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/vr/ - Retro Games


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File: 11 KB, 512x384, Off_DizzyDownTheRapids_Spectrum2.png [View same] [iqdb] [saucenao] [google]
5235812 No.5235812 [Reply] [Original]

You'd think especially with all the Euro retro home computer games that some people would do speed runs of Jet Set Willy or Dizzy or stuff like that.

>> No.5235817

>>5235812
Lot's of reasons.
But I think it mostly falls on the combination of popularity and accessibility.
If only a small percentage of people played a game,
there will be significantly less people willing to run it.

>> No.5235839

Speedrunners are lazy and know most of the audience is only aware of/interested in console games so they rarely want to venture outside their comfort zone.

>> No.5235841

Nintendo fanboys are sperglords and speedrunners are autists. It makes perfect sense really.

>> No.5235846

>>5235839
Yeah they'd rather play the mutilated NES Double Dragon even thought the arcade game could just be played on MAME instead. They're all about picking the most popular stuff to get views and donations, and making easy games hard instead of just playing hard games.

>> No.5235860

Half of those Euro home computer games aren't even beatable and often just crash when you get to a certain point.

>> No.5235876

I honestly would love to see a speedrun of the Amiga versions of the Shadow of the Beast trilogy. That would be fun to watch.

>> No.5235879

>>5235846
Usually you need to play on the original console and not an emulator for a record to be recognized.

>> No.5235883

>>5235879
Ignorant, there are many 1:1 arcade ports. GnG has one for the PS2 in a collection. Yet they play clearly downgraded versions cuz muh NES muh memes!!

>> No.5235892

Because they're plebs.

>> No.5235894

>>5235812
>How come speedrunners are almost exclusively focused on console games?
They don't. You're just someone else who doesn't watch or care about speedrunning and came here to shitpost about it.

>> No.5235895

>>5235812
Universal hardware the software is running on. Home computers have differences that creates a different gameplay experience every time. Its a big reason why real speedrunners don't use emulators. But many speedrunners do play on PC anyway, but it doesn't get as much respect. Cheating is easier on PC too, you could use cheat engine to make the game 0.05% faster and people wouldn't notice. If someone reviews the footage you claim its a glitch with the hardware.

Maybe someday people will create very specific speedrunner machines just for old PC games.

>> No.5235896

>>5235846
>Yeah they'd rather play the mutilated NES Double Dragon even thought the arcade game could just be played on MAME instead.

DD1 is honestly pretty trash. I'd rather play the NES game. Or 2.

>> No.5235897

>>5235883
None of the capcom ps2 ports are arcade accurate, actually

>> No.5235921

>>5235897
They're recoded from scratch and aren't emulated so this shouldn't be surprising.

>> No.5235930

>>5235895
That's something I've always wondered. My PC hooked up to a monitor runs at 60Hz by default, when hooked up to the TV it's 59.93Hz. I could imagine loads of games treat the slower speed as 60 and just run a tiny bit slower than they should but I've never tested it.

>> No.5235937

Here's an idea: You do it.

>> No.5235942

It's simple. Popular games attract speedrunners. Microcomputer games aren't popular (mostly because they're total shit), so they don't attract speedrunners.

>> No.5235946

>>5235812
Because no one gives a shit about Eurotrash.

>> No.5235951

>>5235846
It's also easier to set up the stream with.

>> No.5235954

>>5235937
that's...actually not a bad idea. OP or whoever can fill that niche.

>> No.5235978

>>5235951
Complete bullshit. The reason nobody streams European games is because:

1. 80% of speedrunners are from Burgerstan and practically every NTSC home computer game is a complete pile of rubbish compared with PAL stuff. You only need look at NTSC C64 games to realise just how pathetically lame and shitty that burger game developers were. This was also true of the Amiga.

Really, burgers? What is this, I don't even.

https://www.youtube.com/watch?v=FZk5GGtvjr8

https://www.youtube.com/watch?v=-fkI8V-j9rc

Europeans made actually playable stuff; Ameriblobs made nothing but really, really boring simulators, dungeon crawlers and tonnes of horrible shovelware and useless shareware.

2. None of these speedrunners know anything outside Japanese consoles; they all play the same handful of lame console titles over and over that everyone already knows all the cheats to and they can make themselves look real smart and savvy by reading some walkthrough on GameFAQs.

tl;dr speedrunning is dominated by Amerifats who have no clue that any countries other than Japan exist outside their Third World nation

>> No.5235980

>>5235946
>be burger
>be limited to Never Twice The Same Colour garbage
>autism: rising
>nonexistent demo scene
>cracking scene disappeared by the end of the 80s

>> No.5236016

>>5235978
How much salt can one post contain?

>> No.5236058

>>5235978
That conversion of IW didn't suck because it was made by Americans, it sucked because Quicksilver were a shitty developer.

>> No.5236063

>>5235883
what does this even mean. didn't you see the world famous donkey kong guy got stripped of all his shit cos it turned out he was playing on mame

because obviously if you emulate it can't be guaranteed you didn't hack

>> No.5236069

>>5236063
which btw is the answer to op's question too

>> No.5236091

>>5235812
Why do speedrunning anyways? It's a stupid hobby followed by horrible people

>> No.5236096

>>5235812
>Jet Set Willy or Dizzy
Maybe, I don't know, because those games are fucking garbage?

>> No.5236532

Same reason everyone remembers jrpgs but not crpgs

>> No.5236536

>>5236532
>Ultima
>Wizardry
>Might & Magic
>SSI Gold Box games
Derf.

>> No.5236539

>>5235980
No one gives a shit about your social scenes. Provide a list of games anyone should care about speedrunning

>> No.5236543

>>5236536
People don't remember those, retard.

>> No.5236546

@5236543
I wonder when mentally ill weebs like this guy will ever realize that JRPGs exist entirely because they got the idea from Ultima and Wizardry.

>> No.5236557

>>5236546
And they were able to improve and innovate on the concepts introduced by Ultima and Wizardry. Due to said innovations many of these JRPG series (Dragon Quest, Final Fantasy, etc.) still continue on to this day, meanwhile Ultima and Wizardry are dead because they didn't innovate or adapt.

>> No.5236559

>>5236557
Meanwhile, in the real world, JRPGs are still in the 80s and use Ultima-style interfaces while WRPGs have evolved into many new direactions since the 90s.

>> No.5236567

>>5236546
And modern cars exist entirely because of the model a, a sub 20mph vehicle that required a dangerous hand crank starter and was entirely unreliable(a ford tradition that continues to this day).

>> No.5236568
File: 441 KB, 1600x1200, 1444528676848.jpg [View same] [iqdb] [saucenao] [google]
5236568

>NES game
>just buy an NES and a controller
>maybe the 72pin connector needs replacing or something but that's it

>Eurotrash computer (Spectrum, Amiga, ETC)
>need to preform extensive repairs, replace dead chips, etc
>buy an expensive third party joystick, probably have to fix that too
>also need a tape deck, that's definitely going to need fixing
>wait 10 minutes for the game to load before you speedrun it
>may need to track down old hardware upgrades and ram expansion to make games run better / run at all
>game is shit

>> No.5236569

jrpg and wrpg are fucking garbage.
stop fighting about which is the least shitty of the two.

>> No.5236570

>>5235812
>dizzy
>fizzy
>twizzy

Why are all bong games named like this?

>> No.5236571

>>5236546
All I said was that people don't remember them, idiot. They don't. It doesn't matter what those games contributed.

>> No.5236618

>>5235879
Wrong. Speedrun.com accepts any platform - emu or OG hardware- as long as the game exists on it, although obviously the tables are separated as such

>> No.5236620

>>5236557
>And they were able to improve and innovate on the concepts introduced by Ultima and Wizardry.
Might have been true in the late 90s. But at this point, the main difference is corporate success and better brand management. Where the owners of Wizardry and M&M both wound up bankrupt and defunct, Square merged with Enix and kept going. This was due only in part to Wizardry and M&M not being as popular on the scale of Final Fantasy (although again, the popularity of FF is as much due to marketing and higher production values as actual "innovation." Wizardy and M&M are innovative games that look like shit).

Classic Final Fantasy effectively died around the same time as Wizardry and Might and Magic (early 2000s). Whether you think the new games are good or not, everything since Final Fantasy X has been Final Fantasy in name only. Meanwhile, western RPG franchises seem to be successful but have shorter life cycles (Dragon Age, Mass Effect, Deus Ex, Divinity Original Sin, Witcher). The only really long-running WRPG franchise I can think of that's potentially still alive is Elder Scrolls.

>> No.5236623

>>5236568
>also need a tape deck, that's definitely going to need fixing
You know you can just use your PC's sound card to load and save files on a Speccy.

>burger education

>> No.5236627

>>5236623
stfu I'm trying to be right

>> No.5236628

>>5236569
you're fucking garbage
stop choking on so many cocks or find somewhere else to post.

>> No.5236631

>>5236628
your genre is garbage

>> No.5236636

C64 uses a proprietary tape deck, the Spectrums don't, it's just an ordinary audio cassette recorder. Also almost no 8-bit computer needs any memory expansion or other nonsense, that's not until you get into ECS/AGA Amigas. Practically all OCS Amiga stuff works on a stock A500 with 1MB of memory. Need storage? Get an HxC and throw away that caveman floppy drive.

>> No.5236643

>>5236623
Beats the good old days. I used to record as many games as a could cram onto C90 cassettes, indexing the counter timer for each game. You’d have to rewind the tape to the beginning, reset the counter, then fast forward to the correct time to find the game you wanted to play.

>> No.5236648

>>5236631
this thread is garbage except for the RPG discussion.

>> No.5236703

>Zee Ecks Spectrum fans
Hahaahahahah

>> No.5236723

>>5236618
Speedrun.com has nothing to do with that decision. It's decided on a per-community basis. Some communities allow emulators in their main leaderboards, some outright band them.

>> No.5236724

>>5236703
>t.Sneering C64 and/or IBM PC asshat elitist

>> No.5236725

>>5236723
*ban

>> No.5236789

Speedrunning began with Quake, a computer game, though.

Wtf are you talking about, OP?

>> No.5236810

>>5236789
>Speedrunning began with Quake
*screeches in revenant*

>> No.5236913

another /pol/ thread

>> No.5236924

>>5236063
>if you emulate it can't be guaranteed you didn't hack
if i wanted to cheat, i could change the rom and load it on my everdrive

>> No.5236929

>>5236618
>obviously the tables are separated as such
completely pointless, clearly only for real-hardware ownership autism.

>> No.5236962

>>5235812
european games were made by europeans which means they won't be fun or interesting to play

>> No.5236972

>>5236962
>european games were made by europeans which means they won't be fun or interesting to play

https://www.youtube.com/watch?v=OPge1O4TIYQ

vs

https://www.youtube.com/watch?v=ldGtivLUzu4

You Americans sure knew how to make a thrilling game. Not.

>> No.5236978

>>5236962
>What is Turrican
> What is Sweevo's World
>What is Dizzy
>What is the Jet Set Willy Series
>What is Fahrenheit 3000
>What is Elite
>What is Elite 2
>What is Draconus

>> No.5236995

>PC SPEEDRUN:
>LET ME JUST RELOAD THIS SAVE 6000 times during the run

boring as fuck

>> No.5236996

>>5236978
>What is Turrican
A mediocre Mega Man clone.

>> No.5237007

Nobody cares about eurojank

>> No.5237010

>>5236972
Who cares? Seriously, you had that shit only and only because no NTSC deprived you of access to Japanese console shooters.

>> No.5237012

>>5235812
>Speerunners platform of choice is console
>Speerunners are all ugly trannies

Make no wonder why Sony is kissing SJW as now, they know their audience.

>> No.5237025

>>5235812
Most gamers now act like console gaming is the only thing that exists.

>> No.5237045

>>5235812
computer games have a lot of random factors affecting the speedrun. having a certain hardware improves your time, installing a faster SSD improves your time, windows 10 decides to ruin your run by doing random ass background job, etc

unless your game is lighweight enough that the hardware hardly matters, the PC speedruns will be fringe as fuck

>> No.5237074

>>5236972
When is Yurop going to apologize for those C64 and Amiga Double Dragon ports?

>> No.5237138

>>5237074
Just chuckle and remind them that they never got the C64 port of the Simpsons Arcade Game (yes that one really was NTSC only).

>> No.5237168
File: 27 KB, 600x322, 812e934ebd19c7db9167d63ee2f83029a8c15bbe.jpg [View same] [iqdb] [saucenao] [google]
5237168

>>5237012
>transsexual and SJW are the exact same thing
Also, What about Longplays?

>> No.5237170

>>5236996
Turrican's protagonists are NOT robots tho.

>> No.5237185

>>5237045
>unless your game is lighweight enough that the hardware hardly matters, the PC speedruns will be fringe as fuck

It doesn't matter. Different hardware means different gameplay unless proven otherwise, and even then it's impossible to tell someone isn't cheating with some hack. The only solution is that PC speedrunners should do it in person on the same hardware like GDQ but obviously that's a fundamentalist sect that bans people who don't follow their religion even in their personal lives.

>> No.5237186

>>5235895
>you could use cheat engine to make the game 0.05% faster and people wouldn't notice
Believe me, the only thing that utilizes autism more than speedrunning is verifying the runs. They can and will count the individual frames on literally anything if they think for an instant you're cheating.

>> No.5237187

>>5237074
What's wrong with the Amiga Double Dragon port? From what I've seen, its better than the Atari 2600, both C64 and the Atari ST ports.

>> No.5237189

>>5235841
This

>> No.5237279

>>5237187
https://www.youtube.com/watch?v=6RDgt26Zcio

This is just a piece of shit made by copypasting the Atari ST source code onto the Amiga. There are no good DD home conversions, they're basically all terrible.

>> No.5237301

>>5237279
>all of them are terrible or bad
What about the Master System, Atari Lynx, Game Gear, and Sega Genesis ports of Double Dragon 1 and 2. Also, the NES version of Double Dragon 2 was decent.

>> No.5237305

>>5237301
Sticking strictly to DD1 (who the fuck brought up DD2?) the two Sega ports are probably the best ones but the Genesis DD still suffers from having a small cartridge ROM because it was made by an unlicensed developer without much money to play with.

>> No.5238239

>>5235812
Can't speedrun without cheating and savestates.