830
Mega Man 2 is shit and every MM game since it has only been an improvement.

>> No.5317574

George Wood was right. If you do not get this amazing generation of Donkey Kong madness, you are stupid.

>> No.5317583

Shinobi 3 is shit and easily the worst of the series and is a clunky, easy game thats padded to shit but since it looks/sounds amazing and has a lot of mechanics people praise it.

>> No.5317731
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5317731

Reptile, Ermac and the like were all better as a palette swapped ninjas than the more creative designs that came post MK3.