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/vr/ - Retro Games


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File: 90 KB, 300x261, 6a00d83452033569e200e55491bbb68834-800wi.png [View same] [iqdb] [saucenao] [google] [report]
500860 No.500860 [Reply] [Original] [archived.moe]

Not only am I in the mindset to try romhacks, but I keep seeing threads about anons asking them. So, figured I'd make a thread about them.

Post any/all info you have about retro game romhacks here. Download locations, best em to use, reviews/thoughts/feelings, tips/tricks: any and all info you can supply about good romhacks.

Emphasis on where you find the one you suggest, please. Kindly. Thank you.

>> No.500874

Would you start by sharing the one in OP, kind tripanon?

>> No.500948
File: 1.59 MB, 1600x2500, 1363698494453.png [View same] [iqdb] [saucenao] [google] [report]
500948

Can all be found in SonicRetro rather easily.

>> No.500961

>>500948
Jesus christ, that font.

>> No.500976
File: 5 KB, 255x223, 1186screenshot1.png [View same] [iqdb] [saucenao] [google] [report]
500976

I just finished Metroid + Saving, basically it lets you use battery saves in place of passwords, and has a functional map system when you pause. It also combines the wave and ice beams which is kinda cheaty but that's not why I used it.

First time playing Metroid, it's a decent enough game but some rooms are a pain, lots of empty spaces and such. I got the second best ending (sub 3-hours)

>> No.501032

>>500976
So... the FDS version of Metroid plus a map?

I just finished Pokemon Red- Proud Eyes Edition. Hacker did put some nice additions in from other people. Plus crits all day thanks to Meowth found in route 1.
http://www.romhacking.net/hacks/866/

>> No.501038

>>501032
*Plus a map and the beam thing.

>> No.501139

LoZ's Parallel Remodel was great since I'm not exactly great at math and wanted to play Parallel Worlds.

Also >>500948 Sonic 2 XL and Megamix are the best ones out of that. VR is fun too, and I liked The S Factor but kept getting knocked inside the map walls and had to reset.

>> No.501198

http://www.smwcentral.net/?p=viewthread&t=53407
here's a bunch. I used to have a TON of super mario world hacks but I dunno where they went.

>> No.501280
File: 4 KB, 256x224, Rockman 4 - Minus Infinity (v0.01)-3.png [View same] [iqdb] [saucenao] [google] [report]
501280

http://www.youtube.com/watch?v=NA-Rpc8EKcM

>> No.502478

Anyone entering the Sonic Retro Hacking Contest this year?

>> No.502503
File: 10 KB, 256x224, PLAT_00009.png [View same] [iqdb] [saucenao] [google] [report]
502503

I've been working on a hack for quite a while now.

I just wish the community that specializes in Super Mario World hacking was a bit more supportive.

>> No.502525

>>502503
>ips patches only

Any good Link to the Past hacks?

>> No.502537

>>502503
>smwcentral being supportive
Yeah you're seriously better off sticking to youtube for that.

>> No.502560
File: 314 KB, 778x746, 1334206720038.png [View same] [iqdb] [saucenao] [google] [report]
502560

>>502537
Their latest level design contest was just a popularity contest.
Maybe I should just have /vr/ beta test my hack.

>> No.502616
File: 8 KB, 256x224, 742screenshot1.png [View same] [iqdb] [saucenao] [google] [report]
502616

I've played a good amount of Super Metroid romhacks at this point. My two favorite so far are Redesign and Metroid Super Zero Mission

>> No.502649

>>502503
I made a level in SMW once, it was kinda cool

No idea about managing resources and changing physics and that kinda stuff, though.

>> No.502662

>>502616
Hey, speaking of Redesign, how are the sequence breaks in it? I know they have that screen shake thing go off when you trigger something that changes the terrain elsewhere, and between that and shuffling the items around, I'm kind of weary

>> No.502675
File: 160 KB, 2400x2972, 9DfUcz3FXlut7OsZE41QrJuhAuc.png [View same] [iqdb] [saucenao] [google] [report]
502675

>>502662
All I know is this http://www.youtube.com/playlist?list=PL2A09A10675B13707

>> No.502774

>>502675
End of the second video, just seems pretty linear so far

>> No.502796

>>502774
Nevermind, they just got early high jump boots

>> No.504216

Anything else?

>> No.504461
File: 91 KB, 508x444, zelda2journey.png [View same] [iqdb] [saucenao] [google] [report]
504461

For those who feel confident about their Zelda 2 skills you can try Journey of a Day, which spices things up with lotsa backtracking (so gameovers can actually be convenient sometimes), secret paths on the overworld and nicely redesigned palaces. Magic cost and some magic effects have been altered (like Life being very cheap but only recovers 1 square and Jump not being as wonky).

Due to the world being so open and the back and forth gameplay it can be confusing but there is a walk through on YT if you get stuck. There are other hacks by the same author but I think this is the most accessible of the bunch.

>> No.504606

Really wish I could hack River City Ransom. Or any sort of any sort of NES game to get me started.

Sage because this comment was unnecessary.

>> No.504687
File: 945 KB, 250x141, 1360216676990.gif [View same] [iqdb] [saucenao] [google] [report]
504687

OP here, just got home from work. Glad to see there's a few replies, hopefully with some entertaining romhacks.

More, please!

>> No.504734

>>500948
More good hacks that should be added to that list.

>Sonic CD Plus Plus
Sonic CD with a better spindash and the homing attack. Excellent for people who just want to GO FAST!
>Sonic Classic Heroes
It's pretty much that Sonic 1 & 2 hack except you play as Sonic, Tails, and Knuckles simultaneously ala Sonic Heroes. Also has 3 player co-op.
>Sonic 1: Omochao Edition
Play it for yourself.
>OMG THE RED RINGS
Sonic 1 with tons of red rings all over the levels that insta kill you if touch them. Very challenging.
>Sonic 1 Pixel Perfect
This is unfinished and most likely never will be finished as it hasn't gotten an update since 2008, but the first zone is playable and it is pure eye candy.

>> No.504979

I'm definitely interested in the SNES romhacks, and Megaman romhacks. Any and all, seriously.

>> No.505029

>>501280
Man, Minus Infinity is so awesome.
That feel when Wily steals all of your E Tanks and Master Powers and sics the Petit Robot Masters on you and the theme music powerup that happens after.
We managed to beat that and No Constancy, are there any other great Megaman Romhacks to play.
We could use a new one.

>> No.505095
File: 12 KB, 256x224, 888screenshot4.png [View same] [iqdb] [saucenao] [google] [report]
505095

http://www.romhacking.net/hacks/888/
This one's pretty simple but still fun to play through.
It gives you unrestricted use of Zero in Megaman X3.

>> No.505143

>>504687
Hey can you share the Sonic hack that has Mario in it? What's its name?

>> No.505156

>>505143
You're either thinking of Somari or Sonic Jam 6. Both of which are bootleg pirates.

>> No.505185

>>502560
That's the problem with SMWC in general

People almost never will try to play anything that isn't made by a well known hacker.

>> No.505213
File: 209 KB, 676x889, C026Undershirt.jpg [View same] [iqdb] [saucenao] [google] [report]
505213

>>505095
>mfw this hack

>> No.505246

>>505156
>>505156
No, check the first picture that OP posted, it has super mario with Yoshi on the original sonic.

>> No.505253

>>505246
Eh... the image on the OP is from The Second Reality Project 2. It's a SMW hack

>> No.505275

Yes, sorry I unfortunately have NO romhacks, I just found that image. Thank you anon for helping!

>> No.505410

I just spent some time patching romhacks to load on my phone. I figured I could share with you my little collection. I added my old Mega Man hacks folder once again (I've shared this before in /vr/, now I included a couple of supposedly good hacks I missed the last time)

All of these ....
>>500948
... and some of these..
>>501198
... are included.

They come straight from my personal organization, so don't expect something fancy. Some useless .jpg or .lnk junk files could be included, sorry about that.

Hope you like this. I encourage you to upload your hacks collection too

http://www.mediafire.com/download.php?kk8pawx1wpceg30

>> No.505414

>>505185
FoSuYa should be beaten with a rubber hose for the whole hack locking thing.
"Huh, that's pretty nifty, I'll open it in Lunar to see how it was done..."
>THIS HACK IS LOCKED BECAUSE ORIGINAL CONTENT DO NOT STEAL!

No, fuck you, you are using copyrighted content from the original game in your hack, be it graphics, music, or just the game engine. You can't claim copyright on your hack, "oh noes people stealin my work" is a bullshit excuse since everyone would know the person stole it. Why the fuck did he think this was a good idea?

>> No.505467

>>505414
http://www.smwcentral.net/?p=section&a=details&id=4608
It's a stupid feature, but at least there's a way around it.

>> No.505709

More romhax, please?

>> No.505715

>>502525
A Link To The Future is great.

>> No.505748

The hacks that interest me the most are the ones where someone has taken an entire game and damn near reworked the entire game. Where it's like you're playing a sequel or something like that.

>> No.507010

>>505748
Will I ever play another Megaman hack as awesome as Rockman 4 Minus Infinity?

>> No.507358

We need way, way more romhack recommendations than this, because I KNOW there are more outnthere.

>> No.507834
File: 2.14 MB, 270x181, 1353836001559.gif [View same] [iqdb] [saucenao] [google] [report]
507834

More, please!

>> No.508327

The are some amazing SONIC hacks and SMW too...

Check sonicretro.org for an extensive list
Smwcentral.net for your Mario need and romhacking.net for a list of many many others

>> No.508334

Google is your friend ;)

>> No.508972
File: 86 KB, 200x200, sonic.png [View same] [iqdb] [saucenao] [google] [report]
508972

So we are on day two huh? How many of us work on hacking projects?

I would share mine, but most likely people would know who I am.

Hint: I got a death threat from some random person at /co/ in a regular sonic thread even though they didn't know I was reading. The guy just randomly tried to drum up negative publicity for myself and my hack.

>> No.508995

>>508972

I don't know who you are and don't do the whole Romhack thing, but you sound like you think way too highly of yourself.

>> No.509021

>>508972

>worrying about negative publicity

if you're using a romhack for any other reason than to make people have fun, you're doing it wrong

>> No.509031

>>508334
Google only does so much for romhacks. Dedicated RH sites are few and far between, and most have issues with buggy ROMs. Also, this is a thread for romhack recommendations, not romhack searching recommendations.

>> No.509052
File: 41 KB, 349x211, silver.jpg [View same] [iqdb] [saucenao] [google] [report]
509052

>>508995
Actually it is pretty mediocre compared to stuff like Megamix or anything Markey Jester does. I'm in that hacking middle ground where I am above all those palette hacks with badly connected layouts or a stolen jump dash/homing attack. I do all my own art, but I am mostly terrible at it.

Also, I have been learning ASM for a few years now so I can do edits to the existing code, including bosses.

>> No.509060

>>501139
>LoZ's Parallel Remodel

Remodel was total shit. I can understand them wanting to fix PW's difficulty (which was at a pretty "antifun" level in my opinion), but Remodel does an awful job of it. In the first pendant dungeon, for example, they removed an entire section of the dungeon, and removed all puzzles and enemies. It was just a straight walkthrough a mostly empty pathway to get to the boss room.

Don't know what they were thinking.

>> No.509079
File: 52 KB, 336x300, tumblr_mkpm8sDEav1rzm1o7o1_400.png [View same] [iqdb] [saucenao] [google] [report]
509079

Goddammit, new sonic 3 complete version when?!

>> No.509083
File: 18 KB, 384x310, hacks.png [View same] [iqdb] [saucenao] [google] [report]
509083

I've got a pretty decent sized collection of hacks (3.08GB), anyone want me to upload any/all of them?

Also as far as I know, they're all pre-patched and if not I can easily make a patched file I think. I've also got a collection of stuff that's been translated into English too.

>> No.509097

>>509083
Are they good hacks/proper patches or is it going to be GoodHack tier?

>> No.509108

I want to play a Sonic metroidvania.

>can't get up this wall
>learn homing attack
>can leap, then home up to enemy above wall, kill it, and bounce onto ledge

>> No.509124

I want to make a whole new Super Mario Bros. game inspired mostly by SMB3, but I don't know how to do anything but edit levels in Lunar.

>> No.509140
File: 30 KB, 300x282, shadow.jpg [View same] [iqdb] [saucenao] [google] [report]
509140

>>509108
Before/After the Sequel guy is making one. It is a fangame, but it is based on the classic games' engine. He made a demo of it already while we wait for After the Sequel's music to be finished.

>> No.509154

>>509097
I've never really dealt with the GoodSets before, so hopefully it's not any kind of obvious answer, but what's considered "GoodHack tier"?

>> No.509232

Really can't wait for the day when N64 rom hacks are more common. Really want to see what kind of deranged and absurd shit people can incorporate into Conker's Bad Fur Day

>> No.509248

>>509232
N64 games are difficult. It took one guy around 5 years to make a level editor for SM64 with basic functionality.

>> No.509256

>>509154
I'm assuming it's shit like the SMW romhacks which depend on ZSNES

>> No.509258
File: 6 KB, 260x194, wat.jpg [View same] [iqdb] [saucenao] [google] [report]
509258

>>500948
I think I gave myself an eyeball aneurysm from reading that.

>> No.509259

>>509232
Just do some Princess Peach nude ROM hacks in SM64 and MK and we're good.

>> No.509269

>>509248
>N64 games are difficult

And none of them are even that big (usually under 32MB). I don't even want to imagine trying to hack PS1 games where you can have hundreds of MBs on a CD.

>> No.509275 [DELETED] 
File: 809 KB, 1600x3000, Sonic_hack_essentials_2.0.png [View same] [iqdb] [saucenao] [google] [report]
509275

>> No.509289

>>509269
AFAIK, the actual code in PS1 games doesn't take much space, it's the multimedia stuff.

>> No.509292
File: 811 KB, 1600x3000, hackess.png [View same] [iqdb] [saucenao] [google] [report]
509292

>> No.509296

>>509269
I believe that in a large number of cases, a fair portion of a PS1 disc is the audio and video, rather than gameplay resources.

>> No.509305

>>509248
Anything past 16-bit is going to be too big and complicated to easily hack or do homebrew programming.

Sadly, the Atari 2600 homebrew scene is way bigger than any 3D stuff likely will ever get

>> No.509314

>>509292
>Creature Capture

God damn why does such a well made hack have such a shitty title screen?

>> No.509321

>>509305
That's why I love 8-bit hardware. It's way more accessible.

>> No.509329

>>509289
Depends on the game, really. FFVII for instance is 250MB minus FMV/music.

>> No.509338

>>509329
FFVII was also spread across 3 discs.

>> No.509356 [SPOILER] 
File: 173 KB, 894x894, __i_am_god___by_compugecko532-d4pq9u8.jpg [View same] [iqdb] [saucenao] [google] [report]
509356

Sonic.exe

>> No.509362
File: 151 KB, 781x707, secondreality.png [View same] [iqdb] [saucenao] [google] [report]
509362

>>509256
Ahh, well I went and loaded up a random SMW hack into the bSNES Accuracy core on RetroArch and played two levels.

Seemed to function fine, nothing noticeable I could find at least, though that's not to say there could be one or more hacks that'll bug up because it's not ZSNES, I just don't know which ones were made for that emulator.

>> No.509425

Seriously digging the amount of content this thread's getting. Keep the suggestions coming please, kindly, and thank you!!

>> No.509443

>>509362
It's mostly hacks that use custom music that only boot in ZSNES. Though obviously any that have ASM modifications might not work on bsnes because they were developed using ZSNES.

>> No.509459

How much ASM do you need to know in order to get into ROM hacking?

>> No.509516

>>505029
>>505029
Rockman 5 Endless.

It's just what it says on the title, and there's plenty of rooms in the mix.

>> No.509526
File: 48 KB, 640x480, Tails suprise.jpg [View same] [iqdb] [saucenao] [google] [report]
509526

>>509459
Sonic or Mario? I don't know about Mario but for Sonic:

http://68k.hax.com/
http://mrjester.hapisan.com/04_MC68/

Just fool around with the code, edit something, save, and see what has changed in game. Do this for a few months and you can get a good start.

>> No.509538
File: 114 KB, 640x480, golden yoshi hack.jpg [View same] [iqdb] [saucenao] [google] [report]
509538

http://goldenyoshi.webs.com/smw2.htm

This is a hack for SMW2: Yoshi's Island which is pretty neat to play. If you enjoyed the original you might check it out. (Too bad the bosses aren't implemented in a harder mode)

>> No.509540

>>509459
SNES you will run into some degree, but SMW and Sonic are extremely well documented.

Pokemon is another well-established hack community and most don't use a hex editor, it is pretty much required and the reason why so many recent hacks of the GBA games are utter shit. outside of the age of the fanbase anyway.

>> No.509562

>>509362
The music in this hack made it almost unplayable for me. Whoever put the music together had no concept of theme. Also, they just threw notes together and hoped they'd turn into music. No sense of mood or anything. It's terrible.

>> No.509567

>porn hacks
I know one of you uses them in Mario 2 or some shit.

>> No.509580

>>500961

>open pic
>see font
>close pic
>see your comment

Mah nigga

>> No.509587

>>505213
Speaking of this image...
>tfw no Megaman.EXE hacks akin to 386 hacks in Pokemon to unlock everything without trading.

>> No.509621

>>502560
Reminds me exactly of the latest PokeCommunity HOTY.

The worst well known finished hack on the entire site won.

>> No.509650

>>509526
>>509540
You said Mario and Sonic are well-documented, and that Pokemon has a well-established hack community.

But does Pokemon have good documentation?

>> No.509680

>>509650
A lot of tools are developed. But the tutorials and stuff are a slight mess, and it's not helped by the most popular examples of "good hacks" to most people being the worst examples you could possibly get due to a good portion of it being a popularity contest.

You can find what you want, but it'll take you forever.

>> No.509685
File: 67 KB, 256x224, ast_title.png [View same] [iqdb] [saucenao] [google] [report]
509685

>>502525
The official LttP hack is pretty good

>> No.509691

>>509292
sonic 1 megahack is the shit

>> No.509697

>>502525
Try Zelda Classic. A lot of the "hackers" are moving on to that.

>> No.509703

>>509691
How do you play as anyone but Sonic in it?

>> No.509706

>>509697
Seconding ZC. Dozens of great quests already available. The tool itself is also way more versatile than any ROM hack could ever be.

>> No.509708

>>509703
What? Why do you think you can?

>> No.509714

>>501139
Parallel Remodel and Parallel Worlds are both shit and you should feel bad for liking them.

>> No.509718

>>509708
Because I thought you said Megamix. Sorry about that.

>> No.509726

>>509697
>Asks for Link to the Past hacks
>Get told to play Zelda Classic, that uses the Zelda 1 asthetic
>okay.jpg

>> No.509737
File: 69 KB, 512x784, zeldac.png [View same] [iqdb] [saucenao] [google] [report]
509737

>>509726
Does this look like Zelda 1 aesthetic to you?

>> No.509740
File: 15 KB, 364x152, z3c-logo.jpg [View same] [iqdb] [saucenao] [google] [report]
509740

>>509685
I'm still waiting for the sequel to the greatest Zelda Hack in existence.

>> No.509759
File: 212 KB, 1920x1080, Screen Shot 2013-04-21 at 4.40.32 PM.png [View same] [iqdb] [saucenao] [google] [report]
509759

>omochao edition
My sides are gone.

>> No.509763

>>509680
Well, that sucks.

>> No.509769

>>509083

don't know if you're still around, but i'd like it if you uploaded the snes and nes romhacks.

>> No.509771

>>509737
No, it looks like a shitty clusterfuck to me.
I hadn't looked in on Zelda Classic in years, so I'd assumed it still used Zelda 1 NES and BS Zelda sprites and tiles.

Did it ever go down the shitter. That doesn't even qualify as Zelda "Classic" anymore.

>> No.509774

>>509771
I have the newest version. It comes stock with the original Zelda tiles. It also allows you to use other ones.

>> No.509786

>>509771
It's more it just keeping the title it always had than a qualifier any more. Don't see why you're so mad about how a game looks anyway. Gameplay is far more important than graphics, so even if the graphical design of those quests doesn't appeal to you, they all play fantastically.

>> No.509794

>>509740
>Quest for Calatia
ho-lee shit is that still being worked on?
what is that, 10 years now? jesus christ it's going to take longer than Duke Nukem forever at this rate

>> No.509796

>>509786
When a game looks like total assface it kind of detracts from the rest of it.

>> No.509802

>>509771
Please leave, purist.
>>509796
Do tell how it looks like "total assface", though.

>> No.509804

>>509697
>Zelda Classic
Graal Online has a way better engine if you want to make LttP-likes.

>> No.509814

>>509804
>free-to-pay MMORPG
>better than ZC
Pls leaf.

>> No.509818

>Playing S Factor
>Chaotic Street, so far having fun with Scourge
>bomb knocks me on the head, through the wall, and off the map into a boxed in portion of the map.
>Must reset

>> No.509821
File: 90 KB, 640x479, tails happy look.jpg [View same] [iqdb] [saucenao] [google] [report]
509821

the Sonic Hack Showcase series:

Season 1:
http://www.youtube.com/playlist?list=PLC5A54441BAA3665E

Season 2:
http://www.youtube.com/playlist?list=PL9C0611406EC6624C

Season 3:
http://www.youtube.com/playlist?list=PLB50C42F3D210295D

Sonic Fan Game Showcase spinoff:
http://www.youtube.com/playlist?list=PLP0dvYqPp3NcrCNYjS-Lujrn8gUjwjnn_

4th season already going but no playlist. I like the guy because he actually reviewed my hack in there.

>> No.509826

>>509821
>I feel so special!

>> No.509850

>>500948
>>509292

>Sonic hacks
>no Westside Island

Come on, guys.

>> No.509868

>>509769
Yeah I'm still here, and alright, should be able to get around to that shortly.
Just need to double-check'em all and will upload!

>> No.509871

>>509737
So what's that particular one called?

>> No.509878

>>509814
GO is perfectly capable of making singleplayer (even 4-player multiplayer) offline standalone games.

>> No.509889

>>509868

Thanks!

>> No.509918
File: 376 KB, 750x770, 700022b4fdwMX.png [View same] [iqdb] [saucenao] [google] [report]
509918

>>509680
>popularity contest
Outside of Pokemon Brown and perhaps Skeetendo's stuff, that's pretty much true for /vr/ and non-/vr/ related. Could be because of the average age of the fanbase, I dunno.for non-/vr/ related, try Yet Another Fire Red Hack

>> No.509996

>>509889
They're not all uploaded yet, but here's the folder link for'em, in case the thread 404's before I finish uploading them all. Hope the way I like to organize things is alright too.

https://mega.co.nz/#F!R8RCnZZY!Zxyqoynu9GVWIwFHCISK2Q

>> No.510029

>>501139
>LoZ's Parallel Remodel
Eugh. I'd play a Parallel Worlds remodel that got rid of all the retarded backtracking, but I'm actually one of the few people who would like and enjoy all of those hard math puzzles.

I guess I'm going to continue to not play either.

>> No.510183

>>509996
Downloading, thanks!

>> No.510239
File: 18 KB, 480x448, 70screenshot3.gif [View same] [iqdb] [saucenao] [google] [report]
510239

Props to Mario Adventure, which has a weather system.
http://www.romhacking.net/hacks/70/<wbr>

>> No.510383

Here's some of the stuff I had or collected in this thread:

http://www.mediafire.com/?k8vhk1o6dlww84u
http://www.mediafire.com/?ya6nprtqs15ar4s

I mixed in a bunch of those Mega Man and Sonic ROMs previously uploaded and added some more stuff, including some of the most downloaded SMW hacks. As for those... I know all of them open fine in SNES9x, but I haven't had any extended play with them, so I don't know if they'll have issues later.

>>509996 can cover the rest. I just grabbed a couple of RPG hacks off him.

>> No.510396

>>510239
Extra Mario Bros. is also fun, it's like Metroid and SMB were thrown together.

>> No.510440

I like the Mario games better than the Sonic ones, but I see good Sonic hacks more often.

Anyone else feel the same?

>> No.510479

>>510440
One word, "disassembly"

Is that SMW disassembly project still around? Is there even another level editor besides Lunar Magic?

>> No.511182

>>510383

Hey, anon from >>505410 here. Thanks for uploading your collection, I'm keeping all of them.

Now I'm waiting for >>509996 to finish uploading. I'm curious about what hacks does he have on some of the others systems we haven't covered on this thread yet...

>> No.511235

>>511182
Well I was only going to be uploading my NES & SNES stuff like >>509769 had asked, but I can go about uploading the rest of what I have too.
May take a while to get it all fully uploaded though of course, also never realized I have 53 different hacks for just SMB1.

>> No.511257

>>511235
Well I don't think this is going to 404 soon (and if it does, there's always going to be a new romhacks thread), so it would be great if you upload all of it.

(It's on my bookmarks already!)

>> No.511290

>>500860
The ROMhack in OP's pick is blasphemy
PURGE THE HERETIC!

>> No.511320

>>510396
Extra Mario Bros. is amazing. It was my all time favorite hack before I played R4MI.

It's not for the faint of heart, though. It's got the tricky jumps and lives/damage system of SMB and the winding labyrinths of Metroid.

>> No.511360

>>511257
Alrighty can do, and I've got almost all my NES/Famicom stuff, I just need to properly name and organize the few SMB hacks that I never got around to organizing.
I also decided to throw up my 32X, Master System, and PC-Engine stuff as there wasn't a whole lot.

>> No.511367

>>511320
>R4MI
What's that?

>> No.511374

>>511360
>PC-Engine

I wasn't aware there was anything for that. We're not talking translation hacks, right?

>> No.511413

>>511367
http://www.youtube.com/watch?v=IybUr_ljxXE

>> No.511452
File: 31 KB, 280x268, 1349511507322.jpg [View same] [iqdb] [saucenao] [google] [report]
511452

>>509759
I forgot the name of that hack and it had been driving me nuts for weeks. Thanks for reminding me.

>> No.511458
File: 98 KB, 500x375, 2239110300_14102e391f.jpg [View same] [iqdb] [saucenao] [google] [report]
511458

I have a very specific request. I would like to know what the best SNES romhacks are which are 2 MB or less. The reason is because I would like to play them on my SNES using an old backup loader with only 2 MB RAM that loads games from floppies. I've gotten Zelda - Parallel Worlds to work but I would like more, especially ones that are less than 1.44 MB.

>> No.511478

Hey op, can you give me a link to that hack in your image?

>> No.511503

>>511458
with one of those could I plug a j-cart into the top and run a translation patch off a floppy?

>> No.511512

>>511374
Nah I keep my translation hacks in a separate folder, and I only have one PC-Engine ROM hack at the moment.
A hack of Spatterhouse called "Splatterhouse Chrome," I've never really tried it out however.

>> No.511531
File: 4 KB, 200x200, blackman2(smb2)cannon.gif [View same] [iqdb] [saucenao] [google] [report]
511531

The superior SMB2

>> No.511563

>>511503
You can't patch a game on the fly, but you can use it to extract the ROM yourself, patch it on your PC and put the patched game back on the floppy.

You can run any ROM as long as the game didn't use any special chips and is smaller than however much RAM your unit has. Mine has 16 Mb (2 MB), so I can stretch a game across two floppies if it's bigger than 1.44 MB but less than 2. It will fit in any region SNES and accept a cartridge from any region.

>> No.511641

>>511563
Yeah I was aware of ripping, how much is one of those anyway? not too much because floppies are dead right is it better just to get a flashcart? I would only want to play RPGS in english

>> No.511643 [DELETED] 

You have been visited by the Spooky
Skeleton! Re-post this to 3 other threads or
your mom will die in the next 10 days.
>█████████████████████
<█████░░░░░░░░░░░█████
>███░░░░░░░░░░░░░░░███
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>██░░▓▓░░░░░░░░░▓▓░░██
<██░░▓▓0|▓░░░░░▓|0▓▓░░██
>██░░░░░░░░▓░░░░░░░░██
<███░░░░░░▓▓▓░░░░░░███
>█████░░░░░░░░░░░█████
<█████░░▓▓▓▓▓▓▓░░█████
>█████░░▓▓▓▓▓▓▓░░█████
<██████░░░░░░░░░██████

>> No.511671

>>511641
Probably better to get a flashcart, unless you can find a backup loader with 32Mb or more RAM. I paid around $40 shipped for the Super Wild Card.

If you really wanted to (and had the skills/equipment), you could flash the ROM in your Japanese carts to English versions. If you don't know how to do it yourself there are people on the internet who will do it for a fee.

>> No.511682

>>511643
Awesome. Hope the cunt dies a nasty one.

>> No.511687

>>511671
I should just do that I could make a little coin on even just selling loose programmed eproms of translations to nerds and jacking up the price of having to install it for people. I saw burners for cheap enough I just don't even know what kind of chips I would need though

>> No.511735

All my NES/Famicom hacks are now up, moving on to other ones now.

>> No.511805

Just got this from another thread, a Castlevania thread where some anon suggested these versions to be played instead of the originals

Castlevania II Simon's Quest Redaction (fixes dialogue to be actually useful, speeds up text and night-day transition)
http://www.thealmightyguru.com/Games/Hacking/Hacks/SimonsRedaction.html

Castlevania III, japanese version re-translated (better translation, no censorship, better weapon of one of the characters, better music)
http://www.mediafire.com/?7ji8u07o9ut1750

>> No.512168
File: 59 KB, 299x224, joker_clap.gif [View same] [iqdb] [saucenao] [google] [report]
512168

>153 replies

Thank you guys so much for all these suggestions. Seems I'm not the only one benefiting from all this.

Please, kindly, keep them coming!

>> No.512548

>>512168
Seriously this has been my favourite /vr/ thread this week.

>> No.512602

>>509292
Finally finished Sonic 1 Megahack. It was glorious.

>> No.512889

>>512548
Glad to know!

Share more, anons!

>> No.513245

More please, c'mon guys

>> No.513326

>>513245
If you want a bit of a challenge, give Sonic 2 XL a try
https://www.youtube.com/watch?v=r1RJiSGgLrk

Rings are now onion rings, the more you eat the fatter you get...eat too many and you die.

>> No.513578

more please, don't die on me

>> No.513628

Are there any good Castlevania romhacks, or perhaps Castlevania fangames for systems? I heard that a canned 32x Castlevania was being worked on by a guy once. Did that ever go anywhere?

>> No.514842
File: 309 KB, 846x1166, 144.jpg [View same] [iqdb] [saucenao] [google] [report]
514842

which are the very best pokemon rom hacks? gba era and below?

>> No.514854
File: 28 KB, 300x276, Pokemon_Diamond_pirate_copy.jpg [View same] [iqdb] [saucenao] [google] [report]
514854

>>514842

>> No.514890

Did that Pokemon Ice hack of Gold ever get a release? I remember it was being worked on since 2003.

>> No.514982

>>510396
Extra Mario Bros is fun, too bad it doesn't work on a real NES, at least not unless some sort of chip is devised.

>> No.515017

>>514842
Pokemon Liquid Crystal

Fuck all the other ones, they don't compare.

>> No.515035

>>509918
>MissingNo wasn't caught via fishing
>No trees are visible from Cinnabar Island
>It replicates items, not pokemon

Who drew this shit?

>> No.515038 [DELETED] 

Why is this thread allowed here? It's obviously illegal and pirate scum.
Reported - twice

>> No.515043

>>515035
>>It replicates items, not pokemon
But that's wrong

>> No.515045

>>515038
Letting others know of your reporting is an offence, not that this thread infringes on anything.

I'm not saying I'm going to report you, but someone will.

>> No.515049

>>514982
>too bad it doesn't work on a real NES
Works on flashcarts. Powerpak according to others, and I just tested it on Everdrive N8. And got my ass handed to me. I felt so casual, gonna have to go back to it in a bit and suck less.

>> No.515058

>>515049
Does it really now? I've always heard that it doesn't work do to it exploiting emulators inaccuracy. On that note, should i get a powerpak or everdrive?

>> No.515062

Love this thread

>> No.515064

>>514842
Fire red omega is a great one

>> No.515073

>>515058
It might have some minor inaccuracies I didn't notice in my brief test, but it seemed to play fine.

I'd recommend the Everdrive. Solid piece of hardware that's getting constant updates. PowerPak supports most games, a few more than Everdrive right now, but uses Compact Flash, and isn't updated any more. Plus Krikzz has a great track record for support, versus the PowerPak guy who can take literal months to reply to emails, and twice as long then to help you or send out a replacement, if he even decides you're worth that much effort.

>> No.515083

Hardcore Contra
https://www.youtube.com/watch?v=oB4E953mFAc
http://www.bwass.org/romhack/contra/

Still trying to hold my breath for the Alien Lair level. Far too easy for a last level.

>> No.515087

>>515035
actually these are Clefairy Dolls

>> No.515108
File: 4 KB, 256x224, mario-vs-airman-20009.png [View same] [iqdb] [saucenao] [google] [report]
515108

Mario vs Airman is one of the cleverer hacks I've seen.
http://www.youtube.com/watch?v=1J7eDSV1c7Y

And not really a hack, but it's possible to play a full 256 levels in Super Mario Bros http://www.youtube.com/watch?v=4a6XMcUtwq4 A lot of them are unbeatable or even unplayable, but still an interesting look. There's a patch that enables a level select on the title screen.

>> No.515119

Are there any GOOD romhacks for Megaman X, X2, or X3?

>> No.515965

I wish Sonic was less level-based and had doors and such. I really want to make a kind of "platformer with a plot" game (think Cave Story) inspired by the better parts of the Sonic comics and Sat-AM cartoon, mixed with the few non-sucky bits and pieces of the 3d sonic games.

>> No.515976

>>515965
You could try Sonic Chronicles.

>> No.516013

>>515976
It lags on my computer and there's no documentation. It'd be a nightmare to work with.

>> No.516119

>>515119
Only Mega Man X3 Zero Project, as far as I know

>> No.516492

>>516119
That's a damn good one, btw.

>> No.516536
File: 39 KB, 400x335, cute-cosplay-costume-megaman.jpg [View same] [iqdb] [saucenao] [google] [report]
516536

>>515119

I second this request. MMX2 is my favorite X of all time. Not saying it NEEDS changes, but I'd be thoroughly interested in playing some rohacks for it.

>> No.516658

>>515119
>>516536

If you're interested in upcoming Mega Man X fangames and hacks, here's the forum you should bookmark

http://megamanx9.com/forum/index.php?/forum/40-video-game-designers-cell/

Author of Mega Man X3 Zero Project is currently working on a Mega Man X2 Zero Version thingy, and in a improved version of the Zero Project that will add extra features to the game

Author of vaporware Mega Man X Corruption has a thread on this forum too.

>> No.516679
File: 29 KB, 536x190, peSs6N9.png [View same] [iqdb] [saucenao] [google] [report]
516679

>>516658

>> No.516790

>>509083
I'm interested in your N64 hacks, I didn't really think there were any, or at least any decent ones.

>> No.516831

>>516790
All but two are uploaded, there isn't really much though.
The last two need to upload still is a Super Mario 64 one called Star Road and a Zelda OOT one called "Zelda's Birthday"

Link to the folder is here
>>509996

>> No.516853

>>516831
Yeah I just reached it while reading through the thread, cheers. Not completely familiar with mega but is it a bit like dropbox in that that link will be valid until you decide to remove it? Because I may just bookmark it for future reference or should I go downloading everything now?

>> No.516896

>>516853
Yeah the link will stay valid as long as the folder exists, and I don't plan on removing the folder anytime soon so feel free to bookmark it!

I am thinking of restructuring it for both hacks and translations, shouldn't change the link but if it does I'll make a post about it in a thread.

Finished uploading that Zelda OOT one, now just that SM64 one is all that's left.

>> No.517251

Keep them coming.

>> No.517690

>>516896
I got all my PS1 stuff up now too.
And that'd be about it in terms of /vr/-related hacks

>> No.518253

What happened to the /vr/ Mega Man fangame project?

>> No.518928

>>518253
They moved offsite to avoid such glorious input as DICKS MAN.

>> No.519002

>>518253
>Implying Romhacks=fangames

>> No.519274
File: 225 KB, 449x401, princess_elsewhere.png [View same] [iqdb] [saucenao] [google] [report]
519274

>>515035
>Complaining about things not being as they are in a stock game
>In a romhack thread

>> No.519650

>>519002
Someone linked to a site with lots of fangames and it made me think about it, and I didn't want to start a whole new thread and bump another thread off the last page just to ask a simple question that wasn't very conducive to conversation.

Sage for totally off-topic discussion.

>> No.519763
File: 95 KB, 400x400, 1348854966130.jpg [View same] [iqdb] [saucenao] [google] [report]
519763

OP here. I know today didn't provide a TON of new stuff, but I'm still happy to see this thread alive. SO much content to sift through, so many suggestions. Thank you all, sincerely.

Keep 'em comin, anons! Romhack thread here for your comments!

>> No.520013

I had this idea for a Mega Man hack for a while but I don't know a thing about hacking NES games. When it comes to emulating NES games is there a size limit? Like if a rom is too big it can't be emulated? My idea would probably work better as a fan game.

>> No.520334

>>511413
I know it's been around the thread since the beginning, but I can't recommend Rockman 4 Minus Infinity enough

I just played half of it yesterday thanks to this thread, and it's amazing. It's as much as a new game, and as much fan service, as a hack game can be.
It's more difficult than the original game, but it's also more generous with items (you even starting off with R.Search, which is actually really useful), and the weapons are better too. It has that just-right balance between weapon usability and stage difficulty that made Mega Man 9 one of the (or THE) best classic Mega Man.

Like Mega Man? Stop what you're doing and play R4:MI. Thanks this thread later.

>> No.520501

>>520334

Just watched that link.

I'll admit, I'm (meh) about romhacks. I always saw romhacks as people just copy/pasting sprites all over the place and screaming HERPDERP LOOK GUIZE I MADE A NEW GAMEZOR (I'm looking at you, every SMW romhack ever).

After seeing that YT link, I'm all about trying them out now. Fuckin stoked about it now.

>> No.520765
File: 52 KB, 200x200, YueFascinating.jpg [View same] [iqdb] [saucenao] [google] [report]
520765

>>501280
Does anyone have a good list like the sonic one you've got here?

Y'all should see this too:
http://www.youtube.com/watch?v=yy-9FAwwMvM&list=FLLuPogEW9-5sTwXvPsWJ2rA

>> No.520839
File: 1.03 MB, 948x4953, smw rom hacks.png [View same] [iqdb] [saucenao] [google] [report]
520839

>>520765
Here's a SMW chart I have, that video is interesting, though too bad I've not really seen anything in terms of tools for Super Mario Advance 4.

>> No.521074

>>520839
Have all of these been included on the packs previously posted on this thread?
If now, maybe you should make one...

>> No.521079

MORE please.

>> No.521106

>>521074
I'll have to check to see which ones I'd need to upload to that Mega folder.

>> No.521294

I uploaded some of the ones from that chart (that I didn't already have) for now, will get the rest later.

Also I've combined some of them like "Back to the Classics" included two patches, one with custom music and one without. I also combined the Mario and Regular editions of VIP & Wall Mix (a.k.a. VIP Mario)

>> No.521483

Don't die on me!

>> No.521894

>Download SMW2+3
>Try Retroarch with bsnes core, music glitch
>Try snes9x, same problem
Does every SMW hack requires pig disgusting ZSNES?

>> No.522798

I don't make requests often, but I'd like to see any and every SNES romhack anyone would suggest. It's my favorite console, and I'd entertain any romhack for any game.

>> No.522851

>>521894
Most of the older ones do, because it was a good idea at the time.

>> No.523497

>>521894
iirc there's a version of bsnes with toggleable zsnes functionality. bzsnes.

Not sure if it comes in core form for RetroArch though.

>> No.523521

I've been playing through Mario Gives Up. It's pretty cool.

>> No.523634

http://images.4chan.org/vr/src/1365526760935.png

>> No.523678

Is there a multiplayer Sonic hack as good as Sonic Classic Heroes?

>> No.523732
File: 27 KB, 256x224, FF6ET11-20121028-131109.png [View same] [iqdb] [saucenao] [google] [report]
523732

Any fans of FF6: Evil Type?

>> No.523757

>>523521
The first one?
Are you playing it in zsnes?
That's the only way I could get it to run without the music borking.
Even bzsnes wasn't working...

>> No.523761

>>511413
Whenever I try to play R4MI on Nestopia, I start noticing random inputs (sudden jumps or stopping shooting). And I am not talking about Pharaoh Man stage. Really hinders the gameplay.
Doesn't seem to happen with normal Rockman 4 and other games.

>> No.523780

How hard is it to make your own "bootleg" cart (I wouldn't be selling it)?

I love the aesthetic of SNES carts and it would be cool as hell to be able to have a few ROM hacks in my collection, looking like official games.

>> No.523831

>>500948
Where the fuck is Metal Sonic Hyperdrive?

>> No.523863

>>523780
Not overly difficult if you have some soldering skills and can follow a guide. You'd have to spend a fair amount on an EPROM programmer that's even halfway reliable, though, and if the game uses any of the add-on chips it can be a bit more involved. If it's only a few you want, you can likely find a reproduction service that'll do it for you for less than it'd cost to do so yourself. I know of one or two that'll do most games for $20-$25 each if you provide a donor cart.

>> No.523983

>>523761
So it was just the game! I thought there was something wrong with Nestopia's input latency or something.
It happened to me too, so I switched to FCEUX because of this game. (I miss blargg's filter, but at least it's playable!)

>> No.524001

>>523831
from screenshots that looks heinous

>> No.524014

>>502560
why not try romhacking.net?

>> No.524037

someone please post a mirror to download super mario war.
the official download link gives 404

>> No.524102

>>524037
Working links available here
http://smwfs.webs.com/

>> No.524121

>>500948

god, I know that font is supposed to fit the sonic theme but it's unreadable...

>> No.524342

>>523757

Yes. I'm playing it on zsnes.

>> No.524606

>>516013
Oh weird, like a Sonic game where 'rooms' were small segments of level that you moved around in and fought enemies or talked to characters?

ie. Like a space the size of the Casino Night Zeon boss fight is a 'room' and you build as much level as possible in it, while also giving you different enemies to fight and perhaps even having abilities that you learn or something? That'd be neat. You should take an idea like that to a Sonic forum, those guys are potentially helpful sometimes.

>> No.524645

>>509292

>>524121
see this

>> No.524647

>>520839
Looking at these sprites really makes me wish that there was a 32-bit 2D Mario game directed and/or mostly designed by Miyamoto. I still feel that nothing really matches the style of his greatest artistic achievements.

>> No.524654

>>524647
er, quality, not style. Something about his artwork just shines even on a Super Nintendo. I'd love to see what he could have done on an even better 2D system. Imagining the amount of personality and character that each enemy could have alone is enough to make me excited about it.

>> No.524673

>>520839
>VIP 4 higher then VIP 5

Really? Why?

Also is there any sort of page that explains what all the characters are that the enemies are replaces with? I kinda wanna learn for 2ch history

>> No.524709

>>515058
I've got the powerpak a while back, and it works great. I can play all regions of games, and even play FDS games on it too. I don't know anything about the everdrive, but my powerpak works great.

>> No.524773
File: 483 KB, 792x709, ff6best1.jpg [View same] [iqdb] [saucenao] [google] [report]
524773

For my latest playthrough of FF6 I decided to patch FF6 Is The Best Game ever to the ROM. Excellently-done difficulty hack. It's the same game as the orignal, just harder.

I never have to grind. Some parts are incredibly hard but everything is doable if you plan your equipment, stats, items and HP/MP carefully. You really have to use everything at your disposal to win. Running, rows, and items are all essential parts of battle, whereas all this shit is just an afterthought in the original.

>> No.524787

Just wanted to share the collection I made with you guys.
What's included in this pack?
>A ton of SMW hacks (over 70) all handpicked by me, only the great ones (I'm playing SMW hacks for more than 5 years)
>All the good YI hacks (6 of them)
>Extras like emulators and dictionary (yeah, it has the SMW hacking terms, like vanilla level design etc)

http://www.mediafire.com/?831iidazfebdhau

>> No.524798

>>523863
I wonder what they'd do if you sent them earthbound as a donor cart.

>> No.524805

>>524798
Not that anon, but I imagine they'd substitute their own and keep Earthbound.

>> No.524809

>>524805
Wouldn't you be able to tell though? I mean do they take the label off when they make the repro?

>> No.524819

>>524809
They'd probably assume you don't care about the game if you're writing over it anyway. Or maybe they'd ask.

>> No.524895

>>524787
This is what keeps me coming back to this thread. Thanks

>> No.524914

If you like Pokemon ROM hacks check out Pokemon Dark Energy or Dark Future or vice versa (it changed its name but it's one of those two now). It might still be unfinished, but what I've played is good.

>> No.524924

I want a hack based on a Pokemon Black creepypasta

>> No.524951

>>524787
Thanks for that. That saves me a bunch of patching time.

On another note, for anyone who has Mario vs. Air Man: what ROM do I patch for that? I thought it would be SMB, but that didn't work.

>> No.524968

>>524924
I remember seeing that someone was trying to do it, though instead of basing it on 1st Gen games they were going with FireRed

I think it's tentative title is "Pokemon Creepy Black" or something.

>> No.525063

For VIP Mario, I use the Japan ROM right?

Because whenever I try loading either ASCII Art Edition or Mario Edition into any emulator nothing really happens.

>> No.525070

>>524773
I'm always a bit curious to ask this, but is that what makes RPGs tough, the planning aspect? As one who has always been more interested in action games, I have always found player skill and performance to be the requirements of a 'true' hard game. Perhaps there are more definitions though? I am playing SMT Strange Journey right now, for example, and while the game I think rewards that kind of planning (like figuring to use ice attacks against a boss who has fire reflection) I can't honestly say it seems 'hard' to me, it's just good logical thinking that wins you the battle.

If this is something more suited to another topic then I have no problem starting a new one to discuss it in greater detail. I'm just really curious lately about what truly makes a 'hard' RPG.

>> No.525076

>>524819
I've seen that the fanciest of repos have new labels and everything. The only way you would know is if you branded it. That'd be even better actually, sending them a branded earthbound. Maybe even with a replacement label hideously drawn in crayon and signed by the owner so he didn't lose it at sleepovers.

>> No.525082

Been trying out 3.0 of Sonic Megamix. Pretty cool but god damn, Dark Fortress Zone is really giving it to me hard. Luckily that the game is FILLED with rings, and its easy to get extra lives. Odd though, I can't find the option to play as the other characters. Might be a later unfinished version then.

>> No.525108

>>525082
just press down on the title screen, there are also Options and Preferences

>> No.525118

>>525108

Holy shit, thank you. Didnt even realize that there was more options.

>> No.525146

>>525063
I think you use the US rom Actually.. Because you can't rechallenge castles in Japanesse SNW

>> No.525232

>>525146
Ah thanks, and I also found out why it wasn't working with the US ROM. I was working with the SFC format of the ROM (it's what came with my No-Intro set), turns out you need to use the SMC format.

I'll need to update the Mega folder with new patched versions now, hopefully no one grabbed the wrongly patched copies yet.

>> No.525432

>>525232
>http://www.romhacking.net/hacks/70/
Right.

>> No.525454

>>524951
Anyone?

>> No.525558

Uploaded fixed/working copies of VIP & Wall Mix/VIP Mario to the Mega folder

>>525454
I tried patching it with Mega Man 1 & 2 as well as SMB and it won't load for me either.

>>525432
I don't know what that has to do what the post you replied to but alright.

>> No.525683

>>525082
Dark Fortress Zone was made better in later versions of the game.
http://www.youtube.com/watch?v=hm0GzHEDb3s

>> No.525789

where the FUCK are new sonic hacks
at this point i'd just settle for a new good palette+layout+musical hack, maybe with some small graphical touches

>> No.525825

>>525558
It's apparently a SMB hack, but I've had absolutely no luck despite switching ROMs and emulators. I'm really surprised no one has a pre-patched version up anywhere.

>> No.525875

>>525789
Didn't they hire all of the hackers to work on Sonic CD?

>> No.525921

>>525875
No, only one, Taxman. And he's not a ROM hacker, but more of a fan-game maker, since he created the engine new Sonic CD (and now Sonic 1 and 2) runs on.
Also Stealth for Sonic 1 and Sonic 2, but that's still two people out of the whole community.

>> No.526154

Anyone here ever made a romhack? I plan on doing one and I'd like to know if it's hard/time cosuming.

>> No.526208

>>525789
>>525921
They all decided to move on to modding Sonic Generations.

>> No.526235

There are utilities for a shitton of games. Why not use them? They're not even that hard to use

>> No.526538
File: 23 KB, 300x225, tails baseball.jpg [View same] [iqdb] [saucenao] [google] [report]
526538

>>526154

I did but I guess I am not that well known yet. How many days has this thread been up? Four?

>> No.527883
File: 300 KB, 768x1024, 1363073566235.jpg [View same] [iqdb] [saucenao] [google] [report]
527883

So many days, so many replies. Looks like 2013 is gonna be the Year of Romhacks for me.

And I'm happy about it!

More suggestions/discussion please!!

>> No.528342

I really don't want this thread to die

>> No.529287

I remember I found a collection of NES hacks online many years ago. I played SMB hacks and this
>http://www.youtube.com/watch?v=A7YCNfdBGRg
I remember laughing my ass off at just how absurd it was and wondering why anyone would even make it
>I just found it in my CompleteNESCollection
Feels nostalgic man

>> No.529369

BAMP

>> No.530484

I'm not even halfway down this thread and already have too many games to try.

>> No.530513

>>524895
>>524951
No problem guys, glad I helped. Shame that only around 500 people downloaded the file, I'm sure it would have proven usefull to a lot of other people.

>> No.530515

>>500976
shame it doesn't add the extra channel from fds copy. wish they'd come up with hacks to add the extra channel to english metroid & both english zeldas.

>> No.530642

>>515017
Crystaldust is the superior GSC Remake as it's not full of bugs and edgy shit.

But since this is /vr/, you should probably be playing Pokemon Crystal Enhanced anyway.

>> No.530647

>>530515
I can run it quite fine on an emulator. Considering it has a fan-translation it's a great way to play it.

Well, out side of LOADTIMES anyway.

>> No.530657

Any good Mega Man, Legend of Zelda or Pokemon rom hacks? Anything which can be found on an emulator is game, I don't really care about the exact console.

I'm a big sucker for lots of original content in games. So, stuff like new robot masters or new pokemon, new mechanics, etc.

>> No.530663

>>530642
>edgy shit
This is one reason why I don't venture out too far into the Pokemon hacks. The ones that have all new stories are mostly bad fanfics and they're unappealing, because while trying to give Pokemon a bit more plot, seriously, who cares about the story in one of these? it ends up sounding somehow worse than what GF puts out.

>> No.530672

Anyone remember the Pokemon Ruby Destiny series? I remember it used to seem like the Big Thing in the Pokemon romhack community on You Tube a few years ago, but I'm not sure if any of the hacks are still around.

>> No.530686

>>530657
>Pokemon
Yet Another Fire Red Hack, or YAFRG, got a nice stint in /vp/. The story and region are pretty much unchanged, but the entire battle system is changed and it has well done use of all gens.

>Megaman
Everything already mentioned is a great start, I'd like to put up another mention for Rockman 5 Endless though. Fun as hell if you just want to play for a short time.

>>530672
Don't even try it. Shit's horrible.

>> No.530708

>>530672
The Pokemon hacking scene, for one reason or another, is full of awful things to a higher degree than others because they're almighty popular for some reason.

That is one of them. In fact, here's a riffing of it for your entertainment: http://s7.zetaboards.com/Nuzlocke_Forum/topic/8720347/1/

>> No.530745

>>530663
>>530686
>>530708
This is all GBA though, let's talk about GB.

>> No.530862 [DELETED] 
File: 27 KB, 386x338, dickeyes.jpg [View same] [iqdb] [saucenao] [google] [report]
530862

>>530708
>Dark Organization

>> No.531002

More recommendations please!!!

>> No.531009
File: 199 KB, 620x400, super_mario_world_map.jpg [View same] [iqdb] [saucenao] [google] [report]
531009

Still would love it if someone turned this into a real rom hack of SMW.

>> No.531031
File: 29 KB, 512x512, Mario is Missing! 1.png [View same] [iqdb] [saucenao] [google] [report]
531031

>>531009
What is Mario is Missing?

>> No.531054

>>531031
Don't even joke.

>> No.531102

>>531009
What's up with the waters north of Canada? There's a waterfall between Canada and Greenland, but nothing on the opposite end, just leveled ocean that stretches out into the rest of the map, including where the Canada/Greenland waterfall flows into.

The artist certainly took the time to add indications of a north-facing waterfall next to Florida and up along north of Australia.

>> No.531180
File: 7 KB, 251x240, Aight.jpg [View same] [iqdb] [saucenao] [google] [report]
531180

>>531009
>no castles or fortresses in Africa

>> No.531264

I was gong to create a seperate topic to ask this but I thought it might fit better here. What are the best emulators to use for mac? What's a good Translation patcher for macs? (I'm not a mac fag my hipster brother killed himself and I got his mac.)

>> No.531369

>>531264
Bury the Mac with his body, so he can be reunited with it in hipster hell. Then get an actual computer.

>> No.531428

>>530708
WHAT IS THE PLOT
WHERE IS THE PLOT
HOW DO I PLOT
HELP

>> No.531468

Are there any rom hacks of Pokemon Gold or Silver?

>> No.531493

>>531264

I have a mac but everything is incredibly easy to google.

>> No.531554

>>531264
http://emulation-general.wikia.com/wiki/Recommended_Emulators

Check if any of those have Mac versions available. Beyond that, google.

>> No.531835
File: 43 KB, 576x384, 1343029856287.jpg [View same] [iqdb] [saucenao] [google] [report]
531835

>>524787
>The audio on most of these hacks glitches out Snes9x GX for Wii.
MY EARS!!

>> No.531951

I'll try to sum up the pre-patched stuff shared up to this point before it's too late...

After I shared the little collection I had prior to this thread... >>505410 ...
... this guy >>510383 included most of it on his own collection and uploaded it.
... then, a bunch of Mario World hacks were shared by this guy here http://www.mediafire.com/?831iidazfebdhau (I haven't checked it 100%, but I think there's a lot of stuff there that wasn't included yet in the Mega Folder)

And above all, there's the Mega folder >>509996 (which I wish ends up including everything we've uploaded separately, because it's so neatly organized! So we can have a single huge /vr/ romhack collection to share on future threads. I can see this becoming a usual thing on this board)

Also, I'd like to request for pre-patched Metroid Zero Mission (Super Metroid hack). I've been expecting that one, and I haven't seen it here yet.

>> No.532036

>>531835
Audio hacks for SMW used to use a method that only worked when the roms were emulated with Zsnes, which was the most popular/best snes emulator out when the hacks were made. It has since been found that this functionality isn't accurate to the actual SNES at all, so most modern emulators don't support it.

Frankly, you're lucky that those hacks even work at all on Snes9x GX for Wii. If you're having issues, try them on PC with BZsnes or on plain old zsnes.

If your computer supports bluetooth there's a program you can find that lets you use your wiimote+accessories as gamepads.

>> No.532161

>>532036
I doubt this laptop has any type of bluetooth support, I'm too poor to buy a USB gamepad, and I suck at playing Mario with a keyboard. Fuck my life.

>> No.532173

>>532161
Bluetooth dongles are dirt cheap man, I picked up mine for two bucks. Works like a charm.

>> No.532717

>>532036
So the same thing would happen if you tried to play the rom on an actual SNES

>> No.532930

>>531468

Yes. But the good ones always seem to be unfinished.

>> No.533812

BUMP

>> No.533858

>>532717
Pretty much, or something similar.

Depends on the hack, try it on a flashcart and it's a bit of a gamble.

>> No.533890

>>531264
Stuff that has mac builds that people typically use:
>Kega Fusion
>SNES9x
>Retroarch, which has everything and more.
>Stella
>NEStopia
>FCEUX if using an OS older than Lion because it compiles wrong.

>> No.533935

>>533890
>Nestopia
Run it off Retroarch, Bannister is a faggot who has "extra features" as shareware for his outdated stuff outdated outside nestopia anyway. Really all using it without paying does is display a one-time prompt everytime you launch it, but it's the fact that he's charging that makes him a dick.

>> No.534886

bamp

>> No.534935

>>500860
Romhacks I've tried/liked/work on flash carts:

SMW - Return to Dinosaur Island, Luigi's Adventure

LOZ ALTTP - Parallel Worlds, Night and Day Cycle

Chrono Trigger - Crimson Echos, Prophets Guile (a little buggy)

If anyone else knows of any good ones that work on flash carts I'd like to know.

>> No.535184

>>500948
Does anyone have the zip with all the patched hacks?

>> No.535225

>>505029
>we
I didn't know Venom browsed /vr/.

>> No.535990

BUMPING

>> No.536247

Wish I had something to contribute here. Best damn thread in awhile. Thanks OP.

>> No.536326
File: 44 KB, 1980x1080, 1362190788464.png [View same] [iqdb] [saucenao] [google] [report]
536326

Guys, does ANYONE have a Kirby romhack? I don't think I've ever seen nor heard of one. Does one exist? Please tell me one does. How I've longed for a harder, challenge-based Kirby romhack.

>> No.536389

>>536326
Anyone have a link to Robotnik's Creature Capture?

>> No.536395

>>536389
didn't mean to quote, but I'd love a Kirby ROMhack too.

>> No.536792

>>536326
bumping this request, my own searches are turning up nil

>> No.536867

>>536326
>>536395
>>536792
Looks like this person has done something, though no clue on if there's a download or even a level editor.
https://www.youtube.com/watch?v=uglRWwFCOLg

I'm going to try and dig through the blog linked in the description for any download.

>> No.536963

>>536867
Looks fun! Could use some Kirby stages that are actually challenging, even if it's a 1-stage hack.
I hope you can find it!

>> No.537114

>>536963
Alright, while I didn't find that exact modification, I did find a different IPS patch that changes (at least) the first level. Also, Whispy Woods is damn tough it seems.

Links that led to me finding it:

http://tekitoobox.blog101.fc2.com/blog-entry-232.html
^Blog post that initially posted the video, there's a comment here that states something about modifying Kirby Superstar and gives a link.

http://noimage.nobody.jp/
^Has the IPS patch, and a level editor from what I've gathered, along with some lua scripts that probably go with said editor.

I've uploaded a patched ROM to my ROM Hacks folder, here's a more direct link to it though:
https://mega.co.nz/#!olohWBbR!OjqBrxhojT-0XG99QN-E3QC_qzsGacmZg_X7-2hD19A

I also went and combined the editor and the lua scripts, also to properly run the editor you need to have something like AppLocale and a copy of the ROM in SMC format.
https://mega.co.nz/#!doAV0KAJ!GyhR_zcKWls5O884aumc3QJv7y8XXJPpcCV8_CgeCyA

>> No.537170

>>537114
Nice work anon.

Any other anons know of any Kirby romhacks?

>> No.537295

>>537170
Found some more Kirby Super Star ROM Hacks, they were found here:
http://www5e.biglobe.ne.jp/~hosiza/
Added into that Mega folder link >>509996, and I try my best at making descriptions
>AutoKirby
Changes up first level of Spring Breeze to make it into a level that completes itself.
>Boss Tower
Replaces Spring Breeze with a giant tower filled with nothing but bosses! Can you beat them all?
>The Great Puzzle Offensive
"Puzzle" was the name of the IPS patch so I worked it into a name, replaces The Great Cave Offensive with a main hub thing with several doors, each one leads to at least one treasure and you need to figure out how to get to it. Though from my limited experience playing it, many look like they're guarded with bosses, oh also when you go back to the main hub area your skill is cleared (well replaced with that "Sleeping skill"). So you need to take on each challenge with regular Kirby!

>> No.537302

>>537295
>Great Puzzle Offensive

I'm interested, but can't read moon. Is there one prepatched?

>> No.537330

>>537302
Yeah, I put'em into that Mega folder I made earlier, here's a direct link to the puzzle one though
https://mega.co.nz/#!gsghnRRL!J0SZkXJk0tHXzBe0Lel_OwLE7alp7448-GmYvT7wql0

It's patched using the Japan ROM, but shouldn't be too hard to navigate through it, with the little text there is in Kirby at least for this Kirby.

>> No.537487

>>537330
Well this is hard.

Thanks for sending it to me, I feel terrible knowing I can only get the two guarded by bosses ;_;

>> No.537502

>>500860
Is there a hack available for putting amy rose into the original trilogy?

>> No.537509

>>537502
Nevermind found three individual ones that they do.

>> No.537524
File: 111 KB, 500x452, Screen shot 2013-04-25 at 4.47.24 AM.png [View same] [iqdb] [saucenao] [google] [report]
537524

>>537509
This game is tricky.

Figured out what I was supposed to do here, I had to hurt myself with the bomb to make my knockback skip past the canon and get me to the top platform

3/8 treasures, moving along steadily.

>> No.537528
File: 110 KB, 500x453, Screen shot 2013-04-25 at 4.55.56 AM.png [View same] [iqdb] [saucenao] [google] [report]
537528

>>537524
didn't mean to quote.

Next puzzle, I'm guessing I'm supposed to use Ninja Kirby's vanish attack to get past the Gordo, but I can't time Ninja for shit, especially on emulators.

>> No.537568
File: 3 KB, 256x224, sonic_island.png [View same] [iqdb] [saucenao] [google] [report]
537568

http://cah4e3.shedevr.org.ru/dumping_2013.php
Here's collection of bootleg famicom cart dumps.
There is a lot of romhacks, also some obscure original content, and ports from 16bit consoles.

>> No.537596

>>537509
Well that was dissapointing. She has some of the moves like sonic advance, but doesn't really operate the same way. They screwed the movement and physics up.

>> No.537618

>>537524
What hack is this?

>> No.537639

>>537618
Look at
>>537330

>> No.537657

>>509697
> Zelda classic

I tried that program once a few years ago. It was going to be a class-based game that spanned four overworld maps with multiple underground passage layers, and huge dungeons that filled the entire dungeon space allowed, with most of that space being simple exploration that lacked any monsters.

The plan was each "class" would only get a small set out of all the items, and often the only way to get an item was to start with it (the Mage gets the best mana regen ring; Rogue gets the largest Bomb bag; Archer gets largest Quiver; Fighter gets largest Wallet. shit like that.) and that this would limit their ability to solve puzzles, fight enemies, or explore the map; if the player couldn't find the secret passages or hidden non-starter items.

Then the fucking hard drive got killed from old age and took the work with it. Kind of killed my desire for large projects of anything.

>> No.538570

What's Zelda Classic like? Is it for editing roms easily or is it an independant program? Can you put games for download on the internet?

Because if it's easy to use I really want to make a Legend of Zelda-like game albeit with features like more NPCs and stuff.

>> No.538782

>>536389
http://info.sonicretro.org/Doctor_Robotnik%27s_Creature_Capture

>> No.538976

>331 replies

I had no idea this thread would last this long. I'm glad it has though. Thanks again to all the contributors for all this glorious content.

BUMP, and post some more romhack goodness anons, please!

>> No.538992

>>538570
>Is it for editing roms easily or is it an independant program?
The latter.
>Can you put games for download on the internet?
Yes.

>> No.539391

Does anyone know a good gameboy advance rom patcher for MAC? I'm trying to get Super Robot War GBA games but I just feel retarded lol.

>> No.539397 [DELETED] 

thread is getting less actual content now, but screw it gonna bump with hope for more romhacks

>> No.539571

>>526208
Pretty much. My roommate was at one point a notable BlitzSonic hacker, but after trying stuff in Sonic GDK and then finding Generations hacks, he pretty much has stopped caring about ancient obtuse engines. I imagine it's the same for genesis modders, as who wants to go and do ASM hacking?

>> No.539624

>>537657
You gotta do backups bro. Save that shit on a weekly basis to other locations that won't get fucked.

Also I really like your idea, do you still have any planning from it?

>> No.539647

>>538570
It's a fan-made engine for recreating Zelda 1 on the computer. Editor exists that allows tile editing for custom room building, plus people have found hacking methods to do all manner of things. There are lush new worlds built inside ZC using custom graphics and all kinds of stuff, and some games are even Mario or Megaman games somehow made as 2D games inside a Zelda 1 clone.

I never learned much in-depth how to use it, but it's really fascinating the amount of stuff people pull off in it. You should check it out if you want a Zelda game to play.

I remember an anon once saying this one was good, though I never played:
http://www.zeldaclassic.com/viewquest.php?q=219

There's a bunch on there of varying quality, I guess you just download and see what you think.

>> No.539991

>>536389
http://info.sonicretro.org/Doctor_Robotnik%27s_Creature_Capture

All the sonic hacks are on that site afaik. Use the search box.

>> No.540179

Kirby romhacks would be awesome!!

>> No.540205

>>540179
Doesn't appear that many exist. Maybe because most Kirby games are practically romhacks of each other.

>> No.540242

>>540179
If you look above, you'll see some have been posted, only for Kirby Super Star though.

>>540205
I think it's more likely due to there not being a whole lot of documentation on modifying Kirby games. Most I could even find outside of those Super Star ROM hacks is that Super Star editor that's in all Japanese. Could also be that there isn't a whole lot of interest in making Kirby hacks at this time (sadly).

>> No.541169

>>540205
0/10 apply yourself

>> No.541269

People still make roster updates for Tecmo Super Bowl. It's pretty satisfying running an 8-bit Marshawn Lynch down the field

>> No.541930

So I found two more Kirby Super Star based hacks after I discovered an old 2ch thread where some of the download links still worked!

Longer Spring Breeze
https://mega.co.nz/#!8wAgQCZQ!aaVkpHG3Wahci0GeIRIn_BDH2DF8cKBPe-68QVDD7Aw

And there's Hard Mode, which I uploaded all three revisions but linking the latest one here
https://mega.co.nz/#!po4F2R4K!ZyPuoTEJXWWzpIAPRQXlxxB4yx56qGI_32vREzmaaUQ


I should also say that I tested these in the bsnes performance core on RetroArch, and they can all be gotten from the Mega folder link mentioned above.

>> No.541940

>>541930
Oh also forgot to mention, I happened upon a wiki dedicated for modifying Kirby Super Star...of course it's all in Japanese but it's something.
http://www37.atwiki.jp/kirby_sdx

>> No.541975
File: 14 KB, 480x360, brutalmario.jpg [View same] [iqdb] [saucenao] [google] [report]
541975

Brutal Mario is one of my favorite hacks imo.

>> No.542032

>>541930
Jesus these are challenging

Thank you for the links

>> No.542056 [DELETED] 

>>542032
Example, Longer Green Greens

this is an entire maze of cannons that require trial and error. Miss one canon, and one will shoot you into a bottomless pit

There's another bullshit segment right before this one, but you'll have to experience this for yourself.

>> No.542058
File: 98 KB, 640x480, 1360706660515.jpg [View same] [iqdb] [saucenao] [google] [report]
542058

>>541975
> one of my favorite hacks
> IMO
> In my opionion, one of my favorite hacks is...

wait... what?

>> No.542070
File: 83 KB, 511x459, Screen shot 2013-04-25 at 8.16.06 PM.png [View same] [iqdb] [saucenao] [google] [report]
542070

>>542032 (You)
Example, Longer Green Greens

this is an entire maze of cannons that requires trial and error. Miss one canon, and one will shoot you into a bottomless pit

There's another bullshit segment right before this one, but you'll have to experience this for yourself.

>> No.542085

>>542058
I heard you like discussing video games. Oh wait sorry, I'm mistaken, you just being a fucking faggot.

>> No.542104

>>542058
IMO one of my favorite hacks, if I can say for myself at least, as far as I'm concerned, I'm just saying, your mileage may vary, everyone may not agree, my preference anyway, as I see it.

>> No.542105

>>542085

I'd prefer that to being illiterate myself.

>> No.542128

>>542105
Because you're an autistic fuck? Yeah, I guess you're right.

>> No.542129

>>542032
Glad I could provide some challenging stuff, now if only I could get that editor into English without breaking the program.

>>542070
Oh wow lovely.

>> No.542149

>>542058
Does your brain consist of mashed potatoes or something?

It wasn't really hard to understand, Jesus.

>> No.542158

>>542105
>>542128
ladies, ladies

>> No.542293

>>523761
>>523983
I know these posts are from two days ago and you've probably beaten the thing by now, but there is a fix for playing Rockman 4MI on Nestopia: https://sites.google.com/site/rockman4mi/

>> No.542837

Keep going thread.

>> No.544204

>>542293
>https://mega.co.nz/#!po4F2R4K!ZyPuoTEJXWWzpIAPRQXlxxB4yx56qGI_32vREzmaaUQ
Oh thanks! I'm the one from the second post, and was just about to continue my run on the game

Now, to figure out if I should patch this directly on the already-patched rom or in a clean Rockman 4 rom...

>> No.545383

DON'T DIE

>> No.545424

>>545383
But I already mentioned all of the romhacks I've been playing.

>> No.545434

>>545424
True and thanks, but you're one anon. here are hundreds of thousands of others anons. More anons need to share romhacks, so the thread needs to stay alive.

>> No.545759

>>544204
I just tried this, I can confirm it works perfectly on Nestopia now. (The patch was for the already patched game. Not confusing at all!)

Here it is, in case someone wants it... http://www.mediafire.com/?f7sa88mxf7hc9f6

The input bug was present in Netopia AND on real hardware, so for anyone playing with a flashcart, this is the version you want to load.

Heh, looks like a lot of trouble for a single game in a thread with a hundred of them, but it's soo worth it. I just fought Mega Man 10's version of Enker as a sub-boss in Dive Man stage. Drill Man stage had Quint, and you could use the pogo stick for section of the stage after the battle. How cool is that

>> No.547191

bumping again

>> No.547202

Has anyone else played Longer Green Greens? Because I got to the end of Ice Cream Island, but it was just a room where Marx killed me and I couldn't do shit about it, and i want to know if that's actually the end of the game or if I did something wrong.

>> No.547729

Actually, has anyone mentioned that sonic 2 longer hack that adds beta zones?
It also added acts to Death Egg Zone, but they were just Chemical Plant Zone in space.

>> No.547752

Are there specific utilities to hack specific ROMs, or is romhacking a more technical process that requires you to actually physically manipulate the game's code or something?

>> No.547762

>>547752
I think a couple of games do have their own build-a-hack gui dealies.
I couldn't name any of them off the top of my head.

>> No.548105

>>547729
It also has shit level design. I wouldn't recommend it or Sonic 2 Delta for that matter.

>> No.548218

>>547729

Is the original just with the added beta zones and nothing else worth playing?

>> No.548292

>>548218
y-yes?

>> No.548315

>>547752
A very small number have tools that people have made to automate most of the process, turning it into a fairly simple drag-n-drop level editor. But if you want to do anything extensive, or modify any less popular games, then yeah you're going to have to do it the hard way.

>> No.548330

>>545759

I'm not able to use Jnes for this rom, how do I get it to work?

>> No.548342

>>548330
Stop using a bad emulator, that's how.

>> No.548531

Where can I download the good complete Legend of Zelda hacks? The places I went just show a 404 for the link to them.

>> No.548565

>>548531
People keep saying "try Zelda Classic."

>> No.549785

Bumping with some material for Pokemon from /vp/. The only thing really of use is the hacks part of the list:
http://pastebin.com/7EALuWaH

>> No.550070

>>509737
Nice Visuals, how is this one called?

>> No.550519

>>509685

Somebody gotta fuse the 4 parts into 1.

>> No.550559

Does anybody want to play through a SMB romhack on NESBox.com multiplayer?

>> No.550951

>>548330

Jnes? ...
Why not try either Nestopia or FCEUX?

>> No.551031

Anyone in here has Pokemon Orange Edition patched with the final version and all?

If so, could you please upload it on Mediafire or something?

>> No.551071 [DELETED] 

>>551031
If it's a hack, just patch it.

I looked it up though, use caution because that reeks of shit. I know from my experience trying hacks, most of them are pretty bad.

>> No.551104

>>551031
OK guys, this is getting ridiculous. Letting the GBA hacks in is letting /vp/ beggars in, let's get back to the GB if we're going to do the Pokemon hacks.

>> No.551115

>>551071

There are so many versions of this hack i don't even know which one to play.

>>551085
>>551104
Okay, okay. I'm sorry i asked.
Geez.

>> No.551138

>>530745
>>551104
Agreed. No offense meant, but we do have a Pokemon board for that anyway. It's best to keep the post /vr/ in there.

Speaking of GB Pokemon... how about that Touhoumon Ordinary?

>> No.551167

>>551138
Wait a minute, someone's actually bringing that to /vr/ territory?

This is relavant to my interest.

>> No.551173

>>551167
http://hax.iimarck.us/topic/1485/
The site also has a ton of other Gen 1-2 only hacks.

>> No.551248

>>551173
Well check out.

Hey bros, I keep seeing "Zelda Classic" mentioned. What are the best quests?

>> No.551567

>>551248
I really like Bikdip's Adventure 2. Don't play the first one, it's shit. The second one has some good writing and the gameplay is top notch.

>> No.552595

refusing to let this die

>> No.552628

>>552595
It's probably one of the more interesting threads.

I really wish there was a way to identify which SMW romhacks require you to use zsnes.

>> No.553452
File: 97 KB, 945x709, 1321965426919.jpg [View same] [iqdb] [saucenao] [google] [report]
553452

>>552628
Why would it matter? Are you emulating on something other than a Windows PC?

>inb4 emusnobbery/trolls

>> No.554140

>>553452
It matters because apparently there are romhacks that ONLY work on zsnes for some reason, which suck because I don't use zsnes. I thought romhacks were accessible across all emulators (platform specific, of course).

>> No.554251

>>554140
Really the only exception to that rule is specifically SMW hacks now, because everything else was either fixed or ancient history.

For the most part, people want their hacks and translations to work on real hardware.

>> No.554273

Are there any Megaman games that use the Roll-Chan spites?

It looks cute, but I like more than just cosmetic changes in hacks.

>> No.554778
File: 260 KB, 352x315, acuckoldenjoyinghisdenwhilehiswifeisbeingpleasuedbyastrongbullinsolace.png [View same] [iqdb] [saucenao] [google] [report]
554778

>>554251
Another anon here, the guy is right though, some SMW hacks only working on zsnes due to the way zsnes handles the way IPS patching.

Certain translation patches/SMW modifcations won't show up properly due to the way snes9x translates the patching done to the rom.

Hell, I'm on my new gaming rig now and I still don't know what snes emulator to uses this day and age, I'd love to do some netplay or something but it seems like no one works on snes emulators anymore and the only ones I know are outdated as fuck. I feel like I've outgrown most snes/nintendo franchises but I'd love to play LTTP again and super metroid/super metroid redesign.

So, could you maybe recommend a good snes emulator for me if you could? Just wondering and I only wanted to share my two cents on the SMW zsnes problem since I used to do plenty of SMW mods back in the day with lunar magic and I remember doing sonic asm mods too, I made some good ass hacks and plenty artwork to put it.

Maybe I should do some now since my art skill has gone up pretty damn good and I could make some original art work among other shit. If you don't feel like recommending an emulator its fine, I'm assuming you guys don't like using those sort of things anyway.

Thanks in advanced.

>> No.554873

>>554778
For SNES emulation, check out the bsnes core (either accuracy, performance, or balanced) or the SNES9x/Next core for RetroArch

>> No.555008

>>554873
I thought bsnes was a bloated piece of shit though, never heard of next core or RetroArch, care to enlighten me friend?

>> No.555216
File: 67 KB, 665x535, retroarch cores.png [View same] [iqdb] [saucenao] [google] [report]
555216

>>555008
bsnes isn't bloated (never really heard that it was), it's just an emulator that strives to be an actual accurate SNES emulator and because of that you need a pretty good computer to run the "accurate" build of it.

And RetroArch is like a modular emulator program, on it's own it doesn't play anything, but there's cores you can get that can let you play games.

Screenshot will show the cores that are out there right now, and due to it being modular and all that, RetroArch can be easily compiled for other systems.

http://emulation-general.wikia.com/wiki/RetroArch
That wiki page has a good bit of info on it, even a pre-configured build download from what I can see.

>> No.555235

>>555216
Also forgot to add, there appears to be some form of Netplay in RetroArch though I've never used it so I can't say how good it is.

>> No.555712

>>555216
>>555235
Interesting, thank you.

I heard about the bloated shit from /v/, but I'm sure it was some faggot running his computer on a toaster. I don't get why people who come here don't have the tech to actually run the games they talk shit about. It feels good to be an idort and pc master race along with all the other consoles I got around the house.

Again thanks bro, you're extremely informative and I appreciate that.

>> No.556854

>>509996

Are you planning in uploading the GBA ones?

>> No.556865

>>556854
Ah sorry, I just hadn't gotten 'round to it yet, but shouldn't take too long. Just need to make sure everything is named properly.

>> No.556925
File: 56 KB, 948x429, gba.png [View same] [iqdb] [saucenao] [google] [report]
556925

>>556854
>>556865
Alright, a large chunk of it is uploaded, all that's left really are the many Pokemon hacks I have. Just need to (try to) find the original authors for the naming scheme.

>> No.556965

>>556865
>>556925

Thanks a lot.

>> No.557098

>>556925
More pokemon hacks uploaded, also found out that the Project Creepy Hack one has been shelved indefinitely, which is sad.

>> No.557187

>>557098

You should add Pokemon CrystalDust to your collection.

>> No.557253
File: 104 KB, 768x672, ogrebattle-20130427-195844.jpg [View same] [iqdb] [saucenao] [google] [report]
557253

>>557098
Has anyone here ever tried one of those Ogre Battle balance hacks?

>> No.557340

>>557253
>ShrekBattle

>> No.557538

>>557098
Rest of the pokemon ones I had are now up there.

>>557187
Can do.

>>557253
I have not, yet, though I still need to play through the original Ogre Battle first I think.

>> No.557631
File: 4 KB, 256x224, cvre-04b.png [View same] [iqdb] [saucenao] [google] [report]
557631

>>513628

CV remix has a very neat palette, the level layout is also good.

>> No.561442
File: 69 KB, 320x240, hard corps.jpg [View same] [iqdb] [saucenao] [google] [report]
561442

The Japanese version of Contra: Hard Corps had a life bar, so you could take three hits before dying.
This is a hack that will add the life bar while keeping the game in English.
http://www.romhacking.net/hacks/797/

>> No.561964

>>509292
my dick all these sonic games
shame mario hacks are usually not that technical
are there other Rockman hacks like Minus Infinity? just level/palette edits don't do much for me anymore

>> No.562045

>>513628
Castlevania: Chorus of Mysteries

>> No.562462

>>561964
I remember seeing Megaman Forever a long time ago, but then I found out it was cancelled.

>> No.563790

This new Sonic hack just came out a few minutes ago.

http://www.youtube.com/watch?feature=player_embedded&v=bvTLJe1OEi8#!

http://forums.sonicretro.org/index.php?showtopic=31277

Looks cool. I'll give it a try.

>> No.563810

>>561964
There's a lot full-stages redesigns for Megaman 2 and 4 (check the packs already uploaded on this thread), but none is as complete as Minus Infinity.
I don't think any of the other hacks I tried completely changed boss battles...

>> No.563831

>>563810
>>563810
... that said, I think that for classic Mega Man, you're better off looking for full fangames rather than romhacks

These are the ones I've tried, and I'm keeping an eye on http://www.youtube.com/watch?v=eI6RcuG6HJo which seems to be close to be completed

>> No.563832
File: 37 KB, 323x392, mmfg.jpg [View same] [iqdb] [saucenao] [google] [report]
563832

>>563831
(forgot my picture there)

>> No.563898
File: 14 KB, 640x480, swa000.png [View same] [iqdb] [saucenao] [google] [report]
563898

>>563790
Aw yeah. This shit be pretty good.

>> No.564319

I want a Sonic hack composed of all the casino and casino-like stages. Just because I hate casino stages and there's one in every single Sonic. I want to experience how frustrating that would be.

>> No.564898

bumping

>> No.565535

>>564319
Barrel NIght Zone

>> No.569301

So many more bumps til the bump limit. Keep this glorious thread alive!

>> No.569370

>>564319
Don't remember one in Sonic 1.

>> No.569393

>>505095
Hack was pretty cool but boy did they fuck up Zero's saber. I get that it was OP as fuck in the original and you needed to nerf it but christ it's nigh useless.

It did make it a bit more challenging I suppose, seeing as Zero has shitty defense and buster.

>> No.569812

>>569370
You're right, I'm exaggerating.

>> No.570069
File: 30 KB, 320x224, Spring Yard.gif [View same] [iqdb] [saucenao] [google] [report]
570069

>>569370
Spring Yard Zone is sort of like Sonic 1's Casino Biome.
A precursor, at least.

>> No.570125 [DELETED] 

https://www.youtube.com/watch?feature=player_embedded&v=bvTLJe1OEi8
This just got released, looks awesome.

>> No.570997
File: 43 KB, 200x200, ReduxLogo.png [View same] [iqdb] [saucenao] [google] [report]
570997

>>500860
Damn, OP...I posted in here over a week ago. One more before you guys hit the post limit:

Grandia ReDux:
youtube - /playlist?list=PL463B5B79DBA6A801

Description: Basically, it rebalances everything in Grandia. Buffed/nerfed skills, magic is much much more precious due to higher MP costs, rebalanced characters (Liete has the best overall defenses of anyone at the end), new items/magic, and so on.

Oh yeah...the difficulty is tweaked. Grandia has always been a stupidly easy series in most cases due to recovery points and a large portion of the enemies (and some bosses too) basically not being any threats whatsoever.


I have a few more PS romhacks...I'll post 'em when I get home/if a new thread.

>> No.571178 [DELETED] 

>>530686
any place i can download this prepatched? i can't seem to get my patched roms to work for some reason.

>> No.571243
File: 1.07 MB, 480x270, Dekomori V.gif [View same] [iqdb] [saucenao] [google] [report]
571243

>>570997
>>570997
Awesome thread. Can anybody here archive this?

And can somebody make images listing the best hacks for all of Final Fantasy, Castlevania, Mega Man, and Mario(besides SMW)

>> No.571262

>>571243
Appears Foolz already archives all /vr/ threads

https://archive.foolz.us/vr/thread/500860

>> No.572006

For the Sonic Classic Heroes hack:

Does anybody know if there's a way to cancel Super/Hyper mode transformations after you get 7+ emeralds? I'm midgame and it's annoying, I'd prefer to hear the standard music and play normally

>> No.572097
File: 3 KB, 400x400, thepoint.png [View same] [iqdb] [saucenao] [google] [report]
572097

>>572006
Pretty sure that's a no-go...I haen't seen a way to do that mid-game, and there was no info in the Wiki. I guess you could ask the hack author over there on the forums. Cutting that stuff on/off would suit you better on the vanilla ROM, using Game Genie codes.

>> No.573873

>>571243
Desu!

http://www.youtube.com/watch?v=nmPPCkF6-fk

>> No.574492

So when is the bump limit?

>> No.574534

>>574492
I think it's 500 posts or somewhere around that.

>> No.574867

>>563898
Is it actually good? From the description I got about it, sounds great.

Since it's the first version, are we expecting bugs of any kind?

>> No.576446

>>551104
you know i've been playing some hacks recently, and i just prefer the hacks based on the new ones.

maybe it's Liquid Crystals...being fucking liq crystal, or maybe it's that i've gotten used to the new gens and i fucking love double battles and shit

But honestly

POKEMON SNAKEWOOD

OH MY FUCKING GOD THAT WAS HILARIOUS

STARTING POKEMON ARE FUCKING PARAS, BALTOY, AND SOME OTHER FUCK

POKEMON ZOMBIES

FUCKING POKEMON ZOMBIES MAN

And how everything zombie related is just quietly forgotten.

I'll admit, the dificulty is more "Ok, grind for 5 hours THEN you can continue" but it has some good ideas. I liked Dragoone (Lineonne's 3rd gen, basicly a normal/dragon)

play it seriously like you read nuzlocke's comic's seriously. If you value your sanity you won't try to nuzlocke it.

>> No.577970 [DELETED] 

Which one is better, Liquid Crystal or Crystal Dust?

>> No.578329

>>577970
Liquid Crystal has more you can play through, in that it is done with the Johto and Kanto.

Crystal Dust is the better hack, but it only just past Johto, ATM.

>> No.578923

>>576446
Stop it with the GBA. Seriously bro, you have /vp/ and they have hack generals. You know that Snakewood was originally supposed to be serious right?

>>574867
IMHO it's not really as good as other Sonic hacks. Brings a lot to the table and the quality is good, sure, but way too many speed boosters.

>> No.580539

more romhack info please!

>> No.580556

>>580539
Perhaps if we did reviews of them.

>> No.580620

>>580556
Let's see if I can get the ball rolling.
>The S Factor
Pros:
>Interesting sonic hack if you've been initiated into other forms of Sonic entertainment than the Genesis games, and the starring characters are well done.
>Fake Speed Sneakers are an interesting trap to look out for as it's almost too easy to accidentally hit the right box, but it's not too frustrating at the same time because the time is mercifully short.

Cons:
>Scourge seems to be a last-minute addition that wasn't fully thought out... he's more of a recolor of typical Sonic than anything, a lot of levels are evidently not quite made for his speed outside Chaotic Street, and you can more easily than most hacks get yourself into trouble thanks to it.
>Lightning Shield is almost OP.
>The maps can sometimes seem way too similar to the originals, and the Placid Sapphire boss is even just Labrynth minus Robotnik. Which is a real shame after the first zone's boss was actually really neat.
>Also the map walls aren't as solid as they should be: too many times I accidentally got myself stuck inside the map forcing me to reset.

>> No.580794

>>580556
>>580556
>>580556

BINGO! OP opened this to romhack discussion, so lets discuss, by way of reviewing, romhacks!

>> No.580938

Incidentally, here's a video with all attempts at a level of Kaizo playing at the same time.
http://www.youtube.com/watch?v=T2OytHzZ72Y

>> No.582674

Hey guys, check this out:
http://www.romhacking.net/hacks/1109/

It's Pokemon Gold without need to trade over shit. Most useful thing for Android people ever.

>> No.582679

>>582674
Does it do anything else?

I already have Crystal Enhanced Edition, and I was wondering if this was any different.

>> No.582689

>>582679
No trainers or anything are changed. It just gives you the ability to actually catch them all.

There's a Red Version by the same name I believe, and for FireRed it's called Ultra Violet.

>> No.582767

>>520765
Seriously This.
Why aren't romhackers all over this already?

>> No.582778

>>582767
I did some looking into it a while back, from what I remember, there was some progress but mostly incomplete stuff.

If I knew my way around the ROM as well as more on programming, I'd give a stab at making something too.

>> No.582841

Dunno if anyone else saw, but we're opening this thread (and the next(?) one) up to romhack reviews!

Played any good romhacks lately? Tell us your thoughts on them!

>> No.583226

I played Sonic 1 Megahack Ultra.

It was the best hack of all time. ALL TIME.

>> No.583236

Not really retro, though it's a hack of a remade/updated retro game... but still goes on /vr/...

Pokemon Fire Red Omega is the best ROM hack I've ever had the good fortune to play.

>> No.583237

>>578329
You forgot one BIG element: Liquid Crystal has a ton of new story content. IMO it gets really bad (I'm talking Shadow the Hedgehog type of writing in human form as a new rival, and suddenly Lt. Serge's relative is involved in the radio tower part) and you can't avoid it at all.

CrystalDust is the one you want if you want to play GSC on the GBA games. Give it credit, it didn't mess with what wasn't broken at least.

>> No.583241

>>583237
I DID say that CD was the better hack...

>> No.583246

>>583236
>>583237
I guess there's no fighting GBA, with as much as there's been posted about it.

IMHO Yet Another Fire Red Hack far and away takes the spot away from FRO for a new experience of FR. Somehow it just feels perfect while being heavily modified (while the region itself was untouched) at the same time.

That is extremely rare in the GBA hacks, kind of testifies to the average quality of the lot but eh.

>> No.583281

>>582841
I guess since we're talking FR now: I played Dark Rising once. I wanted to kill myself after playing it. It's that awful, and I don't know why people keep praising it.

Now for a GOOD hack, I've been playing Sonic 2 Retro Remix. This was a fun experience that's a little unlike the other sonic hacks I've come across, because instead of straight playing the game it's more of a collecting game. That's not to say you can't speed through the levels at all; you actually get awarded for beating a time and score, just in places of every level there are emeralds to collect, sort of similar to stars in Mario64. I also really enjoyed the implementation of nearly all of the moves from Sonic's other 2D games from beyond the Genesis. The spring tricks, wall jump, and homing attack all get a hell of a lot more use than others and are definitely not just some tacked on shit because they like the 3D games like some editions do.

It's also extremely hard to get everything, good luck and get frustrated.

>> No.583345
File: 7 KB, 256x224, donpat01.gif [View same] [iqdb] [saucenao] [google] [report]
583345

>Ctrl+F
>no Donner Party

You should check this beast out, a ROM hack of Monster Party. Sure it's a "bad hack", but it's quite an extensively hacked one as well. Even features new music (though it doesn't sound very good as opposed to something made in FamiTracker, but making music for the NES with machine code is fucking nuts), with such hits as "The Beautiful People" by Marilyn Manson, "Backstabber" by Ke$ha, and "Never Gonna Give You Up" by Rick Astley.

http://badderhacksnet.ipage.com/badderhacks/index.php?option=com_content&view=article&id=266:donner-party&catid=5:nes&Itemid=1

>> No.583432
File: 324 KB, 593x484, 1290060309334.png [View same] [iqdb] [saucenao] [google] [report]
583432

>>583345
I... what.

I need to play this, just to see what the hell this is about.

>> No.583447
File: 5 KB, 256x224, cutmans.png [View same] [iqdb] [saucenao] [google] [report]
583447

>ctrl+F
>no Cutman's Bad Scizzors Day

http://www.i-mockery.com/romhacks/cutman/

>> No.583450

>>583447
Is it me, or does Cutman in this hack resemble Scrafty to a considerable degree? Both are orange in color, both have their teeth visible, both have their eyes half shut, and both have an odd stance.

>> No.583451

>>563810
Rockman 5: Air Sliding has remixed bosses. It's not quite R4MI but it's still worth a go. Also, sliding around in the air is great and you'll miss it once you go back to regular Mega Man.

>> No.583457

>>583450
No, I thought that too.

>> No.583501

>>583457
GameFreak ripped off Godman, then. Can Scrafty learn "Cut"? If so, then damn,

>> No.584818

What's your favourite character in Sonic 1 Megamix?
I think I'd still have to go with Sonic.
It's fun to dash around everywhere.
Especially when you learn the stage and can easily light dash onto the path of rings to get to the new area without breaking stride, fun stuff.

>> No.586292
File: 145 KB, 500x585, 1365839806088.gif [View same] [iqdb] [saucenao] [google] [report]
586292

Wow guys. Wow. I had no idea this thread would last this long. There's 460+ posts of stuff to sort through. I'm quite sure I'll be up to my neck in romhacks now. Good times anons, thanks!

Also, I do not mind review discussion at all! This is a romhack general thread true enough. My emphasis was on recommending romhacks so anons knew where to get them. That's always been my hang-up part. So please, suggest and discuss away!

Also, if I'm not here, some anon please feel free to start a new thread when the time comes. Just please link it to this one. Thanks again for all the great posts!!!!

>> No.586305

>>586292
>ROM Hack general

THE BEGINNING OF AN ERA

Someone should make a copypasta for the OP.

>> No.586334

>>586305
I'm all for a general. I just wanted myself and others to be able to easily FIND romhacks. I always read stories or posts about anons playing one, but I'd never know how to find them or how to use them. These suggestions are great!

>> No.586951

>>586305
I volunteer >>549785 in the Romhack list for Pokemon. It's really hard just getting to a list like that in general for those who just want to play the game because of how the scene is.

>> No.586982

>>586951
This, but can the descriptions.

>>534935
>flashcarts
For SMW hacks, anything that uses the old means of adding music will turn into absolute shit on a flashcart. Most should work nowadays, but it's unknown which ones do work.

It's also worth noting that you can use BSNES to test them because of it's accuracy if you have the computer specs. If it works on that it's pretty much guaranteed to work on an actual SNES.

>> No.586992

>>584818
Mighty, honestly. I always loved the shield system of S3&K, and the ability to save and cycle through shields is a neat boon to that.

>> No.587343

>>586951
Is the anon of the Mega folder still around? Would be nice if the "volunteers" could put everything together in one place.

Specially now that there's additional stuff comming up, like reviews and testing on flashcart ( >>534935 )

Is there anyway to work a Mega folder like a Google Docs file, and be edited by more than one user? A compilation of all the (good) pre-patched romhacks we can get, ready to be played, plus additional organizations, like "Most recommended" and "Works on flashcart"... That'd be something.

Maybe I'm thinking ahead, but seeing how well this thread has been doing for this long, I'd bet there's the motivation to work something good.

>> No.587454
File: 15 KB, 711x304, megashare.png [View same] [iqdb] [saucenao] [google] [report]
587454

>>587343
MegaFolderAnon here (wow that's quite a name), looks like I can add people to share/upload stuff to it. I'd just need an e-mail address it seems, though maybe I should open up a new Mega account for ROM Hacks, translations and other things (having the account only used for such).

The idea of having a Google Docs folder sounds nice too, have like pictures (and video where possible) of the various hacks along with links to the downloads.

>> No.587551

>>587454
A pastebin with a short summary for each of the most recommended hacks, and a sentence describing all the other hacks would be nice too, so people could know what they are downloading.

>> No.587835

>>500961
>>524121
>>509258
>Be at the beginning of vr
>Watch this guy upload his sonic hacks recs
>Everyone complains about the font

>People still complaining about it

Every time

>> No.587941
File: 2.00 MB, 250x229, tumblr_mm02osX8Ql1qdlh1io1_250.gif [View same] [iqdb] [saucenao] [google] [report]
587941

>>587454
Count me in. I'm kinda busy at the moment, but I'll see what I can contribute with when I have the time.
Email's in the email field.

>> No.587978

>>587941
Alright added, guessing you'll get an email about it, should I also type up a thing about the naming format and compression scheme? (either as a pastebin or txt document in the folder)

>> No.588094

>>587978
Yes, that's a good idea. I didn't know you had an specific compression scheme there. Damn, you're organized.

>> No.588265

>>588094
There "Uploading.txt" is in the Root of the ROM Hacks folder, and thankfully the whole process isn't overly complicated (least I don't think it is).

Basically if you look at how the stuff already on there is named you should get a good idea of how it goes, and for compressing, you just run the ZIPs through TorrentZip.

>> No.588268
File: 256 KB, 620x350, Sonic-Winter-Adventures-620x350.png [View same] [iqdb] [saucenao] [google] [report]
588268

Sonic Winter Adventures was recently released, what do you guys think about it?
http://www.youtube.com/watch?v=bvTLJe1OEi8
http://forums.sonicretro.org/index.php?showtopic=31277

I've played the first level so far and it seems promising, though I'm holding off on playing it further until my GCW Zero arrives, I want stuff to play on it.

>> No.588278

>>588265
Forgot to mention, I didn't originally come up with this naming scheme or anything, it's just how the initial batch of these hacks (and translations) came.

>>588268
I've yet to play it, looks a bit interesting though.

>> No.588296

>>588268
>Not reading the thread
Was already mentioned, one person said it was a little too speed boost ridden.

>> No.588313

>>588296
Seriously? I did Ctrl+F "Winter" with no results.

>> No.588337

Anybody got any Beat 'em Up romhacks? Not difficulty mods, but some interesting ones.

>> No.588342

>>588268

This might seem like a stupid question, but what is this hack a hack OF? The youtube videos and a cursory look at the forum threads it links to didn't tell me.

>> No.588343

>>588313
Huh, I guess it got deleted somehow. Anyway.

>>587835
It's since been updated, I guess some people still just have the old version.

>> No.588345

>>588296
Yeah what's up with speedboosts? All there was in the original Sonic games (1, 2, 3) were springs.

>> No.588356

>>588296
Looks too modern to me. More like Unleashed than the Genesis games (which are superior IMO).

Also, did I see in the trailer three loops in a row with no hills or anything between them? That kind of level design is never good in Sonic, classic or otherwise.

>> No.588383

>>588345
That's not true, Sonic 2 had speedboosts but there were limited to certain levels, such as Chemical Plant zone, and they looked different.

The speed boosts commonly used come from Sonic CD though.

>> No.588409

>>588356
>Also, did I see in the trailer three loops in a row with no hills or anything between them? That kind of level design is never good in Sonic, classic or otherwise.

The only time I've ever seen that actually work was in Erazor, and it was because random dramatic intro for fun that had nothing to do with gameplay of the level.

>> No.588450

489 posts so far, gonna go ahead and make a new thread. It can be found here:

>>588447

>>588447

>>588447

>> No.588451

>>588383
Oh I forgot about those, but those are a bit more a hindrance than help.

>> No.588470

Also, I'm not sure if 4chan does archives anymore, but if anyone ould care to find out and, if so, get some votes going, I think it'd be very useful. There's a TON of great info in this thread that needs to be saved, especially since we're gonna have multiple threads. Thanks again, I'm off to work for awhile.

>> No.588475

>>588470
Foolz archives /vr/ threads
>>571262

>> No.588514
File: 339 KB, 350x239, tumblr_mblzgcX4WM1raom0io1_400.gif [View same] [iqdb] [saucenao] [google] [report]
588514

It's threads like these that I come to 4chan for. Seriously.

>> No.588656

I just want to tell you guys that I appreciate your work. I just lurk and wander the boards and I love finding gems like what you guys do. Thanks a lot.

>> No.588660 [DELETED] 

>>588514
Please go back to tumblr.

>> No.588678

>>588660
Did I say something wrong? I was giving this thread and its contributors praise..

>> No.588857 [DELETED] 

>>588660
You nig nog, just because he gets a gif from google images, and google images gets it from tumbler doesn't mean la;kfjhpfuaioh;klsfjipuo;kjaiosdpfjiewupoerijfdslkvcnzxhtiup38ruwigouslbh

>> No.588882

>>588678
Ignore him, he's one of those faggots who get pissy over filenames. HE however can go back to Nexus Mods, where they get aggressive over file locations.

Yes, really.

>> No.589226

Due to unforseen circumstances, I have re-made the 2nd thread. It can be found here anons. Enjoy!

>>589213

>>589213

>>589213

>> No.590487

>>563790
will download
especially in this sonic hack draught

>> No.590589

>>501280
Make way for a real man.
http://www.youtube.com/watch?v=kOYym72vVHM

>>
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