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/vr/ - Retro Games


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5107113 No.5107113 [Reply] [Original]

Was this a better rpg than final fantasy 7? Me and my friends would always debate this at school. Curious to see what opinions are out there

>> No.5107116

4/10. Obvious trolling but will still get replies.

>> No.5107135

Mario games are the best RPGs. You play the role of Mario.

>> No.5107138

>>5107135
Well, Super Mario RPG and Paper Mario are RPGs.

>> No.5107148

Well do you prefer a game where you have to learn how to fight enemies and pull off manouvres with coordination and agility getting better throughout the game, or do you prefer one where you use a menu that says "attack" and watch your character "attack" the enemy, and the game's idea of you "getting better" is selecting this menu option thousands of times so you get "experience points"?

>> No.5107150

>>5107113
FF7 is much simpler and more mind numbing than Zelda.

>> No.5107152

>>5107148
with OoT's difficulty, there's honestly not much difference.

>> No.5107209

>>5107150
>than Zelda.
not Ocarina. Maybe earlier Zeldas.

>> No.5107293

Who have I fapped to more, Link or Tifa

>> No.5107297

>>5107293
Trick Question. It was Rouge the bat.

>> No.5107318

>>5107113
FFVII is a better game but Ocarina isn't an RPG

>> No.5107332

>>5107293
Tifa is a sloot and Yuffie is better

>> No.5107335

>>5107293
Link x Tifa, have both at once

>> No.5107336

>>5107318
>FFVII is a better game
Eh.
Is the Steam version of FF VII better with the loading times each time you have a random encounter?

>> No.5107337

>>5107335
based and redpilled actually.

>> No.5107343

>>5107135
Back in high school I had a kid unironically argue this.

>> No.5107418

>>5107318
Says you

>> No.5107452

Ff7 is great when its great but it has some really boring shit levels and dull mini games. But the good parts totally shit on Zelda oot

>> No.5107689

>>5107209
All zelda games are more complex than FF7. You're retarded, aren't you? FF7 is literally a long menu. It has no gameplay.

>> No.5107690

>>5107318
>FFVII is a better game
lmao

>> No.5107694

>>5107113
FUCK OP, you just reminded me of online forum debates of 'best RPG OOT vs FFVII' when I was a kid circa 2006. Simpler times.

>>5107148
I would've agreed until I did a 3-heart run of OOT and realised you can just hold your shield up and never take damage. The only thing that killed me apart from negligence was Ganondorf who can 1-hit kill you easily.

>> No.5107804

how can a person over 20 yo still enjoy jrpg?
I absolutely loved them when I was a kid but now even a sport game is more engaging than grinding through a shitty shonen plot

>> No.5107805

>>5107804
It's called mental retardation.

>> No.5107806

>>5107804
>playing rpgs for the plot instead of the math
doing it wrong

>> No.5107807

>>5107806
why would you play a JRPG for math? you know you can find better math elsewhere, right?

>> No.5107813

>>5107807
Plebs like you wouldn't understand.

>> No.5107819

>>5107804
>sport
the zoomer fifa 2018

>> No.5107821

>>5107819
and jrpg are even worse, get over it
>>5107813
t. final fantasy completionist

>> No.5107836

>>5107113
>Zelda
>RPG

The only Zelda that is an rpg is Zelda II. There is no discussion to be made here.

>> No.5107837

>>5107689
the shit people say on this site holy jesus

>> No.5107838

>>5107837
It's correct, though. All zelda games are objectively more complex than FF7.

>> No.5107842

>>5107689
Wrong. It also has cutscenes.

>> No.5110023

>>5107836
>There is no discussion to be made here.
wdytwa?

>> No.5110025

For RPG purists, not even FF VII is a real RPG.

>> No.5110034
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5110034

>>5107135
Fuck off. He can't even roll.

>> No.5110043

>>5107838
I don't think you understand what complexity is. Both games are sufficiently complex to make a discussion about which one is "more complex" meaningless.

>> No.5110047

>>5110025
good thing no one cares what RPG purists think.

>> No.5110176

I think Ocarina of Time is severely overrated, however good of a game it is. I've beaten it several times, completing it about half the time, but unfortunately my copy of FF7 freezes as soon as the dolphin jump happens on disc 1 every time.

>> No.5110235

>>5110025
Wouldn't RPG purists be /tg/ guys who believe the genre only belongs on the tabletop?

>> No.5110238

>>5110176
God I hate that fucking minigame

>> No.5111553

>>5107152
I'm playing OoT on original Wii virtual console right now, and you have the added difficulty that you can't "slow aim" with classic controller analog stick. Getting points in Horse Archery is fucking impossible.

>> No.5111559

>>5107293
Hello fellow Bisexual masterrace.

>> No.5112279

>>5111553
That sucks. I last played OoT on the 3DS and the gyroscopic aiming makes horse archery very doable.

>> No.5112285

>>5111553
the gamecube controller is much better.

>> No.5112292

>>5112279
Yeah, the issue is that the classic controller doesn't really do "slow" aiming by just moving it a bit. You move that anlog stick a bit, your aim jerks all the way in that direction. I'm sure I'll get it eventually, Like I did the normal archery game, but fuck me, it is WAY more difficult than it needs to be. I remember on the actual N64 back then I did a lot of manual aiming with aimable weapons, but with this pos controller, it is pretty much Z-targeting only.

>>5112285
So I've heard, if I had one, I would use one but alas I don't.

>> No.5113062

>>5110043
Your'e right, but the way complexity exists in them is completely different. FF tends to have tons of random, possibly hidden, stats and variables influencing things in combat and affecting how dialog plays out etc. and so is complex in that sense given all the stuff that exists in the game. But Zelda has vastly more dynamic world interaction, which makes walking up to things and pressing ACTION obviously the joke it is.

>>5107209
And how are the earlier Zeldas more complex than OoT by any metric? 3D Zelda in general is more complex and involved than 2D Zelda is.

>> No.5113423

>>5113062
>by any metric
heh, maybe if you had stuck with "dynamic world interaction."

>Number of non-boss enemy types
Link to the Past: 129
Ocarina of Time: 71
Legend of Zelda: 42
>Bosses
Link to the Past: 12
Ocarina of Time: 10
Legend of Zelda: 7
>Levels
Legend of Zelda: 18
Ocarina of Time: 14
A Link to the Past: 13
>Auxiliary Items and bottle contents
A Link to the Past: 31
Ocarina of Time: 28
Legend of Zelda: 13
>Sword Upgrades
Ocarina has 3 swords. One upgrade is a 2-handed sword.
Link to the Past has 4 swords. Upgrades increase length as well as damage.
Legend of Zelda has 3 swords, upgrades increase only damage.

One category I bet Ocarina wins is plot coupons and items like blue fire that serve no purpose whatsoever outside their one specific quest or puzzle. But I don't feel like combing through everything to categorize them appropriately.

>> No.5113474

>>5113423
None of those things have anything to do with complexity. Think about the physics, movement, combat, etc. You know, actual gameplay, as opposed to the literal volume of surface level bullshit.

>> No.5113519

Let's not forget OOT's almost linear design, horribly underused time travel mechanic, and general non-rewarding exploration.

It never feels like more than a cute almost-Zelda.

>> No.5113564

>>5113519
>he mad

>> No.5113971

>>5113474
you said "by any metric."
> You know, actual gameplay, as opposed to the literal volume of surface level bullshit.
Enemy variety is not "surface level bullshit." It's correlated with the amount of combat variety, which is, you know, ACTUAL GAMEPLAY as opposed to 3D walking simulation.

Just because the engine is more complex doesn't mean the game, the part you actually engage with, is more complex. The question is whether that amazing new complex engine and technology is actually used to implement a bigger, deeper game or if it's just bloat.

>> No.5113992
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5113992

>>5110238
fucking retard, its not hard at all!


on another note. ff7 seven is fun its got a nice campy edgy save the world im a schizo plus some crude humor and stuff on the side, with a bag of chips. its not meant to be taken too seriously, calm the fuck down everybody. oot it a simple, simple game with a below Tolkien tier plot that is kinda cool too. i like the time travel shit and the fun with combat. it was the first game to use that style of combat and movement mechanics, but its not an rpg. its an adventure game, its fucking clear as day. it also shouldnt be taken too seriously as its for children and teenagers, but its still fun to play. fuck you all have a good day

>> No.5113997

>>5113971
>the part you actually engage with
>implying character movement and combat mechanics are not the part of the game you engage with
lmao

>> No.5114083

OOT combat has less depth or action than even the first Zelda. Lock-on, shield up, take your turn, always one on one, always predictable. GL if you just wanna hit an enemy as you run past it.

>> No.5114887 [DELETED] 

>>5114083
>OOT combat has less depth or action than even the first Zelda.
Of course it doesn't.
>Lock-on, shield up, take your turn, always one on one, always predictable.
Oh, so you're stupid.

>> No.5114893

>>5114083
you're retarded lmao. there are all kinds of ways to do combat in OOT.

https://www.youtube.com/watch?v=xINau9v5Ii0

>> No.5115671

>>5113992
>ff7 seven

>> No.5115683

>>5107689
But it has a plot that goes beyond collecting shit then going to the castle.

>> No.5115712

>>5115671
FF7
FF7-2: On a Way to a Smile
FF7-3: The Kids Are All Right
FF7-4: Advent Children
FF7-5: Dirge of Cerberus
FF7-6: The Legend of Heroes
FF7-7: Shinra's Counterattack

>> No.5115721

>>5107804
There's some RPGs with decent stories. Just stay away from anything that Square or Enix made

>> No.5115813

>>5115683
What does that have to do with anything? Not only is FF7's plot for 12 year olds, the plot has fuck all to do with gameplay.

>> No.5115854 [DELETED] 
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5115854

Why didn't the "wizards" just cast themselves out of the dullest franchise in the history of movie franchises? Seriously each episode following the boy "adventurer" and his pals from Hyrule as they fight assorted villains has been indistinguishable from the others. Aside from the cartoonish imagery, the series’ only consistency has been its lack of excitement and ineffective use of repetitive puzzles, all to make magic unmagical, to make action seem inert.
Perhaps the die was cast when Nintendo vetoed the idea of a third party directing the series; Miyanoto made sure the series would never be mistaken for a work of art that meant anything to anybody- just ridiculously profitable cross-promotion for their annual "party games". The Zelda series might be anti-Sony (or not), but it’s certainly the anti-Spyro series in its refusal of wonder, beauty and excitement. No one wants to face that fact. Now, thankfully, they no longer have to.

>a-at least the platforming elements were good though

"No!"

The writing is dreadful; the exploration was nonexistent. As I played, I noticed that every time Link went to "explore" a largely empty world, Nintendo shoehorned in some repetitive puzzles to pad out the game. I began marking on the back of a Nintendo Power magazine every time I came to the same rehashed box pushing/lever pulling puzzles. I stopped only after I had marked the envelope several dozen times. I was incredulous. Nintendo's team is so governed by cliches and milking tired franchises ad nauseum that they have no other style of development. Later I watched a lavish, loving Let's Play of The Ocarina of Time by some YouTube manchild. He said something to the effect of, "If these kids are playing Ocarina of Time at 11 or 12, then when they get older they will go on to owning a Nintendo Switch." And he was quite right. He was not being ironic. When you play The Ocarina of Time you are, in fact, trained to play the same dull Nintendo rehashes decade after decade.

>> No.5115862
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5115862

>>5115813
Seriously each episode following the boy "adventurer" and his pals from Hyrule as they fight assorted villains has been indistinguishable from the other Nintendo platformers. Aside from the cartoonish imagery, the series’ only consistency has been its lack of excitement and ineffective use of repetitive puzzles, all to make magic unmagical, to make action seem inert.
Perhaps the die was cast when Nintendo vetoed the idea of a third party directing the series; Miyanoto made sure the series would never be mistaken for a work of art that meant anything to anybody- just ridiculously profitable cross-promotion for their annual "party games" and childish fighting franchise. The Zelda series might be anti-Sony (or not), but it’s certainly the anti-Spyro series in its refusal of wonder, beauty and excitement. No one wants to face that fact. Now, thankfully, they no longer have to.

>a-at least the platforming elements were good though

"No!"

The writing is dreadful; the exploration was nonexistent. As I played, I noticed that every time Link went to "explore" a largely empty world, Nintendo shoehorned in some repetitive puzzles to pad out the game. I began marking on the back of a Nintendo Power magazine every time I came to the same rehashed box pushing/lever pulling puzzles. I stopped only after I had marked the envelope several dozen times. I was incredulous. Nintendo's team is so governed by cliches and milking tired franchises ad nauseum that they have no other style of development. Later I watched a lavish, loving Let's Play of The Ocarina of Time by some YouTube manchild. He said something to the effect of, "If these kids are playing Ocarina of Time at 11 or 12, then when they get older they will go on to owning a Nintendo Switch." And he was quite right. He was not being ironic. When you play The Ocarina of Time you are, in fact, trained to play the same dull Nintendo rehashes decade after decade.

>> No.5115873

>>5115862
all this text over pointing out that ff7 is goofy shonen crap
jesus christ

>> No.5115874 [DELETED] 

/lit/ you are not funny , stop.

>> No.5115875

>>5115873
It is a pasta.

>> No.5115876 [DELETED] 

>>5115875
unfunny pasta from an unfunny board

>> No.5115880

@5115873
Tbh I clicked your post by accident, I didn't mean to dignify anything you said with a response.

Enjoy that (You) because it's the only one you're getting out of me today.

>> No.5115883

>>5115880
>makes a big scene about not giving someone (You)s
>still feeds him attention anyway as if that's any different
It takes talent to be this stupid.

>> No.5115887

>>5115880
You’re still giving somebody attention with that “@“, you faggot phoneposter
Blow it out your ass

>> No.5115893 [DELETED] 

/lit/ poster btfo

>> No.5115897

>>5107113
Yes defintely

>> No.5115907

@5115883
@5115887
Thanks for the (You)'s suckers. I'll try not to spend em all in one place.

>>5115893
What are you talking about? I won this thread.

>> No.5115915

>>5115907
Painfully unfunny.

>> No.5115931

>>5115915
>Painfully unfunny

I thought this thread was about OoT, not Conker.

>> No.5115938 [DELETED] 

>>5115907
/lit/ cant shitpost

>> No.5115963

>>5107113
Objectively yes

>> No.5116092
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5116092

>>5115938
stop giving him (you)s you fucking retard

>> No.5116110
File: 3.50 MB, 4000x5333, oot goat pic.jpg [View same] [iqdb] [saucenao] [google]
5116110

>>5107113
It's a 11/10 game and still holds up today. FF7 was already overrated garbage with shit gameplay when it came out, also literally "fuck me daddy I'm your sissy" shit.

Holy fuck it almost made me hate Japs, so degenerate and gay.

>> No.5116281

>>5116092
Sorry, can you ever forgive me anon-kun?

>> No.5116289

>>5116110
Don't be a fag hater. Besides both games are ultra casual anyway.

>> No.5116291

How can anyone enjoy this boring dogshit when Spyro the Dragon exists?

>> No.5116339

>>5116291
They aren't furries.

>> No.5117907

>>5116291
What’s that?

>> No.5117912

This game is such shit. It sucked in 1998 and it sucks now. I shouldn't have to explain myself, but here we go:

>gameplay consists of mostly walking through wide open fields and empty dungeons. In the 2D Zedlas each screen was designed to be filled with enemies, puzzles, items to find, etc. Now you literally just run around with barely anything to do. The occasional enemies you do encounter are taken down with Z-Targeting like it's babys first Zelda game.
>OOT has a complete lack of objective/storyline. The story consists of the Deku Tree calling you the chosen one for no fucking reason at all. Then Zelda tells you Ganondorf is up to no good (of course, Ganondorf hasn't done anything illegal yet) and for some reason Link listens to this stupid bitch. While listening to Zelda, Link gets the Spirtual Stones to open the Sacred Realm, BUT this is what Ganondorf wanted the entire time or something and he used this to get into the realm. Ok. So in listening to Zelda, the bad guy just walked into the Sacred Realm (even though he was nowhere near Link when he used the Stones). Ugh.
>game is overall fucking slow as fuck. Endless walking, slow and boring combat, dialog boxes take forever to finish (Nintendo must legit think all their gamers had a 2nd grade reading speed), Navi interrupting constantly, the Owl showing up constantly, opening a chest takes 17 minutes, when getting an item like a bomb you get a 40 page description on how to use the bomb, general things slow down the gameplay (like King Zora taking 30 minutes to slide his fat ass over on his throne).

People say this game was ahead of it's time and they were right. Most of this OOT shit infects the games of today.

>> No.5118103

>>5107113

This seems like a troll thread, but a legitimate argument me and my friend had in 7th grade was whether FFVII was a bigger game than Zelda 64. I felt that NO GAME could possibly be longer than Zelda 64, despite the fact that I had never laid eyes on or played FFVII. (not to mention all the other games which came out years earlier that were already longer than both)

>> No.5118225

>>5117912
Incorrect on so many levels

>> No.5118315

>>5115880

Mmmhhhhh, passive aggressive (You)s, the best most delicious kind...

>> No.5118324

>>5118225
Nah he's right. Oot is objectively awful.

>> No.5118461

>>5118225
You're right! It's not technically a 40 page description for bombs. It's technically infinity times more text and time wasted than the original Zelda game where picking up bombs is literally instantaneous. And no, it doesn't actually take 30 minutes for King Zora to get out of your way. It's ACTUALLY just 35 seconds. And Navi doesn't interrupt constantly, just a lot.

I just spent the last hour playing the Zelda randomizer (https://sites.google.com/site/zeldarandomizer/).). I randomized dungeon layouts, item placements, and enemies: . I spent the entire time:

1. Fighting enemies.
2. Keep track of where I'd been and what rooms I'd cleared or checked in each randomized dungeon.
3. Making decisions about how to use my limited number of bombs.
4. Making decisions about whether I should slip by this room full of fucking wizrobes into the eastern door, or if I should clear the room and see if the southern door opens.
5. Fighting Armos Statues looking for the shop that has the blue ring.
6. After finding the shop, clearing all the ghosts in the graveyard to get my Rupees from 200 to 250 so I could buy it.
7. Finding the Boomerang and its upgrade, the Wand, Whistle, several maps, compasses, and I think 3 pieces of Triforce (Level-3, Level-4, and Level-5), and several container hearts which was enough to get me the Magical Sword. (I'd played another 45 minutes or so the night before and had the magic key, the raft, the candle, the big shield, and the medicine letter)

This is all in ONE hour of play. By the end if it, I was getting kind of tired of the combat (Wizrobes can be really frustrating sometimes). But I quit feeling very satisfied having spent the entire session engaged and challenged. At no point did I feel bored.

Ocarina of Time you can easily spend an hour without even seeing one enemy.

For anyone interested the z1r flagset I used was 1A1NQWHWYFR9BSDWC00RL and the seed 671329882605.

>> No.5118690

>>5117912
>gameplay consists of mostly walking through wide open fields and empty dungeons

Ok. The field has barely any content, but I never understand the issue with this as most of the game's content is in all the other areas and the actual Hyrule Field exists to serve as a hub. It always seems to be 2D Zeldafags who misinterpret the point of the field and assume that it's supposed to serve the entire overworld does in past Zelda despite it being open specifically to provide the game spare areas to contrast against the denser ones, something the 2D games don't do. OoT's world actually has more content than any of the 2D games do.

>>5118461
>I just spent the last hour playing the Zelda randomizer

Cool. You see I like 2D Zelda and what they have to offer in terms of action gameplay. The 3D games are generally deliberately slower paced, exploration focused games. I'd like it if it wasn't so easy to hold your shield up and void enemy's attacks, but none of the 2D games have as compelling worlds.

>> No.5118807

>>5117912
im getting really fucking sick of posting this all the time on this board but, YOU HAVE TO BE 18 TO POST HERE

>> No.5118851

>>5113997
>Auto aim

>> No.5118854
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5118854

>>5115721
Excuse me? Square crafts the most compelling worlds.

>> No.5118895

>>5118807
This is the kind of quality rebuttal I've come to expect from nintoddlers.

>> No.5118941

>>5118851
Embarrassingly stupid.

>> No.5118968

>>5107113
OOT is a kid's game
FF VII isn't.

>> No.5118971
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5118971

>>5115721
Best story ever coming through.

>> No.5118994

>>5118971
shit taste

>> No.5119017

>>5118994
>great taste

Thank you anon, I appreciate your concern about my great taste in video games and stories.

>> No.5119042

>>5118807
The prime age range for people who are completely blind to the flaws of Ocarina of Time is 25-30.

>The 3D games are generally deliberately slower paced, exploration focused games.
"""""exploration"""""
Yeah there is some exploration but Ocarina is much more a task-focused game than an exploration-focused game. Zelda 1's exploration is far more meaningful because most of it entails risk, costs, and decision-making with consequences. Ocarinas is "find the thing in the 3D environment, run through the 3D environment, use thing to get past gate, repeat"

>> No.5119046

Ocarina of time is worse than LttP and both are better than FF7, which of the VR final fantasies is the second worst, only behind 8 which takes the crown as the worst. This is the correct opinion, everyone else here is an NPC.

>> No.5119054
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5119054

>>5119042
>only us mega boomers can see the truth
you losers arer getting senile now.

>> No.5119058

>>5118968
Of course FF7 is a kids game. You're retarded, aren't you?

>> No.5119060

>>5119042
Ocarina of Time has objectively more complex and interesting gameplay than all 2D Zelda games.

>> No.5119079

>>5119058
No u. Seriously FF VII is clearly not a kids game. Everyone who says otherwise hasn't even played it.

>> No.5119091

>>5119079
I played and beat it when I was a child, and I played and beat it again as an adult. It is a children's game. How could it not be? It's literal preteen steampunk anime shit.

>> No.5119095

>>5119091
>steampunk
You sir haven't played FF VII. FF VII is not steam punk. FF VI is steampunk.

>> No.5119103

>>5119095
>You sir haven't played FF VII.
No, that isn't correct, I've beaten it multiple times. You can literally beat most of the first disk using nothing but grenades. Wow, what a mature challenge for adults.

>> No.5119104
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5119104

>>5119095
>FF7 isn't steampunk
good joke lmao.

and yes it's a children's game. how fucking stupid are you?

>> No.5119118

>>5119104
No it doesn't qualify for steampunk lmao.

>> No.5119124

Great game, but I wouldn't call it an RPG.

>> No.5119165

>>5119060
It objectively doesn't. The fact that this is true is all the more embarrassing for fans given that the engine itself is so much more complex. It just shows they're easily wowed by meaningless graphics but lack the self-awareness to admit it.

>> No.5119167

>>5119118
>>5119104
>>5119095
FF7 is closest to cyberpunk, not steampunk.

>> No.5119179

>>5119165
>It objectively doesn't.
Of course it does. There aren't even close to as many options in movement or combat in 2d zelda games, and that's all the gameplay in zelda is: movement and combat.

>> No.5119443

>>5119167
>FF7 is closest to cyberpunk
uhhh no

>> No.5119478

>>5119104

Nothing's more adult than 20 year old console wars anyhow. Games in the 90s were made for kids. It's why you have a bunch of unrequited romance with no kissing or anything.

The REAL question is why anyone would be offended that they might possibly enjoy a kid's game.

>> No.5119494

>>5119478
I'm not disputing the fact that Ocarina of Time is for children. It is.

What I'm disputing is the absurd claim that FF7 isn't.

>> No.5119510

>>5119494
Totally agree with you anon -- didn't mean to imply otherwise.

>> No.5119515

>>5119443
It's closer to that than fucking steampunk that is for sure. FF7 is a modern setting with some slightly advanced tech and magic.
>What I'm disputing is the absurd claim that FF7 isn't [for children].
FF7 is for adolescents (10-16). Ocarina is for Children (7-11 or so).

>> No.5119517

>>5119478
nothing wrong with enjoying a kids game. But unlike the 2D Zeldas where you can easily look past the childish elements Ocarina really rubs your face in them.

Also this >>5119515 was meant to reply to >>5119494

>> No.5119519

>>5119515
>FF7 is for adolescents (10-16). Ocarina is for Children (7-11 or so)
They're both for children.

>> No.5119529

>>5119519
No they aren't. Unless you're just calling adolescents children in which case you're just being stupid.

I mean jesus fuck how stubborn do you have to be about this? It doesn't make either game better or worse. But FFVII is undeniably aimed at a slightly older audience than Ocarina of Time. The themes are more mature. The dialog is more nuanced. The scenarios are more realistic. The color palettes are darker and the settings are grittier.

It takes some serious delusion or mental deficiency to fail to notice these things.

>> No.5119540
File: 36 KB, 507x305, bottomofthewell2.jpg [View same] [iqdb] [saucenao] [google]
5119540

>>5119529
>The color palettes are darker and the settings are grittier.
lmao

>> No.5119545

>>5119529
>The themes are more mature. The dialog is more nuanced. The scenarios are more realistic.
None of these things are gameplay. Why would anyone give a shit about the terrible story in either game? FF7 pretending to be more mature doesn't make it actually so.
>The color palettes are darker and the settings are grittier.
These are lies. See: >>5119540

>> No.5119546

>>5119540
On the whole, they are. People make spooky Halloween shit for toddlers. Just because the cartoony colorful Zelda game has a few darker parts doesn't mean it isn't obviously more oriented towards younger children than Final Fantasy VII.

I still can't believe I'm having this conversation.

>> No.5119547

>>5119529
>it's more grimdark and edgy, therefore it's more mature
kek

>> No.5119549
File: 1.32 MB, 1920x1080, Link_vs._Dead_Hand.png [View same] [iqdb] [saucenao] [google]
5119549

>>5119546
>On the whole, they are.
No, that isn't correct.

>> No.5119553

>>5119545
>None of these things are gameplay.
Great observation. Next you'll tell me that the Sun isn't the Moon, which is something toddlers just learning to speak love to point out.
>Why would anyone give a shit about the terrible story in either game?
Because they're young children (in the case of Zelda) or adolescents (in the case of Final Fantasy VII).
>FF7 pretending to be more mature doesn't make it actually so.
But it does make it "clearly targeted at" which is the fucking point. Given your plainly demonstrated difficulty with reading comprehension, it's unlikely that you actually understand anything about the story from either game well enough to judge their quality.

>> No.5119556

>>5119553
>it does make it "clearly targeted at"
You probably think Call of Duty games are marketed toward adults too.

>> No.5119558

>>5119547
>But FFVII is undeniably aimed at a slightly older audience than Ocarina of Time
Are you disputing the point or just leaking shit from your asshole?

>> No.5119562

>>5119556
CoD targets 13+

>> No.5119563

>>5119562
b-b-b-but it says "M" on the box!!!!!

>> No.5119565

>>5119563
That's also who actually plays it, dumb fuck. Just because your wife's 8-year old son is better than you at CoD doesn't mean it's common.

>> No.5119567
File: 339 KB, 500x362, 500.gif [View same] [iqdb] [saucenao] [google]
5119567

>>5119529
>The color palettes are darker and the settings are grittier.
imagine being this delusional.

>> No.5119585

>>5107113
Yes, you are right. They are both excellent games.

>> No.5119678

>>5110034
Pretty good, anon

>> No.5119684

>>5107113
depends if you prefer jrpgs or action adventure with role playing elements...

>> No.5119713

>>5119104
That's not steam punk idiot

>> No.5119719

>>5119549
>>5119567
Childish baby shit.

He's right, it's a game for people under 12.

>> No.5119753
File: 203 KB, 725x1060, spooky_halloween.jpg [View same] [iqdb] [saucenao] [google]
5119753

>>5119567
That looks like a halloween costume and those flames look like jack-o-lanterns.

>> No.5119764
File: 7 KB, 264x191, images.jpg [View same] [iqdb] [saucenao] [google]
5119764

>>5119753
Ah yes, spooky halloween shit, totally absent from FF7.

>> No.5119770

>>5113519

Ditto, but replace OOT with ALttP...

>> No.5119772
File: 125 KB, 1280x1024, Final Fantasy VII Screenshot 22 sephiroth clone reunion.jpg [View same] [iqdb] [saucenao] [google]
5119772

Sooo dark and spooopy!!!

>> No.5119775

>>5119719
Just like FF7.

>> No.5119787

>>5116110
>literally "fuck me daddy I'm your sissy" shit.
Where?

>> No.5119796

>>5119764
real storyline about a test subject turned monster, with a fucked up love story... obviously not for children you fucking moron.

all this is simplistic art that looks like its made for children.
>>5119567
>>5119549
>>5119540
you think anything from zelda is as dark as this? you must be retarded
https://www.youtube.com/watch?v=QJx116vWvPA

>> No.5119797

>>5119796
or this
https://www.youtube.com/watch?v=apqLih5GFWE

>> No.5119805

>>5119764
>>5119772
That is teen/young-adult style content. Note the distinct lack of ACTUAL SMILEY FACES on spooky lanterns. The Final Fantasy screenshots show an actual dusty cellar and a desolate landscape.

Since you're most likely a millennial, it might help to think in terms of Harry Potter.

>Ocarina of Time
aimed at kids who might be ready for the first 2 Harry Potter books. There's plenty of danger, excitement, and serious content in those books, but they're undeniably more appropriate for young children than the later novels.
>Final Fantasy VII
aimed at kids who can at least read and appreciate the entire Harry Potter series to the end (ages 11/12+).

>> No.5119890
File: 16 KB, 480x360, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
5119890

>>5119796
>all this is simplistic art that looks like its made for children.
Yes, like all of the art from Final Fantasy 7, including the story.

>> No.5119914

>>5119805
>That is teen/young-adult style content.
LMAO holy shit.
>Note the distinct lack of ACTUAL SMILEY FACES on spooky lanterns.
What does this have to do with anything? There are literally two lanterns in the image and neither have faces. You're so fucking stupid it's embarrassing.
>thinking poes are lanterns
They're demons. That's why they have evil faces protruding from fire, you mongoloid cunt.

Final Fantasy 7 is for children. Every bit as for children as Ocarina of Time.

>> No.5119918

>>5119775
Nope, this is a desperate cope from Nintoddlers.

They've given up trying to defend their game as being anything other than childish trash and have resorted to desperate whataboutism.

>> No.5119921

>>5119890
Cat robot fighting a dinosaur is something a 12 year old would write, but a very awesome and cool 12 year old who thought really hard about it just before doing his homework and going to bed.

>> No.5119931

>>5119914
>You're so fucking stupid it's embarrassing
>mongoloid cunt

Imagine S E E T H I N G this hard because someone doesn't know the plot to a silly nintendo game hahahahahahaha its gotten to the point where they can't even argue against the term nintoddler because they throw tantrums like literal toddlers 24/7

>> No.5119932

>>5119918
But anon, every vidya game is childish trash.

>> No.5119959

>>5119931
>because someone doesn't know the plot to a silly nintendo game
I'm not mocking him for not knowing it. Plenty of people don't know it. I'm mocking him for being enough of a loser to pretend to know it.

>> No.5120025
File: 100 KB, 1280x720, jackolantern.jpg [View same] [iqdb] [saucenao] [google]
5120025

>>5119914
Not being able to identify simple traits to distinguish between teen and child-oriented content would be embarrassing. But it's unlikely you have the self-awareness to be embarrassed about anything, even desperately insisting that Final Fantasy VII is equally as childlike as Ocarina of Time in the face of hilariously contrary evidence.

>pointing out that I haven't memorized the Ocarina bestiary
You got me, anon. I mistook the "poes" for evil lanterns.
My point is that the fucking "demons" you're telling me are as dark and mature as Vincent Valentine literally have jack-o-lantern faces you can see in youtube videos for 2-year olds.

> its gotten to the point where they can't even argue against the term nintoddler because they throw tantrums like literal toddlers 24/7
Sad thing is I actually like these games. Especially the 2D zeldas. But if you were to tell me that Link to the Past and Legend of Zelda were meant to be suitable for 6-7 year olds while Final Fantasy IV was aimed more at 9-12 year olds, I'd say "yeah that sounds about right." I wouldn't desperately try to twist the evidence by comparing pictures of Gibdo and Anti-Fairies to Chocobos or Porom bopping Palom on the head.