[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 808 KB, 1364x700, Croc-Running.png [View same] [iqdb] [saucenao] [google]
4925353 No.4925353 [Reply] [Original]

do you guys think 5th gen consoles like the PS1 and N64 is gonna be unplayable in the future by newcomers to retro games?

>> No.4925358

you already see it with the underage faggots here whining about controls and graphics

>> No.4925361

As long as contrarianism exists, there will always be people who find "charm" in anything.

>> No.4925364

it's already happening
look at all the "aged poorly" or "clunky controls" people keep saying on 5th gen, mostly N64 games.

>> No.4925419

dude its already happening

>> No.4925490

I think it happens only with people who are impatient and they want to "see" or "get" what the hype was right away.

If you sit down and take your time with the game it should be no problem.

>> No.4925626

>>4925353
I actually think 5th gen is one of the worst generations, so possibly yes. 3rd and 4th were where a lot of 2D game design got refined and will alwats be classic for that reason.

5th moved in a heavy way to 3D but there was a large learning curve and many of the games don't hold up well. In another 20 years 5th gen will be lumped with 2nd (but not as much) where few people bother to play the games whereas 4th and 5th will always be popular.

>> No.4925978

>>4925353
Yes eventually. Another decade or so and most kids won't be able to play it coz they'll think the graphics are too shit and they'll have trouble with the gameplay/controls.
Also let's be honest, a lot of early 3d games already have aged like shit, and i played heaps of them and enjoyed them at the time, but that was 20+ years ago already.

>> No.4926243

>>4925978
im pretty young and managed to have fun with the crash games, spyro, mario 64, and even Gex.

Couldn't really get into Croc though

>> No.4926346

They were unplayable back then too, but that was what was so fun about them.

you rarely get that experience anymore: playing a game that controls so strangely you actually need to practice with it to get good.

>> No.4926347

>>4926243
I was around 8 when SM64 came out and I had loads of fun playing it at the time, and still have fun today coming back to it

>> No.4926412
File: 249 KB, 850x1108, 18026501.jpg [View same] [iqdb] [saucenao] [google]
4926412

>>4925353
It's already happened with older arcade games and a lot pre-1985 NES consoles & games and it's slowly happening to 5th gen as well.
>tfw early Arcade and Atari-era gaming here is either met with rampant shitposting or no discussion at all

>> No.4926423

>>4926412
Thats no good, old arcade games are the purest example of video games!

>> No.4926431

No, there will always be people who play those games and realise that they were more interesting.

>> No.4926668

>>4925364
N64 was trash back in the day and it's trash now. I could count the good N64 games on one hand. But that's what you get when your system and controller are designed around a single game.

>> No.4926723

>>4926668
tell me those games

>> No.4926740

>>4926412
>people don't like frogger
What hell is this

>> No.4926750

>>4925353
No, I think it's an important era for 3D graphics and unless we get some 4D shit then 3D graphics will always be relevant. Even primitive 3D graphics are pretty good looking, at least to me. I'd love to see newer indie games emulate the same limitations more.

>> No.4926781

>>4925353
yea
the truth is the fuel that moves the retro scene is nostalgia
get ready for halo boyz

>> No.4926797

I welcome it. I don't want zoomers infecting good games with their presence.

>> No.4926825

>>4925353
Yes, mostly. I was born in the 89 and the only PS1 game I still play is Sympathy for a Knight

>> No.4926829

>>4926412
There's nothing to discuss because the games are so simple.
>You like Frogger?
>Yeah
>Cool.
>/thread

>> No.4926830
File: 235 KB, 2000x1125, 1519157505092-SI_3DSVC_SuperMarioBros_image1600w.jpg [View same] [iqdb] [saucenao] [google]
4926830

>>4926412
Early arcade games can be fun, but console games usually weren't good until they were about doing something in the game's world and not just running up an external score counter.

>> No.4926835

>that autistic 8th grader who pretends new games aren't good

>> No.4926846

>>4926347
That could be because SM64 is a standout classic which more or less defined the 3D platformer. It's not an example of a poorly aged game.

>> No.4926851

>>4925353
no
ps1-style 3D is going to be the new snes-style pixel art in indie games and shit, i guarantee it

>> No.4926865
File: 323 KB, 1238x1352, Soldier.jpg [View same] [iqdb] [saucenao] [google]
4926865

>>4926851
There's going to be a few, and most of those few are "low poly" with pixelshitart textures that botch the entire aesthetic. I'm attempting one myself with zero experience in this bullshit.

>> No.4926956
File: 20 KB, 640x352, computer_XXXX_MHz.jpg [View same] [iqdb] [saucenao] [google]
4926956

>>4925626
5th gen was just about unplayable when it first came out.
I was so hyped for it, finally, we were going to see the true potential of 2D gaming: big beautiful sprites, sprawling detailed maps, dazzling effects, all unrestricted by limited color palette, slow clock speeds, cramped memory and other hardware limitations.
Instead we got these fugly janky 3D games with floating polygon shards, vomitrocious textures, not to mention confused control schemes and that ubiquitous spastic camera that was always trying to kill you.
So yeah, after playing SOTN, a few shmups and JRPGs and playing the dozen or so "good" 3D games, I steered over to PC gaming which was really getting better fast.

>> No.4926990

>>4926956
>paper mario ad on tv
>brother thinks they're trying to rip us off with cheap shit
There really was demand for bad 3D

>> No.4927002

>>4925353
Um, I lived through the PS1/N64 and I'd say about 90% of the PS1 library and 100% of the N64 library are unplayable. Hell, they were unplayable even when the consoles weren't retro.

>> No.4927008

>>4926990
He also thought Game Boy Pocket should cost less because it's smaller.

>> No.4927196

>>4925353
They already are. And they are also impossible to remake, since the general public just sees them as history and oldfag fans don't want anything that was bad about them being dropped out

>> No.4927204 [DELETED] 

>>4926846
Why do I see retards claim that it "aged poorly" even though it was the definitive way to translate a series to 3D?

>> No.4927212

>>4926846
of course, graphics aside I would argue that it's just as timeless as any of the NES and SNES Mario games

>> No.4927231

>>4925353
Kids on /v/ are already shitting on them so yes.
It's how things go, someday kids will call soul games or whatever is hip today unplayable old messes and current /v/ will rage without end over it.

>> No.4927241

Will nostalgia games ever have deliberate affine texture warping and pop-in?

>> No.4927247

>>4927241
Absolutely, they already do that.

>> No.4927250

>>4927247
Name one.

>> No.4927261

>>4927250
https://www.youtube.com/watch?v=uWtaABOXBZk

>> No.4927269

>>4927261
Neato

>> No.4927302

This thread is just depressing

>> No.4927308

>>4927302
When's the last time you watched an early talkie other than King Kong?

>> No.4927321

>>4926723
Super Mario 64
GoldenEye
WCW Revenge
Mario Kart 64
Smash Bros

>> No.4927337

8 & 16 bit style graphics have been made acceptable in modern games - thus also to modern gamers - thanks to the deluge of indie games (Shovel Knight to name just one) which use them. All we need is a small handful of successful indie games which emulate 5th gen graphics and the same will happen to them.

>> No.4927402

>>4927321
>GoldenEye but no Turok or Perfect Dark
>No Rampage, Pilotwings, Paper Mario, Mario party or Diddy Kong racing either
What is this shit? Your comment is worse than a Screwattack top 10

>> No.4927486

>>4927402
>Turok or Perfect Dark
I'll give you those
>Rampage
Preferred the NES version
>Paper Mario
Never played it because I was pissed it wasn't a true sequel to Mario RPG, so that's on me
>Pilot Wings
meh.
>Mario Party
Literal garbage. Are you going to recommend Superman 64 next?
>Diddy Kong Racing
I already said Mario Kart.

>> No.4927825

People are gonna be much more whiney and bitchy in the future

Just because these games May look ancient and don't control as well as modern titles that dosent make these games unplayable

People should be able to look past the graphics and controls and enjoy these games for what they are

>> No.4928210

>>4926865
I like your character art anon.

I’m going to try to make my own lowpoly game. Any advice as to what to avoid so I don’t botch the aesthetic? Sounds like you’ve recognized some common mistakes people make.

>> No.4928228

Most people don’t watch old black and white movies anymore.

Only people really interested in the medium usually go back to the old stuff, other than a small number of classics that manage to stay in the cultural consciousness for some reason or other and retain some level of casual interest.

Truth is most 5th gen games will only reach new players in the form of remakes.

>> No.4928242

>>4928228
>Truth is most 5th gen games will only reach new players in the form of remakes
How many of these remakes have made people aware of said original versions, exactly?

>> No.4929162

its going to become an art style for indie games in the future like 8 bit and 1 bit is

>> No.4929187

>>4925353
Theres already plenty of people who can't stand the fact that many 3D PS1 games don't use analogue sticks for movement.

>> No.4929416

>>4928210
Low polygons, like a face should be 5 polygons wide on the regular and your textures should never exceed 256x256 resolution.
That's about it, all you have to do is deal with the feeling of inadequacy at how such seemingly simple models take multiple days to complete.

>> No.4929518

>>4927825
If anything kills the replay value of 5th and 6th gen in the future, it won't be graphics or control, it'll be the painfully slow load times.
>LOADING
>Title screen
>press start
>LOADING
>cutscenes
>LOADING
>Map screen
>LOADING
play a stage
>LOADING
The reason cartridge based systems are so accessible today is because they didn't suffer from this.

>> No.4929620

>>4925353
5th gen was SHIT for consoles. That era was all about PC and arcade games. Even portables were more interesting at the time.

>> No.4929753

>>4929518
At that point people are gonna have the attention span of a kid on a sugar rush

>> No.4929767

In the span of 10 years I saw Sonic the Hedgehog transform from "push right to win" to "this game punishes you for going fast".

Now imagine arrogant, entitled zoomers experiencing the tank controls and wonky camera of fifth gen titles.

>> No.4929823

>>4927261
cool

>> No.4929830

>>4926956
This, there' s a very limited appeal for 5th gen 3d games to people who started gaming that generation. To anyone else, they are almost all bad, with some limited exceptions from exceptionally good games. Some talented artists and designers made it work, but mostly its just bad graphics, bad gameplay, bad framerates.

>> No.4929835

>>4929767
Honestly I don't know how it was EVER "push right to win." because I've seen it as the latter all my life.

>> No.4929864

It's already happening, OP.

https://www.youtube.com/watch?v=pUpLFrrQvu8

In 10 years PS1 games we be looked at in the same way 25-30 year olds now look at most pre-1985 games; They'll be seen as absurdly difficult with awful controls and almost incomprehensible visuals.

>> No.4929870

>>4929767
>In the span of 10 years I saw Sonic the Hedgehog transform from "push right to win" to "this game punishes you for going fast".

The original trilogy punished you for going fast.

The only Sonic games I've ever felt were 'push right to win' were the ones on the gameboy advance.

>> No.4929926
File: 66 KB, 816x459, 1000693-crash-bandicoot.jpg [View same] [iqdb] [saucenao] [google]
4929926

>>4926865
>>4928210
>>4929416

I'll add to this.
Spend your polygons on representing the silhouette. If it doesn't impact the silhouette, it most likely doesn't deserve polys unless its going to be animated a lot.

A notable example of this is Crash Bandicoot's facial features. He has polygons for his eyebrows, eyes, pupils, mouth and teeth.

>all you have to do is deal with the feeling of inadequacy at how such seemingly simple models take multiple days to complete.

Don't feel bad. They spent 6 months working on Crash's model, and most of his body isn't even textured.

https://www.youtube.com/watch?v=y3Rjg8JGa9w

>> No.4929941

>>4929753
I hated the load times back then because I was used to 0 load time with cartridges. Going from that to waiting upwards of several minutes for a game to load sucked ass.

>> No.4929965

>>4929870
>The only Sonic games I've ever felt were 'push right to win' were the ones on the gameboy advance.
I remember Sonic Advance 2 was definitely the worst offender of that. Even starts you on a fucking starting line zipper so that you're instantly fast once the act begins. Every boss is a running boss, too.

>> No.4929998

>>4929941
I was used to long load times on PC, bad graphics is more what bothered me. I wanted even more detailed, more animated 2d games, and instead got some of the worst looking games of all time. I don't think all 5th gen games are ugly, I think Zelda OOT looks great, but games like that are very rare.

>> No.4930024

>>4929998
It pissed me off so bad that we finally had consoles powerful enough that they could do almost anything you wanted with 2D sprites, but devs all fell for the 3D meme and released endless streams of fucking garbage, mostly with the same shit color palette.
Don't get me wrong, there were standouts like Crash, SM64, Spyro, and Ape Escape to get by with, but things could've been so much better.

>> No.4930056

>>4930024
But if they were that shit at handling 3D, they couldn't have been that much better at handling 2D.

>> No.4930237

muh sprites

>> No.4930245

>>4925353
Plot twist: 5th gen is the first time video games started being really fun

>> No.4930257

>>4926412
I am 19. I love games past the 88ish mark. Before that they are dogshit. I might be young, but I have concluded that Atari is the biggest scam in video game history.

>> No.4930260

>>4930245
finally someone gets it

>> No.4930269

>>4930260
PC isn't generally considered part of "5th gen", so no. Time of backwards movement in gameplay and graphics before the based PS2 saved consoles.

>> No.4930708

>>4930257
>Atari is the biggest scam in video game history.
It was, that's why they almost killed the gaming industry in it's infancy.
>inb4 it should have died
You would buy a game with amazing hand painted box art that looked exciting as fuck, and the game would be unplayable dogshit. Terrible controls, puke color palettes, and "characters" were just fucking single-color squares. That's why the NES black box games were important: they showed actual gameplay on the fucking box so no one felt gypped when they got the game home and played it.
Atari was shit, and it never gets discussed here because only hipsters play it. By 'play it' I mean they buy one at a flea market and put it on a shelf so they can laugh at it with their hipster friends while they drink organic locally brewed IPA's and suck each other's dicks. Fuck Atari.

>> No.4930843

>>4930269
We're talking about based PSX and N64 not PC sweetie
I brought you some tendies to eat in your room. have fun playing wow faggot

>> No.4930884

Depends on their expectations of what video games were like, some of them will be timeless like more story driven adventure/rpg games.

More action driven games will start losing their edge due dated control ideas that were more to do with limitations of hardware

I remember watching a live speedrun of RE1 and some Zoomer in the audience wondering if the game was terrible to play because of the "terrible camera".

>> No.4930894

>>4929518
In the future we'll probably have mods that skip loading and anyway most 5th gen games load as fast as modern games do without installing to the consoles harddrive

>> No.4931054

>>4929767
>Now imagine arrogant, entitled zoomers experiencing the tank controls and wonky camera of fifth gen titles.
>There's no quick time events what do I do?
>This game sucks, the camera is terrible, and it doesn't even tell you how to win!
>Where do I go for pvp?

>> No.4931140

>>4929620
U fockin wot m8? Arcades were already dead, and PC had... Quake, Half-Life and Duke Nukem 3D. Unless you count 1994 which was still mostly 16-bit era

>> No.4931302

>>4925353
early 3D tends to suck

>> No.4931439

>>4925353

I wonder what croc's feet smell like. It would be so funny to smell them. hahaha

>> No.4931461

>>4930708
>Atari was shit, and it never gets discussed here because only hipsters play it. By 'play it' I mean they buy one at a flea market and put it on a shelf so they can laugh at it with their hipster friends while they drink organic locally brewed IPA's and suck each other's dicks. Fuck Atari.

I agreed with you up til this point. I've always owned one since I was 6 years old. Back then it was neat, but it was no real substitute for the arcade. It was good for 30 minutes of gaming, then you went outside and played with your friends.

it's still kind of the same. I don't play it constantly, but maybe 3-4 times a year for a week or so. The games just don't have enough content to keep people entertained, with the exception of multiplayer, because that changes the whole dynamic. Combat is great fun in multiplayer, solo, not so much. Paddle games are great in multiplayer too. Basically I feel that they don't get played as much because, while interesting, there just isn't the content to hold anyone's intrest very long.

I guess I'll concede that there may be hipsters like that, but there are genuinely people about age 35 and up who grew up with one and have "muh nostalgia" for it.

The art was top notch for the boxes and posters, but the game's graphics were a terrible letdown. I bought one of those atari books recently just to look at the art. Shit is a trip down memory lane. They have just such a distinctive art style that no longer exists.

>> No.4931824

>>4929926
That does make me feel better, it takes me 2-4 days to make a new character model depending on how unconventional it is in comparison to what I've done already.

>> No.4931902

>>4929162
It already is