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/vr/ - Retro Games


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5115686 No.5115686 [Reply] [Original]

Was anyone else as autistic about 100% completion in this game as I was? Or any other game? (I'm not counting personal metagame challenges like low%, speed-runs, minimum A-presses, etc.)

>> No.5115697

>>5115686
Nope I have never been huge on 100% completion. To many games I want to play for me to try 100% on every game I only find myself needing to do it with games I really loved

>> No.5115708

>>5115686
Not in the slightest. Me playing a game enough that I finish it is a rare sign of quality. At least 90% get dropped along the way.

>> No.5115732

>>5115686
I'm like that with all my games. Might as well add Blue Potion in all 4 bottles, max rupees and max ammo for all C-items to your list.

>> No.5115882

I generally don't go for 100% completion in my games, that often just entails busy work.

>> No.5115896

>>5115708
This. Dropped Zelda by the way.

>> No.5115905

>>5115686
I see 100% as tedium in most games so I don't often bother. However I go full autism in other ways such as beating games at the lowest level, in the fewest number of turns, etc. And in the rare case that I do try to complete a game "100%" I do have my own personal requirements e.g. in Link's Awakening DX I would go through the color dungeon but warp out so I have the map completed but still have the option to keep the green tunic, I get all the seashells but not the level 2 sword, etc.

>> No.5115909

Nope, I've played most Zelda's and 100%'d exactly 0 of them. Oh you get +25 arrows/bombs before fighting the final boss, who the fuck cares even.

>> No.5115917
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5115917

Perhaps you have to invent all these challenges for OoT because the base game is so devoid of fun and content. Seriously each episode following the boy "adventurer" and his pals from Hyrule as they fight assorted villains has been indistinguishable from the others. Aside from the cartoonish imagery, the series’ only consistency has been its lack of excitement and ineffective use of repetitive puzzles, all to make magic unmagical, to make action seem inert.
Perhaps the die was cast when Nintendo vetoed the idea of a third party directing the series; Miyanoto made sure the series would never be mistaken for a work of art that meant anything to anybody- just ridiculously profitable cross-promotion for their annual "party games". The Zelda series might be anti-Sony (or not), but it’s certainly the anti-Spyro series in its refusal of wonder, beauty and excitement. No one wants to face that fact. Now, thankfully, they no longer have to.

>a-at least the platforming elements were good though

"No!"

The writing is dreadful; the exploration was nonexistent. As I played, I noticed that every time Link went to "explore" a largely empty world, Nintendo shoehorned in some repetitive puzzles to pad out the game. I began marking on the back of a Nintendo Power magazine every time I came to the same rehashed box pushing/lever pulling puzzles. I stopped only after I had marked the envelope several dozen times. I was incredulous. Nintendo's team is so governed by cliches and milking tired franchises ad nauseum that they have no other style of development. Later I watched a lavish, loving Let's Play of The Ocarina of Time by some YouTube manchild. He said something to the effect of, "If these kids are playing Ocarina of Time at 11 or 12, then when they get older they will go on to owning a Nintendo Switch." And he was quite right. He was not being ironic. When you play The Ocarina of Time you are, in fact, trained to play the same dull Nintendo rehashes decade after decade.

>> No.5115923

>>5115917
how many times are you going to spam this pasta?

>> No.5115926

>>5115923
It's a /vr/ staple

>> No.5115927

>>5115708
>>5115896
No attention span, the classic zoomer trait.

>> No.5115937

>>5115927
No, that's just called being smart enough to realize japanese games in general, but especially nintendo games are really bad.

>> No.5115939

>>5115937

>skyrim babby

>> No.5115942

>>5115939
All Elder Scrolls games except Daggerfall are also bad, try again.

>> No.5116941

>>5115917
Deh!

>> No.5116950
File: 150 KB, 1000x698, literally-fuck-you.jpg [View same] [iqdb] [saucenao] [google]
5116950

*blocks your path*

>> No.5116994

I was autistic about completing SOTN and getting every last item, map explored, etc

>> No.5117000

>>5115927
Not a zoomer at all and have plenty of attention for things I enjoy. I just have high standards for a game.

>> No.5117014

>>5115917
Is this based on that Harry Potter pasta?

>> No.5117031
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5117031

>>5115942

>> No.5117378

>>5115917
i love how the main meme right now on a video game forum is making fun of people for enjoying video games. it's such flagrant self-loathing

>> No.5117403

>>5117378
>making fun of people for enjoying video games
I think it is the absurd "Mouths agape/possibly screaming" photo that is what they are making fun of. I have never had a photo taken where I look that lame. Ever. But then again, the last video game system mommy and daddy bought for me was a nintendo.....in 1986. I wouldn't call the feedback self-loathing, but an honest observation about odd odd it is that these grown adults have the most stupid looking face possible, and that they are acting like women by trying to emulate the next person. The only time in my ife I have ever had my mouth open that wide was so a dentist could remove my wisdom teeth, otherwise I go out of my way to keep bugs out by keeping it closed. The big difference may be that I have purchased every video game system I have ever owned aside from the aforementioned NES, and I was nearly 10 years old. I guarantee I didn't act that goofy.

>> No.5117419

Not really.

>> No.5117424

>>5115686
you can beat the race by accepting, then going to the temple of time and going back in time, then waiting seven days at the finish line

>> No.5117425

>>5117424
and if you didn't figure this out by yourself and had to be told by me, then not only did you not 100% the game, but you never ever will you puzzle spoiling baby

>> No.5117464

I am autistic about 100% completion in pretty much every game. It is why I can't stand most old games, too many hidden secrets and visible counters telling me I missed something. I hate Doom because I cannot stand 1994 PWADs where I need to search for armor bonuses stuck behind some invisible wall.

Is it arbitrary? Probably. Yet I can't stop myself from getting bothered by all of this stuff. And thus why I easily get miserable with any games that show me stats saying I missed something.

>> No.5117470

>>5115942
>Daggerfall
>Not Arena
Daggerfall is really shit anon. You constantly fall through the world, poison never communicates when you are poisoned, and the entire game is one giant daunting maze that never seems to want to end.

>> No.5117479

>>5117403
half the pictures aren't even the :O face. acting like going :O is some kind of degeneracy is an even sillier reason to make this such a big meme. and yes, it's explicitly relevant to enjoying games. it's why op used it at all

>> No.5117930

>>5117031
He doesn't say that.

He says "Stand up. There you go. You were dreaming".

Heard that sentence enough.

>> No.5118561

>>5115686
Spyro and Ape Escape and Mario games are the only retro I bother getting 100% on. Spyro 2 I get 100% normal save, 100% fireball save.

>> No.5118571

>>5115917
>that 5 years later pic
I appreciate the idea, but wouldn't it be more fun if he had a pic of him as a kid receiving an SNES or something? The Wii U isn't even that old at all.

>> No.5118601

It’s enough for me just to get all missables these days. That way I at least know I could theoretically 100% it if I want.

>> No.5118614

>>5117464
you should try playing turok 2

>> No.5118701

>>5115896
>>5115909
Zelda games are rarely simple to actually 100% in any meaningful sense.

>> No.5119152

>>5117378
I made that face once when playing peek-a-boo with my 18 month old toddler to make her giggle. I've literally never made that face about receiving a gift of any sort.

>> No.5119161

>>5117479
The theme apart from faggy gape face is adult men reacting like children over a gift.

>Top second from right
He's acting like the N64 kid.
>Middle left
"Parents make me feel like a kid"
>Middle second from right
This is just smug fag face, which is basically just one step removed from faggy gape face.
>Middle Right
Retarded staged photo over childlike excitement recieving Nintendo Switch. Mouth is technically agape in this one, too, although it's not exactly the faggy gape face present in the other pictures.
>Bottom right
Again with the "just like I'm a kid" theme. Admittedly this last image seems crammed in to get the image proportions right.

>> No.5119185

>>5115686

I've really grown to hate full completion achievements. As if a pat on the back is worth all the hours of grinding that full completion takes. Worst of all if it needs to be done on different playthroughs or DLC. It's a shitty way to force replay value, and isn't worth anything to you once you have it other than probably hating the game and never touching it again.

>> No.5119189

>>5115917
bottom-right probably has had more pussy than the entirety of 4chan combined.

>> No.5121306

>>5115686
yes and this probably ruined a lot of games for me
to tempted to look up a guide so I don't miss anything

>> No.5121347

>>5121306
This used to be me. I was so autistic about maybe missing some pointless thing that probably wouldn't even make a difference in the long run. These days I don't care as much anymore, largely because modern games tend to have such a ridiculous amount of collectibles that it's crazy to try and get all of them. Comparing, for example, Tales of Vesperia (PS3) to Tales of Phantasia (SNES) already adds so much pointless things like missable skits, achievements for every major boss battle, tons of pointless sidequests and collectibles, etc.

Ironically, having more to collect makes me less motivated to collect it because it feels less meaningful to do so. And it usually is, too. I didn't get any satisfaction from collecting the letter scraps in GTA V but maxing my hearts in OoT did.