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/vr/ - Retro Games


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File: 47 KB, 640x448, Castlevania_Dracula_X_(NA).jpg [View same] [iqdb] [saucenao] [google]
5132175 No.5132175 [Reply] [Original]

Does anyone actually like Dracula X?
It seems to me that everyone just shits all over it.

>> No.5132181

Better than Bloodlines

>> No.5132201

>>5132175
It both blueballed anybody who expected a good port of a good game and at the same time failed to impress as an original effort since it rehashed a lot of existing material

>> No.5132209

>>5132175
Its decent. I thought out of all the 16bit Castlevanias it had the better bosses.

>> No.5132245

I like its art direction and music. Something off with the control though

>> No.5132251

Its okay but I understand why its not as popular as other 2D Castlevanias. It really does feel like one of those games you rent for a weekend. Just not up to par. I do have a nice copy of it in my collection though.

>> No.5132254

>>5132175
I liked it but if you compare it to IV or Rondo it's kinda weak. The Dracula fight is bullshit though

>> No.5132517
File: 214 KB, 256x224, draculax1433931567646.gif [View same] [iqdb] [saucenao] [google]
5132517

The western press did an awful job giving it a bad reputation as a "butchered Rondo port", something that's still echoed to this very day, I was reading a review of the new CV Requiem release the other day and they STILL call Dracula X a port of Rondo.
Western journos did 0 efforts into making it clear that Dracula X is in fact a different game, as far as they're concerned, it's just a port without Maria and that's why everybody should hate it.
I was meme'd about it for a LONG time, I avoided this game in the 90s, and it wasn't until the mid 00s that I finally emulated it, not expecting anything, and was blown away. The first level seemed like it was going to be a rehash of Rondo's first level (I must say, with more impressive visuals), but then it was completely different, harder too.
Whole game is new, all levels are new, all backgrounds and assets are new, half the bosses are new or re-designed, of course the final boss is also completely different.
I still like Rondo, IV and Bloodlines better, but Dracula X is still great, and along with X68000 akumajou dracula, the only really NES-style hard CV games of 4th gen.

>> No.5132537 [DELETED] 

It’s good. Kinda like the Smiley Smile of Rondo. The real shitty classicvania that deserves its reputation is the x68000 castlevania/castlevania chronicles. Now that is one shitty Caatkevania. Anons on here only like it because it is obscure and difficult so they can wank off to it as both hipsters and hardcore gamers.

>> No.5132545

It’s good. Kinda like the Smiley Smile of Rondo. The real shitty classicvania that deserves its reputation is the x68000 castlevania/castlevania chronicles. Now that is one shitty Castlevania. Anons on here only like it because it is obscure and difficult so they can wank off to it as both hipsters and hardcore gamers.

>> No.5132549

>>5132175
I'd like it if the controls weren't so stiff.

>> No.5132586

>>5132517
>bad reputation as a "butchered Rondo port"
well it is a butchered CD-to-cart conversion. The music, the plot, even the level setpieces, are reused with minimal modification. Even the team that did this has only done similar Game Boy ports or originals until then.

It's not the only game that met this fate around that time, and other cases are still referred to as ports of their original, not as "new" games, because that's what they are, they don't earn to be called a completely new game especially with how derivative they are. Valis IV, Super Variable V.G., Emerald Dragon, and the list goes on and on...

>Western journos did 0 efforts into making it clear that Dracula X is in fact a different game
Dracula XX, please.
In Japan Dracula X was THE Rondo on TG-16, and XX was the inferior SNES version.
Konami USA tried on purpose to market this as Rondo's replacement, they used the exact same name.

>> No.5132596

>>5132586
>even the level setpieces
Any examples? As far as I can tell, every single asset of every level is new, not from Rondo of Blood. Even the first level, which has the same burning city theme, is still 100% new assets and design.

>> No.5132598

>>5132586
>Even the team that did this has only done similar Game Boy ports or originals until then.
This is true for Rondo of Blood too.
The original team that did the NES trilogy never worked on Castlevania again.

>> No.5132703

>>5132175
it's a great game. technically...it looks and sounds better than super 4 or bloodlines. plays similarly to rondo...and although it has the same sprites it has totally different levels from rondo to make it still worth playing.

>> No.5132735

>>5132175
The problem with Dracula X is that it came out for Super Nintendo, a few years after Super Castlevania IV.

You can clearly see that people had high expectations.

>> No.5132741

The only thing I really liked about it was the soundtrack. Also, Dracula's fight is bullshit.

>> No.5132779

>>5132741
>final boss being a threat because of the knockback effect
They can just fuck off.

>> No.5132797
File: 2.94 MB, 1088x1771, setpieces.png [View same] [iqdb] [saucenao] [google]
5132797

>>5132596
Threw together something very quickly. there's others like the horizontal corridors with the armor knights attacking from above and from the side, falling through pits to reach secret levels, and of course the shared bosses.

My point is simply that Dracula XX is a derivative, alternate version of Dracula X: Rondo of Blood. It doesn't make sense to hail it as a completely original game.

>> No.5132819

>>5132779
Castlevania the Adventure also had pits of bullshit death, but even that fight with Dracula was less bullshit this. And the ending scene isn't even worth it.

>> No.5133060

It's a solid Classicvania. Doesn't feel more derivative of Rondo than every fucking Castlevania does of each other.

>> No.5133069
File: 100 KB, 350x336, 350.png [View same] [iqdb] [saucenao] [google]
5133069

>>5132517
>without Maria and that's why everybody should hate it.
Lets be honest. Maria is a tacky magical girl that serves as the game's easy/snooze mode and nobody should want her in their game.

>> No.5133132

>>5132797
The pic you posted shows that there's 0 shared assets, other than Richter and enemy sprites. The levels look completely new.
>>5133060
Agree with this.

>> No.5133148

>>5133069
no bully

>> No.5133168

>>5132797
Your logic is flawed as hell. "Inspired by" Rondo of course but it is in no way the same game

>> No.5133194

Not particularly

I'm not a fanboy, I like all the other 16-bit castlevania games (Rondo, Bloodlines, Super IV, X68k) except Dracula XX and Haunted Castle

>> No.5133767

It's better than most people give it credit for. I prefer it over Castlevania IV, but I do not like it as much as bloodlines or the PCE Dracula X.

>> No.5133786

>>5132175
It's better than most actions games of the era. If it wasn't memed as a "butchered port" it wouldn't have such a bad rap. The level designs themselves are 100% original and quite solid. That's what matters most. Best dracula fight as well

>> No.5133797

>>5132175
It's kinda hard dawg

>> No.5133803

>>5132175
It's great, just not as great as rondo of blood.
I like it better than super castlevania.

>> No.5133809

>>5132175

The control timing felt weird, and I grew up on NES castlevanias, so its not just 'hard mode.'

Also, the instrument samples sounded...kinda crumby when compared to CIV. it sounds like the engineering was rushed and they just did a tracker dump or something to a very generic soundfont.

>> No.5134053

>>5133767
>I prefer it over Castlevania IV
As everyone should. SCIV was a failed experiment and Konami went back to the classic formula after. Stop sucking that game's easy-mode, what-are-subweapons? omg-mode-7 dick.

>> No.5134054
File: 9 KB, 250x248, 1446637223855s.jpg [View same] [iqdb] [saucenao] [google]
5134054

What are the best Castlevania games? I've played a bit of SOTN, it was fun, but it was too open for me. I like having linear experience.

>> No.5134193

>>5134054
The first and third games for NES are the best ones to start with.

>> No.5134590

>>5134053
>SCIV was a failed experiment and Konami went back to the classic formula after.
Eh, not really.
No Castlevania ever went to the real classic formula ever again.
I mean ever since Simon's Quest you could see they would start experimenting, CV IIII plays like CV1 if you play as Trevor, but then after that, every CV game changed things around.
Castlevania IV has diagonal whipping, lets you change your trajectory mid-air, and lets you drop off stairs. But it retains the whip upgrades and the sub-weapon numeral ranks.
Rondo of Blood changed things even further, no diagonal whip but it added backflip jump, can change trajectory mid-air, can jump while on stairs (huge change), item crash, no whip upgrade, no sub weapon rank.
As for the diagonal whip, no other CV game did it quite like CV IV, but Bloodlines has diagonal-up whip, and X68K has diagonal downward.
I could go on and on but you get the idea. No CV was truly like the original Castlevania again.

>> No.5134608

>>5134053
>omg I hate mode 7!
such an NPC opinion. There's only like 2 or 3 mode 7 short parts on a game with 11 stages. The gimmick parts of Bloodlines were more annoying because they're longer.

>> No.5134626

>>5134608
What's the mode 7 parts anyway? the Golem boss? That was pretty cool imo.
Haven't played Castlevania 4 in a while, maybe I should replay it.

>> No.5135109

Some complaints about classic CVs are way overblown. Mode 7 for CV4 and the falling blocks in the abandoned mine. The falling blocks take like 2-3 minutes and aren't even particularly hard to dodge compared to the rest of the game, but you'd swear it was 15 minutes and there was no to dodge them.

Dracula X does feel more derivative of Rondo than most CVs do of other CVs. Death, Dullahan, Minotaur, Werewolf are exactly the same or very close to it.

I like Drac X a lot though. It has the best visuals of the classicvanias, the best bosses, and gameplay-wise isn't much different from Rondo. It feels a bit slower, but that's about it.

>> No.5135156

>>5134626
There's the part where you have to hang on a hook while the room spins around you, and another where you're crossing a pit on swinging chandeliers.

>> No.5135165

>>5132254
lmao of course you prefer the super easy pleb games.

>>5132251
>I do have a nice copy of it in my collection though.
of course you do, dadshit.

>>5132545
is this a joke? chronicles is fucking superb, you're just shite.

>> No.5135170

>>5132797
fucking a bunch of castlevanias have these things in ffs, it is a completely different game, you have e-celeb tier bullshit views.

>> No.5136507

>>5132517
>the only really NES-style hard CV games of 4th gen.
This. If you like the NES games, I don't see how you can hate this one,

>> No.5136512

>>5135165

Cringe.

>> No.5136513

>>5132545
> shitting on Chronicles
Anon just outed himself as utterly clueless

>> No.5136528

>>5135165
Literally the only people who think Chronicles is superb are internet bad-asses like you on this board

>> No.5136597

I do.

>> No.5136818

>>5136528
>Literally the only people who think Chronicles
Literally the only people who dislike Chronicles are Igarashi cucks.

>> No.5137514

I like it. It's fun to fuck around with. Richter's backflip even lets you skip chunks of levels.

As for the Dracula fight, just fucking duck. Ducking prevents all knockback, at least in Dracula X.

>> No.5137547

Where do I download a Rondo of Blood iso/whatever that works with the English patch found on Romhacking?

>> No.5139208

Just 1ccd this for the first time, but I took the low road after getting knocked down on level 3.

1ccing the high roads gonna be tough, the waterway level is a bitch. Still, 3 and Chronicles are harder classucvanias than this.

I wonder how it’s possible for people who played the game to call this a “port”.

>>5137514

Not doing that makes the Dracula fight as hard as people say it is.

>> No.5139216

>>5139208
>I wonder how it’s possible for people who played the game to call this a “port”.
Reading a lot of journos/watching youtube charlatans spout bullshit.

>> No.5139346

It was the best console Castlevania up to that point.

But it wasn't Rondo

>> No.5140456

>>5132175
The PC Engine version of this game is my favourite Castlevania game. The SNES port dumbed down the quality of the sound, which was one of my favourite aspects, so it's one of those games where the original doesn't compare with any other port.

>> No.5140460

>>5134054
Try out Rondo of Blood on the TurboGrafx-16/PC Engine.

It's the good kind of linear.

>> No.5141450

>>5132175
I love it personally, i don't think it is a butchered port, i like some of the arrangements on the SNES better (richter's theme and vampire killer to name a few ) but probably the biggest improvement on the SNES over Rondo is the sound of the whip hitting the enemies, i never got used to the *clink * the rondo version had compared to the *whipassssh * of the SNES