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/vr/ - Retro Games


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5053459 No.5053459 [Reply] [Original]

why is Retro Arch so fucking shit

>> No.5053471

>>5053459
its great once you figure out bios and whatnot. its friendly with dual monitor setups and retroarch is preferable over some stand alone emulators (but not all).
the ui sucks ass though and really needs to be rebuilt. it pretty much wants you to use frontends.

>> No.5053515

>>5053471
Dial monitor friendly? How? Fullscreen will only use one, defeating the purpose of using both for ds/3ds emulation

>> No.5053518
File: 119 KB, 749x741, wojak.png [View same] [iqdb] [saucenao] [google]
5053518

>>5053459
can't be a brainlet and use retroarch, my dude.

>> No.5053521

>>5053459
Because it's a frontend and nothing more.

>> No.5053523
File: 80 KB, 400x373, 1449948200142.jpg [View same] [iqdb] [saucenao] [google]
5053523

>>5053459
>Vulkan works with multiple limitations and GL mode works like ass even if you have a decent rig
>It overwrites your saves with blank files after a few days
>The cheat lists are a pain to write and the overall cheating system is pretty crappy
>The UI bugs from time to time
I wonder why, OP.
been dealing with emulation for a time, and this as fucked up as yabause

>> No.5053597

>>5053515
Because dual monitor unfriendly programs fuck shit up when they go full screen and you have 2 monitors plugged in. Blacking out the other monitor, messing up resolutions, rearranging desktop icons, fucking with sizes of windows...

>> No.5053604

>>5053459
>why is Retro Arch so fucking shit
It has an absolutely garbage GUI. I fucking hate Sony's XMB bullshit, it's slow and clunky to navigate. Why would anyone ever imitate the worst console GUI in existence?

>> No.5053614

It flat out doesn't work. In the end I just installed the emu I was most interesting in trying out, mednafen, as a standalone. No fancy shmancy GUI but at least it works.

>> No.5053646

>>5053614
>it flat out doesn't work
Works on my machine.

>> No.5053667

>>5053523
>>It overwrites your saves with blank files after a few days
....what. What the fuck?

>>5053604
>absolutely garbage GUI
Mednafen.avi

>> No.5053680

>>5053459
It was a bitch to set up but once I set it up it ran beautifully

>> No.5053690

>>5053459
because it is coded and managed by non-professional devs

>> No.5053696

>>5053690
which emulators meet those criteria?

>> No.5053701

>>5053459
What's wrong with it? I've been using it for months and it works pretty flawlessly.

>> No.5053726

>>5053459
Its complexity filters out anyone with a life.

>> No.5053731

>>5053701
retroarch is not an emulator, it is a frontend. and it fucking sucks. it takes forever to get anywhere and do anything in the GUI. also random stupid bullshit like
>maximize window
>load rom
>it shrinks the window
>maximize window
>go back to the menu
>it shrinks the window

>> No.5053741

>>5053459
Probably because you don't know how to use it.
>>5053523
>>5053731
Absolute horse shit anon.
>>5053726
It filters out people with an iq below 88.

>> No.5053761

>>5053731
...you made a thread just to complain about something so trivial?

>> No.5053958

I use Retroarch on my Vita and works fine :P

>> No.5054181

Jesus christ you motherfuckers are all less than useless if you can't operate something as simple as RA how the fuck do you function in the real world?

>> No.5054414

RetroArch is only a frontend. It's entire purpose is to make it easier to emulate games, and it does the opposite. It is always better to just download the regular version of whatever RetroArch core you use because it won't be filled with bugs and the worst GUI known to mankind.

>> No.5054554

>>5053696
Retroarch does, the emulation cores thay they use in Retroarch are mostly fine because they were coded by real emudevs

>> No.5054556

>>5053731
have you notice how mouse control in XMB UI is completely fucked?

>> No.5054557

>>5054181
We are not saying it's complicated but bloated and badly designed, leading to tons of bugs/crashing issues

>> No.5054725

>>5053604

You are behind the times, there is a WIMP UI now just for people like you -

https://www.youtube.com/watch?v=lt9ctQt1ox4

>> No.5054728

>>5053459

RetroArch is the benchmark for the lowest latency imaginable in an emulator thanks to runahead.

WTF are you talking about. Git gud or STFU. It's not meant for retard mouthbreathers like you.

>> No.5054735

>>5054728
RetroArch isn't an emulator at all. It's a front end with a terrible interface.

>> No.5054764

>>5054725
>WinAMP UI

>> No.5054792

>>5053459
>Always hear people talking about this thing
>Decide to try it out on my phone
>Playing games on a mobile device works fine
>Try to play anything at all on my desktop
>Crash crash crash crash crash crash

I have a feeling its not meant to be used on windows

>> No.5054812

>>5054725
This is an improvement, but still not great.

>> No.5054835

>>5054414
>It is always better to just download the regular version of whatever RetroArch core you use because it won't be filled with bugs and the worst GUI known to mankind.
Can standalone mednafen do higher internal resolutions, overclocking, and widescreen yet?

>> No.5054840

>>5053459
People who struggle to know how to use Retroarch always make me laugh. Not directed at OP but the setup is so fucking easy.

>> No.5054843

>>5054840
gotta be contrarian over something, nothing ever works right and everything is shit because I say so.

>> No.5054846

Libretro itself is the shit, but the default ui on desktop is awful.

It is the best on Android though, but you have to use a Bluetooth controller with it.

When compared with standalone emulators other than dolphin, then it's honestly not that bad.

>> No.5054847

>>5054840
>I'm so cool and superior because I know how to suck dick and eat ass.

>> No.5054850

>>5054846
shame my android phone can't handle my PS4 controller for some reason

there's a literal 3 seconds delay

>> No.5054859

>>5053459
you're a brainlet

>> No.5054897

I just set up retroarch then another frontend to use instead.

>> No.5055017

>>5053667
>Mednafen.avi
What is Mednaffe?

>> No.5055147
File: 357 KB, 1900x1076, fuck.jpg [View same] [iqdb] [saucenao] [google]
5055147

The only thing that pisses me off is the fact that i have to manually download all the box art and then match the names of the files with the images. Why can't it be just like USBLoaderGX, Epsxe or ppsspp where you can download all the shit automatically or with a goddamn clic?

>> No.5055150

>>5055147
You can download huge collections of boxart through the online updater. (main menu > online updater > thumbnails updater).
It's not perfect, but you don't have to do it 100% manually.

Or did you do this and you still have to pair it manually?

>> No.5055178

>>5055150
Yeah that's the fuckin thing, it downloads ALL the boxarts of all the games (500mb) and then the names don't even match so i go to go to the folder of stored images and change the names of those or the name of the games inside the emulator with the "rename" option wich you must type key by key (it doesnt allow copy paste ha!).

They just match the images with the names instead of the part number (SLUS / SCES / SLES). Fuckin retarded.

>> No.5055201

>>5055147
Retroarch sucks as a game launcher. I pair Retroarch with Launchbox and it takes out all of the hassle of getting covers and is a way more pleasant launcher in general.

As a frontend for the emulator cores Retroarch can be confusing at first but the features it has available aren't possible to go back from when you get good at using it. Runahead and hard GPU sync for lag reduction, rewind, native 15khz resolution switching for use with CRTs, flexible shader system that makes it easy to play on other monitors and still have scanlines and all that shit, menus that can be used with a controller so no letting go of the controller is required to change settings, play 3ds or ds games using analog mapped to pointer. Most of the cores themselves stack up well against their standalone counterparts with the exception of Dolphin for GC and Dreamcast emulators off the top of my head.

If none of those features matter to you standalones are fine but I can't go back Retroarch has spoiled me

>> No.5055203

>>5053459
I know, it crashes constantly for me. I'm all for emulator frontends, but the frontend part is kind of shitty. The cores also aren't well maintained at all.

>> No.5055204

>>5053597
That's why fullscreen windowed mode was invented.

>> No.5055208

>>5055201
I know, it's pretty nice but it pains me when it fucks up in such a simple thing.

>> No.5055225

>>5055201
Btw i didn't know anything about LaunchBox, it looks PRETTY GOOD, i'm gonna give a try thanks.

>> No.5055231

Can't disagree more. It's the only frontend that works fine with any refresh rate without stuttering or doing some skipping. It works nicely, performance is not bad and once you get the hang of it there's very few platforms you won't be able to emulate proper on it. Not to mention not having to set up gamepads several times.

Yeah it's shit, if you don't know how to set it up or don't want to spend more than 5 minutes. But frankly the experience is better in many cases. The interface ain't there either but you can set up something else better to just use it directly. You can set each core to work individually with different settings and their own little overlay and everything.

>> No.5055250

Does anyone know how to boot to the dreamcast BIOS using the reicast core? I tried just loading the core and running from the quick menu but it doesn't work. I need to do it to set the time and date so it stops asking for it.

>> No.5055252

>>5055201
It also costs money and retroarch can get covers just fine, just download them from the online updater. It's automatic, what the fuck are you even talking about?

>> No.5055278

>>5054897
Why would you have a front end for a front end?

>> No.5055280

>>5053459
Middleman non-free warez that tries to be an all-in-one solution but has a vast array of issues because the emulation cores aren't a 1:1 exact duplicate of how the emulators they're based on actually work, especially when you get down to fine-tuning the configs because instead you get this blanket shit that's shoddy and poor.
The only real time you should ever consider retroarch is if you have a specific emulation setup where a kbm and file explorer aren't viable navigation options, such as a Pi or hacked console.

>> No.5055283

I like retroarch and using retroachievements.

>> No.5055290

>>5054835
Use PGXP if you want that shit

>> No.5055292

>>5053459
Piece of shit Skyrim UI.

>> No.5055402

>>5053667
That's what I thought when I found out every fucking one of them in blank. Even opening them with external memory card managers showed a empty file.
No matter how shitty can be plugin-based emulators, i prefer that to loosing my progress every now and then.

>> No.5055423

>>5055201
>Runahead and hard GPU sync for lag reduction, rewind,
>cheating and good feature, cheating

>> No.5055460

>>5053523
Dude I've been using RA for a long ass time and it has never over overwritten my save files with blanks.

I don't know why you have a hate boner for them but you could at least focus on the actual criticism instead of making up bullshit you third world asshole.

>> No.5055547

>>5055204
>fullscreen windowed
Enjoy your input lag.

>> No.5055557

>>5053459
It's not, it's fucking awesome and made a big number of breakthroughs for emulation comfort.

Why don't you like it?

>> No.5055565

>>5055423
How is runahead cheating?

And you might want to rewind for whatever purpose. If I decide I'm not going to cheat on a run, I don't rewind. It's not a reason for an emulator to scrap a feature.
You're not a retard with no self-control, are you anon?

>> No.5055567

>>5055547
Use Linux with a window manager that dosen't have compositing

>> No.5055570

>>5055565
It's a shame none of the mame cores support it because no savestates. What were they thinking?

>> No.5055591

Is the thing that reduces input lag exclusive to PC, or can I also use this on PS3/Vita?

>> No.5055653
File: 913 KB, 600x718, b9c.png [View same] [iqdb] [saucenao] [google]
5055653

>>5053741
check out the neckbeard damage control over here.

>> No.5055678

>>5055591
I think as long as the core supports savestates you can use it, I don't know if those versions are up to date though.

>> No.5055718

>>5054725
So it just looks like LaunchBox now...

>> No.5055735

>>5055565
>How is runahead cheating

it lets you get input latency that was better than the original hardware, aka not accurate and cheating

>> No.5055803

>>5053667
>Mednafen.avi
The GUI can't be garbage if it doesn't exist.

>> No.5055865

>>5053459

Because you're a pleb with no computer skills whatsoever. You should buy a Mac, you're so retarded.

>> No.5055883

>>5055865
>it's a turd because you are eating it wrong

>> No.5055956

>>5055883
Filet Mignon will suck if you don't know how to cook.

>> No.5055962
File: 44 KB, 147x141, somik.png [View same] [iqdb] [saucenao] [google]
5055962

>yfw single emulator per system master race

Multi system emus are trash.

>> No.5056137

>>5055570

no, the mainline mame core supports it now because savestates are implemented now.

behind the times again, please keep up. the world of libretro/ra moves faster than light

>> No.5056138

>>5055290

guess what? its in the retroarch core, but not standalone.

you lose again.

>> No.5056168

the thing i hate most about retroarch is the absurd amount of drama and trolling it attracts. it makes /emugen/ completely unreadable because it's filled with lunatics and the worst kind of obsessive belligerent losers ive ever seen who seem to spend their entire lives shitposting at the devs and eachother and the devs refuse to stop feeding them. the software itself is mostly pretty good. the citra core sucks.

>> No.5056169

>>5056168
the devs are the ones who do most of the shitposting and keep bringing IRC drama into the threads though

>> No.5056207

>>5053459
Fuckin Retro Arch resolution won't stick to 960x720, GAY!
>>5053731
Why does it do this? Honestly.

>> No.5056217

>>5053459
ZSNES was the last good emulator.

>> No.5056234

Retroarch is fine for pcs, but fucking garbage for anything else. Please lazy devs, stop porting libretro because you never fucking optimize it for the hardware you are porting it to.

>> No.5056247

>Using Retroarch when you can just use Mednafen+whathefuckelseyoumigntneed

>> No.5056269
File: 257 KB, 1920x1080, 1517807169110.jpg [View same] [iqdb] [saucenao] [google]
5056269

>>5056137
It doesn't. Why are you lying about easily verifiable stuff?
>behind the times again
That was my first post on the thread, you absolute mess.

>> No.5056330

>>5053459
How do you get Saturn or PS1 working on this thing?

>> No.5056367
File: 33 KB, 352x127, bizhawk logo L.png [View same] [iqdb] [saucenao] [google]
5056367

Why are you still using RetroArch?

>> No.5056413

>>5053459
>why is autism autism
why is water water

>> No.5056436

>>5056269

Learn to read -

https://github.com/libretro/mame/pull/70

>> No.5056437

>>5055147

There is a video for everything for lazy tards-

https://www.youtube.com/watch?v=pg4fl3zwLV0

>> No.5056438

>>5055591

You can use it on PS3/Vita too. However, PS3/Vita have pitiful performance compared to PC, so whether it runs fullspeed or not depends on the core and the horsepower of your system.

>> No.5056608

>>5055735
Okay, so a game which was previously released on console gets a PC port.
The PC port has benefits like higher resolution, higher frame-rate and lower input lag.
Now I'm apparently cheating.

That said I know what you mean. If I say I've beat game X I should also say I did it using runahead.
Regardless, input lag was always a hardware limitation and not an intention from the developers so I feel no guilt in using it.

>> No.5056612

>>5055962
But Retroarch uses separate emulators for each system.

>> No.5056719

>>5055147
>that i have to manually download all the box art and then match the names of the files with the images.
you do that once and then be done with it.
stop crying

>> No.5057972

>>5053459
Why do you even need to ask?

>> No.5058063

>>5057972
why can't you tell me

>> No.5058940

>>5055225
Launch box once set up is so relaxing

>> No.5059121

>>5056608
>input lag was always a hardware limitation and not an intention from the developers

of course the software developers didn't intend for there to be an input lag but the games were certainly designed with it in mind (or at the very least played and tested with it)

>> No.5059130

>>5056367

There's a handful of features like SNES chip overclocking that are only available in libretro cores.

>> No.5059136

Once you set it up which can take some time it works quite well. Only issue is that xmb becomes very tedious to navigate with large rom collections. I wish Retroarch had PPSSPP's interface. Absolute perfection right there.

>> No.5059380
File: 474 KB, 1816x1070, LB.jpg [View same] [iqdb] [saucenao] [google]
5059380

>>5058940
Already did, i'm fuckin loving it.

>> No.5059503

>>5059380
>Playstation

>> No.5059610
File: 3.72 MB, 1920x1080, 20180922_165518.jpg [View same] [iqdb] [saucenao] [google]
5059610

vga monitor and retroarch looks amazing desu

>> No.5059614

>>5059610
*i meant vga crt monitor

>> No.5059836

>>5059503
What's wrong about it?

>> No.5059849

>>5059614
i got an old ass vga crt monitor, but i doesn't have any fuckin scanlines, why? :C

>> No.5059880

>>5059849
because you don't know what scanlines actually are

>> No.5059882

>>5059849
i can help you if you are using linux senpai
but yes, it needs to be configured first
>make custom display resolution
>3840x240@120hz
>enable integer scaling
>disable bilinear filtering

>> No.5059886

>>5055547
>>5055567
Is there a way to disable vsync in Windows? I have a 144hz monitor so I can use it in xfce without a compositor without any screen-tearing but not all of my games run in gnu/linux.

>> No.5060030

>>5059882
>enable composite blurring

now you've got a crt

>> No.5061000
File: 70 KB, 1600x900, mednaffe.png [View same] [iqdb] [saucenao] [google]
5061000

>>5055803
Medafen does have a somewhat decent GUI frontend called Mednaffe. It's more like a Windows program from the 00s, but it works well enough.

>> No.5061004

>>5053459
Why are YOU so fucking shit

>> No.5061074

>>5053459
>I am too retarded to figure out anything on my own

>>5054840
No, the UI is objectively very shitty and not suited at all for the depth of configurations that RetroArch has. But it should still only take anyone with a brain a couple minutes to figure out and from that point you have something that works on almost everything.

If you're a total retard running Windows then there's not much value in it or trying to figure it out though. It's great on Linux and consoles.

>> No.5061386

>>5060030
>Deliberately shitting up your image quality
Why

>> No.5061419

>>5059130
Isn't Bizhawk capable of using the cores as well?

>> No.5062191

I'm new to Retroarch, trying to play N64 games. This is going to sound like a silly thing to want, but is it possible when Retroarch is fullscreened to make the game not stretch to fill the whole screen? I'd like it to be fullscreened but with the game only taking up a smaller portion of the screen and the rest of the screen just filled with black. Other emulators I've used like SNES9x can do this, but I can't find an option for reducing the size of the game screen except to switch to windowed mode, which is undesirable for me.

>> No.5062198

>>5062191
go into video options and set the aspect ratio.
You must have changed something because what you describe is not default behavior. Alternatively delete your retroarch.ini file. It will be recreated.

>> No.5062202

>>5062191
I forgot to ask: Would this be a per-core thing or a Retroarch thing? If it's per-core, I'm trying to use Mupen64 specifically if that helps.

>> No.5062209

>>5062198
The only settings I've touched are related to the Retroarch UI and controller settings, nothing related to the game display or graphics. The aspect ratio is set to 4:3 and the 4:3 resolution is set to 320x240, but even so when Retroarch is fullscreen the game is expanded to fill the screen, just with letterboxing.

I tried searching for retroarch.ini and didn't find a file with that name.

>> No.5062220

>>5062209
put it back to 640x480. Are you playing on CRT or something?

>> No.5062224

>>5061074

the UI is getting better fast though.

>> No.5062236

>>5062220
No, I'm on an LCD. I tried switching the resolution to 640x480 with the same results. It does letterbox the sides, but the game screen still fills the monitor vertically (and it's a 1440p monitor, so the stretching is horrendous). It seems like the only way to get it to display a true 640x480 resolution is to go with windowed mode.

>> No.5062249

>>5062236
I think you mean you want full jailbars?
In that case, you want video>integer scaling.
As for aspect ratio, core provided is better.

>> No.5062260

>>5062249
Thanks, anon, this helped. To get what I wanted I had to change the aspect ratio in the main video settings from "core provided" to "custom" as well as turn on integer scaling. Now the game displays in 640x480 in the center of my monitor with no stretching, and I can modify the resolution manually as desired.

>> No.5063071

>>5058940

Looks comfy. I use EmulationStation which is functional, but none of the themes are that good.

>> No.5063103

>>5053459
made by and for bugmen

>> No.5063170

>>5054725
that's still shit, just in the other end of the spectrum

>> No.5063585

>>5059886
>Is there a way to disable vsync in Windows?
In modern Windows I don't think so.
Last one that allowed it was Windows 7 I think.

>> No.5063592

>>5053459
Show me an alternative that allows me to play with 0 input lag across multiple systems and I'll switch.

>>5055591
They support it, but it's basically only practical with NES and maybe regular GB, turn it on for anything older and everything's gonna slow down to a crawl.

>> No.5063778

>>5063103

Have a little trouble figuring things out when you have to do more than click buttons and press play? You must be pretty upset to be projecting this hard.

>> No.5063798

>>5063778
that was just a joke, funny how you jumped to defend your emulator of choice though
you sound like you are seething

>> No.5064159
File: 263 KB, 1282x752, retroarch_2018-09-24_22-15-56.png [View same] [iqdb] [saucenao] [google]
5064159

>>5055178
On the latest version you can download boxarts individually with the wimp gui.

>> No.5064198
File: 2.93 MB, 896x670, 2018-08-03-0020-41.webm [View same] [iqdb] [saucenao] [google]
5064198

I love muh shaders.

>> No.5064874

>>5063798
RA fanboys are the funniest (and easiest) to trigger
And their king even more...

>> No.5064892

Mostly because the GUI is a mess. Honestly, they shouldn't even have a GUI. It should just be a thin layer that provides the functionality that cores require to run and provides an API for other developers to easily integrate their own frontends. Yeah, you can kind of do that now via command line arguments, but that's not really a solution because once in-game you're in RetroArch and accessing the menu takes you to RA's GUI.

Also it's not really optimized for non-x86 devices. RA on the Wii is garbage compared to the dedicated emulators.

>> No.5065001

>>5053459
I came here to start a thread about how to emulate Sega Saturn, so I figure this thread is probably the best place to ask?

Does RetroArch emulate Saturn? And is there a simple step-by-step guide for it? I am basically computer illiterate and am not even all that familiar with emulators, so I really cannot just do this on my own (yes, I already tried once, I have no idea how this shit works).

>> No.5065013

>>5065001
RA emulates saturn. Also SSF has emulated saturn for about 10 years now. All saturn emulators are riddled with input lag that cannot be disabled no matter what. At least 5 frames worth which is abysmal especially if youre trying to play action games.

>> No.5065059

My main problem with RA's UI is setting up controllers. Instead of just listing the buttons for the in-game controller and letting you assign a gamepad button to it (like literally every emulator and game in existence) it lists all the gamepad buttons and you have to cycle through the in-game controller buttons for each of them. It's fucking atrocious.

>> No.5065064

>>5065059
Oh, and that's not to mention that you have to load a game to get to the controller setup and it's handled per-game instead of per-core. Hell, why does RA even let you load cores before loading a game? You can't do shit to the core settings until a game is loaded. It's such garbage.

>> No.5065162

>>5065059
>My main problem with RA's UI is setting up controllers. Instead of just listing the buttons for the in-game controller and letting you assign a gamepad button to it (like literally every emulator and game in existence) it lists all the gamepad buttons and you have to cycle through the in-game controller buttons for each of them. It's fucking atrocious.
It's global. Do you prefer for L2/R2 to only show up for cores that it's applicable to? The existing setup makes much more sense. Just configure them now and you're set.

>>5065064
>Oh, and that's not to mention that you have to load a game to get to the controller setup and it's handled per-game instead of per-core
But that isn't true at all, the first thing I do when opening RA on a new install is setting up my controller configs, before loading a game and before even downloading cores.

>Hell, why does RA even let you load cores before loading a game? You can't do shit to the core settings until a game is loaded. It's such garbage.
You're allowed to load a core before loading a game so you can apply per-core configs.

>> No.5065220

>>5065162
>It's global. Do you prefer for L2/R2 to only show up for cores that it's applicable to? The existing setup makes much more sense. Just configure them now and you're set.
How can controller settings be global when not every system even has the same buttons in the same positions? For example, only N64 has C buttons, the A button is sometimes the bottom face button and sometimes the right face button. These should be set per-core and the interface should list the buttons for the system's controller and allow you to assign a gamepad button for it. Instead, it lists every button and function on the gamepad and you have to go locate the right one and then cycle through the controller buttons. It's backward as fuck.

>> No.5065240

>>5065013
How does RetroArch even work? I always read that it takes a ton of effort/knowhow to setup and that you have to download a bunch of other things and know exactly what to do with everything. That shit is just way to much for me to handle. What's the easiest, most painless way to emulate Saturn?

>> No.5065284

>>5065240
mednafen is literally drag and drop once you get it setup.
https://youtu.be/3bpG-sqKoYA

>> No.5065286

Could never quite get the PS1 core to work, which is a shame because apparently it's the same core that allows for perspective correction. ePSXe still works fine.

>> No.5065401

>>5065240
>How does RetroArch even work?
It's powered by pure, unrefined autism.

>> No.5065489

Didn't know that there were so many brainlets in /vr/.

>> No.5065721

>>5064892
>Also it's not really optimized for non-x86 devices.

Depends on the fork. The ARM build for pi-like devices is clean and fast. And there are plenty of cores that have been optimized for ARM CPUs (mostly for emulation on android).

>> No.5065773

Why does scanning a rom/iso directory sometimes not result in the system appearing on the dashboard?

>> No.5065872

>>5065773
you would get your answer if you posted this question into google...

The reason is that there is an official crc that is used for these games using mostly the most popular romsets like no-intro, etc.

>> No.5065981

>>5064892
>RA on the Wii is garbage compared to the dedicated emulators.

That's nonsense, Snes9x 2010 with RetroArch is the only one that runs Yoshi's Island and Star Fox at fullspeed. Take off the rose tinted nostalgia glasses, Dborth's emu ports all used frameskipping to give the illusion of 'fullspeed'. If anything, you have it backwards, RA is/was far more optimized.

>> No.5066204

>>5065284
Thanks for the link. I'll look into that. Don't know if it'll work lol, but I'll give it a try.

>> No.5066765

>>5059380
> Nagware

>> No.5066847

>>5053459

https://www.youtube.com/watch?v=CJrXf35-Ztc

>> No.5066951

>>5063798
>spout shit opinion with buzzwords
>you're a fucking idiot
>lmao i was just pretending to be retarded! is ironic joke why you mad???
classic

>> No.5066968
File: 64 KB, 400x424, helpmehelpYOU.jpg [View same] [iqdb] [saucenao] [google]
5066968

>>5056719
>>5055147
For anyone that needs to rename a bunch of files a very nice program called
>Don's Hyperspin tools
Will allow you to rename all your ROMs or Artwork files in only a few minutes, its pretty easy to use but here's a quick explanation of its usage.
>Open the "Create New HyperList"
>Make sure to add ALL proper "file extensions" for the given (in this case)ROM folder.
>Generate a .XML list
>Open the "Rename ROMs"
>Load your .XML file
>Load in your (in this case)Artwork Media folder path
>Make sure to again add the proper "file extensions" of the Artwork files you wish to rename
>It will scan and then change the names of your Artwork files
>it might miss a some but you can make a few manual matches
This of course works in the reverse if you wanted to change your ROM file names to match your artwork files,you'd just generate a XML using your artwork files.

>> No.5067004

>>5066968
>Don's Hyperspin tools
nice

>> No.5067375
File: 181 KB, 1265x958, 1537689976004.jpg [View same] [iqdb] [saucenao] [google]
5067375

>>5053471
> ui sucks ass though
Never know why people say this.
I find UI to be perfect. it has everything, various options and settings that would normally be hidden are available to you from the start and now with explanation inside the program.
I got on when it had PS3 like menu with pink bckg and I still liked it.
It fast, crisp, now it even looks really nice and cores are really well integrated into it.

I guess people complain that it offers too many options when other emus offer only the most influential ones from the top grey boring looking bar, apart from that I have no idea why ppl complain about RA.

>pics of a jap qt because no one gives a shit about my opinion anyway so at least I hope you will enjoy this qt3.14 >Dem thights tho

>> No.5067669

they see me rollin'

https://www.youtube.com/watch?v=pRFZLjlZ4Uk

the playa hatin'

>> No.5067673

>>5067375

New UI videos of upcoming version -

https://www.youtube.com/watch?v=gASKUCf6gRg

>> No.5067782

>>5067673
Okay, now tell them to get rid of XMB and use a GOOD UI.

>> No.5067834
File: 2.56 MB, 1522x989, lb.png [View same] [iqdb] [saucenao] [google]
5067834

>>5067375
>>5067673
the main problem is that this ui is meant for consoles and not pc.
and even then on pc with a controller you could be using any sort of hyperspin clone instead.
ideally with a mouse you want a game launcher.

>> No.5067858
File: 80 KB, 1282x751, fdsa.png [View same] [iqdb] [saucenao] [google]
5067858

>>5067834
There's a WIP desktop menu already available

>> No.5067861

>>5067858
if it still offers the same options then it seems pretty good

>> No.5067880

>>5065286
It doesn't like shaders or filters enabled, I vaguely remember having to erase some lines in one of my .cfg files to make it work

>> No.5067912

>>5067858
I like this but I wish it would substitute xmb instead of having both windows active.
Then allow to set options and controls.
As it is it's just a library manager.

I don't have much of a wishlist for retroarch other than a mouse-driven way to set options and lua scripting like bizhawk. If bizhawk ran in linux...

>> No.5067927

>>5067912
I don't get why they can't just clone the XMB menu but have it driven by native windows UI. The options are all there

>> No.5068036

>>5067858
How do I enable the Tools and Help menu?

>> No.5068076

Retroarch fails as both a frontend and a quality emulation experience when there's been better alternatives for years like Hyperspin and Maximus Arcade.

>> No.5068146

>>5053459
The only problem with retroarch I've had is I cannot run jade cocoon with it on my tablet. I think this has more to do with the core missing files

>> No.5068183

>>5065013
Is SSF as simple as downloading the latest version, installing Virtual CloneDrive, mounting an ISO, and then running SSF?

>> No.5068223

>>5068183
nope, you need to check the compatibility list and see what version of ssf is required per game
but the list isn't properly maintained so you basically have a handful of ssf versions and hope for the best

it was fine back in the day but now we've reached a point where only you need mednafen or retroarch and everything works. you dont even need to mount

>> No.5068231

>>5068223
How the fuck do you setup RetroArch for Saturn specifically?

>> No.5068241
File: 44 KB, 672x343, saturn.jpg [View same] [iqdb] [saucenao] [google]
5068241

>>5068231
download the right core through the ui, and have the 2 bios' in the right place

>> No.5069021

>>5065284
Can you also use that same emulator to play PS1 games without having to download anything else?

>> No.5069035

>>5053459
Use Mednafen from cmdline and things improve.

>> No.5069048

RetroArch is amazing. Your brainlet self is the problem.

>> No.5069087

>>5053459
Yeah, it's pretty shitty. The PS3 version is the worst...
>Only a select few cores work (mainly the Sega Genesis and Nintendo system ones)
>Trying to run any other core, no matter the ROM (or ISO), will crash the PS3 or make it freeze on a black screen
>Changing some simple settings will crash the PS3 or make it freeze
>Menu icons don't show up half the time (just black rectangles)
>Scanning a directory for ROMs to build a playlist does nothing
>Screen shaders don't work at all
>Save states don't work on some cores
>Exiting RetroArch or switching between cores will sometimes make the PS3 crash and reboot
>Just simply starting RetroArch will sometimes make the PS3 freeze or crash for no reason

>> No.5069216

>>5067858
serviceable, but I actually want something a bit flashier. I do want to be dazzled a bit before I start a game.

>> No.5069340

>>5069216
You can have it display games with their various art in a grid too, I was just on the history page.

>> No.5070325

i use it to play gen 3 and prior pokemon games on my android. it seems pretty mobile friendly.

>> No.5072136

>>5053680
Lot of people on /vr/ can't set it up though. Shame.

>> No.5072176

i use it to play gen 3 and prior pokemon games on my android. it seems pretty mobile friendly.

>> No.5072176,1 [INTERNAL] 

Took an hour to set up the cores I wanted, to see later nothing seem to be there, configure the controller 3 times for some reason and being able to boot a saturn game at last.. to have the buttons layout completely messed up. Retroarch is pure SHIT indeed. Now I remember why I got rid of this POS years ago. Linux mindset indeed. It wants to do everything, but can't handle a simple job properly and the GUI is way too full of shit, misleading, confusing and anal. ANAL for Christ sake.