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/vr/ - Retro Games

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File: 34 KB, 800x600, jhgjhg.jpg [View same] [iqdb] [saucenao] [google]
4992319 No.4992319 [Reply] [Original]

Little known FPSs

>> No.4992327

Gonna be a short list. The genre didn't explode into the state we currently know it until 6th gen.

>> No.4992334

Where were you in the late 90s ?

>> No.4992337

History Channel's Civil War shooter for PS2 (maybe XBOX).

>> No.4992340

i assume that anon was not born at all then. same with op.

>> No.4992343

I played Doom on a VR Headset before you started shitting your pants faggot

>> No.4992345

Yes there were some, but I'm talking about modern gaming where half the PS3 & XB360 libraries were FPS's.

>> No.4992540


>> No.4992552

When you say little known do you mean “hidden gem” or that it’s little known because it’s shit

>> No.4992662
File: 278 KB, 640x480, depth.jpg [View same] [iqdb] [saucenao] [google]

And for good reason. It sucked cock.

>> No.4992664
File: 24 KB, 480x300, Corridor 7.jpg [View same] [iqdb] [saucenao] [google]

Another one I used to play as a kid.

>> No.4992665

ITT: Games every FPS lover has played.

>> No.4992667
File: 312 KB, 1000x1372, A42BB5B3-79D7-4450-995C-FE4C16723A02.jpg [View same] [iqdb] [saucenao] [google]


>> No.4992669 [DELETED] 

>"hidden gem"
Pursuant to Title 17 of the United States Code

August 20, 2018

Dear Mr. Anon:

This law firm represents Metal Jesus. If you are represented by legal counsel, please direct this letter to your attorney immediately and have your attorney notify us of such representation.

We are writing to notify you that your unlawful copying of Hidden Gems™ infringes upon our client’s exclusive copyrights. Accordingly, you are hereby directed to


Metal Jesus is the owner of a copyright in various aspects of Hidden Gems™. Under United States copyright law, Metal Jesus’ copyrights have been in effect since the date that Hidden Gems™ was created. All copyrightable aspects of Hidden Gems™ are copyrighted under United States copyright law.

It has come to our attention that you have been copying Hidden Gems™. We have copies of your unlawful copies to preserve as evidence. Your actions constitute copyright infringement in violation of United States copyright laws. Under 17 U.S.C. 504, the consequences of copyright infringement include statutory damages of between $750 and $30,000 per work, at the discretion of the court, and damages of up to $150,000 per work for willful infringement. If you continue to engage in copyright infringement after receiving this letter, your actions will be evidence of “willful infringement.”

We demand that you immediately (A) cease and desist your unlawful copying of Hidden Gems™ and (B) provide us with prompt written assurance within ten (10) days that you will cease and desist from further infringement of Metal Jesus' copyrighted works.

>> No.4992671
File: 233 KB, 640x480, Operation Bodycount.jpg [View same] [iqdb] [saucenao] [google]

These were all shit, btw.

>> No.4992675
File: 124 KB, 800x915, 12460-nerves-of-steel-dos-front-cover.jpg [View same] [iqdb] [saucenao] [google]

Say hello to the absolute bottom of the commercially released retro shooter barrel .

>> No.4992694
File: 98 KB, 640x400, Angst Rahz's Revenge.png [View same] [iqdb] [saucenao] [google]

>> No.4992701
File: 135 KB, 640x480, quiver.png [View same] [iqdb] [saucenao] [google]

>> No.4992704
File: 58 KB, 648x409, Wrath of Earth.png [View same] [iqdb] [saucenao] [google]

>> No.4992718

Are any of these any good?

>> No.4992724
File: 247 KB, 640x480, Blake Stone aliens of gold.jpg [View same] [iqdb] [saucenao] [google]

That game is such a trashcan fire. Its always what comes to mind when I hear someone say "doom clone"
>Hodgepodge of digitized graphics and poorly proportioned enemies
>fuck simple copy and paste level design
>"its an office building"
>brain dead pre-wolfenstein enemy AI

It reminds me of that whole digital homicide debacle a few years ago where they made something resembling a game but not quite an actual game.

>> No.4992779

Blake Stone and its sequel were p decent

>> No.4993076

Oh hey, I played that one. Think i got it on some shareware collection CD or other. I remember it had a command-line switch that would make it run in red-green anaglyphic 3D mode.

>> No.4993186
File: 16 KB, 240x210, Battle Frenzy.jpg [View same] [iqdb] [saucenao] [google]


Battle Frenzy!

>> No.4993421
File: 15 KB, 220x279, 220px-Halo_3_final_boxshot.jpg [View same] [iqdb] [saucenao] [google]

>> No.4993427

is...this bait?

>> No.4993437
File: 294 KB, 1600x1072, 150409-Cold_Winter_(USA)-1495176044.jpg [View same] [iqdb] [saucenao] [google]

>> No.4993680

>December 15, 2000
Take it to /v/.

>> No.4993710

...are you retarded?

>> No.4993721
File: 189 KB, 500x500, 1527581795190.png [View same] [iqdb] [saucenao] [google]

>OP wants to talk about more obscure titles
>replying posters post popular, beloved titles

>> No.4993735
File: 325 KB, 1533x1015, 1533224143865.jpg [View same] [iqdb] [saucenao] [google]

Not only is this the lowest quality of bait ever but you also used the flawed version of the cover art with the error line in the logo.

I give you 1/10 for showing up.

>> No.4993763
File: 45 KB, 640x400, nitemare3d.png [View same] [iqdb] [saucenao] [google]

>> No.4993957
File: 160 KB, 800x954, 101118-assassin-2015-windows-front-cover.png.jpg [View same] [iqdb] [saucenao] [google]

Assassin 2015. Not the most obscure, granted, but it doesn't get mentioned all that often. Has these cutscenes (skippable) interrupting gameplay all the time.

>> No.4993986

Project IGI was intended to be GoldenEye, but for PC. The problem is the really unfair difficulty. However, it's a genuinely interesting hybrid of tactical shooter and objective based more "arcadey" FPS game. I feel its influence on a lot of open world FPS titles.

>> No.4994000
File: 27 KB, 300x432, ELEVATOR_MUZAK.jpg [View same] [iqdb] [saucenao] [google]

Little known to people that don't frequent boards for retro games, anyway
It was a bit shit but I loved it

>> No.4994002

>crying about muh bait
>still responding anyway
It's like youre retarded or something

>> No.4994015

As a PC gamer, I would really have liked a port of this game back then. That would have been sweet

>> No.4994029

did this have a connection with hugos house of horrors?

>> No.4994037

Honestly, the only reason I've ever wanted to try this game is for the HUD.

>> No.4994080


>> No.4994152
File: 105 KB, 800x959, 12686-xs-dos-front-cover.jpg [View same] [iqdb] [saucenao] [google]

XS was a one vs one arena shooter. Not really a good game, but had interesting technology for the time.

>> No.4994182

take a look at the PS1 titles released in 95-96, throw a dart, and you'll land on an FPS nobody's heard of
descent, space griffin, kileak, defcon 5, and a ton of other goofy ass fps games
even overblood could be played like an FPS if you so pleased

>> No.4994209
File: 53 KB, 640x400, 8256-5-skaphander-der-auftrag.jpg [View same] [iqdb] [saucenao] [google]


>> No.4994210
File: 48 KB, 648x409, Gore Galore - The Breakout-screenshot.png [View same] [iqdb] [saucenao] [google]

Gore Galore

>> No.4994214
File: 67 KB, 640x400, rebel-moon_5.jpg [View same] [iqdb] [saucenao] [google]

Rebel Moon Rising

>> No.4994216
File: 129 KB, 640x480, rexdemo_034.png [View same] [iqdb] [saucenao] [google]

Rex Blade: the Apocalypse

>> No.4994228
File: 52 KB, 400x396, blow it in her ass.jpg [View same] [iqdb] [saucenao] [google]

Duke Screw'em 38D

>> No.4994232

At least it has a fit bird with big tits on the cover.

8/10 would definitely wank.

>> No.4994236

Descent was a pretty big deal at the time as I recall.

>> No.4994239
File: 53 KB, 150x150, Untitled.png [View same] [iqdb] [saucenao] [google]

>tfw no interfacing

>> No.4994249

Looks like a bootleg Frank Horrigan from Fallout 2

>> No.4994251
File: 152 KB, 800x1023, 149924-radix-beyond-the-void-dos-front-cover.jpg [View same] [iqdb] [saucenao] [google]

Yeah it was. Descent is well known. Some of the Descent clones not so much.
Radix: Beyond the Void is actually pretty cool. Although it's a 2.5D game and as such more of a doom clone than a descent clone.

>> No.4994253

in awe at the size of that lad

>> No.4994323

Funny you should mention that. The game XS and its cover art came out before Fallout 1. Probably some fairly common types of design that were a thing at the time.

>> No.4994459
File: 117 KB, 800x789, 112565-ashes-to-ashes-windows-front-cover.jpg [View same] [iqdb] [saucenao] [google]

Ashes to Ashes: Feeding the Fires of War. Another shitty game, that ordinarily would not be worth mentioning - except for one thing: EVIL BRAINS.
They are fucking hilarious!
>evil brain 100% not guilty

>> No.4994479

Heh, I just picked up a copy of Fear Effect 2 today, and there's a little booklet in the case with an ad for Project IGI in it.

Perhaps I should play it again.

>> No.4994480


>> No.4994490
File: 21 KB, 220x314, 220px-Call_of_Duty_4_Modern_Warfare.jpg [View same] [iqdb] [saucenao] [google]


>> No.4994506
File: 77 KB, 505x565, gamejosphine.jpg [View same] [iqdb] [saucenao] [google]

IIRC it needs WinG to run (and thus can only run on Windows)

>> No.4994913

sometimes I wonder if I am the only person alive who played all the way through that game start to finish and liked it

>> No.4994920
File: 123 KB, 800x916, 122932-gunmetal-dos-front-cover.png.jpg [View same] [iqdb] [saucenao] [google]

Gunmetal (the 1998 one, not the 2002 one). Don't know much about that one. The youtube vids all look like somone forgot to limit the fps. Maybe it is really that twitchy? Does anyone know?

>> No.4994926
File: 21 KB, 279x358, Hidden_and_dangerous_cover-01.jpg [View same] [iqdb] [saucenao] [google]

>> No.4995670
File: 37 KB, 640x588, evil-brain.png [View same] [iqdb] [saucenao] [google]

>humans suck!
>stop squeezing evil brain!
>evil brain promise no do evil anymore
I want them in a doom wad

>> No.4995746

I've heard this isn't bad. Haven't played it myself though, I think it requires a fuckin virtual machine to set up... Pain in the ass

>> No.4995852


>> No.4995864
File: 644 KB, 1920x1038, Powerslave.jpg [View same] [iqdb] [saucenao] [google]

>> No.4995865
File: 49 KB, 300x300, 7F13E475-A101-446D-BBA2-196D408FED72.jpg [View same] [iqdb] [saucenao] [google]

Came in Rice Krispie cereal boxes sometime in 2001, it was hard as fuck and is riddled with downright unfair design decisions.

It’s a demo for the game, Atlantis: The Lost Empire: Trial By Fire, but the levels are actually unique to the trial version and it contains a unique prequel story and unusued footage from the film.

The environmental design is good, everything else is ass.

>> No.4995936
File: 37 KB, 256x160, 256px-Operation_Body_Count_-_DOS_-_Game_Over.png [View same] [iqdb] [saucenao] [google]


>> No.4996074
File: 110 KB, 320x208, 167776.jpg [View same] [iqdb] [saucenao] [google]

Came out in 2000, but fuck it.


>> No.4996309

This is the best thing I've ever seen.

>> No.4996548
File: 70 KB, 640x480, 2885195-9221562151-72311.jpg [View same] [iqdb] [saucenao] [google]

Yeah, it's an FPS set in the fucking Netherlands.

>> No.4996552
File: 305 KB, 1920x1080, rott_3.jpg [View same] [iqdb] [saucenao] [google]

If you recognize this, you're alright.

>> No.4996554
File: 65 KB, 800x600, 2061-vollbild.jpg [View same] [iqdb] [saucenao] [google]

Only a short while later in the same year it was revamped into Invasion Deutschland.

>> No.4996557
File: 209 KB, 640x373, screenshot_mortal_coil_adrenalin_intelligence_19.jpg [View same] [iqdb] [saucenao] [google]

Mortal Coil

>> No.4996572
File: 222 KB, 480x360, medium_1_screenshot.png [View same] [iqdb] [saucenao] [google]

And speaking of FPS games in and from unorthodox locations:"The Varginha Incident" from Brazil, based on supposedly real incidents of the military capturing UFOs there in 1996.

>> No.4996602

>I feel its influence on a lot of open world FPS titles.

Far Cry, specifically.

>> No.4996772
File: 10 KB, 128x128, 1496685807198.png [View same] [iqdb] [saucenao] [google]

wow now THIS is obscure i thought i was the only one that played this game

>> No.4996775


>> No.4996862

I guess soldier of fortune 2 is worth mentioning. I had some old promo material for an old first person game called, "Blood" that had voodoo doll weapons and so on. Might be worth digging up.


>> No.4996959
File: 35 KB, 480x300, 65775-CyClones.jpg [View same] [iqdb] [saucenao] [google]

Soldier of Fortune 2 isn't retro and was actually quite popular back in its heyday. Blood is definitely a bit obscure nowadays but sold decently enough to get a sequel and has a decent following among retro fps fans.

Now for obscure FPS games by Raven, look no further than CyClones. It was their first attempt at a Doom-type game before id just straight up gave them the Doom engine to make Heretic.

>> No.4996965

>Project IGI
>little known

>> No.4997551
File: 125 KB, 800x957, 2733-cybermage-darklight-awakening-dos-front-cover.jpg [View same] [iqdb] [saucenao] [google]

Cybermage: Darklight Awakening. Good game. Always thought it was one of the better doom clones.
But apparently it is not very well known, despite being developed by Origin, produced by Warren Spector and published by EA. Go figure.
Maybe the Internet is bullshitting me again.There are enough vids on youtube after all.

>> No.4997579
File: 24 KB, 320x240, smiley1[1].jpg [View same] [iqdb] [saucenao] [google]

the true doom 3 is the only doom sequel worth playing.

>> No.4997676

I remember there was a demo included with an issue of PC Gamer magazine in 94 or 95 which was an FPS which had sloped floors and outdoor scenes. Not sure if the game was released. Any idea of the title?

good game

>> No.4997686

Combat 121 on PC and Xbox
Urban Chaos Riot Response on Xbox and PS2
Chicago Enforcer on Xbox

>> No.4997703

I got this game in a cereal box

>> No.4998338
File: 15 KB, 329x329, 1512756046051.jpg [View same] [iqdb] [saucenao] [google]

>obscure FPS thread
>loads of shit from past 1999

>> No.4998414
File: 88 KB, 854x480, Catacomb Abyss.jpg [View same] [iqdb] [saucenao] [google]

Came before Wolfenstein 3D and was always the better game.

>> No.4998430

How have none of you said Strife?

>> No.4998434
File: 20 KB, 220x272, 220px-Strife_box_cover.jpg [View same] [iqdb] [saucenao] [google]


>> No.4998441
File: 259 KB, 1152x864, Screenshot_Strife_20150109_211633.png [View same] [iqdb] [saucenao] [google]

>Combining DOOM with action-adventuring.
I actually liked this game a lot.

>> No.4998806
File: 623 KB, 642x428, image.jpg [View same] [iqdb] [saucenao] [google]

Bad Toys 3D - I first played it on a shareware disc of 150 games my friend’s parents had got him from magazines and PC stores. I barely remember it being nothing really more than a Doom clone, but it was fun at the time.


>> No.4998812

Actually sorry, it was a clone of Wolf3D, not DOOM.

>> No.4999024
File: 360 KB, 637x358, file.png [View same] [iqdb] [saucenao] [google]

Natural Fawn Killers.

>> No.4999183 [SPOILER] 
File: 217 KB, 800x982, 1535072452982.jpg [View same] [iqdb] [saucenao] [google]

Now these are some rare gems. I'll add my own. You could say the gameplay was Unknown and Unreal

>> No.4999201

Using the ak47 like a sniper rifle with the binocular "cheat" to kill every enemy in the map was funny

>> No.4999361

What's it like? Any good?

>> No.4999741

played this for the first time a few months ago, i feel it's what the hexen/heretic series should have been

>> No.4999767

just look at that baller ass cover man! the people who design covers now should all be gassed for copying each other off with that orange/blue composition bs with that cool character just standing there lookin cool crap.

>> No.4999770
File: 226 KB, 800x1145, 101801-secret-service-in-harm-s-way-windows-front-cover.jpg [View same] [iqdb] [saucenao] [google]

>> No.4999815

I just noticed
>D.W. Bradley
the same guy who did the Wizardry games?

>> No.4999867

Thats exactly the point you dumb dumb

>> No.4999924

shit was dope

>> No.5000453

Same guy. Did Wizardry 5-7, I think.

>> No.5000543
File: 406 KB, 1920x1080, erad.jpg [View same] [iqdb] [saucenao] [google]

I swear this game didn't get a fraction of the popularity it deserved. I am not even talking about back in the day, i am talking /vr community. Even Rebel Moon Rising had some following with the work of WERTA at old-games.ru, but not Eradicator.

>> No.5000548

LOOOOLOLOLOLOL XD ebin simply ebin my friend :DDDDDD ;)

>> No.5000570

I once had a pirate release from the local store, back in 2005~200s i think. Unfortunately, the disc was damaged and i couldn't play past the first level.

>> No.5000578

>seems like OpenGL rendering
What sorcery is this?

>> No.5000581

This must be one of the last commercial DOS games.

>> No.5000610

The rule concerns SYSTEMS, not games, backseat janny.

>> No.5000612

Powerslave EX. Like Turok EX was.

>> No.5000623

That looks like Gulman FPS edition.

>> No.5000627 [DELETED] 
File: 572 KB, 1242x2208, 991B1063-3F85-41B4-B494-9909C8A4853B.jpg [View same] [iqdb] [saucenao] [google]

I know some of you heard of/ may be aware of the pool has aids meme there is a new epidemic crisis at the retro fresh-hotel.org if you our aware of this please come in the room signed by my name below and join us in our fight yours sincerely,


>> No.5000629

The controls were too convoluted for me to enhoy it, but it was truly ahead of its time. Great game.

>> No.5000648

Ahh, had it from some vidya magazine's CD. Good Wolf3D clone, and it is even still sold. Adventures of Square have its vibes surely.

>> No.5000761
File: 99 KB, 800x983, 12265-amsterdoom-windows-front-cover.jpg [View same] [iqdb] [saucenao] [google]

>> No.5001417

I had this on a demo disk that also had GTA2 back in the day. I think it was the first FPS I ever played.


Secret Service in harms way. Actually kind of fun.

>> No.5001523

I played it a while back on a Pentium 2 300, it really isn't that twitchy. Very fun game.

>> No.5001606

this is awesome and i had no idea it even existed, nice one

>> No.5001637


I look at that, and all I can think is "Who the fuck brings a thousands bullets on protection duty?"

>> No.5001806
File: 49 KB, 640x400, -142122468.jpg [View same] [iqdb] [saucenao] [google]

Right from post Communist bloc in 1999.

>> No.5001859


It's definitely an underrated tactical shooter. Both sequels were made by different devs and blow complete ass though.

>> No.5001887

Wasn't it made for DOS AND DirectX somehow?

>> No.5001927

Rise Of The Triad, good shit.

I only played the demo though, but it was cool seeing an eye sliding through your monitor

>> No.5001930
File: 125 KB, 1024x832, lab11f.png [View same] [iqdb] [saucenao] [google]

if you recognize this you're absolutely alright my friend.

>> No.5002005

If it was some console version I would approve but now no.

>> No.5002010
File: 84 KB, 640x625, exhumed.jpg [View same] [iqdb] [saucenao] [google]

There is couple of great documents about lobotomy software and it seems like they knew what they were doing but being one of the best at something isn't good enough.

>> No.5002016
File: 174 KB, 715x715, Powerslave_PS1_Cover.jpg [View same] [iqdb] [saucenao] [google]

Powerslave is literally this but better

>> No.5002021

Forgot to mention more global version.
PC version is officially worst version and sega saturn and ps1 both have their advantages.
For some reason ps1 has more simple level geometry but is often said to have best graphics.

>> No.5002078

why did these wolfenstein clones even bother after Doom was released. Flat planes and corridors were so dull.

>> No.5002079

>PC version is officially worst version
Just curious, why?

>> No.5002158
File: 41 KB, 320x240, 074-1.gif [View same] [iqdb] [saucenao] [google]

>> No.5002256

I live in Poland and my childhood friends had it on a game compilation disc from some random store, it was shit but enemies made really funny sounds

>> No.5002348

Worse graphics and linear, possibly ruined sales of console versions, there must be more that I have forgotten

>> No.5002478
File: 31 KB, 300x400, 71e40f7317d659a4a4ee5a869e7f5d37.jpg [View same] [iqdb] [saucenao] [google]


anon the majority of PC games in the 90's were people making Doom clones trying to cash in on its success.

>> No.5002492


isn't this Exhumed? or am I confusing it with another game?

>> No.5002497

I remember inly having the demo of this for a while, it was restricted to the first level, but holy shit was it fun. You could even attack the resistance leader and he would go ape shit, kill everyone at the base, shed his skin and turn into an alien.

>> No.5002574

Yes, but no magic here. Game has Windows installer only, but installs with 2 executables. One for DOS, one for Windows. Second one uses Glide. I have no idea about first one.

>> No.5002590

Setsujin aka Iron Angel of the Apocalypse and it's sequel both for the 3DO, one of the few Japanese fps games.

>> No.5002612

great game.

>> No.5002667

Huh, I knew about Invasion Deutschland, but not that it was a revamp.

>> No.5002729

I made an uncensor patch that adds back in red blood (although splatter effects are still weak). Red blood was in the game and implemented but it was not an option, you have to change a number in the registry to get it. Anyone interested?

>> No.5003120

Remember loving that game on the PSX.

>> No.5003180

Don't ask to post, just post

>> No.5003843

I loved it as a kid, anything remotely resembling doom was amazing to me

>> No.5003849
File: 223 KB, 1874x1080, pjrba.jpg [View same] [iqdb] [saucenao] [google]

Is Marathon an obscure FPS?

>> No.5003881
File: 52 KB, 640x400, Chex_FPS.jpg [View same] [iqdb] [saucenao] [google]


The Chex game is actually a legit FPS.

>> No.5003902
File: 92 KB, 1440x900, Chex_Quest.png [View same] [iqdb] [saucenao] [google]

Anyone else play this? Me and my neighbor got a free copy and we both played the absolute wheels off this thing.

It was a damn good game and highly enjoyable for what it was.

Anyone else play it too??

>> No.5004028

What. Powerslave and Exhumed are the same game, just different regions.

You're probably talking about the platform differences, e.g. the MS-DOS version (which was released as both Powerslave and Exhumed) versus the Sega Saturn or Sony PlayStation versions (which were released as both Powerslave and Exhumed).

>> No.5004030

It's some of the best DOOM-like level design in a standard level based shooter. Sadly it gets overshadowed by the console versions which are Metroid Prime before Metroid Prime. Both are still great, though.

>> No.5004230
File: 100 KB, 636x900, kileak.jpg [View same] [iqdb] [saucenao] [google]

Had a bit of fun with this as a youth

>> No.5004250

>wtf is this
>is just a wolf3d clone with pr0n textures
The cover is probably the most interesting thing

>> No.5004347
File: 25 KB, 474x296, th00845.jpg [View same] [iqdb] [saucenao] [google]

Tek War was an obscure game for 11 year old me when I played it shortly after it came out. It was one of the first games that I can remember where you played in a "realistic" environment with streets, cops, subway stations etc

>> No.5004362

It's your typical Pie in the Sky engine shooter which was like the UnitZ asset flip of the DOS area.

>> No.5004405


Such a great game. Played the shit out of it when we got it

>> No.5004426
File: 118 KB, 800x990, 264841-island-peril-dos-front-cover.jpg [View same] [iqdb] [saucenao] [google]


>> No.5004461
File: 298 KB, 640x454, Realms of the Haunting.jpg [View same] [iqdb] [saucenao] [google]

Realms of the Haunting

>Action / RPG and mystery / puzzles
>Story written by a horror writer
>Live Action FMVs
>Crazy story and locations
>Unique point and shoot mouse dynamic (can shoot in different directions while standing still)
>Lots of great voice acting in-game
>pretty damn fun
>available on steam for cheap, runs in dosbox

>> No.5004464

Great voice acting

>> No.5004529

>ninja kick
Not sure why this is my favorite part of the picture.

>> No.5004560

Who the fuck thought such an HUD would be a good idea?

>> No.5004619
File: 159 KB, 640x480, vZiFi6P.png [View same] [iqdb] [saucenao] [google]

id once

>> No.5004641

so glad someone remembers this amazing game.

>> No.5005279

The Abyss: Incident at Europa - you wander around in a submarine(?), collect keys and shoot at aliens

>> No.5005318

fuck davilex

>> No.5005537

Dog mode was the best

>> No.5005559

Okay I'll have to check this out. I actually played one of the heretic games quite a bit

>> No.5005596


Alien Anarchy. Pretty cool game with nice level concepts for such a limited engine.

>> No.5005798

Performance wasn't free.

>> No.5005827

Heard about it a lot but didnt actually played it. Is it really that great?

>> No.5005828

Doesn't it have truly three-dimensional buildings, though?

>> No.5005998
File: 54 KB, 640x377, bram stoker's dracula.png [View same] [iqdb] [saucenao] [google]

so what defines the line between first person adventure and fps?
controls? pace?

>> No.5006013

That's definitely an FPS. Normality is not. Realms of the Haunting... who knows?

>> No.5006146

kek, I remember installing this from some game magazine demo disc. Kinda fun little game

>> No.5006176

the lines between dungeon crawlers and FPS games were kinda blurry until Doom came out

>> No.5006215

This game is great. Think Blackbird was my first waifu.

>> No.5007773

I highly recommend shogo mad and gunman chronicles if they havent been recommended already. someone suggested those games to play in a thread a while back and i thought both were excellent games.

>> No.5007847

RotH is literally a 10/10 game. Criminally underrated.

>> No.5007883

theres a reason nobody knows about it. the games shit

>> No.5007939

The Amiga had a couple of interesting FPS that aren't that well known. With games like Nemac VI, Gloom, Breathless, Genetic Species, Fears, Trapped or Alien Breed 3D and of course Death Mask , one of the worst shooters ever. When I have more time maybe I'll post some WebM's.

But there are also the proto FPS games, that came out before Wolfenstein or Doom. And I'm talking about games like Corporation or the ones using the Freescape Engine, that was also available on 8-bit machines. I.e Castle Master, Driller, Total Eclipsr, etc.

>> No.5008014

looks kino, i have played the newer version only...

>> No.5008197

it was pretty sensational up until one of the later levels (the maze where you need to collect brains) that bit rekt me and I never got past it. Even maps and walkthroughs didn't help.

My personal favorite part of the entire game is when you're in a gallery where all the pictures have been torn out of the frames - the voice acting when you click on the pictures is so superb:

>click on a picture
(flat, inquisitive tone) "Looks like someone's taken to this canvas with a knife..."

>click on another picture
(very unsure, questioning tone) "The CANVAS is missing..."

>click on another picture
(very flat, detatched tone) "Another missing canvas"

>click on another picture
(surprised, intrigued tone) "yet aNOTHER missing canvas!?"

The contrast between the super flat deliver of "another missing canvas" and the ramped up, incredibly surprised tone of "yet a*nother* missing canvas" really gets me every time.

I wish there was a video that showed just this one section and voice acting.

Some of the charge up weapons are ingenious too - really cool way to handle unlimited ammo weapons.

>> No.5008394

>Came before Wolfenstein 3D and was always the better game.

Its a stunning one. Wolf3D really cant hold up against it.

>> No.5008467

Exhumed is the European title.

>> No.5008518

I guess I'm a little too late for this but:
>Hey you!
I recently played through this game on normal and then on the hardest difficulty. I even made it to the very last part of the game, but could't beat the endboss-timebomb thing.
I really liked the unique experience and especially the feature, that you can't save during the missions. AND it's really tough.

>> No.5008587
File: 3.00 MB, 480x360, Breathless (Amiga, 1995).webm [View same] [iqdb] [saucenao] [google]


>> No.5008590
File: 2.99 MB, 480x360, Genetic Species (1998, Amiga).webm [View same] [iqdb] [saucenao] [google]


>> No.5008591
File: 2.99 MB, 480x360, Gloom Deluxe (Amiga, 1996).webm [View same] [iqdb] [saucenao] [google]


>> No.5008594
File: 3.00 MB, 450x360, Nemac IV DC (Amiga).webm [View same] [iqdb] [saucenao] [google]


>> No.5008595
File: 2.99 MB, 480x300, Corporation (Amiga, 1990).webm [View same] [iqdb] [saucenao] [google]


>> No.5008601
File: 2.26 MB, 480x300, Total Eclipse (Amiga, 1988).webm [View same] [iqdb] [saucenao] [google]


>> No.5008603

Lower spec computers couldn't handle doom yet, but the owners still wanted to get in on it. It was basically a target towards budget models.

>> No.5008606
File: 3.00 MB, 480x300, Castle Master (Amiga, 1990).webm [View same] [iqdb] [saucenao] [google]


>> No.5008619

Not everyone could program like John Carmack. It sounds stupid, but it really is one of the reasons.

Other 3D attempts at the time were from companies more known for flight simulators, like Ultima Underworld by Looking Glass, and these games show their roots.

>> No.5008809

It's surprisingly good for a video game developed by a cereal company. But it's quite short, very easy, and not especially well-designed. It's okay but the gameplay is nothing special.

>> No.5009267
File: 56 KB, 1280x720, 05465.jpg [View same] [iqdb] [saucenao] [google]

Lifeforce: Tenka (aka Codename: Tenka)

>> No.5009272
File: 151 KB, 1200x900, 120_97499051.jpg [View same] [iqdb] [saucenao] [google]

Mortyr 2093-1944 (probably not that unknown)

>> No.5009278
File: 143 KB, 800x1150, 76085-u-s-most-wanted-nowhere-to-hide-windows-front-cover.jpg [View same] [iqdb] [saucenao] [google]

From 2002 but I just have to mention it: U.S. Most Wanted - Nowhere to Hide
Just look at that quality cover, notice the forearm.

>> No.5010203
File: 12 KB, 121x100, logoanim.gif [View same] [iqdb] [saucenao] [google]

Wheels!, which is still being sold today apparently
>Wheels! (Power wheelchair simulation training software and more!)
>While Joystick Trainer, above, works with the physical and cognitive skills of moving a joystick, Wheels is a fully immersive 3D action game, designed specifically for joystick and other alternative input devices. It is very forgiving, has incremental levels, fun monsters, great sound effects and music, and important feedback for power wheelchair training.
Quite educational. Only $59 right now as well, I think it was $79 a couple decades ago.

>> No.5010592

dem gibs

>> No.5012753

Does anyone remember an old fps game which took place entirely in underground dirt tunnels?
I remember playing something like that but I can't find it at all

>> No.5012794
File: 1.02 MB, 1280x1730, dr radiaki.jpg [View same] [iqdb] [saucenao] [google]

I'll admit to only learning about this game through a blog that posts old videogame adverts. Imagine getting Fortress of Dr. Radiaki for christmas instead of Doom, or RotT, or anything really. I kinda wanna try it myself. I swear to god if any of you contrarian fucks defend this heap I'm gonna shit my own shit
Apparently these boys went on to make Harvester.
I have a certain love for these old giant HUDs. Makes me feel like I'm in some big powerful machine or power armour or something.
A smaller game screen meant better performance, or at least less constant jarring chugging. It sorta stuck around for a bit as a 'design decision' even after it was no longer necessary. Devs sticking to what they knew, I guess.

>> No.5014602
File: 43 KB, 640x480, DZSiEbGVQAAcFAN.jpg [View same] [iqdb] [saucenao] [google]


>> No.5014634

AutoCAD, The Game

>> No.5014678

It's DOOM with different - very colorful - skins, and competent levels. Can't go wrong with that.

>> No.5014682

Half of the name is literally written here on the picture.

>> No.5014684

Actually, it's not half, it's full name.

>> No.5014690

Honestly, that's the only one that seems to be competent per se, not "for Amiga".

>> No.5014716

Watch out for them aggro skingeads.

>> No.5014718

oh shit I played that on PS1

PO'd too

>> No.5014978

It is a goofy game

>> No.5015035
File: 27 KB, 296x300, hybrid_jpg_300x300_q85.jpg [View same] [iqdb] [saucenao] [google]

Hybrid. I'm literally the only one who knows this game here; everytime you see a post on /vr/ about this game it's always me, and everytime it's so i don't get any (You) because of its obscurity.


>> No.5015040
File: 32 KB, 640x480, rmr.jpg [View same] [iqdb] [saucenao] [google]

This and X-Ops

>> No.5015048

i still have the disc for that

>> No.5015834
File: 96 KB, 640x480, nam03.png [View same] [iqdb] [saucenao] [google]

I think I played Nam more often than Duke Nukem.